Cities: Skylines

Cities: Skylines

193 ratings
TotalTerrainTool
   
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Posted
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20.188 KB
20 Oct, 2019 @ 6:20am
4 Jul, 2020 @ 9:53am
8 Change Notes ( view )

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TotalTerrainTool

Description
Selection of tools that apply to all of the terrain.

SMOOTH
When you need to smooth all of it because you accidentally saved your heightmap as 8-bit.
(value is effect)

SET
When you need to set all to a certain height because starting your map at 40 meters is just plain wrong.
(value is set height)

ADD
When you need to raise all of it because you want to create the perfect lake but have no depth left.
(value is add height)

SUBTRACT
When you need to lower all of it because you want to create the most epic mountain but have no height left.
(value is subtract height)

ROUND
When you need to round all heights because you like the SimCity2000 look.
(value is round height)

MAX
When you need to limit the height because you have Perlin but want the Grand Canyon.
(value is max height)

MIN
When you need to limit the depth because...you can.
(value is min height)

NORMALIZE
When you need to squeeze all your details because you need more details.
(height will be normalized between 0 and value)

PERLIN
When you need a random muse and you thought there where mods for that but they appear outdated.
(value is scale, height is 1024 minus highest height)

HEIGHT^2
When you need higher heights and lower depths.
(value is effect)

UNDO
When you didn't need to.
Note: spamming the undo button can cause issues.

HIDE / SHOW
When you don't need to / but you do.

Options
Use in Terraineditor;
Note: The Terraineditor and the mod are not aware of each other,
nor are their undo functions which may lead to unwanted/advanced features.

Use in Game; not recommended!
Note: pedestrian paths, trees, props and water will adapt to the new terrain. It could take some time if you have a lot of them. And...this does not go well with AutoSave!!!

My mods are published with code.
If you have more time and skills than me...please steal and improve!
45 Comments
LusterDrago 29 Mar, 2023 @ 7:13pm 
do this mod still work?
Scover 10 May, 2021 @ 12:20am 
Remembers me the simcity 4 terraforming tools
nlangevin 27 Nov, 2020 @ 8:45pm 
great
The Friendly Cookie Monster 22 Nov, 2020 @ 9:03am 
Oh wow - BonBonB did a tutorial for your great Mod. Here it is:

https://www.youtube.com/watch?v=8NaO3hrrMzk
ribera1945e 16 Sep, 2020 @ 1:01am 
Saving the problematic map as a new file in the map editor fixed the problem.
eelcobaas  [author] 15 Sep, 2020 @ 8:49am 
@ribera1945e; I can not answer if it is just you but...
I honestly doubt that this mod has to do with it.

The mod does the same as any terrain tool but on a larger scale.
It does not interfere with routing or traffic.

If I may suggest (in my experience):
Have you tried re-placing it?
Is it (accidentally) on a one way road and can they get anywhere?
Did you use other mods?
MoveIt; is it close enough to the road?
TrafficManager; are emergency vehicles allowed on that road?
Is it an asset? does it actually work?
ribera1945e 13 Sep, 2020 @ 6:07am 
There was a problem that the police car did not come out from the police station on the map worked with this mod. Is this just me?
eelcobaas  [author] 1 Jul, 2020 @ 9:45am 
@DarkMalady; your observations are correct!
It interpolates the height between the lowest and the highest point and multiplies it with itself.
Your lowest point would be 0*0=0 and your highest point would be 1*1=1.
The heights in between will change.
(I do admit that the description is 'a bit' misleading. Depths will get lower but heights will not actually get higher...they get lowered less)
DarkMalady 1 Jul, 2020 @ 9:26am 
I don't really understand how the Height^2 function works.

when I use it, the highest point and lowest point don't seem to change?
eelcobaas  [author] 11 Jun, 2020 @ 9:26am 
@wowogiengen;
Originally the mod was not intended for in game use but made it possible because of a request but never thought about autosave. Sorry for that.
(I don't use autosave. Actually, I hardly save at all. I enjoy building but almost never the result)
For now I'll put a warning and a 'not recommended' in the description.
Not totally sure if I can fix this for future victims but I'll try.

In Memoriam - The citizens of lost cities.