RimWorld

RimWorld

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Rimano
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Description
Welcome To Rimano!
Why this collection and not one of the many thousands that exist on the workshop? Well, for one, I have spent hundreds of hours painstakingly going through each and every mod to ensure the basic advertised features work, that they do not cause considerable slowdown, and that most importantly; they work alongside all the other mods in this collection with little to no issues whatsoever. I have also set logical defaults in hundreds of settings across the 300+ mods so that you need only focus on having an exceptional time on the Rim!

This collection doesn't just pile on mods; it harmonises them, patching any potential conflicts, and weaving together features to create a cohesive and captivating universe. Say goodbye to frustrating bugs and inconsistencies; I've devoted countless hours to iron out any issues, ensuring a smooth and immersive adventure from start to finish which is all available to you at the click of a button.

So are you tired of downloading a collection, only to come across incompatibility after incompatibility? Do you just want something you can one-click subscribe to and get a fully-enhanced and feature-rich RimWorld experience? Then this is the collection for you!

No DLCs are required to use this collection. Vanilla stans rejoice!

If you would like to enhance this collection with DLC mods please check out my DLC collections.



WARNING: DO NOT REMOVE MODS MID-PLAYTHROUGH!
You should never be removing mods mid-playthrough unless you are okay with risking save corruption or things magically not working. Adding new mods should generally be okay.



Installing This Collection
It is imperative that you use either RimPy[github.com] or RimSort[github.com] to sort the mods in this collection properly else you will experience issues. Mods listed are sorted in order.

Step 1)
To ensure a smooth experience, you need to first uninstall/unsubscribe from all all other mods, this is to ensure there are no conflicts and you experience the collection as intended. In RimPy, at the top left, you can click on Steam mods and then delete all of those folders. Do the same for Local mods (your RimWorld\Mods folder). Great stuff, now let's begin shall we?!

Step 2)
Copy/paste the following address into your explorer bar;
%UserProfile%\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\
Feel free to backup all the items in there, including your saves. When you're done, please delete the following folders entirely, deleting all items within;
  • ArchitectIcons
  • Config
  • HugsLib
  • OgreStack

Step 3)
Head on over to the Nexus Mods page of Rimano[www.nexusmods.com] and under the main files download the latest Rimano Config file then extract the files to the following directory;
%UserProfile%\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\
You should be placing the Config, HugsLib, ModLists, as well as the OgreStack folders directly into the root of that folder you just opened above.

You can now hit the Subscribe to all button for this main collection. If you have any DLC, you should do the same for them as all DLC content is not included by default so that those who don't own any of the DLC won't be left out. Royalty, Ideology, and Biotech.

RimPy/RimSort
Load up your mod manager, select and drag all the mods to the active side except for RimPy Mod Manager Database, and then simply hit the Sort button. Hit the Save button when done.

Manual
For those who can't use a mod manager for whatever reason, you can use the provided mod list in-game by going to the Mods page from the main menu, clicking on Save / load list... near the bottom, then Load mod list, and finally clicking on Load next to Rimano. Make sure you followed step 4 correctly to have downloaded and placed the appropriate files needed else you won't see the ModLists\Rimano.rml file.



DO NOT use the in-game mod sorting. Use either RimPy, RimSort, or the manual load order list provided above. Yes, RimPy Mod Manager Database should be disabled/inactive. Leave it as-is.

Be patient. It will take a while to load the hundreds of mods in this collection. Let it run.


Want only parts of this collection? Scroll down to the Linked collections for a modular curation!

Want to ensure the game does not update and ruin your mods? Check this out.



Acknowledgements
  • Meli
  • Firrel
  • Bradson
  • Zera
  • Mlie
  • Taranchuk
Thank you to all of you who lent your aid, offered your assistance, and supported me in this incredible modding journey over these past 4 months! I know for some the questions were endless, and for others the shear amount of support; especially my partner who gave all her free hours to sit by me as I worked on into the late hours of the morning. I am incredibly thankful to know such kind souls! And thank you, the community, for being so welcoming!



End Notes
This collection is carefully curated to be working alongside hundreds of other mods contained within, therefore it is not advised to add your own mods to the mix unless you are okay with troubleshooting things yourself.

A note on performance: The Rimano collection is an enhancement to the vanilla game, however such enhancements can come at a cost. While I've done my best to avoid including mods that have a severe overhead cost, you may still run into late-game issues and by that I mean a colony with upwards of 50+ colonists and hundreds of animals where your TPS may suffer. When in doubt, try to reduce your animal count as they can bring your TPS down to its knees!

Blurry colonists/textures? Go to Mod options and search for "Vanilla Expanded Framework" and tick "Disable Texture Caching" (green tick). It should always be on since it only has a minimal performance impact. Got more than 8GB of VRAM? Go to Options -> Graphics and disable (no green tick) Texture compression.

Please read this guide to learn how to get RimPy to convert all your mod textures, which will help improve your overall performance and load times. Also see this guide for additional performance tips. For incredible troubleshooting tips, see here.[docs.google.com]

If you'd like to improve your performance even further, please do check out the following mods;
The above can all be run alongside each other, and reports have shown a modest performance improvement in late-game saves. Be sure to join Dubs Mods Discord server[discord.gg] as it is a wonderful place to discuss performance and get help on improving your game!
Items (324)
Auto links
Created by AUTOMATIC
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional in...
Stack gap
Created by Andromeda
Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim? Maybe you don't need 80 med kits around your prisoner patients, maybe 5 will do? Maybe divide your deficit shells among the artillery cannons equally? W...
Locks
Created by Avius
Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inte...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Just Ignore Me Passing
Created by Brrainz
"Excuse me. I need to pass here where you work. Please keep working on whatever you work on right now. Thank you!" This small mod makes it so that construction isn't any longer interrupted by pawns passing through the blueprint/unfinished thing that is und...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Compact Work Tab
Created by jefferyharrell
If you have a smaller screen or mods that add a lot of work types (like my own Many Jobs for instance) you may have encountered the heartbreak of the unreadable Work tab. https://raw.githubusercontent.com/CaptainArbitrary/CompactWorkTab/main/.github/README...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
[CP] Prisoner Outfit
Created by Chicken Plucker
Don't do the crime, if you don't wanna mine. https://i.imgur.com/fOPiqYw.gif When these prisoners aren't busy raiding your base in tattered apparel, they ought to look good in uniform. Gotta make the colony look good in front of those visitors! NOTE: Tempo...
InventoryTab
Created by CptKota
Ever asked yourself, "where did I put that orbital bombardment?" "How many chunks are left on the map?" "I wonder how many shirts the colony has left?" "Who took the masterwork Thrumbo pants?" With the Inventory tab mod, you will never misplace, miss or lo...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
Dress for the Weather
Created by Daniel
Have you ever lived on an ice sheet? Do you keep getting trade caravans and guests who dress like they're on summer vacation, pass out from hypothermia and lose toes to frostbite, and when you rescue them, they keep passing out before they can leave the ma...
Job In Bar
Created by Dark
Puts a colonist's job/title in the Colonist Bar below their label (name/nickname). Also now puts a label for what job the colonist is currently performing when you hover your mouse over them. NOTE: To users of Colony Groups with Job In Bar, who also use Ri...
Centipede Raid Value
Created by Darth_Sergeant
Tweaks the value of the centipede to make them less numerous. Does not affect their stats in any way. The raid value of centipede is 400 points. A scyther or lancer is 160; the most elite mercenary is 150. This means a centipede is considered less of a thr...
Power Alerts
Created by Diddily
Adds alerts for when your power grid needs attention, including: * Disconnected generators * Batteries close to being empty * Buildings at risk of short circuit * Fueled generators almost out of fuel * Fueled generators producing excess energy and wasting ...
[1.5] No Forced Slowdown
Created by Dingo
Tweaks the forced x1 speed multiplier which triggers on some events. https://i.imgur.com/OG6xUzd.png RimWorld automatically slows down gameplay and prevents time controls when certain events fire. With this mod you can take back control! - Configurable mod...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Skylights
Created by Dubwise
Simple skylight you can install into roofs to let in sunlight. Grow plants under sunlight indoors, also allows trees to be grown indoors. Build Indoor gardens where colonists can do outdoors activities by making a 100 cell room with at least 50 cells cover...
Erin's Body Retexture
Created by Erin
https://i.imgur.com/x0Wnkci.png Just a simple body retexture since I didn't like any of the other ones around. For those wanting the bonus "buff" female texture, it's included in the files! Just drag and drop <3 https://i.imgur.com/yz4n0Ci.png • New, shiny...
Erin's Hairstyles - Redux
Created by Erin
https://i.imgur.com/zufEPvZ.png A collection of hairstyles to add a bit more variety on the Rim. This is a reworked, redrawn version of my previous mod, with many more styles! While this mod is content-complete, there may be updates in the future, so keep ...
Erin's Hairstyles 2
Created by Erin
https://i.imgur.com/B5NFuRQ.png A collection of even more hairstyles for your lovely colonists to use. More hairstyles will be added in the future, so keep an eye out! https://i.imgur.com/Jrygql3.png 22 new hairstyles with varying lengths and designs. http...
Reasonable Components
Created by Fonic the Fedgefog
This alters the recipe for making Components and Advance Components by reducing cost and work as well as adding new 5,10,25,50 and 100 bulk recipes for regular components and 5,10,25 bulk recipes for advanced components. The required resources scale with r...
[FSF] No Default Shelf Storage
Created by FrozenSnowFox
Description By default the settings on the storage shelf is set to priority Important and to accept weapons. This causes weapons to fill up your new racks, causes weapons to get dumped in the middle of the ground to deteriorate when you change stockpile op...
Replace Stuff Mod Compatibility
Created by Gareth
A patch for Replace Stuff to introduce compatibility for various mods. Replace ship walls and reactors without having to remove them first. Source code found on Github Replace Stuff - Mod Compatibility is designed to be extensible by any Mod Author for eit...
1-2-3 Personalities M1
Created by Hahkethomemah
https://i.ibb.co/25p6B1F/Introduction-Purple.png 1-2-3 Personalities is the first entry in a series of social mods based around idea of modularity and letting players choose how much in-depth impact they want: https://i.ibb.co/VMTBHtg/designdark.png 1-2-3 ...
Removes Skill Decay
Created by Heister
Skills will no longer decay over time. (Does not affect animals, only people.)...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options, shown in the list below Description A collection of options to make mortars more/less ac...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Can be added ...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Toggle Harvest
Created by Jaxe
Adds an Allow Harvest toggle to Growing Zones alongside the already existing Allow Sowing button. Useful for farms where you're not ready to harvest yet but don't want to forbid it as you still would like to sow. Chat with me on Discord...
Adjacent Light
Created by JisPichi
Pawns now consider adjacent tiles before applying the "Darkness" mood debuff. Idea credited to Etalyx. Go watch him ...
Searchable Menus
Created by Kathanon
Adds a quick search field to any float menu that is at least a minimum size (configurable, default 15 options). The mouse cursor must be over the menu when typing, or the search field will not pick up the keypresses. Note that the menu will become shorter ...
UI Retexture
Created by Katsudon
https://i.imgur.com/Azez1A0.png This mod changes the UI textures of some mods. I tried to make it close to vanilla's taste. This is a rework of my previous UI Button Retexture. I have improved on previous textures and increased the number of mods that supp...
Caravan Item Selection Enhanced
Created by Kopp
Description: Personally I think one of the most user-unfriendly parts of the game is managing caravans. This mods aim is to improve one aspect of it: The selection of the items/pawns when forming a caravan (or splitting a caravan or loading transport pods)...
World Map Enhanced
Created by Laast
Latest update: see Changelog What is this? World Map Enhanced replaces the bland vanilla world ground textures with custom ones more detailed and more pretty. Now you'll enjoy preparing your next trip on the map! Compatibility Completes World Map Beautific...
Floors Are (Almost) Worthless
Created by Leaguenet
- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (to achieve the same for smoothed stone, please use this mod: https://steamcomm...
We Are United
Created by MIS42NE
Unite with others, together We Are United! "We Are United" formerly "Family Reunion" - allows you to recruit pawns who are related to your colonist or has no home. Usage: Right-click on the pawn with selected colonist and 'Ask to unite'. When you 'Ask to u...
Numbers - Strip AddOn
Created by Marek15
Adds the "Strip" designator to the numbers menu....
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
Food Alert (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mehnis mod https://steamproxy.net/sharedfiles/filedetails/?id=1114619043 - Added a setting for selecting the lowest preferability of food to be counted DesperateOnly,RawBad,RawTasty,MealAwful,MealSimple,MealFin...
Research Tree (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Fluffys mod https://steamproxy.net/sharedfiles/filedetails/?id=1266570759 - Added research-infocard, visible by Rightclick - Research can now be added/moved to the front of the queue with Ctrl+Leftclick - Added...
Mark That Pawn
Created by Mlie
https://i.imgur.com/iCj5o7O.png You get a large raid and looking through the pawns you find one that would be excellent to capture, but sadly you lose them in the action. You later find their corpse blown up by one of your rockets. With this mod you can ma...
Show Me Your Hands
Created by Mlie
https://i.imgur.com/iCj5o7O.png Pawns show their hands on their weapon when drafted. Should work with most weapons, vanilla and modded. Based on Clutter Weapon Hands but dynamically sets the hands based on the graphics of the weapon. It will however still ...
Prisoners Dont Have Keys
Created by Mlie
https://i.imgur.com/iCj5o7O.png I found it odd that prisoners could open doors when escaping when fleeing raiders cannot. So this mod makes prisoner having to bash doors when escaping as well. There is also a mod-option to allow prisoners to open cell-door...
Prisoners Should Fear Turrets
Created by Mlie
https://i.imgur.com/iCj5o7O.png Escaping prisoners will now get fired upon by turrets. Rebelling slaves will also be shot, selectable in the options. There is also an option for shooting at slaves/prisoners in any aggro mental-state Turrets can give terror...
Combat Readiness Check (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of MarvinKoshs mod https://steamproxy.net/sharedfiles/filedetails/?id=1542424263 with permission. - Update work by Craze - Added option to treat pre-industrial armors the same as pre-industrial weapons https://i.i...
Just Put It Over There
Created by Mlie
https://i.imgur.com/iCj5o7O.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items will be left ...
Prosthetic Didgets (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Actual Trashs mod https://steamproxy.net/sharedfiles/filedetails/?id=1507137970 - Cleaned up the code and made use of the vanilla definitions instead. - Moved bionic-digits to Fabrication Bench (thanks younyoke...
Ask Before Enter
Created by Mlie
https://i.imgur.com/iCj5o7O.png Sometimes that trader caravan enters just at the wrong time, triggering the dormant mech cluster leading to the premature destruction of your base. This mod shows a message as a trade caravan approches where you can tell the...
No Version Warning
Created by Mlie
https://i.imgur.com/iCj5o7O.png I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version. Instead of me republishing these mods with the only change...
BoomMod Expanded
Created by Mlie
https://i.imgur.com/iCj5o7O.png Creatures will only explode on death when the killing blow is a gunshot, burn, another explosion or they are otherwise on fire at the time. This is a fork of BoomMod by Jaxe The main difference is that this version works on ...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
Better Explosions
Created by NEPH
Makes explosion effects more better! If you're tired of simple vanilla explosion effects, try this. It also applies to all mods that use vanilla damage type. changes list - Explosion - Flame - Antigrain - EMP - Extingish - Smoke - Stun (Mod) Recommanded mo...
Aligned Turbines
Created by Nepenthe
This mod reduces the size of wind turbines to 4x2, allowing them to line up with solar panels. It also reduces the area that needs to be kept clear to 4x4 behind and 8x4 in front, which is the exact space needed for three solar panels. No changes are made ...
Seamless Embrasures
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif When they match it's good, when they do it automatically with any mod retexture too? It's better. Unlike other embrasures, which usually use the vanilla texture and modify it, these use the wall texture and apply an overlay ...
Vanilla Hair Retextured
Created by Neronix17
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly. Also includes the hair from the DLC which pretty much only needed to be upscaled. https://i....
Absolutely No Roof
Created by NitroDev
This simple mod allows you to remove ALL types of roofs using the vanilla remove roof area tool under Zones. Note: As infestations only occur below mountain roofing, this mod can be used to prevent the event from happening. But this is only the case for ti...
World Map Beautification Project
Created by Odeum
https://i.imgur.com/G6Jv39z.png Beautify your game like never before with World Map Beautification Project, a cosmetic upgrade for the world map that provides you with forests and hills. The additions to the world map should apply to old saves as well. htt...
[Og] Automatic Power Switch
Created by OganessonG
Are you tired of reconnecting turrets over and over again just to save some power and, more importantly, increase your tps? Description: With this mod, when completing the Microelectronics research, you can use the "remote toggle power" button to turn on/o...
OgreStack
Created by Ogre
Mod for customizing stack sizes. As well as the ability to target specific items. Improvements for v1.0 Stack changes now do NOT require a game reload, if a stack is modified below a set stack size the stack is split up into smaller stacks. Should still sa...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Traits Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/N5mR7gS.png 1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/SaZMDO9.png Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png Check change notes. https://i.imgur.com/Sigu6gu.png I have always found vanilla furniture to be lacking in depth and quantity. After researching Complex Furniture, the research tree for furnit...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Spacer Module
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.0.1 (01/04/2020): - Fixed Ultrascreen TV room/job issue, pawns now use it - Fixed null error coming from interactive table 1.0...
Smart Farming
Created by Owlchemist
This is a quality of life mod which provides a number of extra tools and information for your grow zones. Features Smart sow: When enabled, pawns will not bother sowing plants if there's no chance of the plant reaching its minimum growth (typically 65%) be...
Power Tab 2
Created by Owlchemist
This is an overhaul and continuation of Compilatron's Power Tab mod, remade with the author's permission. This version functions much the same as before, but does so with zero overhead, requiring no harmony patches or any ticking components. New here? What...
Perspective: Buildings
Created by Owlchemist
This mod adds a gizmo to most buildings which allows the player to adjust its position. For example, you can nudge a building down a bit and tuck it behind a wall, giving it a better sense of perspective. It also allows you to mirror non-rotatable building...
Underground Power Conduits
Created by Owlchemist
A small mod which simply lets you build power conduits underground. It uses the same amount of resources, as your pawns are essentially building the same thing, but the trench building process is over 10x more labor intensive compared to laying down surfac...
Simple FX: Vapor
Created by Owlchemist
This is a small mod which will add a vapor effect to freezing cold rooms in order to give a visual cue of its frigid state. A subtle effect begins at 0C, and a more pronounced one (shown below) at -8C, which one degree above cooler units when you click the...
Scattered Flames
Created by Owlchemist
Following in the footsteps of Scattered Stones, this graphical mod attempts to make fire look more organic. They are given random offsets, are no longer restricted to one fire graphic per cell, and can emit smoke and other particle effects. https://i.imgur...
Simple FX: Smoke
Created by Owlchemist
https://i.imgur.com/rW1gtHK.gif Overview This mod makes buildings throughout the game emit smoke or vapor particles when they are in use. It is a purely graphical mod and does not impact gameplay any. You can add or remove it at any time. *The bloomery on ...
Simple Utilities: Fridge
Created by Owlchemist
A small mod which adds 1x1 and 1x2 fridges for you to store meals and ingredients, ideal for kitchen and dining room placement when a walk-in freezer just won't suffice. FAQ Q. What is the difference between this and RimFridge? A. Basically, RimFridge is b...
Clean Pathfinding 2
Created by Owlchemist
What's the point of building roads and paths around the map if your pawns are just going to dirty their feet by not using them? This mod applies a modifier to the perceived pathing costs of any dirty tiles to help keep things clean. Features Net gain perfo...
RimPy Mod Manager Database
Created by Paladin
https://i.imgur.com/esTPMeZ.png This is a database for RimPy Mod Manager. You need to download an app to actually use all of it benefits (check Download section below). Database contains latest information about mods and latest versions of community made a...
Crafting Quality Rebalanced
Created by Phomor
Rebalances item crafting quality, for example a skill 20 crafter will not have the chance to make an awful item anymore. If anybody wants to translate it into different languages, feel free to contact me. In Detail: A skill 9+ pawn will make at least a poo...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
Planning Extended
Created by Scherub
Description This mod adds a more advanced planning menu. Features Implemented Draw colored designations, such as walls, doors, objects and floors Optionally skip (don't overwrite) already placed plan designations Load / Save plan blueprints, quickly select...
SpeakUp
Created by Sergio di Napoli
SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns. Let'em speak their mind - let's hear them out! https://i.imgur.com/bhSRXY6.png Besides giving more narrative immersion and connection with the pawns, the SIF content hel...
Yayo's Animation (Continued)
Created by Soky
Original mod by Yayo! This is an update. You can find the original here: https://steamproxy.net/sharedfiles/filedetails/?id=2575938407 Support Yayo on Ko-Fi: https://i.imgur.com/d6Vx7Sj.png Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 *...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
[SYR] Scar Removal Plus
Created by Syrchalis
Allows removing of scars, healing of ailments and regrowing of tiny body parts for glitterworld medicine https://i.imgur.com/s8csNp7.png This mod allows the fixing of scars and regrowing of small body parts with glitterworld medicine and gives alternatives...
No Center Drop Raids
Created by The Village Guy
The odds of raiders dropping into the center of your colony are reduced to 0.0 Use this mod to disable other drop raid strategies To check if the mod is working: Enable developer mode Start a dev quicktest Go to the dev menu, -> output, -> raid arrive mode...
Conduit Deconstruct
Created by TheWireLord
This mod was designed to help those players, like myself, that find it annoying to have to delete a single power conduit at a time. With this mod you will be able to not only view your entire power grid (like the blue lines that show up only when using the...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Build From Inventory
Created by Uuugggg
Construction will use things in your colonist or pack animal's inventory. Your own inventory is used first, then any resources as normal - and then if there's nothing available anywhere, other people's inventory will be used. --- This is perhaps the most u...
Character Editor
Created by VOID
last update: v1.5.10 build on 2024-05-01 for RimWorld v1.5.4069 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, ap...
Not My Fault
Created by Vesper
Introduction Picture this - You get a new notification, a trade a caravan! How exciting! Except... No, guys, please don't walk through the cave filled to the brim with angry genetically engineered insects... Aaaand your visitors are all dead. And now their...
Better Pawn Control
Created by VouLT
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action. Setup different policies and switch at will. Tutorial -> https://www.youtube.com/watch?v=aKhFCkFcaGU If you like my mod and feel like contributing,...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
[WD] Small Solar Panels
Created by Wemd
Description: A small content mod which adds new 2x2 solar panels that produce up to 425 power (1\4 of Vanilla 4x4 solar panel power). Which provides more freedom in base design and building. It's also my first .dll mod, so I'm really happy about it :) Feat...
Dynamic Trade Interface
Created by Zeracronius
A high-performance and customizable trade interface originally inspired by Trade UI Revised. Written from scratch to not only avoid the biggest performance hits of the vanilla UI but to also allow for other mods to easily extend it with additional columns....
Extra Alerts
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds some useful alerts, with options to disable ones you don't want. Includes: Urgent Enemies - includes separate toggle for enemies that should be hidden Enemy downed Ally downed Humanoid downed (unaffiliated) Blight Mood ...
No Sympathy for Prisoners
Created by Zyx Abacab
Attention! This mod has a known issue with the Biotech DLC. Your pawns might continue experiencing sympathy while playing with Biotech. If you absolutely need to override Biotech sympathy, try using Cherry Picker instead. See the FAQ entry Which items shou...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
Animal Controls
Created by avil
Tools to make general animal herding more convenient. Features - makes so all animals can have food restrictions (the same as Animal Food Restrictions mod); - makes so "Animals" tab has "Food Restriction" category (similar to AnimalFoodRestrictionInTab mod...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Bradson's Main Button Icons for VE Textures
Created by bradson
Main button icons for mods that lack them, or otherwise look out of place. Just like the other two expansion mods for Vanilla Textures Expanded, except with a few more icons, slightly better compatibility and a different style once again. This isn't relate...
[CAT] Show Hair With Hats or Hide All Hats
Created by cat2002
All hats are hidden by default, please check the mod settings! Bug reports without screenshots (if relevant) and logs (generated using Log Publisher from HugsLib) will be ignored. Show hair for all hats. Select which hats do hide hair from Mod Settings. Hi...
While You're Up (with add-on for PUAH)
Created by codeoptimist
Opportunistic hauling. Haul-to-inventory improvements (if Pick Up And Haul is installed). Any load order. Add/Remove any time. GitHub Discord Ko-fi https://steamuserimages-a.akamaihd.net/ugc/2039614501967758556/E8A0F2430B67773F5A13F3ADD8077E9E1CB00AF9/?imw...
No more animal filth
Created by dnaldzin
Changes all filth generation amount from all original animals to as little as 200 times less for the most dirty animals. I tested this on 1.4 version. It might not work for previous versions. changelog: all animals from base game and expansions now include...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
Animal Filth? Don't Care - 1.4 Update
Created by gold
(Quick update to this mod until its updated on the workshop. Original mod: https://steamproxy.net/sharedfiles/filedetails/?id=2573432875) === original description === Your grizzly bear is hauling a stack of neutroamine to your drug lab? Animal filth. Y...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Trading Options
Created by joseasoler
Customize your trading experience! With this mod you can easily change: • How frequently caravans, orbital traders or visitors will arrive at the colony. • Change restock frequency of settlements. • Change the departure time of caravans, visitors and orbit...
TraderGen
Created by joseasoler
TraderGen is a mod focused on improving trader variety and mod compatibility. Every trader will feel different and unique! Orbital trader specializations: Orbital traders get a random specialization. In addition to their normal stock, they will have extra ...
Begone, Message!
Created by lbmaian
You know those messages on food rotting and relations decaying and so forth that annoyingly block some of the colonist bar at the top? This mod allows you to (by default): Dismiss a message by right-clicking that message. Dismiss all messages by shift-righ...
Quality Colors
Created by legodude17
Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select something) Features settings, allowing you to change the col...
Log Publisher from HugsLib
Created by m00nl1ght
In 1.5, this mod should no longer be needed. HugsLib has been updated for 1.5 and the included log publisher is working again. In 1.4, the original publisher in HugsLib seems to still be broken. You can use this mod either on its own, or alongside HugsLib....
Carry Capacity Fixed (Continued)
Created by monkey5206
Update of Dr Zhivago&Smash Phil's mod https://steamproxy.net/sharedfiles/filedetails/?id=1906760965 This mod aims to increase pawn carrying capacity in inventory and through caravans. 应急版本,后续更新请等待原作者更新。 原作者如有任何异议,请告知我,将删除此版本。 祝大家玩的开心。...
Vanilla Fix: Haul After Slaughter
Created by pureMJ
Colonist will now haul the corpse after slaughtering an tamed animal. https://i.imgur.com/MClTdVy.gif Background In Rimworld colonist will: Hunt a wild animal and immediately haul the corpse to storage. Slaughter a tamed animal and leave the corpse on the ...
Trait and Backstory Icons
Created by superniqui10
This mod adds icons to traits and backstories on the pawn bio tab. Also makes capitalization of trait labels of mods consistent with vanilla (all lower-case except the first letter). In 1.5 It can optionally display the icon of the originating mod/dlc for ...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Numbers Trait AddOn
Created by telardo
Add support for showing pawn's traits in the Numbers panel. Hence you can easily check who you want in hundreds of enemies or visitors without clicking on them one by one. You can also sort and customize whatever color you want to display for each trait to...
Underground Vault
If you have giant colony and have a lot of items, that not needed at that moment or any time soon, but might be needed later, while normal and deep storage is not enough for you, then this mod will help you by storing things safely deep underground. Mod Co...
Who's Using That?
Created by Kathanon
For any item that is reserved by a pawn, adds a line to its selection information stating what pawn has reserved it and why. Source code is on GitHub....
Compositable Loadouts
Created by Wiri
Features: - Create tags containing items which a pawn will wear / pick up / equip automatically - Create loadouts consisting of multiple tags for flexibility (composition) - Create bills which make `x` number of items, where `x` is the number of pawns with...
"Do Until" Filter
Created by Kathanon
Allows choosing what specific items to count for "do until" for production bills that can produce different items (such as butchering). The default is "Automatic", meaning that it matches what can be produced by the allowed ingredients. Compatibility: Not ...
Dubs Performance Analyzer
Created by Dubwise
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues. Also includes some optimizations! Don't go witch hunting modders, join the discord to discuss and analyze ...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Toggleable Readouts
Created by Owlchemist
Know that resource list in the top left corner? This mod allows you to filter out things and categories from it that you do not care to keep tabs on, while also boosting the rendering performance. Features High performance: The rendering code for the resou...
Research Reinvented: Stepping Stones
Created by PeteTimesSix
A companion mod for Research Reinvented that modifies the vanilla research tree to one with a more discreet, logical progression. Research Reinvented is recommended, but not required. https://steamproxy.net/sharedfiles/filedetails/?id=2868392160 You ca...
Door Clearance
Created by Owlchemist
A lightweight mod which adds an extra validation rule when items are placed on the ground - they will now consider door/gate tiles as invalid. The goal here is to prevent sensitive doors from being stuck open due to items suddenly being placed, such as tho...
Smarter Deconstruction and Mining
Created by legodude17
Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining. Great for tearing down buildings all in one go, removing random structures without worrying about the roofs, removing mountains, and just generally not worrying so...
Variable Room Sizes (temporary beta)
Created by Owlchemist
Normally what is considered an "average sized room" applies to all room types. This mod changes this score to consider what type of room it is, so an average sized bedroom is different from an average sized throne room. It includes a number of preset defau...
Choose Your Medicine
Created by Kopp
First things first: This mod is (heavily) inspired by Pharmacist by Fluffy and Smart Medicine by Uuugggg. So credits to both authors! Clarification: In vanilla (and in this mod) you do not set which exact medicine should be used, but which MedicalCareCateg...
Just Leave Already
Created by ggfirst
Finally, your colonists can get the hell out in an instant! In RimWorld, when a hostile faction comes to raid and your defense fails, it’s always best to evacuate surviving colonists and start from scratch on a new tile! In the basegame, you either use pod...
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings [1.4]
Created by Taranchuk
An updated version from KV. Original mod: https://steamproxy.net/sharedfiles/filedetails/?id=1180718516 Will take it down if requested by the original author. ===== Save and Load Dump/Stockpile and Outfit settings. These saves can be carried over from ...
Float Sub-Menus
Created by Kathanon
Adds support for having sub-menus in float menus. Update: Now also includes a search field and divider bar for float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus. For players You only need this ...
Mood Alerts
Created by Deadmano
Ensure the emotional well-being of your colonists with Mood Alerts, a comprehensive mod designed to keep you in tune with your colony's collective mood. Swiftly respond to issues before they escalate, as Mood Alerts vigilantly notifies you of debuffs affec...
Export and Import Mod Settings
Created by Mlie
https://i.imgur.com/iCj5o7O.png Ive gotten requests of adding exportable mod-settings to my mods from users that are putting together mod-packs and would like to bundle specific mod-settings with the pack. Instead of implementing this per mod I wrote this ...
[NL] Facial Animation - WIP
Created by Nals
2024/06/22 : I have successfully overhauled it! Faster! Hello everyone, First of all, I apologize for the long wait. Due to the major update 1.5, this mod was not working well and had several bugs and performance issues. However, Thank you all for your sup...
Faces of the Rim - Facial Animation
Created by Capi
https://i.imgur.com/XMPjZGL.png https://i.imgur.com/xRj4KRA.png About 50 new textures, including eyes, eyebrows, heads, skin imperfections... (Severe scars and wrinkles do not appear automatically and can only be applied through Character Editor). Eyebrows...
[JGH] Repair Mod retexture
Created by jeonggihun
https://i.imgur.com/tE28cZ7.gif Repair Mod retexture - This mod only changes the graphics - Safe to add or remove from a save game Applies to 3 mods for repair. - Repair Workbench - MendAndRecycle - Repairable Gear There's nothing wrong with their art, but...
Retextured Interaction Spots Project (Continued)
Created by Zaljerem
Original mod by Poet https://steamproxy.net/sharedfiles/filedetails/?id=2121663243 If the original author requests it, I will remove this update. -- Incorporates additional fixes by Deadmano - thank you! -- Original mod notes (1.3): This retexture mod ...
Trading Control
Created by Tad
What it does. This allows you to designate where you want Trade Caravans and Guests to set up shop, then lets you tell the Traders when to move on! No more trampling around inside your workshops or through your bedrooms in the middle of the night! Bonus - ...
Follow Me
Created by Fluffy
Gives the camera tracking capabilities. https://headers.karel-kroeze.nl/title/Features.pngPress the 'Home' key (default, can be changed with in-game keybinding settings) while any colonist, enemy, animal or item is selected, and the camera will follow them...
Big Little Mod Patch
Created by Daria40K
This patch applys multiable patches to allow furniture from other mods to link with each other. Mod Support - A Rim Reborn - Core - A RimWorld of Magic - ACS - Advanced Commercial Server - AI Uplifting Assistant - Advanced Electric Stove - Akeron - Decorat...
[KYD] Safer Outdoor Cooking
Created by Kayedon
Normally, any cooking bench (campfire, stove, etc.) placed outdoors has a flat 2% chance of applying food poisoning, and does not factor in area cleanliness whatsoever. While it's hard for me to personally justify removing this penalty, the mod was asked f...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Geological Landforms
Created by m00nl1ght
Adds 36 landforms to the game, which generate biome-independently. You can see an example of each landform in the image gallery on this workshop page. The goal of this mod is to make map generation more interesting and varied, compared to the vanilla exper...
Biome Transitions
Created by m00nl1ght
This is an add-on for Geological Landforms that generates maps with multiple biomes. Plants will grow based on the biome at their position on the map, and animals will be able to wander in from the adjacent biomes. For example, if you settle on a Temperate...
Soil Relocation Framework
Created by UdderlyEvelyn
This mod adds a "Dig" order that when carried out gives you resource items. You can then use these to place the terrain back down in the "Floors" menu. It will behave precisely like the actual terrain because it's identical, not some copy! With this mod yo...
Better ground-penetrating scanner
Created by Kikohi
https://i.imgur.com/26f59gx.png See change notes. https://i.imgur.com/yUxTqe1.png This mod allows to tune the ground-penetrating scanner to scan for a specific resource. It is still possible to scan for random resources. To balance it out, when a specific ...
Colored deep resources
Created by Kikohi
No more hovering above every deep drill resource to find the right one! This mod color deep resources, so you can easily distinguish them. It is compatible with every mod that add resource that can be scanned. They will be colored automatically, according ...
Quarry [Adopted]
Created by Ogliss
Quarry for collecting rocks and resources in flat terrain. Please note that the original source and mod was cuproPanda's Quarry for B18 Forked from Symons' Quarry for R1.0 Mineable Items Chunks (only the types available under where the quarry was built) Mo...
More Vanilla Textures
Created by tidal
https://i.imgur.com/fA8o5e0.png More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution. MVT is intended to complement Vanilla Textures Expanded, updating textures not overhauled by it. h...
Retextured Sculptures
Created by Tenthwit
Higher resolution textures for all 18 base game sculptures. Sculptures are not included in the fantastic Vanilla Textures Expanded, hence: this. For best results, use: Graphics Settings...
Parka Retexture
Created by Tied
A simple retexture I made for the Parka outfit, as I hated how plain it looked and I couldn't find any good vanilla styled retextures. Now also applies to the Ideology DLC's Spikecore Parka! Used Retextured Apparel for the screenshots...
Permeable Terrain
Created by Owlchemist
One sentence summary This mod makes it so that liquidy filths, such as blood and vomit, do not last very long if they fall upon permeable terrains such as soil and sand. Overview Normally, the lifespan of filth is treated equally no matter where it lands. ...
SF Grim Reality
Created by StarlightSovereign
★·.·´¯`·.·★ What it does ★·.·´¯`·.·★ Rimworld is a rough, brutal game where a colony of people are doing whatever it takes to survive. Yeah it's rough, and sometimes it sucks, but at the end of the day, there are two kinds of people: Survivors, and hats. T...
Allow Dead Animals
Created by Andrew R.L.
Mod that auto-allows dead animals for butchering. Totally ignores spoiled ones. Made for people who are tired of constantly looking around for animals killed by wild predators to steal their food. IMPORTANT UPDATE: Do you fancy human meat? Come in! >:D Our...
Clean Textures
Created by Ren7z
Replaces surface textures. https://i.imgur.com/dD6EoaG.gif https://i.imgur.com/HlcA8lt.gif https://i.imgur.com/27eTh5Q.jpeg Compatibility Using this mod will not cause conflicts or errors in the game. The mod does not contain any code and simply replaces o...
Life Support Continued [1.1+]
Created by cat2002
Life Support Life Support is a mod that adds the Life Support System building. It's a linkable to beds that will prevent a pawn from dying if they lose organs. I took this building from the mod 'Questionable Ethics' and made it a standalone mod to increase...
[Kit] Just A Flesh Wound
Created by Kittah Khan
What does this mod do? Body parts are harder to destroy with weak hits. Big hits still destroy parts. Implants and limb replacements make pawns harder to kill. Implants and limb replacements make the body part harder to destroy. Humanoids and animals do no...
More Linkables
Created by 4loris4
This mod adds a variety of extra linkable facilities that help you boost your research, work and healing speed! It currently adds 3 new Tool Cabinets, 1 new Multi-Analyzer, a Kitchen Cupboard and 2 facilities for your hospitals! Moreover, it makes every pr...
Even More Linkables
Created by Bambaryła
Feel free to join my discord if you want to drop some thoughts: https://discord.gg/uQzpnCdBPS Adds quite a few buildings helping you increase your work speed :) Contains patches for very many mods to allow them to be linked to the new buildings. Compatible...
[WD] Realistic Darkness (Light)
Created by Wemd
Description: This is a lighter version of Realistic Darkness mod. (This mod was an unofficial update of Realistic Darkness Lighter Version V4.95 B18 mod, but now has the same name and levels of darkness only) Features: -Makes nights darker. -Weather like r...
H.C_AnimalReskins_Complete2
Created by [Kor]HellCrossH
No update -Anyone can upload that mod if you want. == H.C AnimalReSkins Complete version2 == - H.C AnimalReSkins Complete is included. - Variety Coats is included.(The way it applies is different.) -thanks for idea. cucumpear(Animal Variety Coats) https://...
AI Upscaled Textures - Core
Created by Cosmo Corban
Upscaled textures through AI for all Core, Royalty, Ideology, Biotech and Anomaly assets. Please note that AI has its limitations, mainly on the textures that are not very detailed. This will NOT replace the quality of textures designed by the talented Art...
UI Not Included: Customizable UI Overhaul
Created by GonDragon
https://i.imgur.com/3P5pttX.png Interface Overhaul slightly inspired by Oxygen Not Included UI on the begining, but ended up more focuses on the tabs bar, and its customization. It was designed to reduce clutter on the screen, keeping the information neede...
UI Not Included: Numbers Addon
Created by GonDragon
Addon for my other mod, UI Not Included. This one is a small repetable widget to directly open Numbers Presets from the button bar. The video shows how it works....
Practical Pemmican
Created by Evil Tactician
A vanilla friendly change to make Pemmican more practical. "Hey guys, we ran out of meals, we're down to just the pemmican." "No problem, we've got 160 of it, that will last ages!" "Uh, no, that's actually only 10 servings." If like me, you find the vanill...
VFME - Caravan Packs!
Created by PlayIgel
https://i.imgur.com/kW5yDPX.png Caravan Packs! is your simple solution to expanding your choice on what animals can be used in caravans! We added packs to every animal that made sense to us, from Core to over a dozen mods. https://i.imgur.com/gjlczTl.png E...
Glowing Ambrosia
Created by TheGoofyOne
Glowing Ambrosia Version 1.1 Simply xpath patches ambrosia plant and drug to glow just a bit. Helpful when you miss the sprout alerts, and just looks plain nice growing in the dark. Should be completely safe to add and remove to saves and most likely compa...
Dubs Skylights Addon
Created by BJR1984
Simple window for allowing sunlight to pass through constructed roofs. Powered by Harmony I added a 1x2, 1x3, 2x3, 2x4, 3x4, 2x5, 2x6, 2x7, 4x4, NEW - 1x5, 1x6, 1x7, 1x8, 1x9, 1x10, 1x11, 1x12, 5x5, 6x6, 7x7, 8x8, 9x9, 10x10, 11x11, 12x12 Skylights Added D...
LightsOut
Created by juanlopez2008
LightsOut Have you ever been frustrated about the power draw of unused workbenches, or lights on in rooms with no pawns? I know I have. Why can't pawns just turn things off when they aren't using them? Now they can. Features Pawns turn the lights off when ...
Recycle This
Created by Hate me
Ever got tired of creating bills to smelt and destroy useless junk left from last cannibal raid? Not anymore. Just select all items you want to get rid of and pawns will do it. This mod allows you to recycle and destroy weapons and apparel through order ic...
Electrical Grid Toggler
Created by GonDragon
Adds a Toggle to view the power grid (why isn't that Vanilla?). It also adds a little more info to the power grid view. Now the grid will display different colors: Gray: There is no buildings using energy connected. Blue: The energy production of the grid ...
Toggleable Overlays
Created by Owlchemist
Instead of items always showing their overlays, this mod allows those overlays to only show when you mouseover things. Features Performance: RimWorld's label rendering is not terribly efficient. By disabling overlays, you can improve the performance, espec...
Disable Newcomer's Jobs
Created by iforgotmysocks
A small qol mod allowing you to configure jobs, which u'd rather see disabled for new pawns joining your colony. Being surprised by 10 additional pawns provided by some quest, all eager to show off their lv 4 doctoring skills during the next heart surgery,...
Better Surgery
Created by Gegegeb
About: This mod fixes 2 issues with rimworld surgery: All surgeries have a minimum 2% chance of failure, no matter how good everything is. When surgery fails, the surgeon just stabs their patient like a maniac. Features: Surgery success chance now can reac...
Consistent Map Stone
Created by UdderlyEvelyn
For Users This mod is compatible with literally anything, do not concern yourself with what it does, it's a framework type mod. Feel free to read the below if you really must know, though. You don't need this unless a mod you want to use is dependent on it...
Consistent Deep Drill Stone
Created by UdderlyEvelyn
This mod changes the way the deep drill selects what stone to yield - instead of being entirely random based on what types are on the map, it uses the Consistent Map Stone mod to determine it based on where you placed the drill, even if no stone is showing...
Van's Retexture : Quarry
Created by Sir Van
https://i.imgur.com/IHVmPDs.png That one's been sitting in my folders for a while but hopefully it can be enjoyed by all. A retexture to bring the quarries, icons and soils to a more van-illa+ style, whilst the Quarry mod is amazing and a classic, the text...
Better Linkable Colors
Created by drummeur
A RimWorld mod to make the lines drawn between linkable buildings easier to see. Safe to add and remove to your heart's content mid-game! Requires Harmony. Settings menu allows you to specify which of a handful of colors you'd like links to be. Future plan...
Linkable Settings
Created by Mlie
https://i.imgur.com/iCj5o7O.png Change any linkable facility. Settings include: Link range Link amount Link type Adds a new link-type: Room If selected the facility can link to any facility in the same room. If outside it will use the range defined instead...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
RT Solar Flare Shield
Created by Ratysz
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. The device heats up considerably while engaged, so plan accordingly! Does not require a new colony to add or remove (might throw a one-time error)....
Patch: No Shelf Quality
Created by Komissar Rudinov
Makes it so shelves do not have quality by moving them from "FurnitureWithQualityBase" to "FurnitureBase". Special thanks to 윾동이 for the idea ( https://steamproxy.net/sharedfiles/filedetails/?id=2892204352&searchtext=shelf )....
Harvest When Butchering
Created by Mlie
https://i.imgur.com/iCj5o7O.png Triggers harvesting of resources when butchering Any resource that can be harvested from an animal will be harvested when butchering a dead animal. To be able to harvest resources from animals that explode on death you can u...
Vanilla Chemfuel Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse. Please read the description of this mod carefully before leaving a rude comment. We are not trying to take a sw...
[Deprecated] Custom deepchem deposits — a Vanilla Chemfuel Expanded patch
Created by J
This version is now deprecated. From now on, please use the new one instead.   In VCE, one deepchem deposit yields a colony 18000–36000 chemfuel, which is enough fuel to power 66–132 chemfuel generators (66000W–132000W of power) for a year. This mod rebala...
Vanilla Helixien Gas Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/fCVFdMq.png Check Change notes. https://i.imgur.com/JVyBeYP.png Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Va...
Helixien Gas Production
Created by CiXwOw
CONTENTS Adds two large workbenches from Vanilla Furniture Expanded - Production that are powered by Vanilla Helixien Gas Expanded. Adds a large gas-powered smithy. Adds a large gas-powered stove. DETAILS Changed electric hotplates to gas-appropriate burne...
Underground Pipes Rebalance
Created by CiXwOw
CONTENTS Adjusts the stats of pipes from Vanilla Helixien Gas Expanded and Vanilla Chemfuel Expanded to more closely follow the balancing of Underground Power Conduits. It also merges these pipes with the above-ground versions and are now accessed via a dr...
Chemfuel to synthread with fabrication bench
Created by Mihsan
Craft synthread out of chemfuel on fabrication bench. ...
Process Neutroamine from Chemfuel
Created by velcroboy333
Adds recipes for 4x and 10x neutroamine using 12 and 25 Chemfuel respectively. Created for a request. There are several craft Neutro mods out there. This one uses Chemfuel and has a small research to unlock. Language Support: German (Credit: Noobl1ke) http...
Erin's Decorations
Created by Erin
https://i.imgur.com/Fw3SmMa.png A collection of decorative items to spruce up your colony! Plushies, doormats, pillows, oh my! Most of these can be placed on tables, dressers, etc, too! So go wild and decorate that bland base of yours! <3 After you researc...
Tab-sorting
Created by Mlie
https://i.imgur.com/iCj5o7O.png NOTICE Not sure how much more time I will put on this mod seeing the scope of the Vanilla UI Expanded I may add compatibility for the autosort but the general Ui of that mod is more refined and worked on by more than one per...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Stuff List (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Pretzalcohuatls mod https://steamproxy.net/sharedfiles/filedetails/?id=2108623238 - Added color to the readout for a better overview - Added amount-column, counts all resources on the current map - The list-win...
Bad Meat Category
Created by Mlie
https://i.imgur.com/iCj5o7O.png Puts all meat that is defined as coming from a Humanlike race and would cause bad thoughts from eating in its own category Also Meat from Insectoids Rotten meat from Rotten Meat Chaomeat from Pawnmorpher Rotten Meat from Bio...
Bad Leather Category
Created by Mlie
https://i.imgur.com/iCj5o7O.png Puts all leather that is defined as coming from a Humanlike race and would cause bad thoughts from wearing in its own category Russian translation by Tkhakiro Idea by: ldvhl https://i.imgur.com/zdzzBrc.png https://i.imgur.co...
Resource Generator
Created by Mlie
https://i.imgur.com/iCj5o7O.png A spiritual successor of Atysoona's mod Resource Generators Adds a Resource Generator that can generate many resources in the game. The amount of items spawned are determined by their marketvalue. Generators spawns items wit...
Useless Filter
Created by Mlie
https://i.imgur.com/iCj5o7O.png Setting up filters for what items to destroy by smelting, burning, deconstructing, recycling etc. is always tedious. I find I often have two or three recipies per bench to match all types of items. To simplify this, the mod ...
Haul Mined Chunks
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will mark stone-chunks to be hauled when they spawn from mining. I just got tired of random chunks laying about, slowing down my miners. Should work on any chunk, vanilla and modded. Safe to add/remove anytime - Added suppor...
BetterSliders
Created by randoo
Entry fields for all your sliders! How it works This mod draws number fields where ever sliders are in-game, but the fields gradually fade in when your cursor gets near a slider. The fields will also automatically focus when you place your cursor over one....
TD Enhancement Pack
Created by Uuugggg
A whole bunch of UI enhancements or tiny improvements. Most things can be toggled on/off in settings. Features that only add a little UI or don't really change how the game works will default on, but features that change how something works will default of...
Custom Alerts
Created by Uuugggg
Set up alerts using custom filters so you know when something shows up on the map. Features There's a Button on the bottom right to open the Alerts Manager to get started. From there, you can create a new search, or import from the library. When things mat...
Mod Options Sort
Created by superniqui10
Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib. Makes the search bar work by author t...
Farmable Neutroamine
Created by nanonator102
Farmable Neutroamine supports versions 1.0 to 1.4! G'day everyone! Have you ever wondered how all these traders are getting their neutroamine? They grow it of course! This mod adds a new plant called neutroaleaf which can be grown both in soil and in hydro...
[CF] Better Looking Plants
Created by Crimson
This is just a texture mod. I was tired of having my nice looking plants from Vanilla Textures Expanded and the ugly textures of other plants they didnt redo. This replaces the following plants: Cotton Plant Hops Plant Psychoid Plant Smokeleaf Plant New ha...
[CF] Better Looking Farmable Neutroamine
Created by Crimson
Replaces plant and leaf textures ...
TDS Bug Fixes
Created by Uuugggg
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods. (Little to no use otherwise because these niche scenarios don't show up in vanilla.) Drag-Reorderable row items - Allows reorderables in draggable windows. (Vani...
Disable Automatically Select Travel Supplies
Created by RavenousEye
Makes "Automatically Select Travel Supplies" option off by default. Just a simple quality of life change to prevent unnecessary suffering. Also the game likes to lag a LOT late-game when the auto-supplies option is enabled. This mod will prevent just that....
Bed Rest For Food Poisoning
Created by 1trickPwnyta
If you're constantly vomitting and can barely move, would you go hunting? No, you would rest in bed. Now your colonists can too. This mod makes pawns consider food poisoning (initial and major phases) to be an affliction worthy of bed rest (as prioritized ...
Common Sense - opportunistic cleaning patch
Created by Yoann
Since the 1.1.47 update of Common Sense, The great avil allow us to "define which actions should always or never use opportunistic cleaning through xml patching". Here is my Patch. The opportunistic cleaning are disabled for the following jobs: _Attempt to...
Smarter Visitors
Created by Mlie
https://i.imgur.com/iCj5o7O.png Since visitors decide when they want to leave, it may not always happen at the best time. This mod checks the map when visitor-groups decide to leave and can delay this from happening. Included in the mod is also a Visitor-s...
No Default Gather Spot
Created by llunak
This mod changes the default value of the "Gather spot" setting for all relevant buildings to disabled. Only those buildings where you enable it explicitly will be used by pawns for related activities such as recreation. GitHub: https://github.com/llunak/r...
Clothing Sorter
Created by Mlie
https://i.imgur.com/iCj5o7O.png A mod that sorts apparel based on various properties Option to sort by layer Option to sort by tech-level Option to sort by mod-name Option to sort by apparel tag Option to combine layer-categories with the same name Options...
Relevant Stats In Description
Created by Mlie
https://i.imgur.com/iCj5o7O.png Depending on the type of building, selected stats are shown in the description-window in the architect-menu. This can make it easier to select the best wall for your defence or the right power-generator for your current need...
Default Ingredient Radius
Created by Mlie
https://i.imgur.com/iCj5o7O.png It happened one time to much, my chef went half way across the map to fetch three berries when cooking the simple meal just because I've forgotten to set the ingredient search radius. In the mod-options you can set the defau...
Better Quest Rewards
Created by theothersteve7
Modifies quest rewards to focus heavily on items that cannot be crafted. This mod adds no new items. Safe to add or remove at any time. Will affect any quests generated while it is active. Does not retroactively change rewards. Quests generated while this ...
ED-Laser-Drill (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jaxxas mod https://steamproxy.net/sharedfiles/filedetails/?id=722086956 - Removed the Core-requirement and included it in the mod instead since this mod seemed to be the only one that used it. - You can now cre...
Custom Prisoner Interactions
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners. So I've previously made some different prisoner interraction-mods and since the total number of different options started gettin...
[FSF] Better Camp Loot
Created by FrozenSnowFox
Description This mod overhauls the mapgen loot table used for storage areas which is used for Bandit Camps (Possibly other things?). Ordinarily this loot table is spawned using threat points and market value with a maximum value of $300 per item. It then s...
RimQuest (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://steamproxy.net/sharedfiles/filedetails/?id=1354114366 - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality...
Modded Weapon Sound Replacement
Created by Bonible
Modded Weapon Sound Replacement Replaces various modded gun sounds with higher quality variants. Does not need the mods as requirements; you can have one or the other, or none at all. Mod load list effectiveness may vary. Also check out my other mod, Enhan...
Enhanced Vanilla Gun Sounds Revived
Created by Bonible
Enhanced Vanilla Gun Sounds (Revived) A revival/1.4 fork of Arekan's original Enhanced Vanilla Gun Sounds, with extras added. Also check out my other mod, Modded Weapon Sound Replacement Key Changes This mod retains the original sounds edited by Arekan, Re...
Suppression (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of YAYO (Original by D A)s mod https://steamproxy.net/sharedfiles/filedetails/?id=2016866580 - Added french translation, thanks qux! - Chinese translation https://steamproxy.net/sharedfiles/filedetails/?id=256...
Combat Shields (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of N7Huntsmans mod https://steamproxy.net/sharedfiles/filedetails/?id=1588616696 with permission - Added mod-settings what ranged weapons can be used with shields - Also check ot the reworked version of this mod m...
Individual Sound Volume
Created by Kathanon
Lets you adjust the volume of or disable individual sounds. Supports both vanilla and modded sounds....
Silent Doors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mittsies mod https://steamproxy.net/sharedfiles/filedetails/?id=933010556 - Replaced old code with a patch-based code instead. - Added support for Doors Expanded https://i.imgur.com/pufA0kM.png https://i.imgur....
No Sleep Disturbed
Created by Squirting Elephant
Prevents the Sleep Disturbed mood debuff. This is nice for having multiple colonists sleep together in one room and for various compact base-designs. It also prevents the doctor from disturbing his patients sleep so the doctor won't be killed. Google trans...
Dormant Auto-mortars
Created by ØverPL
Have you ever spent hours on a colony just to have it destroyed by one auto-mortar guarded by a whole legion of sleeping centipedes? Well, I have. This small mod changes how the auto-mortar behaves after landing. Instead of sending out an almost instant ba...
Biotech Mechanoid Retexture
Created by Elseud
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns. https://raw.githubusercontent.com/Elseud/Biotech-Mechanoid-Retexture/main/Infographics/Infographic_17.png https://raw.githubusercon...
Van's Retexture : Melee Weapons
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png You are using camera+ ? you appreciate quality ? then you are at the right place, this is a retexture of every base game and dlc melee weapons on a higher, crisipier resolution and with a touc...
Van's Retexture : Steel
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png Want steel, steel and only steel to be retextured ? Well that's a weird request but there's a MO inspired retexture for the basegame steel. Enjoy the STEEL Consider subscribing and liking, it ...
Vanilla Mech Detritus Retextured
Created by Kirren Cooper
Just some nice high resolution textures I made for the mech detritus ruins that are added by ideology. Literally the only item in the base game I haven't found a retexture for on the workshop. No longer! Say no to pixelated piles of crap on your map, and s...
Show Weapon Tallies
Created by Kathanon
When selecting multiple enemy pawns, shows the number of each weapon on the button for it. Only shows number if there are more than one of that weapon....
Auto-assign Inventories on Caravan arrival
Created by Syrus
Description: Automatically distributes things carried in the inventory of caravan members to pawn's inventories in accordance to their requirements set by the "Assign"-tab assignments (like medicine) and drug-policies when a caravan arrives on a map. - For...
Prosthetic No Missing Body Parts (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of iamrespawns mod https://steamproxy.net/sharedfiles/filedetails/?id=2103563425 - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionic...
[1.5] Advanced Toxifier Generator
Created by ThatBartGuy
Generates five times the power, at only four times the pollution. Sign up today for your own. Unlocked alongside the normal toxifier generator research. I do love pollution. https://i.imgur.com/QmCFK9q.png (Basically, just credit me and you can do whatever...
[1.5] Advanced Pollution Pump
Created by ThatBartGuy
The big pump is bigger, which means it is also better. Simple logic there, really. It also goes vrrrrrrrr... https://i.imgur.com/QmCFK9q.png (Basically, just credit me and you can do whatever)...
Improved Wastepack Atomizer
Created by Cyber
Overview Increases the overall efficiency of the vanilla wastepack atomizer by 50% and now includes two new atomizer variants for mid and late game. All three variants are grouped as a dropdown selection when clicking the wastepack atomizer. Description Fo...
Advanced Moisture Pump (Continued)
Created by CiXwOw
Disclaimer This is a reupload of a mod created by ISOREX which has been updated. It will be unlisted/removed if the original is updated. Original Upload: https://steamproxy.net/sharedfiles/filedetails/?id=2274680538 Permission given here: I've taken a ...
Advanced Mortar (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of $$$s mod https://steamproxy.net/sharedfiles/filedetails/?id=1622501189 - Updated the price since the Vanilla turret is more expensive now - Works well with the Advanced Mini-Turret+ mod by velcroboy333 - Seems ...
Advanced Mini-Turret [+] (continued)
Created by velcroboy333
Adds upgraded version of the mini turret. Details are attached in images above. Post-release Update:I had another turret texture hanging out in an unused mod folder. I added an advanced autocannon turret, The TRI-turret and an advanced sniper turret, The K...
Bandwidth Enhancer
Created by I exist
If you're like me, then you'll have wanted to make a mechanoid army when this game came out. However, the game's max bandwidth count has felt a bit low for making a giant army. Sure, you could get more mechanitors, but if you wanna do a solo run? you're SO...
Appliances Expanded
Created by Scorpio
https://i.imgur.com/sLjEJWy.png What was initially an expansion on available Chemfuel appliances, evolved into a much larger mod to expand your base capabilities. Hope everyone enjoys. Like my ideas ? you can buy me a coffee :D https://i.imgur.com/7Tv3zpx....
Automatic Night Owl
Created by Ben
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait. 1.5 Update Updated for 1.5 - I will verify compatibility with prepare carefully when that gets updated. Feel free to let me know wh...
Wall Vitals Monitor
Created by zzz
Can install directly on wall. Require Vitals Monitor research. Don't require a new game. Compatible with: Most medical beds...
CaravanColonistInfo
Created by Reiquard
This is a continuation of MattTheWaz's "CaravanColonistInfo" mod with some minor improvements. Original description: Gets rid of the need to click the 'i' to see basic information on people, animals, weapons and clothing. - Adds gender, skill, trait and ca...
Zoological Trader Caravans
Created by sjaak31367
Adds zoological trader caravans! Buying and selling all animals! (Like shepherds but with more than just sheep, or like Shaman Merchants, ye! Like that! But now buying/selling more (kinds) of animals!) (Note: Doesn't add new animals, but does add a trading...
Utility Columns
Created by NEPH
To improve your halls and rooms! Adds several types of utility column. All columns hold up the roof, beware of possible roof collapse when moving. Orbital Trade Column Acts like an Orbital Trade Beacon, and lights the area, perfect for warehouses. Sun Colu...
Medical Training
Updated for 1.4 Should also work for 1.3, 1.2, 1.1 and 1.0 Adds a new workstation: Dissect human corpses (any state) to train medicine skill. Corpses will be destroyed in the process. The workbench is now movable/minifiable. Balancing Issue As much as I ag...
Misc. Training (no Task)
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITHOUT a training task! For t...
Helixien Gas Brazier
Created by CiXwOw
CONTENTS Adds a gas powered brazier for the Royalty DLC that is powered by Vanilla Helixien Gas Expanded. Includes darklight variant for Ideology users. DETAILS Requires Royalty DLC and Vanilla Helixien Gas Expanded. Octagonal design is to hide pipe connec...
VFE Spacer AddOn
Created by CiXwOw
CONTENTS I managed to find a day free in between assignments/exams, so I decided to whip up something quick. This mod adds some more Interactive Tables from Vanilla Furniture Expanded - Spacer Module in the following sizes: 1x2 Interactive Table 2x4 Intera...
Friendly Fire Tweaks
Created by Alex
Changes how friendly fire works, mostly by removing it. Works for both the player, and the AI, and most mod added weapons and turrets. You can still target friendly things manually. Explosions are still not safe. Safe to add to or remove from games in prog...
Cherry Picker
Created by Owlchemist
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content. It also works for vanilla / DLC content. Supported content you can remove Things Items Equipment Buildings Plants Animals, races an...
Packable Containers
Created by Andromeda
Just pack shelf with all items inside and move it to another place. Thats all. No additional items or temporary containers. Use vanilla gizmo to uninstall thing and vanilla gizmo to install to another place. All stuff on the shelves will stay inside. You c...
Ruined by temperature filter
Created by arl85
A simple QOL mod that allow to filter fertilized eggs based on their status (ruined or not ruined by temperature). Useful when you want to use fertilized but ruined eggs for cooking or just to store them separately. GitHub link: https://github.com/angelolo...
[FSF] Vanilla Bionics Expansion
Created by FrozenSnowFox
Description This bionics mod focuses on a very vanilla experience and fills out the numerous prosthetics/bionics/archotechs omitted from the base game. Everything is balanced around vanilla stats, costs, skills and time. Each prosthetic/bionic/archotech ch...
[OLD VERSION] A Dog Said... Animal Prosthetics
Created by witchyspoon
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> https://steamproxy.net/sharedfiles/filedetails/?id=3238353862 <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND...
All Memories Fade
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will force all memories fade out instead of just ending. For example instead of a divorce having -20 mood debuff for half a year and then vanish it will tick down over time. This will affect all memories, bad and good, with ...
Romance On The Rim
Created by telardo
Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup. The goal of this mod is to make vanilla romance more lively and flavorful. It adds a new "Romance" need and several romantic intera...
Inspiration Tweaks
Created by Catachat
Newly updated to 1.5, sorry for the wait. I've had minimal chance to test it so please don't hesitate to report any errors. :) Overview Alters the current inspiration system & adds 18 new inspiration types. The chance of inspirations occurring now also dep...
Vanilla Fix: Mortar Shell Loading
Created by pureMJ
Colonist no longer walks on top of the shelf when loading a mortar shell. https://i.imgur.com/MClTdVy.gif Background In Rimworld colonist will walk on top of a shelf when fetching a mortar shell for loading the mortar. It is both ugly and slow. This Mod Ad...
Rah's Vanilla Turrets Expansion
Created by Rah
Rah's Vanilla Turrets Expansion A small vanilla friendly mod that adds 9 unique turret variations, ready to defend your colony from merciless raids and attacks. Raids in Rimworld can be difficult to deal with due to breaching and sapper tools/tactics. This...
Beautiful Outdoors
Created by Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
Cleaning Priority (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of ChippedChaps mod https://steamproxy.net/sharedfiles/filedetails/?id=1543157124 - Added Russian Translation, by Vladimir Saenko - Added correct reservation of filth so pawns dont clean the same filth - Pawns tha...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Read the change notes for the latest news. XML Extensions is a framework and modding tool that is focused on extending the general functionality of XML mods. This framework adds many more patch operations, al...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Walls are solid
Created by Victor
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors. This mod fixes that, by nerfing every damage type against buildings, except for the ones used by breac...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Not This One
Created by Hate me
Yeah, you can slaughter them all. Except this one. This mod adds a gizmo toggle on all tamed animals. Enabling it will remove possibility to slaughter this animal either by manual slaughter designation, or by auto-slaugther in animal tab. https://i.imgur.c...
Limit Quest Pawns
Created by Kathanon
Makes vanilla quests asking you to send a specific amount of pawns on a shuttle to attack a site only count adults when determining how many pawns to require....
Peer Pressure
Created by joseasoler
With this mod, converting pawns to another ideology becomes more effective when they have a positive opinion of the proselytizer. Likewise, pawns are more likely to try to convert other pawns if they have a positive opinion of them. Shape the beliefs of yo...
Gene Extractor Tiers
Created by RedMattis
Summary This mod adds improved versions of the gene extractor which will extract genes from a characters until you've extracted every gene available. An improved version can also extract archite genes. At default settings it will extract one gene every 8 d...
Wealth Alert
Created by Colonial
Wealth Alert A simple mod that sends letter alerts once your colony exceeds configurable wealth thresholds. Warning: this mod is deprecated and will not support Rimworld versions >1.4. How to use: Navigate to the Wealth Alert page of your mod settings. Add...
Mechs Don't Create Wastepacks! (Biotech)
Created by Slashandz
Pollution is a really cool mechanic, and I'm glad it's in Biotech. However, I personally find storing and managing toxic wastepacks to be far more tedious than fun. This super light-weight mod sets all mechs to produce 0 wastepacks. You can still get waste...
Vanilla Achievements Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/yuYtxnb.png Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for ot...
Glitterworld Medicine Production
You have a big self-sufficient colony or have a lot of high-tech mods, but still need to rely on trade for glitterworld medicine? Then this small mod might be useful for you. Mod Contents Mod add recipe for Glitterworld Medicine at the Drug Lab. Including ...
Better Gene Inheritance
Created by RedMattis
Much improved gene inheritance for Biotech. I made this mod because I wasn't quite satisfied with the various gene inheritance mods already on the workshop. With this mod you will get less babies skipping most of their parents genes and overall more logica...
Categorized Bill Dropdown
Created by FlufflyKittens
Replaces standard bill drop-down menu with a multilayered categorized one. This mod has three styles of bill categorization. Generic bills get categorized by the research project that unlocks them Cooking bills are split twice into a Single/Bulk -> Quality...
Categorized Bill Menus
Created by Kathanon
Splits the "Add bill" menu into sub-menus by the categories of the products. Also adds a "Favorites" sub-menu (if any favorited recipes are available). Use the star icon to favorite a recipe. Styled items connected to an ideoligion use the same recipe, and...
P-Music
Created by Peppsen
Adds 52 new fan made music tracks to RimWorld made by me(Peppsen), ZumZum and SpacekatTommy. You do not need to make a new colony and the mod should be compatible with everything. I now have my own discord serverwhere you can get P-Music updates, download ...
Actually Vanilla Music Expansion
Created by Billnotic
UPDATE: Songs have been remastered a little bit and some thumbnail stuff was slightly changed. Songs are also now on Spotify! UPDATE 2: 1.5 is now officially supported. You have my permission to use this mod's music however you like, just make sure it's tr...
Ambient Rim
Created by TrueBlueSwablu
About AmbientRim adds several new ambient sound effects to objects on the Rim Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses: Buzzing flies Grass: Cicadas Customization Turn audio effects on / off, switch between differen...
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains several fancy features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change textures based on what items are...
Adaptive Storage Neolithic Module
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage - Neolithic is a mod that brings fancy new ways for players to expand their idea of item storages! This module covers the neolithic tech level and includes a good selection of storage containers to choose fr...
Replace Stuff: Cooler And Vent Placement Fix
Created by Deadmano
As much as I love how useful Replace Stuff is, my OCD would not get over the fact that it allowed for improper placement of the vanilla cooler and vent by default with no way of turning this behaviour off, such as intakes/exhausts being blocked, or allowin...
Temperature Control Unit
Created by Murmur
A combination cooler/heater that goes over a wall. Set a temperature and the Temperature Control Unit will do its best to keep the room that temperature, no matter if it is hotter or colder. It will automatically switch to heating or cooling mode depending...
Recycle This - Retextured!
Created by Soul
https://i.imgur.com/f2liBzy.png Retextured! is a series of retexture mods that aim to bring back old textures from select mods to modern standards. Vanilla friendly guaranteed.👍 This installment deals with retexturing the very useful Recycle This mod. http...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
RT Fuse - Retextured!
Created by Soul
https://i.imgur.com/f2liBzy.png Retextured! is a series of retexture mods that aim to bring back old textures from select mods to modern standards. Vanilla friendly guaranteed.👍 This installment deals with retexturing the good old RT Fuse mod. https://i.im...
Idle Work
Created by Captain_Tess
This is a a very simple mod that adds an idle work type, and an idle spot, this mod is designed for people who have lots of colonist and don't want them checking for work all the time, and slowing down the game. Now you can give them a job doing nothing an...
Clean Textures - Soil
Created by Ren7z
This is a small patch for the main mod Replaces grass with brown soil...
Graphics Settings+
Created by Maxim
Graphics Settings 1.4 Update Changes The 1.4 version of this mod does not contain the Pawn Atlas Resizing feature, as RW has natively improved Pawn texture quality. Key Features Overall improvement to all modded textures! DDS File support! Any mod containg...
[LTO] Colony Groups
Created by BICKLEY
Enjoy the mod? Check out LTO Arcade* https://i.imgur.com/tb9TMRE.png ___________________________________ https://i.imgur.com/JRRksC1.png https://i.imgur.com/tE28cZ7.gif -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn ...
TD Find Lib
Created by Uuugggg
A framework for user-customizable, highly-detailed filters for things. Library mod This is a Library mod which does nothing by itself! It does have some UI to hold the library of searches, which you can set up, peek at and save. But other mods are needed f...
Damage Indicators [1.5]
Created by CaesarV5
A simple QoL mod that shows the damage taken. Original mod ( https://steamproxy.net/sharedfiles/filedetails/?id=942369931 ) made by spdskatr, updated to Rimworld 1.5. Updates : 15/03/2024 - Update for Rimworld 1.5 20/10/2022 - Update for Rimworld 1.4 2...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Fix Power Meter Overflow
Created by Deadmano
Resolves the visual artifact that happens when you use facilities that boost the output of various power generators, such as solar generators or wind turbines, by ensuring the power meter does not overflow. Works with modded power generators as well! Safe ...
Linkables Info Expanded
Created by Deadmano
Provides full information of the stats linkable facilities provide in the information window. Safe to add or remove at any time. A perfect companion for Even More Linkables...
Rimano: Architect Icons
Created by Deadmano
Rimano specific icons in HD for the Architect Icons mod. Provides much more crisp and detailed icons for every tab the Rimano collection uses, as well as for some other popular mod-added ones. This is simply a texture replacement for the icons. Safe to add...
Rimano: Texture Fix
Created by Deadmano
Resolves artifacting (white edges) on certain textures that the Rimano collection supports. Safe to add or remove at any time. It has no dependencies and can be used alongside any of the Rimano collections (or without to just fix mods you do use). They're ...
Rimano: Patch Collection
Created by Deadmano
This Is Custom Patch For The Rimano Collection! While you can safely grab this patch collection and use it without any issues alongside your own mods, its intended use is for the Rimano collection that you should probably check out! The amount of changes t...
MinifyEverything
Created by erdelf
You want to minify every building ? Well then you came to the right place This mod searches the entire database of buildings and adds the minifiable feature so you can uninstall and move it. Should work with pretty much every mod. Credit: Image by Sera Mod...
Smart Minify
Created by Jaxe
Smart Minify Minify only logically applicable buildings and apply calculated weights to their minified forms according to the combined weight of resources used to build them Does not apply to anything in the structure category and applies some logic to pre...
Linked collections (12)
Rimano: Core
Contains 72 items
Rimano: Recommended
Contains 40 items
Rimano: UI/UX
Contains 35 items
Rimano: Items
Contains 39 items
Rimano: Textures
Contains 23 items
Rimano: Animations
Contains 8 items
Rimano: Royalty
Contains 7 items
Rimano: Ideology
Contains 9 items
Rimano: Biotech
Contains 21 items
Rimano: Gameplay
Contains 31 items
Rimano: Utilities
Contains 34 items
Rimano: EZ Mode
Contains 27 items
In 6 collections by Deadmano
Rimano: Biotech
21 items
Rimano: UI/UX
35 items
Rimano: Ideology
9 items
Rimano: Royalty
7 items
Rimano: Items
39 items
Rimano: EZ Mode
27 items