Stellaris

Stellaris

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Planetary Ringworlds
   
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30.030 KB
13 May, 2017 @ 12:19am
24 Dec, 2018 @ 5:51am
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Planetary Ringworlds

In 1 collection by Fervid Dragon
Terran538's Mods
4 items
Description
Did you ever look at a ringworld and say "I want to build one but I don't want to wait decades"? Well, now you can get a sweet compromise going instead! Planetary Ringworlds lets you build a 16 tile ringworld around any planet you happen to have laying around!

Each ringworld built has the same color scheme that a regular ringworld would have, so you can stun your neighbors in a "I'm rich enough to build a planetary ringworld but not rich enough to build a real one" way!

Empires with access to special alternate planet types (machine worlds, hive worlds, ecumenopoli) can build new planetary ringworlds that mimic those worlds, or you can terraform them back and forth between all of the variants, if you have the right technology/ascension perk.


Details:

Each ringworld has:
  • 16 tiles
  • Access to all the districts you'd expect from a normal planet (yes, they can mine, unlike habitats and normal ringworlds. They're just really bad at it).
  • Whatever bonuses you'd expect from that particular variant.

Each ringworld requires:
  • Voidborn
  • Galactic Wonders
  • 7,500 alloys
  • 250 influence
  • 7.5 years
  • Any planet, as long as it's not a gas giant or a minor planetary body.


Terraforming

To terraform a planetary ringworld you need either Climate Restoration or the appropriate ascension perk. They cost the following to terraform.

  • 10,000 energy
  • 20 years
  • Climate Restoration or the perk for the variant you want to terraform to


Credits:

This mod was inspired by the ringworld around Earth in KoldPhire and Greatexperiments' Advanced Sol, because I too wanted a small ringworld (but I wanted one everywhere). Neither of us could have done it without Ringworld Cluster, where Nikkle developed the idea of small ringworlds and put it up as a modder's resource.

Russian localisation was provided by SRPSKI DOBROVOLJIC


Compatibility:

This mod should be compatible with most other mods; I only overwrite the trigger event for the Abandoned Terraforming event chain so that it doesn't cause any funkiness. However, there are mods out there that are incompatible (such as mods that get rid of Voidborn or Mega-Engineering). If you run into a mod that is incompatible and there's no patch, tell me and I'll see what I can do.
287 Comments
The Paragon 3 Jul, 2021 @ 12:19pm 
If anyone's still interested, I've made a 3.0.* update here: https://steamproxy.net/sharedfiles/filedetails/?id=2536057864
Itcor 17 Apr, 2021 @ 9:14am 
bruh, it's dead
TheRandomFox 15 Mar, 2021 @ 3:23am 
dead mod.
AprilsRealm 19 Jul, 2020 @ 6:52am 
This mod is now so old, it still uses the tile system...
emperorsnake 27 Jun, 2020 @ 5:48pm 
needs an update
ItzRaiden 9 Apr, 2020 @ 5:30am 
I found a vanilla ringworld around a tomb world and I wanted one around my homeworld, thanks for this
hyperion9710 23 Mar, 2020 @ 8:07pm 
agree to @adamstralm who somebody take this and update?
ATOLL number 34 8 Feb, 2020 @ 7:40pm 
an update please
Solar 21 Jan, 2020 @ 8:09pm 
I love this mod and i wished someone to update it
AprilsRealm 21 Dec, 2019 @ 12:04pm 
It's been a year since this was updated, will someone just take it and update it?

I doubt the mod author cares whether someone does that or not, as they don't seem to care enough to update the mod or tell people it's ok to update ti themselves