RimWorld

RimWorld

86 ratings
Skilled Refueling
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
336.731 KB
10 Oct, 2022 @ 7:04am
7 May @ 4:30pm
3 Change Notes ( view )

Subscribe to download
Skilled Refueling

In 1 collection by [Zerg03] MrHydralisk
MrHydralisk's mods
20 items
Description
Wondered why refueling with 5 wood takes as long as 75 wood? Or why blind pawn with prosthetic arms refuel as fast as pawn with archotech arms? Then this mod may be useful to you.

Mod Contents

This mod makes duration of refueling dependent on:
- Global work speed
- Manipulation capacity
- Sight capacity
- Stack size of fuel

Links

Discord [discord.gg]

Mod Compatibility

Should have no compatibility issues with other mods, unless they also changing vanila Refueling procces in some way.

Versions before Rimworld 1.3 wasn't tested, but might work.

Add/Remove

Skilled Refueling mod should be safe to add/remove to/from existing save. But when playing modded Rimworld better make backup save just in case.
14 Comments
UyTheo 31 Jul @ 3:04pm 
Awesome!
[Zerg03] MrHydralisk  [author] 16 Jul @ 7:00pm 
UyTheo, depends on what way they used to disable torch refuel. But I doubt they did it the way, that could interfere. So it should be safe. All I can say that on SR mod side it shouldn't cause any compatability issues.
UyTheo 16 Jul @ 6:45pm 
Does this work with mods that disable torch refuel?
[Zerg03] MrHydralisk  [author] 7 May @ 4:32pm 
Updated to work on 1.5
[Zerg03] MrHydralisk  [author] 19 Apr @ 3:36am 
aceb20, ye, slowly going through all mods and updating them.
aceb20 18 Apr @ 10:49pm 
Excited for the update!
[Zerg03] MrHydralisk  [author] 4 Apr, 2023 @ 6:06am 
Daichi, unless stated overwise on mod page
PatoPixelado 2 Apr, 2023 @ 5:29pm 
this mod is okay all dlc and can run with rim 1.4?
Black★Rock Shooter 4 Mar, 2023 @ 1:15pm 
Don't sweat it honestly. It was merely a suggestion to give you ideas. I am not honestly tied to the idea.xD
[Zerg03] MrHydralisk  [author] 4 Mar, 2023 @ 12:10pm 
Black★Rock Shooter, Thx. There was mods that just make pawn use it carrying capacity for hauling, so I never actually thought of any changes to it. Hauling capacity might be quite difficult to change without possibly adding compatability issues with other mods or influencing perfomance, due to how often pawns use hauling. So I can look into it, but can't promise to end up making it.