Stellaris

Stellaris

2,766 ratings
Additional Traits
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2
11
5
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690.436 KB
9 May, 2016 @ 12:18pm
4 Dec @ 11:16am
210 Change Notes ( view )

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Additional Traits

Description
Stellaris is a game with infinite possibilities and an infinite potential.
So why not start by adding more species traits to your game, for a more diverse galaxy ?
This allow you different options and more varied handicaps .. and advantages.
One of the objectives of this mod is to provide a balanced assortment of traits, fitting as much for multiplayer as well as singleplayer.

Last update :
Update for 4.0. All bug reports are welcome, we'll do our best to fix it swiftly. 4.0 is a very big update. Even if our log file and tests looks fine, there's usually hidden surprises.

Have fun playing with this mod and remember to give us feedback, so we can balance this mod better and faster.

Content :

You can find the full list here.

The traits added in-game by Additional Traits are :
- Organics
23 Handicaps
35 Avantages

- Presapients
5 traits

- Robotics
10 Handicaps
10 Avantages

The traits marked by a * are using an event which check at game start, when you modify your species and once a year that your main species still possess the trait. These traits apply to the whole empire.
Hateful, Violent, Aggressive, Extremely Aggressive, Competitive, Belligerent and Sociable traits gives opinion modifiers, like Charismatic and Repugnant does.

Future versions may integrate more traits. Don't hesitate to propose your ideas, we are always interested.
The forum discussion and the direct download link for the (very old) mods can be found here.[forum.paradoxplaza.com]
Additional Traits : Before the Apocalypse : 1.9.1 version of the mod, for those who want to play before the Cherryh/Apocalypse update.
Additional Traits : Niven : 2.1 version of the mod, for those which liked tiles on their planets.
Additional Traits : Wolfe : 2.3 version of the mod, before the new launcher.
Additional Traits : Circinus : 3.14 version of the mod, before the new population system of 4.0.

Languages :

This mod have currently translations in :
- English
- French
- Russian
- Polish
- German
- Portuguese
- Spanish
- Chinese
Some of these translations are old, inacurrate or incomplete. All help is welcome to make it complete.


Compabilities :

This mod overwrite the files 02_species_traits_basic_characteristics.txt, 03_species_traits_presapients.txt, 04_species_traits.txt and 05_species_traits_robotic.txt
This mod is included in Rtt Russian Localization modpack.

Contributors :

Graphics : Meltup, Machinekng, Dskod1

Coding : Granhyt, Black_Imperator, TehT, Sriseru, Gerishnakov, Anitachall

Translators :
English : Ophidian, Target Practice
French : Granhyt
Polish : Kazmyl
German : Aqua, EselNase, XeNoN, Noobier
Portuguese : Chariman Isaac Buell, Aranha Maluco
Spanish : OBV, Valgarv
Russian : God Of Hyperdeath, Arikotomoshi, Resident-tt
Chinese : Anold_GH

Special thanks to Meltup of his help, providing these great new icons, his constant ideas, advices, feedback. Special thanks also to black_imperator for his help getting these events working, his explanations, and the impressive compilation of effects, modifiers and the like.
Thanks to Dracarys47 for the opinion modifiers explanation.
And of course, thank to everyone for their inputs, ideas, advices and feedback.
If we forgot someone, just ask us to correct it. :)


Free use :

Any/All parts of this may be used by anyone else for any reason, as long as it is in compliance with the Rules for User Made Mods and Edits of PDS games. If you do use any part of this mod, please give us credit where applying.​
Feedback and ideas are really appreciated. So thank you in advance.
Popular Discussions View All (8)
57
1 Oct @ 9:45am
Suggestions for future traits
Granhyt
59
22 Jun @ 5:47am
Bugs/Glitches
Starfoth The Burgundy Silk Rug
1
29 Sep @ 4:01am
Can Evolution Hunters get these traits?
sanek33 ︻芫
1,168 Comments
Granhyt  [author] 21 hours ago 
Additional Traits has been updated to 4.2.3. What a timing. ^^
Granhyt  [author] 3 Dec @ 9:01am 
@Memnon : Thank you for the kind words. Comments like yours are the best for motivation. <3

Doulothrophism descriptions were updated (using Deepl for translation) in all supported languages. If someone has a better description in their known languages, I'd be happy to replace the machine output, as always. :)

The bonus food was increased to 0.25 per 100 pops. I'll try to have a proper game testing it soon, to be sure it's not too powerful. As we said over the years, all feedbacks are helpful, so don't hesitate !
Memnon 3 Dec @ 7:03am 
I sure appreciate you spending your time to make one of my favorite games even better. Thank you!
Granhyt  [author] 2 Dec @ 11:48am 
@Frettchen : I had missed this update date and was waiting for it. Thank you. ^^"

Only the "Duolotrophism" trait had an error, I fixed it and updated. I'll add the modifier to the localisation files tomorrow.
Slaves are now producing bonus food (0,15 per 100 pop), closer to the old bonus than the one used in 4.0, 4.1.

About the next update, I'm not sure when it will release either, if it's in the first half of january I'll be unable to do anything until around the 15.
Frettchen 30 Nov @ 9:52pm 
hello, when are you able to update this mod?
Granhyt  [author] 6 Oct @ 11:50am 
Tried to change my notification settings, hopefully it will work better.
I haven't reproduced the problem, A.T. being the only mod active. Played about three years and my maintenance drones are still maintenance.
Granhyt  [author] 6 Oct @ 9:05am 
OK, steam notifications are truly wonky. I hadn't see the two last comments.
I'll load an hive mind game and see if I can reproduce it. The mod isn't supposed to modify anything about pop jobs or categories (it used to change a few servants jobs, before 4.0 added a lot of differences between servant jobs and I opted for simplicity)
Mr.Esuba 25 Sep @ 9:08pm 
@Raskii I have this enabled too but I don't have that problem, are you encountering this with just Additional Traits enabled?
Raskii 24 Sep @ 6:30pm 
Looks like there is an issue with Hive Minds: With this mod loaded, all of my Maintenance Drones disappear and are replaced with "No Category." All new pops get dropped into this new group and nothing in "No Category" can do any work or leave the pop group.
Granhyt  [author] 22 Sep @ 8:46am 
Mod updated for 4.1. The guardian trait can't currently spawn additional defense armies, so as a compensation the 30% bonuses on armies got buffed to 45%.
I'm hoping to solve the problem in short time.

@Boon: Bussy : Sorry for not answering earlier, the notification got lost. You can send me a pm via steam or find me on discord via the Stellaris Modding Den. I hope to be able to solve your problem.
Standard question : have you deleted the mod files and re-downloaded it ? It helps went mods get corrupted.