RimWorld

RimWorld

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Apparel Organizer (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
2.092 MB
16 Mar, 2020 @ 11:13am
18 Apr @ 9:52am
24 Change Notes ( view )

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Apparel Organizer (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
845 items
Description

Update of TupiNUMBooRs mod
https://steamproxy.net/sharedfiles/filedetails/?id=1586143254

Since this mod is a pain to keep updated I made a more generic version of it here:
https://steamproxy.net/sharedfiles/filedetails/?id=2275655161

Added support for the following mods:
Spartan Foundry
Psycic apparel in Royalty
A RimWorld of Magic
Borderlands: The Rim
Dragonian Race
Vanilla Apparel Expanded
Vanilla Armor Expanded
Boots and Stuff
PsiTech
ETRT Tribal apparel
Advanced Shield Belts
Psychic marine helmet
Suicide Vest
NightVision
[CP] Rimmu-Nation - Clothing
Medieval Times
Nearmare race
Jetpack
Jewelry
VFE - Settlers
VFE - Medieval
Save Our Ship 2
Rim of Madness - Bones
Communicable Diseases
RimPlas
Ivory and jade carving
What the hack?!
Field Medic
MiningCo. Mining Helmet
Mercenaries For Me
Jin-Roh Kerberos Panzer Cop Armor
[CP] British Military Kit
Avali Race + PsiTech Addon
Flak Armor: SpecOps Edition (via dltslt)
Vanilla Apparel Expanded - Accessories (via dltslt)
Vanilla Factions Expanded - Insectoids (via dltslt)
Vanilla Factions Expanded - Medieval (via dltslt)
Vanilla Factions Expanded - Vikings (via dltslt)



[dsc.gg]
[github.com]



Ever get tired of the clicking you have to do in the apparel menu?

This organizes most apparels in groups:
- Civilian apparel
- Combat apparel
- Special apparel (belts, psyfoil...)
- Custom categories for Star Wars and Tiberium Rim mods

I can’t move some apparel to groups, so it is just dublicated there.
Groups are [bracketed] to make it easy to see.

This patch is safe to add and remove in existing games.
Load this at the end of you mod list.


Supported Mods:
Androids
Animal Hoods
Apparello 2
Call of Cthulhu - Cults
Call of Cthulhu - Factions
Call of Cthulhu - Straitjackets
Callistans
Combat Extended
Combat Extended: Shields
Drizzly's Christmas Hats
Dubs Rimkit(Medkit)
FashionRIMsta
Firefoam Belt
Forsakens
Glitter Tech
Hand 'n' Footwear
Headgear Frame
High Tech Laboratory Facilities
Mercer's Backpacks + Nano Suit
Orassans
PB Basic Apparel
Polarisbloc - Core LAB
Polarisbloc - Security Force
Remote Explosives
Rimsenal
Rimsenal Enhanced Vanilla Pack
Rimsenal Federation
Rimsenal Feral
Star Wars - Factions
Star Wars - The Force
T-45b Power Armor
Tiberium Rim
Tiberium Rim Factions
Toolmetrics Unoffical B18 Port
Toxic Fallout Protection Suit
Trading Economy Mod
Tribal Essentials
USCM - Colonial Marines Corps Faction
USCM - Core
WeaponTech


If you want me to add a specific mods apparel set, point me towards it and I will take a look at it.

[1.0] by TupiNUMBooR
[B18] by Drizzly
Preview art by Chicken Plucker
[A17] by Mr. Sweetcakes



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


Popular Discussions View All (1)
8
3 Oct, 2020 @ 7:28am
Patch suggestions
Leri-Weill [FRA]
110 Comments
Mister Vertigo 18 Apr @ 6:24am 
Awesome, glad you were able to find the issue. Happy to help!
MrXarous 17 Apr @ 9:30pm 
@mister vertigo I went ahead and checked and the patch for this mod was using the original structure given to the backpack in 1.4 and prior. So I tested a way to fix it and will post in Mlie's Discord to hopefully restore the mod in working order. Thanks for the clean logs and the report.
Mister Vertigo 17 Apr @ 8:37pm 
Oh, here is my regular log: https://pastebin.com/66d3PptN
Mister Vertigo 17 Apr @ 8:36pm 
Sure, I disabled all but a handful of necessary mods, and I still get the error. Here is my HugsLib Log: https://gist.github.com/HugsLibRecordKeeper/0ec6caf83e623c09bf2cb0c5c050dcc3

As far as I know my Vanilla Framework and VAE-Accessories are up to date. They are displaying as the latest version in my game anyway.

I hope that helps. Let me know if there is anything else I can provide.
MrXarous 17 Apr @ 7:36pm 
@mister vertigo any chance you can provide an error log with just bare basics and this mod so we can see the whole interaction. Also make sure your VAE-Accessories and Vanilla Framework is up-to-date as some 1.5 changes would specifically affect patches if not updated.
Mister Vertigo 17 Apr @ 6:47pm 
Greetings! I'm getting a red-text error with this mod and Vanilla Apparel Expanded - Accessories. Not sure if this is an issue with your mod or the other, but I thought I'd post here first to find out. Here is a link to the error: https://pastebin.com/JSJaBWdt

It starts with this:
[Apparel Organizer (Continued)] Patch operation Verse.PatchOperationFindMod(Vanilla Apparel Expanded — Accessories) failed
file: D:\Steam\steamapps\workshop\content\294100\2024535120\1.5\Patches\VanillaApparelExpandedAccessories_Patch.xml
[IoD]Sn1p3rr3c0n 27 May, 2023 @ 1:49pm 
I have an issue with a Broken XML Patch for “Dragonian Prime Race2.0”
Creating Items with a null thingClass.
This breaks “Door Clearance” for me and of course we don’t want null things.
HugsLib: {LINK REMOVED}
Altered patch without issues (just commented out the offending parts): {LINK REMOVED}
Mlie  [author] 19 Mar, 2023 @ 10:28am 
@thaipuff288 That is not part of this mod
thaipuff288 19 Mar, 2023 @ 9:53am 
And how to setup that when in combat they will change soldier suit immediately? Please details.
thaipuff288 19 Mar, 2023 @ 9:41am 
@Author I saw that and thanks. However, how can I setup unique wearing for pawn of each?