RimWorld

RimWorld

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Bizzaro World (GIRTHY)
   
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Description
A GIRTHY Modpack, It will pull you away from whatever you should be doing aside from Rimworld.

A GIRTHY Modpack means a pretty GIRTHY Load-time. Using Better Loading so you are better updated on what's going on.
(You can also tell rimworld to run in background in general options and tab out once you see the better loading screen, tab back in 5 minutes later and it'll unhang and resume. Once it's at 100% it's only a few seconds away.)

Tho GIRTHY the Modpack has been designed mostly for efficiency/performance. There aren't many OP things, and if there are i'll be tweaking them some more.

Thanks for choosing to try a GIRTHY playthrough of Bizzaro World.

Find Below a zip with the LOAD ORDER & CUSTOM CONFIGS
https://www27.zippyshare.com/v/BK6MUW79/file.html

Just the LOAD ORDER (Some mods may overlap or conflict in minor ways, I can't help troubleshoot this very much.)
https://pastebin.com/29up5Uej

FILES GO HERE -> C:\Users\<YourUsername>\AppData\LocalLow\Ludeon Studios\Rimworld by Ludeon Studios
(Extract the zip into this folder, or place the files inside zip here)
NOTE: If you can't find the AppData folder it's because you need to enable 'Show Hidden Files' in windows.

CHECK OUT THE DISCUSSIONS AND ENJOY FAM
Items (484)
1.4 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds) - NO LONGER UPDATED
Created by AgentBlac
As I have moved on to game development, I will no longer be supporting this mod for version 1.5 onward. As mentioned below, this mod is under the CC license. Allows the player to make pawns prisoners without beds, allowing for mass incarceration far from h...
99 Percent
Created by NECEROS
Typically, deconstructing a building or facility refunds roughly 75% of the raw materials that went into building it. Originally the base code for Rimworld limited what would drop upon deconstruct. Specifically it ate one piece of each resource used in the...
[OLD VERSION] A Dog Said... Animal Prosthetics
Created by witchyspoon
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> https://steamproxy.net/sharedfiles/filedetails/?id=3238353862 <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND...
A RimWorld of Magic
Created by Torann
Supports RimWorld versions 1.0 - 1.5 This mod adds classes with unique abilities. RimWorld of Magic adds over 35 unique classes with even more available in class add-on packs. Each class has a set of unique abilities and fills specific roles (healer, offen...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Allow Dead Animals
Created by Andrew R.L.
Mod that auto-allows dead animals for butchering. Totally ignores spoiled ones. Made for people who are tired of constantly looking around for animals killed by wild predators to steal their food. IMPORTANT UPDATE: Do you fancy human meat? Come in! >:D Our...
Alpha Animals
Created by Sarg Bjornson
Getting an error that bricks your game at the start? The latest update needed the load order to change, and Alpha Animals needs to load AFTER both VFE Insectoids 2 and VRE Insectors https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimwor...
Ancient Fallout Armory
Created by Gemi ningen
https://i.imgur.com/xc6Alty.png Another Ancient armory series come! this mod will focusing add various armor from world of fallout(especially fallout 4). For now, This mod will add - Sets of Combat armor Heavy/ Medium ver. - Flight Helmet - Sets of US Comb...
Animal Armor [DEPRECATED - see mod page for links to new version]
Created by Oh God Spiders No
This mod is dead Long live the new mod! One of the best Rimworld modders, Owlchemist, just released a far superior version :) Subscribe to it here: https://steamproxy.net/sharedfiles/filedetails/?id=2568865984...
Animal Gear
Created by Dylan
Version 1.5.0.1 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal Gear Basic" (only one of them, "Animal Equipment" is recommended as it is new...
Animal Collab Project Vanilla-Style
Created by cucumpear
Adds over fifty animals into the game for every biome and environment! From Ice Sheets to Extreme Deserts, bring your game to life with some more critters! Now using the built-in vanilla method of providing variations. This version of ACP contains a compat...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Apparello 2
Created by Shinzy
Tons of new clothing, complete with stat bonuses and whatnot! Important notes -If you're using CE, please make sure Apparello is anywhere below/after CE in the load order -When adding the mod to already started colony remember to check and edit your Appare...
Architect Expanded - Fences
Created by Nif
https://i.imgur.com/K2IR5XG.png A bit of misleading info on Cover percent. They're all based on <fillPercent> that has a range of 0-1 that I simply modified into 1-100%. Walls have a <fillPercent> of 1 or 100% in this case. However, since Rimworld does thi...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Archotech+ (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Biscuits mod https://steamproxy.net/sharedfiles/filedetails/?id=2010967585 - Added option to turn off the De-Aging - Added Harmony to requirements since its needed from 1.3 For more functionality, try the revam...
Argonians of Blackmarsh (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Helixien and Xens mod https://steamproxy.net/sharedfiles/filedetails/?id=2018386837 - Added Royalty faction goodwill patch - Added compatibility with SwimmingKit - Included the patches for homebase icon and col...
Auto Caravan Equip (Autoseller Extension)
Created by Supes
This mod adds the ability to Auto Select Personnel and Items when forming a caravan. Each time you create a caravan, you select who you want, what food, and what items you want to sell at another colony. a lot of these selected items repeat each time, don'...
Armor & UI Uncapper
Created by Kebeq
Features Armor & UI Uncapper removes sharp/blunt/heat armor's 200% limit on apparel AND most importantly: allows RimWorld's Pawn UI to show overall armor values higher than 200%. You installed an armor uncapper and some OP mods and even while wearing that ...
Auto Seller
Created by Supes
This Rimworld mod adds the ability to Auto Sell items from the trade window using a set of editable rules. These rules can be created and edited via the Autosell Tab. So, you've been hoarding a ton of weapons and apparel you've been hoping to sell, or you'...
Auto links
Created by AUTOMATIC
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional in...
Auto-Cut Blight
Created by Razor 2.3
Automatically designate blighted plants to be cut. Only acts on blight spread, so it won't help you if you already have a blight. Use Allow Tool for that. Thanks to UnlimitedHugs. Allow Tool's source is what I used to figure out job orders. UPDATE: Added a...
AutoDrill 1.2+
Created by Pagan Prince
Why stand around a drill all day? You've got better things to do! Automated drills! Continued mod of AutoDrill (Honshitsu and RedFrog) with German and for support of 1.2, 1.3+ Content Speeds based on a lv10 miner. Output yield scales with vanilla difficult...
Bad Can Be Good
Created by NECEROS
Those bad traits that everyone skips are now not as bad. These traits are now flavorful. This also means these traits aren't as bad when the game calculates the difficulty of the traits and the market value of the pawns with these traits. https://i.imgur.c...
Automatic Bed Reassignment
Created by pointfeev
This mod automatically reassigns pawns' beds when: pawns are sharing beds with (non-polyamorous) non-partners pawns are separated from their partners (or the partner they love the most if polyamorous) pawns are suffering a mood penalty from a bedroom-speci...
Balanced Eclipse and Solar Flare
Created by NECEROS
Solar flares and Eclipses happen way too much in Rimworld, to the point where they become normalized. Let's change them to be rarer and more impactful. Now a simple patch operation, making it compatible with everything. Add it to a save, or remove it with ...
Beautiful Outdoors
Created by Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
Beat Your Prisoners
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Beat Your Prisoners lets you... well, beat the hell out of your prisoners. You can use this to speed up recruitment time, train melee skill, or purely for amusement. As always, I appreciate any feedback you can give on this ...
BeautyFloors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of swefans mod https://ludeon.com/forums/index.php?topic=35547.0 - Added the "Floor"-tag to all floors to make them count for the All floored-requirement of some royals - Added the "Fine Floor"-tag to Plasteel Bars Mo...
Better ModMismatch Window
Created by 정구지
this mod will fix vanila's uncomfortable Mod Mismatch Window to github style. added mod will be indicated with green color. removed mod will be indicated with red color. + yellow means the version has changed. this mod doesn't need specific load order. saf...
Better T-Shirt Textures (abandoned)
Created by Necrova
A simple mod that removes the rips and tears of the vanilla t-shirt texture. I'm sure, for a lot of people, that it doesn't make sense for a newly-made shirt to have tears in it already. It also doesn't fit well aesthetically for a game that has a lot of s...
Better Vanilla Masking
Created by Owlchemist
This is a small mod which simply enables masking on some vanilla buildings. As it turns out, the masks were already there, they just weren't being used. This was probably because many of the masks were just a few pixels off here and there and never got fix...
Better Transhumanists
Created by Epicguru
Increases the number of body modder & transhumanist trait levels from 6 to 14. In vanilla, Machine body complete is the final stage, but why should it be? Only 6 body parts and you're done? No way! Non-steam download:Github The mood bonus is lower for the ...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
BetterLoading
Created by Samboy063
Github Link: https://github.com/SamboyCoding/RimworldBetterLoading Now with 1.4 support (in beta, not fully tested) and 1.5 support (even less tested!)! For best results, please put this mod ABOVE core in the mod list. Compatible with rimworld 1.0, 1.1, 1....
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Bradson's Main Button Icons for VE Textures
Created by bradson
Main button icons for mods that lack them, or otherwise look out of place. Just like the other two expansion mods for Vanilla Textures Expanded, except with a few more icons, slightly better compatibility and a different style once again. This isn't relate...
Buffed Bedrooms
Created by HappyBodi
## NOTICE: I have a patch for this mod which removes the problematic rec and dining room debuffs, but it has been known to break saves when replacing the old mod. If you are starting a new game use this mod instead: https://steamproxy.net/sharedfiles/f...
Build From Inventory
Created by Uuugggg
Construction will use things in your colonist or pack animal's inventory. Your own inventory is used first, then any resources as normal - and then if there's nothing available anywhere, other people's inventory will be used. --- This is perhaps the most u...
Deep Storage Plus
Created by Skyrunner
Deep Storage Plus This is an extension mod to Deep Storage, adding a series of storage buildings that are carefully designed and balanced to fit in the gaps of the options provided by LWM's Deep Storage without bloating the Storage tab. Each storage buildi...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Bulk Recipe Generator (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Lowlofirs mod https://ludeon.com/forums/index.php?topic=48838.0 - Added setting for skipping making bulk recipes for products that has quality - Added setting to change how products that has quality are created, in...
Caravan Lag Eliminator
Created by Orangubara
Hello There! This mod will help you with caravan lags :) There is a problem with foraging bonus calculation with high Plant skill and custom races that don't need much food. RimWorld tries to calculate new remaining caravan food every time you add or remov...
CaravanOptions
Created by Torann
1.1 Ever felt like it takes too long to walk across the road to a neighbor village to ask for a cup of sugar? This mod is for you! Caravan Options adds mod settings that adjust caravan rates applied on the world map: -Global movement speed multiplier -Sepa...
Caravan Sorting
Created by pointfeev
This mod is now integrated into Colony Groups. You should unsubscribe from this mod as it is now redundant and won't be updated! This workshop page has been unlisted, but will continue to stay up for anyone who's curious about what happened to it. GitHub: ...
Carry Capacity Fixed
Created by Dr Zhivago
Public Service Announcement Discord deleted my account / server because I posted a study about COVID-19 derived from the United Kingdom Government. This inability to speak openly and deleting my ability to speak with friends that I have built relationships...
CaravanColonistInfo
Created by Reiquard
This is a continuation of MattTheWaz's "CaravanColonistInfo" mod with some minor improvements. Original description: Gets rid of the need to click the 'i' to see basic information on people, animals, weapons and clothing. - Adds gender, skill, trait and ca...
Ceiling Lights
Created by NECEROS
Adds two hanging ceiling lamps. Out of sight bright light. The ceiling grow lamp outputs full-spectrum light for ultimate plant nutritional needs. Alternatives: https://steamproxy.net/workshop/filedetails/?id=2571003732 https://steamproxy.net/share...
Centralized Climate Control (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of ColdToads mod https://steamproxy.net/sharedfiles/filedetails/?id=973091113 - Chinese translation by YangHgRi - Added hidden air-pipes on request and grouped the build-buttons - Improved graphics by spoden - Rem...
Categorized Crafting Bills
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Are you having trouble finding that thing you want to craft amid a truly massive list of craftables? Well then what are you waiting for, install this damn mod already! Categorized Crafting Bills adds a small button to each w...
Change Caravan Loadout
Created by Hultis
For some reason caravan formation doesn't have the remove item functionality that pod/ship loading has. This mod fixes that. Compatible with: Loading in Progress, Set Up Camp, Giddy-up: Caravan, SRTS Expanded, Caravan Adventures, Trade Helper, Animals Gend...
Change map edge limit
Created by Kapitan Oczywisty
Simple mod that allows you to customize "too close to map edge" limits when placing buildings, blueprints or zones. Should works with any other mod (unless is doing the same thing). This mod is not intended to build perimeter walls. Use it with caution Dep...
Character Editor
Created by VOID
last update: v1.5.10 build on 2024-05-01 for RimWorld v1.5.4069 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, ap...
Chill the F*** Out
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Does your pawn need to take a break, but they just keep on working instead? If you don't enjoy having to juggle work assignments and schedules just to get a pawn to chill out for five g**damn minutes, then this mod is for yo...
Cleaning Priority (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of ChippedChaps mod https://steamproxy.net/sharedfiles/filedetails/?id=1543157124 - Added Russian Translation, by Vladimir Saenko - Added correct reservation of filth so pawns dont clean the same filth - Pawns tha...
Chitin Matters
Created by SteveZero
What does this patch do? This is a patch that attempts to integrate and balance out chitin from Alpha Animals Insects and Vanilla Factions Expanded - Insectoids. Load after both of those mods. It more or less leans more towards Alpha Animals' presentation ...
Close Cryptos
Created by NECEROS
Change both cryptosleep caskets in a few ways, mainly to make them easier to work with. This ensures maximum funness. https://i.imgur.com/g69KRUw.png Moves the interaction spot so you can set crypto caskets side by side Allows you to place ship-based crypt...
Coal Expanded
Created by NECEROS
Coal in your mountains! Burn wood into charcoal! Use that coal and charcoal to power new work benches, coal braziers and stoves, and a medieval cooler meant to keep food fresh! And more! Pollute the locals? Adds coal to your game which spawns above and bel...
Clothing Sorter
Created by Mlie
https://i.imgur.com/iCj5o7O.png A mod that sorts apparel based on various properties Option to sort by layer Option to sort by tech-level Option to sort by mod-name Option to sort by apparel tag Option to combine layer-categories with the same name Option ...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
Colony Groups Hotkeys
Created by Bodil
This mod adds keyboard shortcuts to the Colony Groups mod for selecting pawn groups, drafting and undrafting them, etc. Source: https://github.com/bodil/ColonyGroupsHotkeys...
Compact Hediffs
Created by PeteTimesSix
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable. Features - Customisability - Augmentations (ex: peg legs, archotech eyes, Pawnmorpher morphs) names get folded into the body part's name - Multiple icons for vari...
Colorful Coats - Vanilla Animals Expanded!
Created by purpleyam
More colors for your pets and wildlife from Vanilla Animals Expanded! This mod will add color variations to Vanilla Animals Expanded - Core, as well as the Endangered add-on if you're using that. It will also work with the older modular versions of the mod...
Conduit Deconstruct
Created by TheWireLord
This mod was designed to help those players, like myself, that find it annoying to have to delete a single power conduit at a time. With this mod you will be able to not only view your entire power grid (like the blue lines that show up only when using the...
Combat Readiness Check (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of MarvinKoshs mod https://steamproxy.net/sharedfiles/filedetails/?id=1542424263 with permission. - Update work by Craze - Added option to treat pre-industrial armors the same as pre-industrial weapons https://i.i...
Contractors Arsenal
Created by ZeroPhoenix
"The Rim can be defined by death, starvation, pirates, mercenaries and contractors; so why not bring some specialised equipment from home out on the hunt?" Adds in a set of unique power armour, 17 new weapons and a new faction to go with it. (Note:1.0 vers...
Cupro's Stones[Adopted]
Created by Ogliss
Please note that the original source and mod was cuproPanda's Cupro's Stones for B18 Forked from Symons' Cupro's Stonesfor R1.0 Adds 10 new types of stone and updates the stone graphics for more realism. Thanks to cuproPanda Please note that the original s...
Convert Stones
Created by H4ns_H3inrich
Convert stones into other stones simple. Makes 10 Stones per Work step on the Stonecutter Table. With Support for: Cupro Stones, Extra Stone ----------------- Other Mods No wild Predators Colorful Cloth - Basic Edition Colorful Cloth - Christmas Edition --...
[LYN] Cookie Traits (No Cheats)
Created by Lyn the Cookie
Modding Note: I'm giving permission to anyone to modify, fork, update, or use the content of all my mods however they wish, no need to ask permission. A series of small traits for the game. Same as Cookie Traits, but without the cheat traits. PROFESSION TR...
D9 Framework
Created by dninemfive
Use Community Framework to get these features on RimWorld versions 1.3 and later! A framework mod which provides several useful utilities to mod authors. Doesn't make significant mechanical changes on its own, with the minor exception that it includes Deco...
De-generalize Work
Created by Alias
Because tailoring and smithing are totally different skills ________________________________________________________________________________ Description: 1.1 lumped SculptingSpeed, SmithingSpeed, and TailorSpeed into one stat (GeneralLaborSpeed), unfortuna...
Cybernetic Warfare and Special Weapons (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Trunken and Luizis mod https://steamproxy.net/sharedfiles/filedetails/?id=1811369911 - CE-patch moved into the main CE-mod instead Regarding the weapons not recognized as hunting-weapons: To count as a hunting-...
Deep Scanner Settings
Created by NECEROS
Now you can customize the deep ore settings when using a ground penetrating scanner to deep drill. https://i.imgur.com/g69KRUw.png Through the settings menu you can set the following characteristics of each deep ore in your game (including mods.) Commonali...
Death Rattle Continued [1.2+]
Created by troopersmith1
Updates to 1.4 will be postponed until further notice. If someone wants to update to 1.4 you are welcome to do so. Source code is available on github. Link in description. Description Updated Death Rattle by The Word-Mule for Rimworld 1.2+, now incorporate...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Designator Shapes
Created by Merthykins
Allows you to build, mine, zone, etc. in various shapes, such as (both filled and outline): - Line (including diagonal and freeform) - Rectangle - Ellipse - Circle - Pentagon - Hexagon Also includes these pre-defined object shapes (both filled and outline)...
Dinosauria
Created by spincrus
ANNOUNCEMENT (19 September 2022) A brand new DINOSAUR mod has been released! Brought to you by the awesome people over at Biomes!, lead by my good friend Draegon1993, a new mod by the name of Biomes! Prehistoric has been released. Click here for Biomes! Pr...
Don't Block Door
Created by tikubonn
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open. whether it's prisoners escaping, invaders rushing in, or temperature leaking out, unwanted open doors have led to disasters in many colonies. my MOD preve...
Do Your F****** Research
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Allows the player to prioritize colonist researching. That's it. Go nuts. Other useful mods For forcing research in critical situations: Achtung! Credits Concept: Kriptobaam https://i.imgur.com/a6TiC9k.png Coding: Captain Mu...
Dormitories Not Barracks
Created by 8Z
The difference between bedroom and barracks bonuses is extreme. This mod adds dormitories, a room type that creates a compromise solution! Feature Dormitories are defined as rooms with 2-3 single beds (even a single and a double bed would turn it into a ba...
Drop All Inventory
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Instructions 1. Select a pawn you control that has inventory. 2. Press "Drop inventory" button. 3. They drop the contents of their inventory on the ground. FAQ Q: Does this make the pawn drop their equipped weapon or apparel...
Dual Wield
Created by roolo
Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties w...
Drug Policy Fix (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://steamproxy.net/sharedfiles/filedetails/?id=2000335507 - German translation added, thanks Dimos! - Better support for mods like Cherry Picker, thanks sable-starflower! https://i.imgur.com/pu...
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Toggle between job based painting or instant. Paint bed sheets with ctrl+click. Paint tool can be found in any architect menu near the cancel ...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Apparel Tweaks
Created by Dubwise
Change equip speed, hide hats indoors/in bed, show hair under hats. This is a simple mod i made to do a couple of small tweaks to the way apparel works. All options are off by default. Mod options: Adjust equip speed by a %, or just a flat rate for all app...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
Dubs Skylights
Created by Dubwise
Simple skylight you can install into roofs to let in sunlight. Grow plants under sunlight indoors, also allows trees to be grown indoors. Build Indoor gardens where colonists can do outdoors activities by making a 100 cell room with at least 50 cells cover...
Dynamic Message Positioning
Created by pointfeev
This mod is now integrated into Colony Groups. You should unsubscribe from this mod as it is now redundant and won't be updated! This workshop page has been unlisted, but will continue to stay up for anyone who's curious about what happened to it. GitHub: ...
EPOE-Forked: Allow direct crafting
Created by Tarojun
Why not have both methods of crafting to reach the higher tier prosthesis? Enables direct crafting recipes of higher tiers prosthesis. Materials and work amount have been rearranged to consistently match full cost of the end products. Crafting level requir...
Easy Extra Apparel Layers
Created by Ogliss
V1.6 Easy Extra Apparel Layers This mod makes worn apparel render in acending order of the apparels last ApparelLayerDef's drawOrder. Higher order layers will be drawn above/ontop of lower ordered layers. Now supports rendering over Shell any ApparelLayerD...
EPOE-Forked: Royalty DLC expansion
Created by Tarojun
An optional expansion, that adds several new prosthesis and three new improvement type research for the Royalty DLC. - Advanced drill arm (Removed movement speed penalty) - Advanced field hand (Removed movement speed penalty) - Bionic hand talon (Improved ...
EPOE-Forked: Alien expansion + patcher
Created by Tarojun
NOTE: EPOE-Forked is not required, but simply will have less features associated with it. Collection of patch mod for certain alien races. The aim of this module is to add EPOE-Forked themed extensions to alien races that have unique body parts that do hav...
Enemy Self Preservation
Created by Murmur
BE AWARE THAT THIS MOD WILL DECREASE COMBAT DIFFICULTY SIGNIFICANTLY. Humanoid enemies are no longer suicidal and will flee from combat when they are in a significant amount of pain. It is designed to be used with my other mod Faction Raid Cooldown, but ca...
Everybody Gets One
Created by Uuugggg
Set a bill to craft things until there's one for each member of the colony. When someone joins, the bill target count automatically increases. Features - "One per colonist + X" : Set it "+2" to keep two *extra* hats around, "-2" for hats for everyone but t...
Erin's Mountain Animals
Created by Erin
https://i.imgur.com/x0Wnkci.png A collection of fluffy mountain-dwelling animals to populate the colder biomes of the rim and provide colonists with warm cuddles! Provided you can tame them first, of course. https://i.imgur.com/yz4n0Ci.png https://i.imgur....
EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked
Created by Victorique
https://i.imgur.com/7EMupXI.pnghttps://i.imgur.com/DADdOm0.png https://i.imgur.com/oF7vHe2.png Originally inspired by Ykara's EPOE, this mod sought to fix the reduntant, downright byzantine lines of code as well as bring the values of most prosthetics back...
EvolvedOrgansRedux1.2
Created by Moscow Leshey
Adds a large amount of enhanced organs to add new functionality to your colonists, turning them to either the most efficient organism on the Rim, or the living equivalence of main battle tank column. In comparison to the old mod, this has much more compati...
Expanded Woodworking
Created by Adventurer
Compatible with existing save games. Update in progress, but delayed indefinitely. An upgrade to Qwynn's Expanded Woodworking which is an alpha version fork of ItchyFlea's Extended Woodworking. Current and previous versions may be found here. Ludeon Studio...
Expanded Woodworking for Vegetable Garden Project
Created by Adventurer
Compatible with existing save games. An upgrade to Qwynn's Expanded Woodworking which is an alpha version fork of ItchyFlea's Extended Woodworking. This extends the functionality to Vegetable Garden similarly to Qwynn's Expanded Woodworking for Vegetable G...
Expanded Woodworking Floors Patches
Created by Holgast
Compatible with any version of Expanded Woodworking (1.2, Forked, or 1.3-4). They don't change a lot between them. A patch for Expanded Woodworking that allows floors from Expanded Floors, More Floors, Outland - More Floors, and VFE Architect to be built w...
Export Agency
Created by erdelf
You ever get tired of setting up bills, outfits, storage settings etc. every new game ? Well then this mod is for you here. Export for Bills (including medical operations) and Storage Settings DrugPolicies and Outfits are now shared among every Save. Textu...
Faster Smoothing
Created by NECEROS
Adds a settings menu so you can set how quickly pawns can smooth floors and walls. By default you'll gain a 300% increase in smoothing speed, unless you customize it. Sorry, but I'm no longer maintaining my mods. Maybe in the future Please note 99% of my m...
Fences And Floors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Captain Stakys mod https://steamproxy.net/sharedfiles/filedetails/?id=784370602 - Chinese translation: 神殇丶听聆 - Updated Chinese translation: 地上的苦难是吾等的食粮丶 - Fixed the Sensor Panels not giving speedup. - Added sup...
Fixable Mood Debuffs Alert
Created by fyarn
Fixable Mood Debuffs Alert Description: This mod alerts you whenever your colonists are getting easily fixable mood debuffs such as wanting to sleep together or wanting to master their bonded pets. Updates Feb 24 2020 1.1 Compatibility Update Oct 17 2018 1...
Fluffy Breakdowns
Created by Fluffy
Replaces random breakdowns with a maintenance requirement. https://headers.karel-kroeze.nl/title/Features.pngBuildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly li...
Forsakens
Created by Kikohi
Maintenance mode: Future updates will contain no new content. https://i.imgur.com/26f59gx.png See changes notes. https://i.imgur.com/yUxTqe1.png Having originally been on the brink of perfection, the alien race once known as the Enlightened let their ambit...
Fortifications - Neolithic
Created by AOBA
https://i.ibb.co/CHY91mx/discord-Icon.png https://i.ibb.co/cLqX4rv/Paypal-Icon.png It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build variou...
Friendly Fire Tweaks
Created by Alex
Changes how friendly fire works, mostly by removing it. Works for both the player, and the AI, and most mod added weapons and turrets. You can still target friendly things manually. Explosions are still not safe. Safe to add to or remove from games in prog...
Fuel Economy
Created by Uuugggg
Transport Pods use less fuel for less mass ; Small 20kg Transport Pod for more efficiently transporting small amounts Customizable pod weight for how broken you want it to be; The default is that an empty pod will consume 50% as much fuel as a full pod. Mo...
FROG Suit Set
Created by JangoD'soul
This mod adds FROG suit and helmet from Metal Gear Solid 4 Features: - FROG Helmet - FROG Body Suit - Gewehr 3 ResearchPrerequisite: - Fabrication: Helmet and Suits Commissioned by "JangoD'soul" for "/]rchon" from "Rimworld Mod Market" Discord. Credits: -M...
Fuse Plus
Created by NECEROS
Adds a few extra tiers to the RT Fuse mod, by Ratyzs. These circuit breakers are expensive to research and construct. Intended for late game. Industrial Circuit Breaker: Protects from 30,000 Kw electrical discharge Glitterworld City Circuit Breaker: Protec...
Fueled and Stuffed Smelter + Crematorium
Created by velcroboy333
Fueled Smelter and Crematorium can now be stuffed with all your favorite metals and rocks. Why?Because someone asked if they could stuff it. And I said, "sure. You can stuff it." For non-stuffed version here https://i.imgur.com/ByrCFk7.png ...
Genetic Rim [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://steamproxy.net/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
GeneticRim Alpha Animals Patch [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://steamproxy.net/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
GeneticRim Dinosauria Patch [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://steamproxy.net/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
GeneticRim Megafauna Patch [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://steamproxy.net/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Ghost Recon Breakpoint Wolves Apparel
Created by JangoD'soul
This mod adds Wolves Armor Set from Ghost Recon Breakpoint Features: - Wolves Mask A,B,C,D,E - Wolves_Golem_Vest (OnSkin,Middle) - Wolves Golem Raincoat (Shell) ResearchPrerequisite: - FlakArmor: Wolves Masks and Apparel Commissioned for "Higgs_The_God_Par...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Giddy-up! Mechanoids
Created by roolo
If it's possible to hack mechanoids with the What the Hack!? mod, why limit yourself to riding animals if you can ride deadly machines to battle. And why limit yourself to letting humans ride if you can let mechanoids ride animals, or other mechanoids! Thi...
Giddy-up! Ride and Roll
Created by roolo
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Wh...
Gloomy Extra - Kitchen
Created by Semo
Add-on for Gloomy Furniture Requires Gloomy Furniture. This is a fan-made add-on While I spend a fair amount of time making these sprites, all credits go to the original devs (Gloomylynx and NukaFrog). Features - Small Butcher table - 2x1 replaces vanilla ...
Gloomy Vanilla Overhaul
Created by zyMex
http://i.imgur.com/fVVaDCS.gif REQUIRED MOD: Gloomy Furniture This mod is originally made by Owlchemist i take no credit for the original mod! Owlchemist's original mod Gloomy Vanilla is a lightweight version compared to this mod, and since that mod author...
GloomyFurniture
Created by NukaFrog
Old Style Furuniture Pack Feature - Variety of Furniture - Fence - Old style walls and Ventilated wall - Fireplace and a Lamp ( using Wood ) - WineRack - JukeBox ( It play country song basically.) - Wooden floor Jukebox is available through exotic merchant...
Ground Turret Mod
Created by FlashPoint55
Add Command 'burrow' and 'unburrow' to turret. so you can... distract smart enemy's attack route. and place turret in home without - beauty. you can add this mod in existing savefile. mod order ... Turret Extensions (optional) Ground Turret Mod(this mod) ....
Grouped Pawns Lists
Created by Krypt
This mods adds grouping feature to lists of pawns UI. All vanilla tabs are compatible. Also as many moded ones. - works with Numbers; - works with Work Tab; Can be safely added/removed midgame Plans: - mech with no overseer - fix the damn sorting! - animal...
[HRK] Gun Nut - Chapter #1
Created by Harkon
https://i.imgur.com/ZhxL6Rk.png https://i.imgur.com/wRYBKtU.png https://i.imgur.com/mWAYdS7.png WELCOME TO GUN NUT - CHAPTER 1! This was going to be a small personal weapon pack that I was going to make to learn a bit of modding and Combat Extended patchin...
[HRK] Gun Nut - Chapter #2
Created by Harkon
https://i.imgur.com/ZhxL6Rk.png https://i.imgur.com/wRYBKtU.png https://i.imgur.com/mWAYdS7.png WELCOME TO GUN NUT - CHAPTER 2! This is my second mod, still doing only weapons, but I've learnt quite a lot since the release of the first Gun Nut mod, this ti...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
[HRK] Gun Nut - Community Pack
Created by Harkon
https://i.imgur.com/ZhxL6Rk.png https://i.imgur.com/wRYBKtU.png https://i.imgur.com/mWAYdS7.png WELCOME TO GUN NUT - COMMUNITY PACK! This pack is created by the community, I can't thank enough all the people that have commissioned a weapon. Thank you. Gun ...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Harvest Organs Post Mortem
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.5. NB! The A Dog Said patch is no longer needed as per 3.0 it is merged with the main mod. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the m...
Hay doesn't need Cooling!
Created by ivelischt
This is just a basic DefMod. With it, it is not required to cool Haystacks. Why would you? mod source: https://lab.dutt.ch/fagi/haydoesntneedcooling/ ...
Helixien Gas Architect Tab
Created by Poet
DETAILS This mod shifts all Helixien Gas powered buildables from Vanilla Furniture Expanded - Power mod into a separate Architect Tab. You obviously need the Vanilla Furniture Expanded - Power mod for this to work. Reason? Because the vanilla Production Ta...
Hold Open Opens Doors
Created by Pope Snowball
"Hold Open" will immediately open/close doors, instead of waiting for a colonist to do it. Settings allow disabling of mod by door type, and whether or not a powered door is receiving power. Should integrate with mods adding or changing Rimworld core doors...
Home Mover
Created by NotooShabby
If you want to support my work, don't forget to hit https://i.imgur.com/p7Fv1Z6.gif Features Move existing buildings(furnitures, turrets, etc) to another location without deconstructing (Moving walls or doors requires subscription of "Minify Everything"). ...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
Hotkeys
Created by Aze
Tired of moving your mouse all over the screen while your other hand sits idly by? Hotkeys fixes that, making UI navigation much faster (and sometimes completely skippable)! This mod adds fully user configurable keybindings for a variety of purposes. Curre...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Hunt for Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/RRjoNxn.png Add hunting training to tamed animals. One RimThemes theme included ! Cats can bring gifts (when they want) and are no longer unfairly useless (in the context of hunting). Fully customizable !...
Hunting Squad
Created by TwoWolfStyle
Adding Hunting Squad production building. Configure list of animals for auto hunting. Plus quality of life automation and annoyance removal. Hunt in squad, because it is dangerous to go alone. Tired of hunter being chased by maddened animal? Create a hunti...
Infused
Created by Charlotte
A unique way to make unique items for your special colonists: Randomly enchants equipment. Features Varying infusions for everyone All weapons and apparels have a chance to get infused. They will have its own label, various stat buffs and color coded overl...
Jade floors for Jewelry
Created by Simmin
This mod is an addon for Jewelry that puts jade floors alongside the other gemstone floors. Jade floor has the same stats as the other gem floors 10 stuff to build 800 work 5 beauty 0.2 cleanliness satisfy royalty I make more mods that do less. Feel free t...
Jewelry
Created by Kikohi
I've always thought gold didn't have enough uses in-game. As the only real use was statues, trading and eventually floor. This is now an old story! I present you Jewelry! The mod adds new apparels: necklace, ring, bracelet and earrings. They are all made o...
JecsTools (Unofficial)
Created by lbmaian
IMPORTANT Official JecsTools is back! I'll keep this unofficial version around and in sync with the official version to avoid breaking existing users of this mod. You should unsubscribe from this version (note: as long as this and the official versions are...
While You're Up (with add-on for PUAH)
Created by codeoptimist
Opportunistic hauling. Haul-to-inventory improvements (if Pick Up And Haul is installed). Any load order. Add/Remove any time. GitHub Discord Ko-fi https://steamuserimages-a.akamaihd.net/ugc/2039614501967758556/E8A0F2430B67773F5A13F3ADD8077E9E1CB00AF9/?imw...
[+1.5] JobsLimitsTweak
Created by Lun
NOT A BUG FIX Intended for use with mods that make pawns work super fast and stutter. Mod is a tool/tweak for when pawns 'complete' more than 10 jobs a second and it's okay. Not a bug. Because Rimworld normally will treat such behavior as a bug. Log it and...
Just Ignore Me Passing
Created by Brrainz
"Excuse me. I need to pass here where you work. Please keep working on whatever you work on right now. Thank you!" This small mod makes it so that construction isn't any longer interrupted by pawns passing through the blueprint/unfinished thing that is und...
KanbanStockpile
Created by ubergarm
RimWorld mod adding stack `Refill Threshold` and `Similar Stacks` limit to stockpiles and deep storage inspired by kanban logistic control systems. Bugs and Issues Does not support if you "link" storage. Rename the storage *before* you modify storage. (Ren...
Kenshi Armory
Created by Gemi ningen
Bring various weapon and armor from world of Kenshi. Every weapon has unique melee attack bonus & penalty based on original Kenshi game. https://i.imgur.com/SSU0OgY.png https://i.imgur.com/vvdIAJI.png https://i.imgur.com/JkchV3u.png https://i.imgur.com/0hh...
KilledEnemyAutoAllowed (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Darksides mod https://steamproxy.net/sharedfiles/filedetails/?id=1858219355 - Replaced the entire code with three harmony-patches instead. Hopefully this will make the code work nicer with other mods. https://i...
Killzone Concept Armor Set
Created by JangoD'soul
This mod adds Killzone Concept Armor Art by Kimplate Features: - Heavy Trooper Helmet - Heavy Trooper Armor - StA25 Vlug - StA-3 Light Machine Gun ResearchPrerequisite: - Fabrication: Heavy Trooper Helmet and Armor - PrecisionRifling: StA25 Vlug,StA-3 Ligh...
LBE's A Dog Said Easy Patcher
Created by lbeaston
Normal users need only load this mod after A Dog Said (Regular, Lite, Or No Crafting) - N.B. It will only affect mods that have added support for the easy patcher. This mod adds an easy non-invasive way to add A Dog Said compatibility to animal mods. It ne...
Kure's Rimworld of Magic Class Expansion Pack
Created by Aegael
A class expansion pack for Rimworld of Magic! Install under RoM in load order. 646 new custom abilities 59 new custom classes - 31 stamina classes, 13 magic classes, 15 dual-classes. Play as Dragoon, Shadowbringer, Plaguedoctor! 7 new fighter cantrips 3 ne...
[Retired] LED Lights
Created by cucumpear
I do not recommend adding this to an existing save as there have been issues with lights replacing ore. If you do want to try, back up your save first! If you can't find all of the growing lights, they're grouped by automatic and manual, so click the rope ...
LT-GardeningRegrown
Created by Astar
Based on Lannan's original LT-Gardening mod, LT-GardeningRegrown adds several additional flowers to RimWorld and buffs the game's existing flowers. v. 22-October-2022...
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
Lag Free Lamps
Created by NECEROS
Removes the fuel requirement for lamps. Colonists will not need to refuel torches, as they last indefinitely. When a save has a decent amount of fueled buildings (torches mainly, people don't tend to spam stoves, etc) the refueling job becomes very laggy. ...
Leaf Like Life
Created by NECEROS
Smokeleaf, but like real life. Rebalances smokeleaf so it's more immersive: slightly less addictive, and far less cancer prone. Set all of the values to your own tastes in the settings menu. https://i.imgur.com/g69KRUw.png Smokeleaf changes Note: The follo...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
List Everything [1.3] (Now Ctrl-F in 1.4)
Created by Uuugggg
List and Alert about things on the map with custom search filters. (for 1.4 See Ctrl-F) Obsolete This mod is obsolete with 1.4, replaced with these: Ctrl-F and Custom Alerts. The search functionality of this mod has been made into a framework for other mod...
Locker
Created by Reiquard
This is a reworked version of mrofa's locker of "Clutter Furniture" with improved functionality. This mod adds a locker to the game that is used to store a set of equipment. It is most useful in a game with Infused / Infusion 2 mod installed and/or with mo...
Locks 2: Lock Them Out!
Created by SubmarineMan
INTRODUCING MY NEW COMBAT AI MOD WITH KILLBOX KILLER CHECK IT OUT https://steamproxy.net/sharedfiles/filedetails/?id=2887978560 Are you tired of pawns wandering into the reactor room without protective gear? Are you tired of pawns going off to the vacu...
Lombax - Desert Warriors [1.5]
Created by Yanzihko
https://i.imgur.com/ocONS7g.png legacy version if your old saves broke (core module is not required in that case) https://drive.google.com/drive/folders/12WZRI-st13WWS0qEP_ixxio_SJCphbLB?usp=sharing https://i.imgur.com/bQAbJNv.png Languages: English Mod is...
Alpha Mythology
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds 25 new creatures to the diverse biomes of your Rimworlds, all of them based on mythological and magical creatures from different ancient cultures and sources. Similar to Alpha Animals, the philosophy of this mo...
Mantis race
Created by Gouda quiche
https://i.imgur.com/9Bu9Lem.png https://i.imgur.com/4gC7iek.png The violent and hostile Mantis appear, to Humans anyway, to resemble man-sized Praying Mantises, although they are much more aggressive than their namesakes. Whereas praying mantises kill prey...
Map Reroll
Created by Symbolic
This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map preview generator- rather than trying for random maps, you can pick exactly th...
Map Wide Orbital Trade Beacon
Created by Supes
Map Wide Trade Beacon Created by request, this mod makes a small change to trade ships, so that you can trade without the need to have trade beacons covering your entire base (possibly considered a cheat). You only need one beacon (best placed outside so d...
Mass Graves
Created by pyrce
Mass Graves DESCRIPTION Cannibalism mood penalties got you down? No animals to feed raider corpses to? Don't feel like rushing cremation and digging graves for those 30 tribal raiders takes too much time? Fret no more, because this revolutionary new advanc...
Meal Radius (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of fed1s mod https://steamproxy.net/sharedfiles/filedetails/?id=1544932892 - Added setting for the search-range - Now works on all meals based on the abstract MealBase. Changed to MealBaseIngredientless in 1.3 - T...
Meals On Wheels
Created by Uuugggg
Colonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Medicine Texture Restoration
Created by Vectorial1024
This is a simple patch mod ensuring that the medicine textures appearing in the game are using the latest version of the textures (i.e., no red crosses on medicines). This aims to "fix" (more like, correct) issues of some mods applying the old texture to t...
Megafauna
Created by Spino
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if ...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
Micro Designations
Created by avil
You can designate some actions that usually possible only through bills and recipes. Features Only non-stackable items with only one item as ingredient in a bill are applicable. Even if they're modded-in. Because it's dynamically generated, weird ingame te...
MinifyEverything
Created by erdelf
You want to minify every building ? Well then you came to the right place This mod searches the entire database of buildings and adds the minifiable feature so you can uninstall and move it. Should work with pretty much every mod. Credit: Image by Sera Mod...
Midworld Weaponry Expanded
Created by Myrleia
This mod adds three vanilla styled weapons! They'll fill the gap between SMGs, rifles and ''precision rifles'' in other mods while giving you a perspective of late midworld technologies. CE compatible with the latest update, enjoy! https://i.imgur.com/kulh...
Mining Priority
Created by Uuugggg
Prioritizes mining to the rarest metal first; unskilled miners only work rocks. --- "Hey! A plasteel meteorite dropped! Let's go mine that valuable ore!" "Okay, I'll put it on the list of things to do, after we finish tunneling the next few rooms" "And min...
Misc. Robots
Created by Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
[Abandoned] Misc. Robots++
Created by Honshitsu
Search for "robots++" and filter by game version to find up-to-date alternatives Thank you to the community and all those who have contributed; this mod has been kept on life support for many years, only being updated by community submissions. I think it's...
Mixed Stone Blocks
Created by The Nerd Wonder
Source code can be found at https://bitbucket.org/TheNerdWonder/mixedstoneblocks Prior releases can be found in the repository under Downloads -> Tags Notes: - There is a known compatibility issue with Vanilla Textures Expanded, as it replaces the vanilla ...
MiscRobots WorkTab support
Created by EgotisticalElf
Misc Robots Worktab integration. Set priorities and work. This, of course, requires Misc Robots Steam. Includes patches for Misc Robots++ Steam. Includes patches for Misc. Craftable Robots here and its addon here. Includes support for Fluffy's WorkTab Stea...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
More Linkables
Created by 4loris4
This mod adds a variety of extra linkable facilities that help you boost your research, work and healing speed! It currently adds 3 new Tool Cabinets, 1 new Multi-Analyzer, a Kitchen Cupboard and 2 facilities for your hospitals! Moreover, it makes every pr...
More Trade Ships
Created by PinoChemicali
Increases the rate at which orbital trade ships appear. Can be added or removed without starting a new game. If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods....
More Vanilla Biomes
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More Vanilla Biomes adds more variety to your environment without overhauling the game. Includes TEN new vanilla-friendly biomes. Glacial Shield: Where the glacier meets the tundra, this area is icy, rocky, and cold almost y...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options, shown in the list below Description A collection of options to make mortars more/less ac...
MorrowRim - Orsimer Race [1.2]
Created by SirMashedPotato
The 1.3 version of this race can be found in this collection https://i.imgur.com/kNldlMg.png Orsimer Race: This mod adds in a playable Orsimer race using Humanoid Alien Race Framework. Orsimer are known for their somewhat brutish appearance and culture. Th...
No Debris 1.1/1.2
Created by Bar0th
Finally the game is playable again! This mod prevents the drawing the debris (scatter) entirely, on all terrain. Blood, dirt, rubble, etc. will still be drawn, but the terrain will look smoother. This version is using Harmony directly, and no longer requir...
(Unmaintained) Netrve's DeepStorage GUI
Created by Drgn! Netrve
Notice Due to focus on other project and my lack of interest in RimWorld for now, I'm not maintaining my mods for the time being. They are all open source, so feel free to fork them! Thanks to Owlchemist's awesome work, there is an update for 1.4 out. Netr...
No Edge Fade - Lite
Created by okradonkey
Man-made tiles no longer fade out when bordering other terrain types - instead, they will have distinct, crisp edges. Borders between two natural terrains will still be faded. If you want ALL terrain borders (except natural shorelines) to be crisp, check o...
No Job Authors
Created by Jellypowered
Item's final Quality is determined by whoever finishes the job! This hasn't changed from default behavior. If your pawn with 2 crafting finishes the job, it's gonna be Awful. If your pawn with 20 finishes, it's gonna be whatever quality a 20 in crafting wi...
No Shadows
Created by winggar
This mod removes the shadows that walls cast. This might increase performance, but I haven't yet tested it myself. This was a request from Rafaelkb on Ludeon Forums. No Shadows is an XML mod, so it should be compatible with everything, including multiplaye...
[1.3] No One Left Behind
Created by Captain Muscles
v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v v Version 1.4/1.5 You can download temporary updated version here. If Captain ever comes back we will update this item. ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ...
No more sleeping Z's
Created by zyMex
Just upadated Mins / 7H28J, No more sleeping Z's to 1.1 since i missed it in my play, i'll delete on request please see: https://steamproxy.net/sharedfiles/filedetails/?id=1133730557 for original mod No more sleeping Z's above Colonist and Animal heads...
No Power Wires
Created by Weil
A simple mod to hide the little power connection wires (the wires that go from conduit to each individual object that uses electricity). They look a bit ugly. If you want to see them you can just open the power build category. Before making this, I used ED...
Non-Flammable Metal (1.0-1.5)
Makes Steel, Plasteel, Silver and Gold be not flammable. That's all. Clean and compatible with everything....
OgreStack
Created by Ogre
Mod for customizing stack sizes. As well as the ability to target specific items. Improvements for v1.0 Stack changes now do NOT require a game reload, if a stack is modified below a set stack size the stack is split up into smaller stacks. Should still sa...
Omni Core Drill
Created by DoctorVanGogh
A Rimworld mod offering a deep core drill that supports any mineable material (vanilla or mod-added) out of the box. If it's in a map (not necessarily yours), it can be found by the core drill. You just need enough power and work by your pawns Supports any...
Optional Icons for Architect Icons
Created by Proxyer
IMPORTANT DO NOT WRITE REQUESTS IN COMMENTS. Why icon request instead of a comment in the request thread. 1. To avoid having to search for and review the workshop from the name of the mod icon request. I eliminated the possibility that I didn't know the na...
Outfitted
Created by Charlotte
Outfit management Features Finetune the assigned apparel sets with any Stat under the assigments tab. Includes an overlay to see all apparel scores for the selected colonist. Focused colonists are better colonists. https://steamuserimages-a.akamaihd.net/ug...
Pack Mules Extended - Dinosauria
Created by Ashleigh
Description NOTE: Updated for 1.4. Unless stated in the comments this mod should be compatible with current and future versions. The only way this mod will break is if something fundamentally changes with pack mules. If there are any issues please let me k...
Outfitted - Alternative Apparel Scoring
Created by Michieru
Differently Outfitted This mod changes the stat scoring algorithm used in 'Outfitted' by Charlotte. There are several key differences: Normalized stat scoring based on stat ranges of all encountered apparels. Normalized stat scoring based on current work t...
PawnTargetFix
Created by Jellypowered
Not compatible with Multiplayer or CE. Added this line because it's getting repetitive and people aren't bothering to look at past comments :) Updated for 1.1 by TaranChuk and uploaded by me. Original Author is fed1s and the original workshop page is https...
Pawn Name Variety
Created by Murmur
Did you know that a large portion of the pawns in your game have predefined names and backstories? This mod makes every pawn truly random, breaks up those predefined names into first, last, and nick names, inserting them into the random name pool to add th...
Pawns Use Fire Extinguishers
Created by pointfeev
Allows fire extinguishers to be used for firefighting automatically. If a pawn doesn't have a fire extinguisher or a piece of fire can't be accessed with a fire extinguisher, pawns will go back to default vanilla behavior of beating out fires. The mod work...
Perfect Pathfinding
Created by JisPichi
~ Features ~ Heuristic Patch: When a pawn paths to a target a great enough distance away, the vanilla game utilizes an alternate heuristic to calculate the cost of a path that shortens the calculation time, but results in worse paths. This is the cause of ...
Perishable
Created by Peen Stanton
For lazy folks who don't want to manage stockpiles that much. This mod will create two new stockpile filters based on whether a Thing requires refrigeration or not. Great for early game and just getting started, when you only care about what will rot and w...
Phinix
Created by tommi
A total rewrite of Longwelwind's Phi chat and trading mod. Requires HugsLib What does it do? tl;dr: You can chat with other people and trade items with them Phinix is a server-centric chat and trading client. After connecting to a server, you can chat amon...
Plant Growth Sync
Created by NECEROS
Synchronize your crop fields over time, so as to eventually force them to mature at the same time. Growth sync only applies to crops in your growing zones. Includes a mod settings menu to customize your experience. Sorry, but I'm no longer maintaining my m...
Pick Up And Haul (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of Mehnis mod https://steamproxy.net/sharedfiles/filedetails/?id=1279012058 - Added Korean translation, thanks Defo! - Updated Korean translation, thanks Pu Rn Ha Nl! - Added chinese translation, thanks 烨灬! - Save...
Prepare Landing
Created by neitsa
PrepareLanding is a mod that allows players to carefully choose their landing site before actually starting their colony. Choosing a landing site can be done by applying and using different set of filters, resulting in an unique combination of tiles, which...
Prison Labor
Created by Avius
Description This mod force prisoners to work. To enable this feature prisoners must have "Force to work" option checked ("Prisoner" tab). Prison labor needs management that consist of: Motivation - prisoners need to be motivated by presence of colonists. W...
Prisoner Recreation
Created by oBerry
Updated to be more compatible, thanks to Demopan's awesome work! Thanks man. "Hey Bill, thinking about joinin the colony today?" "I am sorry John, but I am incapable of human emotions or motives. I do not wish to join your colony" *whispering to Jill* "Wha...
PrisonerRansom
Created by erdelf
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console. It will give you a slight relationship boost. There is a slight chance that they don't accept and raid you. Every bargain is dependant on the social skill of the han...
Project Itzal - Main Pack
Created by Itzal
Here it is, the main pack of all of the weapons i have added so far. Individual packs are available if you want to only add a certain type of weapon, those are linked in a collection I have made. Descriptions of all weapons are viewable in the discussions ...
Proper Shotguns (Unofficial Patch)
Created by Mr Meeseeks
Original mod Original author is XeoNovaDan. If XeoNovaDan wants me to take this down I will. Powered by Harmony Patch Library. If playing 1.1 or newer, the Harmony mod is required. 1.3, 1.4 Continuation by Jellypowered Continuation Overview Pump shotguns a...
Pocket Dimensions
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Ever wanted a secret place that was only for you? What if you could carry it around in your pocket to pull out and climb in whenever you want? Pocket Dimensions is a mod for Rimworld that allows you to create a map contained...
Psychology (unofficial) v1.1-1.5
Created by che_lovek
External 1.5 download with source files This is an unofficial update of The Word-Mule's Psychology mod for Rimworld v1.1. It's a complex overhaul to pawns social interactions, which adds psyche system where each pawns is unique (original 1.0 mod and full l...
Pygmy muffalo
Created by dismarzero
1.1 Ready! Pygmy muffalos: a smaller species of muffalo, bred for their hardiness in less-vegetative environments. Pygmy muffalos eat less than their larger cousins, and provide milk and wool in smaller quantities but more frequently. Orignail Mod and Auth...
Quality Cooldown
Created by dninemfive
Mod originally by XeoNovaDan, "updated" (read: version number changed and shoddy/superior curve points removed) by dninemfive. Makes it so that quality affects melee and ranged cooldown, with the latter also being affected by the weapon's condition. Non-St...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Quest Expiration Critical Alert
Created by Reiquard
Notifies the player with a critical alert when the quest is about to expire. The time at which the alert changes to critical is configurable. GitHub repository...
Questionable Ethics Enhanced
Created by KongMD
Questionable Ethics Enhanced (QEE) is a content mod that adds cloning and pawn manipulation features to Rimworld. See the Change Notes tab in Steam Workshop or the Github repository for info on the latest updates. Features Grow organs in vats! Clone animal...
Quest Reward Rebalance
Created by Flankmaster
About Ever wonder why your heavily-modded 16-year colony never sees any of those rare archotech rewards? This mod rejiggers quest reward generation so archotech-level items/buildings like the Vanometric Powercell and Chemfuel Reactor (along with other arch...
Quick Stockpile Creation
Created by slofa
Quality of Life mod that allows you to quickly create a stockpile directly from an item, for just that item type, with a few other features. This works fine with modded items and item categories, and is safe to add to - and be removed from - existing games...
RIMMSqol
Created by Razuhl
-- content editor, modding, qol, pathfinding, storyteller, ai, bug fixes -- Adds over 1000 editable properties for game objects. This allows modding the game through an UI while it is running. Ability to edit characters during a game with configurable cost...
RPG Style Level Up Mod
Created by FlashPoint55
- that's how rimworld works earn EXP by work or killing enemy, Level up and distribute stats! STR, DEX, AGL, CON, INT, CHA Stats affect battles and workspeeds, respectively. STR : increase melee damage carry capacity carry weight in worldmap carry weight i...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
RT Solar Flare Shield
Created by Ratysz
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. The device heats up considerably while engaged, so plan accordingly! Does not require a new colony to add or remove (might throw a one-time error)....
Raids For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ...
Raise The Roof 1.4
Created by Machine
Build a variety of thick roofs for protection against drop pods, mortars and tornadoes. Roof types: Steel (Requires 50 steel) Solar (Requires research, 50 steel and 1 component and provides 50 watts power) Transparent (Requires research, 50 steel and 10 sy...
Real Faction Guest (1.3)
Created by YAYO
1.4 https://steamproxy.net/sharedfiles/filedetails/?id=2886929245 Preview In rimworld, There is an issue where pawns that come in event or quests are forcibly changed to vanilla pawns type even though they are mod factions. * This mod solves event / qu...
Range Finder
Created by Brrainz
Constantly checking the shooting range of your colonists/turrets? RangeFinder makes it easy. Just select one or more colonists or turrets and press the hotkey (SHIFT by default). When you quickly press the key twice the range will stay visible until you pr...
Ranged DPS
Created by Pausbrak
Finally, a way to easily compare ranged weapons and turrets! Added Stats This mod adds several stats to weapons, pawns, and turrets: Weapons Max ranged DPS This stat represents the maximum possible DPS a weapon could achieve if every bullet hit. This is un...
Razor Wire (With Damage)
Created by N7Huntsman
https://i.imgur.com/Rn7LB8n.png An evolution of barbed wire, concertina wire, also called razor wire, is named for its helical shape and tendency to expand—resembling a musical instrument of the same name--was first developed during the First World War. Fi...
RePower Patch Pack
Created by Mlie
https://i.imgur.com/buuPQel.png Patches for various mods to use the RePower-system for a more realistic power consumption. If you are using a mod that is missing here, just leave a comment with a link to it and I'll add it to the pack if compatible! This p...
Real Ruins
Created by MR. TETEREW
"Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place." Have you ever wondered who might be that person which will find a use for those ruins? With this mod it might be you, or any other RimWorld pl...
Real Silver Weight
Created by NECEROS
Change silver's weight to resemble real life more accurately. Silver has roughly half the mass of gold. Silver mass 0.008 --> 0.00403 https://i.imgur.com/JqbhBiR.png https://i.imgur.com/NpuFU7v.png Github: https://github.com/Neceros/RealSilverWeight https://...
Realistic Rooms
Created by Dragon Fist Ent
Lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was sugested by Gwazi Magnum. Note: For anyone curious it does work with the new Multiplayer Mod You can now pick up t...
Regenerator Nanohive
Created by Rearden
Thanks to Dazz Aephiex for giving blanket permissions to update this. Original 1.0 version is here: https://steamproxy.net/sharedfiles/filedetails/?id=1308973776 This version is known to work in 1.0, 1.1, 1.2, 1.3, 1.4, and 1.5 Adds a new security buil...
Relations Tab
Created by Fluffy
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. https://headers.karel-kroeze.nl/title/Notes.pngIn games with many faction mods or a lot of colonists,...
Reorderer
Created by Jaxe
Ever wanted to rearrange the main button tabs at the bottom of the screen? How about architect categories? This mod allows reordering those and even hiding main button tabs, including any added by other mods. It should be 100% compatible with any mod, does...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Retextured Interaction Spots Project
Created by Poet
MY OTHER RETEXTURE PACKS Retextured Vanilla Security Nukes Mod Retexture Pack Gas Traps And Shells Mod Retexture Pack WARNING Due to the ID change in the latest update, the game will deactivate the mod for all previous subscribers. Reactivate it again and ...
Reverse Commands
Created by Brrainz
Reverses the context menu so you can select something to interact with, followed by an action and the colonist that should execute that action. No need to select colonists first and much less scrolling through the map. FEEDBACK The Comments section is disa...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
RimWorld - Witcher Monster Hunt
Created by Oskar Potocki
https://i.imgur.com/kNldlMg.png https://i.imgur.com/m7knAau.png This mod is currently CE compatible. https://i.imgur.com/XRViS21.png RimWorld: Witcher Monster Hunt is a standalone mod adding 16 new monster encounter quests to vanilla game. Quests vary in d...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WORKS WITH MULTIPLAYER WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a fe...
Rimefeller
Created by Dubwise
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves. Rimefeller adds: Drilling for crude oil with shallow and deep reservoir layers. Cracking crude into chemfuel which is stored in tanks and distributed to hoppers an...
Rimpedia
Created by yrtwof
What's this? Add The Rimpedia the Dictionary of animals and plants. This Mod allows you to collect information about animals and get bonus. The Rimpedia can be opened in the main menu or when select an animal and plants. This mod (basically) also supports ...
Rimsenal - Core
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!) you damn illiterate monkies. And don't ask me about conflicts with CE. https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/sFTiWyR.png Don't you think the numbe...
Rimsenal - Augmented Vanilla Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/C2czHK9.png Look, I'm proud of being a person of good taste. What I mean is, I don’t want to touch those boorish alien Kill-O-Matic guns of megacorps. If you're a real rim pio...
Rimsenal - Federation Faction Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/obqF8l2.png Rimsenal: Federation Faction Pack Adds a new hostile faction, the federation peacekeeper corps. They are twisted and corrupt remnants of the once-great interstella...
Rimsenal - Feral Faction Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif Rimsenal: Feral Faction Pack https://i.imgur.com/KslQ3Vt.png You have to give up a lot when you're pushed to the limit. Then how much should people give up if their civilization collapses? Look a...
Roads of the Rim (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Loconekos mod https://steamproxy.net/sharedfiles/filedetails/?id=1613783924 - Can be added to save-games - Russian settings translation added, thanks Festival! - Full russian translation added, thanks kamikadza...
Rimsenal - Hair pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "Well, well, even we were in distress in this rimworld, that's not mean we can't spruce ourselves up. Isn't it?" Adds more hairstyles for your pawns....
Robots++ Patch for Rimfeller
Created by H4ns_H3inrich
Robots don´t like to work with the Console of Rimfeller? This small Patch change it. Crafting Bots and the Omnibot now work on the Rimfeller Console with less Priority. So that it is not overpowered, only the Crafting Bots 3, 4, 5 and the Omnibot can work ...
Rimsenal - Security Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/kkJ8Qoq.png You know, it's not a convenient environment to live in this remote world. Hordes of wild savages, damned space pirates, crazy killer bugs, aaaand Mecanoids, yes, t...
Run and Hide (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Linqs mod https://steamproxy.net/sharedfiles/filedetails/?id=1552457762 - Added Russian translation, made by user: I'm sorry - Added French translation, thanks qux! - German translation added, thanks Dimos! - A...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
RuntimeGC Unofficial 1.2 Fork
Created by 🏵 doll parts
========================================================================= YOU DONT NEED THIS ANYMORE!!!! USE THIS MOD INSTEAD WHICH DOES THE SAME THING BUT BETTER https://steamproxy.net/sharedfiles/filedetails/?id=2479389928 ===========================...
Save On Incident
Created by avil
Game auto-saves after a start of an incident or when a potentially hostile map is generated. Check settings for more options. non-steam: github....
RWLayout
Created by Krypt
This is a resource for modders. It have no direct use for users, but other mods can reference it. Please, notify me If you going to use it in yoir mod. RWLayout alpha 2 Constraint based gui layout implementation for RimWorld This an alpha version. Everythi...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
Semi Random Research
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Semi Random Research gives the player three random research options to choose from. Settings allow the player to reroll the options if desired, to increase or decrease the number of research projects, and to automatically se...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Settlement Descriptions
Created by dninemfive
I started a heavily-modded playthrough and was annoyed at how tedious it was to check which faction controlled a specific base, given that the base game only shows a randomly-generated name (which often conflicts, given modders reuse base game name generat...
Shield Generators by Frontier Developments
Created by Jetpack Maniac
Version: 1.2.7.2753 SRTS and Imperial Shuttles can now safely pass through shields! Dubs Hygiene AC will now cool shields. Ludeon Forum Thread: https://ludeon.com/forums/index.php?topic=37160.msg380159#msg380159 日本の説明: https://github.com/JonnyNova/Rimworld...
Shoo!
Created by Jamaican Castle
Update 3/16/24: Now supports version 1.5. Rebalanced shooing chance so that it's more consistent across a broader spectrum of common animals, while still penalizing very large and untameable animals as intended. Adds a new designator that allows you to har...
Silent Doors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mittsies mod https://steamproxy.net/sharedfiles/filedetails/?id=933010556 - Replaced old code with a patch-based code instead. - Added support for Doors Expanded https://i.imgur.com/pufA0kM.png https://i.imgur....
Silent Jungle Insects
Created by Saucy_Pigeon
Removes the tinnitus-inducing ambient jungle insect sound. Save game compatible - add and remove with no problems....
[DISCONTINUED] Simple Search Bar
Created by gguake
This mod will not update after v1.3 because official updates contains similar utilities. Thank you for using it so far. ----- This mod adds simple search bar to below list. - stockpile, bill filter - caravan, transporter dialog - trade dialog Maybe compati...
Simple Turrets
Created by NECEROS
Adds 9 unique turrets (and 2 manned emplacements) all meticulously designed for vanilla Rimworld, each with a specific role in mind. Three additional research projects are provided for the turrets. All nine turrets are reinstallable, while the emplacements...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Simply More Bridges (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Lanilors mod https://steamproxy.net/sharedfiles/filedetails/?id=1420241138 Floors and bridges are of the same type in the game, terrainDef. That is why you cannot build floors on bridges, you can only replace o...
SimplyMoreFloors
Created by LinaFromSweden
Adds 20 new floorings that matches the original textures in Rimworld for all you perfectionists out there that can't stand mismatching. Each wall type now has a corresponding matching flooring in the metal selection as well as a luxurious looking marble-st...
Skilled Stonecutting
Created by PinoChemicali
Makes stonecutting give crafting skill increases (again). Also makes more skilled crafters create blocks more quickly. In earlier versions of RImworld, stonecutting chunks into blocks gave pawns increases in their crafting skill. As of B18, it gives no ski...
Small Comms Console
Created by SkullOG
A 1x1 Comms Console. Orginal Creator: Thom Blair III Continued by: SkullOG ...
Smart Medicine
Created by Uuugggg
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on ...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 16/03/24: Updated to 1.5 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Can be added ...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Smarter Deconstruction and Mining
Created by legodude17
Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining. Great for tearing down buildings all in one go, removing random structures without worrying about the roofs, removing mountains, and just generally not worrying so...
Stabilize
Created by Linkolas
Lets you tend to downed pawns right where they are instead of taking them to beds. A true lifesaver :) Doctors won't take the time to search for medicine; this is intended as an emergency action. The tending action is kept vanilla for its calculations, whi...
Stackable Chunks [1.4+]
Created by zhrocks11
https://i.imgur.com/p7Fv1Z6.gif Gameplay Change Mod - Updated to 1.4 - 10/27/22 - Updated to 1.3 A small, simple mod that makes Stone and Slag chunks stackable. Includes the ability to set a custom stack values through mod options between 1-400. __________...
Stats Matter(continued)
Created by velcroboy333
Notes: Added patches to work alongside De-Generalize Work, Niilo's QoL, Primitive Tools. Work stats from these mods will receive the speed bonus from this mod. Pawns with skill 0-3 will be slower than 100%. Skill 4 = 100%. Skill 5-20 will be 100+% up to ab...
Stop Insulting Us!
Created by NECEROS
Hate it when your colonists go on insulting sprees all the time? Every time they break? Ten times in a row, then they die to a mech cluster? Me too. https://i.imgur.com/g69KRUw.png The insulting spree (and the targeted version) are changed in the following...
Stuffed Floors
Created by Fluffy
Allows building floors out of stuff*. https://headers.karel-kroeze.nl/title/Important.png You can safely add this mod to you save games, but you can not remove it from save games. (If you really must do this, you'll have to remove all built stuffed floors ...
Stop, Drop, And Roll! [BAL]
Created by balistafreak
Changelog 10 April 2024: Mod recompiled to work with 1.5. 21 September 2023: Water-seeking behavior cropped up again, mod updated to fix this behavior. 20 July 2022: Mod recompiled to work with 1.4. 5 July 2021: Mod marked as compatible with 1.3. Mod appea...
Subsurface Conduit (OBSOLETE)
Created by Murmur
This mod has been discontinued. As of Rimworld v1.5 it is no longer necessary....
SwimmingKit
Created by pyrce
Swimming Kit A RimWorld mod which adds swimming attribute for pawns to change speeds while in water tiles. Required Mods - Harmony Optional / Compatible Mods - TerrainMovementKit A copy of this mod is included automatically, but if you also install the Ter...
TD Enhancement Pack
Created by Uuugggg
A whole bunch of UI enhancements or tiny improvements. Most things can be toggled on/off in settings. Features that only add a little UI or don't really change how the game works will default on, but features that change how something works will default of...
Tab-sorting
Created by Mlie
https://i.imgur.com/iCj5o7O.png NOTICE Not sure how much more time I will put on this mod seeing the scope of the Vanilla UI Expanded I may add compatibility for the autosort but the general Ui of that mod is more refined and worked on by more than one per...
Tech Advancing
Created by GHXX
This mod advances the Tech-level of the colony once certain conditions are met. Even including rules that can be customized. Also allows you to: • Scale the cost of all techs • Scale the cost of techs that are above your techlevel • Apply a discount for te...
Terraform Rimworld
Created by VOID
last update: 2024-04-17 21:44 This is a terraforming mod, that allows to change/build terrain, rocks, ores and terraforming stuff. MOD FEATURES • Terraforming of all original terrains, including water and rocky terrain • Terraforming of all other terrains ...
Temperature Control Unit
Created by Murmur
A combination cooler/heater that goes over a wall. Set a temperature and the Temperature Control Unit will do its best to keep the room that temperature, no matter if it is hotter or colder. It will automatically switch to heating or cooling mode depending...
The Drow Race Continued
Created by Kerevan
Direct Update for Rimworld (1.1-1.5) of the mod originally created by @Big Great Otto https://steamproxy.net/sharedfiles/filedetails/?id=1576667416 This version do not use xenotypes or genes from Biotech addon! For BIOTECH version you can use this mod ...
Therapy
Created by Orion
This mod allows you to let skilled colonists perform therapy on others to remove negative memories. Description Distressed colonists will lie on the couch in their free time and available therapists will come to councel them. This will make bad memories go...
The GiantRace
Created by [Kor]HellCrossH
No update -Anyone can upload that mod if you want. This mod has run into coding issues due to the creator's lack of skill and is no longer available. If you are able to patch your own Giant mod for version 1.4, please do so. If necessary, we'll pass along ...
Thog's Metallurgy
Created by caninmyham
https://i.imgur.com/gCYHQig.png Adds Nine vanilla-styled and balanced (but in some cases exceeding) metals, crafted by smelting different materials together in Blacksmithies and the Electric Furnace, each with their own niche role. https://i.imgur.com/S9Sd...
ToolBox
Created by Nif
https://i.imgur.com/pLIIppn.png ToolBox is an XML based framework, designed for making mod settings that allow changes to ThingDef properties. Examples: cost, hitpoints, beauty, etc. It can also be used to provide a guide or information regarding your mod....
Too Many Areas
Created by Mr_Chimick
This mod adds an alternate layout for the areas on the schedule and animal tabs, so that when you have too many areas it looks much better. It transitions to the alternate view at 10 areas by default, you can change the number in the mod settings. This is ...
Tradable Meals
Created by meow
Allows bulk goods trade ships to buy and sell meals again....
Tradable Stone Blocks
Created by meow
Allows bulk goods trade ships to buy stone blocks again....
Trade Ships Drop Spot
Created by Smash Phil
Control where Trade Ships drop your items with a placeable marker in Misc. (similar to party and caravan packing spots). Drop Pods and Animal Pens Vanilla picks spots outside of pens by design, I've decided to keep in line with vanilla so if you see your i...
TradeHelper
Created by Timmy
Trade Helper is a small tool which expands the Trading Dialog and helps you trade in RimWorld. This includes: - A Wish list: a configurable list of desired items, when a trader holds any matched items, these items will be clearly highlighted so you won't m...
Trade Ships No Matter What
Created by Windows XP
Doesn't break saves! You can both add this mod mid-save and remove this mod mid-save with zero problems. Tired of trade ships not showing up? Think it's stupid that you've only got 2 orbital traders in the 6 years of your colony's existence? Do you have mo...
Traders Have Money
Created by NECEROS
Traders have more silver. Walking traders get a little boost, but orbital traders get a big boost in available silver. Also adds an orbital trader which buys almost everything. https://i.imgur.com/g69KRUw.png New silver changes Neolithic traders: 800 to 4,...
Tribal Warrior Set!
Created by Gunmar
This mod adds 14 pieces of armor and 1 weapon for tribes in the game. ・tribalwear ・thick pelt armor ・pelt cap ・pelt Mantle ・pelt hand wraps ・pelt leggings ・pelt boots ・pelt sunshade mantle ・pelt sunshade cap ・woven cap ・woven mantle ・woven hand wraps ・wove...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
Turn It On and Off - RePowered
Created by Mlie
https://i.imgur.com/iCj5o7O.png Why not both? This mod is based on two other mods: Turn It On and Off and RePower Ive always used RePower since it made it possible to have more realistic power-consumption. The electric stove for example uses 350W but a rea...
Un-Limited
Created by NanitesInRed
A Rimworld mod that Un-Limits certain pawn stats. Basically rimworld will limit how much health capacities can effect your pawns various stat. For instance a pawns manipulation will effect research speed. Any manipulation over 100% will improve research sp...
Use Bedrolls
Created by Uuugggg
Bedrolls are used from the inventory (ie when on a caravan) When a pawn needs to rest but can't find a bed, he'll place a bedroll from his inventory (he can find an uninstalled bed on the ground, or in some other inventory) Bedrolls are picked back up afte...
Utility Columns
Created by NEPH
To improve your halls and rooms! Adds several types of utility column. All columns hold up the roof, beware of possible roof collapse when moving. Orbital Trade Column Acts like an Orbital Trade Beacon, and lights the area, perfect for warehouses. Sun Colu...
Vanilla Achievements Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/yuYtxnb.png Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for ot...
VGP Garden Fabrics
Created by dismarzero
Garden Fabrics (Does not require Vegetable Garden) Fabrics: 1.5 changed the way that the Salvage worked. I have wrote a patch that allows the Core game, DLC, and this Mods Fabrics be able to be broke down from Apparel. If you want another mods Fabric to be...
VGP Garden Medicine
Created by dismarzero
Garden Medicine (Does not require Vegetable Garden) Adds new Medicines and Drugs. -Flu Ez a drug for blocking flu. -Ibuprofen a drug for reducing pain. -Antibiotics for reducing the amount of time for being sick and prevents infections. -De-Worm prevents G...
VGP Garden Resources
Created by dismarzero
Garden Resources (Does not require Vegetable Garden) Research Resource Plants: -Steel Shrooms -Plasteel Bulb Chunks -Gold Fern Leaves -Silver Flower Petals -Uranium Root Bulbs -Adds new recipes added to the Electric Smelter to smelt plants. Grow Resources:...
[1.3] Vanilla Animals Expanded — Temperate Forest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/TP3b6El.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/7JGfrwg.png After all the other animal mods ha...
VGP More Veggies
Created by dismarzero
More Veggies! (Does not require Vegetable Garden) Adds even MORE vegetables into the game for those who just want some new plants, this is a perfect mod for you! Adds Veggies : -Squash -Tomato -Pumpkin -Carrot -Eggplant Special thanks to Hydromancerx for t...
VGP Vegetable Garden
Created by dismarzero
Vegetable Garden Hello! And welcome to the vegetable garden! One of the oldest mods for the Rim. Version 1 released in May 2015! Vegetable Garden: The main piece of my new project! Will have smaller bits of other mods built in. But tried keep the size down...
[1.3] Vanilla Animals Expanded — Arid Shrubland
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/sflqvkj.png 1.0.1 (30/10/2019): Altered Hippo and Giraffe to give 15% less meat and leather. 1.0.0 (17/08/2019): Release https://i.imgur.com/JoDUyvp.png A giraffe is probab...
[1.3] Vanilla Animals Expanded — Australia
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/7Qe0YHK.png https://i.imgur.com/eLY60Tz.png Australia is currently suffering a terrible crisis, and our team believes that we need to do every...
[1.3] Vanilla Animals Expanded — Boreal Forest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/Uq2ykEo.png Boreal forest is a biome drastically needing some new, unique animals. With this module, you can s...
Vanilla Brewing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
[1.3] Vanilla Animals Expanded — Cats and Dogs
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/tEVjIBi.png 1.0.1 (09/10/2019): Adjusted German Shepherd to be omnivorous - can now eat kibble. Hunger rate doubled. 1.0.0 (03/08/2019): Release https://i.imgur.com/k3RnD5P...
Vanilla Brewing Expanded - Coffees and Teas
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Thanks to Trahspanda for letting me add his lemonade mod to this. Buy him a coffee at: https://ko-fi.com/trahspanda https://i.imgur.com/ZNBLvo2.png 14/07/2021: v1.101 https://i.imgur.com/cEtGfjY.png Vanilla Brewing Expanded ...
Vanilla Column Retexture
Created by Neko Boi Nick
Changes the texture for the vanilla column in RimWorld so that it better fits the style of the Utility Columns mod by NEPH. 1.4 ➤ https://steamproxy.net/sharedfiles/filedetails/?id=2879947911 Github I suggest using this with Graphics Settings...
[1.3] Vanilla Animals Expanded — Ice Sheet
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/eMKuIrS.png What this mod series was certainly lacking is some Ice Sheet animals. Adding them was quite diffic...
Vanilla Cooking Expanded - Sushi
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces sushi and the advanced art of sushi making, utilising ever...
[1.3] Vanilla Animals Expanded — Tropical Rainforest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/Va2xDJe.png After having my first Spaceship launch in the tropical rainforest biome, I have noticed it actuall...
[1.3] Vanilla Animals Expanded — Tropical Swamp
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/ewE935X.png Tropical swamp never really had this “oh, this zone is dangerous” feel. It felt just like any othe...
Vanilla Expanded - Royalty Patches
Created by Kikohi
https://i.imgur.com/W5xv3rH.png See Change Notes. https://i.imgur.com/4aPA23O.png Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royalty DLC mechanics. This p...
[1.3] Vanilla Animals Expanded — Tundra
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/yc5PY7s.png Tundra biome always felt devoid of any actual unique animals. With this module, we have introduced...
[1.4] Vanilla Factions Expanded - Insectoids
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/QO75ONx.png This mod won't be updated to 1.5. We are re-releasing this mod. It will release when ready. After a long delay, our brand new Va...
Vanilla Factions Expanded - Mechanoids - Auto-Mortar Shell Choice Patch
Created by legodude17
Ever wish that the auto-mortars from VFE - Mechs could fire any shell you wanted? Ever wanted to leverage your insane production line to automatically drop antigrain warheads on whatever poor saps rock up to your door? Have I got the mod for you! Auto-mort...
[1.4] Vanilla Factions Expanded - Vikings
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/RNmnJ4H.png https://i.imgur.com/y5G2hS0.png 1.3.2 (25/11/2020): fixed mead not applying correct buffs 1.3.1 (28/10/2020): Lothurr now drop lothurr antler when butchered, re...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Fishing Expanded - Automation
Created by Michieru
Vanilla Fishing Expanded - Automation This is an unofficial add-on that adds fishing tab to 'Colony Manager' that automates fishing added to Rimworld by 'Vanilla Fishing Expanded'. It will toggle 'Allow fishing' setting for fishing zones based on colony ma...
Vanilla Cooking Expanded - Stews
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/846huxu.png 21/10/2022: 1.4 update https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. Th...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/SaZMDO9.png Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base...
Vanilla Factions Expanded - Mechanoids
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png New Content update released 12/10/2021, integrating part of ISOREX's VFE-M Add-on, and adding new original content! https://i.imgur.com/dD3OJdD.png https://i.im...
Vanilla Factions Expanded - Settlers
Created by Oskar Potocki
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/BgrV9M6.png https://i.imgur.com/y5G2hS0.png 1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be ...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png Check change notes. https://i.imgur.com/Sigu6gu.png I have always found vanilla furniture to be lacking in depth and quantity. After researching Complex Furniture, the research tree for furnit...
Vanilla Plants Expanded - Succulents
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/zOqvA8J.png 15/08/2020: Release https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of d...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Ranged Retexture
Created by ZodGilla
This mod replaces the vanilla sprites for ranged weapons with higher resolution, better looking assets. That is the only thing the mod changes, so there should be 0 compatibility errors with other mods. This mod doesn't change any recipes, damage, etc. Thi...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Security Retextured
Created by Poet
DETAILS This retexture mod changes the graphics for these security items: (It also vastly increases the resolution for a much cleaner look!) - Spike Trap - IED EMP Trap / Mortar Shell - IED Firefoam Trap / Mortar Shell - IED Smokepop Trap / Mortar Shell - ...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Furniture Expanded - Spacer Module
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.0.1 (01/04/2020): - Fixed Ultrascreen TV room/job issue, pawns now use it - Fixed null error coming from interactive table 1.0...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Traits Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/N5mR7gS.png 1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses...
Vanilla Style Textures for VGP - Garden Fabrics
Created by Argón
Vanilla style textures for VGP garden fabric items. https://i.imgur.com/s7Y6yHB.png PLEASE LOAD THIS MOD AFTER GARDEN FABRICS IN ORDER TO WORK :D I've never played with this mod, so if anything goes wrong please let me know in the comments so I can fix it ...
Vanilla Style Textures for VGP - Garden Resources
Created by Argón
Vanilla style textures for VGP - Garden Resources harvested crops. https://i.imgur.com/s7Y6yHB.png PLEASE LOAD THIS MOD AFTER GARDEN RESOURCES IN ORDER TO WORK :D Garden Resources is a great mod, one of my favourites, however, I prefer the vanilla style of...
Vanilla Style Textures for Vegetable Garden
Created by Argón
Vanilla style textures for vegetable garden harvested crops. https://i.imgur.com/s7Y6yHB.png PLEASE LOAD THIS MOD AFTER VEGETABLE GARDEN IN ORDER TO WORK :D I absolutely love VGP - Vegetable garden and all its addons mods, however, I prefer vanilla-styled ...
VFE - Mechanoids : Tab
Created by Seos
Add-on for : Vanilla Factions Expanded - Mechanoids Adds a drones overview tab. Does not require a new save game, сan safely be enabled/disabled in ongoing saves. Russian translation Dimos: German translation Special thanks to joseasoler for adding force r...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
VFE-M: Add-On
Created by ISOREX
https://i.imgur.com/ib1aMVe.png https://i.imgur.com/Dhe9cEb.png Current version: 1.10 VFE - Mechanoids : Unoffical Add-On adds several new items that add on to the VFE - Mechanoids mod! Currently it adds the following; - 2 new droids, one that does constru...
Vanilla Textures Expanded - Genetic Rim [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://steamproxy.net/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
VFE - Power: Remove Nuclear and Chemfuel Patch
Created by irotsoma
Simple patch mod that removes nuclear and chemfuel aspects from VFE - Power. This is intended to be used in combination with Dubwise's implementations of nuclear and oil/chemfuel technologies in Rimatomics and Rimfeller. This mod is not affiliated with the...
VFEM Stone Patch Pack
Created by Vanthe Bat
A pack of patches designed to make modded stones work with VFEM factory machines. Currently Supported mods: Biomes! Islands Biomes! Caverns Cupro's Stones Extra Stone Extra Stone (w/ Cupro's Textures) Strike the Earth! - Stone CCP's Stone Tweaks RimNauts E...
VFES reinforced embrasure
Created by blueDropwort
Mod description - add a embrasure version of VFES reinforced wall. - fix some minor mis-alignment of the VFES wall texture. Load Order - after VFES(for retexture) made to be used with both Vanilla Expanded's VFE-Spacer and NECEROS' Reinforced Wall together...
VFME - Caravan Packs!
Created by PlayIgel
https://i.imgur.com/kW5yDPX.png Caravan Packs! is your simple solution to expanding your choice on what animals can be used in caravans! We added packs to every animal that made sense to us, from Core to over a dozen mods. https://i.imgur.com/gjlczTl.png E...
Various Space Ship Chunk (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of totobrother mod https://steamproxy.net/sharedfiles/filedetails/?id=1158568885 - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well https://i.imgur.com/pufA0kM.png https://i.im...
VWE Coilguns Compatibility Patch
Created by tidal
Patches VWE Coilguns so gauss projectiles are properly blocked by modded natural rock walls and reinforced structures. Will patch VWE for: Cupro's Stones: natural and smoothed stone walls Extra Stone: natural and smoothed stone walls Extra Stone(w/ Cupro's...
WallStuff
Created by Arcjc
Adds Wall Mountable Items To The Game, Items Included: Wall Mounted Heater (Same stats as default heater) Wall Mounted Cooler (Slightly less powerful vs the standard cooler to offset the lack of need for venting) Wall Mounted Climate Controller (Controls t...
WallDefenses
Created by Arcjc
Adds a Wall Mountable Shield and Wall Mounted AA Turret to the game, requires my other mod Wall Stuff to work. Wall Shield - Wall mounted shield that produces a square/rectangular barrier that destroys any enemy bullets or mortar shells that hit. AA Turret...
WeaponStats
Created by bodlosh
About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map. You can see weapons/apparel on the ground, equipped by your colonists, your enemies, your friendlies etc. You can sort by any attribut...
Weapons Sorter
Created by Mlie
https://i.imgur.com/iCj5o7O.png A mod that sorts weapons based on various properties Option to sort by tech-level Option to sort by mod-name Option to sort by weapon-tag Option for grenades subcategory Option for ranged subcategory Option for melee subcate...
What Is My Purpose
Created by Uuugggg
See your pawn's target, and click to look at it : "What Is My Purpose?" Any target also shows who is targeting it : "I Am Whose Purpose?" Hold down the mouse on the target to track it. Right click to select all reserved things. --- Ludeon Forum (modpack) :...
What the hack?!
Created by roolo
What better way is there to take revenge on mechanoids than to hack them, and use them as your own combat slaves? What the Hack!? adds a large amount of balanced mid-to end-game content involving hacking and upgrading mechanoids, world quests, crafting an ...
What's That Mod
Created by Epicguru
Do you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the...
Work Tab
Created by Fluffy
Provides a vastly more customizable work tab. https://headers.karel-kroeze.nl/title/Important.png Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set p...
Works Controller(Abandoned)
Works Controller 1.4(Abandoned) This mod has been abandoned. We sincerely thank you for your past patronage. This mod will not be updated by me in the future. Also, anyone is free to duplicate, modify, and upload this mod. Thank you very much. 2023-01-21 r...
World Map Beautification Project
Created by Odeum
https://i.imgur.com/G6Jv39z.png Beautify your game like never before with World Map Beautification Project, a cosmetic upgrade for the world map that provides you with forests and hills. The additions to the world map should apply to old saves as well. htt...
World Map Beautification Project - for More Vanilla Biomes
Created by Sacrificial Goat
More Vanilla Biomes Addon This is a DLC for the mod "World Map Beautification Project" by Odeum. The DLC adds support for the "More Vanilla Biomes" mod Features Alpine Meadow - High altitude with rich soil and lots of flowers. From the peaks to the hills, ...
Xenobionic Patcher
Created by SineSwiper
About This patcher mod looks through most of the surgery operations, and matches your modded surgeries (like new bionics) with your modded races and animals. In other words, if you have a bionic expansion mod like FSF's Vanilla Bionics Expansion, EPOE, or ...
Weapons from the Vault
Created by EvieSunbear
This mod adds the Vex Mythoclast exotic gun, and all of the legendary weapons from the Destiny franchise's first raid Vault of Glass. These weapons are crafted at the fabrication bench with plasteel, advanced components, and a new material called shards. S...
Xeva's Rimhair
Created by Orion
Adds more tribal hair styles. Non-Steam version You can download it from my Patreon page here. Support the cause If you enjoy my mods, please consider supporting me: http://ufo2.site44.com/become_a_patron_button.png...
Zoological Orbital Traders
Created by sjaak31367
This mod adds a new orbital trader to the game, who will buy your animals, no matter how unusual they are. They will also sell some animals, kibble, animal products (including eggs) and animal furniture. Development & Updating ╔ Unfortunately my interests/...
Quarry [Adopted]
Created by Ogliss
Quarry for collecting rocks and resources in flat terrain. Please note that the original source and mod was cuproPanda's Quarry for B18 Forked from Symons' Quarry for R1.0 Mineable Items Chunks (only the types available under where the quarry was built) Mo...
Veinminer R1.1
Created by Ogliss
Toasteh's Veinminer mod, updated by Ogliss Github B19 Version HERE original mod HERE This mod lets you designate all connected minerals to be mined, even if you can't see them. Works on any mineable tile including stone. V1.2 increased compatabilitty, remo...
[1.5] Persistent Float Menus
Created by Dingo
Lets you move the mouse cursor farther from float menus before they close. https://i.imgur.com/OG6xUzd.png Float menus (right-click menus) close automatically if the mouse cursor strays too far from them. This mod lets you set the maximum allowed cursor di...
[FSF] Efficient Utilities
Created by FrozenSnowFox
Description This is a small all in one fix for the most obnoxious power drainers when it comes to colony building. Instead of building how people want they are forced to use them sparingly or exploit them in silly ways like hooking 8 beds to a single vital...
[FSF] Encounter Map Resources
Created by FrozenSnowFox
Description This mod changes the encounter map spawning settings to enable resources to spawn again. Now you can setup temporary mining camps again at resource nodes and pick up a small amount of resources on the way back home with caravans. This mod is in...
[FSF] Improved Vanometric Power Cells
Created by FrozenSnowFox
Description This is a simple mod that doubles Vanometric Power Cells power output changing it from 1000W to 2000W. With this your rare hard to find power cell can power a small outpost. This mod supports the Royalty DLC. If you have it installed it will do...
[FSF] More Quests
Created by FrozenSnowFox
Description This is a simple mod that increases the amount of quests the storytellers give you. By default you should get 2 quests within 12 days or 1-3 quests in 12 days for Randy. This mod doubles it so you should receive 4 quests within 12 days for all ...
ReGrowth: Boreal
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.3-Taiga-rev2 https://i.imgur.com/MyICxlu.png Nothing right now, we are happy with it. https...
ReGrowth: Swamp
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.0.1-Palus-rev3 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. htt...
ReGrowth: Core
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.6-Mundi-rev7 https://i.imgur.com/MyICxlu.png Further refinement. After the recent updates m...
ReGrowth: Extinct Animals
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 2.1b-Scrat-rev7 https://i.imgur.com/NuczGAx.png Nothing right now, minor bug fixes will come ...
ReGrowth: Tundra
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.4-Whiterun-rev3 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. ht...
ReGrowth: Temperate
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.2-Silva-rev5 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. https...
ReGrowth: Wastelands
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 4.1-Prime-rev4 https://i.imgur.com/NuczGAx.png Tweaks and fixes, otherwise complete for now. ...
[JDS] Simple Storage
Created by JangoD'soul
https://i.imgur.com/o9bFeWs.gif Hate how your stockpile is overflowing of useless thing or just the fact it just a sore eye. I have a simply solutions by using my "Simply Storage" a compact way to storage all of your useless Junk that you don't need into m...
[JDS] EFT Apparel
Created by JangoD'soul
https://i.imgur.com/o9bFeWs.gif This mod adds Escape From Tarkov(EFT) apparel to Rimworld. Features: -Adds 13 Headwear -Adds 45 Headgear -Adds 26 Chestrigs -Adds 20 Armorvest -Adds 18 Backpack EFT Apparel Stats Recommend Mod: Graphics Settings - Fix your t...
[JDS] Simple Storage - Refrigeration
Created by JangoD'soul
https://i.imgur.com/p7Fv1Z6.gif This Add-On is for LWM's Deep Storage and RimFridge https://i.imgur.com/MIcQmuA.png ~RimFridge Updated ~LWM's Deep Storage ~ Simply Storage - Refrigeration https://i.imgur.com/9SCZNh4.png -Refrigerator -Ice Box -Refrigerated...
[JPT] Minimalistic Stuffed Floors
Created by jptrrs
https://i.imgur.com/p7Fv1Z6.gif Removes all the clutter from Fluffy's Stuffed Floors, leaving just the two vanilla floors that were really lacking: the wood floor (to use with Expanded Woodworking) and the metal tiles (grouped into one icon and enabled for...
[JPT] Soft Warm Beds
Created by jptrrs
https://i.imgur.com/p7Fv1Z6.gif Have you ever wondered why is it that we just need stone blocks or steel to build a bed, while wool and furs pile up in the warehouse, unused? Do you get a feeling it would be way more comfortable to lay down on something so...
[KV] Configurable Maps
Created by Kiame Vivacity
"Configurable Maps" provides you with a number of configuration options that you can use to tailor the way your maps generate. Simply visit "Mod Settings" from the game's "Options" menu. You'll find three different sets of options for the mod. (1) "Things"...
[KV] Consolidated Traits
Created by Kiame Vivacity
1.4 - https://steamproxy.net/sharedfiles/filedetails/?id=2879753009 When I started looking for a mod to add more traits to the game, I quickly realized three things about the various trait collection mods that are available: they all have some traits I...
[Kit] Graze up
Created by Kittah Khan
What does this mod do? (configurable) Animals no longer destroy the plants that they eat outright. The list of animals that does destroy plants can be adjusted, there are none by default. Grazing removes a portion of growth equal to the nutrition eaten. (c...
[KV] More Trait Slots
Created by Kiame Vivacity
1.4: https://steamproxy.net/sharedfiles/filedetails/?id=2878346573&searchtext= "More Trait Slots" is a pretty simple mod. It doesn't add new traits to the game, but it will work well with mods that do, as it allows you to configure the minimum and maxi...
[Kit] Just A Flesh Wound
Created by Kittah Khan
What does this mod do? Body parts are harder to destroy with weak hits. Big hits still destroy parts. Implants and limb replacements make pawns harder to kill. Implants and limb replacements make the body part harder to destroy. Humanoids and animals do no...
[KV] RimFridge
Created by Kiame Vivacity
1.5: https://steamproxy.net/sharedfiles/filedetails/?id=2898411376 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based R...
[KV] Trading Spot
Created by Kiame Vivacity
1.5 Version: https://steamproxy.net/sharedfiles/filedetails/?id=2874517333 A designated spot for traders to stop at. Trading Spot marker is located in the Architecture menu under Misc This will work in current saves without a problem. To remove the mod...
[K]Extra Stone(w/ Cupro's Textures)
Created by Kuratheris
ATTENTION If all your stones have disappeared, you're getting crashes, or you play a version older than 1.5, use the old version of the mod here for now. If you use MoreFloors and the old version of this mod, get the old version of MoreFloors HERE There wi...
[DEPRECATED] [KYD] More Pawns Get Prosthetics!
Created by Kayedon
This mod will not be updated any further. Use Choose Pawn Settings instead. https://i.imgur.com/teH2Y7q.png Ever find it odd that so few people out in the Rim have figured out even the simplest of prosthetics? Ever think pirates and raiders would try to en...
[LTO] Colony Groups
Created by BICKLEY
Enjoy the mod? Check out LTO Arcade* https://i.imgur.com/tb9TMRE.png ___________________________________ https://i.imgur.com/JRRksC1.png https://i.imgur.com/tE28cZ7.gif -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn ...
[LTO] Terrain Overhaul
Created by BICKLEY
Settings Menu Currently Broken, use at own risk Enjoy the mod? Check out LTO Arcade* https://i.imgur.com/tb9TMRE.png If you would like to only have the Terrain, we have stand-alone mods for all LTO Terrain features below https://i.imgur.com/tE28cZ7.gif htt...
[LTO] Texture Overhaul
Created by BICKLEY
I'm aware of a bed glitch happening lately. This mod needs some love and I plan on working on this mod in the near future bringing some much needed updates. https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/aUNDcaN.png Update -12/10/20 HD Overhaul brough...
Hair Extensions
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif Adds a bunch of new high quality hairstyles. I'll be adding more to this now and again in batches. https://i.imgur.com/o6RVwXw.png Should be compatible with everything that matters. https://i.imgur.com/kx886Zr.png Include a ...
Tabula Rasa
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif Tabula Rasa is a framework on which Outpost 21 mods are built. Anyone is free to make use of this as a dependency. On it's own, this mod does nothing for users, and will generally only have appeal for modders and people wish...
Seamless Embrasures
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif When they match it's good, when they do it automatically with any mod retexture too? It's better. Unlike other embrasures, which usually use the vanilla texture and modify it, these use the wall texture and apply an overlay ...
[SYR] Glowing Healroot
Created by Syrchalis
Gives harvestable healroot a different texture and makes healroot glow https://i.imgur.com/s8csNp7.png Changes texture of harvestable healroot and adds a glow to all healroot. https://i.imgur.com/BHPtNVt.png Use Rocketman with this, because each healroot w...
[SYR] Harvest Yield
Created by Syrchalis
Reworks plant harvest yield and animal gather yield https://i.imgur.com/s8csNp7.png Changes mechanics of plant harvest yield and animal gather yield to work similar to mining yield. Quickly edit caps for all yield-related stats in the mod settings. https://...
[SYR] More Slaves
Created by Syrchalis
Adds additional slaves to all slave-carrying traders and bases https://i.imgur.com/s8csNp7.png Increases the base amount of slaves from 0-2 to 2-4 for all vanilla traders, respecting the population limit. Additionally adds slaves above the population limit...
[SYR] Naga
Created by Syrchalis
Adds a playable naga race https://i.imgur.com/s8csNp7.png Naga are a technologically advanced race of snake-like individuals. While fragile their technological know-how and gun-slinging lifestyle make them valuable additions to a colony and also fearsome e...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
[SYR] Universal Fermenter
Created by Syrchalis
Now replaced by Processor Framework Processor Framework charlottes fork A framework for time-based processing inside objects Universal Fermenter abbreviation: "UF" So what's different about this version? Performance Issue: Vanilla workgivers scan every thi...
[WD] Expanded Floors
Created by Wemd
Description: Expanded Floors is a big cosmetic mod with some new little features. It doesn't change the floors from the base game, adds new types of some of them with different textures but same stats, and adds some completely new floors. Balance Note: the...
[WD] Materials For Coolers
Created by Wemd
Description: Allows to build coolers of any material to match walls better. Since 1.4 the coolers are paintable! Features: -Allows to build coolers of any material. -Supports materials from mods. -Any cooler requires 80 steel (instead 90 in Vanilla), 3 com...
[WD] Materials For Vents
Created by Wemd
Description: Allows to build vents of any material to match walls better. Since 1.4 the vents are paintable! Features: -Allows to build vents of any material. -Supports materials from mods. -Any vent requires 15 steel (instead 30 in Vanilla) and 5 material...
[WD] Partially-Passable Wind Turbines (Obsolete)
Created by Wemd
Attention: wind turbines are completely passable now, so this mod is useful for versions 1.2 and earlier only! Description: A tiny, but very useful patch. Changes only one string making wind turbines partially-passable. How it works: each construction in t...
[WD] Simple Concrete
Created by Wemd
Description: Adds reinforced concrete as a new strong and durable "Stony" material. A concrete wall has 610hp. Between Granite - 510 and Uranium - 750 Balance Note: the mod matches the base balance pretty well, so can be used for almost no-mod playing with...
[WD] Small Solar Panels
Created by Wemd
Description: A small content mod which adds new 2x2 solar panels that produce up to 425 power (1\4 of Vanilla 4x4 solar panel power). Which provides more freedom in base design and building. It's also my first .dll mod, so I'm really happy about it :) Feat...
[NEW LINK IN DESC] [XND] Turret Extensions - Continuum
Created by Drgn! Netrve
Please use Mlie's updated version here: https://steamproxy.net/sharedfiles/filedetails/?id=2810485459 About Turret Extensions - Continuum is the official continuation of Turret Extensions by XeoNovaDan. (Proof: https://i.imgur.com/CyqSjAG.png) With Xeo...
[ZEN] Dropdown Menus Expanded Collection
Created by Poet
Do you want even more dropdown menus? This mod shifts various items and buildables that are similar in function or use from a bunch of different mods, mostly Vanilla Expanded series, into several handy dandy dropdown menus. I've made this mostly for my own...
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