Stellaris

Stellaris

841 ratings
Species Diversity
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File Size
Posted
Updated
591.555 KB
14 Jun, 2020 @ 4:52pm
16 Nov @ 5:34pm
67 Change Notes ( view )

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Species Diversity

Description
Description
"Why should Lithoids have all the fun? Why don't all the various kinds of species have traits unique to themselves?"

If you too have had these thoughts, this is the mod for you! 74 brand new traits for modifying species based on the species portrait type you select! For most, this meant giving them 7 traits, 5 advantageous ones, and 2 disadvantageous ones, along with 4 new lithoid traits, equally good and bad.

Supported Languages
  • English
  • German
  • Spanish (Outdated)
  • Simplified Chinese
  • Polish

Compatibility
Modified vanilla files:
04_species_traits social_classes_triggered_modifiers

Credits & Social
Dillyo - Design Lead & Scripting
Dragonblade97 - Design & Writing
Popular Discussions View All (1)
38
4 May, 2024 @ 5:42am
PINNED: Suggestions
Dillyo
441 Comments
ItsDaKoolaidDude 16 Nov @ 6:14pm 
@dillyo perfect~
Dillyo  [author] 16 Nov @ 5:35pm 
@ItsDaKoolaidDude I updated the mod, so try now.
ItsDaKoolaidDude 16 Nov @ 11:55am 
Mod's throwing Biogenesis trigger errors, I'm getting: invalid species-to-pop_group scope, missing event targets and invalid fallen_empire_hive_growth references
they're making null species objects in saves. could you review the scripted_triggers and event scopes?
Killy 27 Oct @ 6:46pm 
Does anyone know how to fix the per pop output of soil knowledge/keen predators/pearls?
Red Skull 25 Sep @ 2:14pm 
@Dillyo TY
doctornull 25 Sep @ 2:07pm 
Nice! thanks
Dillyo  [author] 25 Sep @ 2:03pm 
@Red Skull Updated
Red Skull 25 Sep @ 1:34pm 
Request for update, Thanks!
Dillyo  [author] 14 Aug @ 3:43pm 
@Camille1358 Translation only happen when someone offers to translate the mod and let's me know about the translation file, so I can implement it.