RimWorld

RimWorld

134 ratings
[Depricated] Billy's Improved Caravan Formation (Continued)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
208.571 KB
20 Apr, 2020 @ 12:37pm
13 Oct, 2022 @ 10:53am
5 Change Notes ( view )

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[Depricated] Billy's Improved Caravan Formation (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
846 items
Description

Update of Billy Martins mod
https://steamproxy.net/sharedfiles/filedetails/?id=953429016

This is no longer updated
Please use Caravan Formation Improvements by Kopp instead!



[dsc.gg]
[github.com]



Are you tired of your colonists wandering around doing nothing while trying to form a caravan? This mod makes colonists and animals behave more intelligently during caravan formation. Animals will now move to the caravan spot on their own, and colonists will spend more of their time gathering items and loading them into pack animals. If a pawn is lost during caravan formation, the caravan will go on without them if it can. Also, this mod fixes some bugs in the caravan forming process.

This mod is compatible with your existing save files, and saves using this mod are compatible with vanilla, as long as you didn't save during caravan formation.

To fix transport pod loading as well, check out: Billy's Improved Load Transport Pods



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.

72 Comments
Mlie  [author] 23 Jul @ 8:17am 
@Biano_onaib Read my last comment
Biano_onaib 23 Jul @ 7:39am 
1.5plz
Dampback 15 Sep, 2023 @ 11:27pm 
Thank you for letting us know, Good luck out there
Mlie  [author] 15 Sep, 2023 @ 11:19pm 

This is no longer updated
Please use Caravan Formation Improvements by Kopp instead!
NoStinkingBadgers 22 May, 2023 @ 8:30am 
Tried this, attempted to form a caravan twice, never formed after a full day each time. Couldn't tell where the "loaded" items were as none of the caravan pawns or animals had them in their inventory. Pawns got stuck in roping animal loops.
Dampback 14 May, 2023 @ 7:58pm 
Pretty sure there was a caravan update for the core game making them more efficient, that could be causing the problems. That is a wild guess as I'm not sure if the author of this mod had taken that into account during their last update
Pau5e54toke5 6 Feb, 2023 @ 11:45am 
attempted to try this (1.4 but using other mods aswell ) after testing and removing several mods i found this was the problem. Completely broke caravans , will not load anything just Activity: forming Caravan (wandering/moving) drafting/undrafting does not snap them out of it just ges right back to idling
Fiur 16 Jan, 2023 @ 8:32am 
Draftable Animals are also buggy. Have to remove em from the Caravan and put them back in to make the pawns move and load the Cravan up.
Worm Burner 16 Jan, 2023 @ 6:50am 
Thought id give it a shot in 1.4.. does break caravan assembly and it seems drafting and undrafting didnt result in any change. Also seems to be a bug when and if u have grabbed a few things for the trip..when u eventually just cancel the caravan and pawn goes to put away those things, mine got stuck it seems in a loop trying to put away his forced worn gear.. which was weird
Liwet 25 Nov, 2022 @ 10:04pm 
You can resolve the freezing situation by drafting and undrafting pawns. Using only one pawn and one animal (maximum) makes this issue easier to deal with and is generally the optimal way to handle caravans.