RimWorld

RimWorld

74 ratings
Yayo's Nature (Continued)
   
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
298.540 KB
19 Jul, 2023 @ 11:45am
3 Apr @ 2:39pm
2 Change Notes ( view )

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Yayo's Nature (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
838 items
Description

Update of YAYOs mod https://steamproxy.net/sharedfiles/filedetails/?id=2558409397



[dsc.gg]
[github.com]


# The colony's biome changes every 60 days. (can edit in option)
- Tile, Animals, plants, temperature change
- Not destroy : Constructed floors, buildings, anima trees, sea, river, water(option)

# No lag
- It runs smoothly with no lag.
- Biomes! mod series may cause more lag than other mods when changing.
- If you are experiencing lag, change the 'change tick' in the options to a larger number. (Instead, Map tiles take longer to change.)


# The entire map changes over about 12 days
- This is a real play capture.






# mountain change(default : off, turn on in option)



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# Options
- Turn off biomes you don't want.




# Caution!
- This mod only supports map size 0x0 to 325x325. (max size in vanilla without devmode)
- Only biomes that exist on the world map (planet) can appear randomly.
- When adding a biome mod, it automatically regenerates the planet's biome distribution. (can be turned off in options)


# Recommand Mod

- Swimming Kit
https://steamproxy.net/sharedfiles/filedetails/?id=1542399915

- Alpha Biomes
https://steamproxy.net/sharedfiles/filedetails/?id=1841354677

- Advanced Biomes (Continued)
https://steamproxy.net/sharedfiles/filedetails/?id=2052116426


Please take this mod and modify it. The source code is included.
I'd love to see variations come out with various ideas.



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


51 Comments
伟大的石氏 22 Jun @ 9:09pm 
Great mod, the best way to experience multiple environments in one archive
b0nes 9 May @ 9:00am 
Is there a way I could make it so natural stone tiles are not altered when the biome changes? I've been trying to look at altering the mod to ignore stone myself, but since I have actually zero coding knowledge, I can't really find where the mod looks for what tiles to change. Might you be able to point me in the right direction to begin?
Mr. Doctor Roman Filly 18 Apr @ 1:29am 
Correction its RimNauts2 calling the vacum, Ocean.
Mr. Doctor Roman Filly 18 Apr @ 1:22am 
Ok .... Remember my "ocean" Problem???

YEAHHHHHH ITS VACUM NOT OCEAN.

Its problably some of the Regrow or Alpha Biomes calling vacum "ocean", and its making it those black holes on the map, is any way to change them via debug menu dev?
Holarula 15 Apr @ 6:03am 
What I want to say is that this mod has some conflicts with the "Biomes! Islands" mod. When making changes, the ocean will dry up and a large number of errors will be reported in each grid. You need to choose between this series and this mod. Anyway thanks to the author for his work!
Mr. Doctor Roman Filly 14 Apr @ 8:25am 
IDK if its only yago's or its another mod but im getting this on the map, its saying "ocean" but there's a map in there (at least in the preview) https://imgur.com/a/DUniKVZ
Potatoe 12 Apr @ 4:36am 
I'm so excited to see that this mod has already been updated to 1.5! It's my favourite niche mod and I wasn't expecting it to be updated so promptly. Thank you!
Mlie  [author] 27 Mar @ 10:47pm 
@Silvium No idea, never heard of that mod
Silvium 27 Mar @ 6:25pm 
Hello. Is this mod compatible with Mashed's Ashlands?
Mlie  [author] 15 Mar @ 11:54pm 
@DameInu23 Can you link to that mod?