RimWorld

RimWorld

275 ratings
Mixed Stone Blocks
5
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.4, 1.5
File Size
Posted
Updated
4.942 MB
27 Apr, 2020 @ 8:18pm
11 Apr @ 7:14pm
22 Change Notes ( view )

Subscribe to download
Mixed Stone Blocks

Description
Source code can be found at https://bitbucket.org/TheNerdWonder/mixedstoneblocks
Prior releases can be found in the repository under Downloads -> Tags

Notes:
- There is a known compatibility issue with Vanilla Textures Expanded, as it replaces the vanilla textures with new ones that are not compatible with how Mixed Stone Blocks does its multi-color painting. This does not have any impact on game mechanics, just how the things get painted.

v 1.5
Reworked graphics patches to make things Just Work in most cases. Everything through Biotech should be supported. Anything that isn't specifically supported will pick a random stone color.
Removed the building/item whitelists. If you can make it from stone blocks, you can make it using mixed stone now.
Mixed Stone Flagstone floors are now available.

v1.4.2
Fixed issue with mixed block column icon errors

v1.4.1
Added support for most things from Ideology
Support ideological styled things
Painting should work now

v1.4
Support for the 1.4 Biotech release
Fully support making stony things from Core and Royalty from mixed stone blocks
Fixed known issues

v1.3.3
Fixed some bugs with the initial 1.3 release
Improved compatibility with other mods that expect vanilla paths for textures.

v1.3
Mixed Stone Blocks are now stuff. This allows us to remove the custom wall building and move mixed blocks to the stuff list for building normal walls (this also fixes a bunch of behaviors where the custom walls weren't treated like normal walls in all situations). Existing custom walls will remain in-place, but can no longer be built.

Now that Mixed Stone Blocks are stuff, we have added them as valid stuff for the following structures:
- Walls
- Columns
- Doors
- Autodoors
- Sculptures

v1.2.1
Added support for Rimworld 1.2
Tweaked hit points and beauty for Mixed Stone Walls

v1.2

The Mixed Stone Blocks recipe now allows multiple types of stone to be used.
Removed Mixed Stone Walls from worldgen
Removed Mixed Stone Blocks from vanilla wall material list
Mixed Stone Walls are no longer flammable

v1.1

This mod adds walls and floors that can be constructed using any stone blocks. The blocks must first be combined into mixed block stacks at the stonecutter.

Fine stone tile floors are only added if you have the Royalty DLC installed.
Popular Discussions View All (4)
6
2 May, 2022 @ 1:03pm
Bug Report
Raul
4
21 Jul, 2023 @ 8:58pm
Auto Doors Bug
GinKao
2
2 Sep, 2020 @ 7:04pm
bug report
祁连遥
169 Comments
Prometheus 8 Jul @ 4:23pm 
Here's my mod list: https://pastebin.com/UFPnBKc0

I'm on windows btw.
Prometheus 8 Jul @ 4:14pm 
@The Nerd Wonder Starting up the game gets me this error [pastebin.com]

Trying to actually run a game causes a crash.

I suspect it has to do with the Auto Doors bug reported last year, making some changes to the source code (see here [pastebin.com]) stopped the error from showing up (I suspect it's using the source for logging/debugging) however I have no idea how to compile a dll for Rimworld so I don't know if this actually fixes the runtime issues.
The Bard of Hearts 20 May @ 3:36am 
Along with making the game crash on occassion, the game also causes the draw-colors are several things, such as the minable ores to not actually draw at all, leaving most ores to look the same.
The Nerd Wonder  [author] 19 May @ 7:59am 
@Nevehanter That was my other thought, but don't have a handy Linux setup to test with. Will continue to poke on my end to see if I can get a proper stacktrace. In the middle of setting up a new machine so I have enough ram to load your save. :)
NeveHanter 19 May @ 4:15am 
@The Nerd Wonder, I have 64 GiB of RAM :P
I was also testing it more back then, and it still crashed from time to time even with the basic mod list with the harmony tweak enabled. The more I played with that issue, the more I think it may be Linux specific issue or something with Nvidia drivers, as my ArchLinux box is much less stable since some nvidia driver update.
JeBo80 15 May @ 4:53am 
Have https://steamproxy.net/sharedfiles/filedetails/?id=2571676542
but my pawns dont get XP when the craft mixed Stone Blocks
The Nerd Wonder  [author] 13 May @ 8:37pm 
@NeveHanter Good lord my dude, how do you load this save? :)
Still poking at this, it could just be something broken with one of the 1.4 mods in your mod list
The Nerd Wonder  [author] 5 May @ 4:48pm 
Hmmm, I'm unable to reproduce that error with the pared down mod list. Could be something with your specific save file. I'll poke at it and see what happens.
NeveHanter 5 May @ 3:07pm 
Sadly it still crashes with my full mod list even with Harmony stacktrace enhancing disabled.

Here's the mods config, Player.log and the save, hopefully this will be enough to reproduce: https://drive.google.com/file/d/1qKmPe-5bRxpgX6-cSrL4mfJODBJK4qcW/view?usp=sharing
NeveHanter 5 May @ 1:23pm 
I discovered that disabling Harmony's stacktrace enhancing (there's HarmonyMain.noStacktraceEnhancing tweak value in RimWorld dev mode) fixes the issue for me, but I'm not in the position to point whether its this mod or Harmony issue.