Stellaris

Stellaris

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L-Cluster Plus
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File Size
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1.502 MB
20 Nov, 2020 @ 10:56am
30 Oct, 2024 @ 5:55am
40 Change Notes ( view )
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L-Cluster Plus

In 1 collection by Klarac
DETV MP Mod Collection
9 items
Description
You can support my work via Ko-fi! <3
[ko-fi.com]

The L-Cluster never really felt that rewarding considering how much preparation it takes to open the L-Gates, and that it's literally the longest and most complex event chain in the game, only rivaled by the Horizon Signal. But now it's time to give the L-Cluster a second chance!

This mod aims to make the L-Cluster more rewarding while keeping it relatively balanced.

Features:
- New technologies
- New ship components: Nanite Armor and Adaptive Shielding (aka Nanite Shields)
- 2 L-Cluster origins: Regular start where you spawn on a Tomb World, and an advanced start where you spawn on a Ring World with multiple ruined megastructures nearby!
Note: Randomly generated AI empires can't use the origins, custom AI empires can. The advanced start requires Utopia as well, and some megastructures (such as the matter decompressor) will only spawn if you own the required DLC.
- Increased nanite spawn rates

Localisation:
- English
- Chinese by SkyWolfy
- French by Nova²
- German by Lucanoria
- Korean by No file chosen
- Polish by Grumbler
- Russian by Jonathan
- Spanish by Alfa-Z 343

Huge thanks to everyone who offered to translate the mod!

Planned changes:
- Special archaeological sites that can only be found in the L-Cluster
- Expand the L-Cluster
- Nanite shipset (low priority)
- Other small tweaks

Note: I am currently taking a break from modding due to being extremely busy irl, I will be keeping my mods up to date with the new game versions, but I will not be working on adding new content for a while.

The mod overwrites the following:
- d_nanites_deposit
- vast majority of the events from the L-Cluster chain

Should be compatible with any other mod that does not modify the L-Cluster chain or the spawn rate of nanites.

The mod is compatible with A Deadly Tempest!

If you have any suggestions in terms of what else should be added or changed, let me know! Additionally, feel free to message me if you'd like to translate the mod!

Disables achievements.
Popular Discussions View All (1)
2
7 Aug, 2022 @ 1:35pm
Nanite ship set.
darcinc
506 Comments
Zendir Heartfire 31 Dec, 2024 @ 4:52pm 
Alright
Klarac  [author] 31 Dec, 2024 @ 2:11pm 
@Zendir Heartfire It's an origin, you can mix it with whatever civic you want.
Zendir Heartfire 31 Dec, 2024 @ 9:41am 
Can this be made with Fanatical Purifiers and other genocidal empires?
Klarac  [author] 9 Nov, 2024 @ 4:19am 
@킨제유만 This mod makes no changes to planets, so it should be compatible.
킨제유만 8 Nov, 2024 @ 11:37pm 
Is this mod compatible with 'Planetary Diversity' or 'Guilli's Planet Modifiers'?
Naught Me 12 Oct, 2024 @ 3:11pm 
I was wondering if on the normal start in the L cluster with only 2 tomb worlds you could make climate restoration a bit more common as atl east for me you cant really do much besides wait for the climate restoration that ends up leaving behind against the rest of the galaxy
Rook1830 11 Oct, 2024 @ 8:46am 
nvm I did it myself
Rook1830 11 Oct, 2024 @ 3:46am 
Wondering if this could be combined with DarkSpace Gray Tempest Origin? (Spawn with NanoTech world. etc?
Klarac  [author] 1 Aug, 2024 @ 2:50pm 
@Inerael You can play it that way if you want to, yes.
Inerael 1 Aug, 2024 @ 1:10pm 
loos great, does this mod aim me to play as the nanite trapped in the L cluster ? :)