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P. Herrington's Medieval Overhaul Collection
   
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Description
This is a personal mod list for use with the Medieval Overhaul mod.

Little to no bugs, did have one with Rocketman, if you get a crash when loading a prior save, load an auto save before that.

Some mods are broken in the sense that you unlock certain production and furniture at tribal tech level that are medieval tech level, you can just ignore it until you research said tech or similar tech as a house rule.

Will add more mods in the future, use Rimpy to auto sort the list, if mods say they are out of date its okay.
Items (449)
[1.5] No Forced Slowdown
Created by Dingo
Tweaks the forced x1 speed multiplier which triggers on some events. https://i.imgur.com/OG6xUzd.png RimWorld automatically slows down gameplay and prevents time controls when certain events fire. With this mod you can take back control! - Configurable mod...
[AP] Skeletons, Skeletons, Skeletons!
Created by Alexis Popcorn
https://i.imgur.com/tkuPyCT.png https://i.imgur.com/nlFAOAo.png Skeletons, Skeletons, Skeletons! (SSS for short) is a mod that introduces a new race of skeletons! What differenciate it from other skeleton race mods is their traits and unique way of obtaini...
[FSF] Complex Jobs
Created by FrozenSnowFox
Known Issues Changes to the work tab can cause save breaking issues for some people. This version of the mod will be updated whenever I please and may add or change things. This version of the mod may break saves for some people or in some cases mess up yo...
[FSF] Filth Vanishes With Rain And Time
Created by FrozenSnowFox
Description This mod patches all filth defs so they wash away with rain/snow. It also patches all filth defs that have a disappearsInDays duration of 15 or higher. What does this mean? It means every type of filth in the game and every type of filth added ...
[GMT] Trading Spot
Created by Grizzle
https://i.imgur.com/JQzUJ9N.png This is an update to Trading Spot so that it works with 1.4. This version of the mod will work with previous versions of the game too as the files for prior versions were untouched. Added a texture for the trading post so it...
[HRK] Medieval deathrest coffin
Created by Harkon
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/ZhxL6Rk.png https://i.imgur.com/wRYBKtU.png https://i.imgur.com/mWAYdS7.png WELCOME TO MEDIEVAL DEATHREST COFFIN ADD-ON! As someone who likes to play through the "ages of rimworld" in my playthroughs, I f...
Weapon Sounds Overhaul
Created by [いのしし_3]
~ (WSO) ~ ⚑ This mod replaces sound design of all vanilla weapons represented in Rimworld. The mod also has an integration for Vanilla Weapons Expanded mod's weapons. ⚑ All sounds of shooting or interaction with weapon were replaced. ⚑ If you put this mod ...
[JF] Royal Carpets
Created by Hqiran
Introduction This mod is intended to add a variety of royal carpets that flavour your aesthetic experience in Rimworld. These carpets are with golden edgings, most suitable for your noble pawns. Enjoy! Features 🞛 5 types of royal carpet, all paintable usin...
[Kit] Graze up
Created by Kittah Khan
What does this mod do? (configurable) Animals no longer destroy the plants that they eat outright. The list of animals that does destroy plants can be adjusted, there are none by default. Grazing removes a portion of growth equal to the nutrition eaten. (c...
[Kit] Just A Flesh Wound
Created by Kittah Khan
What does this mod do? Body parts are harder to destroy with weak hits. Big hits still destroy parts. Implants and limb replacements make pawns harder to kill. Implants and limb replacements make the body part harder to destroy. Humanoids and animals do no...
[KYD] Even More Food Filters
Created by Kayedon
Even More Food Filters brings you handy, irreplaceable filters to the Foods category to help you custom-tailor your food restrictions and storages. Take the guesswork out of the equation! Awful, Simple, Fine, and Lavish to the Meals category, you can be su...
[LTO] Colony Groups
Created by BICKLEY
Enjoy the mod? Check out LTO Arcade* https://i.imgur.com/tb9TMRE.png ___________________________________ https://i.imgur.com/JRRksC1.png https://i.imgur.com/tE28cZ7.gif -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn ...
[LTS]Furnishing
Created by LimeTreeSnake
https://i.imgur.com/JXUhRvZ.png https://i.imgur.com/9ZAO4L7.png https://i.imgur.com/iMPn1au.png https://i.imgur.com/G4vXJY6.png Do you happen to have too many resources? do you need to fill up a room with clutter to impress a royal? do you wish to contrast...
[LTS]Furnishing - Arches/Doorways Patch (Continued)
Created by rasmus
Update of https://steamproxy.net/sharedfiles/filedetails/?id=2834362310 Bumped the version number to the latest version of RimWorld. Also fixed an issue where the mod was injecting a duplicate XML node for the Large Stone Arch. Functionality is the exa...
[LTS]Systems
Created by LimeTreeSnake
https://i.imgur.com/JXUhRvZ.png https://i.imgur.com/RGhIPSh.png https://i.imgur.com/iMPn1au.png Systems is a framework that contains code that are used by many of my mods, other modders can also utilize this framework if they wish to. Feel free to contact ...
[NL] Custom Portraits
Created by Nals
Overview This MOD allows you to customize face sizes within colonist bars. Note:Requires Hugslib. Compatibility : Color Coded Mood Bar Release Note : December 23, 2018 -- Adding a Button for "Allow to change the portrait size". December 13, 2018 -- Adding ...
[NL] Facial Animation - WIP
Created by Nals
This MOD provides the following animations. This MOD is currently WIP. Therefore, specifications and functions are subject to change. Added animation - Blink - RemoveApparel - Wear - WaitCombat - Goto - LayDown - Lovin - Ingest - SocialRelax - StandAndBeSo...
[Ry]Draw a bead
Created by Ryflamer
Scales aiming time with shooting skill, consciousness, sight, and manipulation. The change in scaling in relation to shooting skill is defined as the following 0 Skill - 2.0x 1 Skill - 1.5x 2 Skill - 1.4x 3 Skill - 1.3x 4 Skill - 1.2x 5 Skill - 1.1x 6 Skil...
[SBV] Recreational Drum Use
Created by Khitrir
Drums are half implemented as musical instruments in vanilla RimWorld - left unable to be used for recreation, concerts, and without quality to make them worth building at later game stages. This mod aims to fix that and implement all of the same features ...
[SR]Factional War
Created by Shadowrabbit
VERISON 1.5 VERSION 1.5 IS HERE Factional War ID:2534328163 Author:Shadowrabbit Support Version: 1.2, 1.3, 1.4 Github: https://github.com/Shadowrabbit/ModRimWorldFactionalWar Support Languages: Chinese(简体中文), English, French (Français), Japanese (日本語), Pol...
[SYR] Harvest Yield
Created by Syrchalis
Reworks plant harvest yield and animal gather yield https://i.imgur.com/s8csNp7.png Changes mechanics of plant harvest yield and animal gather yield to work similar to mining yield. Quickly edit caps for all yield-related stats in the mod settings. https://...
[SYR] Processor Framework
Created by Syrchalis
A framework for processors to transform items and more, read player features! https://i.imgur.com/s8csNp7.png A processor takes a set of ingredients and turns it autonomously into a product over a period of time. The framework supports a huge variety of se...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
[XND] Visible Pants
Created by Neptimus7
A mod that allows you to see everybody's trousers, for that complete feel! Please use the bugs discussion for reporting bugs. Please note that if you get errors about NullReferenceExceptions it should be ignorable. RimWorld likes to say that things exist w...
ↁ Elves
Created by DevDesigner
Adds 3 elven factions to the game. Features - Player faction - Wood Elves Faction - Shaman armor set (Female) - Bladedancer armor set (Female) - Hunter armor set (Thin, Male, Female) - Stag knight armor set (Thin, Male, Female) - Spear, Sword, Greatsword, ...
ↁ Horse Armor
Created by DevDesigner
Adds horse armor. Standalone version from ↁ House Sanguin mod. - caparison (back) - caparison (front) - horse plate armor (back) - horse plate armor (front) - dark caparison (back) - dark caparison (front) - horse bone armor (back) - horse bone armor (fron...
ↁ House Sanguin
Created by DevDesigner
Adds a medieval faction House Sanguin to the game. Recommended mods - Medieval Overhaul - RimFantasy - House Doyle - Giddy-up 2 - Animal Gear - pphhyy's Demigryphs - Music Expanded Core - Furnishing - Malang Bodies - pphhyy Sanguinary Animals TODO - Priest...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Adaptive Storage Neolithic Module
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage - Neolithic is a mod that brings fancy new ways for players to expand their idea of item storages! This module covers the neolithic tech level and includes a good selection of storage containers to choose fr...
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains several fancy features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change textures based on what items are...
All Memories Fade
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will force all memories fade out instead of just ending. For example instead of a divorce having -20 mood debuff for half a year and then vanish it will tick down over time. This will affect all memories, bad and good, with ...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Almost There!
Created by roolo
> Cmon guys, we're almost there! > Nah, it's sleep o'clock. > But the colony is literally just one hour away, and Gonzalez really needs the medicines we brought, otherwise he'll die! > Meh, when it's nap time, it's nap time. Sounds familiar? Then this mod ...
Alpha Memes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
Alpha Mythology
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds 25 new creatures to the diverse biomes of your Rimworlds, all of them based on mythological and magical creatures from different ancient cultures and sources. Similar to Alpha Animals, the philosophy of this mo...
Alpha Vehicles - Neolithic
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 11 new Neolithic vehicles: wheelbarrow, hwacha, oxen cart, chariot, war chariot, outrigger cannoe, hot air balloon, covered carriage, palanquin, rickshaw and dog sled, all in a new vehicle tier, Tier 0, that requi...
Animal Equipment
Created by Owlchemist
This is a fork and continuation of the mod Animal Armor: Vanilla, and uses Animal Gear framework to allow you to research, craft, and outfit animals with warm clothes and protective battle armor. ⚠️Artists wanted! I am the technical manager of this mod and...
Animal Sarcophagus
Created by ØverPL
A tiny mod that adds a sarcophagus for small animals. You will no longer have to put your beloved pets in comically oversized sarcophagi. Give your colony animals the respect they deserve. The small animal sarcophagus only accepts corpses of animals that t...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Apothecary (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://steamproxy.net/sharedfiles/filedetails/?id=2000244851 - Added textures for seeds when using Seeds Please-mod, thanks DarkSlayerEX! - The issue with the double-rottime should be fixed, thank...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Art on Neolithic Weapons
Created by Dizzy Ioeuy
This super simple mod patches the core game to allow weapons of Excellent or higher quality from the neolithic stage to also be inscribed with artworks, like the more modern weapons. This means early bows, pila, etc. can be revered as they ought to be! Sin...
ATH's style Draconic
Created by Anthitei
https://imgur.com/iDdSBVx.png https://imgur.com/tQb8vYe.png https://i.imgur.com/cIKrnFC.png https://imgur.com/Krrj6lM.png The mod consists of: - Lot of dragons - Small altar - Medium altar - Large altar - Grand altar - Ideogram - Lectern - Column - Pew - K...
ATH's Styleable Framework
Created by Anthitei
https://i.imgur.com/0n2howh.png https://imgur.com/tQb8vYe.png https://imgur.com/K3V8zeV.png https://imgur.com/Krrj6lM.png Core game: - Armchair - Chess Table - Autodoor - Door - Autodoor - Bed - Double Bed - Royal Bed - Wall - End Table - Sarcophagus* - An...
Auto links
Created by AUTOMATIC
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional in...
Auto-Cut Blight
Created by Razor 2.3
Automatically designate blighted plants to be cut. Only acts on blight spread, so it won't help you if you already have a blight. Use Allow Tool for that. Thanks to UnlimitedHugs. Allow Tool's source is what I used to figure out job orders. UPDATE: Added a...
Barely Better Spots
Created by Owlchemist
Overview This mod merges Barely Restricted Spots and Barely Visible Spots into one, now tagged for 1.4. This allows you to place spots upon buildings. You could, for example, place a crafting spot upon a table, a party spot along a bar counter, or a medita...
Beautiful Outdoors
Created by Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
Bed Rest For Food Poisoning
Created by 1trickPwnyta
If you're constantly vomitting and can barely move, would you go hunting? No, you would rest in bed. Now your colonists can too. This mod makes pawns consider food poisoning (initial and major phases) to be an affliction worthy of bed rest (as prioritized ...
Begone, Message!
Created by lbmaian
You know those messages on food rotting and relations decaying and so forth that annoyingly block some of the colonist bar at the top? This mod allows you to (by default): Dismiss a message by right-clicking that message. Dismiss all messages by shift-righ...
Berries and Milk: No food poisoning
Created by cyto
Description Removes the food poisoning risk for berries and milk. Also removes it for insect jelly. Also attempts to remove it from all other "tasty raw" foods, like fruit. Compatible with VGP Vegetable Garden, Vanilla Plants Expanded, Vanilla Plants Expan...
Better Explosions
Created by NEPH
Makes explosion effects more better! If you're tired of simple vanilla explosion effects, try this. It also applies to all mods that use vanilla damage type. changes list - Explosion - Flame - Antigrain - EMP - Extingish - Smoke - Stun (Mod) Recommanded mo...
Better Linkable Colors
Created by drummeur
A RimWorld mod to make the lines drawn between linkable buildings easier to see. Safe to add and remove to your heart's content mid-game! Requires Harmony. Settings menu allows you to specify which of a handful of colors you'd like links to be. Future plan...
Better ModMismatch Window
Created by 정구지
this mod will fix vanila's uncomfortable Mod Mismatch Window to github style. added mod will be indicated with green color. removed mod will be indicated with red color. + yellow means the version has changed. this mod doesn't need specific load order. saf...
Better Pyromania
Created by Aelanna
This is a small overhaul mod for Rimworld's Pyromaniac trait, inspired by multiple discussion threads on the r/Rimworld Subreddit. Its purpose is to overhaul the Pyromaniac trait from a self-destructive flaw to a fascination/interest that has both positive...
Better Quest Rewards
Created by theothersteve7
Modifies quest rewards to focus heavily on items that cannot be crafted. This mod adds no new items. Safe to add or remove at any time. Will affect any quests generated while it is active. Does not retroactively change rewards. Quests generated while this ...
Better Vanilla Masking
Created by Owlchemist
This is a small mod which simply enables masking on some vanilla buildings. As it turns out, the masks were already there, they just weren't being used. This was probably because many of the masks were just a few pixels off here and there and never got fix...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
Big Little Mod Patch
Created by Daria40K
This patch applys multiable patches to allow furniture from other mods to link with each other. Mod Support - A Rim Reborn - Core - A RimWorld of Magic - ACS - Advanced Commercial Server - AI Uplifting Assistant - Advanced Electric Stove - Akeron - Decorat...
Biome Transitions
Created by m00nl1ght
This is an add-on for Geological Landforms that generates maps with multiple biomes. Plants will grow based on the biome at their position on the map, and animals will be able to wander in from the adjacent biomes. For example, if you settle on a Temperate...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Blighted Alert
Created by Vaniat
Add an alert while blighted plants are existed on map. The alert will target all the plants was blighted, You should cut them out as soon as you could to prevent the blighted spread to more plants. Languages: English Chinese Korean - vokania Polish - ran S...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Bradson's Main Button Icons for VE Textures
Created by bradson
Main button icons for mods that lack them, or otherwise look out of place. Just like the other two expansion mods for Vanilla Textures Expanded, except with a few more icons, slightly better compatibility and a different style once again. This isn't relate...
Bridgello
Created by Shinzy
Bridgello - It's a bridge mod, it adds bridges railings. Bridge trolls not included adds supportless bridge tile, a boardwalk floor tile and railing pieces you can decorate with and even make diagonal bridges! Important note: Use remove floor tool to decon...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Camping Tent
Created by AOBA
For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change. https://i.ibb.co/SJjVgfh/desc.png note: There status of the tent value has change but the description in workshop still the old one. pls check be...
Caravan Item Selection Enhanced
Created by Kopp
Description: Personally I think one of the most user-unfriendly parts of the game is managing caravans. This mods aim is to improve one aspect of it: The selection of the items/pawns when forming a caravan (or splitting a caravan or loading transport pods)...
Cash Register
Created by Orion
Build a cash register to control the settings of your restaurant in Gastronomy. Doesn't do anything on its own. Description This mod is a requirement for Gastronomy. I've separated it so I can reuse it in the future. Also, other mods could use it and add t...
Cash Register Retexture
Created by Mewn Goddess
Description This mod replaces texture of Cash Register. New texture is drawn in a medieval-ish style, which may interest those who want to make old tavern with the Gastronomy mod, but find the original cash register too modern-looking. Additionally, the te...
Categorized Bill Dropdown
Created by FlufflyKittens
Replaces standard bill drop-down menu with a multilayered categorized one. This mod has three styles of bill categorization. Generic bills get categorized by the research project that unlocks them Cooking bills are split twice into a Single/Bulk -> Quality...
CatsAreCleverToo
Created by Targetdrone
v1.7 CatsAreCleverToo Sets Training Intelligence for Cats, both big and small to advanced.... changelog: v1.0 first version v1.01 thanks to Qwynn for pointing out i only need to add the part of the .def file i change to increase compatibility with other mo...
Celtic and Medieval Music
Created by りおのん
Adds 20 new Celtic and Medieval Music. Music List: https://youtu.be/00KLVYvir2k From a worldview perspective "Tsumugu Kiseki" is excluded. 20種類のケルト&中世BGMを追加します。 再生リストは上記のYouTubeリンクを参照してください。 世界観の観点から「紡ぐ軌跡」は除外してあります。 ...
Change map edge limit
Created by Kapitan Oczywisty
Simple mod that allows you to customize "too close to map edge" limits when placing buildings, blueprints or zones. Should works with any other mod (unless is doing the same thing). This mod is not intended to build perimeter walls. Use it with caution Dep...
Character Editor
Created by VOID
last update: v1.5.10 build on 2024-05-01 for RimWorld v1.5.4069 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, ap...
Character Editor Retextured
Created by Neronix17
Just a simple retexture of the textures for Character Editor, more in a style I prefer or in many cases just changing it for the sake of something fresh feeling. This one's going to be very subjective so if it's not for you then move on or learn how to nav...
Cherry Picker
Created by Owlchemist
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content. It also works for vanilla / DLC content. Supported content you can remove Things Items Equipment Buildings Plants Animals, races an...
Clean Pathfinding 2
Created by Owlchemist
What's the point of building roads and paths around the map if your pawns are just going to dirty their feet by not using them? This mod applies a modifier to the perceived pathing costs of any dirty tiles to help keep things clean. Features Net gain perfo...
Clean Textures
Created by Ren7z
Replaces surface textures. https://i.imgur.com/dD6EoaG.gif https://i.imgur.com/HlcA8lt.gif https://i.imgur.com/27eTh5Q.jpeg Compatibility Using this mod will not cause conflicts or errors in the game. The mod does not contain any code and simply replaces o...
Cleaning Speed
Created by Aelanna
Updated for Rimworld v1.4: Cleaning Speed is now a vanilla StatDef! However, the vanilla implementation is not affected by pawn capacities, so Cleaning Speed now simply adds the appropriate pawn capacity modifiers as well as the two traits that affect it. ...
CleaningArea
Created by Hatti
In vanilla, the whole homearea will get cleaned up except if you restrict your pawn to a specific area. With CleaningArea you are able to set a specific area that will get cleaned up. This mod works with multiple colonies. You can set the cleaning area for...
Clocks
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds clocks! Clocks will chime at specific hours, waking up any nearby pawns in the same room. Safe to add mid-game. With Complex Furniture: Grandfather clock - rings noon and midnight Cuckoo clock - rings 6am and 6pm Classi...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
Colorful Coats - Vanilla Animals Expanded!
Created by purpleyam
More colors for your pets and wildlife from Vanilla Animals Expanded! This mod will add color variations to Vanilla Animals Expanded - Core, as well as the Endangered add-on if you're using that. It will also work with the older modular versions of the mod...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Compact Hediffs
Created by PeteTimesSix
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable. Features - Customisability - Augmentations (ex: peg legs, archotech eyes, Pawnmorpher morphs) names get folded into the body part's name - Multiple icons for vari...
Consistent Map Stone
Created by UdderlyEvelyn
For Users This mod is compatible with literally anything, do not concern yourself with what it does, it's a framework type mod. Feel free to read the below if you really must know, though. You don't need this unless a mod you want to use is dependent on it...
Crowns and Regalia
Created by Canon
Adds 3 Crowns to the game, fit for an Emperor of your Colony great for your medieval or Royalty playthrough They are able to be spawned as Relics, they also require the the Royal Clothing Research if you have Royalty and Smithing if you don't Come check ou...
Ctrl F
Created by Uuugggg
Press Ctrl-F to pop up a search for things on the map. Features It's pretty Simple. Hit Ctrl-F and it opens a search you can type in. It shows a list of matching things. Hit enter to jump to the first thing. The thing list can be manually refreshed, or set...
Custom Guilt Duration
Created by flango
Have you ever wondered why a raider who slaugthered everyone in your colony is only considered guilty for 24 hours? Or had to postpone a prisoner execution, but then suffered a mood penalty due to expired guilt? Then this mod is for you! This mod adds a se...
Custom player icon
Created by Ogam
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/B5Zgrb1.png Allows you to set custom player icon. This mod use icons from Ideology DLC and any other mod to add more icons. You can add your own icons 64x65 and bigger just by putting them here >steamapps...
Custom Prisoner Interactions
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners. So I've previously made some different prisoner interraction-mods and since the total number of different options started gettin...
Cut plants before building[1.0-1.4]
Created by tammybee
If there is the plant that need to be cut on planned construction site or planned installation site or roof area, The MOD will designate to cut the plant. You can toggle auto felling designation mode by new play settings icon button or shortcut key(Default...
Dark Ages : Crypts and Tombs
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Crypts & Tombs aims to give just a bit more "life" to your pawns final resting place. Always hated how your medieval crypts lacked that little something ? well i think you'd probably find something to your liking...
Dark Ages : Medieval Tools
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Medieval Tools aims to give your peasants a bit more to work with than hands. Giving a variety of tools to improve the harvest, speed up the construction of the new barracks or simply hack off a limb before the i...
DBH for Medieval
Created by ElderSign Senpai
--------------------------------- Updated Contents --------------------------------- Provisionally compatible with Ver. 1.5 Added "irrigation canals" and "sluice gates" as new irrigation methods Changed research cost of animal supplies from 100 to 1 Fixed ...
De-generalize Work
Created by Alias
Because tailoring and smithing are totally different skills ________________________________________________________________________________ Description: 1.1 lumped SculptingSpeed, SmithingSpeed, and TailorSpeed into one stat (GeneralLaborSpeed), unfortuna...
Death Rattle [1.4]
Created by trojan
Description Updated Death Rattle by The Word-Mule for Rimworld 1.4 Non-Steam Link https://github.com/igoforth/deathrattle/releases/ Original mods can be found below https://steamproxy.net/sharedfiles/filedetails/?id=2013400235 https://steamcommunity.co...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Designator Shapes
Created by Merthykins
Allows you to build, mine, zone, etc. in various shapes, such as (both filled and outline): - Line (including diagonal and freeform) - Rectangle - Ellipse - Circle - Pentagon - Hexagon Also includes these pre-defined object shapes (both filled and outline)...
Desire Paths
Created by Fluffy
Creates packed dirt paths when colonists frequently take the same path. https://headers.karel-kroeze.nl/title/Features.png Packed dirt has a higher move speed than most other 'natural' terrains, but it does track a lot of dirt around and has no fertility. ...
Desynchronized: Tales and News (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Vectorial1024s mod https://steamproxy.net/sharedfiles/filedetails/?id=1573233249 - May be inompatible with RuntimeGC-mods. Depending on the settings it might remove pawns from history making news regarding them...
Det's Xenotypes - Stoneborn
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to the first installment of my new xenotype series, Det's Xenotypes, a series that will introduce an ever-increasing cast of original xenotypes into...
Devilstrand Animals
Created by AverySnepper
https://i.imgur.com/p7Fv1Z6.gif Description Are you struggling to grow the funny red mushroom in your frozen hellscape of a biome? Are you tired of shorting out your dying grandmother's life support because those sun lamps just take up too much power? "The...
Disable Automatically Select Travel Supplies
Created by RavenousEye
Makes "Automatically Select Travel Supplies" option off by default. Just a simple quality of life change to prevent unnecessary suffering. Also the game likes to lag a LOT late-game when the auto-supplies option is enabled. This mod will prevent just that....
Disable Newcomer's Jobs
Created by iforgotmysocks
A small qol mod allowing you to configure jobs, which u'd rather see disabled for new pawns joining your colony. Being surprised by 10 additional pawns provided by some quest, all eager to show off their lv 4 doctoring skills during the next heart surgery,...
Do Something for Idle
Created by gguake
This mod makes colonists to do something instead of wandering when they are idle. For instance, - Taking a break time - Practice melee weapon - Throwing stones etc. There are some useful actions but there are many useless action too. This mod may make your...
Door Clearance
Created by Owlchemist
A lightweight mod which adds an extra validation rule when items are placed on the ground - they will now consider door/gate tiles as invalid. The goal here is to prevent sensitive doors from being stuck open due to items suddenly being placed, such as tho...
Door Mat
Created by dracoix 🐉
ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: https://steamproxy.net/sharedfiles/filedetails/?id=727309536 For your cleaning needs. Ported to B19, 1.0, and 1.x by dracoix. NON-STEAM v1.1: Download v1.1 Release LEGACY 1.0: Download R1.0 Port 1.5 Update!...
Doors Expanded
Created by Ryoma
Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showcase Video: https://www.youtube.com/watch?v=gyV1zy6bRFo Originally included: Doors (1x2) - Double sized doors. Doors (1x3) - Triple sized doors. Curtains (Tribal) -Fragile, ...
Dragons Descent
Created by Onyxae
https://i.imgur.com/Ce52Rxk.png https://i.imgur.com/5L22ET5.png https://i.imgur.com/JKC25Xv.png https://i.imgur.com/Adi0mNG.png Version No flying but hopping (Version 5.1) I've had to remove some abilities like flight and some other minor graphical effects...
Drop All Inventory
Created by Khobs
Adds a button to selected pawns that causes them to drop all carried, non-equipped items. IMPORTANT: It's an updated version of an existing mod, i claim no ownership of the mod. This version may be taken down by request from the original author. The origin...
Dubs Apparel Tweaks
Created by Dubwise
Change equip speed, hide hats indoors/in bed, show hair under hats. This is a simple mod i made to do a couple of small tweaks to the way apparel works. All options are off by default. Mod options: Adjust equip speed by a %, or just a flat rate for all app...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready WIKI Take me to the wiki Works wi...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
Dubs Performance Analyzer
Created by Dubwise
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues. Also includes some optimizations! Don't go witch hunting modders, join the discord to discuss and analyze ...
Dynamic Diplomacy
Created by NilchEi
This mod allows NPC faction to interact with each other without any player input. These events operate on independent timer and do not affect frequency of other events. It is also possible to enable/disable any event added by this mod to better fit player'...
EasyIdeoSwitching
Created by Taggerung
Easy Ideo Switching This mod simply adds a big button on the ideology page to set your primary ideology. It also has an option in the settings to stop the primary changing when new people are converted so that you can run a colony with multiple ideologies ...
Enemy Self Preservation
Created by Murmur
BE AWARE THAT THIS MOD WILL DECREASE COMBAT DIFFICULTY SIGNIFICANTLY. Humanoid enemies are no longer suicidal and will flee from combat when they are in a significant amount of pain. It is designed to be used with my other mod Faction Raid Cooldown, but ca...
Epochs - Incense
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/EpochsIncense/main/Previews/Infocards/Description.png Welcome to my newest mod series entitled Epochs! Epochs is going to be a small mod series focused on adding small additions to make medieval/fantasy playthroug...
Epochs - Pottery
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/EpochsPottery/main/Previews/Infocards/Description.png Welcome to another installment of my mod series entitled Epochs! Epochs is going to be a small mod series focused on adding small additions to make medieval/fa...
Erin's Body Retexture
Created by Erin
https://i.imgur.com/x0Wnkci.png Just a simple body retexture since I didn't like any of the other ones around. For those wanting the bonus "buff" female texture, it's included in the files! Just drag and drop <3 https://i.imgur.com/yz4n0Ci.png • New, shiny...
Erin's Cat Overhaul
Created by Erin
Why do the links and comments keep disappearing? Because a specific group of angry people keep falsely reporting this mod, and just this mod. https://i.imgur.com/NUEOZsh.png In memory of the beautiful boy, Stumpy, I had to say goodbye to after almost 23 ye...
Erin's Friendly Ferrets
Created by Erin
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/VsZhurF.png A simple mod adding furry danger noodles to Rimworld. Ferrets are small carnivores who make great pets! While this mod is content-complete, there may be updates in the future, so keep an eye o...
Erin's Hairstyles - Redux
Created by Erin
https://i.imgur.com/zufEPvZ.png A collection of hairstyles to add a bit more variety on the Rim. This is a reworked, redrawn version of my previous mod, with many more styles! While this mod is content-complete, there may be updates in the future, so keep ...
Erin's Hairstyles 2
Created by Erin
https://i.imgur.com/B5NFuRQ.png A collection of even more hairstyles for your lovely colonists to use. More hairstyles will be added in the future, so keep an eye out! https://i.imgur.com/Jrygql3.png 22 new hairstyles with varying lengths and designs. http...
Erin's Mountain Animals
Created by Erin
https://i.imgur.com/x0Wnkci.png A collection of fluffy mountain-dwelling animals to populate the colder biomes of the rim and provide colonists with warm cuddles! Provided you can tame them first, of course. https://i.imgur.com/yz4n0Ci.png https://i.imgur....
Erin's Wildlife
Created by Erin
https://i.imgur.com/NUEOZsh.png Please disable my Critter Collection and Forest Critters! A casual collection of common critters to cohabitate with your colonists for community and cheer. While this mod is content-complete, there may be updates in the futu...
Fahrenheit and Celsius
Created by Kosaro
Displays both fahrenheit and celsius in the temperature display. Which is displayed first depends on the temperature setting in the options. Most of the game guides and wikis tend to discuss the game in celsius, but I only really understand temperature in ...
Fish Traps
Created by Hazzer
Add-on for Vanilla Fishing Expanded to catch - guess what - fish over time. Description Adds two neolithic researches. New building "Fish trap": generates small fish over time, required to be put on water. New building "Fish net": generates small or medium...
Follow Me
Created by Fluffy
Gives the camera tracking capabilities. https://headers.karel-kroeze.nl/title/Features.pngPress the 'Home' key (default, can be changed with in-game keybinding settings) while any colonist, enemy, animal or item is selected, and the camera will follow them...
Food Poisoning Cures
Created by Sir Van
A commissioned mod adding two drugs to deal with food poisoning (if you are not a nutrient paste enjoyer.) One will leave you a bad taste in the mouth and put your pawn in a recovering state while the other will heal your stomach instantly. https://i.imgur...
From Ashes to Ashes, Dust to Dust
Created by Gareth
From Ashes to Ashes, Dust to Dust We therefore commit this body to the ground, earth to earth, ashes to ashes, dust to dust. Each and every colonist deserves a burial suited to their religion. If your colony believes that nature is most sacred, it doesn't ...
FSharp.Core
Created by alatta
FSharp.Core is a base mod for F# assemblies. Place it somewhere top. - ANDH - Dev In Your Language - Infusion 2 - Direct download from GitHub...
Gastronomy
Created by Orion
Always wanted to build your own restaurant, tavern, or cafe? Now you can! Gastronomy allows (optionally) guests and (optionally) colonists to sit down and order their meals from a waiter. Excellent video explanation on YouTube. Note! I've tested this mod a...
Geological Landforms
Created by m00nl1ght
Adds 36 landforms to the game, which generate biome-independently. You can see an example of each landform in the image gallery on this workshop page. The goal of this mod is to make map generation more interesting and varied, compared to the vanilla exper...
Giddy-Up 2
Created by Owlchemist
This is a continuation and overhaul of Giddy-Up, permitted by Roolo, its original author. This new version is an all-in-one, highly performant, complete with new features and improved integration. New here? What's Giddy-Up? Giddy-Up includes three modules:...
Graphics Settings+
Created by Maxim
Graphics Settings 1.4 Update Changes The 1.4 version of this mod does not contain the Pawn Atlas Resizing feature, as RW has natively improved Pawn texture quality. Key Features Overall improvement to all modded textures! DDS File support! Any mod containg...
Ground Targeter
Created by AncientGammoner
Description: For all weapons, items, or abilities that can target the ground, this mod allows you to preferentially target the ground over other targets by holding down Left Shift. Essentially, it allows you to disable snapping to enemies. Useful for dense...
Guards For Me
Created by aRandomKiwi
https://i.imgur.com/TEBxhcE.jpg https://i.imgur.com/x6rIILb.jpg https://i.imgur.com/yyQJPlb.png WORKS WITH EXISTENT SAVES Use your colonists as patrol guards (follow waypoints and attack threats), bodyguards (follow and protect), standing guards (protect a...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Haul Mined Chunks
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will mark stone-chunks to be hauled when they spawn from mining. I just got tired of random chunks laying about, slowing down my miners. Should work on any chunk, vanilla and modded. Safe to add/remove anytime - Added suppor...
Haul to Stack
Created by ItsComcastic
Compatible with Versions 1.0-1.5 Features Haulers will prioritize hauling to an existing stack even when multiple pawns are hauling. Haulers no longer reserve the haul-to tile meaning multiple pawns can haul to the same tile at once. Issues If your pawns a...
Holsters
Created by Psyche
Ever wondered what happens to all equipment pawns use? Sure, it pops up when the pawn is drafted but vanishes as soon as the danger passes! Well, not anymore. Holsters take care of this issue by displaying each colonist's weapon on their backs/belts! Overv...
Hooded Helms addon for Medieval Overhaul
Created by JoeOwnage
**HOODED HELMS ADDON FOR MEDIEVAL OVERHAUL** **Support** If you like this content, feel free buy me a coffee at ko-fi.com/joeownage **DESCRIPTION** Hooded Helms Add-On for Medieval Overhaul - Now with proper Armor Ratings on all helms! - Adds hooded variat...
Horse Breeds - Skin Variations
Created by hawnu
Adds over 20 different horse coats to mimic real-life breeds....
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
Hospitality: Storefront
Created by Adamas
Description This submod of Hospitality adds storefront tab to the cash register, so it can be used to create a small shop. It will need to be staffed, but in return it can give you more silver per sold item. All items in an area around the cash register wi...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Hunt for Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/RRjoNxn.png Add hunting training to tamed animals. One RimThemes theme included ! Cats can bring gifts (when they want) and are no longer unfairly useless (in the context of hunting). Fully customizable !...
Infestations Spawn in Darkness
Created by Murmur
Infestations will no longer pop up on tiles that are considered Lit (30% light). This does not apply to deep drill infestation attacks, just random infestation attacks. Extra Features Spawning light level is configurable. Compatibility May not be compatibl...
Infused
Created by Charlotte
A unique way to make unique items for your special colonists: Randomly enchants equipment. Features Varying infusions for everyone All weapons and apparels have a chance to get infused. They will have its own label, various stat buffs and color coded overl...
Injured Carry
Created by Haecriver
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleed...
Insects don't have bones
Created by SirMashedPotato
A simple patch that prevents butchered insects giving bone. Should work for any animal that is derived from BaseInsect. Also patches several not-mechanoids from Alpha Animals, and prevents certain animals from giving fat from Medieval Overhaul. No longer r...
Insects have chitin
Created by SirMashedPotato
Also available on GitHub Gives chitin to insects, meant for use as a companion mod to 'Insects don't have bones'. Chitin is automatically applied via a C# patch, but may need additional patches for some mods. Any animal that has no leather and either has i...
Integrated Genes
Created by Turnovus
This mod aims to integrate Royalty and Ideology into Biotech's genetics system, by adding multiple genes that are designed around pivotal features of the earlier two DLCs. Integrated Genes currently adds 22 unique functional genes and 4 cosmetic genes, wit...
Intentional Proselytism
Created by 载入中...
"Hey, slave, I want you to think like me. Well... but then I require neural supercharge. Then why? You are just a slave Because you told me to think like you." "You killed my mother, you slaughtered my pet, you stabbed my eyes. However, now I will show you...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Just Copy
Created by iforgotmysocks
Quick and simple qol mod adding new buttons to the outfit / food restriction / drug schedule menus, allowing you to create a new option from an existing entry and a second one to move the selected restriction to the top, so it'll be used as the new default...
Just Ignore Me Passing
Created by Brrainz
"Excuse me. I need to pass here where you work. Please keep working on whatever you work on right now. Thank you!" This small mod makes it so that construction isn't any longer interrupted by pawns passing through the blueprint/unfinished thing that is und...
Just Put It Over There
Created by Mlie
https://i.imgur.com/iCj5o7O.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items will be left ...
Keep Bed Ownership
Created by Hultis
Allow colonists to have one bed assigned per map, meaning that they don't lose bed ownership when they sleep in a bed while away from base. Can be safely added and removed from saves, but always make a backup first! Incompatible with: Hospitality Compatibl...
Ladies Can Flirt Too!
Created by Sea
This mod makes women just as likely to initiate a new romance as men and makes bisexual pawns just as likely to initiate romance as straight or gay pawns. Also, it changes the age range of pawn attraction so that both women and men look for partners follow...
Layered Wall Destruction
Created by Keshash
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls. Now, when a raider knocks out all HP in your normal wall, instead of disappearing completely, it will turn into a worse version of itself, cre...
Loading In Progress
Created by Smash Phil
This mod is obsolete as of RW 1.5.4062 It has been incorporated as a vanilla feature. As such, this mod will no longer be maintained, though it will still work for versions 1.4 and lower. --------------------------------------------------------------------...
Loot Boxes [CONTINUED]
Created by ♡ Pustalorc ♡
THIS IS A CONTINUED VERSION OF LOOT BOXES TO WORK WITH 1.1, 1.2 & 1.3. You can find the original mod here: https://steamproxy.net/sharedfiles/filedetails/?id=1560291802 All credit goes to the original creator. I only grabbed the project, revived it and...
Loot Boxes retexture
Created by MrKociak
A simple retexture for the loot boxes mod. I wanted to make it look more vanilla-ish and I guess I got somewhat close to that. Load after the loot boxes mod, otherwise the textures won't be replaced. There shouldn't be any incompatabilities, there are no d...
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Malnutrition Reworked 1.5
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif A very simple mod that changes how the “Malnutrition”-Hediff works. Malnutrition now takes three times as long to reach maximum severity, but give ever stronger debuffs. Rather than just dying a quick death they slowly detor...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Mass Replant
Created by Gareth
Replanting every dug up tree one by one is pain inducing. Screw that. Just replant them all at once. Once installed, look for a "Mass Replant" button in the orders menu Source code can be found on Github...
Max Buy, Max Sell
Created by Leoltron
Adds "Sell/Buy as many as possible" button to the trade dialog. This button replaces "<<" and ">>" buttons in the trade window when you can buy or sell only some of the items available with the silver you or the trader will have if the deal is accepted as ...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Medieval - Less Wood Please
Created by Holgast
Adds alternative production buildings and furniture to 'Vanilla Factions Expanded Medieval' 'Ideology' and 'Medieval Overhaul' that can be made of stone or metal instead of wood. Great for tree-worshippers, and places with no wood. Includes woodless varian...
Medieval drug lab
Created by SirMashedPotato
A simple patch that changes the tech level for drug lab research to medieval, does not affect specific drug research. Mostly meant for use with mods that limit research and mods that add recipes to the drug lab. For additional compatibility, the component ...
Medieval Fantasy Quest Rewards Retexture
Created by SereQ
https://i.imgur.com/7Hb0Mjy.png Hi everyone, I'm back with a new mod. Over the last 2 years I have been playing Rimworld almost exclusively as medieval game with lots of overhaul mods. Because of that I was really excited with more and more medieval/fantas...
Medieval Fantasy Themed Quest Rewards
Created by Botch_Job
https://i.imgur.com/Rn1oW8T.png This mod changes many of the vanilla quest reward items to have a more medieval fantasy theme. They function exactly the same as their vanilla counterparts, just with new names, descriptions and textures. I'd recommend using...
Medieval Fantasy Themed Rare Resources
Created by Botch_Job
https://i.imgur.com/NWRV3CD.png This mod changes plasteel, uranium, synthread and hyperweave to have a more medieval fantasy theme, they function exactly the same as their vanilla counterparts just with new names, descriptions and textures. Plasteel is now...
Medieval Fantasy Themed Relic Quests
Created by Botch_Job
https://i.imgur.com/vq3uBMg.png I've always thought that the relic quests from ideology and the whole idea of tracking down a powerful relic to worship are very suited to a medieval/fantasy playthrough. This mod aims to give the quests and everything assoc...
Medieval Go-juice
Created by Rince
Im sick of medieval and tribal Hussars dieng on me. Now they gonna get Gaulish Potion, brewed by druids. 1) You can only brew it in the fueled cooking station. 2) No research is needed (because druids keep the secrets from you). 3) You need a really specif...
Medieval Lighting and Heat
Created by Nuno
https://i.imgur.com/I50024a.png A collection of various lighting and heating implements to help diversify a medieval playthrough. https://i.imgur.com/HBsANaM.png Bonfire https://i.imgur.com/dfh4sWt.png Thanks to GenomX for the bonfire re-texture, the old o...
Medieval Melee Sounds
Created by Bonible
None shall pass. Replaces vanilla's melee sounds with Monty Python-esque clashing sounds, from free audio sources on youtube. Only affects metallic blunt and sharp weapons.. for now. Now has sounds for wooden and stone weapons! Of course, the effects vary;...
Medieval Overhaul
Created by SirLalaPyon
https://imgur.com/uP81dpN.png https://imgur.com/8PRQMfM.png https://imgur.com/ObeyGWJ.png Hello, my name is is SirLalaPyon, to cut it short, one thing led to another and then suddenly I made an overhaul. Figured might as well make everything I want in my m...
Medieval Overhaul - Banners
Created by SirLalaPyon
https://imgur.com/ObeyGWJ.png Currently adds 9 banners from Battle Brothers. To do - -Add mood bonus for banners -Add all of the remaining banners from Battle Brothers https://imgur.com/91YW8rL.png https://imgur.com/7m7P4Rw.png https://imgur.com/9hmhbrF.pn...
Medieval Overhaul - Component Replacement Patch
Created by Jabba
This mod simply changes all recipes that contain industrial (base game) components with Medieval Overhaul's basic components. I got sick of patching every random ass mod that adds something like a musket or a cannon to include the basic component instead o...
Medieval Overhaul - Dragons Descent Leather Patch
Created by Huppias
I do not speak English well . 2022.8.7——Fix dragons are dropping hides . Differentiation of dragon hides , sodragons are dropping hidesin in all life stages , But Dragon Horns are present in all life stages . I couldn't solve the problem . QAQ 2022.8.8——Fi...
Medieval Overhaul : LWM's Deep Storage Patches
Created by 姬酱
Medieval Overhaul : LWM's Deep Storage Patches Make sure your modlist is sorted correctly: Medieval Overhaul(1.5) LWM's Deep Storage Medieval Overhaul : LWM's Deep Storage Patches Medieval Overhaul haven't been officially updated , so please use the unoffi...
Medieval Overhaul Apothecary Plants Patch
Created by Archie
Allows apothecary plants to spawn in the dark forest and ancient forest medieval overhaul biomes. Incompatibility list: Perfect Medieval Playthrough https://steamproxy.net/sharedfiles/filedetails/?id=2920976506 Reason: Patch is already included into it...
Medieval Overhaul Deep Vein Mining
Created by Phant0m5
This is purely a patch with no included assets. Converts the vanilla deep drill into a deep vein mineshaft, and ground penetrating scanners into prospecting desks. Both are medieval technologies. They are otherwise identical to their vanilla counterparts. ...
Medieval Overhaul Extra Signs
Created by Mewn Goddess
Description This mod adds a couple of new signs to the Medieval Overhaul (Unofficial 1.5). The textures resolution is the same as in the original mod. https://i.imgur.com/K7EoPgF.png Changelog 19/06/2023: Added a new sign - 'Quarry'. Also added a patch to ...
Medieval Overhaul Misc. Patches
Created by Jsin0
Updated 6/30/23: check change notes for details. This mod contains a collection of patches that try to harmonize a variety of mods with Medieval Overhaul. This is my first mod and I haven't playtested much so any feedback or suggestion is appreciated. For ...
Medieval Overhaul Tweaks
Created by TheCakeIsALie
IMPORTANT UPDATES beta version is now the current version for 1.5 XMLExtensions is required only for 1.5! As always report all the bugs! :) Small tweaks to Medieval Overhaul and related mods Released under MIT license A set of opinionated patches powered b...
Medieval Overhaul: Arcane Archaeologists
Created by Ogam
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/PRRIxfU.png https://i.imgur.com/wRVkUch.png Important information. This mod is smth like promo for our next two WIP factions - Undead Legion and Demon Hunters, who utilise diamond and onyx gems. For more ...
Medieval Overhaul: Leather Patches
Created by Lavakookie
https://i.imgur.com/bDcmBFS.png A megapack containing all of the compatibility patches I've made so far for Medieval Overhaul - it adds hides to all animals from mods listed in the "compatibility" section - have fun - and safe travels out there on the Rim,...
Medieval Overhaul: Royalty
Created by (◣_◢)
https://i.ibb.co/1GY4jDw/Eng-Desc.png This mod lends a medieval look to the pawns of the Empire faction included in the Royalty DLC. Furthermore, some of the permits granted by the Empire have been reworked to fit a medieval environment. In addition, the E...
Medieval Overhaul: Toggleable Stuff
Created by (◣_◢)
Description This mod reworkes some mechanics of Medieval Overhaul and adds some new ones. All features added can be toggled on/off separately in the Vanilla Expanded Framework settings. What is included? Animal helmets can be worn over ordinary ones Wooden...
Medieval Overhaul: WMBP
Created by (◣_◢)
https://i.ibb.co/1GY4jDw/Eng-Desc.png This is a patch for Medieval Overhaul's biome "Dark Forest" in combination with the World Map Beautification Project. If you are using Terrain Overhaul in addition to Medieval Overhaul and WMBP, the Dark Forest biome w...
Medieval Persona Weapons
Created by Arquebus
A small mod that adds persona weapons from a more civilized age. After releasing my previous mod (more persona traits), I realized that for most of a given playthrough, persona weapons won't be a part of the player arsenal, or completely unavailable to tho...
Medieval Prosthetics
Created by Nuno
https://i.imgur.com/I50024a.png A collection of limbs that are a fusion of reality and fantasy to give more prosthetic options to medieval playthroughs. Inspired by Expanded Prosthetics and Organ Engineering. https://i.imgur.com/HBsANaM.png Prosthetic Tier...
Medieval Repair
Created by 死萌
Replace the audio-visual effects of the “Repair buildings and construct buildings” with the medieval style. If you see a picture of one hammer covered by another hammer. Please do not be surprised, this is a normal phenomenon, because this mod is too "Clea...
Medieval Tailor
Created by Arisher
A sister mod for Medieval Overhaul. This Mod brings more clothing for your medieval playthrough. Included in this mod are Bar Maid Dress, Commoner Tunic, Fancy Tunic, Jerkin , Old Shirt, Rags, Royal Hose , Royal Tunic, Simple Shirt, Trousers, Blacksmith Gl...
Medieval Total War - European Soundtrack
Created by Augustus
Adds European music from Medieval: Total War, Medieval II: Total War + Expansions, hand-picked and curated by yours truly. Great for general medieval-themed playthroughs. Given the nature of Total War games, most of the music is only for battles/sieges/rai...
Medievel Bowyer
Created by Arisher
The village bowyer has arrived and with them they have brought a plethora of Crossbows and a couple of bows. This mod adds a few more ranged weapons for those who like more options and customisation. ...
Melee Animation
Created by Epicguru
Adds detailed animations to melee combat, and new melee combat mechanics. This mod aims to spice up the regular Rimworld melee combat by adding custom hand-made animations for attacking & moving, and for new melee mechanics: duels, executions and Unique Sk...
Melee Weapons: Speed and Damage
Created by BrokenBed
In this mod, the pawns "Melee skill" and "Manipulation" now affect melee weapon damage and cooldown. You can change scaling in mod settings. ...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
Mending Medieval
Created by Bishop
Now you can mend in medieval times! This mod is a patch for the awesome MendAndRecycle mod being maintained by Charlotte. I had nothing to do with the creation of the original mod. My only contribution is this patch. What does this mod change? This mod all...
Mid-saver Saver
Created by Owlchemist
"Don't add or remove mods mid-save". This is often the advice passed around within the RimWorld modding community. But what fun is that? These problems can be fixed with time and effort, and this utility mod's goal is to find those solutions. Current list ...
Mod Error Checker
Created by Taranchuk
The mod will check other mods for various errors and show them on startup with mod names. The following errors can be caught: - Old assemblies that aren't compiled against the newest game version and contain missing fields or methods references. - Various ...
Moonlight
Created by Owlchemist
Inspired by the mod Realistic Darkness, this mod varies the level of darkness each night. Moonlight The night's illumination gradually shifts night by night. Some notable nights include: New moon: The darkest nights will be at the start of each season, on ...
More Descriptive Words and Names
Created by Holgast
Adds a plethora of new words to add variety to the generated names of traders, settlements, map features, conversational topics, art descriptions, etc. This mod does not edit any of the generators, just adds more words used. Almost every language file has ...
More Harvest Designators!
Created by NavySeal
Adds 3 new designators regarding plant-management: Chop mature trees only. Harvest fully grown plants only. Cut blighted plants only. Safe to add/remove to existing savegames. Now with Translation Support! Contact me via steam if you want to help translate...
More Planning [1.5]
Created by Reisen
For 1.3 ~ 1.5 1.1 / 1.2 Version: https://steamproxy.net/sharedfiles/filedetails/?id=881100382 WILL NOT WORK ON 1.1/1.2 UNSUBSCRIBE FROM THE 1.1/1.2 VERSION IF RUNNING ON 1.3+ --- This mod creates a new option in the "Architect" menu, called "Planning",...
More Vanilla Biomes
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More Vanilla Biomes adds more variety to your environment without overhauling the game. Includes TEN new vanilla-friendly biomes. Glacial Shield: Where the glacier meets the tundra, this area is icy, rocky, and cold almost y...
More Vanilla Textures
Created by tidal
https://i.imgur.com/fA8o5e0.png More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution. MVT is intended to complement Vanilla Textures Expanded, updating textures not overhauled by it. h...
Music Expanded Core
Created by Music Expanded Team
https://i.imgur.com/IFdAhuu.png This is the beginning (core mod) of a series of music expansions meant for several purposes. Most importantly; this is free music for players to use alongside their favorite major overhauls / themes. Enjoy a bare bones Neoli...
Music Expanded Framework
Created by Music Expanded Team
Music Expanded Framework This mod adds some extensions to how RimWorld's music works, with the goal of bringing theme support and making the game more immersive, as well as allowing music-modders to add their themes without needing to remove the vanilla th...
Music Manager
Created by Fluffy
manage your music. Like a boss. https://headers.karel-kroeze.nl/title/Features.png Adds a music player widget to the game, with the usual audio control buttons; pause, play, next song, etc. The widget defaults to the top right of the screen, but can be unl...
My Little Planet
Created by ignis
Generate smaller worlds. That's all. A smaller world means a performance boost and more different biomes nearby. Each slider step changes world tile count by a factor of three. It is not possible to have smaller steps. Powered by Harmony You can add this m...
Natural Paths
Created by sindre0830
A simple mod that adds paths for all biomes in vanilla + more! This mod is finished and all new content in the future will come as addons dependent on this mod. That way you don't have to worry about unexpected problems with your game. Supported languages ...
No Job Authors
Created by Jellypowered
Item's final Quality is determined by whoever finishes the job! This hasn't changed from default behavior. If your pawn with 2 crafting finishes the job, it's gonna be Awful. If your pawn with 20 finishes, it's gonna be whatever quality a 20 in crafting wi...
No Precipitation Over Fog Of War
Created by SaberShip
Not Required for 1.5+ This visual tweak has been implemented into the base game starting with version 1.5 If you are on version 1.5+ this mod is no longer required. Details A simple tweak that hides rain and other precipitation from displaying over top of ...
No Random Apparel on Ideology Edit
Created by Edern
Commissioned RimWorld mod to optimize Ideology creation on large mod lists Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of t...
No Self Tame
Created by lux3y
No more wolves suddenly forgetting the fact they are feral murder machines and sleeping with your sheep in peace and harmony. Removes the self tame event. Savegame compatible. Multiplayer compatible....
NO Vanilla Music
Created by RedstoneRevolution
A 1.1 revival of Saltgin's "Disable Vanilla Music". Saltgin's: https://steamproxy.net/sharedfiles/filedetails/?id=1582710278 This mod removes VANILLA MUSIC (all music from base rimworld, and all royalty music) from the game. It is save-compatible, and ...
Non uno Pinata (don't drop items)
Created by avil
Pawns don't drop items when downed or killed. More tools to deal with corpse inventory. Save to add midgame. May be issues unloading weapons and inventory from corpses if removed midgame. So be mindful. Features - when downed, pawns don't drop weapons and ...
Nothing but just a Royalty Aeroship
Created by AOBA
This is a mod simply replaced the texture of shuttle to make it more medieval themed. recommend to use with fallen World Link to Fallen world royalty : https://steamproxy.net/sharedfiles/filedetails/?id=2224054676 ...
OgreStack
Created by Ogre
Mod for customizing stack sizes. As well as the ability to target specific items. Improvements for v1.0 Stack changes now do NOT require a game reload, if a stack is modified below a set stack size the stack is split up into smaller stacks. Should still sa...
Optional Icons for Architect Icons
Created by Proxyer
IMPORTANT DO NOT WRITE REQUESTS IN COMMENTS. Why icon request instead of a comment in the request thread. 1. To avoid having to search for and review the workshop from the name of the mod icon request. I eliminated the possibility that I didn't know the na...
Orc Xenotype
Created by Sovereign
https://i.imgur.com/lwUuyWt.png Orcs are a robust and imposing race, characterized by their strong physique, prominent tusks, and formidable presence. With a deep sense of honor and loyalty, they value unity within their tribes and possess a collective wis...
Packed Sand and Dirt
Created by Owlchemist
This mod allows you to tame sand and soil by packing them down into recognizable paths. As well as preventing unwanted flora from growing on your paths, it decreases the pathcost by 1 (+5% move speed). For the sand, the paths also do not allow kicking sand...
Patches: Medieval Overhaul - Gastronomy
Created by JoeDoX
This mod uses patches to modify the textures of the benches and stools in Medieval Overhaul, to ensure compatibility with the Gastronomy mod. If you add/remove this mod to a game in progress, you will have to replace the benches or tables. The stools will ...
PawnTargetFix
Created by Jellypowered
Not compatible with Multiplayer or CE. Added this line because it's getting repetitive and people aren't bothering to look at past comments :) Updated for 1.1 by TaranChuk and uploaded by me. Original Author is fed1s and the original workshop page is https...
Peer Pressure
Created by joseasoler
With this mod, converting pawns to another ideology becomes more effective when they have a positive opinion of the proselytizer. Likewise, pawns are more likely to try to convert other pawns if they have a positive opinion of them. Shape the beliefs of yo...
Perfect Medieval Playthrough (Discontinued)
Created by Adamas
Warning: this patchmod is currently unmaintained. Not recommended to use in new games,it is merely kept online to support existing saves. hile I was doing a medieval playthrough with Medieval Overhaul and a few other mods, I bumped into compatibility issue...
Performance Optimizer
Created by Taranchuk
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/IwcKfqq.png Performance Optimizer is a mod, which adds various performance tweaks to the game. Its goal is to boost your game performance to some degree if you are already struggling with it. With this mo...
Permeable Terrain
Created by Owlchemist
One sentence summary This mod makes it so that liquidy filths, such as blood and vomit, do not last very long if they fall upon permeable terrains such as soil and sand. Overview Normally, the lifespan of filth is treated equally no matter where it lands. ...
Persistent Precepts
Created by Alleykat
Persistent Precepts adds a simple toggle to the Ideology edit screen that prevents the re-randomization of Ideology precepts, rituals, buildings etc. when you change structure or memes. With this mod, you can ensure that your carefully crafted Ideology rem...
Perspective: Buildings
Created by Owlchemist
This mod adds a gizmo to most buildings which allows the player to adjust its position. For example, you can nudge a building down a bit and tuck it behind a wall, giving it a better sense of perspective. It also allows you to mirror non-rotatable building...
Perspective: Doors
Created by Owlchemist
This is a lightweight mod which simply retextures the east-west doors in such a way that their perspective makes more sense. Compatibility with door-related mods These textures for modded doors are only loaded into memory if you have the relevant mods. Ast...
Perspective: Eaves
Created by Owlchemist
A small mod to fix roof shadowing. Normally, outdoor roofs are ignored by the sun shadow caster, causing the roof eaves along the outside of a building to render incorrectly. This mods corrects this behavior. Compatibility As a purely graphical mod, this c...
Perspective: Ores
Created by Owlchemist
This is a tiny graphical mod that makes the color shader of ores dynamic. It will color-match to any surrounding rocks to help sell the illusion that it is a part of the rockface, blending right in. FAQ Q. Is this compatible with <insert mod>? A. It works ...
Perspective: Storage (unlisted alpha)
Created by Owlchemist
Adds some graphical options related to storage buildings. Current features Concealed storage: In the mod options, select which buildings are considered concealed storage. Items stored here are not rendered. Planned features Adjustments to graphical stackin...
Perspective: Trees
Created by Owlchemist
A micro-mod which simply alters the tree draw layer so items/chunks/pawns are not drawn in front of it. It should work with most tree-adding mods. The vanilla draw order is a gameplay > aesthetic design, ensuring that the player will normally be able to sp...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Possessed Weapons
Created by Botch_Job
https://i.imgur.com/obgaEFn.png In my previous mod Medieval Fantasy Themed Quest Rewards, I changed the persona weapons to be "possessed" weapons with the idea being that the weapons are possessed by ancient spirits rather than having AI personas. Whilst t...
Primitive Storage
Created by velcroboy333
An addition to LWM's Deep Storage. Primitive Storage adds several new structures for keeping your goods. Stone Pots Woven Baskets Stacked x2 and x3 Woven Baskets Wood Piles Storage Tents Weapon Rack Meat Rack Cold StorageKeeps perishable goods cold and ext...
Primitive Storage Retexture
Created by Phaneron
This is a retexture of the mod Primitive Storage in a more vanilla-ish style. This mod needs to be loaded after Primitive Storage. If you notice any errors please report them, though I’d ask you to first uninstall and install the mod again. Steam sometimes...
Primitive Workbenches Retexture
Created by Phaneron
This is a retexture of the mod Primitive Workbenches in a more vanilla-ish style. Most of the mod has new textures, with a few exceptions: - beds for 3 pawns - weapons - totems If I have forgotten anything else, please remind me. The missing textures will ...
Priority Treatment Ressurected
Makes tending medical an emergency priority for your doctor pawns. Updated January 2024 New update to the core logic to be more persistent. Your poor doctors won't get a moments rest! With Shotgunfrenzy's essential mod no longer working, I decided to figur...
PrisonerRansom
Created by erdelf
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console. It will give you a slight relationship boost. There is a slight chance that they don't accept and raid you. Every bargain is dependant on the social skill of the han...
Pristine Nature
Created by MedicalPol
How come that every square kilometer of this rimworld was long ago either an active warzone or a densely populated area? Because of that, everywhere you go is filled with rusting junk, dangerous waste and crumbling ruins. But from now, you can experience t...
ProxyHeat [1.2-1.4 Only]
Created by LoggerC4
!!! 1.5? ProxyHeat will not update to 1.5, but will be there in the form of Vanilla Temperature Expanded. ProxyHeat shall stay up as-is for those on previous versions! You do not have permission to update this. !!! What's this do? This will allow temperatu...
Pure Medieval Soundtrack
Created by Legion_LXIXI
What is this mod? This is a music mod to be used standalone, or with my mod collection Rimworld Pure Medieval 1.4 https://steamproxy.net/sharedfiles/filedetails/?id=2572361875 Over 40 brand new music tracks by the masterful Alexander Nakrada. These tra...
Quality Colors
Created by legodude17
Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select something) Features settings, allowing you to change the col...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
RandomPlus
Created by LameBot v2.0
Allow users to set a minimum specifications for pawn generation when using the randomize button. It will keep rerolling until the minimum specification is meet or it passed the max reroll limit. Known Bug: There currently a known bug that makes a generated...
Realistic Human Sounds (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of LimitedS mod https://steamproxy.net/sharedfiles/filedetails/?id=1543157058 - Added support for female sounds. - Added volume-sliders - Added setting to select different soundpacks - Added settings to select to ...
Realistic Rooms Rewritten
Created by Lucifer
For 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. 1.3 version requires HugsLib What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here...
ReGrowth: Arid
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 2.0-Desertum-rev1 https://i.imgur.com/NuczGAx.png Minor fixes and tweaks, otherwise I conside...
ReGrowth: Aspen
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 2.1-Inigo-rev5 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. https...
ReGrowth: Boreal
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.3-Taiga-rev2 https://i.imgur.com/MyICxlu.png Nothing right now, we are happy with it. https...
ReGrowth: Core
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.6-Mundi-rev7 https://i.imgur.com/MyICxlu.png Further refinement. After the recent updates m...
ReGrowth: Swamp
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.0.1-Palus-rev3 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. htt...
ReGrowth: Temperate
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.2-Silva-rev5 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. https...
ReGrowth: Tropical
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 1.1-Sovereign-rev1 https://i.imgur.com/NuczGAx.png Minor fixes and tweaks, otherwise I consid...
ReGrowth: Tundra
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.4-Whiterun-rev3 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. ht...
Relations Tab
Created by Fluffy
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. https://headers.karel-kroeze.nl/title/Notes.pngIn games with many faction mods or a lot of colonists,...
Relevant Stats In Description
Created by Mlie
https://i.imgur.com/iCj5o7O.png Depending on the type of building, selected stats are shown in the description-window in the architect-menu. This can make it easier to select the best wall for your defence or the right power-generator for your current need...
Remove Industrial Stuff
Created by Mlie
https://i.imgur.com/iCj5o7O.png - Options to remove industrial (and greater) items, research, factions and pawnkinds - Based heavily on the mod Lord of the Rims - The Third Age https://i.imgur.com/zdzzBrc.png https://i.imgur.com/kTkpTOE.png https://i.imgur...
RenameColony
Created by Weil
Rename Colony! Lets you quickly and easily rename your faction & community/base names mid game. You use it by clicking that button boye shown at the bottom right of your game (shown in 2nd screenshot). Its compatible with everything (I think). GitHub: http...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Resource Dictionary
Created by Scorpio
https://i.imgur.com/oict5OW.png Have you suffered any of the following problems while playing a modded Rimworld game? - Wondering why wheat from Vanilla Expanded does not work with recipes from Medieval Overhaul? - EM - Metals Bronze not being interchangea...
Retextured Apparel
Created by Tenthwit
Higher resolution textures for base game apparel. Includes: - body and face textures - bowler hat, cowboy hat, tuque - duster, jacket, parka - t-shirt, button-down shirt - tribalwear - flak helmet, simple helmet - flak jacket, flak vest Because this comes ...
Retextured Sculptures
Created by Tenthwit
Higher resolution textures for all 18 base game sculptures. Sculptures are not included in the fantastic Vanilla Textures Expanded, hence: this. For best results, use: Graphics Settings...
Rimedieval
Created by Ogam
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/kkaSETo.png What is Rimedieval? Rimedieval is an ultimately compatible with all DLC replacement for "Medieval - Vanilla" and "Vanilla Factions Expanded - Medieval". A new way to immerse yourself in a true...
RimFantasy: House Doyle
Created by Sierra
Mod Version: v1.2 This version of RimFantasy has been reworked and rebalanced to adhere to Medieval Overhaul standards. It is no longer modular and contains new/altered/removed content. For the longest time, civilizations dismissed magic as wild fantasies ...
RimFantasy: Medieval Overhaul Edition
Created by Sierra
Mod Version: v1.3 This version of RimFantasy has been reworked and rebalanced to adhere to Medieval Overhaul standards. It is no longer modular and includes new/altered/removed content. For the longest time, civilizations dismissed magic as wild fantasies ...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
Rimpedia
Created by yrtwof
What's this? Add The Rimpedia the Dictionary of animals and plants. This Mod allows you to collect information about animals and get bonus. The Rimpedia can be opened in the main menu or when select an animal and plants. This mod (basically) also supports ...
RimPy Mod Manager Database
Created by Paladin
https://i.imgur.com/esTPMeZ.png This is a database for RimPy Mod Manager. You need to download an app to actually use all of it benefits (check Download section below). Database contains latest information about mods and latest versions of community made a...
RimQuest (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://steamproxy.net/sharedfiles/filedetails/?id=1354114366 - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
Rimscape Medieval Music
Adds a selection of 62 Medieval themed tracks, aiming to embellish your Medieval/Fantasy total conversion runs. Music by Fatima Al Qadiri, Burzum, Kirill Pokrovsky (Divinity 1 OST), Borislav Slavov (Divinity 2 OST), Pygoscelis & Laryssa Okada (Dorfromantik...
Rimsenal - Hair pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "Well, well, even we were in distress in this rimworld, that's not mean we can't spruce ourselves up. Isn't it?" Adds more hairstyles for your pawns....
RimThemes
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/Gczai0t.png Themes engine for RimWorld. Modify all game UI, make RimWorld look as you are or as you want. Fully customizable (custom fonts and many other things can be Disabled in mod settings ! ) Please ...
RimTraits: General Traits
Created by Sierra
Mod Version: v1.17 Get RimTraits - Vanilla Trait Colours to change your Trait Colours to match this mod! This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits. This...
RimTraits: Medieval Talents
Created by Sierra
Mod Version: v2.2 Get RimTraits - Vanilla Trait Colors to change your Vanilla Trait Colors to match this mod! This Medieval trait mod adds 35 traits defining a pawn's talent, they are mutually exclusive to each other with increasing rarity for the higher t...
RimTraits: Vanilla Trait Colors
Created by Sierra
Mod Version: v1.11 This mod changes Vanilla and Modded trait colors according to their commonality using the RimTraits coloring scheme. Features: Vanilla trait coloring Modded trait coloring (4 mods) Supported Mods: RimTraits - General Traits Vanilla Trait...
RimWorld - Witcher Monster Hunt
Created by Oskar Potocki
https://i.imgur.com/kNldlMg.png https://i.imgur.com/m7knAau.png This mod is currently CE compatible. https://i.imgur.com/XRViS21.png RimWorld: Witcher Monster Hunt is a standalone mod adding 16 new monster encounter quests to vanilla game. Quests vary in d...
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://steamproxy.net/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Roo's Faun Xenotype
Created by Rooboid
https://i.imgur.com/B1NvxJM.png Deep within the greenest and dreamiest groves of the Rim exist the Faun – a delicate and nimble relative of the deer, often compared to shooting stars, for as quickly as you catch sight of one, they’re even quicker to flee. ...
Roo's Minotaur Xenotype
Created by Rooboid
https://i.imgur.com/7KSyi32.png The ancient origins of the minotaur remain shrouded in mystery, helped very little by their hostility toward humans. Man once reared not only cattle, but also minotaur — branding them with hot irons and enslaving them as lab...
Roo's Minotaur Xenotype Expanded
Created by Rooboid
Welcome the minotaur to the Rim with open arms with this expanded module of Roo's Minotaur Xenotype. Battle or befriend multiple minotaur factions, build your own army of bovine hoplites and flesh out your pawns with brand new backstories and apparel. This...
Roo's Satyr and Faun Xenotypes Expanded
Created by Rooboid
Out of the mysterious woodland of the Rim rises The Fae Tribe: a mysterious community of native xenotypes that strive to protect their land from the tyranny of invading Mechanoids. Protect them and receive bountiful fae offerings for your bravery, or finis...
Roo's Satyr Xenotype
Created by Rooboid
https://i.imgur.com/B1NvxJM.png Within the clutches of the forest live the Satyr; a race of goat-like pranksters with a penchant for causing mischief. They’re easily distinguishable from Fauns by their sharp horns and curly beards, but before you even catc...
Roots of Rimworld - Neolithic Decor & Furniture
Created by Ghost
I recently played a really fantastic stardew-alike called Roots Of Pacha (and it really is explicitly a stardew-alike, it feels like it's in the same universe even.) You're basically a caveman living in a wholesome tribal society consisting of teamwork and...
Royalty Tweaks
Created by Mobius
Limits throne room requirement to highest ranking royal. Also re-enables passionate skills. Royalty Tweaks 1.3 What noble in their right mind would let their knights each have their own throne room? Not mine, that's for sure! This mod removes the demand by...
RPG Adventure Flavour Pack
Created by Mr Samuel Streamer
Please bring any technical issues to my Discord: https://discord.gg/fkreDYG This allows us to look at technical logs, give clear instructions on fixes, and link to relevant other mods/files! https://img.shields.io/static/v1?label=RPG%20Fantasy%20Flavour%20...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
Runescape Level-up
Created by nearbear
Runescape Level-Up Adds level-up jingle and fireworks animation for colonists, just a little something to spice up the slower days. Each skill has its own associated jingle, see if you can recognize which belongs to which :) Safe to add or remove at any ti...
RuntimeGC [1.4] reuploaded
Created by firedragonmc
*Runtime GC but with the buggy pawn cleanup disabled. Now more of a QoL utility to remove filth/corpses/messages. Original dll is included in the mod files if the pawn cleanup is still needed ----------------------------------------------------------------...
Saddle-up 2!
Created by TheLastBulletBender
A updated Owlchemist's Giddy-up 2 add-on that adds command to mount/dismount selected group of drafted pawns (instead of one-by-one) to nearby mountable animals (remove any animals yourself in giddy-up mod options if you don't want pawns to start mounting ...
Sandstorms
Adds sandstorms, which naturally occur on desert and arid shrubland maps. Functionally very similar to snow and rain, but breaks outdoors electronics rather than short-circuiting them. Sandstorms will produce extremely windy weather and severely affect sig...
Scattered Flames
Created by Owlchemist
Following in the footsteps of Scattered Stones, this graphical mod attempts to make fire look more organic. They are given random offsets, are no longer restricted to one fire graphic per cell, and can emit smoke and other particle effects. https://i.imgur...
Scattered Stones
Created by Owlchemist
Perfectly organized rocks? In my nature? I don't think so! With this mod, chunks are given a more organic, less orderly look. Features Performance-friendly: Negligible performance impact as the code sits dormant, just doing its thing when your save loads. ...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
Selectable Sculpture Graphic
Created by tammybee
You can change sculpture graphic. This MOD is powered by Harmony Patch Library. 彫刻の画像を選択できるようにします。 このMODはHarmony Patch Libraryを使用しています。 B19 version : https://steamproxy.net/sharedfiles/filedetails/?id=1216531896 Language - English - Japanese - German (...
Self Dyeing
Created by avil
Allow pawns to paint their clothes on their own. Enable an option from Styling Station, and your pawns will paint their clothes bit by bit over time. "I ain't got no time for this, do it yourself" - you can make so pawns prefer ideology color over favorite...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Shaved Hair Retexture
Created by ululu
Extremely simple patch to replace the "Shaved" hairstyle texture with a blank one. Mainly exists because the Shaved texture sometimes causes hairless alien races to look weird....
Show Known Techprints
Created by Space Moth
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not. No more will you buy duplicate techprints or sell the ones you need without realising! Hovering over the new icon will also tell you what you ...
Show Me Your Hands
Created by Mlie
https://i.imgur.com/iCj5o7O.png Pawns show their hands on their weapon when drafted. Should work with most weapons, vanilla and modded. Based on Clutter Weapon Hands but dynamically sets the hands based on the graphics of the weapon. It will however still ...
Silent Raids
Created by hauvega
For those players who want a challenge try this mod. Adds Silent raids and manhunter packs. The regular raids and manhunter incidents are still there. Still uses existing raid strategies except stage then attack. There is no warning alert or slow down in s...
Simple FX: Smoke
Created by Owlchemist
https://i.imgur.com/rW1gtHK.gif Overview This mod makes buildings throughout the game emit smoke or vapor particles when they are in use. It is a purely graphical mod and does not impact gameplay any. You can add or remove it at any time. *The bloomery on ...
Simple FX: Smoke Patches
Created by MysticFelines
A collection of patches to add Simple FX: Smoke support for mods not already supported. Patches for Appliances Expanded Dubs Bad Hygiene Royalty & Ideology Helixien Gas Brazier Simple Utilities: Wall Vanilla Expanded Patches for Vanilla Expanded include VF...
Simple FX: Splashes
Created by Owlchemist
A graphical mod that helps sell the illusion of rain interacting with the world by adding splashes to hard surfaces. There are no gameplay changes here, it's simply a graphical mod. Note the frame rate and limitations of GIF are not ideal for showing off t...
Simple FX: Vapor
Created by Owlchemist
This is a small mod which will add a vapor effect to freezing cold rooms in order to give a visual cue of its frigid state. A subtle effect begins at 0C, and a more pronounced one (shown below) at -8C, which one degree above cooler units when you click the...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Simple Sidearms - Switch Weapon
Created by Syrus
Description: Expands Simple Sidearms to allow easy switching of drafted colonists's weapons. Pawns can be made to switch to ranged weapons regardless of their preferred setting or forced to use melee or unarmed fighting via four simple buttons. This works ...
Smart Farming
Created by Owlchemist
This is a quality of life mod which provides a number of extra tools and information for your grow zones. Features Smart sow: When enabled, pawns will not bother sowing plants if there's no chance of the plant reaching its minimum growth (typically 65%) be...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 16/03/24: Updated to 1.5 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Can be added ...
Smarter Deconstruction and Mining
Created by legodude17
Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining. Great for tearing down buildings all in one go, removing random structures without worrying about the roofs, removing mountains, and just generally not worrying so...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Soil Relocation Framework
Created by UdderlyEvelyn
This mod adds a "Dig" order that when carried out gives you resource items. You can then use these to place the terrain back down in the "Floors" menu. It will behave precisely like the actual terrain because it's identical, not some copy! With this mod yo...
SpeakUp
Created by Sergio di Napoli
SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns. Let'em speak their mind - let's hear them out! https://i.imgur.com/bhSRXY6.png Besides giving more narrative immersion and connection with the pawns, the SIF content hel...
Stack gap
Created by Andromeda
Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim? Maybe you don't need 80 med kits around your prisoner patients, maybe 5 will do? Maybe divide your deficit shells among the artillery cannons equally? W...
Stonecutting Extended
Created by Scherub
Description This mod basically combines the mods Skilled Stonecutting and Bulk Stonecutting. Additionally, it adds a few settings. Features Adds bulk recipes for stonecutting: 3 chunks at once = 60 stone blocks Gain XP again, the amount can be adjusted Cha...
Stop, Drop, And Roll! [BAL]
Created by balistafreak
Changelog 10 April 2024: Mod recompiled to work with 1.5. 21 September 2023: Water-seeking behavior cropped up again, mod updated to fix this behavior. 20 July 2022: Mod recompiled to work with 1.4. 5 July 2021: Mod marked as compatible with 1.3. Mod appea...
Style Revised - Animalist
Created by Hen
Retextures and additions to the animalist style. Current Item List: Parka Tuque Tribalwear Tribal Headdress War Mask War Veil Simple Helmet Flak Helmet Recon Helmet Marine Helmet Cataphract Helmet Prestige Recon Helmet Prestige Marine Helmet Prestige Catap...
Table Diner
Created by Aeon
A mod which adds a settings menu where you can control table eating distance. Forum Link: https://ludeon.com/forums/index.php?topic=33372.0...
Tabletop Trove - Additional Joy Objects and Decor
Created by Wisconsin
Updated for 1.4! Please report any bugs, I still don't know what I'm doing! Tabletop Trove adds tabletop games for your colonists to enjoy. Simply research ‘Tabletop Games’ at a research bench or buy them from travelling traders. Some are only available th...
Tabula Rasa
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif Tabula Rasa is a framework on which Outpost 21 mods are built. Anyone is free to make use of this as a dependency. On it's own, this mod does nothing for users, and will generally only have appeal for modders and people wish...
TD Enhancement Pack
Created by Uuugggg
A whole bunch of UI enhancements or tiny improvements. Most things can be toggled on/off in settings. Features that only add a little UI or don't really change how the game works will default on, but features that change how something works will default of...
TD Find Lib
Created by Uuugggg
A framework for user-customizable, highly-detailed filters for things. Library mod This is a Library mod which does nothing by itself! It does have some UI to hold the library of searches, which you can set up, peek at and save. But other mods are needed f...
TDS Bug Fixes
Created by Uuugggg
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods. (Little to no use otherwise because these niche scenarios don't show up in vanilla.) Drag-Reorderable row items - Allows reorderables in draggable windows. (Vani...
Tech Traversal
Created by Neronix17
As of RimWorld 1.5, Tech Traversal will now be part of Tweaks Galore, it has been expanded upon and has a bunch of other research tweaks alongside it in that mod. Makes the calculation for current research speed account for 100% completed tech levels. If y...
Thrones For All
Created by these people
Thrones can be assigned to anyone and they will use it for meditation. As a bonus, if you have Ideology installed, Leaders can give their Leader speeches from the throne....
Titular Royalty
Created by Canon
https://imgur.com/MClTdVy.gif Adds titles to the player faction you can grant to your pawns with the Staff of Royalty or at any throne In order to craft the Staff of Royalty at a smithy you will need the Smithing technology Note: unfortunately the 1.4 vers...
Toggleable Overlays
Created by Owlchemist
Instead of items always showing their overlays, this mod allows those overlays to only show when you mouseover things. Features Performance: RimWorld's label rendering is not terribly efficient. By disabling overlays, you can improve the performance, espec...
Toggleable Readouts
Created by Owlchemist
Know that resource list in the top left corner? This mod allows you to filter out things and categories from it that you do not care to keep tabs on, while also boosting the rendering performance. Features High performance: The rendering code for the resou...
Torches and Braziers
Created by Sovereign
https://i.imgur.com/8eUsAEb.png This mod adds a bunch of torches and braziers depending on active mods. Currently this mod includes 3 different kind of fires. If you have more suggestions,feel free to leave a comment. https://i.imgur.com/nvdraJb.png https://...
Trade UI Revised
Created by Hob Took
Description Now compatible with the mod DragSelect! This mod reorganizes the trade UI into a two-column layout to make it clear what items the colony has vs trader has, who is trading, and how much it will cost. Right-click on the ">" and "<" buttons to ad...
TraderGen
Created by joseasoler
TraderGen is a mod focused on improving trader variety and mod compatibility. Every trader will feel different and unique! Orbital trader specializations: Orbital traders get a random specialization. In addition to their normal stock, they will have extra ...
Traders Have Money 1.5
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif Traders have more silver. Walking traders get a little boost, but orbital traders get a big boost in available silver. Also adds an orbital trader which buys almost everything. New silver changes Neolithic traders: 800 to 4,...
Trading Options
Created by joseasoler
Customize your trading experience! With this mod you can easily change: • How frequently caravans, orbital traders or visitors will arrive at the colony. • Change restock frequency of settlements. • Change the departure time of caravans, visitors and orbit...
Trait and Backstory Icons
Created by superniqui10
This mod adds icons to traits and backstories on the pawn bio tab. Also makes capitalization of trait labels of mods consistent with vanilla (all lower-case except the first letter). In 1.5 It can optionally display the icon of the originating mod/dlc for ...
Tribal Crib
Created by Nejellen
Tribal babies need cribs too! These cribs aren't research restricted, don't require cloth, and the fur blanket can be painted with the new paintable system in Biotech. The turned down flap of the blanket has "Colonist Bed" color and can be changed to "Medi...
Tribal Headgear Retexturing
Created by Densevoid
Retexturization of vanilla tribal headgear. Don't forget to rate! License: You can freely use this mod in the modpackage. If you want to use these textures in your mod, please indicate my authorship in the description of your mod....
Tribal Ideology Icons
Created by Ghost
A collection of 50 icons for your tribal ideologies. Icons by Flaticon!...
Tribal Instruments Retexture
Created by Ghost
Figured I'd contribute to the slew of retexture mods the community has been releasing with this retexture of Tribal Instruments, an old mod but one of my favorites. I couldn't figure out what in the f the Ogolupe was supposed to be so I made it an Adungu, ...
Tribal Tattoos
Created by Shenanigans
This mod adds tattoos with a tribal theme. Tribal Tattoos Prerequisites and Stuff I recommend using an HD Pawn rendering mod like this or this, along with Camera+. You don't need them, but vanilla can make things look a little blurry or crusty at times. Mo...
TribalInstruments (Royalty)
Created by Zaljerem
Original mod by Hansenbansen - NOW UPDATED TO 1.3 https://steamproxy.net/sharedfiles/filedetails/?id=1122870388 If the original author requests it, I will remove this update. Excellent retexture mod: https://steamproxy.net/sharedfiles/filedetails/?...
Tweaks Galore
Created by Neronix17
Various tweaks, fixing, adjusting, whatever. I was just tired of using so many individual mods doing single small tasks. All options are disabled by default, so make sure to go in and set it up how you want it first! Tabula Rasa is a soft dependency now, y...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
UI Button Retexture
Created by Katsudon
Change the button (gizmo) textures in some great mods. Make changes to the following mods - Gear Up And Go (by Uuugggg) - TD Enhancement Pack (by Uuugggg) - Defensive Positions (by UnlimitedHugs) - Allow Tool (by UnlimitedHugs) - QualityBuilder (by Hatti) ...
UI Retexture
Created by Katsudon
https://i.imgur.com/Azez1A0.png This mod changes the UI textures of some mods. I tried to make it close to vanilla's taste. This is a rework of my previous UI Button Retexture. I have improved on previous textures and increased the number of mods that supp...
Van's Retexture : Melee Weapons
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png You are using camera+ ? you appreciate quality ? then you are at the right place, this is a retexture of every base game and dlc melee weapons on a higher, crisipier resolution and with a touc...
Vanilla Animals Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png THE INDIVIDUAL ANIMALS EXPANDED MODS WON'T BE UPDATED TO 1.4! Vanilla Animals Expanded is a large mod that contains almost all pr...
Vanilla Animals Expanded — Royal Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png After expanding every single biome and animal type in the game, it’s about time we start expandin...
Vanilla Backgrounds Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/pb5R7kP.png 1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening https://i.imgur.com/uTK4la3.png Vanilla Backgrounds Expanded is a mod th...
Vanilla Backstories Expanded
Created by Oskar Potocki
https://i.imgur.com/gEFxwWX.png Check Change Notes for details. https://i.imgur.com/Iv06fqw.png Vanilla Backstories Expanded was a mod suggested by my patrons right after we released Vanilla Backgrounds Expanded and everyone thought that was the mod adding...
[1.4] Vanilla Base Generation Expanded
Created by Kikohi
https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Base Generation Expanded is a mod many have been waiting for. Probably one of the most disappointing aspects of venturing out in a caravan in RimWorld is the fact that...
Vanilla Beards Retextured
Created by Neronix17
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result. Also gets rid of the gradient their outlines have. Difference is pretty minor this time but still noticeable for anyone using Camera+. https://i.imgur.com/vO...
Vanilla Combat Reloaded
Created by d0n41dth3gr34t
1.5 update is available. Please test this out with other mods to see if there is any issues. Have you ever felt armor was too squishy? Or pawn accuracy was ridiculously low for your 20 shooting pawn? Maybe you didn't like how anemic bullets felt. Or got ma...
Vanilla Expanded - Ideology Patches
Created by Kikohi
https://i.imgur.com/76o7Cwr.png Check the changes notes. https://i.imgur.com/Vg0QM8s.png Vanilla Expanded Ideology patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Ideology DLC mechanic...
Vanilla Expanded - Royalty Patches
Created by Kikohi
https://i.imgur.com/W5xv3rH.png See Change Notes. https://i.imgur.com/4aPA23O.png Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royalty DLC mechanics. This p...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/SaZMDO9.png Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base...
Vanilla Factions Expanded - Classical
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png Unite the broken Republics against the common enemy. Stop the senators from squabbling and plotting against each other by completing a chain of...
[1.4] Vanilla Factions Expanded - Vikings
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/RNmnJ4H.png https://i.imgur.com/y5G2hS0.png 1.3.2 (25/11/2020): fixed mead not applying correct buffs 1.3.1 (28/10/2020): Lothurr now drop lothurr antler when butchered, re...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Fishing Expanded - Fishing Treasures AddOn
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded - Fishing Treasures Add-On is a simple add-on to Vanilla Fishing Expanded that adds a lot of base game and modded items to the "treasure pool" of the fishing tables. W...
Vanilla Fix: Haul After Slaughter
Created by pureMJ
Colonist will now haul the corpse after slaughtering an tamed animal. https://i.imgur.com/MClTdVy.gif Background In Rimworld colonist will: Hunt a wild animal and immediately haul the corpse to storage. Slaughter a tamed animal and leave the corpse on the ...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Hair Retextured
Created by Neronix17
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly. Also includes the hair from the DLC which pretty much only needed to be upscaled. https://i....
Vanilla Hairs and Beards Retextured
Created by hourai_haikus
Overview A retexture to the hairs from the base game, and this is intended to be used with Facial Animation heads. May look right with vanilla or VTE: FA heads. All hairs are in 256px resolution. Update(04/17/2024) - I added retextures for the beards from ...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Vanilla Mining Outpost Patch
Created by Kuhlyus
This is a Patch for the Mining Outpost from the Vanilla Outposts Expanded Mod to add Ores, Minerals and other mineable Stuff from other Mods. I try to add more "Ore Mods" in the future... if you got a sugestion, please tell me. For now there are this Mods ...
Vanilla Outpost Expanded Medieval Overhaul Patch
Created by Cathrine<33
This mod replaces Vanilla Outpost Expanded with medieval ones made from Medieval Overhaul Assets! Since 1.5 the Vanilla outpost framework has got its code changed and they removed their layout system so no more medieval farms and stuff. the only thing this...
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Vanilla Pawns Retextured
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif This mod retextures human pawns to be a crisp 512x512, if you have one of the mods enabling graphics settings to disable the compression anyway. I initially made these as a base for building my alien species textures (187 al...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Vanilla Psycasts Expanded - Hemosage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemo...
Vanilla Psycasts Expanded - Puppeteer
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in the...
Vanilla Races Expanded - Archon
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Genie
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png WARNING: This mod will make your game harder. Because of that, it might not be a mod for you. Please read the description and make your decisio...
Vanilla Races Expanded - Highmate
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/ispHK94.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and t...
Vanilla Races Expanded - Hussar
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Lycanthrope
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Phytokin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Pigskin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Sanguophage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Saurid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Textures Expanded - [NL] Facial Animation
Created by Oracle of Thessia
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png Check Change notes for changelog information. https://i.imgur.com/MIn0HyG.png Have you always wanted some improvement to how the pawns look, but you didn’t want...
Vanilla Vehicles Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/bwwqvS7.png https://i.imgur.com/3tTWK2C.png Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework. The main purpose of the mod is to add realistic and engaging mechanic...
Vehicle Framework
Created by Smash Phil
I only accept bug reports and feedback on discord and github. Discord link Github https://i.imgur.com/kdYddEs.png This mod is a framework that enables modders to create vehicles. This mod does not include any vehicles on its own. If you are a modder that w...
Venerated Xenotype Flexibility
Created by ChrisFloofyKitsune
For when you want your pawns to be less picky about what genes someone has to have to be considered a Venerated Xenotype Adds "Xenotype Strictness" Precept to adjust how a pawn is determined to be a Venerated Xenotype. * Partial - 50% or more gene match, c...
VFE Medieval: Moat Changes
Created by GonDragon
Small patch on how moats works on Vanilla Faction Expanded: Medieval. It annoyed me how much you have to dig to make a moat. Or that you cant remove fertile land. It also annoyed me how easy it was to use this to turn a desert into a 100% Fertile field. Wi...
VFE:C Addon - Double Tents
Created by dickmosi
About This mod adds a new building into the game, after unlocking Legionary Armaments you will now also be able to build double tents. It can be found under the misc section, and it has all the benefits of a regular tent but allows two pawns to sleep insid...
VFEArchitect Addon and Patches
Created by Sol
Description This mod consists of XML patches to tie my most used floor mods together using the amazing Vanilla Furniture Expanded - Architect by Oskar Potocki as inspiration. This mod adds 4 new wood types and deep water bridges to Vanilla Furniture Expand...
VFME - Caravan Packs!
https://i.imgur.com/kW5yDPX.png Caravan Packs! is your simple solution to expanding your choice on what animals can be used in caravans! We added packs to every animal that made sense to us, from Core to over a dozen mods. https://i.imgur.com/gjlczTl.png E...
VRE Sanguophages Medieval Blood Retexture
Created by Kerbeh
Retextures VRE Sanguophages' new blood types to be more medieval, intended to go alongside the fantastic House Sanguin mod's blood bottle retextures and Medieval Overhaul in general. Credit to DevDesigner for the original blood bottle textures I modified t...
VSIE - Rational Trait Development
Created by Goji
15.03.2023 update - add description to pop-up window so player know what triggered the event - optimisation for tough raid event (the original one in VSIE was too difficult to trigger; 12 hours high point raid → now any raid longer than 6 hours/ half of yo...
Wake Up
Created by Hate me
Remember the time when your pawn died because your medic was asleep? Of course you do, that always happens. But with this mod that is never going to happen again. Don't let them sleep during emergency! https://i.imgur.com/p7Fv1Z6.gif This mod adds check fo...
Walls are solid
Created by Victor
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors. This mod fixes that, by nerfing every damage type against buildings, except for the ones used by breac...
Water Freezes
Created by UdderlyEvelyn
Features Lakes, marshes, and rivers can now freeze when it is sufficiently cold out! Water and ice depth tracking system, as water freezes it turns to ice, and as ice melts it turns to water. Relatively realistic thermodynamic simulation yet still very fas...
WeaponStats
Created by bodlosh
About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map. You can see weapons/apparel on the ground, equipped by your colonists, your enemies, your friendlies etc. You can sort by any attribut...
Weight price
Created by Deivisis
Simple quality of life mod. Just adds the information about the items price divided by its weight while creating a caravan or trading and a new sorting method for this price as well. ...
What's Missing? [1.1 - 1.4]
Created by Revolus
Highlighted requirements and tooltips for recipe descriptions. When a recipe has many ingredients, it's quite annoing to lookup what's missing. This mod tells you everything you need to know the first glance. Or at least it tells you a lot. Q: Save game co...
What's That Mod
Created by Epicguru
Do you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the...
Windows
Created by Owlchemist
This is a fork and continuation of jptrrs's Open the Windows. Creatively named simply Windows, this mod just allows you to build the novel invention of a hole in the wall to allow some natural light and air in during the waking hours. Support jptrrs, the o...
Work Tab
Created by Fluffy
Provides a vastly more customizable work tab. https://headers.karel-kroeze.nl/title/Important.png Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set p...
World Map Beautification Project
Created by Odeum
https://i.imgur.com/G6Jv39z.png Beautify your game like never before with World Map Beautification Project, a cosmetic upgrade for the world map that provides you with forests and hills. The additions to the world map should apply to old saves as well. htt...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Read the change notes for the latest news. XML Extensions is a framework and modding tool that is focused on extending the general functionality of XML mods. This framework adds many more patch operations, al...
Yayo's Animation (Continued)
Created by Soky
Original mod by Yayo! This is an update. You can find the original here: https://steamproxy.net/sharedfiles/filedetails/?id=2575938407 Support Yayo on Ko-Fi: https://i.imgur.com/d6Vx7Sj.png Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 *...