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Also noticed that the vanilla cotton field makes a lot more than the other crops.
@Mbyron26 I noticed that some workshop farm fields I use (Maximilian's Farms https://steamproxy.net/workshop/filedetails/?id=1549054316) are using much lower values than the vanilla fields, especially the even larger fields. I know the original mod was compatible with added buildings, but it seems like it got overlooked here?
Also, I noticed this while I was comparing menu values for the vanilla fields, which aren't really balanced against each other when comparing sizes. The medium field is 2x as big as the small, but produces less than 1.7x, and the large is 4x the size and produces less than 2.5x. Can that be looked at and "rebalanced" some more?
Not sure if these issues apply to all other types of industry buildings, but might be worth a look.
"Every crop field, every animal shelter, 1 worker each?"
- I'm having this exact problem as well. Why does the small crop/fruit field only have 1 worker available? I know it rebalances the amount of workers but when I have to get to 800 workers for level 5, it makes it really difficult when even the large farms only have 4 workers each.
Normal small field would have 20 workers and 25% of that is not 1 so I think there's an issue somewhere maybe?