RimWorld

RimWorld

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Radioisotope Thermoelectric Generator
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Mod, 1.2, 1.3, 1.4, 1.5
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896.660 KB
22 Jun, 2021 @ 3:52am
16 Mar @ 4:48am
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Radioisotope Thermoelectric Generator

Description
For a long time in the rimworld, colonists always thinking, they can use uranium building cryosleep to save lives or ammunition for Autocannons...
But besides? Uranium is not widely using in our colony life...

"then why can't we generate electricity using uranium?"

With the discovery of a physical law called the Seebeck effect, the idea of rimworld colonists finally came true.

"yes, now we can generate electricity using uranium!"



Added Two types of RTG which will unlock after researched the Microelectronics.

if you have any issue using the mod please report in
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Popular Discussions View All (1)
2
23 Sep, 2021 @ 8:43am
PINNED: To clear some confusion.Diference between different electric generators using nuclear fuel.
Fisherman_56
63 Comments
Maya 7 Feb @ 12:31pm 
A well made RTG wouldn't emit enough radiation to be harmful, especially one running on natural uranium, there's also the fact that the only radiation that would get through an RTG would be gamma rays which are harmful in large amounts, but would be insignificant in the amounts produced by any RTG running on fuels with relatively low radioactivity
BLAZE_KAT 7 Feb @ 5:44am 
hey can you make it compatible with dubs rimatomics so they produce radiation
Tilldays 11 Dec, 2023 @ 5:41pm 
Is this mod working as intended? I see the power production fluctuating constantly and I'm not sure if it's intentional.
N/A 7 Dec, 2023 @ 10:02pm 
for anyone else wondering where the uranium used to build the generator went when it's finished, add <initialFuelPercent>1</initialFuelPercent> inside <li Class="CompProperties_Refuelable"> </li> and it will start with full fuel.
N/A 24 Nov, 2023 @ 7:10pm 
bit of a "bug" in that the RTGs require uranium to build but the fuel is set to 0 when construction finishes. easily fixed with dev mode, but i think there's an XML tag that sets the fuel to full on construction
Gerewoatle 7 Jun, 2023 @ 12:34pm 
These things are 50's technology and incredibly simple for what they are. Microelectronics is about the highest research I'd be willing to have these at.
Maya 7 Jun, 2023 @ 10:29am 
Microelectronics is the most realistic research project for the RTG's to require
Krahe 7 Jun, 2023 @ 5:25am 
Imho, Microelectronics seems a bit early for such good tech, but that's me nitpicking
Stwiumfever4 27 Dec, 2022 @ 11:17pm 
@Makii one year in rimworld is 60 days
Makii 23 Feb, 2022 @ 12:30pm 
Pawns aint refueling the generators i have a crap load of uranium and even clay soldiers wont refuel it and once it goes down from 250(1 year) to 249(50+days idk) the days were significantly reduced to almost a month.