RimWorld

RimWorld

753 ratings
Underground Vault
10
6
6
3
2
3
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.629 MB
17 Aug, 2023 @ 12:30pm
30 Oct @ 2:30pm
30 Change Notes ( view )

Subscribe to download
Underground Vault

In 1 collection by [Zerg03] MrHydralisk
MrHydralisk's mods
23 items
Description
If you have giant colony and have a lot of items, that not needed at that moment or any time soon, but might be needed later, while normal and deep storage is not enough for you, then this mod will help you by storing things safely deep underground.

Mod Contents

Mod adding new buildings Vault Terminals, that allowing your pawns to operate Underground Vaults under them. Vaults provide a big storage space, that safely hidden from any raiders activity. The disadvantage of Vault is that it takes long time to bring items from Vault to the surface for pawns usage afterwards.

Vaults located deep underground, which doesn't allow raiders to know about their existence (items inside not counted as part of colony wealthm unless enabled in settings).
Destruction of Vaults from outside is highly unlikely, even if Vault Terminal destroyed. But Vault can be manually detonated via button, in case you want to free space or move vault. All items in Vault will be lost after detonation.

Vault Terminals can be upgraded with additional modules.
Vault can be expanded by constructing new floors or upgrading existing ones, which takes time and resources in Vault or Terminal platform or delivered by Pawns with delivery job.

Underground Vaults







Upgrade Modules



Links

[boosty.to]
[discord.gg]
[github.com]

Mod Compatibility

Should have no compatibility issues with other mods.



Supported languages:
* English,
* Russian,
* Chinese (provided by legiorange),
* Chinese (available on workshop by MZM_GOW),
* Japanese (available on workshop by Proxyer),
* Japanese (available on JP mod database site)

Add/Remove

Underground Vault mod should be safe to add to existing save. But when you want to remove it, better make backup save just in case and remove all items from vault in advance.
Popular Discussions View All (4)
83
10 Aug @ 5:00am
PINNED: Bugs/Issues
[Zerg03] MrHydralisk
79
10 Jan @ 2:22pm
PINNED: Suggestions/Ideas
[Zerg03] MrHydralisk
0
8 Apr, 2024 @ 6:17pm
PINNED: FAQ
[Zerg03] MrHydralisk
448 Comments
Spider Cricket 16 Oct @ 8:21pm 
Only possible thought I have is something like a grain silo, but that's not really an underground vault, is it?
Spider Cricket 16 Oct @ 8:14pm 
Absolute peak. I can finally recreate the beginning of Portal 2 with the cryptosleep casket vault! I'm also really glad the colonists underground actually disappear from the colonist bar- This will be really good for a longer colony where I can expend the resources to put a bunch of people or clones in the ground for ♥♥♥♥♥ and giggles. I also totally vibe with the way the vaults work- Deep storage isn't a convenience, it's something that requires thought and intention to use. Thank you, and have a good night.
[Zerg03] MrHydralisk  [author] 2 Oct @ 5:01pm 
Wolf von Isles, please check FAQ on reasons why it is intentionally done the way it is.
Wolf von Isles 2 Oct @ 4:55pm 
Love the concept of this mod but it doesn't execute very well.

My pawns and Mechs can't really build or craft much because the materials inside the vault are not listed as available and they can't retrieve stuff from the vault or storage shelfs themselves meaning that I would have to retrieve it manually and in a lot of cases they try to put the stuff back into the vault instead of the blueprint or required spot.
SonneillonZ 7 Aug @ 9:02am 
@[Zerg03] MrHydralisk. thank you! that answered my question.
[Zerg03] MrHydralisk  [author] 6 Aug @ 9:03am 
SonneillonZ, if I understood the question right, then it described in FAQ on Automatization.
SonneillonZ 6 Aug @ 8:32am 
there is no way to keep pawns sub panels stocked from the ultra vault right?
Tal'Raziid 28 Jul @ 10:31am 
Thanks!
[Zerg03] MrHydralisk  [author] 28 Jul @ 10:02am 
Tal'Raziid, check FAQ.
Tal'Raziid 28 Jul @ 9:51am 
Will food decay in the vault?