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I haven't been on Stellaris in a very long time, but if I start at it again I will fix it (sorry).
Meanwhile, if anybody knows of a quick fix please share it here and full credit will be given!
Try disabling my mod and seeing if it works with just the Giga patch enabled. If it does then you might not need my mod after all =)
Try testing your modlist in case of conflicts; disable everything except AoT, Real Space, Real Space - System Scale and this mod.
Build a shield on a new planet and see if it fits.
Also, is this mod loaded AFTER both System Scale, AoT and Real Space?
Super love it though, hope it gets patched soon.
However, as I don't have a savegame containing this mod (or any of these phanon structures) it might require a bit of trial and error to properly scale the structures. Would you be willing to test this and I can Dropbox you the beta mod?
Can you describe this bug for me? Essentially, upgrading to phanon tier results in no change? Does the building change but the GFX remain the same, or do neither upgrade?
Got ya; I'm currently fixing up a shipset mod at the moment but once that's done I'll get working on updating this. Sorry for the delay!
But let me know if it encounters any problems and I'll look into it ;)
So I've finally got the time to have a look at this; I've checked other mods that include planetary shielding meshes (e.g. More Events mod) and all of them set the scale limit to 25. Are you sure that you have System Scale installed on your playthrough? Remember that this mod is only necessary for players using System Scale and AoT.
It should; the mod only modifies scales and positions for meshes. Try it and see sure!