Cities: Skylines

Cities: Skylines

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Ability to Read
Created by REV0
Only modders will understand. Feel free to use in your mods as a required item. Provides 10K entertainment bonus. Only visible in Asset Editor....
CSL Map View
Created by Gansaku
CSL Map View (Current version 4.4.7) This mod draws a image of map. Exactly, it is another external executable (CSLMapView.exe; bundled with the mod) to draw the map. The mod only outputs data file for that. If mod or viewer don't run, send comment with co...
Image Overlay Renewal 1.9.2
Created by Mbyron26
Overview Overlay images on top of the map, allowing you to replicate real city. https://i.imgur.com/0O9w9Ta.png New in version 1.9.2 Updated mod common. Updated localization. Directions: Keep your image resolution below 15000x15000px (recommended). Save yo...
Image Overlay Renewal [BETA]
Created by Mbyron26
NO MORE UPDATES, USE STABLE VERSION....
[END OF LIFE] Loading Order Mod
Created by Chamëleon TBN
ATTENTION - END OF LIFE! GET SKYVE INSTEAD Presenting Skyve, the final successor of Load Order Mod 1 & 2, as well as Compatibility Report Skyve will be the mod to have for all your management needs for both C:S I & II It will include a completely reworked ...
Marked Incompatible ]  [BROKEN] Loading Order Mod V1.15.7 [BROKEN]
Created by kian.zarrin
https://imgur.com/mzpNwS8.png Subscribe to THIS VERSION INSTEAD How to use is explained in the basic LOM & LOT guide For the Load Order Tool -->.NET 6!<-- is now needed! Direct download for Win 10/11 64Bit Loading the game with LOM enabled will automatical...
Skyve v3.3.2.1 [Beta]
Created by T. D. W.
Skyve is the fresh re-make of the previous Loading Order Mod 1/2 & Compatibility Report. It features a completely new and slick UI, integrated & real-time compatibility management, advanced filtering, dark mode, Find It! custom tags, Linux & macOS Compatib...
Marked Incompatible ]  [DEPRECATED] NO NEW CATALOG! GET SKYVE!
Created by Finwickle
Get the new version! This version is outdated, and can't check any mods - so unsubscribe! https://imgur.com/mzpNwS8.png ...
Skyve v3.3.2.1 [Stable]
Created by Chamëleon TBN
Skyve is the fresh re-make of the previous Loading Order Mod 1/2 & Compatibility Report. It features a completely new and slick UI, integrated & real-time compatibility management, advanced filtering, dark mode, Find It! custom tags, Linux & macOS Compatib...
Mesh Info
Created by SamsamTS
Compatible with Cities Skylines 1.9.0-f5 (Green Cities) Find out how well optimized custom assets are. Helps users to curate their assets and helps creators to optimize their work for the game. NEW IN VERSION 1.3 : If steam overlay is enabled, double click...
Road Builder v1.4.6
Created by T. D. W.
Road Builder is a revolutionary mod that allows you to create roads without dealing with the tedious asset editor! This mod automatically generates the properties, lanes, props, models, and markings of the road based on a configuration created in Thumbnail...
Mini FPS Booster
Created by Krzychu1245
This is a mini fps booster which increases the frame rate in-game by 5-15%. It works by reducing the number of raycast calculations the game does to work out where the mouse is. https://i.imgur.com/0O9w9Ta.png You won't loose anything. It doesn't break any...
FPS Booster
Created by Krzychu1245
Increases in-game frame rate, but... results may vary because there are many factors like CPU/GPU speed, RAM usage, current in-game scene complexity etc. Disclaimer: you need good and efficient GPU cooling, because this mod may force your GPU run at full s...
Harmony 2.2.2-0 (Mod Dependency)
Created by boformer
https://i.imgur.com/CYNzkiJ.png This is a dependency for various other mods. It provides Andreas Pardeike's Harmony patching library (version 2.2.2) to all mods that require it. It also hotpatches older Harmony versions (1.2.0.1 and 1.1.0.0) and adds limit...
Patch Loader Mod
Created by Krzychu1245
Core dependency of FPS Booster https://i.imgur.com/0O9w9Ta.png New in 2.1.2, 30/Nov/2021 bugfix: problem with detection of -noWorkshop and -disableMods command line flags, improvement: local mods directory path detection on MacOS v2.1.1, 6/Aug/2021 fixed c...
[WILL BE DEPRECATED] UnifiedUI (UUI) 2.2
Created by kian.zarrin
No longer supported, a new Beta version is worked on that can be subscribed by clicking here. https://imgur.com/mzpNwS8.png https://i.imgur.com/O3ujMsj.png to report problems or ask questions please come to my discord channel: https://discord.gg/4rHbBy6 Pl...
UnifiedUI (UUI) 2.2.1 - Continued [BETA]
Created by codewitch
https://i.imgur.com/a0VrMRr.png Unsubscribe from original version before subscribing this version! Note on Load Order Requires Skyve for correct Load Order. (Previous version "may" have worked before Skyve under LOM, but that's the past). BETA version requ...
Prefab Hook (Mod Dependency)
Created by boformer
This mod is used as a bridge between different mods (for better compatibility). Using Harmony for redirection. Note: If you are a mod creator, consider using Harmony instead to add prefixes/postfixed to InitializePrefab! This mod was created before the exi...
Marked Incompatible ]  Loading Screen Mod
Created by thale5
Update May 22, 2021 Support for the new DLCs. Update Oct 31, 2020 Support for the Chinese language. My thanks to @Yuuki for the translation! Update Sep 23, 2019 New Safe Mode loading options. Read here. Update Jul 28, 2019 New feature: Optimize thumbnails ...
Marked Incompatible ]  Loading Screen Mod [Test]
Created by thale5
Update May 22, 2021 Support for the new DLCs. Update Oct 25, 2020 Support for the Chinese language. My thanks to @Yuuki for the translation! Update Aug 31, 2019 New feature in mod options: Try to recover from Simulation Errors. New options: Remove all vehi...
Marked Incompatible ]  Loading Screen Mod temporary - OUTDATED
Created by Klyte45
BROKEN - DO NOT USE This is not fully compatible with game version 1.15 (Plazas & Promenades) or later. A longer-term replacement for the original Loading Screen Mod has been released by algernon. ...
Loading Screen Mod Revisited 1.1.9
Created by algernon
https://i.imgur.com/0O9w9Ta.png A replacement for, and continuation of, thale5's original Loading Screen Mod. Includes improved performance and compatibility with other mods, as well as some new features: Skip network and tree prefabs (in addition to the o...
Loading Screen Mod Revisited TESTING VERSION
Created by algernon
Testing branch of Loading Screen Mod Revisted used for - wait for it - testing releases before pushing to the main channel. DON'T SUBSCRIBE UNLESS YOU KNOW WHAT YOU'RE DOING Because its testing it's not stable, and will corrupt your savegames, sell your pe...
Less Steam
Created by thale5
This mod reduces unnecessary network traffic with Steam Enable the mod as usual. The mod runs during the Paradox logo, so it will take effect the next time you start the game. How much traffic is there? Content Manager generates lots of it. If you have 100...
Skip Intro
Created by egi
Skip the two intro logos. https://i.imgur.com/a0VrMRr.png ⠀⠀⠀⠀⠀⠀⠀⠀https://i.imgur.com/bnDNN2x.pnghttps://i.imgur.com/DczUXYq.png Long description 4 years too late, yet better late than never. Saves you some freaking ~3 sec during game start and maybe a who...
Sort Mod Settings
Created by egi
Sorts the 'Mod Settings' in the options by name. https://i.imgur.com/a0VrMRr.png ⠀⠀⠀⠀⠀⠀⠀⠀https://i.imgur.com/bnDNN2x.pnghttps://i.imgur.com/DczUXYq.png Long Description I waited for this to happen since vanilla. But it seems that Colossal Order had more im...
Stats
Created by egi
Provides a configurable panel with various city stats. https://i.imgur.com/a0VrMRr.png ⠀⠀⠀⠀⠀⠀⠀⠀https://i.imgur.com/bnDNN2x.pnghttps://i.imgur.com/DczUXYq.png Long description This mod is my alternative to City Vitals Watch. I wanted a lighter version that ...
Extended Error Reporting
Created by Strad
This mod replaces generic error messages in the game and helps you find broken assets Still in beta! Features: - Error messages are now more elaborate. They always provide error stack trace and, if possible, asset name, mod name and other details. - Mod er...
Improved Content Manager
Created by BloodyPenguin
Enhanced mods and assets panels https://i.imgur.com/CYNzkiJ.png This mod replaces two existing mods: Improved Assets Panel and Improved Mods Panel. It's compatible with all other mods as far as I know (including Less Steam by @thale5 which I highly recomme...
Mods Listing (Save and load mods config)
Created by CoarzFlovv
What this does Mods Listing allows you to save a list of all the currently active (checked in the content manager) mods, assets and district styles. These lists can later be loaded and applied, making the management of a large amount of mods/assets tied to...
Customize It!
Change "Customizable Property" values for *Service* buildings directly in-game. When you create an asset, you can specify some 'customizable properties' options for your building. This mod lets you change those inside the game, while also exposing some tha...
Customize It Extended
Created by C#
Important Information I apologize that I have been absent for the better part of two-three years, and I feel like you all deserve an answer as to why. Due to unforeseen family issues including the death of my father, my mental health took a serious decline...
Broken Nodes Detector
Created by Krzychu1245
Locates invisible problems with your transport system and helps fix them. Press Ctrl+Zero(configurable in mod options) in-game to display the mod panel. https://i.imgur.com/0O9w9Ta.png Fix broken nodes The broken node bug causes vehicles to despawn when th...
Toggleable Whiteness
Created by BloodyPenguin
https://i.imgur.com/CYNzkiJ.png When plopping buildings, makes InfoView overlay displayed only if InfoView panel is visible. Also allows to switch info views while plopping buildings, placing roads or drawing districts This mod doesn't provide a hotkey. In...
[DEPRECATED] Toggleable Whiteness - Fixed Tours (Unofficial Fix)
Created by codewitch
Unofficial fix of BloodyPenguin's Toggleable Whiteness Original Mod by @BloodyPenguin has been updated This mod is safe to use, but is no longer needed and will not receive further updates. *details: https://github.com/julia-mcguigan/Skylines-ToggleableWhi...
Game Anarchy 1.1.4
Created by Mbyron26
Overview Extends and optimize game's functions. https://i.imgur.com/0O9w9Ta.png New in version 1.1.4 Added decrease money function. Integrate No Policy Costs functionality. Fixed an issue where the fire station would not send out vehicles after remove fire...
Game Anarchy [BETA]
Created by Mbyron26
NO MORE UPDATES, USE STABLE VERSION....
Extended Game Options
Created by Zenya
Cities Skyline: Extended Game Options Mod This mod is a collection of small features that adds useful functionality to the game. Enable achievements Usually you cannot get the steam achievements when you are using mods. If this option is enabled, you would...
Sub-Buildings Enabler (DEPRECATED)
Created by boformer
This mod is now deprecated! The game developers added official support for sub buildings in the asset editor! Sub-buildings are separate building assets which can be used to create assets which are larger than 16x8. For example, the feature is used by the ...
Sub-Buildings Tabs
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to see sub-buildings stats when building with sub-buildings is selected For instance, this mod makes possible to view International Airport's built-in metro station's stats. It will also work for other sub-buildings, ...
Unlock All + Wonders & Landmarks
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png This mod unlocks all from beginning, including all Wonders (a.k.a. Monuments ), Unique Buildings Levels I-VI, European biome Landmarks, (if you have Deluxe Edition) Deluxe Edition Landmarks + DLC specific unique buildings an...
Not So Unique Buildings
Created by BloodyPenguin
Now you can plop unique buildings and wonders (a.k.a monuments) as many times as you wish https://i.imgur.com/vGVs7xb.png This mod doesn't unlock any landmarks, it just allows them to post them more than one time. GitHub repository This mod uses Harmony ve...
Instant Return To Desktop
Created by Cgameworld
This mod modifies the behavior of the “To Desktop” exit button to terminate the game executable immediately. Helpful for modded games, where the game takes a long time to exit. This mod’s behavior is functionally the same as ending the game process manuall...
More Vehicles
Created by dymanoid
https://i.imgur.com/0O9w9Ta.png This mod increases the limit of spawned vehicles. The vanilla game allows at most 16,383 moving vehicles and at most 32,767 parked vehicles. Want more? With More Vehicles, up to 65,535 moving vehicles and up to 65,535 parked...
More CitizenUnits 1.1.3
Created by algernon
https://i.imgur.com/0O9w9Ta.png Doubles the number of CitizenUnits (NOT CITIZENS) available in the game (from 524,288 to 1,048,576). Just enable and start a new game, lor load an existing one - no other steps are needed. IMPORTANT NOTE It's like using the ...
More PathUnits 1.1.2
Created by algernon
https://i.imgur.com/0O9w9Ta.png Doubles the number of PathUnits (used for vehicle and citizen instance pathfinding) available in the game (from 262,144 to 524,288). Just enable and start a new game, lor load an existing one - no other steps are needed. IMP...
Common Ground
Created by xlf1024
https://i.imgur.com/O3ujMsj.png This mod makes terrain outside the purchased area and in the map editor behave as if it was purchased. This means higher terrain mesh resolution, and surface modifications such as clipping or gravel work. For reference, see ...
More Network Stuff
Created by BloodyPenguin
https://i.imgur.com/zjZm3kK.png Adds more network stuff to Asset Editor for modders to place. Also allows editing ship and airplane paths ingame and placing regular roads and metro tunnels in MapEditor. Read description carefully before using this mod! IMP...
Unlimited Outside Connections Revisited 1.1
Created by algernon
https://i.imgur.com/0O9w9Ta.png Resurrected! BloodyPenguin's original Unlimited Outside Connections mod is no longer functioning as of the 1.15 (Plazas & Promenades) game update. The changes required to fix this were more than simple tweaks, and this mod h...
Any Road Outside Connections
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Adds outside connections to all roads This mod adds outside connections to roads that didn't have them. Remember that in order to build outside connections for zonable roads outside of unlocked tiles you need to temporarily ...
[DEPRECATED] Any Road Outside Connections Revisited 1.1
Created by Mbyron26
Unsubscribe from this mod, Network Anarchy has integrated the features of this mod! Use Network Anarchy instead. Overview Allows you to use any road for external connection. https://i.imgur.com/0O9w9Ta.png New in version 1.1 Updated mod common. Updated NuG...
Cross The Line
Created by BloodyPenguin
Allows to build your infrastructure (e.g. highways) outside of city limits You need this mod if you want to edit highways, railways, trees, electricity lines and water/sewage lines outside of city limits and/or 25 tile area. This mod also allows you to pla...
NoPillars ( v1.1+ compatible )
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Its name says everything about it This is my fixed and improved version of some danny's excellent NoPillars mod.Original mod seems to be abandoned and I've adopted it. This version of NoPillars is compatible with European Bu...
Toggle Zoning
Created by saik0
Adds a button next to road snap tool which controls whether or not the placed or upgraded road has zoning enabled. This mod will not add a zoned area to highways....
Zoning Adjuster 1.6
Created by algernon
https://i.imgur.com/0O9w9Ta.png A tool to adjust and fine-tune zoning grids Yes, the one-sided and remove zoning functions of this mod work happily alongside those introduced in the base game in 1.17 - you can use either or both. Remember that this mod doe...
Zoning Adjuster TESTING
Created by algernon
Testing version. May break things. Currently testing mod version 1.6.1 Overhaul segment memory recording for improved and consistent persistance (no more segment settings being reset when manipulating with Move It) WARNING As with all testing versions, may...
Building Themes (Temporary Fix)
Created by GMH
This is a temporary fix for Building Themes mod by BloodyPenguin, Boformer, and SamsamTS here The main problem was it was built using old Harmony and it seems to conflict with the latest patch. BloodyPenguin actually updated the source code on GitHub, but ...
Building Themes
Created by boformer
This mod makes possible to apply building themes to a district or the whole city. Only buildings which are contained in one of the selected themes will grow in a district. You can subscribe to theme mods from the workshop, or create your own themes in the ...
District Styles Plus
Created by meda22
BE AWARE - THIS IS STILL quite ALPHA version Note: As you can see there is no progress with new features I thought I would add to this mod - simply, because I don't have any time to do that. Therefore I am looking for somebody who would like to take over. ...
District Height 0.8
Created by infixo
https://i.imgur.com/0O9w9Ta.png Description This mod allows to control the height of buildings that grow in a district. The usage is very simple - there are minimum and maximum dropboxes (see the pictures) that set the height in meters. The default "0" for...
District Styles Plus - Mod Relocated see description
Created by jk2l
I have redeploy it under https://steamproxy.net/sharedfiles/filedetails/?id=2982163898 Due to some weird detection issue with cities skylines mod upload. it was marked as Cinematic Scripts. this also prevent me to include Mod Settings menu. I have rebu...
District Styles Plus V2
Created by jk2l
This is a copy over https://steamproxy.net/sharedfiles/filedetails/?id=2852723058 Please visit original mod for description for now. Github: https://github.com/jk2l/DistrictStylesPlusFix Change Log (Compare to Original) Enhancement Added Copy button to...
District RCI 2
Created by M.S.Referee
(English Language)https://i.imgur.com/fVVaDCS.gif Support from a Base Game only to with any or all DLC. Supported version: 1.17.1-f4 Watch the video with Subtitles DescriptionFirst, You need unsubscribe original version of them to avoid incompatible. ○ "Di...
District Stats 2
Created by M.S.Referee
(English Language)https://i.imgur.com/fVVaDCS.gif Support from a Base Game only to with any or all DLC. Supported version: 1.17.1-f4 DescriptionFirst, You need unsubscribe original version of "DistrictStats" to avoid incompatible. (Thanks 'cambrium' create...
81 Tiles 2
Created by algernon
https://i.imgur.com/0O9w9Ta.png Overview A rewrite of the old '81 tiles' mod to increase performance and resolve bugs. Enables unlocking (and building on) all map tiles, not just the 25 in the middle. Includes optional Remove Need for Power Lines, Remove N...
Line Tool 0.7.1
Created by algernon
https://i.imgur.com/0O9w9Ta.png Place props, trees, and/or buildings in a line Still under active and comparatively early development, but already does all the required basics; the UI in particular is a bit under-developed in this version, and will be impr...
Prop Control 1.0
Created by algernon
https://i.imgur.com/0O9w9Ta.png A lightweight alternative for Prop Anarchy for those who don't want to (or can't) use Prop Anarchy or Extended Managers Library. Written with an emphasis on stability, to avoid the current issues with Prop Anarchy/Extended M...
Tree Control 1.0
Created by algernon
https://i.imgur.com/0O9w9Ta.png A lightweight alternative to Tree Anarchy, with an emphasis on stability and reliability. Provides: Optional expanded tree limit (the default game limit is 262,144; this mod can expand that to over 2 million) Tree Anarchy (A...
Visibility Control 0.9.5
Created by algernon
https://i.imgur.com/0O9w9Ta.png A mod providing custom shader support and adjustable LOD (Level of Detail) rendering range support. Provides: Additive shader, for assets using that shader to apply lighting effects to buildings, vehicles, and props (includi...
Marked Incompatible ]  [DEPRECATED] Extended Managers Library 1.0.3
Created by Quistar
UNSUBSCRIBE this Mod and use algernon's version instead! https://i.imgur.com/O3ujMsj.png I'm an avid detailer, and the primary source of limitation when I build my city is the prop limit. That's when I finally decided to create this mod, instead of going a...
Extended Managers Library temporary fix
Created by algernon
https://i.imgur.com/CYNzkiJ.png WARNING: UNSTABLE. NOT RECOMMENDED FOR NEW GAMES. This mod has a number of bugs and stability issues, and is not recommended for new games. It is provided here as an attempt to help players with existing cities using Extende...
Marked Incompatible ]  [DEPRECATED] Prop Anarchy 0.7.6
Created by Quistar
UNSUBSCRIBE this Mod and use algernon's version instead! https://i.imgur.com/O3ujMsj.png New in Version 0.7.6 Includes all fixes implemented by Algernon in the temporary fix Bringing this mod up to date with latest version of Cities 1.15 With Extended Mana...
Prop Anarchy temporary fix
Created by algernon
https://i.imgur.com/CYNzkiJ.png WARNING: UNSTABLE. NOT RECOMMENDED FOR NEW GAMES. This mod has a number of bugs and stability issues, and is not recommended for new games. It is provided here as an attempt to help players with existing cities using Extende...
Marked Incompatible ]  [DEPRECATED] Tree Anarchy 1.3.6
Created by Quistar
UNSUBSCRIBE this Mod and use algernon's version instead! https://i.imgur.com/O3ujMsj.png Tree Anarchy (AKA Unlimited Trees: Reboot) is a complete rewrite of the original Unlimited Trees Mod, taking out code bloats, fixing bugs, and streamlining the seriali...
Tree Anarchy temporary fix
Created by algernon
https://i.imgur.com/CYNzkiJ.png Replaced by Tree Control Development has ceased on this mod; there will be no further bugfixes or features. Not for new users Only existing users of Tree Anarchy should be subscribed to this. New users should use Tree Contro...
Prop & Tree Anarchy
Created by BloodyPenguin
Place props & trees wherever you like With this mod enabled you can place props & trees: - under water - on roads - within building's footprint This is useful when placing props with More Beautification mod. I also recommend to use Prop Snapping to snap pr...
Prop Snapping
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to snap props to buildings and elevated roads - just like in asset editor! This mod does the same job as Tree Snapping, but for props. This mod won't break your save games, and can be safely disabled at any time. But ...
Decal Prop Fix (deprecated)
Created by boformer
This mod is for players who want to use decal assets with a size larger than 8x8m and/or tiled decals. Make sure that the mod is enabled! This mod does not mess with save files, simulation or the user interface. It is safe to use and can be disabled at any...
Prop Precision
Created by SamsamTS
Compatible with Cities Skylines 1.10.0-f3 (Park Life) This mod allows props to be placed much more precisely. This is not a new tool but allows existing tools to place props with a lot more precision. It saves additional data to preserve the precision of t...
Prop Line Tool [PLT] (vAlpha)
Created by Alterran
Prop Line Tool Draw lines of props and trees like how you draw roads! This mod will save you time by placing items one by one for you! Compatible with Campus DLC and Patch Concerning Campus Update I've tested this mod with Campus patch and everything is in...
Prop Scaling 0.3 [Experimental ALPHA]
If you like this mod, please take a moment to rate+, it really helps me stay motivated to continue creating mods for the community. Also, if you have abundance in your life, consider making a small donation. While not required, it is always a great incenti...
Prop Painter 4.0 + PaintUI
Created by Gabrielium
Prop Painter allows you to paint props. It's like Painter, but for Props, so it's Prop Painter. PaintUI, which is a key component of this mod, is a Move It extension that allows the current Move It selection to be painted if you have the corresponding pain...
Additive Shader
Created by Ronyx69
Allows to use the soft additive particle shader (used for light effects) for props and vehicle sub meshes. It's also possible to use custom on/off time of day. Required for assets using the additive shader. Building, sub building, and sub mesh support is n...
[DEPRECATED] Additive Shader
Created by leftbehind
December 2021 The new Prop Anarchy mod contains a much faster version of Additive Shader with several important bug fixes so I recommend using that. It includes the code from my version and also the original version so is compatible with all known Additive...
Painter
Lets you paint buildings directly in-game. This mod adds a Color Field button to the Building Info Panel. Click this button and use the Color Picker to change the building's color. Buttons to Copy, Paste, or Erase are provided. Options to 'Colorize' whole ...
Prop it Up! 1.4.4
Created by Judazzz
About this mod Prop it Up! is a mod with a number of features that allow you to access and replace props and trees that are free-standing and embedded in buildings - in real-time. These features can be divided in global and asset-based tools. So, how do I ...
Prop Switcher 2
Created by Klyte45
https://i.imgur.com/z8nO6Sc.png https://i.imgur.com/oDSkXoF.png Note about TMPE There's a bug that can cause an array out of bounds exception with its root cause in TMPE behavior. It will be solved when the linked issue get solved. For now, a workaround is...
Prop Remover
Created by BloodyPenguin
Removes most annoying and unrealistic props from all vanilla buildings (configurable) Are you annoyed with your high-tech industrial zone looking like it came from XIX century? Or with steam on roof tops? Or maybe with scary clown heads? Or silly squirrels...
Transparency LODs Fix
If you like this mod, please take a moment to rate+, it really helps me stay motivated to continue creating mods for the community. Also, if you're feeling generous, consider making a small donation. Even 10 cents can add up to a lot if more people donate....
Prop Painter: Revisited 1.3
Created by Quistar
This mod functions exactly the same as the original Prop Painter, and it allows you to recolor your props. I wrote this super small and lightweight mod because the original Prop Painter is broken, and can not be run with my Tree Anarchy mod, as well as hav...
Repaint 1.7.4
Created by algernon
https://i.imgur.com/0O9w9Ta.png A fork of TPB's Painter mod, updated to work with Harmony 2, fix bugs, and add extra features. 100% backwards-compatible with the original. New in 1.7: Add vanilla highway texture replacement option Add option to colorize al...
BOB, the Tree and Prop Replacer 1.0.1
Created by algernon
https://i.imgur.com/0O9w9Ta.png Beautify Our Builds (BOB). OR Universal Beauty Manager Tool To Change Ugly Props And Trees Or Bury Them (UBMTTCUPATOBT). More details on usage you'll find in the basic BOB guide. New in 0.9.4 New feature: ability to add new ...
Unlimited Trees Mod v1.12
Created by DRen72
UNLIMITED TREES MOD v1.12 https://i.imgur.com/vGVs7xb.png Current code by BloodyPenguin and mod site hosted by DRen72 Latest Code Update: May 24, 2018 (Compatible and tested with v1.12.2 and Campus DLC) This mod unlocks the games limitation of 262,144 tree...
Unlimited Trees: Revisited
Created by kjmci
Unlimited Trees: Revisited has been deprecated This fork existed to fix a single issue: long save-times in cities with a high volume of trees, and a large number of fires. A fix for this (and much more) has been incorporated into the new Tree Anarchy mod. ...
Tree Snapping
Created by BloodyPenguin
Allows to snap trees to buildings and elevated roads - just like in asset editor! This mod does the same job as Prop Snapping, but for trees. This mod won't break your save games, and can be safely disabled at any time. But without it enabled, tree Y-posit...
Lock Forestry (DEPRECATED)
Created by Quboid
Lock Forestry 1.0 Compatible with Cities Skylines 1.15.1 (15th November Update) Tree Control now includes this functionality. If you use the wonderful Tree Control, you don't need this. Recommended for detailers only. Lock Forestry allows you to lock and u...
Random Tree Rotation
Created by boformer
Tested to be working with Industries. All instances of a tree in Cities: Skyline are rotated in the same way, which looks very unnatural. This mod rotates the detailed tree models which you will see when you zoom in. This mod applies a random rotation to a...
Tree Movement Control
Lets you control the movement of trees. This mod provides a slider that lets you reduce or entirely stop the movement of tree assets in the wind. It also includes the Random Tree Rotation functionality because it is handled by the same "function" in the ga...
Random Tree Rotation for Natural Disasters
Created by Judazzz
Hey all, many of you may have noticed that ever since the release of Natural Disasters (C:SL version 1.6) Boformer's Random Tree Rotation mod no longer worked properly: trees disappeared when viewed from certain angles, and textures were flickering wildly....
Tree Fire Control
Created by knighthawkGP
Tree Fire Control Version 1.7.0-f5 Build 01 -------------------- Allows more control over the rate that tree fires burn. This mod allows changing the following via the options menu -The rate at which trees will catch fire both from normal fires and from di...
Vanilla Trees Remover
Removes vanilla trees from the map, from buildings and from roads. Configurable. Provides options to remove vanilla trees from your game. Use the checkboxes in the options menu to remove vanilla trees from. All options take effect next time you load a save...
Adaptive Prop Visibility Distance
Created by BloodyPenguin
Prevents large props (like planes, containers etc.) from disappearing on zooming out. Adjusts LOD distance for trees depending on their size. The larger is prop/tree, the further it is visible! For small props visibility distances should remain the same as...
Tree LOD Fix
Increase the quality of Tree LODs Use the options menu to select between 4 Tree Lod Resolutions: Low = Vanilla (512px²) Medium = noticeably better (1024px²) High = great (2048px²) Ultra = totally amazing (4096px²) NOTE: Tree LODs in Cities Skylines are ren...
Tree Brush [OBSOLETE]
Created by Destroyer
In game tree brush, uses the editor brush to plant trees in the game. First select a tree to plop then hit the increase/decrease brush button (default is numpad +/-), you can change the buttons in the settings screen. Button settings are under options->gam...
Forest Brush v1.3
Lets you create, edit, and save mixed tree brushes. Forest Brush lets you paint realistic and varied forest, grasslands, gardens or just patches of plants with ease and convenience. It features a slick and intuitive interface and extensive customisation op...
Forest Brush Revisited v1.4.10
Created by Sleepy
https://i.imgur.com/0O9w9Ta.png Features Forest Brush lets you paint realistic and varied forest, grasslands, gardens or just patches of plants with ease and convenience. Background This is an update to the amazing Forest Brush mod by TPB. Unfortunately he...
Forest Brush Revisited [TEST] v1.4.10
Created by Sleepy
https://i.imgur.com/0O9w9Ta.png THIS IS A TEST VERSION The stable version can be found here Main Features in Version 1.4 Enhancement: Added Unified UI support Enhancement: Brush panel - Added Slope Limit option Enhancement: Settings - Added Reset Panel Pos...
Tree and Vehicle Props
Created by Gabrielium
This mod creates a prop version of all trees and vehicles in the game. It will create a prop version of every vanilla vehicle and/or tree, as well as workshop vehicles and trees, completely automatically. For all my asset creator buddies, it also removes v...
Node controller V2.11 [Stable]
Created by kian.zarrin
https://i.imgur.com/O3ujMsj.png ADVICE TO USE INSTEAD: Node Controller Renewal as it is actively developed and more user friendly. Control node types/properties - move corners (Control+N) This mod lets you control Nodes and override the base games' automat...
Node Controller Renewal 3.5
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/txCq9p1.png Overview This mod allows you change node type and shape This is renewal version of original Node Controller by kian.zarrin with improved UI/UX. The new UI allows you to make the perfect inters...
Node Controller Renewal 3.5 [BETA]
Created by macsergey
https://i.imgur.com/txCq9p1.png WARNING! This is BETA version. It is for testing new features and may contain errors. If you subscribed to it by mistake, then switch to the STABLE VERSION ...
Network Multitool 1.3.5
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/4bLVAsL.png Overview This mod provides many different tools for working with networks What’s Included Add node mode: add node to exist segment Remove node mode: remove node and join segments Union nodes m...
Network Multitool 1.4 [BETA]
Created by macsergey
https://i.imgur.com/4bLVAsL.png WARNING! This is BETA version. It is for testing new features and may contain errors. If you subscribed to it by mistake, then switch to the STABLE VERSION ...
Intersection Marking Tool 1.14.4
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/fkaKgIp.png Overview This mod allows you to quickly create road markings at intersections. This is for detailing and aesthetics ONLY and WILL NOT tell your traffic where to go. If you want to control traf...
Intersection Marking Tool 1.14 [BETA]
Created by macsergey
https://i.imgur.com/fkaKgIp.png WARNING! This is BETA version. It is for testing new features and may contain errors that could break or delete your markings. If you subscribed to it by mistake, then switch to the STABLE VERSION ...
Building Spawn Points 1.4.1
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/j5BJcCL.png Overview This mod allows you change and add building points where spawn vehicles What’s Included Change position of existing spawn points Add additional spawn points Spawn vehicles from any si...
Building Spawn Points 1.4 [BETA]
Created by macsergey
WARNING! This is BETA version. It is for testing new features and may contain errors. If you subscribed to it by mistake, then switch to the STABLE VERSION ...
No Big Truck 1.3
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/2CliKWD.png Overview Big trucks dont deliver goods to stores If you want more realism in which vehicles will deliver goods to your store, then this mod will help you with this. It makes sure that only sma...
No Big Truck 1.2 [BETA]
Created by macsergey
WARNING! This is BETA version. It is for testing new features and may contain errors. If you subscribed to it by mistake, then switch to the STABLE VERSION ...
UI Resolution 1.3
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/sLtPy2b.png Overview This mod changes the game UI resolution to match the selected screen resolution The game UI resolution is always Full HD (1920x1080) regardless of the selected screen resolution, so t...
No Problem Notifications 2.2
Created by macsergey
https://i.imgur.com/0O9w9Ta.png Overview This mod allow to disable showing of problem notifications. It only hides notifications, but does not resolve problems it is updated version of TPB's mod. How to use You can set which types of notifications you want...
No Problem Notifications
Lets you disable problem notification flags from being set. When the game detects a problem on a building, it sets a special flag called a Problem Notification. This causes the little notification icons to flash at you and also it triggers some effects fro...
No Problem Notifications [1.15.0-f7 FIX]
Created by pickuse
Note: there is a updated version: No Problem Notifications 2.0 by macsergey. Compatible with Cities Skylines 1.15.0-f7 (Plazas & Promenades) https://i.imgur.com/ys8eGPj.png Fixed version of the original No Problem Notifications by TPB. You need to unsubscr...
Configure Outside Connections' Limits
Created by Overhatted
This mod allows you to control the cargo and residents limits on your outside connections. The stock game doesn't allow much cargo to be imported/exported. In my city, the amount of cargo imported never surpassed 13 000 and some commercial buildings still ...
Optimised Outside Connections
Created by Quboid
Optimised Outside Connections Compatible with Cities Skylines 1.17 (23nd May Update) Sick of 7% full cargo trains clogging up your rail network? Got a queue of near-empty cruise ships clogging up your harbours? Optimised Outside Connections reduces the num...
AdvancedOutsideConnection
Created by anti-freak
https://i.imgur.com/vGVs7xb.png Hey, Folks! I'm happy to share my first self-made mod with you. Indeed, there are already some outside connection related mods in the workshop, but at least as far as I know, none of them handles the name customization. This...
Extra Landscaping Tools
Created by BloodyPenguin
Allows to place natural resources in-game + provides configurable tree brush&pencil, terraform and water tool. https://i.imgur.com/CYNzkiJ.png Provides some Map Editor tools in-game (like Resources Tool) and movable 'Brush Options' toolbar. Available throu...
Surface Painter
Created by BloodyPenguin
Allows to change terrain surface https://i.imgur.com/CYNzkiJ.png Are you tired of endless list of filler assets cluttering your parks panel and exhausting your buildings limit? Then this mod is for you! This is a plugin for my Extra Lanscaping Tools mod th...
Surface Painter temporary fix
Created by algernon
BLOODYPENGUIN HAS RETURNED TO US! And, more importantly, he's updated the original with the fixes that were in this temp fix version. Therefore, this is no longer needed. UNSUBSCRIBE FROM THIS, AND SUBSCRIBE TO THE ORIGINAL SURFACE PAINTER INSTEAD https://...
Yet Another Toolbar
Created by sway
This mod lets you customize the toolbar panels. https://i.imgur.com/O3ujMsj.png Why another toolbar mod? Resize It's panel scaling feature breaks Find It 2 so I was looking for a solution. I contacted the author of Resize It back in mid-2020 but they were ...
Find It! 2
Created by sway
This mod allows you to search, filter, select, and place assets. It also provides some extra info that are usually not available in vanilla game. https://i.imgur.com/O3ujMsj.png Unsubscribe the BETA version before you use this mod! This mod was forked from...
Better Road Toolbar
Created by Delta 5-1
https://i.imgur.com/a0VrMRr.png Maintain sanity when browsing the Road toolbar. Description Adds more tabs in the Road toolbar. Replaces the 3 default Small/Medium/Large road tabs with up to 7 new tabs: 1U (8m) wide 2U (16m) wide, ≤2 lanes 2U (16m) wide, ≥...
Streamlined Toolbar
Created by Delta 5-1
https://i.imgur.com/a0VrMRr.png The mod makes a number of small changes in the toolbar, to make finding the right item that little bit easier. Removes all Content Creator Pack tabs, their contents moved to the most relevant tab. This means: No more lone-it...
Better HealthCare Toolbar
Created by t1a2l
https://i.imgur.com/0O9w9Ta.png BetterHealthCareToolbar A simple (and long overdue) UI mod to create custom categories for the Healthcare menu & automatically sort assets into it. HealthCare – Hospitals, clinics, and basically all doctor related services D...
Better Education Toolbar
Created by t1a2l
https://i.imgur.com/0O9w9Ta.png BetterEducationToolbar A simple (and long overdue) UI mod to create custom categories for the Education menu & automatically sort assets into it. Elementary – HighSchool – Library – University – Category sorting based on AI ...
Picker
Created by Quboid
Picker Compatible with Cities Skylines 1.17 (23nd May Update) If you use EML / Prop Anarchy, you must update to Extended Managers Library fix and Prop Anarchy fix! https://i.imgur.com/9z4zVck.png With Picker, you can choose any object placed on the map to ...
Picker (Beta)
Created by Quboid
If in doubt, use Picker (stable). If you use this and you encounter any problems, please report them in the comments and include your output_log.txt and Picker.log files. Picker 4.0 BETA Compatible with Cities Skylines 1.17 (23nd May Update) If you use EML...
Move It
Created by Quboid
Move It 2.10.7 Compatible with Cities Skylines 1.17.1 (12th June Update) New in 2.10.7: - Auto-connect roads! If you paste a copied road over the top of an existing one, Move It will automatically connect the nodes. This can be turned off by clicking on th...
Move It (Beta)
Created by Quboid
Move It BETA. This is pretty stable, but might have issues. If in doubt, use the stable version!. For any questions, bug reports, or other feedback, go to my Discord server: https://discord.gg/nURB9MQ...
Network Anarchy
Created by Quboid
Network Anarchy 3.2.5 Compatible with Cities Skylines 1.17 (23nd May Update) https://i.imgur.com/9z4zVck.png This mod adds additional options when building networks (roads, quays, etc) and provides game-wide anarchy to let you break the placement rules. Ne...
Network Anarchy (Beta)
Created by Quboid
Network Anarchy Beta Compatible with Cities Skylines 1.17.1 (12th June Update) This is the unstable version of Network Anarchy. It should work well, but there may be some issues. Please report any problems you find. https://i.imgur.com/9z4zVck.png This mod...
Node Spacer (DEPRECATED)
Created by Quboid
Deprecated! Network Anarchy now includes all this functionality. This mod is obsolete. Node Spacer New update (26th Feb): Option to set the maximum segment length on level load. Requested by Armesto. This mod adds a panel to Fine Road Tools that lets you s...
Tiny Segments - Extra Anarchy (DEPRECATED)
Created by Quboid
Deprecated! Network Anarchy now includes all this functionality. This mod is obsolete. - Removes the "Distance too short!" error - lets you create tiny network (road/fence/curb/etc) segments by reducing the minimum length to effectively zero. - Removes the...
Fine Road Anarchy - Ending
Created by Klyte45
https://i.imgur.com/z8nO6Sc.png This place used to be the old remake from Fine Road Anarchy based on SamSamTS. Use Network Anarchy from Quboid instead. ...
Fine Road Tool - Ending
Created by Klyte45
https://i.imgur.com/z8nO6Sc.png This place used to be the old remake from Fine Road Tool based on SamSamTS. Use Network Anarchy from Quboid instead....
Quay Anarchy
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to place quays and flood walls anywhere. Also fixes 'Height too high' for quays, flood walls, cargo and passenger harbors For those wondering what quay is, word 'Quay' means the same as 'Wharf'. Draggable quays were a...
Ship Path Anarchy
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Disables water depth checking for ship & ferry paths. Works in all editors and in-game. The mod doesn't provide any new networks or buttons. You can place ship paths in-game using More Network Stuff. Game's water depth check...
Render It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to change render processing. NEW IN 1.37 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). - Updated to latest YamlDotNet version. NEW IN 1.36 - Recompiled for Citi...
Render It! Presets Collection 1
Created by Chamëleon TBN
These are 25 basic Render It! presets you can use clicking "Import" and select from the drop-down menu. At most of the presets i've activated dynamic fog, that you can simple remove in Render It! - Environment, if you want. All screenshots are made at pure...
Achieve It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod enables achievements while also playing with mods. NEW IN 1.11 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.10 - Recompiled for Cities Skylines 1.16.1-f2 (Hu...
Purchase It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to purchase any of the 25 tiles anytime. NEW IN 1.6 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.5 - Recompiled for Cities Skylines 1.16.1-f2 (Hubs & ...
Control It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to control network traffic and some visual appearance to the main menu. NEW IN 1.5 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). - Fixed issue with renamed pane...
Play It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to change different aspects of game simulation. NEW IN 1.20 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.19 - Recompiled for Cities Skylines 1.16.1-f2...
Show It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod shows vital indicators for all zoned buildings - that means residential, industrial, commercial and office buildings. NEW IN 1.11 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Re...
Watch It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to watch status of the important capacities in the game. NEW IN 1.17 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.16 - Recompiled for Cities Skylines ...
Watch It! Revisited
Created by Nickayz
https://i.imgur.com/a0VrMRr.png https://imgur.com/mzpNwS8.png This is the updated version of Keallu's Watch It! Mod for the Plazas & Promenades DLC and the free patch 1.15.0-f7 which has since also been updated, but the revisited version has additional fea...
Hide It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to hide unwanted things in the game. NEW IN 1.28 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.27 - Recompiled for Cities Skylines 1.16.1-f2 (Hubs & Tr...
Toggle It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to toggle different visual elements in the game. NEW IN 1.23 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.22 - Fixed issue with Dark Info Views making...
Resize It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to resize the scrollable panels in-game to match your style of play. NEW IN 1.16 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.15 - Recompiled for Citi...
Zoom It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to change min and max zoom level in-game. NEW IN 1.4 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.3 - Recompiled for Cities Skylines 1.16.1-f2 (Hubs &...
Zone It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to change zone block layout and also disable zone block updates. NEW IN 1.4 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.3 - Recompiled for Cities Sky...
Monitor It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to monitor system resources and performance. NEW IN 1.8 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.7 - Recompiled for Cities Skylines 1.16.1-f2 (Hub...
Measure It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod helps with measurements. NEW IN 1.9 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.8 - Recompiled for Cities Skylines 1.16.1-f2 (Hubs & Transport). It shows si...
Note It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to manage small notes within the game. NEW IN 1.5 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.4 - Recompiled for Cities Skylines 1.16.1-f2 (Hubs & Tr...
Stream It!
Created by Keallu
Compatible with Cities Skylines 1.16.1-f2 (Hubs & Transport) This mod stream the mods currently enabled in-game. NEW IN 1.4 - Recompiled for Cities Skylines 1.16.1-f2 (Hubs & Transport). The mod is mostly for streamers of Cities Skylines. Many streamers ar...
Bulldoze It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to automate the bulldozing of residential, industrial, commercial and offices buildings if they become abandoned, burned down, collapsed or flooded. NEW IN 1.8 - Recompiled for C...
Bulldoze It! [1.15.0-f7 FIX]
Created by pickuse
Note: The Orginal Mod has updated. Compatible with Cities Skylines 1.15.0-f7 (Plazas & Promenades) https://i.imgur.com/ys8eGPj.png Fixed version of the original Bulldoze It! by Keallu. You need to unsubscribe the original one! This is a temporary fix. Sour...
Empty It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to automate the emptying of service buildings. NEW IN 1.6 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.5 - Recompiled for Cities Skylines 1.16.1-f2 (H...
Empty It! [1.15.0-f7 FIX]
Created by pickuse
Note: The Orginal Mod has updated. Compatible with Cities Skylines 1.15.0-f7 (Plazas & Promenades) https://i.imgur.com/ys8eGPj.png Fixed version of the original Empty It! by Keallu. You need to unsubscribe the original one! This is a temporary fix. Note: I...
Rebuild It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to automate the rebuilding of buildings. NEW IN 1.11 Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.10 Recompiled for Cities Skylines 1.16.1-f2 (Hubs & Tr...
Rebuild It! [1.15.0-f7 FIX]
Created by pickuse
Note: The Orginal Mod has updated. Compatible with Cities Skylines 1.15.0-f7 (Plazas & Promenades) https://i.imgur.com/ys8eGPj.png Fixed version of the original Rebuild It! by Keallu. You need to unsubscribe the original one! This is a temporary fix. Sourc...
Softer Shadows
Created by boformer
One problem of the game is that the shadows on 3D objects are too dark. Of your you can use a LUT to make the shadows brighter, but that will also remove the contrast of all textures. This mod simply brightens the shadows of 3D objects, independent from th...
Cubemap Replacer (Read description!)
Created by BloodyPenguin
Replaces daytime skybox & reflections in windows and water surfaces. Photorealistic clouds without Photoshop, yay! NOTE: To see sky texture change like on screenshot you must have Daylight Classic installed with 'Classic fog effect' option enabled! That mo...
HDRI Haven Cubemap Pack
Created by Ronyx69
1K cubemap pack using images from https://hdrihaven.com/ I didn't make the images, I only edited and converted them. Converted using HDRI to CubeMap converter by MateuszWis: https://discourse.threejs.org/t/hdri-spherical-map-to-cubemap-converter/3555 The n...
HDRI Haven Cubemap Pack 2
Created by Ronyx69
2K cubemap pack using images from https://hdrihaven.com/ I didn't make the images, I only edited and converted them. Read the description of the first pack: https://steamproxy.net/sharedfiles/filedetails/?id=1585691173 Twitch YouTube Twitter Simtropoli...
HDRI Haven Cubemap Pack 3
Created by Ronyx69
2K cubemap pack using images from https://hdrihaven.com/ Converted using HDRI to CubeMap converter by MateuszWis: https://matheowis.github.io/HDRI-to-CubeMap/ I didn't make the images, I only edited and converted them. I am disappointed in the quality of s...
HDRI 2K Cubemap Pack
Created by Sparks
HDRI 2K Cubemap Pack by Sparks Enable mod, load your save, click reload selected cubemaps then restart the game Make sure you have classic fog effect on in 'Daylight Classic' mod Or if using 'Render it' mod, make sure you have static fog effect on For more...
AD Cloud Replacer
Created by neinnew/네인
AD Cloud Replacer This mod has been upgraded from enabler to replacer! Now you can replace the clouds Available clouds pack in Workshop What is the AD cloud? It is old cloud that came with After Dark DLC, but disappeared due to Snowfall DLC and weather upd...
8K AD Clouds Pack 02
Created by TDB
Clouds Pack for AD Cloud Replacer Express your feelings with clouds. Please keep in mind that you must subscribe to the AD Cloud Replacer mod to use this pack. For more information on using the Clouds Pack, check out AD Cloud Replacer. Source from Cloud La...
8K AD Clouds Pack 03
Created by Nyoko
Clouds Pack for AD Cloud Replacer https://i.ibb.co/Kmm75Tv/image-2023-06-20-193034098.png Includes 7 cloud images. Cayley Lookout Cumulonimbus Vista Dam Wall Drackenstein Qua Farm Field Museumplein Skidpan Consider supporting me! https://storage.ko-fi.com/...
Marked Incompatible ]  [DEPRECATED] Adaptive Networks (AN) V3.16 [DEPRECATED]
Created by kian.zarrin
Subscribe to THIS VERSION INSTEAD Adaptive Networks (formerly know as Adaptive roads) Is a requirement for AN Roads and helps such roads to react to TMPE rules. This mod does nothing if you have no AN-compatible road(see the list later in the description)....
Adaptive Networks (AN) V3.18 (STABLE)
Created by Chamëleon TBN
https://i.imgur.com/CYNzkiJ.png Adaptive Networks STABLE formerly known as Adaptive Roads (AR). As a lot of new functions will be released in future that also include other networks we decided to rename Adaptive Roads (AR) to Adaptive Networks (AN) and als...
Network Skins
Created by boformer
https://i.imgur.com/O3ujMsj.png Change the visual appearance of roads, train tracks and pedestrian paths per segment. This is an improved version of the well-known Network Skins mod, developed by TPB and boformer. Disable the other Network Skins mod before...
Network Skins [BETA]
Created by Chamëleon TBN
https://i.imgur.com/CYNzkiJ.png Network Skins BETA This is the BETA version of the well-known Network Skins, developed by TPB and boformer. IF YOU TEST THIS PLEASE UNSUSCRIBE FROM Network Skins! Mod creators note: if you want to use the new API just look h...
TM:PE 11.8.0.0 STABLE (Traffic Manager: President Edition)
Created by Krzychu1245
Improve lane and parking usage. and customise junctions, roads, and rails! This is the stable release with tested features. https://i.imgur.com/biZEmm8.png https://imgur.com/mzpNwS8.png ⠀⠀⠀⠀⠀⠀⠀⠀User Guide⠀⠀⠀⠀Report Bugs⠀⠀⠀⠀Discord Chat Vehicles despawning ...
TM:PE 11.8.0.0 TEST
Created by Krzychu1245
https://i.imgur.com/0O9w9Ta.png WARNING! This is TEST version. It was created for testing new features and may contain errors. If you subscribed to it by mistake, then switch to the STABLE VERSION If you find bugs, please provide log files and savegame _as...
Hide TMPE crosswalks V3.2 [stable]
Created by kian.zarrin
https://i.imgur.com/O3ujMsj.png link to Experimental Mod! CLICK HERE to understand where are the log files and how to upload them. ** Migrating between mods? (true for any mod) you must exit to desktop AFTER you have unsubscribed from the old version. ** N...
Hide Crosswalks V3.3 [EXPERIMENTAL]
Created by kian.zarrin
https://i.imgur.com/O3ujMsj.png Steam servers are unreliable if you do not see text then delete all files from your mod content folder manually. then resub to them again. ** Migrating between mods? (true for any mod) You must exit to desktop AFTER you have...
Hide TM:PE Unconnected Tracks
Created by kian.zarrin
https://i.imgur.com/O3ujMsj.png Hides tracks that are unconnected by TMPE lane connector tool. Instructions: 1- subscribe to and enable this mod and TMPE. 2- use TMPE lane connector to connect tracks. 3- unconnected tracks will disappear (see limitations)....
Continues Junction median V2.7 [Stable] (Direct Connect Roads)
Created by kian.zarrin
https://i.imgur.com/O3ujMsj.png uses Direct Connect meshes if TMPE rules suggest unbroken median other features: - auto-generates DC meshes for most roads. - exemption tool. Support at : https://discord.gg/3M6hfVYKFK Required items - Single version of TMPE...
Automatic Pedestrian Bridge Builder V2.0 [Beta]
Created by kian.zarrin
https://i.imgur.com/O3ujMsj.png Automatically builds pedestrian bridges over and also tunnels under junctions/roundabouts/roads. (and disables pedestrian zebra crossings if TMPE is present). Also able to connect alleys to main roads (see screenshots). Usag...
Lane Controller Beta
Created by kian.zarrin
Adjust lane paths Usage: activate using the UUI button or press 'L' Integrations: - Move It! - Adaptive Networks Latest features: - AN tracks integration - move each control point vertically (useful for road bumps or raised crossings). you can hold control...
Precision Engineering
Created by Simie
http://i.imgur.com/oLnq6h3.png Precision Engineering augments Cities: Skylines by adding angle snapping, guidelines and additional information to assist you when building roads, train lines, pipes and power lines. http://i.imgur.com/voLHeOi.gif Installatio...
Parallel Road Tool
Created by S__T
https://i.imgur.com/a0VrMRr.pngParallel Road Toolhelps you easily drawing parallel and stacked networks.Main features are: Limitless parallel/stacked configurations: you can choose any network (not only roads!) and distances (both horizontal and vertical) ...
[BETA] Parallel Road Tool
Created by S__T
https://i.imgur.com/a0VrMRr.png Parallel Road Toolhelps you easily drawing parallel and stacked networks.Main features are: Limitless parallel/stacked configurations: you can choose any network (not only roads!) and distances (both horizontal and vertical)...
Traffic Report Mod: Updated
Created by tony56a
IMPORTANT: UNSUB THE ORIGINAL MOD FIRST BEFORE USING THIS ONE! Updated version of Traffic Report tool 2.0 by LisaLionheart for version 1.7. Thanks go out to the OP for all her hard work! -------------------------------------------------------------- Having...
Improved Public Transport 2
Created by BloodyPenguin
Also known as IPT2. Provides improved control of public transportation. https://i.imgur.com/CYNzkiJ.png Compatible with More Vehicles, TM:PE, Vehicle Selector! YOU MUST DELETE ANY OTHER VERSIONS OF THIS MOD AND RESTART THE GAME BEFORE USING THIS! This is a...
[DEPRECATED] Improved Public Transport 2 [1.15.0-f7 FIX]
Created by pickuse
Orginal mod has been updated: Improved Public Transport 2 by BloodyPenguin....
Transport Lines Manager 14.4
Created by Klyte45
https://i.imgur.com/z8nO6Sc.png https://i.imgur.com/Z3Az945.png Bugs reports & new features requests must be done at repository page. Check at end of description! Comments disabled. For bug reporting or alike, please open a issue at the project page at Git...
Transport Tool v2.5.8
Created by Sleepy
https://i.imgur.com/0O9w9Ta.png Take control of your public transport. This mod makes it easy to find busy public transport lines, without having to open each line individually and then scroll through the stop list looking for busy stops. Features Public T...
Transfer Manager CE [TEST] v2.5.8
Created by Sleepy
https://i.imgur.com/0O9w9Ta.png THIS IS A DEVELOPMENT VERSION The stable version can be found here My intention with this version is to keep it regularly updated with the latest source code that I am working on, at the time. Hopefully this way, any issues ...
Transfer Manager CE v2.4.23
Created by Sleepy
https://i.imgur.com/0O9w9Ta.png Modifies the vanilla Transfer Manager to prefer closer transfers. ie Garbage trucks will go to nearby buildings first to collect garbage rather than travelling all the way across the city to get the garbage at some distant b...
Call Again v1.6.3
Created by Sleepy
https://i.imgur.com/0O9w9Ta.png I'm sick and no ambulances are coming, why don't you call them again dear. If you find you always have sick or dead people in your city and no one comes to pick them up or your commercial buildings keep being abandoned due t...
Transfer Controller 0.7.8
Created by algernon
Under development - TESTING https://i.imgur.com/O3ujMsj.png Use Transfer Manager CE instead (new players especially) Sleepy's Transfer Manager CE is an alternative to this mod that's generally more mature and at a more advanced stage of development than th...
Vehicle Selector 1.4.4
Created by algernon
https://i.imgur.com/0O9w9Ta.png Select which vehicles can spawn from any building Adds a Vehicle Selector button to the building info panel for supported buildings. Press the button to open the mod's vehicle selection panel, which enables you to choose whi...
Advanced Building Level Control 1.3.2
Created by algernon
https://i.imgur.com/0O9w9Ta.png Enables fine-grained control of growable building levels New in 1.3: Support "true random" selection of building appearance when changing building levels (by default, the game will always use the same model for each level of...
Realistic Population 2 TESTING
Created by algernon
TESTING ONLY. NOT FOR REGULAR USE. Currently testing updates to 2.2 before updating the (main workshop branch) UNSUBSCRIBE FROM ORIGINAL BEFORE TESTING This is the testing branch for Realistic Population 2, the sequel to Realistic Population Revisited (whi...
Realistic Population 2 2.2.4
Created by algernon
https://i.imgur.com/0O9w9Ta.png Formerly Realistic Population Revisited Key features: Provides a more realistic simulation and gameplay experience Realistic calculatrion of building populations - no more single suburban houses with half-a-dozen families an...
Ploppable RICO Revisited TESTING
Created by algernon
Testing release for Ploppable RICO Revisited. Used to test updates prior to release. This version may contain bugs, including savegame-breaking bugs. Do NOT subscribe to this unless you're familiar with Ploppable RICO functionality and are prepared to help...
Ploppable RICO Revisited 2.5.6
Created by algernon
https://i.imgur.com/0O9w9Ta.png Check out the wiki page for additional information, descriptions, guides and FAQ. New in 2.4: Configurable cost overrides. Option to automatically lock the building level of plopped growables (requires Advanced Building Leve...
Lifecycle Rebalance Revisited 1.6.8
Created by algernon
https://i.imgur.com/0O9w9Ta.png Using Game Anarchy? Be sure to DISABLE Game Anarchy's "Maximize education coverage" option. New in 1.6 MAJOR NEW FEATURE: realistic early life ageing and progress, from early childhood to young adult (optional, customizable)...
Emergency Vehicle Priority
Created by algernon
https://i.imgur.com/0O9w9Ta.png A quick 'proof-of-concept' demo about modding vehicle AI, for instructional/educational purposes. SImply disables collision checking for vehicles under emergency response - these vehicles will ignore other vehicles (and pede...
EYM: Enlighten Your Mouse 1.3
Created by algernon
https://i.imgur.com/0O9w9Ta.png Enlighten Your Mouse. Enhances the mouse cursor night-time lighting and allows you to tweak various options (brightness, range, color). By default it provides a brighter and wider mouse cursor light than the game does; you c...
Correct Animal Names
Created by algernon
https://i.imgur.com/0O9w9Ta.png Cleans up the names of custom animal prefabs Problem: Custom workshop animals, when you select them, will have "names" like ANIMAL_TITLEMeta This mod uses Harmony version 2.0 by Andreas Pardeike via the Cities Harmony mod by...
Specialized Industry Fix Redux
Created by Vectorial1024
Return of the Dead! This mod is the successor of the original Specialized Industry Fix, made by steevm, updated by myself with permission from steevm himself. Specialized Industry Buildings no longer flicker between "Operating" and "Not Operating". Does no...
Unlock All Roads
Created by zexel
A simple mod that unlocks all roads, including roundabouts and interchanges. Other milestones remain the same. Compatible with all DLC and mods. Now compatible with Network Extensions 2 (thanks jojorne). ...
District Policies Highlighting
Created by BloodyPenguin
Highlights districts in which selected policy is enabled https://i.imgur.com/CYNzkiJ.png Highlights districts when a policy is hovered in side polices panel or a policy is clicked in bottom district policies panel. It's compatible with all other mods and d...
[OBSOLETE] Service Vehicle Selector 2
Created by BloodyPenguin
Allows to select multiple service vehicle per building + allows to select service vehicles that vanilla doesn't https://i.imgur.com/zjZm3kK.png Please note that in case of cable car lines, you must set needed vehicle type on all of cable car stations belon...
Advanced Vehicle Options
Created by Tim
Advanced Vehicle Options 1.9.12 https://i.imgur.com/0O9w9Ta.png https://imgur.com/mzpNwS8.png Hubs & Transports DLC Mod Compatibility and Loading Issues If you have any issues with the new Treasure Hunt DLC, please be sure to read Avanya's support discussi...
SharedStopEnabler
Created by CodeBard
Overview Currently it is not possible to have public transport such as bus and trams stop on the same road segment. That is where this mod comes in handy: It allows you to place stops of different means of transportation on the same segment. This also work...
Elevated Stops Enabler Revisited 2.1
Created by macsergey
https://i.imgur.com/0O9w9Ta.png Overview Allows to place bus and tram stops on elevated versions of roads it is revisited version of BloodyPenguin's mod Support If you have any problems with mod or errors occur, you should describe your problem as much det...
Advanced Stop Selection Revisited 2.1
Created by macsergey
https://i.imgur.com/0O9w9Ta.png Overview This mod allow to select certain platform for public transport with pressing Shift it is revisited version of BloodyPenguin's mod Main changes Plazas & Promenades DLC support. Support If you have any problems with m...
[OBSOLETE] AllowIntercityTrains v1.3
Created by Sleepy
Cities Skylines 1.15.0-f5 has now been released and fixes this issue. This MOD is now obsolete. Fixes the following buttons Allow Intercity Trains - Train Station Allow Intercity Buses - Bus Station (Intercity Bus Control by BloodyPenguin is required to ha...
Spawn Points Fix
Created by BloodyPenguin
Automatically places spawn points for custom transport assets I think that's a common situation for many of you: regional trains don't come to custom train stations or planes don't visit custom airports. Aside from obvious pathfinding issues, that happens ...
RON, the network replacer 1.1.1
Created by algernon
https://i.imgur.com/0O9w9Ta.png Replace Our Networks. New in 1.0 Support for Plazas & Promenades pedestrian roads Add option to auto-replace missing Metro Overhaul Mod (MOM) tracks on load with tracks from the supported replacement collection and MOM Inspi...
Railway Replacer
Created by Ronyx69
Railway Replacer is developed by Simon Royer, Egi and Ronyx. The mod is responsible of two major tasks; replacement of station tracks on train stations and prop customisation/styling of rail networks that are part of RAILWAY ecosystem. Network and Style Pa...
Extra Train Station Tracks ( ETST )
Created by BloodyPenguin
https://i.imgur.com/CYNzkiJ.png Adds more train station track assets for custom train stations. This mod was created before custom network assets were a thing and is still needed for stations created with its tracks. These tracks are only available to asse...
SingleTrainTrackAI
Created by CoarzFlovv
Mod to avoid train collisions on single tracks 2 ways from BloodyPenguin mod One-Way Train Tracks. https://i.imgur.com/O3ujMsj.png How does this mod work? It is simple. Before entering on a single track section, a train will check if there is already anoth...
SingleTrainTrackAI [TEST]
Created by John Rambo
WARNING! This is a TESTING version. It is for testing new features and may contain errors. If you subscribed to it by mistake, then switch to the STABLE version. Special thanks to: Sir Sheikhs Pears for his testing efforts; krzychu124 & the TM:PE team for ...
One-Way Train Tracks
Created by BloodyPenguin
Provides single & double one-way train tracks, single station tracks and two-way single tracks This mod was created at a time when neither custom network assets nor single train tracks were supported by the game. I keep this mod to support the existing sav...
Rail Track Speed Increaser 2.2.1
Created by DontCryJustDie
Compatible with 1.5.0-f4 This is a simple mod that lets you change the maximum speed of metro and train tracks to up to 450 km/h. You also need a mod that can change the speed of your metros and trains like Improved Public Transport or Advanced Vehicle Opt...
Other Rail Track Speed Increaser
Created by DAV
Compatible with Cities Skylines 1.11.0-f3 (Industries) 1.1.0 - Included Rail-Over-Road Train Tracks from BadPeanut - Other improvements and fixes 1.0.0 - First branch release This mod is a branch of DontCryJustDie's Rail Track Speed Increaser with the foll...
Other Rail Track Speed Increaser 3
Created by M.S.Referee
(English Language)https://i.imgur.com/fVVaDCS.gif Support from a Base Game only to with any or all DLC. Supported version: 1.17.1-f4 DescriptionFirst, You need unsubscribe original version of them to avoid incompatible. ○ "Other Rail Track Speed Increaser"...
Vehicle Effects 1.9.5
Created by Acc3ss Violation
Allows effects to be added to vehicles with xml files! Recent features - Load (sort of) custom particleeffects via xml! Check this discussion page on how to do it and for sharing examples! - Load custom sound effects via xml! Check this discussion page on ...
[DEPRECATED] Extra Vehicle Effects (Plugin for Vehicle Effects Mod)
Created by Thaok
README This mod is deprecated and does not properly work with the current game version. Use this updated version instead. Original description This mod is an expansion pack for Vehicle Effects mod. Ready for game version 1.9 (Green Cities) New effects summ...
Vehicle Effects Definition Pack (NS 2200)
Created by Acc3ss Violation
Adds Vehicle Effects effects to all my NS 2200 series trains. Make sure this mod is enabled in the content manager! Effects: - Diesel engine sound - Diesel exhaust - Rolling stock sound - Brakes Recommended to be used with this effect pack by Thaok http://...
Vehicle Effects Definition Pack (NS 6400)
Created by Acc3ss Violation
Adds Vehicle Effects effects to all my NS 6400 series trains. Make sure this mod is enabled in the content manager! Effects: - Diesel engine sound - Diesel exhaust - Rolling stock sound Recommended to be used with this effect pack by Thaok http://steamcomm...
Vehicle Effects Definition Pack DBAG
Hi Everybody, This is a Vehicle Effects Definition Pack - DB AG / Deutsche Bundesbahn / Deutsche Reichsbahn (DDR) +++UPDATE 09.2021v2 Sound for 320 Trains! - Siemens Mireo by Nostrix+++ +++UPDATE 09.2021 Sound for 316 Trains! - BR 612, Talent 2, ICE-T, ICE...
Extra Vehicle Effects 0.4
Created by Acc3ss Violation
This is a replacement for the original Extra Vehicle Effects plugin. Check its description for more info. Make sure to unsubscribe from the old version to prevent issues Original mod by Thaok. Description This mod is an expansion pack for Vehicle Effects m...
TrailerVariation Loader
Created by Acc3ss Violation
Allows the use of variations for custom vehicle assets, like truck trailers and cargo wagons. Think empty vs. loaded log trucks. This mod is required for end users (and asset creators) that want to use custom assets using this feature. Submesh variation ma...
Random Train Trailers 2.4.1
Created by Acc3ss Violation
What it is Random Train Trailers is a mod that can randomize the spawning of vehicle trailers. This increases the variety of vehicles in your city without actually needing more assets. How it works A config file contains the vehicles for which the trailers...
Better Train Boarding
Created by Vectorial1024
Unlock the peak efficiency of trains/metros by fixing boarding behavior. 中文名:火車上車易 Quick info Requires Harmony Load after IPT2; more details in FAQ Passengers board trains and metros by preferring the closest available trailer (Clarify) Passengers board tr...
Catenary Replacer Updated
Created by cylis
https://i.imgur.com/a0VrMRr.png How it works The mod will include several 'Styles' you can choose from in the Mod Options. You can change this in-game. The mod will then replace all vanilla props with custom props. Another option is to remove the wires com...
Commuter Destination [BETA]
Created by jkm
BETA version of Commuter Destination mod - only install if you know what you're doing Warning If you are going to subscribe to this mod, make sure you are not subscribed to the main "Commuter Destination" mod (or make sure it is disabled) ( https://steamco...
Commuter Destination 0.5.0
Created by jkm
See the destination of all passengers waiting at a public transport stop. Useful for fixing overcrowded stops. https://i.imgur.com/0O9w9Ta.png Requires Harmony. Compatible with: Improved Public Transport 2 Transport Lines Manager 14.4 How to use Open publi...
CimCare Mod
Created by t1a2l
https://i.imgur.com/0O9w9Ta.png CimCare Mod Credit to BoostHungry who created the original mod but is no longer maintaining it. Per his comment of approval for someone to continue the project, this is an updated fork of the original Nursing Homes for Senio...
No Vanilla Citizens
Created by BloodyPenguin
https://i.imgur.com/CYNzkiJ.png Prevents vanilla citizens from spawning. Don't forget to enable in Content Manager after subscribing! Should be compatible with all other mods and won't break your save games :) Important: If the mod finds no custom citizens...
Parking Lot Snapping
Created by [SSU]yenyang
https://i.imgur.com/0O9w9Ta.png Step 1: Watch the video above. Also available on Youtube. Step 2: Read this description: Parking Lot Snapping swaps the default AI for the Parking Space Assets (abbreviated PSA) created by others with a custom built AI. The ...
Crossings
Created by Spectra
Update: I've just pushed a new version that re-enables the Harmony-based implementation, this time using the CitiesHarmony compatibility layer. Hopefully this will improve interaction with other mods without breaking stuff using older Harmony versions. I k...
No Parking
Removes parking lots from all vanilla buildings. Made for aesthetics but turned out (in combination with the mods below) it can even help to solve traffic issues since using a car can become more pain than public transport. Recommended mods Traffic Manager...
Curb Height Adjuster 1.6
Created by algernon
https://i.imgur.com/0O9w9Ta.png Reduces the curb height (by raising the roadbase) of roads that use the game standard of 30cm(!) curb heights, so you can make them much more realistically-sized instead. No more cims having to do a high-jump just to get ont...
Garbage Bin Manager 1.1
Created by algernon
https://i.imgur.com/0O9w9Ta.png A Harmony 2-compatible replacement for TPB's old Garbage Bin Controller with additional features. This mod enables you to replace the game's ugly and poor-quality default garbage bins with much nicer workshop assets. You can...
PtG to ABLC data converter
Created by algernon
Converts Plop the Growables savegame settings for "prevent growables that you plop from leveling up" to Advanced Building Level Control settings. If you don't know what any of that is, then you probably don't have any use for this mod. It's for a very spec...
Marked Incompatible ]  Road Options (Road Colors Changer ++)
Change road colors, remove crosswalks, remove road markings and more. Provides sliders to change road colors per road category. Lets you remove crosswalks and road markings (Highways, Vanilla small and medium roads done so far, rest coming soonish). You ca...
Smart Intersection Builder (P&P Updated)
Created by Strad
Please report any bugs and/or odd behavior! It could by caused by the new update(s) and I might not know about it. What does this mod do? This mod allows you to place prebuilt intersections and tollbooths onto existing roads without the need to clear the a...
Roundabout Builder
Created by Strad
This mod automatically builds roundabouts for you. It clears the area of the roads and snaps them onto the roundabout. Network Anarchy is recommended. VERSION RELEASE 1.9.7 Experiencing issues? Reinstall (resubscribe) the mod If you cannot run this mod at ...
Elektrix's Road Tools 2.93
Created by Gabrielium
Add Node Tool Select a place on a segment where you would like a node inserted. Remove Node Tool Click a node to remove it. Resolve Overlaps Tool Select two segments (left-click to select, right-click to deselect). Hit enter to intersect them. Flip Road To...
[Legacy] Segment Slope Smoother
Created by Gabrielium
Elektrix's Road Tools contains this mod and much much more! I'd recommend using that instead of this. Ever gotten frustrated having to go through nodes one by one in Move It, adjusting their heights so that you get that perfect linear slope for your interc...
[Obsoleted by Net Picker 3.0] Net Picker 2.0
Created by Gabrielium
Net Picker 3.0 has been finished by Quboid, and has been released on his account. Please use it instead!...
Procedural Objects
Created by Simon Ryr
Procedural Objects mod Made by Simon Royer from the #FrenchCityDesigners community. Version 1.7.8 compatible with Cities:Skylines 1.14.5-f1 (Airports) and all expansions. No expansion required. The Procedural Objects mod adds a vertex customization tool di...
AutoLineColor Redux
Created by TaradinoC
Sets the the color and name of new transit lines as you create them. Based on the original Auto Line Color, with additions: Updated to work with Park Life. (Also compatible with Industries.) New "Roads" naming strategy, which uses road names as well as dis...
Plop the Growables
Allows you to manually plop growable buildings with Find It! and having them remain where you put them. In essence this mod removes the "Demolish me" signal growables normally send to the game when they are not in a zoned area or not in the correct distric...
Extended Building Information
Created by emf
Sorry, mod is no longer being mantained. This seems like a good alternative. Detailed building service information and level up progress. Also adds additional random building names and company descriptions. This mod should not conflict with any other mod s...
Extended Building Information (1.10+)
Created by Owl That Plows You
Compatible with Cities Skylines 1.10.0-f3 (Parklife) This mod adds an extra element to the building info UI panel. You can see nearly all environmental information about any building you select, including level up requirements, detrimental elements, and a ...
Extended Building Info
Created by live627
Compatible with Cities Skylines 1.13.0-f7 (Sunset Harbor) Detailed building service information and level up progress. Also adds additional random building names and company descriptions. This mod should not conflict with any other mod since it only touche...
Speed Slider [v2]
Created by Rojoss
Adds a slider to your UI to modify the entire game speed. This does make your entire game run faster or slower including thngs such a the camera. See the FAQ below to understand better how this works. It's mostly used by people that want to make the game g...
Express Bus Services
Created by Vectorial1024
Unlock the peak efficiency of buses; now also improves trams! 中文名:特快巴士服務 https://i.imgur.com/O3ujMsj.png Quick info Requires Harmony Works with Improved Public Transport 2 (integrated support) Buses will skip stops whenever possible (NEW: can choose betwee...
Express Bus Services (IPT2 Plugin)
Created by Vectorial1024
Configurable unbunching behavior of the base mod based on IPT2's unbunching settings. Please refer to the base mod for more general info. Quick Info REQUIRES BASE MOD: Express Bus Services Three bus unbunching interpretation modes available for IPT2 users;...
Zone Info
Created by rcav8tr
Display number of squares by zone type. Detailed Description A Zone Info button is added to the main screen. To show the Zones panel, click the Zone Info button. To hide the Zones panel, click the Zone Info button again or click the Close button. The Zone ...
Building Usage
Created by rcav8tr
Display how much a building is being used as a percent of its capacity. Display employment and unemployment data. Detailed Description Building Usage is integrated into the Levels info view, which now has five tabs described below. Levels Tab The Levels ta...
Enhanced Outside Connections View
Created by rcav8tr
The Outside Connections info view is enhanced to: show or hide individual resources show the numerical amount of each resource show a graph of resources over time Detailed Description This mod introduces a show/hide check box for each import and export res...
Population Demographics
Created by rcav8tr
Show population demographics in a cross-reference grid. Detailed Description The demographics are displayed in a Demographics panel beside the Population Info View panel. To show the Demographics panel, click the Demographics button on the Population Info ...
More City Statistics
Created by rcav8tr
Record and graph more city statistics. Detailed Description This mod records and graphs 537 statistics over time (full list here), many more than the game's City Statistics graph. Most statistics from the Info Views, the City Info panels, the Economy panel...
Demographics: Jobs, Workplaces, Health, Wealth, and more!
Created by Rentgen Rukogama
Welcome to Demographics Mod! https://i.imgur.com/O3ujMsj.png *** Compatible with Airports and all major mods! *** USAGE For Jobs / Workplaces: press the little "plus" button in the "Population" info panel.(For other stats, see below). Information is split ...
More Employment Information
Created by meda22
This mod is a little bit enhanced version of amazing mods Employment Details and Demographics: Jobs and Employees. It works in same way as above mentioned mods but it counts ALL available jobs in your city - that means jobs in all service buildings and als...
CSLMoreGraphs
Created by ibotaro
CSLMoreGraphs show more statistics. usage: ALT+G to show / hide chart. (hot key is changeable) legends:  There are too many numbers and cannot write it.  currently(ver1.0.24.0) 624 curves.(can remove/add from/to legends)  (added curve info -> changelog) re...
Addresses & Names Mod 3.1.1
Created by Klyte45
https://i.imgur.com/z8nO6Sc.png https://i.imgur.com/HcUO7Wu.png Bugs reports & new features requests must be done at repository page. Check at end of description! NEW IN 3.1 - Added support to Match Day DLC: Customize opponents names and color and local te...
Upgrade Untouchable 1.1: Convert stations
Created by Klyte45
https://i.imgur.com/z8nO6Sc.png https://i.imgur.com/Chq0J64.png This new mod brings a totally new way of changing segment types of buildings, without needing to deform them "making the segments touchable", as like Touch This! Mod used to do. So, it allows ...
Trees' Respiration 2
Created by Klyte45
https://i.imgur.com/z8nO6Sc.png https://i.imgur.com/VQPjobc.png This mod make all trees in the game helps in disperse the pollution in the soil, once in the game this is the same of the air pollution. You can change the intensity of the cleaning from x0 (d...
Vehicle Wealthizer 3
Created by Klyte45
https://i.imgur.com/z8nO6Sc.png https://i.imgur.com/9ysm9Ig.png This mod allows you to choose wealth classes for citizen vehicles. So, like in SimCity 4, you can have only rich people using cars of rich people... You can import and export files with the se...
Electric Roads Mod 2023 - Final
Created by Klyte45
https://i.imgur.com/a0VrMRr.png https://i.imgur.com/z8nO6Sc.png https://i.imgur.com/awC3SmD.png NOTICE: 81 tiles 2 support now available! This mod turns all roads in the city into electric conductors. So, you won't need anymore to pass power poles around t...
407873631 Automatic Emptying
Created by Fokusa
407873631 Automatic Emptying...
Automatic Empty
Created by Sottam
Automatically starts Emptying landfills and cemetaries. Then, once finished, it stops. Simple and functional! If you find any bug, please, let a comment below! source: https://github.com/sottam/AutoEmpty ...
Zone Color Changer
Created by malibu
Change zone colors. Useful for players with color issues like color-blindness or for those who don't like the default colors. Press Ctrl+K or click UUI Button. The mod provides an option to change the color of each zone type, zoning panel icons are not aff...
More Diverse Crowd (a.k.a. Service People on Streets)
Created by BloodyPenguin
https://i.imgur.com/CYNzkiJ.png Adds more diversity to the crowd: brings service people and workers to the streets! This mod brings service people (police officers, paramedics, firemen, hearse drivers etc.) to the streets depending on where citizens work. ...
Disable Telemetry
Created by Klyte45
https://i.imgur.com/z8nO6Sc.png This is a modern and lite version of the abandoned Telemetry Control (from 2015), but with no custom options. This mod disables Paradox/Colossal Order telemetry. You probably already seen the PopsManager entries at Cities Sk...
Traffic Volume
Created by thejoun
Displays exact traffic count and a pie chart for the selected road segment in the Traffic Routes panel. Works with buildings too - allowing you to check how many cims attend a school or how many commuters use a transport hub. You can also view the numbers ...
Font Selector
Created by hippo
Cities: Skylines Font Selector ver0.9.4 (compatible with v1.16.1) Adds options for Font/BaseSize in OPTIONS menu in the game and enables to change the font and size dynamically. Usage 1) Enable this Mod in the content manager. 2) Font option is added to OP...
ACME 0.6.5
Created by algernon
https://i.imgur.com/0O9w9Ta.png A camera mod, with new features being added. New in 0.6 Customizable shadow calculation parameters - distance and sharpness. Stepped rotation hotkeys at 15-degree increments: Control-X and Control-Y (Shift to reverse directi...
First Person Camera v2.2.0
Created by Asu
Cities: Skylines - First Person Camera mod v2.2 * Please refer to the GitHub page for change notes, source, discussions, etc. * Please refer to the Wiki page for more comprehensive Guide. * Consider submitting your issues or suggestions on the Issues page....
Camera Movement Mod
Created by Jay V.
Mimics the smooth Free Camera movement but in regular camera mode allowing you to keep using the UI and play the game. This mod is for those that wished they could keep playing the game while in Free Camera mode and a replacement of sorts for the TotalyFre...
Camera Positions Utility
What? Why? I've always been annoyed by the fact that the game doesn't remember your camera position when you save a city. Similarly, when making assets, I often found it tedious to line up the camera for identical screenshots across bundles of assets (eg. ...
EnhancedZoomContinued
Created by UguuDoki
READ How to use by stmSantana READ How to use by stmSantana READ How to use by stmSantana Retrieval of a withdrawn mod. A handy utility for quite a few people. All credit goes to hyperdrive_engage, cylon33 and tony56a. Original: Enhanced Zoom by hyperdrive...
First Person Camera: Updated
Created by tony56a
An update of nlight's First-person camera! Also: a fix for the light flickering issue when following a vehicle/pedestrian. adjustable vehicle camera offset positioning increased field of depth options for a more "isometric camera"-y feel ( reduce field of ...
Cinematic Camera Extended
Created by SamsamTS
Compatible with Cities Skylines 1.10.0-f3 (Park Life) Capture different camera positions and play a cinematic transition between them. Extended version of Cinematic Camera by Icob. Instruction Click on the clapboard icon (can be moved with right mouse butt...
TotalyFree Camera
Created by BloodyPenguin
Makes regular camera mode behave like free camera mode (but with UI visible) It should be compatible with all other camera mods (for example, with Enhanced Zoom). This mod uses awesome detours C# library by cope. Without it, this mod would've been impossib...
Smooth Camera
Created by Masaki Kimura
Update history Version 2.0 Improve Object LOD Add Toggle key bind (Default: Ctrl + G) Use game setting value as a default quality Remove FPS Threashold Version 1.0 First release What is SmoothCamera? SmoothCamera is the MOD which improve your game practica...
Mouse Drag Camera Inverted
Created by Chumbalone
Move camera by dragging right mouse button. This is an inverted version of Mouse Drag Camera by celeron55. The speed selection is also set to 50% lower. Tip: Many right click mouse button conflicting actions such as hold right button/move to rotate props; ...
Camera Mouse Drag FIXED
Created by LondoSpark
Based on Mouse Drag Camera by celeron55, saving settings works in this version and you can select a modifier key to hold down with the right-click to make the drag work so that this doesn't trounce over other mods like PO...
Walk n' Drive
Created by Benzxsa
Update: This mod is still being actively updated. However development will be temporarily slowing down due to injury I sustained in an accident. If you would like to support me with donations you can do so at: https://www.paypal.com/cgi-bin/webscr?cmd=_s-x...
First-person Auto-walking 1.0
Created by ✅iinsnian
1.7.2-f1-compatible Is new version mod of first-person walk mode and citizen / vehicle follow mode. WARNING: This mod is Incompatible with all other first-person camera mods. such as: Enhanced Zoom / First-person camera. You must be use this mod with all o...
City Drive
Created by yole.karif
This mod doesn't work anymore. I have started developing "Lite" version of City Drive instead of fixing it. The lite version will be basically compatible to most of other mods except some camera mods by omitting some features and functions. Come to my Yout...
Compass
Created by jarnys
Simple mod that displays the cardinal direction you're viewing. This is my first mod - so please be kind (but still honest) Options Rotate displayed direction by 0-270° in 90° steps or automatic detection (Default: 180°) Change the display mode to show the...
District Service Limit
Created by Witcher
NOTICE: MOD NO LONGER MAINTAINED Please use this one instead: http://steamproxy.net/sharedfiles/filedetails/?id=927293560 Restricts the service buildings to serve only the surrounding district + additional districts defined by you. Also control where t...
CSL Service Reserve
Created by knighthawkGP
Allows you to reserve vehicles for critical services if you are hitting the maximum. CSL Service Reserve v1.7.0-f5 (build 01) Purpose ---------- If you've come up against the maximum of 16384 active vehicles at anyone moment in time limit and you're basica...
Undo It!
Created by Strad
https://media.discordapp.net/attachments/524991912923365378/930830432268845056/1.14-mod-badge.png This mod adds Undo/Redo options to the game! Tools that this mod supports: Building/bulldozing roads, buildings, props and trees The rest is unsupported Warni...
Cargo Info (Fix)
Created by vpoteryaev
This is a bit fixed version of the original "Cargo Info". Updates: 06/21/2019 1. Added option to update the "Cargo Statistics" window hourly (may be useful for the "Real Time" users) 2. The "Harmony" library is merged (with ILMerge) into the mod itself. Ma...
Transfer Info (beta)
Created by vpoteryaev
Transfer Info (beta) This mod now is out from the very early stage. It has all initially planned functionality but some things have to be improved (panels positioning, formatting text, and so on). If you don't want to take part in the testing process will ...
Cargo Info
Created by Dr. Nya
Statistics for cargo stations and cargo truck monitoring New in 1.4: Localizations (EN, DE and RU currently, translation pull requests are welcome yay, useless stuff!). Weekly values are used now instead of monthly ones (use the toggle in options to restor...
No Deathcare
Created by BloodyPenguin
Dead citizens despawn like Obi-Wan and Yoda With this mod, no hearses will ever spawn in your city. Which means no deathwaves and more available agents. Please note that this mod affects only newly dead people. All existing dead bodies must be collected. T...
Building States
Created by CoarzFlovv
Change any building to its abandoned or collapsed state! How to use Open the building info view, and click on the "house" http://i64.tinypic.com/30n88t1.png icon to switch between the different states. The building can be restored to its original (normal) ...
Force Level Up
Created by BloodyPenguin
Adds a button to building info panel's header that makes a buildng level up when you want it to Allows to manually level up an individual building or the whole distict even if it doesn't meet level up requirements. Be carefull with land value and 'No High ...
Ambient Sounds Tuner 2.0
Created by BloodyPenguin
Tune your ambient sounds volumes individually This mod is a fixed version of original Ambient Sounds Tuner mod. Read description there. In particular, you may be interested in how to create a sound pack You MUST unsubscribe original Ambient Sounds Tuner be...
No Radioactive Desert And More!
Created by BloodyPenguin
Brings sanity to ground color and makes trees lush green no matter how much pollution there (Configurable) IT'S A MOD, NOT A THEME! YOU CAN USE IT WITH ANY THEME YOU LIKE In addition to pollution and shoreside colors this mod can disable natural resources ...
Real Time
Created by dymanoid
Welcome to Real Time! https://i.imgur.com/0O9w9Ta.png Are you wondering why your Cims never sleep and keep working and studying all night long? Do you also think that the "days" flying by on the time bar are not so real? A fully-crowded bouncy castle park ...
Control Building Level Up v0.5 (Industries)
Created by boformer
This is a fixed version of DirtyDan's mod Unsubscribe the old mod before you get this one! This mod enables you to control your city development by preventing buildings from upgrading to a certain level. Simple select a (growable) building of your choice a...
Disable Zone Check
Created by AJ3D
This simple mod disables the zone checking logic for all growable buildings. This is the logic that auto demolishes any buildings that are not placed on zoned land. Hopefully this mod will remove the need to convert growables to Ploppable RICO assets. It a...
Terraforming Network
Created by Ronyx69
An invisible functionless thin network for terraforming. You can raise it up with page up but you can't sink it so just use Move It! to lower it. You are still always limited by the resolution of the terrain mesh though. Twitch YouTube Twitter Simtropolis ...
More Advanced Toolbar
Created by Dendraspis
Compatible with Cities: Skylines v1.12.1-f2 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Short Description You can use this mod to reposition and resize the toolbar panel for better and faster usage. The toolbar panel behaves either vanilla or expanded with adjust...
Advanced Toolbar
Created by CWMlolzlz
Advanced Toolbar introduces new functionality to the toolbar including an expandable asset panel and auto icon centre. Too many icons on your bar? Center them all by enabling Auto Centre in the options. This will shift them so they are easier to access. Th...
Historical Districts
Created by boformer
Set or unset the historical status of all buildings in a district This minimal mod adds two buttons to the district panel: Set Historical: Make all currently existing buildings in the district historical Unset Historical: Unset the historical status of all...
Building Anarchy
If you like this mod, please take a moment to rate+, it really helps me stay motivated to continue creating mods for the community. Also, if you're feeling generous and want to show some appreciation, consider making a small donation. While not required, i...
Remove Decoration Sprites ("Grass" and "Rocks")
If you are like me and dislike the games "decorative" grass and rock sprites, this mod is for you. With this mod enabled no decoration sprites will be rendered in the game, possibly even saving on some FPS and making the game nicer to look at from first pe...
Skyscape 1
Proof of concept for sky modding What this mod changes: Daytime sky to a tint with less green in it, difference is very subtle. See 1st image. More intense sunset/sunrise tints. See 2nd image. Sun size. The sun is larger. Sunlight intensity. This mod sets ...
Theme Editor Maps
Load custom maps into the theme editor. Adds a dropdown to New Theme Panel and Load Theme Panel that lets you select which map to use in the Theme Editor. NOTE: You can only pick a map to use when loading the Theme Editor from the main menu. Once inside th...
City Vitals Watch
Created by Rob
Adds a configurable panel to display vital city stats at a glance. Features - Displays real-time stats on service usage, citizen safety, and more (see full stat list below) - Select the stats you want to watch with the settings panel (click the gear button...
CSL Show More Limits
Created by knighthawkGP
CSL Show More Limits v1.7.0_f5 Build_01 Purpose Basically an enhanced version of emf's mod Show Limits This one shows a few more items and corrects a few short comings I found in the original as well as providing the optional ability to log or record the i...
No Seagulls
Created by thale5
This is a lightweight mod that removes seagulls from your city. The mod does two things: - it patches the game so that seagulls are no longer created - once a save has loaded, it looks up all seagulls and asks Citizen Manager to let them go. The changes ar...
Topographic Lines Toggle
Created by Komb
Please consider using "Toggle It! by Keallu" instead. Thank you ;) https://steamproxy.net/sharedfiles/filedetails/?id=1764637396 ==================================== Small mod which lets you manually toggle persistent native topographic lines overlay a...
Demand Master
Created by Kagami
RCI Demand View / Controller 2017/03/05 Update 1. Multi language support. It will change the display language depending your gameplay setting in optional panel. 2. Stored demand value. The values be stored everytime when playing the game. And it'll be read...
Autosave On Pause
Created by LondoSpark
Autosaves the game to the slot specified in the options when you pause the game. Options: Save name: The save name you wish to use with the following template substitutions: {{CityName}} The name of your city in game. {{Year}}, {{Month}}, {{Day}} Date comp...
More Advanced OptionsPanel
Created by Dendraspis
Compatible with Cities: Skylines v1.12.1-f2 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Description With this mod you can modify the Options panel - see key features below. It's the big brother of Wider OptionsPanel. Key Features Change height and width of the Op...
Metro Overhaul Mod (MOM)
Created by sniggledigit
https://i.imgur.com/a0VrMRr.png Version 11 (11.0.0) https://i.imgur.com/9TshxkW.gif Thank you for scoping out the Metro Overhaul Mod. The main goals of this mod are: NEW Integrate and extend the functionality and versatility of the existing metro network. ...
Traffic Congestion Report
Created by pcfantasy
Traffic Congestion will now depends on vehicle speed New in V3.0: Add shortcut to switch two modes, shortcut is configable in mod`s option Shift+K speed-based mode Shift+J amount-based mode (1) Traffic speed-based congestion report (2) Traffic amount-based...
TerrainRiverTool
Created by eelcobaas
Options: use in editor. use in game. clear after carve; whether to clear or re-use nodes after carving. Note: options menu does not update visual until use and restart. But its functions work! -When subscribed and checked- A menu will appear in editor with...
TotalTerrainTool
Created by eelcobaas
Selection of tools that apply to all of the terrain. SMOOTH When you need to smooth all of it because you accidentally saved your heightmap as 8-bit. (value is effect) SET When you need to set all to a certain height because starting your map at 40 meters ...
Sharp Textures
Created by Ronyx69
This mod makes textures appear sharper by increasing anisotropy and decreasing mipmapping. Settings can be adjusted in real time. Anisotropy makes textures look better at grazing angles. The vanilla anisotropy varies between 0 and 8 for various textures. M...
UltimateMod 2.10.4 [STABLE]
Created by mcclane96[GER]
https://i.imgur.com/a0VrMRr.png Current version: 2.10.4 - Changelog - Report issues here Please report all bugs and/or strange behavior ! It can be caused by the new updates and I may not know anything about it. For new features or for debugging you can su...
More Advanced District Snapping
Created by Dendraspis
Compatible with Cities: Skylines v1.12.1-f2 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Description This mod does basically what Toggle District Snapping did before it broke just a little bit different. Key Features Force vanilla snapping on/off Choose modifier k...
Extended Asset Editor 0.7.6
Created by Acc3ss Violation
Adds some stuff to the asset editor for dealing with vehicles. (And perhaps more asset types in the future) Trailer variation loader requirement This is needed if you want to see the effects of changing the Variation fields of submeshes in-game. If you don...
Asset AI Changer
Created by cerebellum
Originally Building AI Changer, after merge of Snow_Cat's additions and UI rewrite after that, now a generic Prefab AI changer. This mod adds a drop down list to the Asset Property editor that lets you choose any AI for the asset you are editing. Warning -...
Asset Prefab(+Building) AI Changer
Created by Snow_Cat
a derivative of Cerebellum's "BuildingAIChanger" for 1.1.1c+ This mod adds a drop down list to the Asset Property editor that lets you choose any AI for the asset you are editing. Warning WorksAsBuilding() and WorksAsNet() checks are not implemented. It is...
Asset UI Category Changer
Created by Snow_Cat
This adds a dropdown box to the Asset Property Editor that allows the reassignment of a given asset's UICategory.The intended use of this mod is to ease the reassignment of assets into main categories using (mostly) safe known UICategory types.This will al...
Asset ItemClass Changer
Created by Snow_Cat
Reassign an asset's ItemClass (and main category / toolbar used to access). DANGER - Assets can be broken Broken assets will fail to load and cannot be fixed with the asset editor It is strongly recommended that ItemClass changes be made to a new save file...
SimCity SNES Music Pack
Created by Thunderforge
Adds all the music from SimCity SNES to your game! Includes all the tracks from the original game, thanks to the Video Game Music Preservation Foundation. Requires the CSL Music Mod. You can find that here. Be sure to thumbs up that mod for making music pa...
Sim City 2000 Music Pack
Created by goldfishgamer
Adds all the music from Sim City 2000 to your game! Includes all the tracks from the original game, recorded from a Sound Blaster Advanced Wave Effects 64 ISA sound card from Creative Technology. Changelog 27/02/2022: Changed requirement to CSL Music Mod -...
Playstation Sim City 2000 Music Pack
Created by goldfishgamer
Uploaded by popular demand. Adds all the music from the Playstation version of Sim City 2000 to your game! Includes all the tracks from the Playstation version of the game. Changelog 27/02/2022: Changed requirement to CSL Music Mod - Reupload. The original...
Sim City 3000 Music Pack
Created by goldfishgamer
Adds all the music from Sim City 3000 to your game! Includes all the tracks from the original game, plus the extra Unlimited Edition tracks. Changelog 27/02/2022: Changed requirement to CSL Music Mod - Reupload. The original CSL Music Mod was delisted by i...
Sim City 4 Music Pack
Created by goldfishgamer
Adds all the music from Sim City 4 to your game! Includes all the tracks from the original game, plus the Rush Hour Expansion. Tracks that are originally played in the "Region" map view are only hearable if you zoom out the camera. Changelog 27/02/2022: Ch...
Sim City Societies Music Pack
Created by goldfishgamer
Adds all the music from Sim City Societies to your game! Includes all the tracks from the original game, plus the Destinations Expansion. Diclaimer, I never actually played that game, so I don't know where tracks belong, so I just extracted all of them and...
Sim City (2013) Music Pack
Created by goldfishgamer
Adds all the music from Sim City (2013) to your game! Includes all the tracks from the original game. "Night Mix" tracks have been properly implemented, so accoarding to the day and night cycles, different versions of the same track will play, just like th...
Game Day Timer
Created by rcav8tr
Display real time duration of one game day and display frames per second (FPS) Detailed Description This mod displays two key measurements related to the performance of Cities:Skylines on your computer: 1. Real time duration of a game day, which indicates ...
Extended InfoPanel 2
Created by M.S.Referee
(English Language)https://i.imgur.com/fVVaDCS.gif Support from a Base Game only to with any or all DLC. Supported version: 1.17.1-f4 DescriptionFirst, You need unsubscribe original version of them to avoid incompatible. ○ "Extended InfoPanel" (Thanks '√iin...
ScaleUI
Created by *
Please unsubscribe from the old version of ScaleUI first: ScaleUI (beta) This mod adds a slider to the options menu to scale / resize the complete user interface in Cities: Skylines. Usage Go to ScaleUI in the Options menu, and adjust the slider. Then hit ...
Planning Roads
Created by BickyMonster
This is a set of zero-cost and zero-maintenance roads to use for planning road and rail networks. All types can be upgraded to a fully-functional road once placed. This set contains 5 types of planning road: 2-lane Planning Road (Yellow) 4-lane Planning Ro...
Advanced Road Tools
Created by pcfantasy
This Mod can build more complex curve to help build a interchange quickly. 这个mod可以画出一些复杂曲线,帮助快速修立交 !!!!! Tools will still detect your real cash amount even when you use unlimited money. If you want to build roads for free, you can click a option in mod`s o...
Marked Incompatible ]  [INCOMPATIBLE] Network Extensions Project (Newest Version in the Description)
Created by Katalyst6
🚨 Please Update to Network Extensions 2 🚨 https://steamproxy.net/sharedfiles/filedetails/?id=812125426 This version of NExt has run it's course, but it has been fun (; ~ PVPositivity & Staff Roads and Highways pack v. 2.7 *New* First assymetrical roads...
Network Extensions 2
Created by sniggledigit
Now Using Harmony 2.2 What's New (v.1.2.2.0) Updated for Hotels & Retreats (v.1.2.1.0) Now compatible with Better Education Toolbar (v1.2.0.0) Updated for compatibility with Plazas & Promenades https://i.imgur.com/a0VrMRr.png Source: https://i.imgur.com/n2...
Ploppable RICO
Created by AJ3D
Updated for Industries DLC by Bloody Penguin. This mod will allow you to plop buildings that function as: Residential Industrial Commerical Office The Ploppable RICO mod will convert any compatible ploppable asset to a RICO building. For example, parks can...
PopBalanceMod
Created by Kundun
This mod changes the population capacity of buildings to more accurately represent their building size. It decreases the population capacity of low density building while it increases the population capacity of high density buildings and offices. No longer...
Building Eyedropper Tool
Created by hyperdrive_engage
Adds a hotkey (T key) to copy ploppable buildings. To use, press T when hovering over a building. Press T again when done to finish copying. If copying a growable, the copy must be placed in an area zoned as the correct type (ie if copying an office buildi...
SimpleStats
Created by supergunnar
Ctrl-G for simple stats about vehicles and buildings in your city. This includes vehicles outside your purchased areas, and everything the simulation engine regards as a building. Please tell me about feature requests or bugs! :)...
Service Radius Adjuster
Created by egi
Enables you to adjust the effect strength and radius of service buildings in your cities. https://i.imgur.com/a0VrMRr.png ⠀⠀⠀⠀⠀⠀⠀⠀https://i.imgur.com/bnDNN2x.pnghttps://i.imgur.com/DczUXYq.png Long description Ever wondered why your industry does not level...
Stops & Stations
Created by dymanoid
https://i.imgur.com/O3ujMsj.png Do you hate bus stops with 500 passengers waiting for a bus? The Stops & Stations mod makes your public transport more realistic! You can configure the maximum number of citizens that can wait for public transport at various...
Import Export Breakdown
Created by jkm
Breaks down import/export information into raw/processed materials. Changes the colours slightly for import/export buildings so that it's clearer to see whether they are transferring a raw material or a processed one. I found that it was pretty unhelpful t...
Lights On
Created by Krzychu1245
Turn on the lights on demand https://i.imgur.com/0O9w9Ta.png Info Simple mod which helps you to force turn all the lights on demand (checkbox in the mod options) regardless of daynight time You can also turn off the lights at night :) Compatibility The mod...
Problem Info
Created by live627
Information on every building and net node (road, transit line, etc.) with problems all in one place. Triggered by Ctrl+Shift+P. This mod does not alter your save files in any way. Send me a donation: https://www.paypal.com/paypalme2/JohnRayes...
Imports and Exports CEO
Created by M.S.Referee
(English Language)https://i.imgur.com/fVVaDCS.gif Support from a Base Game only to with any or all DLC. Supported version: 1.17.1-f4 DescriptionYes, it's the import/export controller you've come to expect to control each items! Both 'Raw Materials' and 'Pr...
Auto Line Color
Created by enkafan
Automatically picks colors and names for bus, metro and train lines. Compatible with Extended Public Transport UI After Dark Updates Bug fixes and features have been pushed! Thanks to techfreek you can set the options in the regular Options dialog. There w...
Marked Incompatible ]  No More Vehicles
Created by Scover
READ DESCRIPTION BEFORE USE! THIS ISN'T YOUR USUAL "SUBSCRIBE & FORGET" MOD! FOLLOW THE INSTRUCTIONS TO AVOID ANY PROBLEMS! Note: This mod appears to cause issues for some people. Always make backups before use! Removes the More Vehicles mod from your save...
You're Fired
Created by Delta 5-1
https://i.imgur.com/O3ujMsj.png Are your businesses complaining about having "not enough educated workers", while hordes of unemployed graduates roam the streets? Then this mod is for you! What the mod does The mod allows businesses (commercial/industrial/...
CrazyTouristFix
Created by chronofanz
This patch is intended to fix the strange tourist behavior at outside road connections, as detailed here: https://steamproxy.net/app/255710/discussions/0/1812044473319307940/ Source code here: https://github.com/chronofanz/CrazyTouristFix Details on th...
HistoryMod - Automatic Screenshots
Created by microscraft
HistoryMod: Create Timelapse of previous saves by automatically taking screenshots of various views! Hi everyone! So what’s this about ? Well, if you are like me and kept a lot of different saves of your city during the process of creating it, guess what, ...
Default to Last Modified
Created by Gabrielium
Defaults the list of saves to "Last Modified" rather than "Name" to save a click when you're saving. That's a lot of saves. If it doesn't work for whatever reason (it should always work as it uses the same code as the vanilla game), please open a new issue...
Improved Transport Manager 0.2 (beta 2)
Created by Klyte45
https://i.imgur.com/O3ujMsj.png https://i.imgur.com/z8nO6Sc.png https://i.imgur.com/Z3Az945.png This mod is designed to be a replacement for both Transport Lines Manager and Improved Public Transport 2, the two public transport mods that shares the prefere...
Advanced Unlocks v0.2.1
Created by LukeD
https://i.imgur.com/sgP8i4s.png Advanced Unlocks By LukeD Advanced Unlocks is a configurable mod that allows you to select milestones and individual game features to automatically unlock at the start of a new map, without removing the fun natural progressi...
Outside Traffic Balancer
Created by Delta 5-1
https://i.imgur.com/a0VrMRr.png Description The default game behaviour is that each outside road connection accepts the same amount of traffic, whether it's a multi-lane highway or a narrow country lane. This mod adjusts the amount of outside traffic propo...
Rebalanced Industries Revisited 0.9.1
Created by Mbyron26
Overview Rebalances Industries DLC, reduce traffic flow, increase cargo loading and more. https://i.imgur.com/0O9w9Ta.png New in version 0.9.1 Code cleanup. Fix potential issues. Main Functions: Using new algorithm to increase the load of vehicle in indust...
Better Warehouse Names v0.3
Created by Sleepy
https://i.imgur.com/a0VrMRr.png Better Warehouse Names Really small mod to make the names of the warehouse resources more understandable as I find the vanilla names really confusing as they don't actually list what resource will be stored. Currently only s...
Demand Controller
Demand Controller - Allows you to set RCW demand individually. Takes effect instantly (NEW! 21/02). INSTRUCTIONS: - Hold CTRL+ALT (Command + Option on Mac) and tap D (or Click the UI Button) - The big checkbox in the top left is the global toggle - The sma...
ShowBuildingSize
Created by innerway
https://i.imgur.com/a0VrMRr.png Show each building's size in the panel. When you hover your cursor over a building, its size will be shown. If there is a 'NoMoney' or 'AlreadyBuilt' sign on the building, hovering your cursor over it will temporarily hide t...
RealCity Revised
Created by Singlewolf
RealCity SourceCode github.com Cities: Skylines Mod: Make your city act like a real world! Combine CS and Simcity in game playing! Updated version of this mod Re-write the whole economic system for Cities Skylines Report Bugs: Remember to send output.log a...
XCatcher
Created by Nyoko
XCatcher: Exception Catcher Exports Null Reference Exceptions to a separate file as they happen. https://i.imgur.com/0O9w9Ta.png https://i.ibb.co/px74Xg4/image-2023-09-19-065826625.png https://i.imgur.com/jLUCDsr.png Exception Monitoring: When the game is ...
You Can Build It
Created by Jose Gaspar
As a mayor in Cities: Skylines, you know that growth and expansion are crucial for the success of your city. However, limited finances can often hinder progress and stall projects. That's where "You Can Build It" comes in. This mod allows you to keep build...
AssetEditorTools
Created by t1a2l
AssetEditorTools Beta - A combined set of tools created by SnowCat https://steamproxy.net/workshop/filedetails/?id=455674755 This mod is for asset creators who want to changes assets properties like ui category, service, sub service, level, item class,...
Simple Clock + FPS Display
Created by J108560
Simple System Clock + FPS Panel One panel each for time and FPS. Each panel can be switched on/off and move separately. Various settings can be made in the options menu: Text scale, outline and opacity Background opacity reset panel position FPS value can ...
Cities Skylines News Network
Created by Zahav
Cities Skylines News Network There are radio stations in the game with sarcastic advertising, but where are the news broadcasts about the various events and issues in the city? What? Chirper? You don’t read it anyway - so here is the Cities Skylines News N...
Remove EML [TESTING]
Created by algernon
https://i.imgur.com/0O9w9Ta.png TESTING Currently in public testing to make sure that everything works properly. Use with caution, and always make backups (which you should be doing anyway). Make sure that you post your output log with any bug reports. Pos...
Train Automatic Block Signaling
Created by Danny
This mod separates the railway into blocks which are then protected by traffic lights. In order for the mod to work, it is necessary to add traffic lights to at least one junction. After that, the mod scans the rail network and calculates the blocks. A blo...
Shadow Strength Adjuster
Created by Ronyx69
Allows to change the strength of shadows that objects cast using a slider, saves and loads the value next time. It doesn't load the slider position visually, but the actual shadow value loads correctly. The slider can be found in the options - mods setting...
More Transfer Reasons
Created by t1a2l
https://i.imgur.com/0O9w9Ta.png This mod is a depedency to other mods, it adds transfer reasons that are not part of the normal transfer manager, this allow me to add transfer reasons to my new mods without needing to relay on the game's transfer manager "...
Adjustable Business Consumption 2
Created by M.S.Referee
(English Language)https://i.imgur.com/fVVaDCS.gif Support from a Base Game only to with any or all DLC. Supported version: 1.17.1-f4 Watch the video with Subtitles DescriptionFirst, You need unsubscribe original version of "Adjustable Business Consumption"...
Hide Filter Buttons
Created by Coldrifting
https://i.imgur.com/O3ujMsj.png Stop clicking the wrong button! Features Removes those pesky filter buttons that I always click on instead of the asset That's it! Known Issues None! Let me know if something comes up. Compatibility Should be compatible with...
Font Changer
Created by neinnew/네인
simple continued mod for game font changing. also supports changes to IMGUI (Unity default UI). no more terrible legacy OS fallback font. (for korean) Github repository Note In Windows, make sure you installed font for all users, which means they should be...
Realistic Walking Speed
Created by egi
Adjusts pedestrian walking speeds to realistic values. https://i.imgur.com/a0VrMRr.png ⠀⠀⠀⠀⠀⠀⠀⠀https://i.imgur.com/bnDNN2x.pnghttps://i.imgur.com/DczUXYq.png Long description This mod fixes the unrealistic vanilla citizen walking speed that bothered me fro...
Sane Snapping Settings
Created by Delta 5-1
https://i.imgur.com/a0VrMRr.png Do you find you need to toggle your snapping settings each time you switch between building a road, a fence and a footpath? Then this mod is for you! The mod makes two small changes to keep you from having to constantly togg...
Mike's Grass Network
Created by Mike Builds
This is exactly the Grass Network, that is missing from the wilder parts of your City, or from your Rural areas. It is a special Ground version only , that can be raised with the Move it mod. You can use this anywhere as it has No Collision. Check out my o...
Building Control 1.1.3
Created by algernon
Building anarchy and other functions When placing buildings, allows the user to select: Placement mode - such as being able to change restrictions about placing on roads, water, etc. Terrain surface - pavement, gravel, or no surface. Terrain flattening - f...
Show It 2!
Created by infixo
https://i.imgur.com/0O9w9Ta.png Description Shows service coverage, land value and details about leveling for zoned buildings. The length of the bar corresponds to the maximum effect, so the longer the bar the bigger is the possible effect. Because not all...
Commercial Happiness Fix
Created by infixo
https://i.imgur.com/0O9w9Ta.png This is a custom fix for a well known problem of not being able to raise the Commercial Happiness significantly above 80%. Happiness ratio is a sum of a few components like workers' health and wellbeing, stockpile, customers...
Commercial Demand Fix
Created by infixo
https://i.imgur.com/0O9w9Ta.png This is a custom tweak / fix for a Commercial Demand indicator which likes to stay above 50% for most of the game. The game automatically builds new commercial buildings if the demand is high thus leading very often to overi...
AirplaneFix - v1.0.0
Created by Necko
https://i.imgur.com/0O9w9Ta.png Planes can load/unload faster with no fake passengers anymore and more! Description This mod helps all big and small airports and outside connections for planes to work a bit better with the configurable waiting times of Car...
Cold Atmosphere Style for Lumina
Created by Nyoko
Lumina Style for use with Lumina https://i.ibb.co/zVv5w3q/image-2023-07-05-133347143.png Cold atmosphere for a more neutral look for your city. Attempts to replicate Daylight Classic. To enable this, head to the Styles tab in Lumina. Click 'Cold Atmosphere...
Warm Atmosphere Style for Lumina
Created by Nyoko
Lumina Style for use with Lumina https://i.ibb.co/zVv5w3q/image-2023-07-05-133347143.png Warm style preset for Lumina. To use this enable 'Warm Atmosphere' in Lumina 'Styles' tab https://i.ibb.co/7CCwt7W/image-2023-07-19-144129557.png Consider supporting m...
2K Industrial Sunset Cubemap (Pure Sky)
Created by Nyoko
2K cubemap for use with Lumina. https://i.ibb.co/WxvWM8N/image-2023-07-21-224440321.png Industrial Sunset (Pure Sky) for Lumina Industrial Sunset (Pure Sky) You can use this with both Cubemap Replacer or Lumina. Select the desired cubemap in the 'Visualism...
Transport Lines Manager 14.5
Created by t1a2l
https://i.imgur.com/0O9w9Ta.png This is and updated version of Klyte45 mod all credit goes to him Bugs reports & new features requests must be done at repository page. Check at end of description! Update 14.5.3 -Fix intercity bus line bug with two way outs...
Ability to Use Common Sense
Created by REV0
Only modders will understand. From the maker of Ability to Read. When AtR is not enough. Feel free to use in your mods as a required item. Provides 10K electricity. Only visible in Asset Editor. 2nd of 3 Golden Commandments of Elitism...
Ability to Use Translator
Created by REV0
Only modders will understand. From the maker of Ability to Read. Asked by the modders from the tundras of Asia and Soviet-era houses of Eastern Europe. Feel free to use in your mods as a required item. Provides 10K entertainment bonus. Only visible in Asse...
Ability to Comprehend
Created by ThatEvan
similar to ability to read for those who can read, but the words are not understood feel free to use in your mods as a required item. https://imgur.com/LebfTra.gif for obvious reasons, this is a joke, please refer to the upload date triangles - a few textu...
Terraform tool 0.9
Created by rollo
You need money to terraform, so if you have 0$ it won't work. Install unlimited money mod or get rich to terraform. Control keys: For laptops you can redefine keys in the settings - Map editor tab -> Look at last screenshot By default: Numpad Plus / Minus ...
Custom Milestones
Created by Andy
Updated for Industries DLC. Overview This mods allows you to completely customise what each milestone unlocks using a editable XML file. I crated this mod after reading some of the comments on my other smaller mod, Metro/Train Swap, which showed people wan...
Breakdown
Created by whyoh
Show inter-district route counts when the route info view is open and routes are showing. Works best on roads, and you'll need to make districts for all your city areas, otherwise you'll only be able to tell the difference between "out of town" and "in tow...
Birdcage - More Chirper controls
Created by Asser
Manage how Chirper works This is my first official mod for Cities Skylines :-D I know there are several mods like this but I had to start somewhere in order to learn how to mod this game. The end goal with this mod is to have just one mod where you can con...
More Realistic SoundFX Pack
Created by M.S.Referee
(English Language)https://i.imgur.com/fVVaDCS.gif Support from a Base Game only to with any or all DLC. Supported version: 1.17.1-f4 DescriptionAre you driven mad by the sound of pipe and road building from before? Did you feeling you will be killed and al...
Real Time 2.0
Created by t1a2l
Welcome to Real Time! Are you wondering why your Cims never sleep and keep working and studying all night long? Do you also think that the "days" flying by on the time bar are not so real? A fully-crowded bouncy castle park in the middle of the night is no...
Theme Mixer AidBox
Created by Nyoko
https://i.imgur.com/0O9w9Ta.png https://imgur.com/mzpNwS8.png Theme Mixer AidBox This is not a gameplay tool. This is a troubleshooting companion for Theme Mixer 2 or Theme Mixer 2.5 This tool should only be used after succesfully checking out compatibilit...
Additional Freight Transporters
Created by t1a2l
Additional Freight Transporters. Add new type of cargo transports - Barges, Helicopters and in the future trams. Barges are like cargo ships but use ferry paths & canals Helicopters are like cargo planes but use helicopter paths Trams - in the future. Upda...
First Person Camera - Continued v2.4.0 (STABLE)
Created by Will258012
Please UNSUBSCRIBE the original mod before subscribing to this version! https://i.imgur.com/0O9w9Ta.png This is an updated version for First Person Camera v2.2.0 by Asu4ni. What's New: "LOD Optimization" feature: In first person mode, the camera's field of...
Flight Tracker
Created by Nyoko
Identifies incoming and outbound aircraft. https://i.imgur.com/0O9w9Ta.png https://imgur.com/mzpNwS8.png Flight Tracker! Track airplanes heading to your city or leaving. https://i.ibb.co/px74Xg4/image-2023-09-19-065826625.png How does it work Selecting any...
In 1 collection by Beast
Collection of Collections
22 items