Cities: Skylines

Cities: Skylines

4,616 ratings
Loading Screen Mod Revisited 1.1.9
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File Size
Posted
Updated
11.836 MB
4 Sep, 2022 @ 6:05am
20 Sep, 2023 @ 12:57am
22 Change Notes ( view )

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Loading Screen Mod Revisited 1.1.9

Description


A replacement for, and continuation of, thale5's original Loading Screen Mod. Includes improved performance and compatibility with other mods, as well as some new features:
  • Skip network and tree prefabs (in addition to the original's buildings, props, and vehicles)
  • Customize loading screen background images
  • (Windows only) improved memory usage display
  • Translations for additional languages
  • Improved logging



Please UNSUBSCRIBE (not just disable) any other Loading Screen Mod version (including the Airports temp fix) before using this.



GAME NOT LOADING PROPERLY WITH ONLY A BLUE SCREEN AT THE END OF LOADING?
A lot of people have been reporting issues where the game doesn't finish loading properly and you just see a blue screen (not the Windows 'blue screen of death', but a game display that's basically just sky).

In EVERY SINGLE ONE of the cases investigated so far (and trust me, that's a lot), the issue has been due to either a missing network asset or an outdated/broken mod (i.e. not this one).

Before you report any 'blue screen' issues here, please make sure that you've used the Compatibility Report mod to check your mods, and that you've reviewed your report and acted on it by removing any identified broken or outdated mods.

If you still have the 'blue screen' problem when starting a NEW game with no other mods installed (other than Harmony), then please raise your issue below, inlcuding both your output log and compatibility report.




Documentation
Key documentation points

Other documentation is available at the original mod's workshop page. This original documentation is (slowly) being migrated and updated (and replaced when appropriate) as development of this version continues.

REMEMBER: KEEP THE "LOAD USED ASSETS" OPTION ENABLED UNLESS YOU REALLY KNOW WHAT YOU'RE DOING
Disabling this option when you haven't prepared for it can cause issues ranging from inability to place custom road elevations through to inability to load your city.

Key new features
  • Improved loading information, including total system memory usage figures (not just the game on its own).
  • Loading screen background image customization - choose from either game defaults, a curated list of images, a randomly selected image from r/CitiesSkylines on imgur, or a selection of images on your local drive.
  • Plus a lot of work 'behind the scenes' - refactoring code and migrating from Detours to Harmony for better performance and stability.

Recent changes to imgur mean that the random imgur loading image option no longer works. A replacement function will be included in a future update.
(The 'curated images' option still works fine)



Broken assets
It's a good idea to unsubscribe from any asset showing one or more of these errors, as they can prevent other assets from displaying properly:

Other errors in assets (these errors won't affect other assets, but will mean that this one may not look as intended):



Meta
This mod uses Harmony[github.com] version 2.2 by Andreas Pardeike via the Cities Harmony mod by boformer.

Special thanks to thale5 for the original mod!

Special thanks to REV0 for the great logo!

Doesn't touch the savefile, and can be safely removed at any time.


Source code
[github.com].


Translations
[crowdin.com].
Please leave a message below if you'd like me to add another language on CrowdIn.


[ko-fi.com]



[discord.gg]



REMEMBER
A lot of older unmaintained mods are now broken, especially with the latest game update. Obviously, that's nothing to do with this mod. Make sure you CHECK YOUR MODS AND REMOVE OUTDATED/BROKEN ONES before reporting any potential issues with this mod.
Popular Discussions View All (14)
30
9 Aug, 2023 @ 9:10am
PINNED: Prefab Skipping 101
algernon
19
27 Jun, 2023 @ 6:16am
Memory usage spike and crash
logor
20
27 Nov, 2022 @ 11:24am
FAQs
Francis
1,317 Comments
SuspiciousSalmon 52 minutes ago 
I'm having an issue downloading this particular mod. Have never seen this with previous versions. and all my other mods and assets are fine. Error "Mod is not downloaded (Empty folder E:\SteamLibrary\steamapps\workshop\content\255710\2858591409) Any ideas? I'm completely lost.
al1q2 1 May @ 7:43am 
algernon best mod creator!
markg 18 Apr @ 5:17am 
@algernon Thanks for verifying that. I will validate my game files again and see what happens. Very strange this popped up all of a sudden, no new mods or anything added in a long time... Bit rot I guess.. Thanks again for taking a look.
algernon  [author] 18 Apr @ 4:15am 
@markg Okay, that building is actually a vanilla asset, one of the free assets added in the last patch of the game. Not sure why it's not available in your game - try verifying your local game files with your Steam client to make sure it's properly installed.
markg 17 Apr @ 8:10pm 
Here is a link to my log file. https://www.dropbox.com/t/RAvbnrUfN4lfAB0G
markg 17 Apr @ 6:36pm 
@algernon I searched the output log and I found the notation of the missing asset that I see onscreen while LSM does its thing, but no other information, item id # or mention elsewhere in the file.
algernon  [author] 17 Apr @ 5:42pm 
@markg No, no ideas - if it's missing it should definitely be logged. Is there anything in your output log?
markg 17 Apr @ 4:24pm 
I have a item that shows up missing while the game is loading: "Game Store 3X3 Level 2" but when I pull up the saved report there is noshing listed.. I have verified my game files and searched old LSM reports and Find It in game but cannot come up with the asset anywhere.... Is this a rouge base game asset of some kind? Not sure how the loading screen reports the missing asset but does not list it in the report file. Any ideas?
algernon  [author] 25 Mar @ 9:47pm 
@BEANS It's impossible to say without seeing your output log from when it happens, I'm afraid. Maybe it's a Steam issue?
BEANS 25 Mar @ 9:34pm 
Hi Algernon! Sometimes when I load using SkyVe, this mod fails to start and I always enter a vanilla version of the game. Is there any reason why this might be happening? I get the regular loading screen and none of the information pop ups as per usual. Thanks for your help! #savemycascadiaplaythroughseries!