RimWorld

RimWorld

159 ratings
SRTS Expanded: Trader Ships
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
340.761 KB
10 Oct, 2020 @ 11:53am
6 Sep @ 7:26am
6 Change Notes ( view )

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SRTS Expanded: Trader Ships

Description
SRTS Expanded: Trader Ships is an add-on for the SRTS Expanded mod that introduces a new trader that sells the ships from SRTS Expanded.

What does it do?

- Introduces a trader type that sells SRTS Expanded ships for 2x the resource cost. The Genesis cannot be purchased.

Why?

As an alternate way to acquire SRTS Expanded ships without the research or materials required to build them.




You can find a spreadsheet of the costs and calculations used here[docs.google.com]

Credits:

  • TechnoFox for the original SRTS based on work from AKreedz风影
  • Neceros and Smash Phil and Aquamarine for their incredible work with SRTS Expanded.


My mods are always free and will never require a monetary investment, but if you're feeling generous and would like to help me pay for my medical bills following a near-death hospitalization, I would be forever grateful. I hope you enjoy any mods I release - they make me happy and I hope they make you too.
[ko-fi.com]
50 Comments
Inked.  [author] 6 Sep @ 7:27am 
1.5 version pushed. Let me know if anything doesn't work.
Inked.  [author] 6 Sep @ 7:13am 
@Azraile - It should. I just upped the version to 1.5 and am going to test it next time I'm on RW. As long as RW didn't drastically change how they fill trader stock or SRTS changed the ability to minify things - it should work just as it did before.
Azraile 5 Sep @ 9:37pm 
this working on 1.5?
Inked.  [author] 12 Mar @ 11:48am 
Update for those of you looking for it:

A version of this mod for vehicles introduced by the vehicles framework and associated mods is 90% done, it's just stuck with an error I can't seem to figure out. Due to the way the vehicles are spawned, applying them to a trade stock is more complex with the way the game handles pawns and world pawns - and it's a bit above my paygrade.

If I can find some help digging into this particular chokepoint and I can get past it, I'll finish it up and release.
agznai 14 Jul, 2023 @ 6:58am 
I'm playing a nomadic playthrough with rimwar and this thing is a godsend.
NuanKi 17 May, 2023 @ 8:51pm 
@Inked. thanks, i think the discounted price on cities is bcuz i use this mod: https://steamproxy.net/sharedfiles/filedetails/?id=1498070208
Inked.  [author] 17 May, 2023 @ 10:47am 
@NuanKi - This is intentional behavior. I considered travelling to another settlement, especially in early game, to acquire a ship to be more cost effective at a less convenient factor.

Keep in mind that the Mk3 is set to a value of 63,256 and the change in prices is going to be factored by negotiation skill and all other factors to trade prices.

As for the multiple ships, it's *intended* to only offer 1 of each ship but it may not because technically the ships would be considered uninstalled furniture and if any stock generator includes furniture, it's probably picking it up. I may or may not eventually look into fixing that but no promises.
NuanKi 14 May, 2023 @ 4:09pm 
for example i bought the to MKIII ships for 47k, when with the orbital trader 1 MKIII is for 89k
NuanKi 14 May, 2023 @ 4:08pm 
you can buy the ship from any settlement for a lot less money, also in rimcities you can find +20 different minified ships, i think you should look that
Inked.  [author] 5 Apr, 2023 @ 1:21pm 
@Smiley Face Killer — I don't see any reason why it wouldn't. All this mod does is add the 'minified' versions of the space ships to a new orbital trader so that you can buy them. You turn them into 'real' ships by placing them like you would with minified furniture.

But I don't know much about the SRTS CE version so I couldn't tell you for sure as I don't know how it works exactly!