RimWorld

RimWorld

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RimWorld - Extended Edition
   
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Description
My personal collection of vanilla-ish mods to expand the RimWorld to a not quite unplayable extent.
Items (515)
1-2-3 Personalities M1
Created by Hahkethomemah
https://i.ibb.co/25p6B1F/Introduction-Purple.png 1-2-3 Personalities is the first entry in a series of social mods based around idea of modularity and letting players choose how much in-depth impact they want: https://i.ibb.co/VMTBHtg/designdark.png 1-2-3 ...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Apparel Tainted Only When Corpse Rots
Created by Inglix
https://i.imgur.com/GSJNKdZ.jpg Current Version: 1.5.0 Complete changelog is available in the Change Notes https://i.imgur.com/bymTvlP.jpg Bring your colonists' squeamishness a bit closer to reality! Flags apparel as tainted only when the wearer's corpse r...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
[OLD VERSION] A Dog Said... Animal Prosthetics
Created by witchyspoon
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> https://steamproxy.net/sharedfiles/filedetails/?id=3238353862 <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND...
Advanced Moisture Pump
Created by ISOREX
https://i.imgur.com/1uS1raO.png Bigger, better, faster, heavier and stronger. This advanced moisture pump solves all the problems you had with the vanilla one. No more waiting for years to remove just a bit of marshland. https://i.imgur.com/ZbN5vMW.png htt...
Better ModMismatch Window
Created by 정구지
this mod will fix vanila's uncomfortable Mod Mismatch Window to github style. added mod will be indicated with green color. removed mod will be indicated with red color. + yellow means the version has changed. this mod doesn't need specific load order. saf...
Better Linkable Colors
Created by drummeur
A RimWorld mod to make the lines drawn between linkable buildings easier to see. Safe to add and remove to your heart's content mid-game! Requires Harmony. Settings menu allows you to specify which of a handful of colors you'd like links to be. Future plan...
Beautiful Outdoors
Created by Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
Birds Beyond: Temperate Forest
Created by Zeitloser
https://i.imgur.com/GOZKHoU.png https://i.imgur.com/p7Fv1Z6.gif Changelog Update on 10/27/2022 4:28:23 PM. - removed birds as pennable animals Update on 10/23/2022 1:30:29 PM. - 1.4 update - increased damage multiplier for kestrel and barnowl Update on 4/2...
BlindsightWorks [Abandoned]
Created by JEXA
Now havent got the time anymore :( When a pawn is blinded they become rather useless... This mod aims to make those blinded pawns more useful by increasing their hearing and Manipulation. When a pawn is blinded (either by battle or by a blinding ritual) th...
BoomMod Expanded
Created by Mlie
https://i.imgur.com/iCj5o7O.png Creatures will only explode on death when the killing blow is a gunshot, burn, another explosion or they are otherwise on fire at the time. This is a fork of BoomMod by Jaxe The main difference is that this version works on ...
[Obsolete] Bridge Color Tweak
Created by dickmosi
This mod is in the base game as of Update 1.5 New Version: Bridge Color Tweak 2 Out Now! - 100% seamless paintable bridges! About This mod simply replaces the bridge texture with an altered version that matches the colour of wooden flooring so that they se...
Bulk Components
Created by Chad O'Bringers
Compatible with 1.5. Mod for RimWorld that adds recipes for crafting components and advanced components in bulk at a fabrication bench. Crafting 10 at a time has a reduction in crafting time by 75% per component. Crafting 25 at a time has a reduction in cr...
Bulk Stonecutting
Created by NECEROS
Adds new bills to the Stonecutter's table which cuts 3 chunks at a time. Support for Cupro's Stones and More Stone. 1.3: https://steamproxy.net/sharedfiles/filedetails/?id=2556049999 Compatibility - Cupro's Stones - More Stone - Skilled Stonecutting Or...
Better Talking and Hearing Matters
Created by Choosechee
REQUIRES HUGSLIB This mod allows you to override the maximum capacity factor effects for social and animal skills, allowing greater than 100% talking and/or hearing to increase their effectiveness. Using the mod's options, you can change these values from ...
Better Pyromania
Created by Aelanna
This is a small overhaul mod for Rimworld's Pyromaniac trait, inspired by multiple discussion threads on the r/Rimworld Subreddit. Its purpose is to overhaul the Pyromaniac trait from a self-destructive flaw to a fascination/interest that has both positive...
Animal Dictionary
Created by Udon
Add a dictionary that can display information and images of the animals. This dictionary can be opened from the main menu at any time during play. This dictionary is initially locked with information on all animals, but you can be unlocked by registering t...
Animal Variety Coats
Created by cucumpear
Ever wondered if animals really should all have the same shades? I sure did, so I utilized the assembly from Animal Collab Project to give vanilla animals a bit of variation. The assembly was created by thirite and has been updated by Xen. Some of you may ...
Animal Feed Trough (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of BaconBits mod https://ludeon.com/forums/index.php?topic=25580.msg259998#msg259998 - Included patch for VGP Vegetable Garden Silage - Included patch for Fertile Fields Plant scraps - Included patch for Medieval Over...
AnimalHarvestingSpot (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png This is an update of -210's mod with their approval. https://steamproxy.net/sharedfiles/filedetails/?id=1409440925 Added four new spots: - Milking - Shearing - Slaughtering - Training Icons from https://www.flaticon.com/...
Animal Husbandry Raids (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of O Negatives mod https://ludeon.com/forums/index.php?topic=32653 Rewrote the entire thing, now it adds animals from an internal list randomly and also you can add exceptions, one animal def per line in a config-file...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
[WD] Hands Are Not Outside
Created by Wemd
Description: Another tiny patch which makes the game better. It does only 1 thing: makes marine armor covering the entire body including hands and feet. I will never believe that anybody can design a spacer-tech marine power armor that leaves hands and fee...
[WD] Reinforced Doors
Created by Wemd
Description: A small content mod which adds stronger versions of Vanilla doors and autodoors. Just some doors. And nothing more. Balance Note: the mod is pretty OP, so I don't recommend to play it. I support it only because some people like it. State: Comp...
[WD] Reinforced Doors + Reinforced Walls Patch
Created by tidal
Minor tweaks for wemd's Reinforced Doors and NECEROS's Reinforced Walls for more seamless integration. Changelist: Reinforced Door/Autodoor now unlocked via same tech as Reinforced Walls. Bomb resistance matching Reinforced Walls added to both doors. Tech:...
Ding On Game Loaded
Created by Mlie
https://i.imgur.com/iCj5o7O.png When the game have loaded up to the main-menu a Ding is heard. The sound can be changed by replacing the audio-file in the Sounds Directory. For those with long mod-lists who might do something else while the game loads. Add...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
Categorized Crafting Bills
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Are you having trouble finding that thing you want to craft amid a truly massive list of craftables? Well then what are you waiting for, install this damn mod already! Categorized Crafting Bills adds a small button to each w...
Clean Pathfinding 2
Created by Owlchemist
What's the point of building roads and paths around the map if your pawns are just going to dirty their feet by not using them? This mod applies a modifier to the perceived pathing costs of any dirty tiles to help keep things clean. Features Net gain perfo...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Custom Year and Speed
Created by YAYO
https://i.imgur.com/p7Fv1Z6.gif - You can change below things in option Starting year Years per 60days (How many years increase every 60 days) Pawn Aging Speed Life expectancy of human - Save compatible. - It would be helpful if you want a medieval concept...
Assign With Lover
Created by legodude17
Adds a button to assign a pawn and their lover to the same bed, all in one click....
Assignment Copy
Created by Haecriver
This mod won't be updated anymore, as its functionality is now native! o7 Assignment Copy This mod allows you to copy the selected outfit, drug policy and food restriction in their respective managers. Required mods Harmony mod. Compatibility There aren't ...
Assign Animal Food
Created by Everyone
Assign food policies to animals. A new "Animal" policy will be assigned to colony animals A new column appears in Animal tab to manage policies Animals will inherit food policy from parents This mod was simplified a lot for Rimworld 1.4. It does one thing ...
Artifacts Expanded
Created by Carnagion
It's rare to come across an artifact or powerful item in RimWorld, and even then, there's not much variety, severely limiting strategies and situations when they could be used. With that in mind, this mod adds 9 new limited-use items that are relatively ba...
Aoba's Various Apparel vol.1
Created by AOBA
mod about randomly adding outfit into rimworld. --------------Thavnirian Bustier Gorgeous costumes from mysterious places. SocialImpact +0.75 can use as noble apparel. Cost: 50 stuff(Fabric,Leathery) 10 gold --------------Mikoshozoku the uniform of the shr...
Animals are fun: recreational animal interactions [1.1 - 1.4]
Created by Revolus
Why keep pets if you don't interact with them? This mod lets your pawns have fun by giving them the option to play fetch, and go walkies. Your pawns will gain a little animal skills by these activities. Can be added to and removed from save games. No depen...
Camping Tent
Created by AOBA
For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change. https://i.ibb.co/SJjVgfh/desc.png note: There status of the tent value has change but the description in workshop still the old one. pls check be...
Capture Them
Created by Hate me
Not feeling like looking for free pawns to capture enemies before they bleed out? I got you. With this tool you can simply mark all pawns you want to capture and your pawns will capture them themselves. This mod adds a new work type "Capture" between "Bed ...
Conduit Deconstruct
Created by TheWireLord
This mod was designed to help those players, like myself, that find it annoying to have to delete a single power conduit at a time. With this mod you will be able to not only view your entire power grid (like the blue lines that show up only when using the...
Diseases Overhauled [Adopted]
Created by Ogliss
Reupload of Mythos' Diseases Overhauled General information This is an unofficial update of PhileasFogg's mod which can be found on the Ludeon Forums New drugs https://i.imgur.com/5eZnq5N.png Detoxamin, a drug that reduces toxic sensitivity by isolating an...
Dynamic Diplomacy
Created by NilchEi
This mod allows NPC faction to interact with each other without any player input. These events operate on independent timer and do not affect frequency of other events. It is also possible to enable/disable any event added by this mod to better fit player'...
Dynamic Population
Created by anemia
Finer control of population settings - without editing defs! Description A mod that adds little sliders under 'Options - Mod Settings - Variable Population' to allow you to adjust and control the desired amounts of colonists you want in your colony. Your h...
[Retired] Door Curtains
Created by cucumpear
Retired, just use animal flaps with my speed fix. Adds textile and leather door curtains. They have little durability but are very fast to pass through. To allow the textiles to have a specific opening speed rather than defaulting to 100% (like steel) I ha...
Don't Block Door
Created by tikubonn
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open. whether it's prisoners escaping, invaders rushing in, or temperature leaking out, unwanted open doors have led to disasters in many colonies. my MOD preve...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open https://i.imgur.com/elEt2m1.png https://i.imgur.com/5Szqiqo.png Discord f...
Dubs Skylights
Created by Dubwise
Simple skylight you can install into roofs to let in sunlight. Grow plants under sunlight indoors, also allows trees to be grown indoors. Build Indoor gardens where colonists can do outdoors activities by making a 100 cell room with at least 50 cells cover...
Ducks' Insane Skills
Created by Halo Wars: DE
This mod is not being supported anymore You can check out Endless Growth for later Rimworld versions here: https://steamproxy.net/sharedfiles/filedetails/?id=2894401734 Have you ever thought that the standard 20 level cap limit on skills was too limiti...
Diagonal Walls
Created by Roughrider
A new version is available here! Adds diagonal wall tiles. Due to the way Rimworld implements walls, it is not possible to create diagonal walls without tricks and compromises. This mod uses 5 new tiles to cover most use cases. Basic Wall: A thinner wall t...
Fortifications - Neolithic
Created by AOBA
https://i.ibb.co/CHY91mx/discord-Icon.png https://i.ibb.co/cLqX4rv/Paypal-Icon.png It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build variou...
Fortifications - Medieval
Created by AOBA
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds o...
Fortifications - Medieval - Material
Created by AOBA
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds o...
Fortifications - Medieval - Miscellaneous
Created by AOBA
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds o...
Fortifications - Industrial
Created by AOBA
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications. Introducing to you, The Fortifications - Industrial. https://i...
Rimefeller
Created by Dubwise
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves. Rimefeller adds: Drilling for crude oil with shallow and deep reservoir layers. Cracking crude into chemfuel which is stored in tanks and distributed to hoppers an...
FuelBurning (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Steardliys mod https://steamproxy.net/sharedfiles/filedetails/?id=1498128603 - This mod has a "no firefighting"-zone tool that may not be apparent from the description https://i.imgur.com/pufA0kM.png https://i....
Nurse Job
Created by Darth_Sergeant
Description Creates a nursing job to handle doctor duties non-dependent on the medicine skill. Also slightly reorders task, such as prioritizing rescuing someone over feeding them. Existing Saves Mod can be added into an existing save game without problem....
Surgeon Job
Created by Jinks
Define surgeon as a separate job type from doctoring in the work tab. Not all tending doctors are qualified enough to perform complex surgeries....
Veinminer R1.1
Created by Ogliss
Toasteh's Veinminer mod, updated by Ogliss Github B19 Version HERE original mod HERE This mod lets you designate all connected minerals to be mined, even if you can't see them. Works on any mineable tile including stone. V1.2 increased compatabilitty, remo...
Gold & Silver Ingots
Created by kongkim
This is my first mod in Rimworld so let me know what you think, and give it a thumbs-up if you like it :) I started on the mod simply to learn how to mod in Rimworld so i know there are other ingot mods out there. I however tried to make it a bit different...
[SYR] Neuter
Created by Syrchalis
Adds the ability to neuter animals, preventing reproduction. https://i.imgur.com/s8csNp7.png - Surgery to permanently neuter animals, free - Surgery to make animals reversibly infertile, 1 medicine - Bill to abort pregnancy (works even on females in early ...
[SYR] Blueberries
Created by Syrchalis
Adds blueberries, blueberry wine and bluciferum https://i.imgur.com/s8csNp7.png Blueberry bushes are slow growing, sensitive to fertility and have a ramp up period. They yield blueberries which can be ingested to help with recovery from illness. They can a...
[SR]Factional War
Created by Shadowrabbit
VERISON 1.5 VERSION 1.5 IS HERE Factional War ID:2534328163 Author:Shadowrabbit Support Version: 1.2, 1.3, 1.4 Github: https://github.com/Shadowrabbit/ModRimWorldFactionalWar Support Languages: Chinese(简体中文), English, French (Français), Japanese (日本語), Pol...
[SR]Raid Extension
Created by Shadowrabbit
Raid Extension ID:2554928098 Author:Shadowrabbit Support Version: 1.2, 1.3, 1.4 Github: https://github.com/Shadowrabbit/ModRimWorldRaidExtension Support Languages: Chinese(简体中文), English, ChineseTraditional (繁體中文), French (Français), Russian (Русский), Por...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
[SYR] Terrain
Created by Syrchalis
Changes texture of gravel, soil and rich soil to include patches of green and be more distinctive. https://i.imgur.com/s8csNp7.png This makes it much easier to differentiate the terrain types, particularly Gravel and Rich Soil, while also adding green patc...
[O21] WikiRim (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Neronix17s mod https://steamproxy.net/sharedfiles/filedetails/?id=1834856478 - Added search-limit to 200 hits, thanks qwerty19106 - Races with no leatheramount defined should now show properly, thanks Bbansjkl ...
Desynchronized: Tales and News (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Vectorial1024s mod https://steamproxy.net/sharedfiles/filedetails/?id=1573233249 - May be inompatible with RuntimeGC-mods. Depending on the settings it might remove pawns from history making news regarding them...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Kit's Power Protein
Created by Covre
Learn how to use growth liquids and other essential chemicals to grow a variety of tissues for the purpose of meat, egg, and milk production. Synthetic tissue growth is closer in nature to hydroponics than ranching. :) https://imgur.com/MClTdVy.gif https://...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/SaZMDO9.png Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base...
Vanilla Expanded - Royalty Patches
Created by Kikohi
https://i.imgur.com/W5xv3rH.png See Change Notes. https://i.imgur.com/4aPA23O.png Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royalty DLC mechanics. This p...
Vanilla Traits Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/N5mR7gS.png 1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses...
Vanilla Achievements Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/yuYtxnb.png Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for ot...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png Check change notes. https://i.imgur.com/Sigu6gu.png I have always found vanilla furniture to be lacking in depth and quantity. After researching Complex Furniture, the research tree for furnit...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Spacer Module
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.0.1 (01/04/2020): - Fixed Ultrascreen TV room/job issue, pawns now use it - Fixed null error coming from interactive table 1.0...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
[1.3] Vanilla Animals Expanded — Arid Shrubland
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/sflqvkj.png 1.0.1 (30/10/2019): Altered Hippo and Giraffe to give 15% less meat and leather. 1.0.0 (17/08/2019): Release https://i.imgur.com/JoDUyvp.png A giraffe is probab...
[1.3] Vanilla Animals Expanded — Cats and Dogs
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/tEVjIBi.png 1.0.1 (09/10/2019): Adjusted German Shepherd to be omnivorous - can now eat kibble. Hunger rate doubled. 1.0.0 (03/08/2019): Release https://i.imgur.com/k3RnD5P...
[1.3] Vanilla Animals Expanded — Tundra
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/yc5PY7s.png Tundra biome always felt devoid of any actual unique animals. With this module, we have introduced...
[1.3] Vanilla Animals Expanded — Boreal Forest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/Uq2ykEo.png Boreal forest is a biome drastically needing some new, unique animals. With this module, you can s...
[1.3] Vanilla Animals Expanded — Tropical Rainforest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/Va2xDJe.png After having my first Spaceship launch in the tropical rainforest biome, I have noticed it actuall...
[1.3] Vanilla Animals Expanded — Tropical Swamp
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/ewE935X.png Tropical swamp never really had this “oh, this zone is dangerous” feel. It felt just like any othe...
[1.3] Vanilla Animals Expanded — Ice Sheet
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/eMKuIrS.png What this mod series was certainly lacking is some Ice Sheet animals. Adding them was quite diffic...
[1.3] Vanilla Animals Expanded — Australia
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/7Qe0YHK.png https://i.imgur.com/eLY60Tz.png Australia is currently suffering a terrible crisis, and our team believes that we need to do every...
[1.3] Vanilla Animals Expanded — Temperate Forest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/TP3b6El.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/7JGfrwg.png After all the other animal mods ha...
Vanilla Animals Expanded — Endangered
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world t...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Cooking Expanded - Stews
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/846huxu.png 21/10/2022: 1.4 update https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. Th...
Vanilla Cooking Expanded - Sushi
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces sushi and the advanced art of sushi making, utilising ever...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Brewing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
Vanilla Plants Expanded - Succulents
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/zOqvA8J.png 15/08/2020: Release https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of d...
Vanilla Brewing Expanded - Coffees and Teas
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Thanks to Trahspanda for letting me add his lemonade mod to this. Buy him a coffee at: https://ko-fi.com/trahspanda https://i.imgur.com/ZNBLvo2.png 14/07/2021: v1.101 https://i.imgur.com/cEtGfjY.png Vanilla Brewing Expanded ...
Vanilla Fishing Expanded - Fishing Treasures AddOn
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded - Fishing Treasures Add-On is a simple add-on to Vanilla Fishing Expanded that adds a lot of base game and modded items to the "treasure pool" of the fishing tables. W...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Textures Expanded - Variations
Created by Sarg Bjornson
https://i.imgur.com/MIn0HyG.png Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases. So, what does it do? Basically, it provides building ...
[Ry]HD Pawn Textures
Created by Ryflamer
HD Pawn Textures Feature Overview 512x512 resolution pawn head and body textures(default being 128x128) Note If Humanoid Alien Races is not installed beards on Narrow Head-Types will appear misplaced. Recommended Mods Graphics Settings Camera+ Compatibilit...
Natural Lakes
Created by sindre0830
A simple mod that adds buildable lakes to the game. This is an addon to 'Natural Paths' If you want this mod without 'Natural Paths' you can subscribe to my other mod, Lakes. Stats - Cost: Nothing - Work to build: 256 - Walk speed: 30% - Terrain requiremen...
Natural Paths
Created by sindre0830
A simple mod that adds paths for all biomes in vanilla + more! This mod is finished and all new content in the future will come as addons dependent on this mod. That way you don't have to worry about unexpected problems with your game. Supported languages ...
Natural Farms
Created by sindre0830
A simple mod that adds farming paths and small streams to the game. This is an addon to 'Natural Paths' Recommended mods - Tilled soil Not needed, but looks great with this mod. - Vanilla Furniture Expanded - Farming For the scarecrow as seen in the screen...
Fishing Zones In Natural Lakes
Created by Kayedon
Allows you to place Fishing Zones from Vanilla Fishing Expanded on the lakes from Natural Lakes or Lakes, by sindre0830. Requires Vanilla Fishing Expanded Must use one of the below mods for this to function: Lakes Natural Lakes Also includes support for Na...
Dubs Central Heating
Created by Dubwise
Central heating mod with boilers and radiators for more efficient heating, split piped air conditioning and freezers and ceiling fans with built in lights. Standalone version of the central heating from my Bad Hygiene mod. Can be used with the full Bad Hyg...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
[JGH] Repair Mod retexture
Created by jeonggihun
https://i.imgur.com/tE28cZ7.gif Repair Mod retexture - This mod only changes the graphics - Safe to add or remove from a save game Applies to 3 mods for repair. - Repair Workbench - MendAndRecycle - Repairable Gear There's nothing wrong with their art, but...
ResearchPal - Forked
Created by VinaLx
Features ResearchPal Dynamically generated research tree based on graph layout algorithm. Shows research projects, buildings, plants and recipes unlocked by each research project. Projects can be queued, and colonists will automatically start the next proj...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
Smart Farming
Created by Owlchemist
This is a quality of life mod which provides a number of extra tools and information for your grow zones. Features Smart sow: When enabled, pawns will not bother sowing plants if there's no chance of the plant reaching its minimum growth (typically 65%) be...
Toggleable Overlays
Created by Owlchemist
Instead of items always showing their overlays, this mod allows those overlays to only show when you mouseover things. Features Performance: RimWorld's label rendering is not terribly efficient. By disabling overlays, you can improve the performance, espec...
Scattered Stones
Created by Owlchemist
Perfectly organized rocks? In my nature? I don't think so! With this mod, chunks are given a more organic, less orderly look. Features Performance-friendly: Negligible performance impact as the code sits dormant, just doing its thing when your save loads. ...
Simple Utilities: Ceiling
Created by Owlchemist
Allows the building of ceiling-mounted light fixtures, firefoam poppers, and sun lamps. Also includes darklight variants for Ideology users. The lights come in a variety of styles, and can be placed above furniture. Features Assets: Styles: In order to use...
Simple Utilities: Wall
Created by Owlchemist
This mod started out as a continuation of Better Vents and Better Coolers, and now includes a number of other helpful wall-mounted utilities such as heaters and lights. Features Overwall vents and coolers: Graphically replaces the vanilla cooler and vent s...
Windows
Created by Owlchemist
This is a fork and continuation of jptrrs's Open the Windows. Creatively named simply Windows, this mod just allows you to build the novel invention of a hole in the wall to allow some natural light and air in during the waking hours. Support jptrrs, the o...
Moonlight
Created by Owlchemist
Inspired by the mod Realistic Darkness, this mod varies the level of darkness each night. Moonlight The night's illumination gradually shifts night by night. Some notable nights include: New moon: The darkest nights will be at the start of each season, on ...
Simple FX: Smoke
Created by Owlchemist
https://i.imgur.com/rW1gtHK.gif Overview This mod makes buildings throughout the game emit smoke or vapor particles when they are in use. It is a purely graphical mod and does not impact gameplay any. You can add or remove it at any time. *The bloomery on ...
Perspective: Doors
Created by Owlchemist
This is a lightweight mod which simply retextures the east-west doors in such a way that their perspective makes more sense. Compatibility with door-related mods These textures for modded doors are only loaded into memory if you have the relevant mods. Ast...
Perspective: Trees
Created by Owlchemist
A micro-mod which simply alters the tree draw layer so items/chunks/pawns are not drawn in front of it. It should work with most tree-adding mods. The vanilla draw order is a gameplay > aesthetic design, ensuring that the player will normally be able to sp...
Perspective: Buildings
Created by Owlchemist
This mod adds a gizmo to most buildings which allows the player to adjust its position. For example, you can nudge a building down a bit and tuck it behind a wall, giving it a better sense of perspective. It also allows you to mirror non-rotatable building...
Better Vanilla Masking
Created by Owlchemist
This is a small mod which simply enables masking on some vanilla buildings. As it turns out, the masks were already there, they just weren't being used. This was probably because many of the masks were just a few pixels off here and there and never got fix...
Packed Sand and Dirt
Created by Owlchemist
This mod allows you to tame sand and soil by packing them down into recognizable paths. As well as preventing unwanted flora from growing on your paths, it decreases the pathcost by 1 (+5% move speed). For the sand, the paths also do not allow kicking sand...
Underground Power Conduits
Created by Owlchemist
A small mod which simply lets you build power conduits underground. It uses the same amount of resources, as your pawns are essentially building the same thing, but the trench building process is over 10x more labor intensive compared to laying down surfac...
Barely Visible Spots (unlisted)
Created by Owlchemist
This mod has moved See: Barely Better Spots Using the Vanilla Expanded Framework, this mod allows you to change the appearance of spots. They can either have their original look, a barely visible appearance, or be completely transparent. This mod also incl...
Barely Restricted Spots (unlisted)
Created by Owlchemist
This mod has moved See: Barely Better Spots This allows you to place spots upon buildings, and is a companion mod to Barely Visible Spots. You could, for example, place a crafting spot upon a table, a party spot along a bar counter, or a meditation spot up...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
Relations Tab
Created by Fluffy
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. https://headers.karel-kroeze.nl/title/Notes.pngIn games with many faction mods or a lot of colonists,...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Work Tab
Created by Fluffy
Provides a vastly more customizable work tab. https://headers.karel-kroeze.nl/title/Important.png Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set p...
Map Reroll
Created by Symbolic
This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map preview generator- rather than trying for random maps, you can pick exactly th...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
More Planning
Created by Rhaks
This mod creates a new option in the "Architect" menu, called "Planning", with more options for planning. "Designator Shapes" mod is a great addition Features: - 10 customizable planning designations; - Show/hide planning designations; - Control planning o...
Pharmacist
Created by Fluffy
Not all injuries are equal; pharmacist prescribes the right medicine for the job. https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game Can safely be enabled in an ongoing save-game, disabling will cause a one-time error mess...
RT Solar Flare Shield
Created by Ratysz
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. The device heats up considerably while engaged, so plan accordingly! Does not require a new colony to add or remove (might throw a one-time error)....
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
More Harvest Designators!
Created by NavySeal
Adds 3 new designators regarding plant-management: Chop mature trees only. Harvest fully grown plants only. Cut blighted plants only. Safe to add/remove to existing savegames. Now with Translation Support! Contact me via steam if you want to help translate...
Where is my weapon?[1.0-1.4]
Created by tammybee
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). 気絶から回復した(または怪我が完治した)際、気絶前に持っていた武器を装備しなおそうとします。 B19 version : https://steamproxy.net/sharedfiles/filedetails/?id=1238308608 Language - English - Japanes...
Use Bedrolls
Created by Uuugggg
Bedrolls are used from the inventory (ie when on a caravan) When a pawn needs to rest but can't find a bed, he'll place a bedroll from his inventory (he can find an uninstalled bed on the ground, or in some other inventory) Bedrolls are picked back up afte...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Smart Medicine
Created by Uuugggg
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on ...
[T] MoreFloors
Created by Telkir
I'm no longer maintaining this mod and won't be doing further updates. This mod is stable and "complete" for RimWorld 1.0 to 1.3. ⚠️ An updated fork for 1.4 and Biotech has been made by Lonely_Rain and is available here. For anyone interested, I've created...
Children, school and learning
Created by Dylan
Version 1.7.6.4 Description: Requires at least HugsLib 7.0.0 Load order // HugsLib // Children, school and learning // Birds&Bees (not required, but has to be after CSL if used - has more fertility related stuff etc.) 1.4 UPDATE: The 1.4 version should wor...
PrisonerRansom
Created by erdelf
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console. It will give you a slight relationship boost. There is a slight chance that they don't accept and raid you. Every bargain is dependant on the social skill of the han...
[FSF] Filth Vanishes With Rain And Time
Created by FrozenSnowFox
Description This mod patches all filth defs so they wash away with rain/snow. It also patches all filth defs that have a disappearsInDays duration of 15 or higher. What does this mean? It means every type of filth in the game and every type of filth added ...
SwimmingKit
Created by pyrce
Swimming Kit A RimWorld mod which adds swimming attribute for pawns to change speeds while in water tiles. Required Mods - Harmony Optional / Compatible Mods - TerrainMovementKit A copy of this mod is included automatically, but if you also install the Ter...
Trap Disable
Created by Velc[JP]
入植者とペット、トレーダー、囚人に対して罠が作動しなくなります。 The trap will not work for your colonist and pets and trader and prisoner. ...
Follow Me
Created by Fluffy
Gives the camera tracking capabilities. https://headers.karel-kroeze.nl/title/Features.pngPress the 'Home' key (default, can be changed with in-game keybinding settings) while any colonist, enemy, animal or item is selected, and the camera will follow them...
Reasonable Components
Created by Fonic the Fedgefog
This alters the recipe for making Components and Advance Components by reducing cost and work as well as adding new 5,10,25,50 and 100 bulk recipes for regular components and 5,10,25 bulk recipes for advanced components. The required resources scale with r...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Metal Doesn't Burn
Created by Dragon Fist Ent
No really metal really shouldn't beable to just spontaneously catch fire, at worse it might melt a little and even that shouldn't be possible with the heat produced by fire in this game. So after spending way to much time on google looking up info on metal...
[SYR] Doormats
Created by Syrchalis
Doormats - with a twist https://i.imgur.com/s8csNp7.png Doormats adds leather and cloth doormats to prevent colonists to carry filth into buildings. They are powerful at keeping filth in check but need to be cleaned regularly and pawns need a moment to cle...
[FSF] Better Spike Traps
Created by FrozenSnowFox
Description Spike traps have become less viable due to their high resource cost and their inability to be placed near each other. This mod removes the distance limitation and reduces the trap cost from 45 materials to 15. While a bit cheap early on I think...
Dual Wield
Created by roolo
Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties w...
Recipe icons
Created by AUTOMATIC
1.1 ABOUT For 1.1, this mod adds: - tooltips with recipe information - icons in thing filters - icons for some surgery icons - support for complex items with Cutout shader. See the picture for reference. Note: boxes for body parts are from my other mod, Bi...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Raids For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ...
Kill For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/m9uR3Lr.png Teach your animals to kill enemies in packs Unlike vanilla release animal training, you do not risk life of colonists, get full controls over your packs movements (and therefore the ability to...
Grazing Lands
Created by avil
Animals don't destroy grass and eat according to their size. Can be (un)installed mid game. Features - all wild and non-yielding plants don't get destroyed when eaten, but get growing progress reset instead; - grass has a chance to be destroyed when deplet...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Rimworld Farming
Created by Hades
A simple, balanced farming mod that introduces tilled soil (above T in picture above) and cultivated soil (above C in picture above), without making it overpowered or superior to hydroponics. Once soil is laid no further re-tilling is required. Rich soil i...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options, shown in the list below Description A collection of options to make mortars more/less ac...
Therapy
Created by Orion
This mod allows you to let skilled colonists perform therapy on others to remove negative memories. Description Distressed colonists will lie on the couch in their free time and available therapists will come to councel them. This will make bad memories go...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
My Little Planet
Created by ignis
Generate smaller worlds. That's all. A smaller world means a performance boost and more different biomes nearby. Each slider step changes world tile count by a factor of three. It is not possible to have smaller steps. Powered by Harmony You can add this m...
Sometimes Raids Go Wrong
Created by RemingtonRyder
Ever wished that a raid would just go horribly wrong? This mod allows storytellers to add a random and sometimes hilarious twist to a raid. For example, perhaps the raiders walk in and meteorites strike the ground nearby. Or a pack of manhunting animals wa...
RenameColony
Created by Weil
Rename Colony! Lets you quickly and easily rename your faction & community/base names mid game. You use it by clicking that button boye shown at the bottom right of your game (shown in 2nd screenshot). Its compatible with everything (I think). GitHub: http...
Guards For Me
Created by aRandomKiwi
https://i.imgur.com/TEBxhcE.jpg https://i.imgur.com/x6rIILb.jpg https://i.imgur.com/yyQJPlb.png WORKS WITH EXISTENT SAVES Use your colonists as patrol guards (follow waypoints and attack threats), bodyguards (follow and protect), standing guards (protect a...
Non uno Pinata (don't drop items)
Created by avil
Pawns don't drop items when downed or killed. More tools to deal with corpse inventory. Safe to add midgame. May be issues unloading weapons and inventory from corpses if removed midgame. So be mindful. Features - when downed, pawns don't drop weapons and ...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
Faster Smoothing
Created by NECEROS
Adds a settings menu so you can set how quickly pawns can smooth floors and walls. By default you'll gain a 300% increase in smoothing speed, unless you customize it. Sorry, but I'm no longer maintaining my mods. Maybe in the future Please note 99% of my m...
Infinite Turrets
Created by Knight
======================================================================= Now SUPPORTS Combat Extended! ======================================================================= You MUST put this mod at or near the TOP of your load order for it to work properl...
SF More Steel from Slag
Created by StarlightSovereign
★·.·´¯`·.·★ What it does ★·.·´¯`·.·★ Allows you to adjust the amount of steel gained from smelting slag, and the work amount required to smelt it, making slag actually worth bothering to research the smelter over. Slag can be set to give anywhere from 10 t...
RaiderInfo[1.0-1.4]
Created by tammybee
Show more details of raiders. This MOD is powered by Harmony Patch Library. 襲撃時の情報を追加します。 このMODはHarmony Patch Libraryを使用しています。 B19 version : https://steamproxy.net/sharedfiles/filedetails/?id=1218482854 Description - Add number of raiders to the explan...
[JDS] Simple Storage
Created by JangoD'soul
https://i.imgur.com/o9bFeWs.gif Hate how your stockpile is overflowing of useless thing or just the fact it just a sore eye. I have a simply solutions by using my "Simply Storage" a compact way to storage all of your useless Junk that you don't need into m...
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
Loading In Progress
Created by Smash Phil
This mod is obsolete as of RW 1.5.4062 It has been incorporated as a vanilla feature. As such, this mod will no longer be maintained, though it will still work for versions 1.4 and lower. --------------------------------------------------------------------...
Jewelry
Created by Kikohi
I've always thought gold didn't have enough uses in-game. As the only real use was statues, trading and eventually floor. This is now an old story! I present you Jewelry! The mod adds new apparels: necklace, ring, bracelet and earrings. They are all made o...
Trading Control
Created by Tad
What it does. This allows you to designate where you want Trade Caravans and Guests to set up shop, then lets you tell the Traders when to move on! No more trampling around inside your workshops or through your bedrooms in the middle of the night! Bonus - ...
[Ry]Draw a bead
Created by Ryflamer
Scales aiming time with shooting skill, consciousness, sight, and manipulation. The change in scaling in relation to shooting skill is defined as the following 0 Skill - 2.0x 1 Skill - 1.5x 2 Skill - 1.4x 3 Skill - 1.3x 4 Skill - 1.2x 5 Skill - 1.1x 6 Skil...
Utility Columns
Created by NEPH
To improve your halls and rooms! Adds several types of utility column. All columns hold up the roof, beware of possible roof collapse when moving. Orbital Trade Column Acts like an Orbital Trade Beacon, and lights the area, perfect for warehouses. Sun Colu...
Quarry [Adopted]
Created by Ogliss
Quarry for collecting rocks and resources in flat terrain. Please note that the original source and mod was cuproPanda's Quarry for B18 Forked from Symons' Quarry for R1.0 Mineable Items Chunks (only the types available under where the quarry was built) Mo...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
[KV] RimFridge
Created by Kiame Vivacity
1.5: https://steamproxy.net/sharedfiles/filedetails/?id=2898411376 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based R...
[JDS] Simple Storage - Refrigeration
Created by JangoD'soul
https://i.imgur.com/p7Fv1Z6.gif This Add-On is for LWM's Deep Storage and RimFridge https://i.imgur.com/MIcQmuA.png ~RimFridge Updated ~LWM's Deep Storage ~ Simply Storage - Refrigeration https://i.imgur.com/9SCZNh4.png -Refrigerator -Ice Box -Refrigerated...
Reinforced Walls
Created by NECEROS
Adds expensive heavy reinforced walls with exceptional hit points that resist explosive damage (unlike typical walls.) Additionally, you get an embrasure version of the heavy reinforced wall (you can shoot through it, but not walk through it) providing 65%...
Set Owner for Prisoner Beds
Created by AUTOMATIC
Adds a "Set owner" function for prisoner beds. UPDATES 16-Jul-2021 - 1.3...
Run and Hide (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Linqs mod https://steamproxy.net/sharedfiles/filedetails/?id=1552457762 - Added Russian translation, made by user: I'm sorry - Added French translation, thanks qux! - German translation added, thanks Dimos! - A...
Silent Doors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mittsies mod https://steamproxy.net/sharedfiles/filedetails/?id=933010556 - Replaced old code with a patch-based code instead. - Added support for Doors Expanded https://i.imgur.com/pufA0kM.png https://i.imgur....
[SYR] More Slaves
Created by Syrchalis
Adds additional slaves to all slave-carrying traders and bases https://i.imgur.com/s8csNp7.png Increases the base amount of slaves from 0-2 to 2-4 for all vanilla traders, respecting the population limit. Additionally adds slaves above the population limit...
Extended Human Body Simulation
Created by Ogliss
Reupload of Mythos' Extended Human Body Simulation General information Disclaimer: I'm not the original author of, nor have i ever actually Used this mod myself when playing(on the Very rare occasion i actually get to Play rim), i just happened to have mad...
MedPod
Created by sumghai
MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium. https://raw.githubusercontent.com/sumghai/RimWorldSteamWorkshopImages/main/Lethe...
Keep Bed Ownership
Created by Hultis
Allow colonists to have one bed assigned per map, meaning that they don't lose bed ownership when they sleep in a bed while away from base. Can be safely added and removed from saves, but always make a backup first! Incompatible with: Hospitality Compatibl...
Traders Have Money
Created by NECEROS
Traders have more silver. Walking traders get a little boost, but orbital traders get a big boost in available silver. Also adds an orbital trader which buys almost everything. https://i.imgur.com/g69KRUw.png New silver changes Neolithic traders: 800 to 4,...
Call For Intel
Created by 8Z
Desperate for a quest item? Itching for a bandit camp to fight? With this mod, you can call other factions to get quests at will! Functionality After installing the mod, the comms console will have a new option - Request Intelligence. When calling an ally,...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Can be added ...
[LTO] Colony Groups
Created by BICKLEY
Enjoy the mod? Check out LTO Arcade* https://i.imgur.com/tb9TMRE.png ___________________________________ https://i.imgur.com/JRRksC1.png https://i.imgur.com/tE28cZ7.gif -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn ...
More Utility Packs
Created by Flankmaster
About Underwhelmed by the absurdly overspecialized utility items in RimWorld? When was the last time you built a jump pack or smokepop belt on purpose, anyway? More Utility Packs adds a variety of vanilla-friendly 'general-purpose' utility items for indust...
Thrones plus
Created by Lumi
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/2V1SypC.png DISCLAIMER: This mod Requires the Royalty DLC to work properly. Tired of always having the same thrones? This mod adds new thrones and Grand thrones with a small flip in the design. https://i....
Net Gun
Created by panyiu
A net gun is a non-lethal weapon designed to fire a net which entangles the target. It is good for catching escaping prisoners. This mod add a new Hediff called "Entangle", which has the following effects: 1. body size < 0.7 (e.g. chicken) - reduce 85% Mov...
Dormitories Not Barracks
Created by 8Z
The difference between bedroom and barracks bonuses is extreme. This mod adds dormitories, a room type that creates a compromise solution! Feature Dormitories are defined as rooms with 2-3 single beds (even a single and a double bed would turn it into a ba...
World Map Beautification Project
Created by Odeum
https://i.imgur.com/G6Jv39z.png Beautify your game like never before with World Map Beautification Project, a cosmetic upgrade for the world map that provides you with forests and hills. The additions to the world map should apply to old saves as well. htt...
Quest Reward Rebalance
Created by Flankmaster
About Ever wonder why your heavily-modded 16-year colony never sees any of those rare archotech rewards? This mod rejiggers quest reward generation so archotech-level items/buildings like the Vanometric Powercell and Chemfuel Reactor (along with other arch...
Life Support Continued [1.1+]
Created by troopersmith1
Updates to 1.4 will be postponed until further notice. If someone wants to update to 1.4 you are welcome to do so. Source code is available on github. Link in description. Life Support Life Support is a mod that adds the Life Support System building. It's ...
Endless Rimworld
Created by blobwatanabe
Obsolete as of version 1.5 Since a variation of this mod's behavior has been incorporated into the base game as of version 1.5, there will be no further updates. If you do prefer this mod's behavior (spawning a random wanderer after colony death instead of...
Almost There!
Created by roolo
> Cmon guys, we're almost there! > Nah, it's sleep o'clock. > But the colony is literally just one hour away, and Gonzalez really needs the medicines we brought, otherwise he'll die! > Meh, when it's nap time, it's nap time. Sounds familiar? Then this mod ...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
Fishing Nets
Created by Sam_
About A simple mod that adds the ability to catch fish from rivers, lakes and oceans. There are several tiers of fishing nets that catch fish over time. Fishing nets also occasionally break, with basic wooden fishing nets only lasting a couple of days. In ...
More Faction Interaction (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mehnis mod https://steamproxy.net/sharedfiles/filedetails/?id=1454024362 - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below. Please ...
ProxyHeat [1.2-1.4 Only]
Created by LoggerC4
!!! 1.5? ProxyHeat will not update to 1.5, but will be there in the form of Vanilla Temperature Expanded. ProxyHeat shall stay up as-is for those on previous versions! You do not have permission to update this. !!! What's this do? This will allow temperatu...
VWE Coilguns Compatibility Patch
Created by tidal
Patches VWE Coilguns so gauss projectiles are properly blocked by modded natural rock walls and reinforced structures. Will patch VWE for: Cupro's Stones: natural and smoothed stone walls Extra Stone: natural and smoothed stone walls Extra Stone(w/ Cupro's...
Stop, Drop, And Roll! [BAL]
Created by balistafreak
Changelog 10 April 2024: Mod recompiled to work with 1.5. 21 September 2023: Water-seeking behavior cropped up again, mod updated to fix this behavior. 20 July 2022: Mod recompiled to work with 1.4. 5 July 2021: Mod marked as compatible with 1.3. Mod appea...
Water is Cold
Created by Cozar
Features Makes water cold, deep, and fun. 1. Water Is Cold Travelling through water or walking in rain now applies a hediff that increases the max and min comfortable temperatures. Getting wet is now refreshing when it is hot and deadly when it is cold. Th...
Gastronomy
Created by Orion
Always wanted to build your own restaurant, tavern, or cafe? Now you can! Gastronomy allows (optionally) guests and (optionally) colonists to sit down and order their meals from a waiter. Excellent video explanation on YouTube. Note! I've tested this mod a...
Hay doesn't need Cooling!
Created by ivelischt
This is just a basic DefMod. With it, it is not required to cool Haystacks. Why would you? mod source: https://lab.dutt.ch/fagi/haydoesntneedcooling/ ...
Chill the F*** Out
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Does your pawn need to take a break, but they just keep on working instead? If you don't enjoy having to juggle work assignments and schedules just to get a pawn to chill out for five g**damn minutes, then this mod is for yo...
Go the F*** to Sleep
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Do your pawns have a big fight or caravan trip to rest up for? Want them to rest up without having to change the schedule and make it happen indirectly? Wouldn't it be easier if you could just tell them to GO THE F*** TO SLE...
[KV] Change Mirror
Created by Kiame Vivacity
This is a stand alone version of Change Mirror from the Change Dresser mod - https://steamproxy.net/sharedfiles/filedetails/?id=1385697110 Do not use together with Change Dresser. Change Dresser already has Change Mirror in it so this mod is not needed...
This Is Mine
Created by El Luchador
A simple tool for assigning furniture such as tables, chairs, shelves and joy objects to beds, for bedowner's use only. Pawns will not sit at the tables, use joy items, take items from shelves (but will haul them there), flick switches or refuel as long as...
RimCandles
Created by Sierra
Mod Version: v1.4 Maintenance only. No new features will be added. This mod adds 4 different types of candles suitable for placement on top of different furnitures, and 1 resource type to refuel them. No technology requirements. No mod prerequisites. No ha...
[Deprecated] Tenants (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of LimeTreeSnakes mod https://steamproxy.net/sharedfiles/filedetails/?id=1854879867 Notice of Deprecation There is a reworked version of this mod by the original author. You should use that instead, as this versio...
Combat Readiness Check (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of MarvinKoshs mod https://steamproxy.net/sharedfiles/filedetails/?id=1542424263 with permission. - Update work by Craze - Added option to treat pre-industrial armors the same as pre-industrial weapons https://i.i...
Grab Your Tool!
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Do your pawns always have the right tool for the job? Then why the hell don't they use them already? With this mod, pawns carrying a tool relevant to their current job will equip them when starting the job. Does NOT activate...
Do Your F****** Research
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Allows the player to prioritize colonist researching. That's it. Go nuts. Other useful mods For forcing research in critical situations: Achtung! Credits Concept: Kriptobaam https://i.imgur.com/a6TiC9k.png Coding: Captain Mu...
Rim of Madness - Bones
Created by KingSihv
Build stuff out of bone! When butchering animals, you will now also receive some bone material. These bones can then be used to build anything that could normally be stuffed out of wood. This includes walls, doors, furniture, workbenches, weapons, and some...
Tribal Signal Fire (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Cryusakis mod https://steamproxy.net/sharedfiles/filedetails/?id=1556062693 - Removed despawn on fuel empty - Fixed call-menu to just include visible factions - Can now be used during solar flare, since its not...
[SYR] Universal Fermenter
Created by Syrchalis
Now replaced by Processor Framework Processor Framework charlottes fork A framework for time-based processing inside objects Universal Fermenter abbreviation: "UF" So what's different about this version? Performance Issue: Vanilla workgivers scan every thi...
Mending Medieval
Created by Bishop
Now you can mend in medieval times! This mod is a patch for the awesome MendAndRecycle mod being maintained by Charlotte. I had nothing to do with the creation of the original mod. My only contribution is this patch. What does this mod change? This mod all...
Stackable Chunks [1.4+]
Created by zhrocks11
https://i.imgur.com/p7Fv1Z6.gif Gameplay Change Mod - Updated to 1.4 - 10/27/22 - Updated to 1.3 A small, simple mod that makes Stone and Slag chunks stackable. Includes the ability to set a custom stack values through mod options between 1-400. __________...
More Vanilla Biomes
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More Vanilla Biomes adds more variety to your environment without overhauling the game. Includes TEN new vanilla-friendly biomes. Glacial Shield: Where the glacier meets the tundra, this area is icy, rocky, and cold almost y...
Caravan Cooler
Created by ToyWalrus
Note: this mod is no longer under active development. I'll potentially come back to this in the future but for now I have my time filled with other things. Thank you for your understanding! Presenting the fabulous... Caravan Cooler! Keep perishable food it...
Disasters: Tornado
Created by pyrce
Disasters: Tornado Crop-ripping, geothermal-lifting, loot-destroying winds can soon visit your quaint fishing village. Changes - Brings back tornados - Makes tornados dissipate when over thick roofs (mountain tiles) - Disaster options in Mod Settings Descr...
More Descriptive Words and Names
Created by Holgast
Adds a plethora of new words to add variety to the generated names of traders, settlements, map features, conversational topics, art descriptions, etc. This mod does not edit any of the generators, just adds more words used. Almost every language file has ...
Medieval Lighting and Heat
Created by Nuno
https://i.imgur.com/I50024a.png A collection of various lighting and heating implements to help diversify a medieval playthrough. https://i.imgur.com/HBsANaM.png Bonfire https://i.imgur.com/dfh4sWt.png Thanks to GenomX for the bonfire re-texture, the old o...
[XND] Visible Pants
Created by Neptimus7
A mod that allows you to see everybody's trousers, for that complete feel! Please use the bugs discussion for reporting bugs. Please note that if you get errors about NullReferenceExceptions it should be ignorable. RimWorld likes to say that things exist w...
Tribal Warrior Set!
Created by Gunmar
This mod adds 14 pieces of armor and 1 weapon for tribes in the game. ・tribalwear ・thick pelt armor ・pelt cap ・pelt Mantle ・pelt hand wraps ・pelt leggings ・pelt boots ・pelt sunshade mantle ・pelt sunshade cap ・woven cap ・woven mantle ・woven hand wraps ・wove...
Vault Walls and Doors
Created by SickBoyWi
https://i.imgur.com/Mgai4uL.png https://i.imgur.com/2v0SaMc.png Allows you to build a vault. Walls and doors. Embrasures now too! Thanks to TeflonJim for making the embrasure images and configuration. Essentially this mod adds walls, embrasures, and doors ...
[JDS] Simple Switch
Created by JangoD'soul
https://i.imgur.com/o9bFeWs.gif A Switch on a wall https://i.imgur.com/h3UjXdL.png Graphics Settings - Fix your textures! Camera+ ...
Inspiration Tweaks
Created by Catachat
Newly updated to 1.5, sorry for the wait. I've had minimal chance to test it so please don't hesitate to report any errors. :) Overview Alters the current inspiration system & adds 18 new inspiration types. The chance of inspirations occurring now also dep...
[1.3] No One Left Behind
Created by Captain Muscles
v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v Version 1.4/1.5 You can download temporary updated version here. If Captain ever comes back we will update this item. ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ...
Ivory and Jade Carving (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Sunlaces mod https://steamproxy.net/sharedfiles/filedetails/?id=1937195557 - Added unfinished-thing and increased the sculpting time slightly - Added thrumbo-horn - Added wood-cost for the stands - Added chande...
Silent Raids
Created by hauvega
For those players who want a challenge try this mod. Adds Silent raids and manhunter packs. The regular raids and manhunter incidents are still there. Still uses existing raid strategies except stage then attack. There is no warning alert or slow down in s...
All Silent Raids Patch
Created by hauvega
A patch to convert standard vanilla enemy raids and manhunter packs to silent enemy raids and manhunter packs. This results in no enemy notification and manhunter pack notification at all. Does not modify modded incidents....
Injured Carry
Created by Haecriver
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleed...
Pawns Use Fire Extinguishers
Created by pointfeev
Allows fire extinguishers to be used for firefighting automatically. If a pawn doesn't have a fire extinguisher or a piece of fire can't be accessed with a fire extinguisher, pawns will go back to default vanilla behavior of beating out fires. The mod work...
[RH2] Rimdeed® - Pawn Recruitment
Created by Chicken Plucker
https://i.imgur.com/UM4pVut.png What is Rimdeed®? Rimdeed is an online comms console service that allows businesses to seek new recruits. Our online CVs offer just enough information about the jobseeker so our clients can hire a new beloved member of their...
Curb Stone
Created by Si-Cafe
Description Add curbs to decorate the edges of the road. curb curb corner Required materials -Each stone block = 2 (Stony materials added by mod are also available.) *Deconstructing curbs yields no resources. Beauty = 1 These can be built from the Floor Ta...
Settlement Descriptions
Created by dninemfive
I started a heavily-modded playthrough and was annoyed at how tedious it was to check which faction controlled a specific base, given that the base game only shows a randomly-generated name (which often conflicts, given modders reuse base game name generat...
[KIR]Drop Pod Raids are Spacer Tech
Created by Kirby
Since when did the outlanders learn to use Drop pods as a method of raiding? Now they forget about using them! This Mod simply Changes the Drop Pod Arrival Mode from Industrial Tech to Spacer Tech Level by using a single patch. What that means is that it r...
Gas Traps And Shells
Created by (04) PalverZ
***Please note YOU PEOPLE KEEP ME MOTIVATED, keep commenting and telling me what you like or dislike so I can adjust or help*** By popular demand I am adding a button for this: Support me on Ko-fi This is an update to a great mod from Distman, he has given...
Gas Traps And Shells Retextured
Created by Poet
MY OTHER MODS AND RETEXTURE PACKS CAN BE FOUND HERE WAR CRIMES HAVE NEVER BEEN MORE COLORFUL DETAILS This retexture mod changes all graphics for the Gas Traps And Shells mod and the Chemshine Mortar Shells addon. It also vastly increases the resolution for...
No Version Warning
Created by Mlie
https://i.imgur.com/iCj5o7O.png I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version. Instead of me republishing these mods with the only change...
VFES reinforced embrasure
Created by blueDropwort
Mod description - add a embrasure version of VFES reinforced wall. - fix some minor mis-alignment of the VFES wall texture. Load Order - after VFES(for retexture) made to be used with both Vanilla Expanded's VFE-Spacer and NECEROS' Reinforced Wall together...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Chatting on Comms
Created by 5katz
A simple mod that does what the title says, lets your colonists use the Comms Console as a joy object and chat on it with other people, works as social rec type. Slowly trains social skill, but no interaction between pawns is actually happening, so no rela...
Mass Graves
Created by pyrce
Mass Graves DESCRIPTION Cannibalism mood penalties got you down? No animals to feed raider corpses to? Don't feel like rushing cremation and digging graves for those 30 tribal raiders takes too much time? Fret no more, because this revolutionary new advanc...
Spacertech Raiders for Outlanders and Pirates
Created by metritirodogiy
Adds additional raider types for pirates and outlanders, who are consistently armored in power armor, have bionics, and are well armed. Designed to make the late game raids by pirates and outlanders more manageable without making raids too easy, this mod a...
[KIR]No Mechanoid Raids
Created by Kirby
Are you tired or having a bad time with Mechanoids raiding most of the time or the other Raider Factions not raiding you instead? Did they just give up, got bored or did someone farted? Here you go! This mod removes the Mechanoids from raiding you, if you ...
Desperate Hunger
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Desperate Hunger gives animals who wouldn't normally hunt and consume corpses the ability to do so when they are desperately hungry. When their food need is at zero, they may attack other animals who are wounded. When their ...
Stronger Tool Cabinets
Created by kasenra
Raises tool cabinet work speed increase from 6% to 10 % and allows stacking up to 4 cabinets...
RimPlas (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://steamproxy.net/sharedfiles/filedetails/?id=2004190331 - CE patch added, thank you Rovalen! - For detailed description, download the PDF https://i.imgur.com/pufA0kM.png https://i.imgur.com/z...
Neutral Concrete Floors
Created by Neo Breen
Removes the beauty penalty on concrete flooring. I figure it doesn't get much more neutral than solid, uniform grey. ...
Patches for MedPod
Created by dltslt
Personal Notes First things first, these are my first two mods in form of simple patches for Replimat and MedPod. Please forgive any mistakes I might have made in crediting, file structure or whatever and let me know. Why did I create this patch? I totally...
Joint Battles
Created by SalmonToastie
Your allies call upon you at long last. Finally you can raid enemy bases with some support and ambush enemies in the wilderness. Adds 3 quests, Ally base raid, Ally outpost attack and Ally battlefield. There is three different tiers which effects how many ...
World Map Beautification Project - for More Vanilla Biomes
Created by Sacrificial Goat
More Vanilla Biomes Addon This is a DLC for the mod "World Map Beautification Project" by Odeum. The DLC adds support for the "More Vanilla Biomes" mod Features Alpine Meadow - High altitude with rich soil and lots of flowers. From the peaks to the hills, ...
Tabletop Trove - Additional Joy Objects and Decor
Created by Wisconsin
Updated for 1.4! Please report any bugs, I still don't know what I'm doing! Tabletop Trove adds tabletop games for your colonists to enjoy. Simply research ‘Tabletop Games’ at a research bench or buy them from travelling traders. Some are only available th...
Take It To Storage!
Created by legodude17
Allows you to tell pawns to haul the products of a bill to a storage building, along with to a stockpile. Features - In the same menu where you set "Take to best stockpile" and "Drop on floor", you can now also specific "Take to {Storage building}" - Also ...
[XND] Tiny Tweaks (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of XeoNovaDans mod https://steamproxy.net/sharedfiles/filedetails/?id=2017485672 - Fixed the AutoOwl setting - Should no longer clash with LWM Deep Storage - Russian translation added, via Reiquard https://i.imgur...
GreenRim
Created by Brunin
GreenRim is a simple mod that increases RimWorld's vegetation growth speed and plants abundance in some biomes, making the world feel more immersive, cozy and fresh! Currently Modified Biomes: -> Boreal Forest -> Tundra -> Temperate Forest -> Tropical Rain...
NamesGalore
Created by Gárulf
DISCLAIMER: I am not the creator of the mod, nor do I own it. The credits goes entirely to the creator AaronCRobinson. The link to his github and the mod's source will be linked in the description. He merely gave me the permission to publish the mod in the...
More Vanilla Turrets 1.1+
Created by legodude17
Version: 1.95 A little mod that adds eight carefully balanced turret variations, each unique in its own way while matching the vanilla art style. Original by Marn, updated to 1.1 and 1.2 by legodude17. I only made a couple very small changes to make it fun...
Armor & UI Uncapper
Created by Kebeq
Features Armor & UI Uncapper removes sharp/blunt/heat armor's 200% limit on apparel AND most importantly: allows RimWorld's Pawn UI to show overall armor values higher than 200%. You installed an armor uncapper and some OP mods and even while wearing that ...
Wearing Armor Info
Created by gguake
Add armor tab in humanlike pawn's info dialog. This mod shows armor rate by body parts. Experimental utility: You can see exact armor rate. If you want that, turn on in mod settings. (default is off) Maybe compatible other mods.. not surely :/ ...
Extra Alerts
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds some useful alerts, with options to disable ones you don't want. Includes: Urgent Enemies - includes separate toggle for enemies that should be hidden Enemy downed Ally downed Humanoid downed (unaffiliated) Blight Mood ...
De-generalize Work
Created by Alias
Because tailoring and smithing are totally different skills ________________________________________________________________________________ Description: 1.1 lumped SculptingSpeed, SmithingSpeed, and TailorSpeed into one stat (GeneralLaborSpeed), unfortuna...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Medical Training
Updated for 1.4 Should also work for 1.3, 1.2, 1.1 and 1.0 Adds a new workstation: Dissect human corpses (any state) to train medicine skill. Corpses will be destroyed in the process. The workbench is now movable/minifiable. Balancing Issue As much as I ag...
Uniform Growing Zone Tool
Created by a small rabbit
This mod adds a new growing zone tool that lets you click and drag to select only tiles of the same fertility based on starting tile. Credit goes to Britnoth for original version which i adapted for my own use since it was no longer updated or available. U...
Art Reroll
Created by pipai
Reroll art descriptions. Hate that the art for your new masterwork has nothing to do with your colony? Reroll your art! 5 buttons available: - Reroll title only - Random reroll (Completely random) - Specific reroll based on a situation (TaleDefs to be exac...
[TP]Walkie-Talkie
Created by TrahsPanda
Hey bud, just wanted to plop this here to ask if you can leave a like on this mod? This mod is something I'll be using in my playthroughs from now on, so a like would be cool. Favorite if you want, I don't mind too much about those. :) DESCRIPTION The Walk...
More Scenario Options - Research
Created by rensen1
Adds more research related options for the scenario editor. - Set techlevel to: Change the techlevel of your faction - Remove all starting Research: Start with no research - No research more advanced than: all research higher than your techlevel + the numb...
Heated Floors
Created by Smash Phil
Tired of snow covering your pathways and slowing down your colonists? Lay down heated floor pads that will prevent snow buildup as long as they are powered on. Usage Must be connected to power conduits. The heated floors will connect to power conduits (and...
[TP]Clean Butcher Table
Created by TrahsPanda
DESCRIPTION It's a patch to the butcher table that removes the -15 cleanliness debuff. Self-explanatory. CREDITS Thank you to Ocloud for suggesting the mod idea. Hey, you. Join my Discord. I'm really into modding right now, so, now's the best time to join....
No Anima Trees
Created by tidal
Removes anima trees from map gen and stops them from respawning when chopped, preventing them from appearing naturally. Mods that let you plant anima trees should still work as the trees are still in the game code. Incompatibilities Caravan Adventures: req...
Smarter Deconstruction and Mining
Created by legodude17
Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining. Great for tearing down buildings all in one go, removing random structures without worrying about the roofs, removing mountains, and just generally not worrying so...
Picnic Area
Created by Mlie
https://i.imgur.com/iCj5o7O.png Mod that adds a picnic-area for pawns to eat in. If they do, they will not get the "Ate without table-debuff" Inspired by the Picnic Spot mod by cucumpear Settings for time of day and temperature Pawns will not picnic if its...
VAE - Better German Shepherd
Created by Vengyr
A tiny mod that makes the German Shepherd from Vanilla Animals Expanded more useful and realistic. They were... well, really bad. For a dog that's one of the most common ones to be employed in police and military because of their loyalty and obedience, the...
Medieval Stove [Retexture]
This mods just rexture the fueled stove :) All work done by Kitsune, they're a great artist and xml person. Check out their mods, they're great. Check out their new mod! https://steamproxy.net/sharedfiles/filedetails/?id=2433372089 https://imgur.com/MC...
[1.3 Earlier] Modern Bed
Created by Si-Cafe
The latest version was updated by Holgast. Thanks. Please use that until the next big update. https://steamproxy.net/sharedfiles/filedetails/?id=2888914698 Are you tired of always sleeping in a bed of "green sheets"? This modern bed can change the colo...
RimQuest (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://steamproxy.net/sharedfiles/filedetails/?id=1354114366 - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality...
Preemptive Strike (Fork)
Created by Lt. Bob
This a fan updated continuation of Dr.Carl's original mod, with all credit for the idea and original implementation going to him. I have only taken over development of the mod since the RimWorld update to v1.1. Original mod can be found here: - https://ste...
[KV] Call Trade Ships
Created by Kiame Vivacity
1.5: https://steamproxy.net/sharedfiles/filedetails/?id=3226502149&searchtext= Call for orbital trade ships for a price from a Comms Console. The price can be adjusted in the mod's settings. Can be added to and removed from games in progress without is...
New Limbs Needs Training
Created by Mlie
https://i.imgur.com/iCj5o7O.png When a pawn gets a new limb transplanted they will need some time until they get used to it. The efficency of the limb will be lower and increase with time up to the maximum value. Recovery-time is based on the tech-level of...
VAE Boots and Gloves OnSkin Patch
Created by Miguel V-DF
A simple mod that patches the Vanilla Apparel Expanded boots, shoes and gloves to change the layers from Middle to OnSkin. Why I made this mod? This is a simple mod that anyone with a little knowledge of xml modding can create or tweak for personal use. Bu...
Tradeable Trinkets
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Tradeable Trinkets adds four types of craftable trinket items to the game. Trinkets can be used as a new type of joy item, and trinkets of above-average quality can be sold for a profit! Details Adds 4 new item types: https://...
Post-apocalyptic Shelters
Created by AOBA
tents mod extension about some Post-apocalyptic shelter. Desc : added two new tents in rimworld. Army Tent is a bigger tent capable to hold 4 pawns in one . and Scrap shelter is a simple canopy which made by steel. Other region-related tent extension (yurt...
Dogs mate (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Revoluss mod https://steamproxy.net/sharedfiles/filedetails/?id=2109362835 Added support for Extend the Cat Japanese Dogs HC_Animal_1 Mamuffalo Pygmy muffalo Legacy Ark Westerado Vanilla Factions Expanded - Vik...
Power Tools
Created by Simmin
This mod adds 4 powered tools for industrial society, the chainsaw, the grinder, the jackhammer and the drill All Tools are made at the machining bench. And require Steel, Industrial Components and Chemfuel to make. https://i.imgur.com/dlPiXee.png https://...
A Petition for Provisions (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of ToyWalruss mod https://steamproxy.net/sharedfiles/filedetails/?id=1904213444 that is no longer being maintained. - Short-hash errors and the infinite caravans should be fixed - The stuff filter should now work ...
Party Your F****** Ass Off
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif It's time to party! But wait, your colonists didn't get the memo... This mod fixes that. Instructions 1. Select a colonist 2. Right-click a party spot 3. ??? 4. Party your f****** ass off! The forced party can ignore certain...
[SYR] Scar Removal Plus
Created by Syrchalis
Allows removing of scars, healing of ailments and regrowing of tiny body parts for glitterworld medicine https://i.imgur.com/s8csNp7.png This mod allows the fixing of scars and regrowing of small body parts with glitterworld medicine and gives alternatives...
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Callouts
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Adds callouts in text form that occasionally appear above a pawn's head when certain in-game events occur. The callouts use the same grammar rules and concepts as log entries, allowing us to play "Mad-libs" with not only ran...
Callouts Extended!
Created by Hcup
I love Captain muscle's mod callout. But it seems that he hasn't got the time to update more lines to the game so I decided to add more myself. You now shouldn't see the same line a lot now as this mod adds over 450 new lines and 100 new words for the game...
Apparel Organizer (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of TupiNUMBooRs mod https://steamproxy.net/sharedfiles/filedetails/?id=1586143254 Since this mod is a pain to keep updated I made a more generic version of it here: https://steamproxy.net/sharedfiles/filedetai...
Cleaning Priority (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of ChippedChaps mod https://steamproxy.net/sharedfiles/filedetails/?id=1543157124 - Added Russian Translation, by Vladimir Saenko - Added correct reservation of filth so pawns dont clean the same filth - Pawns tha...
Food Alert (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mehnis mod https://steamproxy.net/sharedfiles/filedetails/?id=1114619043 Added a setting for selecting the lowest preferability of food to be counted DesperateOnly,RawBad,RawTasty,MealAwful,MealSimple,MealFine,...
Realistic Human Sounds (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of LimitedS mod https://steamproxy.net/sharedfiles/filedetails/?id=1543157058 - Added support for female sounds. - Added volume-sliders - Added setting to select different soundpacks - Added settings to select to ...
Jecs Tobacco and Cigarettes (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://steamproxy.net/sharedfiles/filedetails/?id=764301651 - Added snus by request - Rebalanced the mod, thanks Kopp! - Added the recipes to the druglab - Added support for Complex Jobs - Added p...
RazzleDazzle! (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Bar0ths mod https://steamproxy.net/sharedfiles/filedetails/?id=1778162471 - Removed the production-tag for all entertainment buildnings making them ok in thronerooms - Added the Grand Piano as a valid piano-req...
[Depricated] Less Arbitrary Surgery (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Linqs mod https://steamproxy.net/sharedfiles/filedetails/?id=1552455241 - Removed legacy HugsLib requirement 1.4 changed a lot of the surgery system and without a full rewrite of the mod it will override the va...
[XND] Watermill Tweaks (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of XeoNovaDans mod https://steamproxy.net/sharedfiles/filedetails/?id=1496115783 Fixed the letter-text for turbulent river Added info in Watermill description when turbulent river is active https://i.imgur.com/puf...
Mountain Temp (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of 1000101s mod https://github.com/ForsakenShell/Es-Small-Mods/tree/master/MountainTemp - Now ignores rooms defined by embrasures/fences - Added setting for update-speed https://i.imgur.com/pufA0kM.png https://i.imgur...
Temperature Gauge (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Aeryl mod https://steamproxy.net/sharedfiles/filedetails/?id=843504745 - Added a wall-mounted gauge, since people asked for it and I liked the idea! - Added the current temperature in the description of a selec...
Various Space Ship Chunk (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of totobrother mod https://steamproxy.net/sharedfiles/filedetails/?id=1158568885 - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well https://i.imgur.com/pufA0kM.png https://i.im...
Buy My Guns
Created by SteveZero
Wanna craft weapons and make a profit? Now you can. This mod lets you sell weapons without the 20% multiplier reduction. Is there a catch you say? Of course there is. To better balance the wealth spike, traders will now offer you a worse deal if the item y...
Tainted Clothes Tweaks
Created by Khaine
Being unable to wear the clothes and armor of your enemies without penalty is kinda daft. This mod changes the Tainted Clothes debuff so it no longer applies to pawns without bloodlust. Pawns WITH bloodlust get a bonus from wearing clothes and armor looted...
Recon & Marine Helmet Visor (abandoned)
Created by Necrova
A simple retexture of the recon helmet. Works with prestige recon helmets too. I've always wondered why there's a line going across the middle of the recon helmet. It's almost like there was meant to be a visor there but it didn't get included. With this r...
LWM's Fuel Filter
Created by lilwhitemouse
LWM's Fuel Filter LWM's Fuel Filter allows you to choose which possible fuels will actually get used when refueling. "Hey, what do you have there in your arms?" ⠀⠀⠀⠀"A big pile of Thrumbone - it's a super expensive bone from a neat mod!" "Really expensive,...
Psychic Harmonizer Lag Fix
Created by avil
Fixes the reason why psychic harmonizer slows down the game when looking at a mood tab. Possible to add mid game. If you do, you have to clear all the old harmonizer memories for a mod to take effect (i. e. isolate harmonizer carriers from the rest of colo...
Midworld Expanded: Flak Armor
Created by Myrleia
First of my Midworld Expanded series, this mod adds a bunch of midworld themed armor! All of the apparel are under the ''Flak Armor'' research. Flak gloves: A pair of gloves with strong padding. Keeps the hands warm and protected. Cost: 25 cloth, 15 steel ...
Refined floors (discontinued)
Created by AveryHowls
As of 1.4, this mod is discontinued. If you are interested in updating this mod, you may only do so with permission. Feel free to contact us if you are seeking permission. https://i.imgur.com/p7Fv1Z6.gif Description Refined Floors adds a selection of new f...
VFEArchitect Addon and Patches
Created by Sol
Description This mod consists of XML patches to tie my most used floor mods together using the amazing Vanilla Furniture Expanded - Architect by Oskar Potocki as inspiration. This mod adds 4 new wood types and deep water bridges to Vanilla Furniture Expand...
VFE - Vikings - Apiary Priority Patch
Created by The1nk
Very simple xml patch! Just increases the priority of the two Apiary jobs to be more important since they're related to food. They now fall in just below Milking tamed animals. Load order: * VFE - Vikings * This Mod ...
Chemshine Mortar Shells
Created by Archie
https://i.imgur.com/VRfEaIR.gif Liking a mod helps keep it alive. Theoretically updated for 1.5! Let me know if there are any issues! https://i.imgur.com/9oSYNeK.png https://i.imgur.com/Pf2N8JN.png This mod in essence is quite simple, it is an addon to Gas...
Helixien Gas Architect Tab
Created by Poet
DETAILS This mod shifts all Helixien Gas powered buildables from Vanilla Furniture Expanded - Power mod into a separate Architect Tab. You obviously need the Vanilla Furniture Expanded - Power mod for this to work. Reason? Because the vanilla Production Ta...
Midworld Expanded: Medical
Created by Myrleia
This mod provides you with several medical content. New items will be added soon! CYBERNETIC PARTS REQUIRE EPOE TO OPERATE, YOU CAN IGNORE THE ERRORS IF YOU DON'T USE IT AT ALL. Bandages Simple cloth bandages. They are very light and can be applied quite f...
Honest Corpse
Created by Hahkethomemah
Introduction Are you disappointed to drag the corpse this far, throw it into the crematorium and... well, that's it? Not even a simple "thank you". Meanwhile, all the cannibals, psychopaths and human leather hat tycoons get richer every second. Here at the...
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://steamproxy.net/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Research for Deep Storage
Created by Imranfish
Adds separate research requirements for deep storage containers. Supports mods that use deep storage. Includes support for: - Simple Storage - Simple Storage - Refrigeration - Primitive Storage - Little Storage 2 Research projects: - Primitive Storage (If ...
Show Me Your Hands
Created by Mlie
https://i.imgur.com/iCj5o7O.png Pawns show their hands on their weapon when drafted. Should work with most weapons, vanilla and modded. Based on Clutter Weapon Hands but dynamically sets the hands based on the graphics of the weapon. It will however still ...
No Lazy Doctors
Created by JBloodthorn
Stops doctor pawns from faffing about while their patients die. Sets the four big doctor duties (rescue, tend other, tend self, tend animal) to emergency priority. So no more doddering off to bed while a friend bleeds out on the floor, or grabbing a snack ...
Hunting Restriction (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of MarvinKoshs mod https://steamproxy.net/sharedfiles/filedetails/?id=1204146321 with permission. - Added setting for the "move in close on sleeping animals" behaviour https://i.imgur.com/pufA0kM.png https://i.img...
Horizontal Wood Flooring
Created by b0nes
Welcome to my first mod! This mod adds a rotated version of the vanilla flooring. While laying out my base I was annoyed that I was using the vanilla, vertical wood flooring in a small horizontal hallway. It looked very wrong. I tried flooring from other m...
More Archotech Garbage [Discontinued, maybe still functional, wouldn't bet on that tho]
Created by MrKociak
This mod is not being worked on anymore, but feel free to share any feedback as it might be useful in the sequel/remake/whatever... Also it's kinda outdated, stuff might lag or load slowly The 1.4 version was sloppily made by removing whatever's not workin...
Silver Coins
Created by SirLalaPyon
Replaces vanilla silver texture with coins Added retextures by 怠惰的不详...
[NL] RollOver
Created by Nals
2024/04/10 I tried to update this simple mod and make it compatible with version 1.5. However, contrary to my expectations, it was difficult! Therefore, there's a high possibility that ModOption will disappear in version 1.5. Please wait a little longer un...
RimHeli
Created by NotFuji
Vanilla friendly helicopters using the SRTS Expanded framework Includes five helicopters and a helmet. Apparel is Combat Extended Compatible! https://i.imgur.com/TGx5p38.png https://i.imgur.com/Gkq83b2.png https://i.imgur.com/Eblehou.png https://i.imgur.co...
[RWY]SRTS Expanded: The Crimson Fleet
Created by Ravvy
An extension to SRTS Expanded that adds 6 new ships. The Crimson Fleet are long forgotten military ships of one of the most powerful military forces and were used in countless wars. Since the destruction of Capital ship "Harbinger" and 90% of entire forces...
Royal Dropship
Created by Conan The Civilian
Description A larger, more durable royal shuttle, comes with enough space for all your janissaries and tributes! This is a simple SRTS Expanded mod that adds a bigger version of the royal shuttle, heavily inspired by the lambda shuttle from Star Wars. Vari...
SRTS Expanded: Trader Ships
Created by Inked.
SRTS Expanded: Trader Ships is an add-on for the SRTS Expanded mod that introduces a new trader that sells the ships from SRTS Expanded. What does it do? - Introduces a trader type that sells SRTS Expanded ships for 2x the resource cost. The Genesis cannot...
SRTS Expanded Realism Patch
Created by NECEROS
Changes various aspects of the entire SRTS line to make the experience more immersive. What does this do? - Substantially increases the cost of the ships, and slightly changes the recipes. You probably don't need this unless you want these shuttles to be r...
[JGH] SRTS Expanded retexture
Created by jeonggihun
https://i.imgur.com/tE28cZ7.gif SRTS Expanded retexture - This mod only changes the graphics - Safe to add or remove from a save game SRTS Expanded is one of the funniest mod in Rimworld. It also includes a ship with great design. I love and respect the sh...
SRTS Expanded
Created by NECEROS
Short Ranged Transport Ships These are tiered, flying ships with very specific roles. They can load people and cargo and bring it somewhere else -- potentially a very long distance, and back again. These act like drop pods, but are not one use -- when you ...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
[Discontinued] Realistic Planets Continued
Created by Windows XP
NOTE: This is a work in progress. It seems to work pretty well for me but I need to do more testing to find potential bugs. Recommended mod-load order mods that add biomes Configurable Maps (if installed) Faction Control (if installed) Realistic Planets Co...
Change Caravan Loadout
Created by Hultis
For some reason caravan formation doesn't have the remove item functionality that pod/ship loading has. This mod fixes that. Compatible with: Loading in Progress, Set Up Camp, Giddy-up: Caravan, SRTS Expanded, Caravan Adventures, Trade Helper, Animals Gend...
Gold Coins
Created by SirLalaPyon
Cause why not? Replaces vanilla gold texture with gold coins...
Craftable Urns
Created by RedBaronFlyer
Ever wanted to make those urns you can find in ruins, only to discover that you can't? It seems weird that you can eventually research and build spaceship parts, but you can't make an urn. This mod makes it so that urns are craftable. This mod uses the Pat...
Floors Are Light!
Created by Lurmey
Update: Life stuff got in the way and I no longer have the time or energy to update my mods. However, others have taken up the mantle. 1.4 update by qm is here! Mod Description Patches Vanilla, Royalty, and Stuffed Floors (by Fluffy) to require more realis...
Avoid Friendly Fire
Created by falconne
This mod has performance issues with lots of pawns. Unfortunately I don't have time to improve it, but the code is on Github if anyone can help. Colonists with the option enabled will not take a shot if the projectile's path could hit a friendly or neutral...
Heat Map
Created by falconne
Adds a toggle button to show a live temperature based colour gradient over indoor areas in your base. The gradient uses the familiar colour scheme of green being the midpoint for human comfort (in the game that's 22C / 71.6F), becoming deeper blue or red f...
Basic Medicine
Created by ILuvSilicon
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/LGS2J6p.png Adds Basic Medicine as a weaker version of Industrial Medicine to serve as a middle ground between Herbal and Industrial Medicine. It doesn't require Microelectronics research and Neurotramine...
Power Tab
Created by Mersid
Handy inspector tab for checking the status of your power network. Power tab adds in an inspector tab, selectable on any conduit, which will show the output of every power producer, consumer and battery on the power network. This mod requires Harmony. Load...
SpeakUp
Created by Sergio di Napoli
SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns. Let'em speak their mind - let's hear them out! https://i.imgur.com/bhSRXY6.png Besides giving more narrative immersion and connection with the pawns, the SIF content hel...
Vanilla Plants Expanded - Auto Plow Patch
Created by Archoran
Vanilla Plants Expanded - Auto Plow Patch Version and Dependencies Mod Version: 1.21 RimWorld Version: 1.1, 1.2, 1.3, 1.4, 1.5 Multiplayer Support: 1.4, 1.5 Dependend mods Harmony Vanilla Plants Expanded Incompatibilities DocWorld and Fertile Fields (Both....
[RH2] Randy Burger - Fast Food set
Created by Chicken Plucker
https://i.imgur.com/zGVKV8m.png This mod is small and simple. It adds three new consumables: Randy burger meal, sweet and refreshing ZZT! Cola and a cold can of Muff Beer. This mod is highly suggested with Gastronomy mod and food connoisseurs. https://i.im...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 16/03/24: Updated to 1.5 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Haul to Stack
Created by ItsComcastic
Compatible with Versions 1.0-1.5 Features Haulers will prioritize hauling to an existing stack even when multiple pawns are hauling. Haulers no longer reserve the haul-to tile meaning multiple pawns can haul to the same tile at once. Issues If your pawns a...
Prisoner Recreation
Created by oBerry
Updated to be more compatible, thanks to Demopan's awesome work! Thanks man. "Hey Bill, thinking about joinin the colony today?" "I am sorry John, but I am incapable of human emotions or motives. I do not wish to join your colony" *whispering to Jill* "Wha...
AutoVents
Created by Slime-Senpai
Description This mod adds an automatic vent that opens and closes to try to make a room reach your desired temperature. It has been designed to make early game indoors growing more easy by harnessing geothermal temperature. Works best with Dubs Skylight. H...
[JGH] Mechanoid Bench 2
Created by jeonggihun
https://i.imgur.com/tE28cZ7.gif Mechanoid Bench2 Dismantle the mechanoid, and use the mechanoid components to make improved things - Safe to add from a save game When defeating a mechanoid, we only get a few pieces of steel. but, now, if you dismantle the ...
Packs Are Not Belts
Created by Turnovus
Moves the jump pack, low-shield, and some modded packs to the torso slot so they can be worn with belts. Also moves the exoskeleton frame from VWE Heavy to its own layer, and some Rimmu-Nation items away from the torso, so they can still be worn with other...
Cash Register
Created by Orion
Build a cash register to control the settings of your restaurant in Gastronomy. Doesn't do anything on its own. Description This mod is a requirement for Gastronomy. I've separated it so I can reuse it in the future. Also, other mods could use it and add t...
Power Poles
Created by Epicguru
Adds the Power Poles and nothing else. Power poles are a way to avoid running cables everywhere, and instead have a more aesthetic power grid. Research electricity to unlock the power poles and wall connectors. The cables can be connected manually by selec...
Stranger in black
Created by 1trickPwnyta
Replaces the Man in black event with a Stranger in black who does not have a predetermined gender. === Updates === 03/20/2024: Updated to 1.5 10/26/2022: Updated to 1.4...
Radioisotope Thermoelectric Generator
Created by AOBA
For a long time in the rimworld, colonists always thinking, they can use uranium building cryosleep to save lives or ammunition for Autocannons... But besides? Uranium is not widely using in our colony life... "then why can't we generate electricity using ...
Garden Light
Created by Si-Cafe
Description https://i.imgur.com/SBMyxve.png?1 * Garden light * -A soft light illuminates your feet. This lamp has a hidden solar power function somewhere, so it doesn't require power. It cannot be construct under the roof. <cost> steel 20 <beauty> 2 <glow ...
Parrots
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Diversify your parrots! Adds hyacinth macaws, keas, eclectus parrots, and ringnecked parakeets. Parrots will spawn in the wild, and can be sold by traders. Includes built-in support for biomes from: Alpha Biomes Biome Expans...
Minecarts - Get Haul'n Update
Move stuff from A to B with minecarts! Currently an early build, I hope to add more features and improvements later. Get Haul'n update includes revamped vehicle physics, connectable minecart trains and automatic pickup and dropoff points, along with genera...
Introducing Slavery
Created by Axlit
Long time ago, pirate traders were buying your tribals and selling you rottweilers. Then, pretty long ago as well, Tynan broke something, and they are extinct orbital animals now. With this simple patch, "slave ships" (pirate traders) will appear without p...
Fuse Plus
Created by NECEROS
Adds a few extra tiers to the RT Fuse mod, by Ratyzs. These circuit breakers are expensive to research and construct. Intended for late game. Industrial Circuit Breaker: Protects from 30,000 Kw electrical discharge Glitterworld City Circuit Breaker: Protec...
Fuse Plus - Retexture
Created by Kranenburg
A retexture for the Glitterworld fuse from Fuse Plus Art by SirLalaPyon: https://ko-fi.com/sirlalapyon...
Auto Doc
Created by Ordo
Updated and Improved version made by Mlie: https://steamproxy.net/sharedfiles/filedetails/?id=2899262327 Auto Doc This mod is intended for solo character playthroughs that still want Bionics -Tends to colonists inside -Operates if required ingredients ...
Erin's Japanese Cuisine
Created by Erin
This mod adds a selection of common Japanese dishes to spice up the variety of your pawns' lives. Cannibal raider sushi and furry danger noodles not included. Research to unlock the tasty meals! While this mod is content-complete, there may be updates in t...
Optimization: Meats - C# Edition
Created by SeoHyeon
Save game compatible? - Basically adding or removing this mod from mid-save will cause hash collision error. But you can use Mid-saver Saver to fix those error. Try use 'Fix hash collision' method. Instructions 1. Add Mid-saver Saver in your mods list and ...
Wall Vitals Monitor
Created by zzz
Can install directly on wall. Require Vitals Monitor research. Don't require a new game. Compatible with: Most medical beds...
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Toggle between job based painting or instant. Paint bed sheets with ctrl+click. Paint tool can be found in any architect menu near the cancel ...
[1.3] No Infestation
Created by WalkingProblem
Remove infestation event from your game. (in case you always forgot about turning it off in the scenario editor) Unless you spawn them with dev mode... ... the infestation event (including deep drill infestation) should never ever appear ever forever ever ...
VGP Garden Canning
Created by dismarzero
VGP Garden Canning (Does NOT Require Vegetable Garden) Garden Canning adds two ways of canning food. With research. A billable canning stove that pawns can food at. It uses steel as a fuel. And if you are using the Processor Framework by Syr mod it unlocks...
Do Something for Idle
Created by gguake
This mod makes colonists to do something instead of wandering when they are idle. For instance, - Taking a break time - Practice melee weapon - Throwing stones etc. There are some useful actions but there are many useless action too. This mod may make your...
Sand Castles
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Colonists can build sandcastles when it's warm out, as a recreation activity. Sand castles can only be built on sand, have a little bit of beauty, and will last for a few days before disappearing. Textures by Johny Commander...
[FSF] Indoor Tree Farms
Created by FrozenSnowFox
Description This mod patches all defs with a <plant> field. What does that mean? It means every plant/tree in the game and every type of plant/tree added by mods should be modified. Just be sure to load this mod after all mods that add plants/trees. Below ...
Quick Stockpile Creation
Created by slofa
Quality of Life mod that allows you to quickly create a stockpile directly from an item, for just that item type, with a few other features. This works fine with modded items and item categories, and is safe to add to - and be removed from - existing games...
Cremate Auto Strip
Created by bdew
Auto strip corpses when cremating. ...
Removes Skill Decay
Created by Heister
Skills will no longer decay over time. (Does not affect animals, only people.)...
Wander Joiner Plus
Created by Ogliss
Inspired by JamieWx's TI - Joins+ and made for Rabbitt Wanderers shouldn't just join your colony, they should need permission... Now they do! They also provide more information about themselves, a summary and the option to view their infocard Added support...
Selected Reconnector
Created by Supes
Description This mod allows you to choose where you want to reconnect a wire. Additional Info The mod adds a button to wired devices, you can then click on any highlighted conduit in range of the device and you will reconnect the device to that location. d...
Erin's Mountain Animals
Created by Erin
https://i.imgur.com/x0Wnkci.png A collection of fluffy mountain-dwelling animals to populate the colder biomes of the rim and provide colonists with warm cuddles! Provided you can tame them first, of course. https://i.imgur.com/yz4n0Ci.png https://i.imgur....
Home Area Radius
Created by Neptimus7
Lets you modify the amount the home area expands by. By default, when you have "Automatically expand the home area" enabled, the game puts a few (specifically, 4) cells of buffer around the object built. I've found that this is far too wide for my liking, ...
Stand Your Ground
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Allows setting the default response of pawns to hostile behavior; changes the initial value from flee to attack. Separate settings for pacifist adults, adults capable of violence, and children. Children will automatically ch...
Pep In Your Step
Created by dninemfive
Put a little pep in your step! Makes happy pawns move and work faster, and slows down sad pawns. Non-Steam download available here. Specifics - WorkspeedGlobal varies from 100% at 0 mood to 120% at 100% mood, according to this curve: (0,1) (0.5,1.05) (0.75...
[RH2] Hand-To-Hand
Created by Chicken Plucker
https://i.imgur.com/ZMdTqjz.png Perform Hand-To-Hand abilities to have an advantage over your opponent in melee combat. https://i.imgur.com/sxjduP2.png - This mod adds 9 custom melee abilities for your pawns that they can use to knock out enemies - Include...
Babies and Children
Created by cometopapa
Adds children and childcare. Description Make life in the rim harder. Now there are babies to take care of. Can you handle them? Intended to use together with one of the pregnancy mods listed in pregnancy mods section. https://i.imgur.com/y1aUNyK.png https...
Room Size Tolerance
Created by NECEROS
Have you ever asked yourself, "Self, why do my colonists have such big expectations when it comes to room size? Aren't they trying to colonize this place? They obviously understand survival is far more important than how much room for activities they have,...
Skilled Stonecutting [1.4]
Created by Scherub
You may want to switch to Stonecutting Extended, as this basically combines Skilled Stonecutting and Bulk Stonecutting. It additionally provides a few settings, such as XP multiplier, adjustable work amount or used skill (Crafting or Artistic). Makes stone...
World Map Enhanced
Created by Laast
Latest update: see Changelog What is this? World Map Enhanced replaces the bland vanilla world ground textures with custom ones more detailed and more pretty. Now you'll enjoy preparing your next trip on the map! Compatibility Completes World Map Beautific...
[RH2] BCD: CASEVAC
Created by Chicken Plucker
https://i.imgur.com/OqXbnLq.png Evacuate casualties out of contact faster with your pawns working as a team with this CASEVAC mod! https://i.imgur.com/NFYro1K.png CASEVAC allows rescuers to have up to 4 pawns help carry a casualty to the nearest hospital b...
[RH2] BCD: First Aid
Created by Chicken Plucker
https://i.imgur.com/WtUbJmp.png Save precious time during the golden hour of survival with this first aid mod! https://i.imgur.com/NFYro1K.png First aid allows your pawns to tend to downed casualties on the spot. If medical resources or a hospital bed is a...
[RH2] CPERS: Arrest Here!
Created by Chicken Plucker
https://i.imgur.com/oDcn9ip.png Save precious time and arrest a downed prisoner without the need of a room! https://i.imgur.com/aOzHGDd.png "Arrest here" allows you to turn downed pawns into prisoners without having to quickly build a prison during raids o...
Medieval Overhaul
Created by SirLalaPyon
https://imgur.com/uP81dpN.png https://imgur.com/8PRQMfM.png https://imgur.com/ObeyGWJ.png Hello, my name is is SirLalaPyon, to cut it short, one thing led to another and then suddenly I made an overhaul. Figured might as well make everything I want in my m...
Share The Load (1.3 Updated)
Created by Djgamer2k
Multiple people can deliver resources to a blueprint. Share The Load tracks what is needed and doesn't deliver too much. Multiple people also clear things out of the way for construction as well. An option to deliver even when there's not enough to finish ...
UI Not Included: Customizable UI Overhaul
Created by GonDragon
https://i.imgur.com/3P5pttX.png Interface Overhaul slightly inspired by Oxygen Not Included UI on the begining, but ended up more focuses on the tabs bar, and its customization. It was designed to reduce clutter on the screen, keeping the information neede...
[LYN] Makeshift Cooler
Created by Lyn the Cookie
Modding Note: I'm giving permission to anyone to modify, fork, update, or use the content of all my mods however they wish, no need to ask permission.. https://i.imgur.com/u0JUtDP.png This is a simple mod that adds a makeshift cooler, inspired by Vanilla W...
Dreamer's Dreams
Created by Psyche
The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents. ~ H.P. Lovecraft Every night we voyage to unknown places. Flying, laughing, running away, loving and fighting. Those memories stay with us, sha...
No Random Relations
Created by Dave-EEs
Description This mod disables the creation of random relations during the game. No more blood relatives, ex-wives, lovers, etc showing up that should have been left behind. Relationships formed by your colonists during the course of the game, "social" rela...
Fish Traps
Created by Hazzer
Add-on for Vanilla Fishing Expanded to catch - guess what - fish over time. Description Adds two neolithic researches. New building "Fish trap": generates small fish over time, required to be put on water. New building "Fish net": generates small or medium...
Fireflies
Created by Scurvyez
https://i.imgur.com/iWTlJJf.png Discord: Steve o.O#1151 https://i.imgur.com/2p03pkM.png https://i.imgur.com/Ox0xscg.gif https://i.imgur.com/rixBDue.png A simple, yet... heart warming, mod that adds fireflies to the Rim. I'm a wildlife ecologist by day, so ...
Prisoners Dont Have Keys
Created by Mlie
https://i.imgur.com/iCj5o7O.png I found it odd that prisoners could open doors when escaping when fleeing raiders cannot. So this mod makes prisoner having to bash doors when escaping as well. There is also a mod-option to allow prisoners to open cell-door...
Rename Pawns
Created by relta
Overview This is a simple mod that will let you change or randomize your pawn's first and last name. Load Order Harmony Core ... Rename Pawns Additional Information Source Code License (GNU GPL-3.0) ...
Pawns are Drowning (1.3 Update)
Created by Chisato
1.3 update of 123nicks "Pawns are Drowning". Will be removed upon request of the original author or if the original mod is updated. See https://steamproxy.net/sharedfiles/filedetails/?id=2297023539 for the original mod. With C# magic, all mods that add...
Stuff on Tables
Created by Simmin
This mod Lets you place various objects ontop of other stuff. See a full list under the previews. Orbital Trade Beacon and Firefoam Popper https://i.imgur.com/EDnKOtj.png?1 Lamps and Small Statues https://i.imgur.com/txxWAGt.png?1 Tube Televisions https://...
Autoharvester Auto-cycle
Created by FlufflyKittens
Small modification to the autoharvester & autosower from "Vanilla Factions Expanded - Mechanoids" that makes them periodically do their thing without player intervention. You can now configure them to sow/harvest every X days. Should be compatible with exi...
Vanilla Factions Expanded - Mechanoids
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png New Content update released 12/10/2021, integrating part of ISOREX's VFE-M Add-on, and adding new original content! https://i.imgur.com/dD3OJdD.png https://i.im...
Prisoners Should Fear Turrets
Created by Mlie
https://i.imgur.com/iCj5o7O.png Escaping prisoners will now get fired upon by turrets. Rebelling slaves will also be shot, selectable in the options. There is also an option for shooting at slaves/prisoners in any aggro mental-state Turrets can give terror...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
LightsOut
Created by juanlopez2008
LightsOut Have you ever been frustrated about the power draw of unused workbenches, or lights on in rooms with no pawns? I know I have. Why can't pawns just turn things off when they aren't using them? Now they can. Features Pawns turn the lights off when ...
Metal Doesn't Burn
Created by TheGoofyOne
I loved crlsniper's MOD so I re-wrote it for 1.3 and to use XPATH patching only so it doesn't overwrite core defs any longer. Original Aurthors Details: Seriously can't think of a reason why steel and other metal would catch fire without some extreme nonse...
Incident Person Stat
Created by Vaniat
Add more details of person's stats on the following incidents window: wanderer join chased refugee incapacitated refugee quest prisoner rescue quest Languages: Spanish of Latin America by CANALETA Credits: Kiame Vivacity for the original code. RicoFox233 f...
Caravan Adventures
Created by iforgotmysocks
Caravan Adventures aims to transform traveling around the world into a real adventure by providing new features to replace the annoying micromanagement, make traveling more fun and give you a sense of purpose doing so. Quick heads-up, about 25% of this mod...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
QualitySurgeon
Created by Hatti
Only the doctor with the best surgey success chance will perform surgeries. If he is the one on the table, the next best one will perform the operation. Of course, only doctors with some movement and manipulation can perform surgeries!. If your doctor with...
Quality Bionics
Created by Rebel_Rabbit
thanks the actions of the incredible ilyvion, a 1.5 version of the mod has been released and will be maintained further at the following link, please go ahead and show some love there, as without him i dont know when it would have been updated. https://ste...
Quality Colors
Created by legodude17
Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select something) Features settings, allowing you to change the col...
More Jackets!
Created by Gunmar
---------------------------------------------------------------------------------------------------- 6/2/2020 Pelt Poncho added.      It is highly resistant to cold and slightly resistant to heat.      To be able to use it as armor, it has a high defense. ...
Dress Patients
Created by eagle0600
Creates a new job to dress patients and corpses in clothing of your choice. Details With a colonist selected, right click on the target and choose "Dress <name>" from the drop-down menu, then select your choice of apparel from your stockpile. The selected ...
Wheelchairs (OLD go use a better version!!!!)
Created by Samuel
idk go use this or something: https://steamproxy.net/sharedfiles/filedetails/?id=3212614016 Wheelchairs - A chair fitted with wheels for use as a means of transport by a person who is unable to walk as a result of illness, injury, or disability. Allows...
Cossacks of the Rim
Created by Jewsader
This mod brings the Cossacks into your Rimworld playthrough This mod adds a new faction to your rimworld, a cossack hetmanate. Fiercely independent people who like to raid and steal, but can be made into trade partners and allies with the right touch. You'...
[LYN] Impassable Fences for VFE Architect
Created by Lyn the Cookie
Modding Note: I'm giving permission to anyone to modify, fork, update, or use the content of all my mods however they wish, no need to ask permission.. Makes the fences from vanilla and VFE Architect impassable (except the Low Fence). ...
Rimocracy
Created by Garwel
#StandWithUkraine RimWorld mod to add politics to the game Features: - Rimocracy introduces the concept of Governance Quality (or simply Governance). It is a value, measured between 0% and 100%. Governance affects pawns' work speed (especially with a Focus...
Prisoners Are Not Swines
Created by Hate me
You probably noticed that your prisoners live in filth and hate their life. No more! They might hate their lives, but they will not live in filth. https://i.imgur.com/p7Fv1Z6.gif This mod adds custom cleaning behaviour to prisoners, so instead of just idli...
Choose Your Recipe
Created by Hate me
Ever felt like your bills tab is full of useless junk you will never use? I got you! Now you can remove those and keep your bill tab nice and clean. https://i.imgur.com/p7Fv1Z6.gif https://steamuserimages-a.akamaihd.net/ugc/1622975509527082129/F2155B9DE555...
Community Framework
Created by Turnovus
The Community Framework is a framework that gives more power to modders that use XML. It has multiple features made by the community, for all of which the documentation can be found on GitHub, right here: https://github.com/ISOR3X/communityframework/wiki H...
X
Created by jeonggihun
This mod is no longer updated. Thankfully, Scorpio has decided to take over this mod. ▼ Biotechnology - Fork ...
Draggable Corners [1.3]
Created by Bob
Designate conduits, sandbags, etc in L shapes. Designate walls and other impassable buildings in hollow rectangles. _____________________________________________________________ I am not the original mod author. This mod was created by Sparr. Link to Origi...
More Mechanoids
Created by Orion
Adds 5 new vanilla style Mechanoid types. A mechanical threat has risen! Are you tired of shooting Scythers and Centipedes? This mod extends the Mechanoid arsenal for more variation and new challenges! Featuring 5 new menacing unit types: - Crawler - Skull...
Categorized Bill Dropdown
Created by FlufflyKittens
Replaces standard bill drop-down menu with a multilayered categorized one. This mod has three styles of bill categorization. Generic bills get categorized by the research project that unlocks them Cooking bills are split twice into a Single/Bulk -> Quality...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
[FSF] Better Camp Loot Classic
Created by FrozenSnowFox
Announcement The Classic version of this mod is discontinued and will no longer be updated. You can find the new version of the mod here. Description This mod overhauls the mapgen loot table used for storage areas which is used for Bandit Camps (Possibly o...
Advanced raiders
Created by saloid
Adds 7 (3 tribesman and 4 mercenary) new raider types and some related items. -Hey Ron, those tribespeople are trying to raid us again. -Nah, whatever, they won't pass through our killbox. -One of them just resurrected his buddy. -What? -They also brought ...
Permeable Terrain
Created by Owlchemist
One sentence summary This mod makes it so that liquidy filths, such as blood and vomit, do not last very long if they fall upon permeable terrains such as soil and sand. Overview Normally, the lifespan of filth is treated equally no matter where it lands. ...
(old) Primary Generators - charged
Created by Ollie_Greenhorn
I have not updated this to 1.4 even though it most likely still works because I don't plan on maintaining this mod, leaving it without my new rebalance on the other version. I haven't heard anyone say it doesn't work on 1.4 so give it a try it probably wor...
Factorial Range Firefights
Created by Denneisk
"factorial (adj.): of, relating to, or being a factor" (Merriam-Webster) "Ah look, a horde of tribesmen. Better we see the whites of their eyes first then fire only 2 rounds off before getting mauled to death. Longer range accuracy is almost never used for...
Stop Quarrying When Full
Created by Ben Lubar
Stop pawns from quarrying when more than a certain percentage (75% by default) of the tiles have items on them....
Boundary Training
Created by Owlchemist
A mini-mod which allows you to train animals to not roam off. Animals of size > 0.6 (configurable in the mod options) may be trained if they've finished basic tameness. The training option does not show up if the animal is not of the roaming variety. Train...