RimWorld

RimWorld

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Items (356)
Research Tab Colors
Created by Aelanna
This mini-mod adds color coding based on tech level to the vanilla research window! The color codes are based on the research projects' tech level and is intended to help identify tech levels when used in conjunction with mods like Tech Advancing. Technica...
VFE - Ancients: Computers Not Junk
Created by Farx
Description Don’t you think it’s strange what the ancients were doing in their bunkers on these old computers? I think returning functionality to these old machines won't do any harm. This mod makes ancient computer desks work again, allowing you to do res...
Vanilla Psycast Expanded - Biotech Integration
Created by Danzen
Vanilla Psycast Expanded - Biotech Integration Are you looking for a VPE that spices up psycast paths with gene requirements and more diverse xenotype playthrough? Bid farewell to the days of easy psycast path unlocks. Get ready for the thrill of gene mani...
Character Editor Retextured
Created by Neronix17
Just a simple retexture of the textures for Character Editor, more in a style I prefer or in many cases just changing it for the sake of something fresh feeling. This one's going to be very subjective so if it's not for you then move on or learn how to nav...
Character Editor
Created by VOID
last update: v1.5.10 build on 2024-05-01 for RimWorld v1.5.4069 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, ap...
Sleep Meditation
Created by MIS42NE
This mod adds psyfocus gain on sleep, pawn basically meditate on sleep. Sleep is an important part of a life, while we rest - we relax, so why can't we gain psyfocus at the same time? Original idea came to me like this: "I want to cast psy-ability..." *Sea...
Faster Aging
Created by Verdiss
This mod gives you fine control over the rate at which pawns age. Requires Hugslib, loaded before this mod. Upon loading, you must enter the config menu to set the desired aging speed for humanoids and animals. Storyteller aging settings are overridden by ...
Athena Framework
Created by SmArtKar
https://raw.githubusercontent.com/SmArtKar/AthenaFramework/master/Headers/FeaturesHeader.png Athena is an advanced framework that contains multiple tools and features for both XML and C# modders. It also has a couple of code fixes that don't affect players...
Euglena Expanded - Implantor
Created by Demon 2016
This mod adds the "Implantor" item to the game, which, when used, adds the "living factory" gene to the pawn. There are currently 5 of these genes in total. The Implantor costs 1 Archite Capsule to recharge, and is equipped like a orbital targeter. After r...
Euglena Expanded - Slime Printer
Created by Demon 2016
A new creature Slime It was created in an ancient space laboratory. Slime is a large organic mass capable of absorbing dead bodies and converting the resulting biomaterial into useful implants. Abilities and Items https://i.postimg.cc/dQXNmjtz/Seg-1-Eng.pn...
Euglena Framework
Created by Demon 2016
Library that provides functionality to euglena mods. Библиотека, обеспечивающая функциональность модов Euglena. ...
Combat Extended: Shields
Created by N7Huntsman
https://i.imgur.com/wUP2ztj.png Additional types of shields from a variety of eras. Designed by different cultures for different roles, they allow further specialization of colonists equipped with shields depending upon their role in combat and duty around...
Float Sub-Menus
Created by Kathanon
Adds support for having sub-menus in float menus. Update: Now also includes a search field and divider bar for float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus. For players You only need this ...
Combat Extended Shields - Lite Patch
Created by Keshash
This mod patches CE:Shields to leave only the distinctly different types of shields. Additionally, it tweaks some of the stats and updates the textures to be less pixelated. The three roles Buckler: while covering very few bodyparts, this shield barely hin...
Combat Extended Armory
Created by Combat Extended
CE Armory addon mod for Rimworld containing weapons, apparel, and various other equipment. This mod can also be found on GitHub. Currently included: Weapons: - AK-12 - AK-74 with Grenade Launcher - AKS-74u - American-180 - AT4 - AVB-762 - BAR - Desert Eagl...
Combat Extended Attachments
Created by N7Huntsman
This mod can also be found on GitHub. https://i.imgur.com/AkHlJ1K.png CE Attachments addon mod for Rimworld This mod adds several new firearms designed to take advantage of new the new underbarrel/secondary weapons feature of CE. The goal is to both showca...
Combat Extended 简体中文汉化
适用于 Combat Extended Combat Extended Guns Combat Extended Melee Combat Extended Armors Combat Extended Armory Combat Extended Attachments CE补丁包目前已汉化内容 Vanilla Weapon Expanded Vanilla Weapon Expanded 所有扩展 NewRatkinPlus Rabbie The Moonrabbit race Moyo-From th...
Combat Extended Armors
Created by N7Huntsman
This mod can also be found on GitHub. https://i.imgur.com/AkHlJ1K.png This mod adds several new apparel designed to take advantage of new CE mechanics. The goal is to fill in niches in the vanilla lineup while keeping the overall apparel count as low as po...
Combat Extended Melee
Created by N7Huntsman
This mod can also be found on GitHub. https://i.imgur.com/AkHlJ1K.png An official expansion adding several new melee weapons to take advantage of CE mechanics. This mod adds several new melee weapons, including powered variants with high armor penetration,...
Combat Extended Guns
Created by N7Huntsman
This mod is also available on Github. https://i.imgur.com/AkHlJ1K.png CE Guns is an addon to CE which adds a selection of guns specifically designed to interact with new CE mechanics. These include weapon types that are missing from vanilla, e.g. belt-fed ...
Combat Extended
Created by Combat Extended
This mod can also be found on GitHub, as can older releases. This Steam version only supports the most recent version of Rimworld. https://raw.githubusercontent.com/CombatExtended-Continued/CombatExtended/Development/Media/Discord_Banner.png Combat Extende...
Combat Extended Aimbot
Created by Hate me
Ever got sick of microing your 10 pawn aim and fire modes? Want them to be able to make their own decisions and don't rely only on you? Well once again, I got you! With this mod pawns will switch their fire and aim modes themselves. https://steamuserimages...
We Are United
Created by MIS42NE
Unite with others, together We Are United! "We Are United" formerly "Family Reunion" - allows you to recruit pawns who are related to your colonist or has no home. Usage: Right-click on the pawn with selected colonist and 'Ask to unite'. When you 'Ask to u...
Hunterphage Xenotype
Created by BlackMarket420
https://i.imgur.com/9LWAeE7.png Adds a new xenotype "The Hunterphage" in your rimworld playthrough, along with new weapons and apparels to use, new buildings to research and build, new items and drugs to abuse, and a faction that you can interact or conque...
Family Tree
Created by Gareth
https://i.imgur.com/zQ9tH7t.png This mod is a fork of Fluffy's Relationship Tab mod. It's designed as a replacement to show your pawns in a structured Family Tree instead of in a vague circle. If you're playing a normal game of Rimworld, this may not be of...
Convert Then Recruit
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds a prisoner-interaction to first convert prisoner and then recruit them. When they get converted their interaction mode is automatically set to Recruit. Due to requests there is also an option to first reduce resistance ...
Childrens Drawings
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new graphics for children's floordrawings. Cute, wholesome (mostly) drawings based on actual children's drawings. Drawings include people, animals, houses and so on. Also includes a few images of things only fou...
TechSales
Created by fridgeBaron
Adds books which contain specific technologies. These books can be bought from traders and currently each trader will have a chance at spawning books. Each book can be used to research a technology if all prerequisite techs have been researched. If you don...
Euglena Expanded - Euglena Xenotype
Created by Demon 2016
A new race of pawns: Euglena. Pawns of this race can perform photosynthesis, converting sunlight into nutrients. Euglena are endowed with the ability to regenerate, allowing them to regenerate lost body parts over time. To maintain their health and can do ...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
Glitter Weaponry
Created by DetVisor
https://imgur.com/XGykgHG.png This mod expands upon the mysterious lore of the rich and utopian Glitterworlds, adding a set of new deadly laser weapons which cause a new unique hediff and that can only be bought or discovered through quests and rewards. Th...
Growth Accelerator
Created by Kathanon
Adds a growth vat accelerator, that increases growth speed at the cost of electricity and nutrition. Up to 5 accelerators can be placed on a single growth vat, stacking additively. Note that they have to be placed adjacent to the vat, facing it. See the pr...
Impact Weaponry
Created by DetVisor
https://imgur.com/LDnNaxG.png https://imgur.com/k8UJBzl.png Bring a new world of pain to your heretical foes with this new destructive set of weapons, Impact Weapons! All these new weapons create explosions upon impact, making them extremely useful against...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
More Backstories
Created by Ravinglegend
Adds in a variety of additional backstories to the game. They were written to be lore friendly. Examples: JunkLord: Johnny was a leader on a post apocalyptic planet. he used his servants to find valuable scrap and equipment. After they found an ancient sto...
Buyable Quest Rewards
Created by Adara Firecaster
V1.1 Update to be compatible with Rimworld 1.1 should still be compatible with 1.0 as well. Due to changes to some of the defs the Vanometric Power Cell, Infinite Chemreactor, and Psychic Emanator now occupy their own slot on the trader inventories with a ...
Carry Capacity Fixed (Continued)
Created by monkey5206
Update of Dr Zhivago&Smash Phil's mod https://steamproxy.net/sharedfiles/filedetails/?id=1906760965 This mod aims to increase pawn carrying capacity in inventory and through caravans. 应急版本,后续更新请等待原作者更新。 原作者如有任何异议,请告知我,将删除此版本。 祝大家玩的开心。...
Clean Pathfinding 2
Created by Owlchemist
What's the point of building roads and paths around the map if your pawns are just going to dirty their feet by not using them? This mod applies a modifier to the perceived pathing costs of any dirty tiles to help keep things clean. Features Net gain perfo...
Obsidia Expansion - Tortle Xenotype
Created by Lored
https://i.imgur.com/T6TztQL.png The main innovation of the mod is the Tortle xenotype, from the planet Obsidia. Tortle - xenomen look like turtles. Nobody known how they appeared on Obsidia, according to one version they were created as the keepers of the ...
Toggleable Shields
Created by Owlchemist
A mini-mod which allows shield belts to be turned off, thereby allowing ranged weapons to work. When turned back on, the delay before the shield begins to charge is the same as if the shield was broken. This mod was especially made to be used with Simple S...
Time Kills
Created by Silencer59
Adds "Old Age", a condition organic pawns and animals can receive on a birthday event after reaching their life expectancy (80 for humans). The Old Age condition will periodically cause an organic body part on the pawn/animal to receive the "Degradation" c...
Random Chance
Created by Scurvyez
Discord: steveo.o steam: Scurvyez This mod gives random chances to all sorts of things including but not limited to the possibility of getting jade or gold from stone cutting instead of stone blocks and horribly ineffective cooks burning themselves at the ...
Reika Rabid Storyteller (Continued)
Created by OverBlaze
Updated to 1.4 27/12/2022 This mod adds Reika Rabid, a Difficult Storyteller to your Rimworld. "Reika hits hard and fast. Call on her when Randy has turned into a comfy stroll through the park." Reika can be best described as a very active, but difficult r...
Trading Options
Created by joseasoler
Customize your trading experience! With this mod you can easily change: • How frequently caravans, orbital traders or visitors will arrive at the colony. • Change restock frequency of settlements. • Change the departure time of caravans, visitors and orbit...
Tribal Backstories
Created by Shenanigans
This mod adds over 50 new backstories for tribal pawns. Tribal Backstories Prerequisites There are no prerequisites or dependencies for this version (1.4). Mod Contents This mod adds 28 childhood backstories and 28 adulthood backstories for tribals. Sample...
Resource Drop Pod Redirection
Created by MrKociak
Content This mod adds a mineral scanner-like building that allows a skilled researcher to “summon” drop pods with random loot. Process Build a drop pod redirector. ...and that’s kinda it, your pawns will do the rest by themselves. https://i.imgur.com/qz8Dx...
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://steamproxy.net/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Roles untied to memes
Created by LVLVbNH
Simple mod that untied specialist roles from memes. Allows player choose any two specialist role for custom ideology without dev mod enabled. Work only for "vanila" roles like : Production, Mining, Research, etc specialists. ...
Romance Tweaks
Created by bdew
Allows tweaking romance interaction chances. Requires HugsLib - https://steamproxy.net/workshop/filedetails/?id=818773962...
Roo's Minotaur Xenotype
Created by Rooboid
https://i.imgur.com/7KSyi32.png The ancient origins of the minotaur remain shrouded in mystery, helped very little by their hostility toward humans. Man once reared not only cattle, but also minotaur — branding them with hot irons and enslaving them as lab...
Vanilla Fix: Haul After Slaughter
Created by pureMJ
Colonist will now haul the corpse after slaughtering an tamed animal. https://i.imgur.com/MClTdVy.gif Background In Rimworld colonist will: Hunt a wild animal and immediately haul the corpse to storage. Slaughter a tamed animal and leave the corpse on the ...
Roo's Tattoos - Starter Pack
Created by Rooboid
https://i.imgur.com/2hNzwYk.png Adds 30+ varied tattoos to customise your colonists with! Some rather eccentric, some...slightly more tame. There are a few known bugs with how Rimworld 1.3 handles tattoos but I've tried to circumvent them as best I can. Ch...
Roots of Rimworld - Neolithic Decor & Furniture
Created by Ghost
I recently played a really fantastic stardew-alike called Roots Of Pacha (and it really is explicitly a stardew-alike, it feels like it's in the same universe even.) You're basically a caveman living in a wholesome tribal society consisting of teamwork and...
Roo's Satyr Xenotype
Created by Rooboid
https://i.imgur.com/B1NvxJM.png Within the clutches of the forest live the Satyr; a race of goat-like pranksters with a penchant for causing mischief. They’re easily distinguishable from Fauns by their sharp horns and curly beards, but before you even catc...
Semi Random Research (Unofficial)
Created by GrobmotoriGER
Semi Random Research injects an element of unpredictability into your progression by presenting you with a configurable amount of randomized research options to choose from. https://i.imgur.com/cBgKUJ7.png Settings https://i.imgur.com/RYBpliT.png Prohibit ...
Vanilla Spacer weapons - Bounce Gun
Mod Adds Several new Spacer Ricochet bounce guns to the Spacer factions and trade inventories. DESCRIPTION Repulse guns Are special made spacer tech weapons that fires projectiles that bounce from target to target in an attempt to hit as many opponents as ...
Simple Checklist
Created by Gareth
Do you lose track of your goals while playing Rimworld? Do you enjoy creating organized workflows and following checklists for fun? You do? Really? Well then this is the mod for you! Track your goals on a checklist that is always on your UI! Check them off...
Small Simple Research Bench
Created by Des
Patch that makes simple research bench smaller (3x1), and changes HP from 250 to 180 to match other (3x1) benches. Might have brute force fixed the vanilla variations incompatibility by overlaying base texture derictory If something is wrong please tell me...
Smart Farming
Created by Owlchemist
This is a quality of life mod which provides a number of extra tools and information for your grow zones. Features Smart sow: When enabled, pawns will not bother sowing plants if there's no chance of the plant reaching its minimum growth (typically 65%) be...
Smarter Visitors
Created by Mlie
https://i.imgur.com/iCj5o7O.png Since visitors decide when they want to leave, it may not always happen at the best time. This mod checks the map when visitor-groups decide to leave and can delay this from happening. Included in the mod is also a Visitor-s...
Storyteller - Liara Livid
Created by Seos
https://i.imgur.com/CEepRzh.png «I was an ordinary colonist until the low frequency of raids got me. And I had to leave my comfortable home to solve this problem.» «Liara is unhappy with the low frequency of visitors to the colony, both allied and hostile....
[LTw] Force Field Walls
Created by BICKLEY
Force Field walls to complete your... sci-fi type stuff Requires "Microelectronics" Research Walls and Door I enjoyed making the Prison Walls template - so I made another style for my Hospitals & Laboratories. Feel free to enjoy this mod as well. https://i...
Tech Tattoos
Created by Shenanigans
This mod adds tattoos with a "tech" theme. Tech Tattoos Prerequisites and Stuff I recommend using an HD Pawn rendering mod like this or this, along with Camera+. You don't need them, but vanilla can make things look a little blurry or crusty at times. Mod ...
Thrumboian Race
Created by DevDesigner
Adds a Thrumbo like species and Thrumboian tribe faction into the game. Based on Thrumboian Race Features - New Thrumboian xenotype - 2 new genes: Thrumbo horn, Thrumboian fury - Thrumboian tribe faction Updates: - Updated to 1.4 and switched from HAR to B...
Searchable Menus
Created by Kathanon
Adds a quick search field to any float menu that is at least a minimum size (configurable, default 15 options). The mouse cursor must be over the menu when typing, or the search field will not pick up the keypresses. Note that the menu will become shorter ...
Tab-sorting
Created by Mlie
https://i.imgur.com/iCj5o7O.png NOTICE Not sure how much more time I will put on this mod seeing the scope of the Vanilla UI Expanded I may add compatibility for the autosort but the general Ui of that mod is more refined and worked on by more than one per...
Self Dyeing
Created by avil
Allow pawns to paint their clothes on their own. Enable an option from Styling Station, and your pawns will paint their clothes bit by bit over time. "I ain't got no time for this, do it yourself" - you can make so pawns prefer ideology color over favorite...
Det's Battle Meds
Created by DetVisor
https://imgur.com/jWPg9UW.png This mod introduces 4 new medical items, Herbal Powder, made with herbal medicine, Industrial Stimpacks, which can be crafted at drug labs and Glitter Stimpacks which can be found from quests or can be bought. It also adds ind...
Incident Tweaker
Created by AUTOMATIC
Allows the player to enable/disable incidents and tweak their chances. To disable the incident, set its multiplier to 0. The checkmark in UI means that the value is altered. Limitations: - this mod only lets you tweak the likelihood of an incident to happe...
Alpha Memes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
Ctrl F
Created by Uuugggg
Press Ctrl-F to pop up a search for things on the map. Features It's pretty Simple. Hit Ctrl-F and it opens a search you can type in. It shows a list of matching things. Hit enter to jump to the first thing. The thing list can be manually refreshed, or set...
DermalRegenerator
Created by rselbo
Description Adds a machine with the ability to repair skin damage. Requires dermal regeneration research. Once machine is built, click on a colonist and use contextual menu on the machine, any permanent injury (scar) will be gradually healed while Dermal R...
Peer Pressure
Created by joseasoler
With this mod, converting pawns to another ideology becomes more effective when they have a positive opinion of the proselytizer. Likewise, pawns are more likely to try to convert other pawns if they have a positive opinion of them. Shape the beliefs of yo...
[FSF] More Quests
Created by FrozenSnowFox
Description This is a simple mod that increases the amount of quests the storytellers give you. By default you should get 2 quests within 12 days or 1-3 quests in 12 days for Randy. This mod doubles it so you should receive 4 quests within 12 days for all ...
Loading In Progress
Created by Smash Phil
This mod is obsolete as of RW 1.5.4062 It has been incorporated as a vanilla feature. As such, this mod will no longer be maintained, though it will still work for versions 1.4 and lower. --------------------------------------------------------------------...
SRTS Expanded: Trader Ships
Created by Inked.
SRTS Expanded: Trader Ships is an add-on for the SRTS Expanded mod that introduces a new trader that sells the ships from SRTS Expanded. What does it do? - Introduces a trader type that sells SRTS Expanded ships for 2x the resource cost. The Genesis cannot...
EndlessGrowth
Created by Slime-Senpai
This mod removes the skill cap of 20, making it possible to scale way higher. It requires Harmony to do all of its things, but who doesn't have it nowadays. Of course, I've been heavily inspired of Ducks' Insane Skills while creating this, and the lack of ...
What's for sale?
Created by Kikohi
https://i.imgur.com/26f59gx.png See Change Notes https://i.imgur.com/yUxTqe1.png I restarted actually playing the game, and noticed world trading was hard to achieve. You never know if the settlements will have what you are looking for, and the waste of fo...
Psychic Sensitivity Affects Bandwidth
Created by Lomzie
The psychic sensitivity of a mechinator should result in an increase in mech bandwidth, no? Oh, well it does now. A mechinators bandwidth is now multiplied by half of their psychic sensitivity by default. The multiplier can be changed in the mod sittings, ...
RenameColony
Created by Weil
Rename Colony! Lets you quickly and easily rename your faction & community/base names mid game. You use it by clicking that button boye shown at the bottom right of your game (shown in 2nd screenshot). Its compatible with everything (I think). GitHub: http...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Vanilla Expanded Tribals - Paleolithic Tech Rename
Created by Holgast
Renames the 'animal' tech level to 'paleolithic'. https://i.imgur.com/rmCJKcE.png...
Vanilla Factions Expanded - Tribals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png Venture into the heart of primitive survival with Vanilla Factions Expanded - Tribals. Starting as unsophistic...
SeedFinder
Created by xormask
Automatically find good, 100% vanilla compatible, seeds by searching for maps that meet a wide range of customizable criteria! This mod adds a new "Find Seeds" button in the upper-right corner of the "New colony / Choose scenario" window. Click this button...
Mech: Search and Destroy
Created by zzz
Add new work mode. Mechanoids will actively search & destroy any hostiles on the map. Safe to Add mid-game?: Yes Safe to Remove mid-game?: NO...
What the hack?!
Created by roolo
What better way is there to take revenge on mechanoids than to hack them, and use them as your own combat slaves? What the Hack!? adds a large amount of balanced mid-to end-game content involving hacking and upgrading mechanoids, world quests, crafting an ...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
Beastly Vanilla Turrets
Created by TheGoofyOne
Version 1.5 Have a few shotguns or lmgs sitting around and wish you could mount them on a turret? I say why not. If you can build a turret, you can mount your guns on it. Adds the ability to mount vanilla guns on vanilla turrets to create some beastly vani...
More Vanilla Turrets 1.1+
Created by legodude17
Version: 1.95 A little mod that adds eight carefully balanced turret variations, each unique in its own way while matching the vanilla art style. Original by Marn, updated to 1.1 and 1.2 by legodude17. I only made a couple very small changes to make it fun...
Ground Targeter
Created by AncientGammoner
Description: For all weapons, items, or abilities that can target the ground, this mod allows you to preferentially target the ground over other targets by holding down Left Shift. Essentially, it allows you to disable snapping to enemies. Useful for dense...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
Real Ruins
Created by MR. TETEREW
"Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place." Have you ever wondered who might be that person which will find a use for those ruins? With this mod it might be you, or any other RimWorld pl...
Vanilla Animals Expanded — Endangered
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world t...
Vanilla Helixien Gas Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/fCVFdMq.png Check Change notes. https://i.imgur.com/JVyBeYP.png Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Va...
Vanilla Nutrient Paste Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/eh65dfo.png Check Change notes. https://i.imgur.com/nqbQpAS.png Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framewor...
Vanilla Races Expanded - Phytokin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Sanguophage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Textures Expanded - Variations
Created by Sarg Bjornson
https://i.imgur.com/MIn0HyG.png Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases. So, what does it do? Basically, it provides building ...
Vanilla Psycasts Expanded - Hemosage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemo...
Vanilla Races Expanded - Android
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Animals Expanded — Waste Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod! This unique mod expands the range of cr...
Vanilla Fishing Expanded - Fishing Treasures AddOn
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded - Fishing Treasures Add-On is a simple add-on to Vanilla Fishing Expanded that adds a lot of base game and modded items to the "treasure pool" of the fishing tables. W...
[1.4] Vanilla Storytellers Expanded - Winston Waves
Created by Kikohi
https://i.imgur.com/TP3b6El.png https://i.imgur.com/KSGbFps.png See changes notes https://i.imgur.com/iPE0fQa.png https://i.imgur.com/yeJvcCl.png Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, uniqu...
Vanilla Races Expanded - Waster
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Plants Expanded - Mushrooms
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/zOqvA8J.png See change notes for Changelogs. https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Mushrooms is an optional module for Vanilla Plants Expanded adding a variety of new mushrooms. One co...
Vanilla Factions Expanded - Mechanoids
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png New Content update released 12/10/2021, integrating part of ISOREX's VFE-M Add-on, and adding new original content! https://i.imgur.com/dD3OJdD.png https://i.im...
Vanilla Cooking Expanded - Sushi
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces sushi and the advanced art of sushi making, utilising ever...
Vanilla Vehicles Expanded - Tier 3
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/3tTWK2C.png Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded. While the term "Tier 3" might conjure up images of futuristic, sci-fi machines fo...
Vanilla Races Expanded - Archon
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Highmate
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/ispHK94.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and t...
Vanilla Factions Expanded - Ancients
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction we have never really tinkered with before is the Ancients. You might know them from popping out of ...
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Vanilla Factions Expanded - Pirates
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction. They feel more like evil outlanders than any...
Vanilla Races Expanded - Custom Icons
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/SvE2qsD.png See change notes on GitHub https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of R...
Vanilla Plants Expanded - More Plants
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team. This mod adds a variety of fruit plants and crops to spice up your fields ...
Vehicle Framework
Created by Smash Phil
I only accept bug reports and feedback on discord and github. Discord link Github https://i.imgur.com/kdYddEs.png This mod is a framework that enables modders to create vehicles. This mod does not include any vehicles on its own. If you are a modder that w...
Vanilla Backgrounds Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/pb5R7kP.png 1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening https://i.imgur.com/uTK4la3.png Vanilla Backgrounds Expanded is a mod th...
Vanilla Trading Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/KNK0Itd.png Check Change notes. https://i.imgur.com/s6EWkIi.png This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to a...
Vanilla Factions Expanded - Classical
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png Unite the broken Republics against the common enemy. Stop the senators from squabbling and plotting against each other by completing a chain of...
Vanilla Chemfuel Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse. Please read the description of this mod carefully before leaving a rude comment. We are not trying to take a sw...
Vanilla Genetics Expanded
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, me...
Vanilla Vehicles Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/bwwqvS7.png https://i.imgur.com/3tTWK2C.png Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework. The main purpose of the mod is to add realistic and engaging mechanic...
Vanilla Races Expanded - Saurid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Factions Expanded - Deserters
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the...
Vanilla Cooking Expanded - Stews
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/846huxu.png 21/10/2022: 1.4 update https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. Th...
Vanilla Persona Weapons Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/iEDYZQ7.png Check Change notes. https://i.imgur.com/NeXUwUK.png Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right tha...
[1.4] Vanilla Base Generation Expanded
Created by Kikohi
https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Base Generation Expanded is a mod many have been waiting for. Probably one of the most disappointing aspects of venturing out in a caravan in RimWorld is the fact that...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Vanilla Skills Expanded
Created by legodude17
https://i.imgur.com/no1n2P6.png Check Change Notes for details. https://i.imgur.com/dPPVfXw.png Vanilla Skills Expanded is a new mod that expands on the vanilla skills system by introducing expertise to the extremely broad skill categories that vanilla has...
[1.4] Vanilla Factions Expanded - Insectoids
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/QO75ONx.png This mod won't be updated to 1.5. We are re-releasing this mod. It will release when ready. After a long delay, our brand new Va...
Vanilla Animals Expanded — Royal Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png After expanding every single biome and animal type in the game, it’s about time we start expandin...
Vanilla Backstories Expanded
Created by Oskar Potocki
https://i.imgur.com/gEFxwWX.png Check Change Notes for details. https://i.imgur.com/Iv06fqw.png Vanilla Backstories Expanded was a mod suggested by my patrons right after we released Vanilla Backgrounds Expanded and everyone thought that was the mod adding...
Vanilla Factions Expanded - Empire
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, p...
Vanilla Brewing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
Vanilla Animals Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png THE INDIVIDUAL ANIMALS EXPANDED MODS WON'T BE UPDATED TO 1.4! Vanilla Animals Expanded is a large mod that contains almost all pr...
Vanilla Races Expanded - Fungoid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Plants Expanded - Succulents
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/zOqvA8J.png 15/08/2020: Release https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of d...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
[1.4] Vanilla Factions Expanded - Vikings
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/RNmnJ4H.png https://i.imgur.com/y5G2hS0.png 1.3.2 (25/11/2020): fixed mead not applying correct buffs 1.3.1 (28/10/2020): Lothurr now drop lothurr antler when butchered, re...
Vanilla Psycasts Expanded - Puppeteer
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in the...
Vanilla Expanded - Ideology Patches
Created by Kikohi
https://i.imgur.com/76o7Cwr.png Check the changes notes. https://i.imgur.com/Vg0QM8s.png Vanilla Expanded Ideology patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Ideology DLC mechanic...
Vanilla Races Expanded - Genie
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png WARNING: This mod will make your game harder. Because of that, it might not be a mod for you. Please read the description and make your decisio...
Vanilla Expanded - Royalty Patches
Created by Kikohi
https://i.imgur.com/W5xv3rH.png See Change Notes. https://i.imgur.com/4aPA23O.png Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royalty DLC mechanics. This p...
Vanilla Brewing Expanded - Coffees and Teas
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Thanks to Trahspanda for letting me add his lemonade mod to this. Buy him a coffee at: https://ko-fi.com/trahspanda https://i.imgur.com/ZNBLvo2.png 14/07/2021: v1.101 https://i.imgur.com/cEtGfjY.png Vanilla Brewing Expanded ...
Vanilla Achievements Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/yuYtxnb.png Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for ot...
Vanilla Races Expanded - Hussar
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Traits Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/N5mR7gS.png 1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/SaZMDO9.png Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base...
Vanilla Furniture Expanded - Spacer Module
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.0.1 (01/04/2020): - Fixed Ultrascreen TV room/job issue, pawns now use it - Fixed null error coming from interactive table 1.0...
Vanilla Factions Expanded - Settlers
Created by Oskar Potocki
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/BgrV9M6.png https://i.imgur.com/y5G2hS0.png 1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be ...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png Check change notes. https://i.imgur.com/Sigu6gu.png I have always found vanilla furniture to be lacking in depth and quantity. After researching Complex Furniture, the research tree for furnit...
Alpha Prefabs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds more than 200 Prefab structures that can be bough by the player to create awesome looking colonies. The more mods the players has, the more prefabs the catalog will contain. For optimal experience, you should u...
Kure's Rimworld of Magic Class Expansion Pack
Created by Aegael
A class expansion pack for Rimworld of Magic! Install under RoM in load order. 646 new custom abilities 59 new custom classes - 31 stamina classes, 13 magic classes, 15 dual-classes. Play as Dragoon, Shadowbringer, Plaguedoctor! 7 new fighter cantrips 3 ne...
Micro Comms Console
Created by Neronix17
Simply adds a single new building, a 1x1 comms console, unlocked at the same time as the normal one with the costs being less steel but 2 advanced components instead of 4 components. https://i.imgur.com/o6RVwXw.png No known incompatibilities. https://i.img...
Archotech Genetics
Created by Neronix17
Intentionally overpowered mod adding Archotech styled genetics for both functional and aesthetic differences. Some stats may be too overpowered even for those looking for some sturdy plot armour, so I have included a setting in the mod options to lower the...
Outland - Genetics
Created by Neronix17
Adds an excessive amount of genes, some cosmetic, some functional! Some massively OP! But those would never spawn on pawns without another mod making it happen so they're all opt-in. I have extended Tweaks Galore to allow the controlling of what genes can ...
Tabula Rasa
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif Tabula Rasa is a framework on which Outpost 21 mods are built. Anyone is free to make use of this as a dependency. On it's own, this mod does nothing for users, and will generally only have appeal for modders and people wish...
Biotech Cloning
Created by Dark
Allows you to use Biotech's growth vats to grow clones. Ever wished you could make more Hussars, Highmates, or any other xenotype? With this mod you can! Requires Biotech DLC. How to Use Research the new Cloning research project. Build a Clone Extractor (i...
Some Xenotypes
Created by Bosh
I thought of some new xenotypes so I made some new xenotypes. That's it. That's the mod. They will sometimes appear in some factions and all of them come with their own little packets of made-up lore. Check the images for more information about specific xe...
Integrated Genes
Created by Turnovus
This mod aims to integrate Royalty and Ideology into Biotech's genetics system, by adding multiple genes that are designed around pivotal features of the earlier two DLCs. Integrated Genes currently adds 22 unique functional genes and 4 cosmetic genes, wit...
Biotech Expansion - Mammalia
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod is the first of many modular mods, focusing on genes inspired by real life mammals. Check back frequently for n...
Biotech Expansion - Core
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This is the core mod for the Biotech Expansion series. Does mostly nothing on its own. Mandatory for every mod on there!...
Roo's Faun Xenotype
Created by Rooboid
https://i.imgur.com/B1NvxJM.png Deep within the greenest and dreamiest groves of the Rim exist the Faun – a delicate and nimble relative of the deer, often compared to shooting stars, for as quickly as you catch sight of one, they’re even quicker to flee. ...
Nephilim Xenotype
Created by Sovereign
https://i.imgur.com/bHAs3rP.png https://i.imgur.com/P8VDkig.png This mod adds a new Xenotype that is the counterpart to the sanguophage. They are quite rare and are most commonly found in the empire. This mod comes with careful balancing,custom sounds and ...
Rim War
Created by Torann
**Rim War is still it BETA and it's likely to encounter bugs or incompatibilities; if you're looking for a well balance and polished playthrough then it's recommended to wait for the 1.0 release. However, if you're interested in the concept and want to con...
Tech Advancing
Created by GHXX
This mod advances the Tech-level of the colony once certain conditions are met. Even including rules that can be customized. Also allows you to: • Scale the cost of all techs • Scale the cost of techs that are above your techlevel • Apply a discount for te...
RoM Genes
Created by Bleeding Eyes Mcgee
Biotech patch for Rimworld of Magic. I'm not a modder, someone else can probably do better. Adds genes for the following traits: Magically gifted, Physically adept, Boundless, Mana Well, Arcane conduit, Fae Blood, Giants' blood, Enlightened, and Cursed. Do...
All Rimworld of Magic Class Genes
Created by Touch-nir
What does this mod do? The mod adds genes that allow you to get a magic or might "class" from Rimworld of Magic How do I get these genes? The genes of the "classes" are found in the same way as any other genes: in merchants and in gene complexes What happe...
Rimworld of Magic - Misc Tweaks
Created by Kekvit Irae
Various tweaks to Rimworld of Magic and Kure's Class Expansion (not required). -Removes the disabled jobs from the magic/might classes (with the exception of Undead), to ease up the restrictions on a solo colonist run. Affected classes: Lich, Priest, Comma...
A RimWorld of Magic
Created by Torann
Supports RimWorld versions 1.0 - 1.5 This mod adds classes with unique abilities. RimWorld of Magic adds over 35 unique classes with even more available in class add-on packs. Each class has a set of unique abilities and fills specific roles (healer, offen...
JecsTools
Created by Ryoma
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more! ;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;; Example Mod Load Order Core HugsLib JecsTools Star Wars Call of Cthulhu ;;;;;;;;;;;;;;;;;;;;;;;;;;;...
Smart Turret Covering
Created by denev
Overview In version 1.4, turrets can now be covered by adjacent objects, but 2x2 or larger turrets can only take cover on the bottom-left-most tile. In other words, when attacked from the upper right, turrets are considered uncovered and don't receive any ...
Raids For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ...
Dual Wield
Created by roolo
Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties w...
Harvest Everything![Adopted]
Created by Ogliss
Lets you harvest every (almost) body part you can think of! Lets you harvest and install (almost) every body part from humans. Now you can finally give what your prisoners deserve (and get your money's worth). You can now que all harvestable organs/implant...
Auto-Extract Genes
Created by Nibato
Adds a checkbox on the Health tab of colonists, slaves, and prisoners that, when enabled, will have them automatically visit the gene extractor when their genes have regrown. This mod works by simulating clicking the "Insert person ..." gizmo on the gene e...
Adjustable Genes Regrowing Time
Created by RedMattis
Ever been annoyed that if you implant your xenohuman colonists with a gene, no matter how small, you become unable to extract genes from them for literal ages (2 years)? All this mod does limit that countdown to a value of your choice, by default 10 days. ...
Biotech Gene: Laser-Eyes
Created by Sovereign
https://i.ibb.co/60RWn9D/Solar-Features.png This mods add some simple laser eyes.They're based on the beam weapons of the bio biotech DLC. You can find them in the special abilities category. https://i.ibb.co/2Pq8j0h/Solar-Changelog.png 04.12.2022 / Initia...
Big and Small - Framework
Created by RedMattis
A framework mostly for handling a variety of Biotech Features, such as genes of different sizes, and well as a variety of gene and graphics behavior, such as transformations, genes varying by body-type, and so on. Bodytype Gene Graphics Very simple usage, ...
Map Reroll (1.4/1.5)
Created by TheRealLemon
If you want to support me click here: https://storage.ko-fi.com/cdn/kofi2.png This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map ...
Random's Gene Assistant
Created by RandomCoughdrop
While running my own 100% ethical gene farm, I found it difficult to keep track of which genes I had extracted and which ones were still needed. I created a small patch that changes the color of the background for a gene based on its extraction status. • R...
Map Designer
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More options for unique, customized maps! Map designer makes all changes relative to the original map. Found a seed that's *almost* perfect? Make your changes and roll the same seed! Changing stone type won't change mountain...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Tweaks Galore
Created by Neronix17
Various tweaks, fixing, adjusting, whatever. I was just tired of using so many individual mods doing single small tasks. All options are disabled by default, so make sure to go in and set it up how you want it first! Tabula Rasa is a soft dependency now, y...
Gene Trader
Created by theactualspinny
Updated for 1.5. Adds a new orbital trader type for all your Biotech needs! Sells up to 10 genepacks, slaves, drugs, as well as archite capsules and torpor capacity serums. I was tired of waiting for exotic goods just for them to have a measly choice of 1 ...
Split Genepack
Created by OMGSplat
Allows you to split Genepacks. I know that the packs are designed to give you some harder gameplay choices sometimes. Do you add the geneset with a ugly gene to make yourself immortal, or don't you? Or do you stick it in a slave and then start extracting g...
Blueprint Totals Tooltip
Created by ChippedChap
A UI mod that lets you seamlessly check how much your blueprints cost, even as you lay down more. This mod adds a "tooltip" (see the demonstration gif) that lists all the requirements of highlighted blueprints. The highlighted blueprints are either the one...
Small Hi-tech Research Bench
Created by Des
Patch that makes hi-tech research bench smaller (3x2). Doesn't have compatibility with Vanilla Textures Expanded - Variations. So yeah it's going to be squished. Might have brute force fixed the vanilla variations incompatibility by overlaying base texture...
Vanilla Outposts Expanded: Power Grid
If you ever wanted to build a power plant outside of a colony, then this mod can help you with that. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts allowing you to build self-sufficient power plant, which s...
Vanilla Outposts Expanded: Prisoner Patch
If you had issues with removing prisoners or any pawn from outpost, then this mod give you a better way for it. Mod Contents This mod is a standalone version of QoL patch from my Vanilla Outposts Expanded: Additional Outposts mod. It adds a "Take Pawn" but...
Vanilla Outposts Expanded: Delivery Logistics
If you needed to transfer finished products from one Outpost to another Outpost instead of Colony, then this mod will allow you to do it without sending caravans. Mod Contents This mod is a QoL patch for Outposts class in Vanilla Expanded Framework and it ...
Underground Vault
If you have giant colony and have a lot of items, that not needed at that moment or any time soon, but might be needed later, while normal and deep storage is not enough for you, then this mod will help you by storing things safely deep underground. Mod Co...
Skilled Slaughtering
Tired of your colonist slaughtering animals always at same speed, regardless of colonist's skill lvl? Bothered why it takes same time to slaughter small Rat as slaughtering entire Elephant? Then this mod might be to your liking. Mod Contents This mod makes...
Skilled Refueling
Wondered why refueling with 5 wood takes as long as 75 wood? Or why blind pawn with prosthetic arms refuel as fast as pawn with archotech arms? Then this mod may be useful to you. Mod Contents This mod makes duration of refueling dependent on: - Global wor...
Vanilla Outposts Expanded: Additional Outposts
If you ever felt that you need more outpost types, then this mod may be what you need. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts should help your pawns with high Construction/Medicine/Cooking/Artistic ...
Pawn Suppression Implants
Ever felt that with amount of technology you have, you should be able to suppress colonists with mental break or prisoners more efficiently? Then this mod might help you with that. Mod Contents Mod add few new brain implants for prisoners suppression or sh...
Designator Shapes
Created by Merthykins
Allows you to build, mine, zone, etc. in various shapes, such as (both filled and outline): - Line (including diagonal and freeform) - Rectangle - Ellipse - Circle - Pentagon - Hexagon Also includes these pre-defined object shapes (both filled and outline)...
Children Can Learn Fast
Created by alite
Simple mod that makes it so children learning rate is affected by the slow study and quick study genes. Both have a 50% impact, similar to the skill learning rate. - Similar mod for traits - Similar mod for implants Easy link to all of my Rimworld mods htt...
Integrated Lovin' and Fertility Genes
Created by alite
This mod adds my fertility and libido genes to many of the xenotypes that Biotech has by default. My general principle was to make it so xenotypes that were more likely to live longer or less combative overall had lower fertilities and libidos, while xenot...
More Biotech Style Xenotypes
Created by alite
This mod adds a bunch of xenotypes that use the base genes provided by Biotech. Due to the number of genes Biotech makes available for use, there is a theoretically infinite number of xenotypes you can make. Unfortunately, Biotech only gives us 11 Xenotype...
Superhero Genes - Base
Created by alite
Note about mod requirements: If, for whatever reason, you cannot or do not want to have one of the listed requirements, this mod will still work. This mod was designed in a way that made it so genes related to the requirements will not be added if the mod ...
[abandoned] Superhero Genes - Villains and Stereotypes
Created by alite
This mod adds two things, xenotypes containing the Basic Superhero Genes, and an always hostile supervillain gang that uses them. The xenotypes start with "SHG-" to indicate that they contain the SuperHero Gene, and only use the genes from the Superhero Ge...
More Biotech Style Genes - All in One
Created by alite
A lot of these gene icons were made by Moka. You can check out their mods here! This mod is the All in One for the More X Genes series. It adds over 200 genes that expand upon what Biotech adds naturally. Unlike most large gene mods, this will not amaze yo...
Always Very Fertile
Created by alite
This mod was made by the request of someone who wanted to stick up the biggest middle finger possible to biology, because the middle finger I made in Always Fertile was, objectively speaking, not the biggest finger possible. Well with this mod age truly is...
Increased Max Gods in Theist Religions
Created by alite
Changes the maximum number of gods you can add to abstract and embodied theistic religions from 4 to 20. This allows you to add a lot more gods to your list. You can't go full greek mythology, but 20 is still a lot. Discord link for those who want an easie...
[Obsolete] Superhero Genes - Activatable Super Genes
Created by alite
FROM SUPERHERO GENES - PSIONICS 2 ONWARDS THIS IS JUST A SETTING IN THE BASE MOD and that was all caps to make it really hard to miss. While I recommend unsubscribing from this mod to decrease the number of mods in your load order, it won't ultimately matt...
Expanded Biotech Style Genes - All in One
Created by alite
Expanded Biotech Style Genes(EBSG) is the step beyond More Biotech Style Genes. Where that series sought to expand ranges that already exist, this series seeks to add ranges that should exist. You get gene ranges that alter sleep fall rate, but why not a r...
Expanded Archite Genes
Created by alite
Some of the genes in this mod require the EBSG Framework. If you choose to not install the framework, then those genes will just not be enabled. None of the other genes will be affected by this decision. Expanded Biotech Style Genes(EBSG) is the step beyon...
Inject Genes
Created by Wistala
Mod has now been updated for 1.5, still supports 1.4. Features This mod adds the ability for pawns to simply use a genepack in order to gain whatever gene or genes is inside as Xenogenes. However, doing so causes them to collapse in a "Xeno germination Com...
More Archotech Implants
Created by SkunkPlaysGames
Adds a new archotech implant and three additional archotech versions of existing implants. Cerebral Turbocharger: archotech brain implant that increases brain efficiency by 25% and increases movement speed by 10%. Neural Recharger: archotech brain implant ...
Wandering Caravans
Created by Ogliss
Update of general223's Wandering Caravans mod, supported versions of rimworld are listed by the top right hand corner of the image above. This mod adds an incident allowing the off-chance of wandering caravans that have been seperated from their trade cara...
Mad Skills+
Created by Cedaro
Mad Skills+ is a fork of Mad Skills originally by Ratys, aimming to extend features and compatibility. Distribute with permission. Enhancement Checklist Compatible with Memory Implants Integrated with Vanilla Skills Expanded New options: Sleep stop decayin...
Better Quest Rewards
Created by theothersteve7
Modifies quest rewards to focus heavily on items that cannot be crafted. This mod adds no new items. Safe to add or remove at any time. Will affect any quests generated while it is active. Does not retroactively change rewards. Quests generated while this ...
Missing Fabrication Recipes
Created by Yorbil
New Update - Add recipe for resurrector mech-serum - Rebalance of certain recipes - Rebalance of certain research About This mod adds new recipes for uncraftable items from fabrication bench and drug lab, recipes are unlocked through new research. I tried ...
Antigrain (Continued)
Created by Mr.Rock23
Update of Neceros's mod. I do not claim any credit or ownership of the mod or code. This mod will be taken down if the original mod author requests it. Content Antigrain Warhead Crafted slowly at a machining table with a 15 crafing, 12 intellect colonist S...
Anti-Air Artillery [Unofficial] [Obsolete]
Created by Archie
The original author has updated their mod, thus this mod is now obsolete. See the original author's updated version here: https://steamproxy.net/sharedfiles/filedetails/?id=2802147499 At the author's discretion, I will take this down if requested. Righ...
SRTS Expanded
Created by Smash Phil
SRTS Expanded for RimWorld versions 1.4+ 1.3 version here Package ID has been changed to avoid conflicts with people still subscribed to 1.3 and earlier versions of SRTS Expanded. I don't really bother with steam discussion comments or posts. Join the disc...
Fortifications - Neolithic
Created by AOBA
https://i.ibb.co/CHY91mx/discord-Icon.png https://i.ibb.co/cLqX4rv/Paypal-Icon.png It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build variou...
Industrial concrete
Created by AOBA
a standalone version of Fortification Industrial Concrete with a new concrete mixer. only regular concrete added so no steel concrete or prefab concrete can load Fortification Industrial with no issue if you want a power-free concrete production. if you ha...
Fortifications - Medieval - Material
Created by AOBA
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds o...
Fortifications - Medieval
Created by AOBA
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds o...
Fortifications - Industrial
Created by AOBA
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications. Introducing to you, The Fortifications - Industrial. https://i...
Fortification Industrial - Citadel
Created by AOBA
from spark of the ignited gunpowder, to the horizon of nuclear dawn. we have learn a lot from pioneer, and follow the tide of techology to inprove our fortifications. war changes everytime it happends and the only thing won't change is... we can't stop the...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open https://i.imgur.com/elEt2m1.png https://i.imgur.com/5Szqiqo.png Discord f...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
More Trade Ships (Discontinued)
Created by Zaljerem
*** NOTICE *** This mod has reached end-of-life; it doesn't seem to be functioning any more, or at least not in the way I expect it to. I am currently updating "Trade Ships No Matter What", which provides the functionality of this mod and much more. It sho...
Alpha Bees
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 13/10/22! Breed bees to generate all kinds of resources! Features - Beekeeping: find wild bees in all biomes, build beehouses to put them to work! A single beehouse won't do much, so prepare to build a few. Are you i...
Alpha Animals
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring some new mechani...
Alpha Mechs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return. The 7 mechs will appear in raids, clusters, etc, and they can be disabled separately through mod ...
More Mechanoids
Created by Orion
Adds 5 new vanilla style Mechanoid types. A mechanical threat has risen! Are you tired of shooting Scythers and Centipedes? This mod extends the Mechanoid arsenal for more variation and new challenges! Featuring 5 new menacing unit types: - Crawler - Skull...
Androids Expanded: Medicine Crafting
Created by Xercaine
A mod that enables think tank droids to craft medicine. Also allows it to craft other basics that shares prerequisites with medicine. https://i.imgur.com/vOWin74.gif If you like my mods, please consider donating. It supports my work and really helps out. h...
Androids: No Weapons
Created by Xercaine
A mod that removes additional weapons such as the rebel pistol, rebel gauss rifle and core launcher from Androids. https://i.imgur.com/vOWin74.gif If you like my mods, please consider donating. It supports my work and really helps out. https://i.imgur.com/...
Androids Expanded: Think Tank (Continued)
Created by Xercaine
Updated version of Think Tank by Jellypowered. All credit goes to the original developer. Adds a think tank drone to Androids Expanded! Medicine crafting patch can be found here. Original version can be found here....
Androids: Battle Droid Armor
Created by Xercaine
A mod that enables battle droids and war droids to wear armor and apparel. Also makes adjustments to make the apparel fit better when worn. https://i.imgur.com/vOWin74.gif If you like my mods, please consider donating. It supports my work and really helps ...
Androids Expanded for RW 1.5
Created by firedragonmc
1.4 Update of androids expanded: https://steamproxy.net/sharedfiles/filedetails/?id=2559677674 Adds new droid types and drones. -----21/22/2022----- Fixed normal maps Removed droid look change desire -----20/22/2022----- Fixed texture path...
Androids for RW 1.5
Created by firedragonmc
Updated version of the androids mod by ChJees https://steamproxy.net/sharedfiles/filedetails/?id=1541064015 Most features work fine after a quick test. Known issues: - Android upgrade tooltips displaying stats are temporarily disabled - Something about...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Vanilla Furniture Expanded Pack
Created by Farx
Expanded Furniture Pack is a mod of creations influenced by Vanilla Furniture Expanded by Oskar Potocki. Initially, I only planned to make a few additional items for decorating the rooms, so that they would be functional and enhance the beauty of the room....
Vanilla Plants Expanded - Auto Plow Patch
Created by Archoran
Vanilla Plants Expanded - Auto Plow Patch Version and Dependencies Mod Version: 1.21 RimWorld Version: 1.1, 1.2, 1.3, 1.4, 1.5 Multiplayer Support: 1.4, 1.5 Dependend mods Harmony Vanilla Plants Expanded Incompatibilities DocWorld and Fertile Fields (Both....
Vanilla Items Expanded Pack
Created by Farx
This mod contains several useful items that can make the life of your colonists much easier and more enjoyable. To be honest, I borrowed many of the ideas from other mods that I once found, but I think there are enough changes in this build to post them se...
VFME - Caravan Packs!
Created by PlayIgel
https://i.imgur.com/kW5yDPX.png Caravan Packs! is your simple solution to expanding your choice on what animals can be used in caravans! We added packs to every animal that made sense to us, from Core to over a dozen mods. https://i.imgur.com/gjlczTl.png E...
ItemListSelector
Created by InsertKey
https://i.imgur.com/AFI3Uep.gif Simple UI mod. Allows you to select things in storage by clicking item list in the upper left. Can be added to existing saves. Requires HugsLib for Harmony. New Update You can now select which resources will visible in item ...
Veinminer R1.1
Created by Ogliss
Toasteh's Veinminer mod, updated by Ogliss Github B19 Version HERE original mod HERE This mod lets you designate all connected minerals to be mined, even if you can't see them. Works on any mineable tile including stone. V1.2 increased compatabilitty, remo...
Sometimes Raids Go Wrong
Created by RemingtonRyder
Ever wished that a raid would just go horribly wrong? This mod allows storytellers to add a random and sometimes hilarious twist to a raid. For example, perhaps the raiders walk in and meteorites strike the ground nearby. Or a pack of manhunting animals wa...
Almost There!
Created by roolo
> Cmon guys, we're almost there! > Nah, it's sleep o'clock. > But the colony is literally just one hour away, and Gonzalez really needs the medicines we brought, otherwise he'll die! > Meh, when it's nap time, it's nap time. Sounds familiar? Then this mod ...
RimCities
Created by Cabbage
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players. This mod adds randomly generated cities to the world map, which are similar to other settlements but are far more difficult to attack. Pirate-cont...
Performance Optimizer
Created by Taranchuk
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/IwcKfqq.png Performance Optimizer is a mod, which adds various performance tweaks to the game. Its goal is to boost your game performance to some degree if you are already struggling with it. With this mo...
Harvest Organs Post Mortem
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.5. NB! The A Dog Said patch is no longer needed as per 3.0 it is merged with the main mod. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the m...
Realistic Rooms Rewritten
Created by Lucifer
For 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. 1.3 version requires HugsLib What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here...
TDS Bug Fixes
Created by Uuugggg
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods. (Little to no use otherwise because these niche scenarios don't show up in vanilla.) Drag-Reorderable row items - Allows reorderables in draggable windows. (Vani...
TD Find Lib
Created by Uuugggg
A framework for user-customizable, highly-detailed filters for things. Library mod This is a Library mod which does nothing by itself! It does have some UI to hold the library of searches, which you can set up, peek at and save. But other mods are needed f...
Hemogen Extractor [Read desc]
Created by Уверен?
As of now this version of the mod is abandoned because I myself stopped playing rimworld over a year ago,but this may or may not change in the future. Time will tell. If you want the 1.5 version, GO HERE This mod adds Hemogen Extractor - building that allo...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Enhanced Vat Learning
Created by SmArtKar
https://raw.githubusercontent.com/SmArtKar/EnhancedVatLearning/master/Infocards/Header_contents.png This mod adds three new machines designed to help combat the abysmal quality of vat-grown pawns by increasing their learning rate and allowing them to get p...
New Game Plus
Created by Boundir
Description This mod is meant to cut off some of the setup for every new colony you start. It contains settings like quest rewards, auto expand home area, medical settings (see preview). Features Medical settings, set the default medical settings for each ...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
Quality Colors
Created by legodude17
Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select something) Features settings, allowing you to change the col...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Auto-Cut Blight
Created by Razor 2.3
Automatically designate blighted plants to be cut. Only acts on blight spread, so it won't help you if you already have a blight. Use Allow Tool for that. Thanks to UnlimitedHugs. Allow Tool's source is what I used to figure out job orders. UPDATE: Added a...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WORKS WITH MULTIPLAYER WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a fe...
Hospitality: Casino
Created by Adamas
Want to squeeze some more silver out of the pockets of your guests? Build your casino and let them have a happy stay while loading your slot machines. Note: Hospitality mod is not mandatory anymore, the mod can run standalone. Description: This mod adds 3 ...
Hospitality: Storefront
Created by Adamas
Description This submod of Hospitality adds storefront tab to the cash register, so it can be used to create a small shop. It will need to be staffed, but in return it can give you more silver per sold item. All items in an area around the cash register wi...
Cash Register
Created by Orion
Build a cash register to control the settings of your restaurant in Gastronomy. Doesn't do anything on its own. Description This mod is a requirement for Gastronomy. I've separated it so I can reuse it in the future. Also, other mods could use it and add t...
Where is my weapon?[1.0-1.4]
Created by tammybee
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). 気絶から回復した(または怪我が完治した)際、気絶前に持っていた武器を装備しなおそうとします。 B19 version : https://steamproxy.net/sharedfiles/filedetails/?id=1238308608 Language - English - Japanes...
Quality Bionics
Created by Rebel_Rabbit
thanks the actions of the incredible ilyvion, a 1.5 version of the mod has been released and will be maintained further at the following link, please go ahead and show some love there, as without him i dont know when it would have been updated. https://ste...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Easy Speedup
Created by fyarn
Simple-to-activate 4x speed with GUI icon or keyboard key '4'. No dev mode required! Download Github (with Source): https://github.com/fyarn/EasySpeedup Direct: https://github.com/fyarn/EasySpeedup/archive/master.zip Steam: https://steamproxy.net/share...
Keep Mortars Ready
Created by 1trickPwnyta
Colonists will keep mortars ready to fire at a moment's notice so you don't have to micro-manage them. Adds a basic work type for colonists to man mortars automatically until those mortars are loaded and off cooldown. Colonists will not fire mortars unless...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
Priority Treatment Ressurected
Makes tending medical an emergency priority for your doctor pawns. Updated January 2024 New update to the core logic to be more persistent. Your poor doctors won't get a moments rest! With Shotgunfrenzy's essential mod no longer working, I decided to figur...
Hospitality: Vending machines
Created by Adamas
Description This hospitality add-on adds a vending machine and a fridge vending machine if rimfridge or simple fridge is installed. A vending machine requires a small bit of electricity. It requires you to research Complex Furniture. Guests can buy items h...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
Multiplayer
Created by zetrith
This mod allows you to play full games of RimWorld together with your friends. https://imgur.com/Dn1Uavy.png https://imgur.com/9y97C5w.png Rimworld Multiplayer is an open-source, community driven mod to implement multiplayer into RimWorld. If you are exper...
Dynamic Weapon Cooldown
Created by PixelBirb
The cooldown of any weapon now depends on the manipulation capacity of the pawn holding it. Have fun creating legit supersoldiers. Also consider checking out Quality Cooldown and Simple Prosthetics Rebalance to make this mod even more o̶v̶e̶r̶p̶o̶w̶e̶r̶e̶d...
Follow Me
Created by Fluffy
Gives the camera tracking capabilities. https://headers.karel-kroeze.nl/title/Features.pngPress the 'Home' key (default, can be changed with in-game keybinding settings) while any colonist, enemy, animal or item is selected, and the camera will follow them...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
Ancients Craftable
Created by Scorpio
Makes Ancients buildings Craftable and Super Nanites as well all under a research project Highly recommend using this mod with mine : Bill Doors' Useful Junks/ https://steamproxy.net/sharedfiles/filedetails/?id=2691738148 Faq: 1-Is this balanced? -I tr...
[FSF] Complex Jobs
Created by FrozenSnowFox
Known Issues Changes to the work tab can cause save breaking issues for some people. This version of the mod will be updated whenever I please and may add or change things. This version of the mod may break saves for some people or in some cases mess up yo...
Subsurface Conduit (OBSOLETE)
Created by Murmur
This mod has been discontinued. As of Rimworld v1.5 it is no longer necessary....
Geological Landforms
Created by m00nl1ght
Adds 36 landforms to the game, which generate biome-independently. You can see an example of each landform in the image gallery on this workshop page. The goal of this mod is to make map generation more interesting and varied, compared to the vanilla exper...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Colored deep resources
Created by Kikohi
No more hovering above every deep drill resource to find the right one! This mod color deep resources, so you can easily distinguish them. It is compatible with every mod that add resource that can be scanned. They will be colored automatically, according ...
Keep Bed Ownership
Created by Hultis
Allow colonists to have one bed assigned per map, meaning that they don't lose bed ownership when they sleep in a bed while away from base. Can be safely added and removed from saves, but always make a backup first! Incompatible with: Hospitality Compatibl...
Multiplayer Compatibility
Created by Charlotte
RimWorld Multiplayer Compatibility Project Compatibility for random mods, for the ideal Multiplayer experience. == Supported mods == - Allow Tool - Almost There! - Alpha Animals - Alpha Biomes - Alpha Memes - Android tiers - Animals logic - Animal Tab - An...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Better ground-penetrating scanner
Created by Kikohi
https://i.imgur.com/26f59gx.png See change notes. https://i.imgur.com/yUxTqe1.png This mod allows to tune the ground-penetrating scanner to scan for a specific resource. It is still possible to scan for random resources. To balance it out, when a specific ...
Resource Dictionary
Created by Scorpio
https://i.imgur.com/oict5OW.png Have you suffered any of the following problems while playing a modded Rimworld game? - Wondering why wheat from Vanilla Expanded does not work with recipes from Medieval Overhaul? - EM - Metals Bronze not being interchangea...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Just Put It Over There
Created by Mlie
https://i.imgur.com/iCj5o7O.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items will be left ...
Everybody Gets One
Created by Uuugggg
Set a bill to craft things until there's one for each member of the colony. When someone joins, the bill target count automatically increases. Features - "One per colonist + X" : Set it "+2" to keep two *extra* hats around, "-2" for hats for everyone but t...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
Don't Block Door
Created by tikubonn
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open. whether it's prisoners escaping, invaders rushing in, or temperature leaking out, unwanted open doors have led to disasters in many colonies. my MOD preve...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Can be added ...
QualitySurgeon
Created by Hatti
Only the doctor with the best surgey success chance will perform surgeries. If he is the one on the table, the next best one will perform the operation. Of course, only doctors with some movement and manipulation can perform surgeries!. If your doctor with...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
More Genes
Created by Glacial
Needs more genes? It's a mod for you ^^ Adds colored Eyes : Blue, Green, Gold, Purple, Black Add Wing : leather, feather See my other mods translation : if you want add a translation, you can contact. i will add your translation and write your pseudo here...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options, shown in the list below Description A collection of options to make mortars more/less ac...
Gene Ripper
Created by Daniel
The Gene Ripper is an advanced Gene Extractor that allows you to choose the gene to be extracted from a pawn. Since a large amount of genetic material is required to extract a specific gene, the pawn is killed in the process. ...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Alpha Genes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Warning: Huorong security software falsely detects AlphaGenes.dll as a Trojan virus. Sadly I can't do anything about it. I ran two antivirus and Malwarebytes to ensure my PC was not infected. Features - More than 300 new gen...
Raid with Animals
Created by Yoann
NPC factions can also use animals for raids. Outlanders, Tribes, Pirates, Empire (Royalty), Pig Outlanders and Waster Pirates (Biotech) will sometime bring some animals during raids or more rarely go with a group focused on animals. Animals are part of rai...
Patch: No Shelf Quality
Created by Komissar Rudinov
Makes it so shelves do not have quality by moving them from "FurnitureWithQualityBase" to "FurnitureBase". Special thanks to 윾동이 for the idea ( https://steamproxy.net/sharedfiles/filedetails/?id=2892204352&searchtext=shelf )....