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NevikTheStoryteller's RimWorld 1.5 Modlist (Culled)
   
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Description
The Culled modlist is my attempt at making a smaller and more streamlined modlist, trying to stick to only the essential mods I want to see included without branching into too many concepts beyond an enhanced Rimworld experience.
Items (373)
AFU女士发型_Women's hairstyles
Created by 金兔子拉面
70 new hairstyles for women. Your colonists and NPCs from all camps can use these hairstyles. AFU men's hairstyle Updated 2024/04/11 1.5 Add f68~70, add hairtag "Dreadlocks" Compatibility Use with the following face mods for best results: Facial Animation ...
1trickPwnyta's Anomaly Patch
Created by 1trickPwnyta
This mod makes a handful of small tweaks to the Anomaly DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much. Full list of tweaks: Selecting multiple bioferrite harvesters shows the total amount of bioferrite c...
AFU男士发型_Men's hairstyles
Created by 金兔子拉面
35 new hairstyles for men. Women's hairstyles ←Here ====== 2024/03/18 redraw10/30,improve resolution and add detail16/17/24,Adjust04/15/29。 Compatible with version 1.5, remove Patches added in the last update. 2024/01/27 Add34/35, redraw25 Add hairtag“Drea...
Allies are Helpful
Created by alt4s
https://i.imgur.com/4uICsFS.png Have you ever wished your allies wouldn't ignore their comrades bleeding out on the floor? Do you find it frustrating that in a moment of need they choose to trample over your colonists' bleeding bodies instead of helping th...
Allow Tool Tweak: Deathless
Created by Samuel_Bucher
Overview Allow Tool's Finish Off mechanic makes killing pawns who have the Deathless gene very easy once they are downed, which I disagree with. Lore-wise, deathless pawns can only die if their brain is destroyed, and I believe that properly scrambling a h...
AlmostImpassable Chest-deep Water
Created by Vambypants
Makes chest-deep water extremely slow to move through (12% move speed), and keeps the walk speed of shallow water at 30%. Makes rivers strategically useful. Updated for 1.4 ...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
alt's Ambience Framework
Created by alt4s
https://i.imgur.com/IZE8M02.png This mod is a framework to be used by other modders. It does nothing on its own. I made this for myself to add ambient sound effects to my game without them having to rely on specific triggers. https://i.imgur.com/ruednZf.pn...
Alpha Biomes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated: 21/10/22 Adds multiple unique new biomes to Rimworld. Features Adds 12 new diverse biomes to your Rimworlds. The mod has been designed with the Alpha Animals mod in mind, although it is not a requirement. https://i....
Ambiguous Anomaly
Created by ferny
https://i.imgur.com/EKuNZ5w.png What is this? This mod is an ongoing project to make Anomaly more mysterious, more immersive, and to make it feel less like a DLC and more like a part of the game's world. Current global changes - Anomaly research is now "Da...
Animal Namer
Created by onceupon2635
Do you love your animals? OF COURSE YOU DO! Think they should be named as you take care of them? OBVIOUSLY! This mods lets your pawns name your animals while sheering, milking, or training them! ======CURRENTLY DISABLED====== Along with the update to 1.5, ...
Animal Medical Bed 1.5
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif Introducing a cozy hospital bed for animals that helps them heal faster and boosts medical care. It's perfect for all types of pets. Vitals Monitor can be linked with it as well! https://i.imgur.com/Ra7qnLe.png Original Mod:...
Animals Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a brand new "Animals" category. Now you have one spot to manage animals in your architect menu. With VE Genetics, it removes the Genetics category and moves all of its stuff there. Including - Animal ...
Animals Like Hay 1.5 Reuploaded
Created by 👁
Colonists can now use hay to feed and tame animals. Carnivors will still prefer meat and kibble. The Hay is Kibble mod can be used to make kibble out of hay. Carnivors can't tell the difference when Hay is Kibble. ...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Anomalies Expected
If you want more anomalies to explore and experiment with, then you might like this mod. Mod Contents Mod adding new anomalies for Anomaly DLC. With it own benefits and risks. Most anomalies here give you some benefit for keeping them in colony with it own...
Anomalies Expected Addon
Created by Fallen
An addon for MrHydralisk's Anomalies Expected mod, which adds more anomalies. Dependent on AE since it uses it's code Mod contents Currently adds seven more anomalies. More might be added later Supported languages: English, Russian. Available anomalies: Ra...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Anomaly Cult Expansion
Created by viva
This is my first somewhat decent mod... For bug reports, please contact me on Discord - ashulyk or in the comment section https://i.imgur.com/O0Pt1nW.png https://i.imgur.com/E4g4c3J.png https://i.imgur.com/ATJEoNM.png Detailed information about the content...
Architect Icons for Vanilla Expanded
Architect icons for Vanilla Expanded. !!! Required Architect Icons !!! At the moment, the mod adds icons for these categories: — Pipe networks, — Vehicles, — Insectoids. As new tabs are added, the mod will be updated. ...
Auto-Cut Blight 1.5 - Forked
Created by tiagorbrodrigues
Automatically designate blighted plants to be cut. ___________________________________________________ IMPORTANT It's an updated version of an existing mod, i claim no ownership of the mod. This version may be taken down by request from the original author...
Automatic Night Owl
Created by Ben
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait. 1.5 Update Updated for 1.5 - I will verify compatibility with prepare carefully when that gets updated. Feel free to let me know wh...
Automatic Nudist Outfit
Created by Ben
Automatically assigns pawns with the nudist trait to the nudist outfit. Save Game Compatible You can add/remove this from any save. Any errors after removing are a one time thing and will have no effect on your save. https://imgur.com/sT7cGBw.png...
BAROTRAUMA Music 1.5
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif Adds the BAROTRAUMA OST for RIMWORLD This goes perfect for a dark gameplay! MUSIC LIST Narcosis Water Of The SSN Rusty Clown Seafloor Cries Wondrous Places Look Behind The Watery Shadows Subaquatic Symphony For Hammer And Me...
BattIePatch: Ghoul Hunger - Color Coded Mood Bar Patch
Created by BattIeBear
V1.5 The mood bar being part of vanilla portraits is a massive improvement, however it is completely useless for the new type of pawn included in Anomaly: Ghouls, and this problem carries over to the users of CM Color Coded Mood Bar. This mod simply makes ...
Beautiful Bodies
Created by ireth92
Replaces the body textures with highly detailed body shapes. They are 100% compatible with vanilla clothes as they have been designed over the original vanilla "blob" shapes. Feel free to re-use these textures for your own mods as long as you give me credi...
Better autocasting for Vanilla Psycasts Expanded
Created by Toby
Some changes to Vanilla Psycasts Expanded to reduce Micro Management and add functional autocasts. (Enable autocasting by right-clicking a psycast. This is a default feature by VPE, please throw all complaints at them, not me. Including about being unable ...
Better Distress Call
Created by Nalzurin
Expands upon the vanilla Anomaly Distress Call quest. Vanilla changes: In Vanilla Anomaly, Distress Call quests/events always generate dead pawns on the map. Now if you respond and get there fast enough, you will find that depending on the time of your arr...
Better Explosions
Created by NEPH
Makes explosion effects more better! If you're tired of simple vanilla explosion effects, try this. It also applies to all mods that use vanilla damage type. changes list - Explosion - Flame - Antigrain - EMP - Extingish - Smoke - Stun (Mod) Recommanded mo...
Bill Doors' No Auto Hairstyle Change
Created by 3HST有限公司
Removes the function of pawns wanting to change style once in a while. Apparently requires ideology...
Better Gene Inheritance
Created by RedMattis
Much improved gene inheritance for Biotech. I made this mod because I wasn't quite satisfied with the various gene inheritance mods already on the workshop. With this mod you will get less babies skipping most of their parents genes and overall more logica...
Biomes! Fossils
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/LU4sChI.png Changelog: Please check the change notes tab Build your own museum with Biomes! Fossils, display the remains of creatures long dead and other fossilized goodies! With this mod you can dig up a...
Biotech Mechanoid Retexture
Created by Elseud
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns. https://raw.githubusercontent.com/Elseud/Biotech-Mechanoid-Retexture/main/Infographics/Infographic_17.png https://raw.githubusercon...
Biotech Category Re-examined
Created by ferny
https://i.imgur.com/EKuNZ5w.png Biotech Category Re-Examined While the Biotech tab serves its purpose at categorizing everything from the Biotech DLC into itself, biotechnology is not the purpose of the category itself. This re-examines what should and sho...
Blood Animations
Created by Fuko
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based ...
Breach Breaks Platform
With this mod, when an anomaly tries to escape containment, it will damage the platform instead. The amount of damage is based on the entity's minimum containment strength. When it attempts to escape a notification is also sent. Requirements Rimworld Anoma...
Breachable Embrasures - An AI-Behaviour Change
Created by CalamaBanana
Breachable Embrasures - an AI-behaviour change This does not add embrasures, this changes AI-behaviour related to fortifications build from embrasures of compatible mods Tired of enemy melee pawns running around like headless chickens in front of your embr...
Butcher Rotten Corpse
Created by #6
This mod makes it possible to butcher rotten/dessicated corpses to get rid of clutter in your stockpiles. If you also have a supported mod installed you will receive a small amount of bone from the carcass as well. If you have multiple of the supported mod...
Capable Slaves
Created by BlackFranky
Removes almost all restrictions to jobs slaves can do. Should work with all mods adding worktypes. Doesn't overwrite anything just removes the restriction for slaves. I had to reactivate the restriction for "Warden", because it caused a bug where slaves tr...
Caravan Formation Improvements
Created by Kopp
A few features that should help forming/managing a caravan. Features: Change the caravan formation spot: Essential if your caravan needs to load stuff from stockpiles that are not close to each other. Let them load stuff at a spot, then switch the spot. Th...
Caravans Can Clean
Created by Saulens181
Adds the ability for caravans to clean pollution on the world map. Polluted surroundings? Wastepack atomizers or Polux trees going unused? Want to make the world a less polluted place? Need some wastepacks for some nefarious reason? This may be the mod for...
Cash Register
Created by Orion
Build a cash register to control the settings of your restaurant in Gastronomy. Doesn't do anything on its own. Description This mod is a requirement for Gastronomy. I've separated it so I can reuse it in the future. Also, other mods could use it and add t...
Character Editor Retextured
Created by Neronix17
Just a simple retexture of the textures for Character Editor, more in a style I prefer or in many cases just changing it for the sake of something fresh feeling. This one's going to be very subjective so if it's not for you then move on or learn how to nav...
Child Ghouls
Created by mayonnaise
I noticed Ludeon explicitly checks if a pawn is an adult before it lets you perform the Ghoul infusion on someone. This should fix that. :) ...
Casual Surgery Rebalance
Created by Windows XP
Overview If you don't like the fact that you can't escape medical procedure micromanagement in late game, this mod is for you. If you're one of those people that savescum all your medical procedures until they succeed anyway, this mod is for you. This mod ...
Chill the Fork Out
Created by Khobs
Does your pawn need to take a break, but they just keep on working instead? If you don't enjoy having to juggle work assignments and schedules just to get a pawn to chill out for five g**damn minutes, then this mod is for you. This mod adds the ability to ...
Character Editor
Created by VOID
last update: v1.5.10 build on 2024-05-01 for RimWorld v1.5.4069 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, ap...
Clean Textures
Created by Ren7z
Replaces surface textures. https://i.imgur.com/dD6EoaG.gif https://i.imgur.com/HlcA8lt.gif https://i.imgur.com/27eTh5Q.jpeg Compatibility Using this mod will not cause conflicts or errors in the game. The mod does not contain any code and simply replaces o...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
Colored deep resources
Created by Sarg Bjornson
No more hovering above every deep drill resource to find the right one! This mod color deep resources, so you can easily distinguish them. It is compatible with every mod that add resource that can be scanned. They will be colored automatically, according ...
Combat Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames "Security" to a more generally applicable "Combat" and moves random stuff that should be in there. That's it? Yeah. Mod Support - VFE Piartes - VFE Mechanoids - Use Tab-sorting to move anything els...
Combat Effects for Combat Extended (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of CalaveraLocas mod https://steamproxy.net/sharedfiles/filedetails/?id=1756442393 - Added option to disable the extra blood-spatter - Fixed the issues with the added mortar-ammo in later CE-versions - The update ...
Combat Extended
Created by Combat Extended
This mod can also be found on GitHub, as can older releases. This Steam version only supports the most recent version of Rimworld. https://raw.githubusercontent.com/CombatExtended-Continued/CombatExtended/Development/Media/Discord_Banner.png Combat Extende...
Combat Extended Even More Important Ammo
Created by ViralReaction
Makes you care about ammunition: - Ammo is harder to produce (less output and requires chemfuel) - Traders have less ammo (supply depends on relations) - Traders do not carry explosive ammo - Ammo is almost a currency (trade price is closer to market value...
Conduits Refund Steel
Created by Dr. Coffee-Cat
One thing that has always bugged me about RimWorld is the fact that deconstructing power conduits gives you nothing. It doesn't matter what conduit, either. Not a single bit of steel comes from power, waterproof, or even hidden conduits. But with this simp...
Cremation smelts apparels
Created by ThumbStick
Vanilla cremation has low energy efficiency, and returns no resources, this mod allows cremation of human corpses to smelt all apparels worn by the corpse. Works in 1.4...
Culture Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames Ideology category to "Culture" and moves a bunch of relevant stuff in there. Mod Support - Everything in my modpack - Dark Ages : Crypts and Tombs (Moves everything) - Animal Sarcophagus (Moves eve...
Custom Prisoner Interactions
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners. So I've previously made some different prisoner interraction-mods and since the total number of different options started gettin...
Cuter Biotech Cat/Dog Ear Replacer
Created by Chris_
Replaces the Biotech Cat and Dog Ears with cuter ones and matches them to the hair color. Safe to add midgame! Plans: - Add an option to make the inner ear pink Just made my new mod that alters the Vanilla Expanded Highmate race, check it out: https://stea...
DBH Addon: Expanded Pack
Created by Farx
Description This mod is my small addition to the main functionality of DubsBadHygiene, as well as a continuation of the idea of ​​giving a second life to junk from Ideology. It also contain many retextures for DBH, many of which were already included in on...
Darklit Glowshrooms
Created by EnderNyktos
Welcome, This mod transforms the light emitted by "Agarilux", "Glowstool" and "Glowcap" (Vanilla Plants Expanded - Mushrooms) mushrooms into darklight. It can be used without the Ideology dlc, being pure visual and not giving the darklight mood bonus from ...
Death Acidifiest
Created by PeteTimesSix
The normal death acidifier effect is somewhat underwhelming. This mod fixes that. By turning people into skeletons. I've set up a Discord server, which is the preferred medium for discussion and bug reports....
Deserter Empire Outpost
Created by Yoann
Add a repeatable quest to raid Empire outposts and loot psylink. Basically, a quest who should follow the deserter intro quest. The quest happens 1~2 times per year, and give also a way to loot eltex gear and empire melee weapons. Here are 2 bonus submods,...
Devourer Digestion Matters
Created by Choosechee
REQUIRES HARMONY! Let's say one of your colonists shoots a devourer in the stomach. You would probably expect the devourer to take more time to digest a colonist. However, this is not the case; the devourer will still take 30 seconds to digest a colonist. ...
Disable Roof Check
Created by *katana
Disables the "natural roof" checks for Undergrounder pawns. I personally was not a fan of this change for Rimworld 1.3, so I effectively nullified the effect of a "thick" or "natural" roof for the "Indoor" needs. A standard constructed roof will suffice fo...
Do Not Avoid Fire
Created by 幻想鄉の鵬鵬
A simple mod which make nonflammable pawns never avoid fire when pathfinding. can safely add/remove in midgame! recommend go with: Mechanoids dont beat fire https://steamproxy.net/sharedfiles/filedetails/?id=3252095758 to be specific: this patch apply ...
Do Your F****** Research
Created by Khobs
Allows the player to prioritize researching. IMPORTANT: It's an updated version of an existing mod, i claim no ownership of the mod. Will take it down if requested by the original author. Original mod (1.3 and earlier): Steam Workshop: https://steamcommuni...
Do Not Go There!
Created by 幻想鄉の鵬鵬
Have your pawns ever went outside of the restrict zone in the middle of raid, just to fix that god damn wall? Well, at least this mod can tell them what the z-o-n-e means! This is a simple mod that make pawns no longer able to go outside of restrict zone t...
Dress for the Weather
Created by Daniel
Have you ever lived on an ice sheet? Do you keep getting trade caravans and guests who dress like they're on summer vacation, pass out from hypothermia and lose toes to frostbite, and when you rescue them, they keep passing out before they can leave the ma...
Dryads & Gauranlen Trees Reworked
Created by RedMattis
Instead of endless pruning the effectiveness of dryads and their trees depends on nature shrines and a respect for nature. Better Dryads https://i.imgur.com/7sUWmhM.png Dryads will now be much more active in helping your colonists. They will now plant cert...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready WIKI Take me to the wiki Works wi...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open https://i.imgur.com/elEt2m1.png https://i.imgur.com/5Szqiqo.png Discord f...
Enable Oversized Weapons
Created by Carny Senpai
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. What does this mod do now? What is left of this mod is making the game take offSets into account when rendering carried equipment. Does nothing on it's own. Maybe this will also be imp...
Environment Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a brand new category specifically for managing the environment and moves all associated buildings there. That's it? Yeah. Mod Support - Vanilla Recycling Expanded - Vanilla Races Expanded - Waster - Q...
Even More Linkables
Created by Bambaryła
Feel free to join my discord if you want to drop some thoughts: https://discord.gg/uQzpnCdBPS Adds quite a few buildings helping you increase your work speed :) Contains patches for very many mods to allow them to be linked to the new buildings. Compatible...
Extinguish Refuelables
Designate campfires and torches to be snuffed out without deconstructing. Why might you want to do that? To save on fuel, to stop rain from wasting fuel, to put an end to deconstructing a light source you intend to rebuild, whatever you like. Other buildin...
Extra Explosion Effects
Created by Keshash
I'm here to ask you one question, and one question only: EXPLOSIONS?!?! About This mod expands on visuals of high explosives. Everything described is purely eye-candy and has no effect on gameplay. All explosions of Bomb type now have extra effects: shockw...
Filth Creates Trash
Created by Soky
Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 Add-on to Vanilla Recycling Expanded - you need to have it installed and enabled! The idea for this mod is quite simple - cleaning filth off the ground will produce trash, which you'll need to pr...
Faster Aging
Created by Verdiss
This mod gives you fine control over the rate at which pawns age. Requires Hugslib, loaded before this mod. Upon loading, you must enter the config menu to set the desired aging speed for humanoids and animals. Storyteller aging settings are overridden by ...
FPS Stabilizer
Created by Matvey24
About This mod increases the FPS by overriding the default "worst allowed FPS" from 22 FPS to Unity's target frame rate. It achieves this by reducing the number of ticks processed per frame, resulting in a more stable and higher FPS, and almost unchanged T...
Frostpunk 1 and 2 Music [1.4 + 1.5]
Created by Norsvenska
ORIGINAL MOD HERE: https://steamproxy.net/sharedfiles/filedetails/?id=2152807350/ Adds the music from Frostpunk and Frostpunk 2 to Rimworld. Now with the 22 new tracks included in Frostpunk 2! Should the original uploader request it, I will take this m...
Gastronomy
Created by Orion
Always wanted to build your own restaurant, tavern, or cafe? Now you can! Gastronomy allows (optionally) guests and (optionally) colonists to sit down and order their meals from a waiter. Excellent video explanation on YouTube. Note! I've tested this mod a...
Geological Landforms
Created by m00nl1ght
Adds 43 landforms to the game, which generate biome-independently. You can see an example of each landform in the image gallery on this workshop page. The goal of this mod is to make map generation more interesting and varied, compared to the vanilla exper...
Go the Fork to Sleep
Created by Khobs
Go the Fork to Sleep Do your pawns have a big fight or caravan trip to rest up for? Want them to rest up without having to change the schedule and make it happen indirectly? Wouldn't it be easier if you could just tell them to GO THE F*** TO SLEEP? This mo...
Gold Coins
Created by SirLalaPyon
Cause why not? Replaces vanilla gold texture with gold coins...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Grass Is Still Hay
Created by Kotobike
Mod update Grass Is Still Hay https://steamproxy.net/sharedfiles/filedetails/?id=2193891816&searchtext=Grass+Is+Still+Hay Cutting grass or bushes gives you resources: Grass and High grass - 2xHay Bushes - 2xWood At the request of the author, this mod w...
Harvest When Butchering
Created by Mlie
https://i.imgur.com/iCj5o7O.png Triggers harvesting of resources when butchering Any resource that can be harvested from an animal will be harvested when butchering a dead animal. To be able to harvest resources from animals that explode on death you can u...
HiTech Research Bench Retexture
Created by Happycam
https://i.imgur.com/kG14NE8.png https://i.imgur.com/I6597n7.png https://i.imgur.com/clvxIYA.png Retexture of the HiTech Research Bench. Originally meant to be used alongside my Rimatomics Console Retexture mod, however I chose to upload this mod separately...
Healer Mech Serum Choice
Created by Syrus
Description A mod that lets you choose which health condition to heal when using a Healer Mech Serum. --- The dialog for selecting which health condition to heal opens after the item is used, but the item will only be destroyed if it is actually used to he...
Hive Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? - Renames "Insectoids" to "Hive" - Moves the category underneath Animals - Adds an architect icon to the category That's it? Yeah. Really not much right now. Mod Support - Vanilla Factions Expanded - Insec...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
HolyWasher (Continued) 1.5
Created by Kender
Holy Washer is a washing machine that removes worn by corpse effect from apparel. No more taint on that apparel! The original mod is " https://steamproxy.net/sharedfiles/filedetails/?id=1136436925 ". I just updated it to version 1.5. Original C# Code -...
Hospitality: Spa
Created by Adamas
Description This is a hospitality add on that makes hospitality guests pay for using your pool, hot tub or sauna of Dubs Bad Hygiene. Requires Dubs Bad Hygiene to do something! :) There is a Hospitality: Spa Lite addon for Dubs Bad Hygiene Lite here: https...
Hospitality: Storefront
Created by Adamas
Description This submod of Hospitality adds storefront tab to the cash register, so it can be used to create a small shop. It will need to be staffed, but in return it can give you more silver per sold item. All items in an area around the cash register wi...
Hospitality: Vending machines
Created by Adamas
Description This hospitality add-on adds a vending machine and a fridge vending machine if rimfridge or simple fridge is installed. A vending machine requires a small bit of electricity. It requires you to research Complex Furniture. Guests can buy items h...
Huge Creatures
Created by turkler
This mod causes esoteric issues, please do not use it for the time being. Makes any creatures with a base body size bigger than 2.5 have a 2x2 selection box. This change is executed with a single XML patch and works with all mods. Load towards the bottom o...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
I Hate Daylilies
Created by b0nes
Daylilies make me seethe with anger every time I see them. Little spider lookin' ball plant things that I absolutely despise with every fiber of my being....
I Don't Care
Created by Virstag
This very simple mod adds the "don't care" precept to Blindness, Scarification and Skullspike issues. I made it for my own use, because I felt that the above-mentioned issues significantly lack a more neutral position, especially since almost all others ha...
IMOZOU Wounds
Created by 芋蔵
バンテージや義眼の見た目を変えます。 Caution Redistribution of this MOD data is prohibited. 注意 当MODの再配布を禁じます。 ...
Impassable Containment Structures
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Makes the Bioferrite Harvester, the Electric Inhibitor, and the Electroharvester all impassable by pawns. That's it? Yeah. Compatibility Should be compatible with pretty much everything. https://i.imgur.co...
Injured Carry
Created by Haecriver
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleed...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Integrated Creep Joiners
Created by IPN
This mod adds creeps that actually use content from the Ideology, Royalty, and Biotech expansions. It also adds xenotypes and additional cross-expansion integrations to existing creeps. This mod does not require any of the above DLC, though more content wi...
Hospitality: Casino
Created by Adamas
Want to squeeze some more silver out of the pockets of your guests? Build your casino and let them have a happy stay while loading your slot machines. Note: Hospitality mod is not mandatory anymore, the mod can run standalone. Description: This mod adds 3 ...
Jelano retexture - RPG Style Inventory
Created by Jelano
https://i.imgur.com/E0UF1Qh.png 8 July 2023: add new retextured icon from rpg style inventory revamped remove dependency from original rpg style inventory 29 May 2023: compatibility with RPG style inventory revamped has been improved icon of carrying weigh...
Just Leave Already
Created by ggfirst
Finally, your colonists can get the hell out in an instant! In RimWorld, when a hostile faction comes to raid and your defense fails, it’s always best to evacuate surviving colonists and start from scratch on a new tile! In the basegame, you either use pod...
Just Pack
Created by newcolonist
Add a separate job to load pack animals during caravan formation. This is meant to help the formation of large caravans, 'Pack' job should be set to priority one. Yes, this can be achieved with work tab, which i use, but for the few tasks which are systema...
Justice for melee specialist
Created by ARCA-12
Delete and replace the skill of the melee specialist, "Berserk Trance" to a new "Warrior Command" which is more similar to that of the shooting specialist This ability is an aura that gives all nearby allies: +4 Melee Hit Chance -20% Melee Coldown Factor...
Keep Your Coat Behind Your Hair!
Created by Eoral Milk
Why do you wear your coat over your hair? I can't understand this newer concept of the rimworld 1.5, but I can fix it. So Keep Your Coat Behind Your Hair!!! The coat's layer is "Shell", label is "outer". Hopefully everyone who has this problem can search f...
Kidnapped Pawns Die Less
Created by Conit
Info Ever wonder why you almost never see your kidnapped colonists ever again? Turns out world pawns are tended at a rate of 1 injury for every 3 in-game hours. That's 5x slower than a pawn with 0 medical! This mod intends to remedy that issue by shortenin...
Lifter Plz Do More Jobs
Created by Dance Ninja
Teach Lifter to save their fallen buddies. Let Lifter know how to haul down mechs to charger, carry pawn to Gene extractor and carry baby to Growth vat. Lifter only do haul. Lifter can't do Warden or Childcare. So, Lifter couldn't bring the prisoner or bab...
Lifters Haul Urgently
Created by Space Moth
Description This mod tweaks the Lifters added by Biotech to let them haul any objects marked to haul urgently. Please note, the Haul Urgently functionality has been added by Allow-tool Known Issues Adding this mod mid-save may cause issues with existing Li...
Lighting Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a brand new category specifically for lighting and moves all lights there. That's it? Yeah. Mod Support - Vanilla Furniture Expanded - Vanilla Furniture Expanded Spacer Module - VFE Settlers - Save Ou...
Limit Quest Pawns
Created by Kathanon
Makes vanilla quests asking you to send a specific amount of pawns on a shuttle to attack a site only count adults when determining how many pawns to require....
Little Nightmares Soundtracks Compendium
Adds the beautiful and haunting music of the Little Nightmares universe to the RimWorld background music playlist. Includes audio from Little Nightmares I, Secrets of the Maw DLC, Little Nightmares II, and Unreleased Tracks as well as unique tracks which w...
Malang Face
Created by plaxen
replace faces. In this mode, there are 'Average' faces with sparkling eyes and 'Narrow' faces with dark black eyes. Notice 10.29.22) I found that the head type based on average and narrow brings a more abrupt change to the hair in version 1.4 than in versi...
Lovin' Is Messy (and fun)
Created by XandrMoro
Doin lovin is fun and recreational*, but sometimes leaves quite a cleanup to be done. If you dont have Dubs Hygiene, if will leave some love juice on the bed. If you do, it will also significantly increase hygiene need for participants - you can even oblig...
Malang Face add-on: Biotech Gene expanded
Created by plaxen
Description Retexture graphics expressed through xenotype editing, added in Biotech DLC. Notice It's a simple retexture mod. The part where the child and baby graphics don't mesh with the replaced graphics can't be solved because I'm still inexperienced in...
Malnutrition Reworked 1.5
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif A very simple mod that changes how the “Malnutrition”-Hediff works. Malnutrition now takes three times as long to reach maximum severity, but give ever stronger debuffs. Rather than just dying a quick death they slowly detor...
Malang More Faces: Xenotypes
Created by Tulxe
- Information - This is the alpha test version. -Introduction - This mode is an extension mode of 'Malang Face add-on: Biotech Gene expanded'(https://steamproxy.net/sharedfiles/filedetails/?id=2880423756) In this mode, various 'Malang Face add-on' come...
Mark For Destruction
Created by Kathanon
Lets you mark items and buildings to be destroyed by pawns. They will use a crematorium if possible, otherwise melee attack it until destroyed. The task is performed under the "Hauling" category, after normal hauling. Safe to add or remove at any point. Lo...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Meal Radius (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of fed1s mod https://steamproxy.net/sharedfiles/filedetails/?id=1544932892 - Added setting for the search-range - Now works on all meals based on the abstract MealBase. Changed to MealBaseIngredientless in 1.3 - T...
Mass Lovin'
Created by Udon
When you have three or more lovers sleeping in one bed, you start to get involved in lovin'. When you need a bed for more than three people, you can use "Super Size Bed!!!!!" or other mods. https://steamproxy.net/sharedfiles/filedetails/?id=2588305675...
Mech Charger Booster
Created by Azzy
Mech Charger Booster - Adds 4 new buildings which can increase the charging speed of the adjacent mech recharger. Confirmed compatibility Mod - Universal Mech Charger - Alpha Mechs - Pavia-RogueServitor|帕维亚-失控机仆 - MiliraRace - The Dead Man's Switch - Theor...
Mechanitor Armor Reskin
Created by Arxian
https://i.imgur.com/sADt67H.png Armor based on my Rimworld comic. Thank you for the input and feedback during the design. Textures are 512px. I recommend camera+ mod. Because this is a re-skin of the mechanitor equipment, you require biotech DLC for it. ...
Mechanitors can wear hats too!
Created by Avericat
Mechanitor headsets and arrays don't allow them to wear hats, even though they are small equipment. I decided to solve this and be sleep deprived tomorrow. I used the almost abanoned eyewear layer for the small mechanitor headgear. This means they can't be...
Metal Don't Burn (UNOFFICIAL 1.5 PATCH)
Created by Chris_
Metals don't burn. So, stop it! Bad Rimworld. Non-Steam Link: https://github.com/theoretischer/metal-dont-burn This is NOT the Original. It's only a small and easy fix for the mod to work in 1.5. All credits belong to NECEROS. Original: https://steamcommun...
Modded Weapon Sound Replacement
Created by Bonible
Modded Weapon Sound Replacement Replaces various modded gun sounds with higher quality variants. Does not need the mods as requirements; you can have one or the other, or none at all. Mod load list effectiveness may vary. Also check out my other mod, Enhan...
Micro Designations
Created by avil
You can designate some actions that usually possible only through bills and recipes. Features Only non-stackable items with only one item as ingredient in a bill are applicable. Even if they're modded-in. Because it's dynamically generated, weird ingame te...
Morphs Assorted Biotech Retex
Created by Morphium
What is this? New, high res (512x512) textures for Biotech. These things take artistic talent, time and money. And i only have money, but not a lot sadly. Currently Planned and/or included Gene stuff, Items, kids apparel, Headgear (no armor sets) etc. Ther...
Music Manager (Continued)
Created by Zaljerem
Original mod by Fluffy https://ludeon.com/forums/index.php?topic=16120 https://steamproxy.net/sharedfiles/filedetails/?id=2229205672 MIT and Share-Alike licenses Even so, if the original author requests it, or I see the original mod updates, I will rem...
Mood Matters
Created by Imranfish
Mood Matters Makes various stats scale to the colonist's mood. Mood now slightly affects a colonist's general efficiency at all times, and so it is more important to manage. Low mood causes colonists to perform worse, but having high mood will give them an...
Nerfed Fecal Sludge
Created by ferny
https://i.imgur.com/EKuNZ5w.png Nerfs the refinery output of Dub's Bad Hygiene's fecal sludge from 35 chemfuel to 8 for a more balanced experience. I always thought the sheer amount of fuel you can get from feces trivialized the hunt for chemfuel so I made...
Muzzle Flash
Created by IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
Network Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? - Renames "Pipe Networks" to "Network" - Moves all chemfuel appliances from Appliances Expanded into there - Removes Appliances Expanded's infinite chemfuel pump that was functionally useless after updates...
New Anomaly Threats
Created by GoGaTio
About This mod adds new entities to Anomaly DLC. They all are in fact threats, but some have useful abilities or benefits. There also one new research, new incidents and Void Awaikening ending addition. Codex entries: Clotted pain Rusted mass Rusted soldie...
Never Generate Relations
Created by stun
Forces the basechance for randomly generated relationships to be 0. Prevents both the generated relations from starting pawns and more importantly, Prevents generated pawns (raiders etc.) from being generated with relationships to existing pawns (e.g. your...
Nice Health Tab
Created by Andromeda
https://i.imgur.com/C1gry4p.png I present to you a completely redesigned health tab for your colonists! Now you will see a doll of your colonist, which will approximately show which parts of the body injuries relate to Extensive work has been done on redes...
No Hemogen Farm Medical Alert
Created by Dark
Patches the "Medical Emergency" alert to ignore extreme blood loss on prisoners that are set to the "Hemogen Farm" or "Bloodfeed" interaction modes. Hemogen Farm prisoners are always suffering from blood loss, that's the point, so the alert that they have ...
No Backstory-Locked Psycast Paths
Created by The_Broker
Removes the backstory requirements for the Vanilla Psycasts Expanded Archotechist, Wildspeaker, and Puppeteer Psycast Paths. ~~Version History~~ 1.51: Removed Alpha Animals patch. 1.50: Updated for 1.5 and added mod icon. 1.40: Added support for Vanilla Ps...
No Job Authors
Created by Jellypowered
Item's final Quality is determined by whoever finishes the job! This hasn't changed from default behavior. If your pawn with 2 crafting finishes the job, it's gonna be Awful. If your pawn with 20 finishes, it's gonna be whatever quality a 20 in crafting wi...
No Random Apparel on Ideology Edit
Created by Edern
Commissioned RimWorld mod to optimize Ideology creation on large mod lists Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of t...
No Restrictions on Faction Ideologies
Created by Slashandz
Ideology has several hardcoded restrictions on the Ideologies of non-player Factions. For example: did you know that Civil Outlander Factions can't be anything other than Individualist or Collective? And some memes, like "Blindsight", will never be selecte...
NoCaravanAbandon
Created by Ed86
Mod disables map (caravan, ambush, etc) abandoning when all colonists are down. Send help, watch them bleed to death or maybe they'll recover and leave safely? +support other mod maps Detailed map close logs toggle is under dev-> verbose logging Support bo...
Non uno Pinata (don't drop items)
Created by avil
Pawns don't drop items when downed or killed. More tools to deal with corpse inventory. Safe to add midgame. May be issues unloading weapons and inventory from corpses if removed midgame. So be mindful. Features - when downed, pawns don't drop weapons and ...
Ore Overlay
Created by Space Moth
Description This mod adds a new overlay into your Rimworld experience. The Ore Overlay will highlight unmined ores on the map to aid in spotting resources for gathering. Steam Geysers will also be shown to aid planning your base expansions at a glance. Wit...
Ominous SFX Collection (AAF)
Created by alt4s
https://i.imgur.com/1m0cBpR.png A collection of various ominous ambient SFX using alt's Ambience Framework (AAF). This sort of serves as an example mod showing what the framework is made for, but I also made it all with this in mind to begin with....
Oracle + Erin's HD Tattoos
Created by Oracle of Thessia
https://i.imgur.com/I9Qo6FU.png Contains both custom tattoos as well as a full set of redesigned vanilla tattoos, now in HD. More new tattoos will be added as we make them! https://i.imgur.com/xJ8EZRQ.png See change notes for any future updates. 27/08/2022...
Organ Decay Variety
Created by Dynamic
This mod lets organ decay from duplication and creep join events target more organs. Before: - Heart - Kidney - Lung With this mod: -Heart -Kidney - Lung - Eye - Tongue - Liver - Stomach Thats it. Now you have more of a reason to make bionic tongues, and g...
Organized Research Tab (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Lazevedos mod https://steamproxy.net/sharedfiles/filedetails/?id=882641145 - Also check out OrganizedResearchTech by TheCakeIsALie. It reduces the amount of tabs and organizes reseach by tech-level. https://i.i...
OrganizedResearchTech
Created by TheCakeIsALie
Split research by tech level. IMPORTANT: this should be loaded near the end of your mod list Features: All tabs are removed New tabs for each tech level New Animal (dummy) research Tech levels: Animal (the old Main) untouched at this time Anomaly (it's a s...
Outreach Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a fully new category for outreach. No more clogged misc. tab! Has stuff like comms console, trading terminal, mech boss calling devices, and everything of the like. That's it? Yeah. Mod Support - Vani...
PackTurret Reload
Created by Naivs
A very simple mod that makes it possible to reload a backpack with a turret. Anomaly is required. Reload cost 40 steel....
Paintable Royal Buildings
Created by Holgast
Makes drapes and thrones paintable. Now the carpet can match the drapes 🤓 Also makes musical instruments (sadly these aren't masked so they don't look as good yet, may add that later) and Biotech deathrest buildings paintable. Unfortunately, the effect on ...
Panels, Frames & Stairs
Created by kongkim
Its a simple mod that adds floor panels, door frames and stairs to divide floor types between doors. I got the ideer from Gloomylynx's mod, GloomyFurniture. It was not always i wantet to use old style furnitureses but i always took myself in wantet to use ...
Paramedics Feed Prisoners
Created by Space Moth
Description This mod tweaks the Paramedics to allow them to feed prisoners in the same manner as the way they do for colonists. Known Issues Adding this mod mid-save may cause issues with existing Paramedics, as they will not have any job priorities set. N...
Paramedics Slaughter
Created by Space Moth
Description This mod tweaks the Paramedics to allow them to rope your animals and removes their restrictions allowing them to slaughter tamed animals too.. They are unable to perform other tasks such as training and harvest however, but gives your mechanoi...
Performance Optimizer
Created by Taranchuk
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/IwcKfqq.png Performance Optimizer is a mod, which adds various performance tweaks to the game. Its goal is to boost your game performance to some degree if you are already struggling with it. With this mo...
Orphanage and Daycare
Created by Nalzurin
Adds charity events and quests that allows you to take care of children and babies. New Event Child care request A person from another faction has contacted you and made a request to take their child in as they cannot take care of them themselves. A charit...
Persistent Cavalry Spikes
Created by ferny
https://i.imgur.com/EKuNZ5w.png Makes cavalry spikes last forever. In the original mod they disappear after five days. That's it. What about balance? Balance be damned. I don't know or care. Made this patch for my friend. My guess is I don't think it's tha...
Perishable
Created by Peen Stanton
For lazy folks who don't want to manage stockpiles that much. This mod will create two new stockpile filters based on whether a Thing requires refrigeration or not. Great for early game and just getting started, when you only care about what will rot and w...
Persistent Precepts
Created by Alleykat
Persistent Precepts adds a simple toggle to the Ideology edit screen that prevents the re-randomization of Ideology precepts, rituals, buildings etc. when you change structure or memes. With this mod, you can ensure that your carefully crafted Ideology rem...
Pikeman Going To Hunt
Created by Dance Ninja
Pikemen are kind of useless in vanilla. So I make Pikeman can do Hunt and Haul jobs. Make it like a Lifter but with a gun. Be careful, Pikeman as Mechs are not very smart and can be vulnerable against animal resistance while hunting....
Power Conduit Retexture
Created by Nomad D
Power Conduit Retexture Only and no Waterproof conduit,sorry...
Practical Pemmican
Created by Evil Tactician
A vanilla friendly change to make Pemmican more practical. "Hey guys, we ran out of meals, we're down to just the pemmican." "No problem, we've got 160 of it, that will last ages!" "Uh, no, that's actually only 10 servings." If like me, you find the vanill...
PigskinYttakin
Created by xevawolf
A simple mod that allows Pigskin and Yttakin to have more diversity. The body shape genes of Pigskin and Yttakin were removed, Yttakin had hair and the female did not have beard....
Prioritize Meals over Preserved Foods
Created by seeki
Overview "Prioritize Meals over Preserved Foods" is a managed mod that allows you to manage meal restrictions on preserved foods with just a few actions. Manually provisioning meal restrictions for caravan members can lead to valuable time being taken away...
Priority Treatment Ressurected
Makes tending medical an emergency priority for your doctor pawns. Updated January 2024 New update to the core logic to be more persistent. Your poor doctors won't get a moments rest! With Shotgunfrenzy's essential mod no longer working, I decided to figur...
Prisoner No Interaction Alert
Created by 1trickPwnyta
Adds an alert to the game (right side of the screen) when you have one or more prisoners whose interaction is set to "Maintain Only" and is not set to "Hemogen Farm". Ignores quest-related and optionally unwavering prisoners. Updates 08/06/2024: Add option...
Projectile Bullet Retexture
Created by Nomad D
****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles. **The image is caused by the ShaderType"MoteGlow" code added to the graphicData Bullet projectile Are you tire...
Punch Button
Created by Fuko
An unarmed prisoner is escaping! Quick, slice their limbs off with a plasmasword! I'm sure we all wish we could simply order colonists to punch without unequipping them (or can't even unequip if they have implanted weapons). So here's a punch button! Prima...
Psychic Emanator Retex + Self Powered
Created by LTS
A small mod that replaces the texture of the Psychic Emanator (because I think it looks dumb), makes it self-powered (because I think the fact it isn't is dumb), and makes it so that it can't break down (which I only found out it could while making this mo...
Quality Colors 1.5 - Forked
Created by tiagorbrodrigues
Colors the items in the trade window based on quality. Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select somet...
Quarry Tunneler Patch
Created by dark14devil
Simple Patch that allows Biotech Tunnelers to use the Quarry Mod. (My first mod / patch)...
Quarry [Adopted]
Created by Ogliss
Quarry for collecting rocks and resources in flat terrain. Please note that the original source and mod was cuproPanda's Quarry for B18 Forked from Symons' Quarry for R1.0 Mineable Items Chunks (only the types available under where the quarry was built) Mo...
Raids in extreme temperatures
Created by stun
Changes the allowed temperature range for all factions to -400C to 450C....
Realistic Manhunters
Changes manhunter behaviour to be less boring. Intended to keep manhunters on the map as a longer-lived map-threat instead of emulating a raid. Features: - Scaria no longer kills manhunters after 5 days - Manhunters no longer bee-line to your colonists, ea...
ReBuild: Doors and Corners
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.2-Miller-rev3 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just th...
Repair Outside the Home Area
Created by =-=
Command Pawns to repair buildings outside Home. (Breakdown buildings) Features Pawns can now repair components of broken buildings outside of the Home Area. Pawns still respect the Home Area, but when you give them commands, they can replace components out...
Research Reinvented: Stepping Stones
Created by PeteTimesSix
A companion mod for Research Reinvented that modifies the vanilla research tree to one with a more discreet, logical progression. Research Reinvented is recommended, but not required. https://steamproxy.net/sharedfiles/filedetails/?id=2868392160 You ca...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Retain Strip on Death
Created by ilyvion
Normally when a pawn dies, if they were ordered to be stripped, this designation will disappear after they die. Retain Strip on Death ensures that a pawn that was ordered to be stripped will still be ordered to be stripped after they die. Version This is v...
Research Tab Colors
Created by Aelanna
This mini-mod adds color coding based on tech level to the vanilla research window! The color codes are based on the research projects' tech level and is intended to help identify tech levels when used in conjunction with mods like Tech Advancing. Technica...
Rimano: Architect Icons
Created by Deadmano
Rimano specific icons in HD for the Architect Icons mod. Provides much more crisp and detailed icons for every tab the Rimano collection uses, as well as for some other popular mod-added ones. This is simply a texture replacement for the icons. Safe to add...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
Rimworld: Soundscape Enhanced
Created by trocapalot
https://i.imgur.com/cv8t3wa.png Rimworld: Soundscape Enhanced is a project with the purpose of revamping/replacing almost every sound in Rimworld in order to create a new experience for the player. I have spent a lot of time working on completely new weapo...
RimTraits: Vanilla Trait Colors
Created by Sierra
Mod Version: v1.11 This mod changes Vanilla and Modded trait colors according to their commonality using the RimTraits coloring scheme. Features: Vanilla trait coloring Modded trait coloring (4 mods) Supported Mods: RimTraits - General Traits Vanilla Trait...
Ritual Chair 2
Created by ^7p^0o^1i
Continuation of Task's Ritual Chairs mod. Allows dining chairs, armchairs and couches to be used as ritual seats alongside pews, pillows, sheets. Supports: Vanilla Textures Expanded Variations VE Memes and Structures Alpha Memes Audrey's style packs Gerrym...
Robust Mechanoid Chips
Created by Space Moth
Description This is a rework of the way that the mechanoid chips are handled from the boss mechanoids. Instead of dropping the moment the mech dies, these very important chips remain safely inside the mech itself, ready to be freed from their metal prisons...
Romance On The Rim
Created by telardo
Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup. The goal of this mod is to make vanilla romance more lively and flavorful. It adds a new "Romance" need and several romantic intera...
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://steamproxy.net/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
RunAndGun (1.5 Updated by Nillas)
Created by Nillas
ORIGINAL BY ROOLO HAS BEEN UPDATED TO 1.5 LINK BELOW! LINK TO ORIGINAL RunAndGun by Roolo Forked version of TacticOwl (Only RunAndGun part) TacticOwl by OwlChemist ...
Same Room Lovin' (1.5)
Created by MarximusMaximus
Temporary version? Allows pawns to initiate lovin' with any (or every) lover they share a bedroom with. Changes to OG: Recompiled/repackaged for 1.5. (If the OG updates, let me know so I can remove this one.) Modified solution file for easier maintenance o...
Sand Castles
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Colonists can build sandcastles when it's warm out, as a recreation activity. Sand castles can only be built on sand, have a little bit of beauty, and will last for a few days before disappearing. Textures by Johny Commander...
Sandstorms
Adds sandstorms, which naturally occur on desert and arid shrubland maps. Functionally very similar to snow and rain, but breaks outdoors electronics rather than short-circuiting them. Sandstorms will produce extremely windy weather and severely affect sig...
Scattered Stones Continued
Created by Hank Bot
Since it seems that Owlchemist is no longer modding Rimworld, decided to update it to version 1.5. >> LINK TO ORIGINAL MOD PAGE << A graphical mod which alters the appearance of chunk clusters. Chunks are drawn at random rotations, scale, offset, and given...
Search and Destroy (Unofficial Update)
Created by Meme Goddess
Unofficial update to 1.5 The original developer is no longer modding due to working on a game, so I've updated their mod (which I can't live without) to 1.5. If you're the developer and want this taken down, feel free to leave a comment or DM me. Made it w...
Selective Bioregeneration
Created by Samuel_Bucher
Github repository link Overview Are you tired of putting your mangled pawns over and over through the lengthy and expencive bioregeneration cycle in hopes of finally fixing that one consciousness reducing neck scar? Don't you think that the veterans of the...
Scattered Flames Continued
Created by FerrisCG
Original Mod: https://steamproxy.net/sharedfiles/filedetails/?id=2652749788 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description Following in the footsteps of Scattered Stones, thi...
Self Dyeing
Created by avil
Allow pawns to paint their clothes on their own. Enable an option from Styling Station, and your pawns will paint their clothes bit by bit over time. "I ain't got no time for this, do it yourself" - you can make so pawns prefer ideology color over favorite...
Sensible Bed Ownership
Created by 1trickPwnyta
Makes the bed ownership/assignment mechanic sensible. Specifically: Everyone can have a bed assigned per map, so beds don't get unassigned while caravaning. Adds the ability to select a colonist or animal and right-click on a bed to assign. Adds a search b...
Set Owner for Prisoner Beds
Created by AUTOMATIC
Adds a "Set owner" function for prisoner beds. UPDATES 16-Jul-2021 - 1.3...
Shell FX
Created by LoggerC4
What? A simple mod adding a bullet arc to all Vanilla & DLC mortar shells, giving them more sense of depth as they fly over the landscape. This is similar to that effect already found on Grenades and Incendiary launchers. In the future it is likely that I ...
Shiny Steel
Created by Slippin' Jimmy
Patches steel so that objects made of it are much brighter in game. For anyone that is bothered by how hard steel and uranium items and furniture are to tell apart. Or who want their swords and armor to look bright and shiny as they should. This mod only a...
Show Hair Under Stuff
Prevent your pawn from going bald when wearing a hat. 2 features: - Show hair under "Upper HeadGear" (like hats) - Show hair and beards under "Full HeadGear" (like marine armor helmets) Each one is on by default, but they can individually be turned off. Co...
Silver Coins
Created by SirLalaPyon
Replaces vanilla silver texture with coins Added retextures by 怠惰的不详...
Simple FX: Shinies (Continued)
Created by Zaljerem
Original mod by Owlchemist https://steamproxy.net/sharedfiles/filedetails/?id=2893949454 If the original author requests it, I will remove this update. -- Unlisted and apparently not feature complete - but it was requested, so here it is. More detail o...
Simple FX: Smoke Continued
Created by FerrisCG
Original Mod: https://steamproxy.net/sharedfiles/filedetails/?id=2574489704 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description https://i.imgur.com/rW1gtHK.gif Overview This mod m...
Simple FX: Splashes Continued
Created by FerrisCG
Original Mod: https://steamproxy.net/sharedfiles/filedetails/?id=2889330414 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description A graphical mod that helps sell the illusion of rai...
SimpleStairs
Created by gomi
Simple Stairs MOD It is a simple MOD that adds a staircase that looks like there is a difference in height. UPDATE version:1.2.0 - Add Corner Fence - Can now pass bullets version:1.2.1 - GloomyFurniture part designationCategory change:Structure → OldStyleF...
Simple FX: Vapor
Created by Owlchemist
This is a small mod which will add a vapor effect to freezing cold rooms in order to give a visual cue of its frigid state. A subtle effect begins at 0C, and a more pronounced one (shown below) at -8C, which one degree above cooler units when you click the...
Sins Dryad Retexture
Created by SinnerPen
A retexture of the vanilla dryads, to make them look like real barky tree people! I saw Wolf478's retexture mod and thought the idea was really cool, but they didn't really fit in my highly-modded game aesthetic, so I spent a couple days making my own cute...
Situational Animal Graphics
Situational Animal Graphics is a framework mod that adds support for animal graphics that change actively depending on in-game circumstances. Currently it supports resource availability, seasonal changes, and wild/tamed status. A vanilla set of graphics is...
Smarter Raider AI
Created by pogoman
Tynan says Rimworld is a storyteller, not a skill test. This is for people who want it to be both. This mod focuses on reworking the raid AI strategy to be more in line with what a player would do, all whilst attempting to maintain vanilla performance. Thi...
Snow Crawler
Created by hYPERION
This mod adds in a heavy duty snow crawler named the "Wintermute" via Vehicle Framework, it also features a bonus scenario. While at first glance the wintermute may seem underwhelming, it's a vehicle that has an impressive indifference for some of the most...
SpeakUp
Created by Sergio di Napoli
SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns. Let'em speak their mind - let's hear them out! https://i.imgur.com/bhSRXY6.png Besides giving more narrative immersion and connection with the pawns, the SIF content hel...
SpeakUp Child
Created by solidsnake8608
Have you ever found it strange that children pawns speak the same dialogue as adult pawns? Well, I did, and someone else did at one point...but they deleted their mod. This is a complete overhaul of the interactions seen in the mod Speak Up. As such, Speak...
Stand Your Ground
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Allows setting the default response of pawns to hostile behavior; changes the initial value from flee to attack. Separate settings for pacifist adults, adults capable of violence, and children. Children will automatically ch...
Stop, Drop, And Roll! [BAL]
Created by balistafreak
Changelog 10 April 2024: Mod recompiled to work with 1.5. 21 September 2023: Water-seeking behavior cropped up again, mod updated to fix this behavior. 20 July 2022: Mod recompiled to work with 1.4. 5 July 2021: Mod marked as compatible with 1.3. Mod appea...
Stranger in black
Created by 1trickPwnyta
Replaces the Man in black event with a Stranger in black who does not have a predetermined gender. Updates 03/20/2024: Updated to 1.5 10/26/2022: Updated to 1.4...
T's Seal the Spirits : Tribal Anomaly
Created by Trickity
Seal the dark spirits! This mod is a low tech Anomaly mod. Good for tribal or medieval starts as it does not need electricity. Currently there are a few basic techs that should help with containing dark entities. *8/22/2024* Added 4x Bioferrite rendering. ...
Tainted Renaming
Created by Divinorium
Change the "T" of tainted to the start of the name instead of the end. ...
The Liberators
Created by slomow1540
https://i.imgur.com/DYSs1qi.png https://i.imgur.com/Ia5zZes.png https://i.imgur.com/NigeNo2.png https://i.imgur.com/7ytaJam.png VERSION WITH NO VEHICLE FRAMEWORK can be found in github github version click here. This mod add a faction called the liberator ...
Thick Roof Miner
Created by Murmur
When a thick roof collapses the roof is actually destroyed, but the collapsed rocks left behind are now much more durable and will take serious effort to remove. More Details In vanilla Rimworld, if a thick mountain roof collapses the roof doesn't actually...
Time Kills
Created by Silencer59
Adds "Old Age", a condition organic pawns and animals can receive on a birthday event after reaching their life expectancy (80 for humans). The Old Age condition will periodically cause an organic body part on the pawn/animal to receive the "Degradation" c...
Trait and Backstory Icons
Created by superniqui10
This mod adds icons to traits and backstories on the pawn bio tab. Also makes capitalization of trait labels of mods consistent with vanilla (all lower-case except the first letter). In 1.5 It can optionally display the icon of the originating mod/dlc for ...
Trait Slots Plus
Created by Side1iner
Trait Slots PlusGet more control over the way traits are handled in the game. Choose numbers of traits generated for characters - adults and babies - or choose not to have any traits at all. Have lots for adults and, yes, none for babies, it you want! Also...
Transport Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames the Vehicles category to "Transport" and moves transport pods, the pod launcher, and ship landing beacons to it. Mod Support Rimnauts 2 Any vehicle mods using the Vehicle Framework. Architect Icons...
True Unnatural Darkness
Created by MathBuster
REQUIRES ANOMALY DLC Changes the 'Unnatural Darkness' Anomaly event to be really dark. Like, REALLY dark. I got pretty excited when the 'Unnatural Darkness' event in Anomaly happened, but found myself disappointed that the darkness didn't really obscure my...
Turrets Shoot Hunting Predators
Created by Archie
https://i.imgur.com/qo3Pqa2.png Something that I feel should always have been vanilla behavior. Turrets now target predators hunting your pawns. Instead of the traditional approach of constantly scanning everything in the map, we make a cache of pawns (ani...
Turret Vanilla Retexture and Industrial Theme
Created by Nomad D
Turret Retexture industrial Theme This mod was created to make the turret graphics look more in line with AOBA mod https://i.imgur.com/LQtuiJi.png https://i.imgur.com/w92Lizc.png ...
Uncomfortable Sleeping Spots
Created by Sopel
Just because your pawn decided where to lay on the ground doesn't make that ground any more comfortable. This mod sets the Comfort stat of Sleeping Spots (Single, Double, Baby) from 0.4 to 0. Special thanks to Broms for help with the xml. ...
Uncompromising Tribal Faction
Created by Fuko
The tribal faction is in a sorry state. In a world with either gun-toting, high tech, robotic, armored, or giant insect factions, it's a wonder the tribal faction has managed to survive at all. The goal of this mod was to make the tribals into an actual th...
Undraft After Tucking
Created by Madara Uchiha
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed. Features If a pawn rescues or captures another pawn while drafted, they would instantly be undrafted after tucking them into bed. Never have a pa...
Van's Retexture : Quarry
Created by Sir Van
https://i.imgur.com/IHVmPDs.png That one's been sitting in my folders for a while but hopefully it can be enjoyed by all. A retexture to bring the quarries, icons and soils to a more van-illa+ style, whilst the Quarry mod is amazing and a classic, the text...
Use Your Gun! Unofficial 1.5
Created by Ave Imperator
Unofficial 1.5 Patch by Dr Death Please let me know if you encounter any errors This mod simply allows pawns to shoot anything in an adjacent tile. It removes the "(too close)" message when right-clicking an enemy. You can configure every gun (including mo...
Vanilla Armour Retextured (Continued)
This is an update of someone else's work! You can find the original mod here: https://steamproxy.net/sharedfiles/filedetails/?id=2109725521 Vanilla Armors Retexture had some very neat textures. Unfortunately it hasn't been updated in quite a while so I...
Use Resurrector Mech Serum On Rotten or Skeleton People
Created by Paradies
Are you tired of putting your dead colonists into a freezer, ever waiting for a mech serum? Than this tiny mod is for you! You can now resurrect rotten or skeleton people, too. Bury them and later you can bring them back. - Works on existing saves and you ...
Vanilla Chemfuel Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse. Please read the description of this mod carefully before leaving a rude comment. We are not trying to take a sw...
Vanilla Chemfuel Expanded - Unofficial Expansion
Created by Bambaryła
feel free to join for mod news and discussion: https://discord.gg/M5FMvxYM8n Vanilla Chemfuel Expanded - Unofficial Expansion was created to utilize the pipelines' framework created by Vanilla Expanded Team. It builds and expands upon the Vanilla Chemfuel ...
Vanilla Chemfuel Expanded Retexture and Restyle
Created by Nomad D
Yes! Yes! , same reason "Since I wanted my base to look harmonious and stylish, I created this mod." ***** This mod only changes certain buildings. ****** What has changed? https://i.imgur.com/yocQ9Ce.png...
Vanilla Factions Expanded - Deserters
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the...
Vanilla Factions Expanded - Empire
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, p...
Vanilla Factions Expanded - Insectoids 2
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes or GitHub for detailed change lists. https://i.imgur.com/QO75ONx.png A successor to a very popular Vanilla Factions Expanded - Insectoids, VFE-Insectoids 2 builds up on what m...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Fishing Expanded - Fishing Treasures AddOn
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded - Fishing Treasures Add-On is a simple add-on to Vanilla Fishing Expanded that adds a lot of base game and modded items to the "treasure pool" of the fishing tables. W...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Mechanoid Slag Chunks Retextured
Created by Kirren Cooper
Thank god, now that the name has been fixed, this mod is finally usable again. Other retexture mods have now included the mechanoid slag chunks in their retextures, but all the ones that I'm aware of either didn't retexture all of the sprites or are using ...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/SaZMDO9.png Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base...
Vanilla Paintables Patch
Created by Zergologist
Let me walk you through my thought process - I want a very simple, a very clean and overall unintrisive mod that gives me paintable objects in the vanilla game with the DLC. That can't be too hard to ask for, right? I only ask that you don't ask for more. ...
Vanilla Patches
Created by ThatHitmann
Adds a massive number of tiny vanilla patches, fixes, and features: Faction comprised mostly of wasters are less upset by pollution dumping (it counts as a quarter of the amount of pollution). ---BIOTECH ONLY! Footsteps are quieter on carpet (heard from 3....
Vanilla Plants Expanded - Mushrooms
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/zOqvA8J.png See change notes for Changelogs. https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Mushrooms is an optional module for Vanilla Plants Expanded adding a variety of new mushrooms. One co...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Vanilla Recycling Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TWIf8pb.png Check Change notes, or if there is nothing there, check our Vanilla Expanded Github. https://i.imgur.com/RPOg3Px.png Vanilla Recycling Expanded is our spin on recycling in RimWorld. No longer ...
Vanilla Temperature Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/7a50Vky.png Check Change notes. https://i.imgur.com/gdedKZR.png Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings...
Vanilla Security Retextured
Created by Poet
DETAILS This retexture mod changes the graphics for these security items: (It also vastly increases the resolution for a much cleaner look!) - Spike Trap - IED EMP Trap / Mortar Shell - IED Firefoam Trap / Mortar Shell - IED Smokepop Trap / Mortar Shell - ...
Vanilla Vehicles Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/bwwqvS7.png https://i.imgur.com/3tTWK2C.png Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework. The main purpose of the mod is to add realistic and engaging mechanic...
Vanilla Vehicles Expanded - Upgrades
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/3tTWK2C.png Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game. This mod introduces a comprehensive upgr...
Variety Matters Redux
Created by HTxL
https://imgur.com/PZEKJnd.png 2023-12-05 Improved the food searching algorithm to locate items not currently stored in the pawn's recent meal memory to reduce micro-management. The new algorithm also has superior performance. 2023-12-04 Variety presence is...
Vehicle Framework
Created by Smash Phil
I only accept bug reports and feedback on discord and github. Discord link Github https://i.imgur.com/kdYddEs.png This mod is a framework that enables modders to create vehicles. This mod does not include any vehicles on its own. If you are a modder that w...
Vehicle Dubs Needs Fix
Created by Space Moth
Description This mod aims to fix the issues with needs added by Dub's Bad Hygiene such as hygiene, thirst and bladder while in a vehicle caravan. Thirst and Hygiene will be addressed using either onboard water containers, local water sources (Such as river...
Visible Cybernetics
Created by ghastlyskull
Visually enhance your pawns with Visual Cybernetics, featuring a recon eye and three new shoulder-mounted appendages. This mod also adds custom textures to a decent chunk of base game and official DLC prosthetics, giving your colonists a sleek, high-tech a...
VFE-I2 Adjustments Patch
Created by Zergologist
This little patch changes a couple of values around, largest of them being the jelly morpher. Instead of being straight up better than an empress in terms of jelly production, it is now significantly weaker; it's only benefit is how soon it starts producin...
Visible Entity Capacities
Created by Choosechee
This mod allows you to see the other capacities of entities, like Moving, Manipulation, etc. I never liked how you could only see their Sentience. I get that its to make them more mysterious, but seeing their Moving, for example, makes it more convenient t...
VVE - Deconstructable Vehicles Junk
Created by Farx
Description Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to build a damn wall? Well, we'll fix that! This mod adds the ability to deconstruct old vehicles a...
Walls are solid
Created by Victor
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors. This mod fixes that, by nerfing every damage type against buildings, except for the ones used by breac...
Wololoo - Better Conversion and Recruitment
Created by RedMattis
Okay, fine you're right. I'll abandon my cannibal-pirate-sadist beliefs, but just because I believe in the power of friendship now it doesn't in any way mean I'm going to join your colony. I'm still a pirate raider, I just don't eat people anymore. And I h...
Way Better Romance
Created by divineDerivative
Romance overhaul with support for alien race mods. Assigns all adult pawns a sexuality trait, gay, straight, bisexual, or asexual. Chances are adjustable in mod options. This does not use a trait slot! Sexuality traits are assigned after all other traits a...
Wood Is Natural (For Trees)
Created by Soky
Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 This mod makes Anima/Gauranlan/Polux trees, as well as nature shrines, see anything that's made out of wood as being a natural building. Supported material types can be configured. This only work...
World Map Beautification Project (Continued)
Created by Zaljerem
Original mod by Odeum https://steamproxy.net/sharedfiles/filedetails/?id=2314407956 If the original author requests it, I will remove this update. Additional biomes: https://steamproxy.net/id/SacrificialGoat/myworkshopfiles/?appid=294100 WMBP - Nat...
World Map Beautification Project - for Alpha Biomes
Created by Sacrificial Goat
RimPy issues with dependancy Basically it's the Rimpy Mod Manager Database being out of date so to fix it you go to C:Program Files (x86)Steamsteamappsworkshopcontent2941001847679158db, open db.json, search for the id of the old mod (World map beau...
World Map Polluted Tiles - Improved Visibility
Created by Arylice
Araylie's Rimworld Custom Mod - World Map Polluted Tiles - Improved Visibility #arcm ㅤ #biotech ㅤ #wmptiv ㅤ #colorblind ㅤ #qol ㅤ #climatechangeㅤ #globalwarming ㅤ Can't see where the polluted tiles are? No? Well this simple retexture mod is just for you! It...
Worthless Junk (Continued)
Created by Zaljerem
Original mod by Bickley https://steamproxy.net/sharedfiles/filedetails/?id=2574022829 I sought and received permission from Bickley, but even so: If the original author requests it, I will remove this update. -- Converted all def overwrites to patches....
X - Tribal Hordes
Created by Graf
The mod cheapens tribal warriors by 2 times. This means that in all situations tribal factions will put 2 times more warriors on the battlefield. That is, not only when attacking the player's base, but also when defending on their own bases and temporary c...
X - Accelerated Gene Recovery
Created by Graf
The mod speeds up the genes recovery time. Supports vampire xenotypes from "Vanilla Races Expanded - Sanguophage" and "Alpha Genes". In the vanilla game the genes recovery time is from 100 to 140 days for regular xenotypes and from 0.1 to 140 days for vamp...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Read the change notes for the latest news. XML Extensions is a framework and modding tool that is focused on extending the general functionality of XML mods. This framework adds many more patch operations, al...
Yayo's Pollution 2
Created by YAYO
>> Yayo's Youtube https://imgur.com/vGVHUDk.png The latest news about my mods are posted on YouTube. Subscribe to YouTube and be the first to know. * About By default, the entire planet is polluted over about 13 years. It is designed to create a pollution ...
Yayo's Animation (Continued)
Created by Soky
Original mod by Yayo! This is an update. You can find the original here: https://steamproxy.net/sharedfiles/filedetails/?id=2575938407 Support Yayo on Ko-Fi: https://i.imgur.com/d6Vx7Sj.png Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 *...
You Drive, I Sleep
Created by Space Moth
Description This mod allows passengers and gunners of a vehicle caravan to sleep while the driver makes their way to the destination. Gunners will sleep at half effectiveness as they must keep an eye out for threats, while the presence of prisoners or anim...
[1.5] No Forced Slowdown
A Lightweight harmony patch that removes one single thing. The forced slowdown when a threat appears. A Rate would be nice :) Originally created as a replacement for Dingos no forced slowdown as it was not updated for 1.5 when released ...
[ARCM] Nerf That Revenant
Created by Arylice
Araylie's Rimworld Custom Mod - Nerf That Revenant #arcmㅤ#arcmntrㅤ#NTRㅤ#balanceㅤ#skillissueㅤ#ovalㅤ#anomalyㅤ#TeamFleshAnomalyㅤ Tired of those Revenants "killing" all your colonists one by one just because they vanish way too quickly before you can hit them ...
[CF] Anomaly Upscaled
Created by Crimson
Upscaled crispy textures for just about every Anomaly Texture If you like this mod check out my retextured plant mod: https://steamproxy.net/sharedfiles/filedetails/?id=3167083455 ...
[CF] Better Looking Plants
Created by Crimson
This is just a texture mod. I was tired of having my nice looking plants from Vanilla Textures Expanded and the ugly textures of other plants they didnt redo. This replaces the following plants: Cotton Plant Hops Plant Psychoid Plant Smokeleaf Plant New ha...
[DN] Blunt Social Fights
Created by Danimineiro
Mod that disables sharp attacks from occurring during a social fight. Now colonists with claws will no longer claw each other to death! (Except if they have the bloodlust trait) This mod is a commission made by me for Raccoononi Github => https://github.co...
[FSF] FrozenSnowFox Tweaks
Created by FrozenSnowFox
Description This mod is my personal collection of tweaks. Over the years I've made a lot of changes for myself that I haven't released because they're too small, it's too time consuming and they probably wouldn't garner much interest. This is my personal t...
[GMT] Trading Spot
Created by Grizzle
https://i.imgur.com/JQzUJ9N.png This is an update to Trading Spot so that it works with 1.4. This version of the mod will work with previous versions of the game too as the files for prior versions were untouched. Added a texture for the trading post so it...
[KV] Don't stop the music
Created by KiameV
Removes the pause between background songs. All credit goes to the original author erdelf. Direct Download: https://github.com/KiameV/rimworld-dontstopthemusic/releases/download/current/DontStopTheMusic.zip Use ModSync RW to know if/when this gets updated:...
[LYN] VVE Renamed
Created by Lyn the Cookie
About This is a patch to change the names of the vehicles from Vanilla Vehicles Expanded to be more vanilla-friendly. Descriptions were also changed to be less verbose. This is intended to be convenient, not accurate to the real names. TIER 1 - Bangbus to ...
[RH2] CPERS: Arrest Here!
Created by Chicken Plucker
https://i.imgur.com/oDcn9ip.png Save precious time and arrest a downed prisoner without the need of a room! https://i.imgur.com/aOzHGDd.png "Arrest here" allows you to turn downed pawns into prisoners without having to quickly build a prison during raids o...
[TW1.5]堂丸贴图重置~制成品 Tang's_Retexture_Manufactured
Created by 堂丸
———————————————————————————— 简介: --这里是堂丸的贴图重置系列-- --This is Tang's Retexture-- 此mod重置了制成品和块堆的贴图,会在以后更新中添加dlc物品。 This mod resets Manufactured and Chunk texture and will add dlc items in a future update. *本mod可以随意修改,删除,使用,游玩愉快! This mod can be modified, dele...
[SR]Raid Extension Continued
Created by Ionfrigate12345
Disclaimer: I'm not the author. This is just an 1.5 update of the original mod All thanks to the author Shadowrabbit for this wonderful mod, and especially the code source on Github. Original link: https://steamproxy.net/sharedfiles/filedetails/?id=255...
[TW1.5]堂丸贴图重置~原材料 Tang's~Retexture~Resource
Created by 堂丸
———————————————————————————— 简介: --这里是堂丸的贴图重置系列-- --This is Tang's Retexture-- 此mod重置了原材料的贴图。 This mod retexture the resource texture. *本mod可以随意修改,删除,使用,游玩愉快! This mod can be modified, deleted, free used, have fun! ———————————————————————————— 更新: 2024/03/...
[TW1.5]堂丸贴图重置~武器 Tang's~Retexture~Weapons
Created by 堂丸
———————————————————————————— 简介: --这里是堂丸的贴图重置系列-- --This is Tang's Retexture-- 此mod重置了武器的贴图。 This mod retexture the Weapon texture. 下次更新会把炮台和两把冲击枪加进这mod里! The next update will bring turrets and two shock guns! *本mod可以随意修改,删除,使用,游玩愉快! This mod can be modifi...
[TW1.5]堂丸贴图重置~食物 Tang's~Retexture~Foods
Created by 堂丸
———————————————————————————— 简介: --这里是堂丸的贴图重置系列-- --This is Tang's Retexture-- 此mod重置了食物的贴图。 This mod retexture the Foods texture. 因为某些奇怪的原因,我无法重置烹饪食物的贴图。 For some strange reason, I can't retexture the meal. *本mod可以随意修改,删除,使用,游玩愉快! This mod can be modified...
[TW1.5]堂丸贴图重置~UI Tang's~Retexture~UI
Created by 堂丸
———————————————————————————— 简介: --这里是堂丸的贴图重置系列-- --This is Tang's Retexture-- 此mod重置了一部分UI的贴图。 This mod retexture some UI textures, 因为找不到泰南把一些ui的路径放哪了,所以替换起来很麻烦,但我会持续更新的。 Can't find some ui paths, so it's a bother to retexture, but I'll keep updating. *本m...
[Vee]Apparel Retexture
Created by Latki
About me Rimworld Mod Creator(a.k.a Vee) I’m using Clipstudio to create pretty and cute mod art and decoration mod in Rimworld. The things I worked on More Kawai For Facial Stuff Vee's decorating Vee Hairs Rimstro Rabbie The Moonrabbit Race(Art) About this...
[Vee]Apparel Retexture (upscaled)
Created by 6jun
Vee is uploaded origin mod! So original mod is needed now! Changed mod id so that you can put this mod under origin mod Copy right belongs to Latki(vee), I only made an AI texture upscale. Please contact me, if vee want me to delete this! Upscale from 128x...
[WD] Realistic Darkness
Created by Wemd
Description: A cosmetic-only mod. Darkens nights, dusks, eclipses and some weather to make the game more naturally and realistically looking. (This mod was an unofficial update of Realistic Darkness V4.95 B18 mod, but now has the same name and levels of da...
Vanilla Hairs and Beards Retextured
Created by hourai_haikus
Overview A retexture to the hairs from the base game, and this is intended to be used with Facial Animation heads. May look right with vanilla or VTE: FA heads. All hairs are in 256px resolution. Update(04/17/2024) - I added retextures for the beards from ...
Replace Stuff: Cooler And Vent Placement Fix
Created by Deadmano
As much as I love how useful Replace Stuff is, my OCD would not get over the fact that it allowed for improper placement of the vanilla cooler and vent by default with no way of turning this behaviour off, such as intakes/exhausts being blocked, or allowin...
Start Without Tech
Created by Energistics
Every new game will start without any techs. Mod Options for setting your starting tech level and current tech level are available. Research how to plant trees and build beds. Research electricity as a colony. Master ALL technologies. Because average human...
Gun Research Overhaul
Created by ThatCoolSnek
UPDATED FOR 1.5, STOP ASKING! (i checked that it works but if any guns r not in the right place make an issue on github) do u play with 100+ guns in ur game and hate how 4 researches unlock all of those guns? no? why r u still here? go away bozo yes? then ...
Custom Ritual Framework
Created by these people
A currently new but growing framework for creating custom Ideology rituals and outcomes fully-definable with XML. Background Originally envisioned to support rituals that ensure bountiful harvests and call manna from heaven, I quickly wanted to make those ...
Research Data
Created by kongkim
Way another research mod? There are other good research mods out there, but some become very heavy on the FPS in late-game. I wanted to make a lightweight mod that mainly uses Rimworlds own mechanics and still makes the research a bit more interesting othe...
Research Data Theory
Created by kongkim
The Mod The mod mostly makes use of RimWorlds own ritual mechanics. No heavy code behind it, making it very lightweight and FPS-friendly. This is an add-on mod for my Research Data mod, adding theory researching to try and make researching a bit more playe...
Anomaly Hotfixes
Created by TheCakeIsALie
Anomaly mod-interactions hotfixes: Ghoul and Shamblers melee skills Vein mining for modded metals Please give your support to Allow Tool Ghoul Fix. To update existing ghouls use the developer tool "T: Set pawn as ghoul" on your ghouls. The main difference ...
Allow Fabricors To Brew
Created by Erdosis
Allows the Fabricor to use the brewing table - also allows the lifters to interact with fermenting barrels. This can be added and remove without breaking save. ...
Death Rattle - Biosculpter Patch
Created by Space Moth
Description This mod will patch the Ideology Biosculpter Pod's Regen cycle to replace internal organs you need to live. By default losing these organs is immediately fatal but with death rattle you may have a short amount of time to get a pawn into a pod t...
Deathpallcalypse
Created by Phaser Rave
The shambler horde approaches! This mod adds a shambler faction and scenarios. One may be used without the other. I felt like a shambler faction might make it interact with storytellers in a more interesting way. If you wanted a shambler apocalypse with no...
Losing The Faith
Created by Espio Idsavant
This changes the the daily rate of a pawn's ideology certainty change to be negative when they are in a bad mood. Tired of your browbeaten prisoners still recovering their faith everyday? Not anymore! Beware, its not limited to prisoners, everyone will los...
Ritual Size Attenuation [1.5]
Created by Delmain
Continued for Rimworld 1.5 by Delmain Licensed (as original) under MIT. Code available on Github Original details below: ================================================ Automatically scales the required population count in rituals to accomodate different ...
Oracle's Anomaly Plant Reflavor
Created by Oracle of Thessia
Little Shop of Horrors > Mystery Flesh Pit National Park. Retextures and renames all of the "flesh" things in Anomaly to make them plant-based instead. For anyone like me who can't stand "flesh" horror. I'm reasonably sure I caught all the fleshmass-relate...
War mask coverage patch
Created by Kirren Cooper
A simple patch to change the tribal war mask to only cover the mouth and nose, so that it can be worn with helmets that cover the upper head. Primarily for use with ideological styles that change its appearance to something that only covers the lower part ...
FriendHelpful
Created by HigashiDDD
Update 2024/6/6 Allow administer healer mech serum and blood transfusion surgeries on animals. 2024/6/6更新 允许给动物添加手术施用治愈者机械液以及输血 Update 2024/5/13 Add a "Any Animal" option for pawn restriction in bill details. Only animals can do this type of bill. 2024/5/1...
FriendPatches
Created by HigashiDDD
Patches for FriendHelper mod series. Plan to support more mods continuously. Also you can make your own patch if you are interested, just take the xml files as an example. Currently support: Friend Tasty Allow Tool Caravans can clean Research reinvented Re...
Ambient Rim
Created by TrueBlueSwablu
About AmbientRim adds several new ambient sound effects to objects on the Rim Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses: Buzzing flies Grass: Cicadas Customization Turn audio effects on / off, switch between differen...
The Generic Ammo Experience for Combat Extended
Created by turkler
https://i.imgur.com/ySSveRf.png This mod aims to deliver not just a collection of fixes but a cohesive experience built around generic ammo. I personally love Combat Extended but managing the various calibers that get passed around, especially with a lot o...
Sneaky Bastard for Combat Extended
Created by turkler
Cheat death and gamble with your life. Dodge. This mod, to put it simply, adds a dodge mechanic which effectively allows a pawn to simply ignore damage which they would otherwise take. How does it work? There are two calculations, one for humanoids and ano...
Weapon Range Rebalance for Combat Extended
Created by turkler
A problem I've always had with Combat Extended was the absurd ranges that firearms had. The weapons' effective ranges might technically be realistic, yes, but it does not play well when the average Rimworld map is 250x250 and the game actively advises you ...
The Walking Dead Music Replacement
Created by mikromiękki farba
Replaces all vanilla music (does not replace DLC music) with music from The Walking Dead games, from season 1 all the way to the final season. Perfect for your Zombieland colony! This mod was originally meant only for private use but since I became so imme...
Impassable Handrail Patch
Created by Kuji Argisia
For some reason, 1.5 version of SimpleStairs made the wall board, handrails, and corner fences into PassThroughOnly. This patch makes them Impassable again....
No Random Ideologies
Created by Mlie
https://i.imgur.com/iCj5o7O.png Do you have some good ideologies saved and wish that the other factions would use them instead of the some random ideology? This mod will use your saved ideologies when other factions are generated and choose one if possible...
Insectoids 2 - More and stronger insectoids
This mod is a reset version of the stronger insectoids Added four new insectoids and make some insectoids in the Vanilla Factions Expanded - Insectoids stronger New Buildings DormantPod:A hive-like structure created by giant insects.It will put the insects...
Pawn Task Display
Created by CarnationCrab
Ever wondered what your colonists are up to at a glance? The Pawn Task Display mod adds a subtle and immersive way to keep track of what each of your colonists is currently doing by showing their task right below their name! 🛠 See Current Jobs: Easily moni...
Childhood Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? This adds a childhood category that contains the very few childhood items in Biotech and mods. That's it? Yeah. I'm not gonna lie, I kinda made this one to round out the category list and for the hope that...
Bedroom Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? This adds a Bedroom category that contains all of the beds, sleeping spots, dressers, end tables, closets, anything that links to a bed or has relevance with stats in a bedroom. That's it? Yeah. Mod Suppor...
More Beautiful Bodies
Created by Burpee
In Biotech, ireth92's Beautiful Bodies only affects pawns without skin genes. So why not have it affect everyone else! Beautiful Biotech Bodies! This takes the Beautiful Bodies mod, "lowers" its beauty and applies various skin gene overlays onto it. Much l...
Vanilla Anomaly Expanded - Insanity
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/HZuMq78.png See change notes. https://i.imgur.com/MI8U1s3.png Vanilla Anomaly Expanded - Sanity introduces a new gameplay mechanic centered around a "Sanity" system, in many ways similar to Sanity present...
Bigger special trees
Created by TheBronzeWarrior
Changes the drawsize/visual size range of all the special trees as well as anima grass and gauranlen moss. Now they outta be as majestic as described! Will probably not look good without some sort of upscaling or retexturing mod. I am aware that the polux ...
Red's Performance Fixes (aka. Comp EggLayer Fix)
Created by RedMattis
TL;DR: Less Laagggg. Game Run Better. Computer suffering less; Yay! As of writing this just swaps out ONE very expensive Ludeon method. E.g. Egg laying really doesn't have to tick and look-up food needs every.single.tick! Gah! I bet you're seeing the title...
Downed prisoner can be executed (o7)
Created by Eclair
Downed prisoner can be executed. But ritual quality will be decreased instead. After 3 days, this mod is no longer needed because Ludeon copied it! Just kidding, I'm actually happy to hear that :)...
Research Records
Created by Aos Si
This mod is a rework of the research system of RimWorld. In the vanilla game the research and tech advancement is represented by the global pool of knowledge, the unlocked technologies instantly become available to all colonists worldwide. Instead of that ...
Genderbending Corrupted Obelisk
Created by Abraxas
SUMMARY Do you like yourself? Like yourself every night, even? And yet even so, you can't help but feel like your affairs would be preferable with just a little more heterogeneity? Goodness, do we have the mod for you! This mod causes Anomaly's corrupted o...
[K4G] Vanilla Weapon Retextures
Created by Krazy4Games
This mod was commissioned by Tyrannical_Elmo. Description This mod includes retextures for every vanilla and DLC handheld weapon along with some patches for stuffable melee weapons to use wooden handles. It should work on all recent game versions and is sa...
Biocodable Apparel
Created by turkler
A simple mod that makes apparel biocodable. Includes a few patches for various mods, only spacer-tech equipment - Power armor, etc. - are biocodable by default For modders Feel free to add this mod as a dependency for your mods, patching apparel is pretty ...
Biocodable Apparel - Hardcore patch
Created by turkler
An addon for my Biocodable Apparel mod that guarantees any advanced - spacer tech or advanced industrial tech - equipment carried by any pawn will always be biocoded. I've also included a patch to remove the biocodable comp from simple weapons. Miniguns an...
Harder Gear Looting
Created by Pruchr
Introduction In vanilla there seem to be two mechanics aimed at restricting the player's ability to acquire gear from enemies - biocoding and the death acidifier. Both of these fall short: Biocoding is only applied to weapons on raids and not even that fre...
Biocode Reformatter rework for Harder Gear Looting
Created by turkler
A small overhaul of the Biocode Reformatter from Harder Gear Looting. A brief list of changes: - Renamed the Biocode Reformatter to Bioformatter, mostly to fit alongside other biocoding-related items from mods like the Vanilla Expanded series. I've also re...
Multi-Doctor Surgery
Created by MasterPNJ
🏥 Multi-Doctor Surgery Mod Enhance your medical operations with a coordinated team of doctors! This mod transforms surgeries into true team efforts by allowing you to assign multiple doctors to assist a lead surgeon. Enjoy boosted efficiency thanks to the ...
Living Wire
Created by 382K!
Added an advanced entity inspired by Pax Britannica(a mod of Hearts of Iron IV). -Passive periodic area damage, a troublesome debuff effect with a probability, causing high damage to buildings. -Defeat it to unlock the surgery to remove this debuff and a s...
Keyz' Boss Bars
Created by keyz182
KeyzBossBars Boss bars? Boss bars. Adds boss bars to the games bosses. Currently: Apocriton Warqueen Diabolus Dreadmeld Integration with other mods: Alpha Mechs Infernus War Empress Apoptosis Vanilla Factions Expanded - Insectoids 2 Empress Titantick Teram...
[ARY] Automatic Stump Chopping [1.5]
Created by Arylice
Arylice's Automatic Stump Chopping #arylice   #aryasc Have you ever watched your lumberjacks chop down trees, only for them to leave those annoying stumps behind, and felt that urge to have everything perfectly tidy? You wish they’d just finish the job com...
Less Explosive Tantrums
Created by themoistestwhale
STEVE STOP PUNCHING THE ANTIGRAIN WARHEADS AGAIN BECAUSE RAIDERS TOOK YOUR TABLE I SWEAR TO RANDY I WIL- Stop colonists from punching explosives for stupid reasons! This mod prevents colonists from targeting explosive things during tantrum mental breaks li...
Tactical vest Retexture CE战术背心重绘
Created by ICEorANGE
CE携行具战术背心贴图高清重绘 CE portable equipment texture high-definition redrawing. 我专门给背部的贴图留有装备腰包的空间,腰包建议搭配我的另一个MOD《无尽星芒》中有专属的腰包 I have reserved space for equipping waist bags specifically for the back texture. Suggest pairing the waist bag with my other MOD.<无尽星芒>...
Linked collections (10)
In 7 collections by Nevik The Storyteller
NevikTheStoryteller's RimWorld 1.5 Modlist (Multiplayer Experimental)
457 items
NevikTheStoryteller's RimWorld 1.5 Modlist (Multiplayer Simplified)
389 items
NevikTheStoryteller's RimWorld 1.5 Mod Repository (Idealized)
984 items
NevikTheStoryteller's RimWorld 1.5 Modlist (Artifacted)
552 items
NevikTheStoryteller's RimWorld 1.5 Modlist (Endangered)
724 items
NevikTheStoryteller's RimWorld 1.5 Mod Repository (Idealized) 2
144 items
NevikTheStoryteller's RimWorld 1.5 Modlist (Eternalized)
224 items