Cities: Skylines

Cities: Skylines

818 ratings
Historical Districts
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17 Feb, 2019 @ 7:59am
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Historical Districts

Description
Set or unset the historical status of all buildings in a district

This minimal mod adds two buttons to the district panel:
  • Set Historical: Make all currently existing buildings in the district historical
  • Unset Historical: Unset the historical status of all buildings in the district
It's basically just a batch command that toggles the "Historical" checkbox for all buildings in a district.

It only affects the currently existing buildings in a district, so if there are empty zones, new buildings can still grow there.

What does "Historical" mean?

The "Historical" checkbox is a recently added feature in the building info panel of the game. When checked, a growable building will not be replaced with a higher level building on upgrade. The inhabitants will still level up like normally.

There were also mods that offered a similar functionality, such as Control Building Level Up, but these have a significant disadvantage: They prevent the building from level up, that means your inhabitants will not gain a higher wealth/education level and your city will not progress.

Of course, historical buildings can still burn down or be destroyed by disasters.

Incompatibilities

Compatible with Building Themes and similar mods as it only adds to the UI and doesn't alter the simulation logic in any way.

Plop the Growables in "Make all historical" and "Make all not historical" mode will override the value of the checkbox, so this mod will not have any effect.

The mod can be safely disabled at any time without causing harm to your city.

This mod was request by QuadRioters. Make sure to check out his workshop if you like futuristic assets :)

Source[gist.github.com]



For full transparency: I am an employee at Colossal Order, however this is my personal account and as such all opinions, content and contributions to the community reflect my own views and interests, and are not created nor maintained as part of my job. Like all user generated content, this is not officially supported content and should be used at your own risk.
91 Comments
IZX 1 Jul, 2024 @ 10:31am 
Great! Thanks. :steamthumbsup::steamhappy:
Safe-Keeper 30 Apr, 2024 @ 2:19pm 
Wonderful. Thanks.
mergen 23 Mar, 2024 @ 10:07am 
Very underrated mod! There were plenty of RICO buildings that weren't historical by default, so I had to manually select them as historical so they won't upgrade. Thanks!
zin 13 Jun, 2023 @ 5:58pm 
Underrated mod!
Bjorkanism 22 Feb, 2023 @ 4:36pm 
This mod is working without issue and really helps me a lot .. Thank so much..
JBK1985 4 Feb, 2023 @ 7:44am 
@terrencemc123 :steamfacepalm:
yao_zhou 23 Jan, 2023 @ 10:18am 
@terrencemc123 Most of my suggestions are the successors of those outdated / incompatible mods. Some of them may work but there are better alternatives.
If my suggestion don't work, you can give a better one and contact me to delete mine
TC.NV 8 Jan, 2023 @ 3:10pm 
@yao_zhou - I see you suggesting lots of alternate mods around the workshops. Most of your suggestions don't work. Are you a trolling C:S?:steamsalty:
yao_zhou 31 Dec, 2022 @ 7:06am 
Please use this mod instead (including the same functionality) :
Advanced Building Level Control 1.2
nazar.manaev.2000 20 Nov, 2022 @ 6:46am 
Вы не подскажите, у меня в районе с европейским стилем строятся американские дома, что делать?