RimWorld

RimWorld

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TribalInstruments (Royalty)
   
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
2.201 MB
8 Sep, 2021 @ 11:15am
27 Mar, 2024 @ 9:14am
7 Change Notes ( view )
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TribalInstruments (Royalty)

In 1 collection by Zaljerem
Zal's Continued Mods
493 items
Description
Original mod by Hansenbansen - NOW UPDATED TO 1.3
https://steamproxy.net/sharedfiles/filedetails/?id=1122870388
If the original author requests it, I will remove this update.

Excellent retexture mod: https://steamproxy.net/sharedfiles/filedetails/?id=2956314064

(Mod has been renamed to more accurately reflect that this is a fork and not an actual "continued" update of the original mod)

This is my highly-unofficial "TribalInstruments" fork (The original mod has now updated to 1.3 but I'm going to leave this here anyway). Now updated to 1.4/1.5

Please note: all assembly functionality has been removed, and I have refactored the instruments according to Core/Royalty standards. Royalty DLC is required for this fork (the original mod, with no such requirement, has been updated to 1.3).

Adds:

Ranat
Ogolupe
Conga

All function as standard musical instruments (i.e. the Harp, Piano, etc.)


Credits:

"TribalInstruments"

ORIGINAL AUTHOR: Hansenbansen

Detailed credits:

http://freesound.org/people/manuke (Ranat), http://freesound.org/people/RepDac3/ (Ogolupe sounds) http://freesound.org/people/sandyrb/, http://freesound.org/people/bigjoedrummer/, http://freesound.org/people/krissyeliot/ (Conga sounds)

Creative Commons license included in mod's About folder.


Recommended mods to enhance your Tribal experience:
ZARS Production Spots - absolutely essential, unless you use Primitive Workbenches
Tribal Essentials Reborn - 1.3 update of a long running classic
ResearchPal - Forked - cleans up research tree
Zal's Smoked Meat (vanilla and Processor Framework versions available)
Tribal Signal Fire (Continued)
Tribal Jewelry - appears to work in 1.3 though not officially updated yet

Primitive Workbenches
Primitive Storage
Primitive Tools

Popular Discussions View All (1)
0
6 Apr, 2024 @ 5:55pm
Instruments Doesn't Fulfill Royal Titles
Runzu
15 Comments
lol 12 May, 2024 @ 12:12pm 
Sure, the thing is more about the space between words as it allows for a neat alphabetical sorting. For example, in conjunction with this mod: https://steamproxy.net/sharedfiles/filedetails/?id=2956314064
Zaljerem  [author] 12 May, 2024 @ 4:18am 
Unlike the original, this requires Royalty, and I wanted to make that very clear.
lol 12 May, 2024 @ 12:38am 
Suggestion: change mod name from "TribalInstruments (Royalty)" to "Tribal Instruments (1.5+)". With space as in original
Marty in the multyvers 14 Apr, 2024 @ 11:58am 
i will wait for the 1.5 update
TurtleShroom 1 Jun, 2023 @ 9:17am 
It did! Thank you!
Zaljerem  [author] 1 Jun, 2023 @ 5:50am 
I've pushed an update with the thingClass explicitly in the defs. Please let me know if that helped it.
TurtleShroom 7 May, 2023 @ 11:11am 
I think you have to set it IN the file itself instead of inheritance. I hope that you will ask the VFE development board for help with it. I'd love to see your Musical Instruments count towards Ballrooms.
Zaljerem  [author] 6 May, 2023 @ 8:38pm 
The instruments inherit from MusicalInstrumentBase, which sets the thingClass to Building_MusicalInstrument as suggested in the post you linked. So not sure why it isn't working.
TurtleShroom 6 May, 2023 @ 8:02pm 
PLEASE consider making this Mod compatible with the Vanilal Factions Expanded Empire Mod!

Its author explained how to make musical instruments count for the Mod here: https://www.steamproxy.net/workshop/filedetails/discussion/2938820380/3827537848342806610/#c3827538247209026588 .
Chocolate Pie Kitten 24 Sep, 2021 @ 4:16pm 
thanks to revive this mod, i love it