RimWorld

RimWorld

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Items (431)
1-2-3 Personalities M1
Created by Hahkethomemah
https://i.ibb.co/25p6B1F/Introduction-Purple.png 1-2-3 Personalities is the first entry in a series of social mods based around idea of modularity and letting players choose how much in-depth impact they want: https://i.ibb.co/VMTBHtg/designdark.png 1-2-3 ...
Additional Traits (Heroes + Gods Optional)
Created by Alias
v1.0 update of Gewen/Swenzi's Additional Traits (w/ Heroes + Gods) ________________________________________________________________________________ Description: Have you ever felt that there aren't enough traits to immersify your game-play? Well, I've got ...
Additional Verb Mod
Created by NukaFrog
Enables Muliple verbs When creating a mod, it allows to create multiple verbs to your gun or weapon. This mod alone doesn't change the game. It's kind of a framework for moders. Feature - Simply add a verb to your mod. - Supports additional accuracy for ea...
Adjacent Light
Created by JisPichi
Pawns now consider adjacent tiles before applying the "Darkness" mood debuff. Idea credited to Etalyx. Go watch him ...
A RimWorld of Magic
Created by Torann
Supports RimWorld versions 1.0 - 1.5 This mod adds classes with unique abilities. RimWorld of Magic adds over 35 unique classes with even more available in class add-on packs. Each class has a set of unique abilities and fills specific roles (healer, offen...
Advanced Munitions
Created by Pyrofreak4321
Adds Air-burst, White Phosphorus, HEAT, Nerve Agent, Minelet, APDS, Tear gas, NARQ, Roid, Mechinoid, Glitterworld Riot and Napalm Shells/IEDs, grenades/launchers and cannons. Sorry folks, due to Life and major changes in Rimworld itself i am afraid im am w...
Advanced Parka
Created by Kikohi
https://i.imgur.com/26f59gx.png 21.10.2022 - Updated to 1.4 12.02.2021 - Description update - Rebalanced armor multplier of all parkas https://i.imgur.com/yUxTqe1.png https://i.imgur.com/fKPWFbV.png https://i.imgur.com/vWMTzM8.png https://i.imgur.com/U4iqm...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Almost There!
Created by roolo
> Cmon guys, we're almost there! > Nah, it's sleep o'clock. > But the colony is literally just one hour away, and Gonzalez really needs the medicines we brought, otherwise he'll die! > Meh, when it's nap time, it's nap time. Sounds familiar? Then this mod ...
Alpha Animals
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring some new mechani...
Alpha Biomes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated: 21/10/22 Adds multiple unique new biomes to Rimworld. Features Adds 12 new diverse biomes to your Rimworlds. The mod has been designed with the Alpha Animals mod in mind, although it is not a requirement. https://i....
Alpha Memes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
Android tiers
Created by Atlas
DEPRECATED 1.3+ Discontinued beyond 1.3: See Killathon's Reintroduction for 1.3+ : HERE Or search: "Mechanical Humanlikes" https://i.imgur.com/plbocrQ.png REQUIRES HUMANOID ALIEN RACES & HARMONY Order: Harmony - Core - Humanoid alien races - Android Tiers ...
(LEGACY) Android tiers - Gynoids Reborn
Created by Winterbloom
Android Tiers Reforged has been released for 1.3 and 1.4, Reforged already contains this mod, this is legacy meaning old Android Tiers, not Android Tiers Reforced - for more information please visit the AT discord. --> https://discord.gg/qVJzeB8 Android Ti...
Androids [1.3 | Discontinued]
Created by ChJees
A race of humanlike robots which are mostly female in model variety. From comments: "I am going to let someone port this mod into a completely new workshop mod for the last update. Work is currently killing any drive I have for modding so it is better to p...
Anima Bionics
Created by Seti
Thanks to @Magenta_Ivy for their AMAZING textures! https://steamproxy.net/sharedfiles/filedetails/?id=2879835262 - forked more balanced version Thanks to @IcyCheeseCake for inspiration! They are a great artist, check out their mods, they make great van...
Anima Gear
Created by xrushha
General information This mod allows you to domesticate anima grass through appropriate research, plant it and harvest anima fibers which can be used to craft eltex-like neolithic anima gear which includes tribalwear, war mask, war veil, crown and staff! St...
Anima Obelisk
Created by DimonSever000
https://i.imgur.com/NjjdkT6.png https://i.imgur.com/aW9pXxw.png https://i.imgur.com/9NeuDhy.png For all your psyfocus storage needs, a battery for anima! The obelisk is a new meditation object, charging it with psyfocus instead of your pawn receiving it. Y...
Animal Equipment
Created by Owlchemist
This is a fork and continuation of the mod Animal Armor: Vanilla, and uses Animal Gear framework to allow you to research, craft, and outfit animals with warm clothes and protective battle armor. ⚠️Artists wanted! I am the technical manager of this mod and...
Animal Gear
Created by Dylan
Version 1.5.0.0 Regarding the Rimworld 1.2 vanilla bug, in which colonists sometimes go crazy with switching clothes in winter. it should now also be fixed with the recent vanilla update (1.2.2753) New (new) main mod for the actual animal armor/gear "Anima...
Animals are fun: recreational animal interactions [1.1 - 1.4]
Created by Revolus
Why keep pets if you don't interact with them? This mod lets your pawns have fun by giving them the option to play fetch, and go walkies. Your pawns will gain a little animal skills by these activities. Can be added to and removed from save games. No depen...
AnimaTreat
Created by Mistress Mia
Decreases the non-build able area of an anima tree. Why the hell was it so huge Ty, what the heck. The non-build able area around the anima tree is now equal to the area it checks for anima stones and the like. Mod by Mistress Mia and ZoeyVS...
Apini Playable Race, Continued!
Created by Jack7D1
This is the newly updated, community driven expansion of This mod here! This mod lets you play as a race of sentient giant bees called apini. Features: Bees as a playable race. Apini and Azuri neolithic factions. Custom Bee name lists and backgrounds. Apin...
Apparel Tainted Only When Corpse Rots
Created by Inglix
https://i.imgur.com/GSJNKdZ.jpg Current Version: 1.5.0 Complete changelog is available in the Change Notes https://i.imgur.com/bymTvlP.jpg Bring your colonists' squeamishness a bit closer to reality! Flags apparel as tainted only when the wearer's corpse r...
Archonites [Abandoned]
Created by Sergkart
Abandoned All content of the mod is public domain. Use freely for any purpose without asking permission. Content Adds "diseases" that somehow strengthen the pawn, not necessarily controlled by the player. They can affect animals, from mods too. It also add...
Armor & UI Uncapper
Created by Kebeq
Features Armor & UI Uncapper removes sharp/blunt/heat armor's 200% limit on apparel AND most importantly: allows RimWorld's Pawn UI to show overall armor values higher than 200%. You installed an armor uncapper and some OP mods and even while wearing that ...
Artifacts Expanded
Created by Carnagion
It's rare to come across an artifact or powerful item in RimWorld, and even then, there's not much variety, severely limiting strategies and situations when they could be used. With that in mind, this mod adds 9 new limited-use items that are relatively ba...
Auto Flicker
Created by Mlie
https://i.imgur.com/iCj5o7O.png Automatically flick/toggle generators and much more! The Auto Flicker can toggle any building that has the flickable tag, so it should be compatible with any modded buildings. - Coding done by Taranchuk - Commissioned by Luc...
Auto-Mortars(Unofficial)
Created by FlareShooter
Unofficial 1.1 update about https://steamproxy.net/sharedfiles/filedetails/?id=1743740869 I only cleaned up the data that I thought was unnecessary and modified it to work in 1.1. I will not be further involved in such things as maintenance in the futu...
AutoClean Floors (ever everclean)
Created by captinjoehenry
-- Update to a mod I've long kept running for my personally use. Should be functional in 1.1 as well. All credit to the original author The AutoClean Floors are always clean, you'll don't have to worry about cleanliness again. General • Add: AutoClean Floo...
Autoponics
Created by Colonial
Autoponics - Automatic Hydroponics https://imgur.com/4kHKxeV.gif Autoponics adds an advanced hydroponics basin that automatically sows and harvests its crop. Warning: this mod is deprecated and will not support Rimworld versions >1.4. Details: The automati...
Avali Race Mod (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jaffer Roshaks mod https://steamproxy.net/sharedfiles/filedetails/?id=1034393407 - The factions should no longer be permanent enemy of the Empire - Upscaled some weapons, fixed turret UI-icons - Shadow has made...
Avoid Friendly Fire
Created by falconne
This mod has performance issues with lost of pawns. Unfortunately I don't have time to improve it, but the code is on Github if anyone can help. Colonists with the option enabled will not take a shot if the projectile's path could hit a friendly or neutral...
Better Infestations 1.4
Created by Machine
This mod changes almost everything about infestations, the way they produce and insect behavior. Features: Infestations can start in most biomes, almost anywhere. The only exception is icelands. The bugs like warmer, rocky areas, preferably dark caves. If ...
Better Quest Rewards
Created by theothersteve7
Modifies quest rewards to focus heavily on items that cannot be crafted. This mod adds no new items. Safe to add or remove at any time. Will affect any quests generated while it is active. Does not retroactively change rewards. Quests generated while this ...
BetterLoading
Created by Samboy063
Github Link: https://github.com/SamboyCoding/RimworldBetterLoading Now with 1.4 support (in beta, not fully tested) and 1.5 support (even less tested!)! For best results, please put this mod ABOVE core in the mod list. Compatible with rimworld 1.0, 1.1, 1....
Beyond Biosculpting
Created by Scorpio
1.5 Update Tired of individually craft every single bionic for every part of the body to make your super soldier? say no more This mod allows you to use the Biosculpting pods to do just that , and thanks to the new update it actually makes those pods more ...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
BioReactor
Created by NukaFrog
Add Living Battery - BioReactor Feature - Produces electricity from Living Thing. - Use food type as fuel. - If desired, storage thing can be melted into chemfuel. - Storage thing are preserved semi-permanently. ( Like crypto casket ) Storable Thing: Every...
Blindsight - Truesight
Created by Lhoxris
https://i.imgur.com/p7Fv1Z6.gif] https://i.imgur.com/4Yp7ODL.png] https://i.imgur.com/cfoFEMA.png Github: https://github.com/Lhorix/truesight Update - Nov 21, 2022: Updated to 1.4. Update - July 27, 2021: Pawns that are blind (have 0% Sight) but have prost...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Capture Them
Created by Hate me
Not feeling like looking for free pawns to capture enemies before they bleed out? I got you. With this tool you can simply mark all pawns you want to capture and your pawns will capture them themselves. This mod adds a new work type "Capture" between "Bed ...
Caravan Adventures
Created by iforgotmysocks
Caravan Adventures aims to transform traveling around the world into a real adventure by providing new features to replace the annoying micromanagement, make traveling more fun and give you a sense of purpose doing so. Quick heads-up, about 25% of this mod...
CaveBiome (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Rikikis mod https://steamproxy.net/sharedfiles/filedetails/?id=837412700 - Added the map-gens to DeepRim and Z-Levels so some of the features should be visible there. - French translation added, thanks qux! - T...
Centralized Climate Control (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of ColdToads mod https://steamproxy.net/sharedfiles/filedetails/?id=973091113 - Chinese translation by YangHgRi - Added hidden air-pipes on request and grouped the build-buttons - Improved graphics by spoden - Rem...
Character Editor
Created by VOID
last update: v1.5.10 build on 2024-05-01 for RimWorld v1.5.4069 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, ap...
Chatting on Comms
Created by 5katz
A simple mod that does what the title says, lets your colonists use the Comms Console as a joy object and chat on it with other people, works as social rec type. Slowly trains social skill, but no interaction between pawns is actually happening, so no rela...
Chemshine Mortar Shells
Created by Archie
https://i.imgur.com/VRfEaIR.gif Liking a mod helps keep it alive. Theoretically updated for 1.5! Let me know if there are any issues! https://i.imgur.com/9oSYNeK.png https://i.imgur.com/Pf2N8JN.png This mod in essence is quite simple, it is an addon to Gas...
Choice Of Psycasts
Created by Azuraal
Description Allows manual selection of psycasts gained when increasing psylink level. When a pawn gains a psylink level, either by linking with Anima tree, during a bestowing ceremony or by using Psylink neuroformer instead of gaining a random psycast, you...
ClutterDoors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of ruyans mod https://steamproxy.net/sharedfiles/filedetails/?id=1702884986 - Fixed the patches for the mentioned mods, should work if the mod-names changes in the future as well - Added 2x1 and 3x1 autodoor textu...
Colonist Bar Adjuster
Created by Syrus
Description This mod lets you adjust the colonist bar on the top of the screen. Overall scale, colonists per row, number of rows, margin between colonists and between rows can be adjusted. If the number of colonists is larger than the desired colonists per...
Colonist Mentality 1.4
Created by TechnoFox
Why is it that your cannabalistic colonist have so much trouble with unsightly enviroments? Why does your soldier with 200 kills seem to suddenly care when bodies are around? This mod changes many of the debuffs to fit more of a people that crash landed an...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
Combat Extended [1.3]
Created by N7Huntsman
This upload is no longer maintained. Check out the new, official upload here: https://steamproxy.net/sharedfiles/filedetails/?id=2890901044 This mod can also be found on GitHub, as can older releases. This Steam version only supports the most recent ve...
Combat Psycasts
Created by Edern
https://i.imgur.com/y3qVJQv.png Commissioned mod for Rimworld that aims to provide more combat-oriented psycasts options. Whether you like shooting stuff, making stuff explode from the outside or from the inside or choking stuff to death, we've got you cov...
Combat Shields
Created by N7Huntsman
https://i.imgur.com/wUP2ztj.png Additional types of shields from a variety of eras, usable with melee and certain ranged weapons. Designed by different cultures for different roles, they allow further specialization of colonists equipped with shields depen...
Combine Face and Hat Items
Created by Crentist
Can´t wear a face mask with a hood? or a veil with a hat? Or a veil and a broadwrap around your head? Now you can! This mod changes the part that some apparel covers to better reflect what they cover, so you can combine items. Current changes are: * Visage...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Community Framework
Created by Turnovus
The Community Framework is a framework that gives more power to modders that use XML. It has multiple features made by the community, for all of which the documentation can be found on GitHub, right here: https://github.com/ISOR3X/communityframework/wiki H...
Convert Then Enslave
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds a prisoner-interaction to first convert prisoner and then enslave them. When they get converted their interaction mode is automatically set to Enslave. There is also an option to first reduce resistance before enslaving...
Convert Then Recruit
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds a prisoner-interaction to first convert prisoner and then recruit them. When they get converted their interaction mode is automatically set to Recruit. Due to requests there is also an option to first reduce resistance ...
Cosmos+ [1.3]
Created by DimonSever000
https://dl.dropboxusercontent.com/s/382oome36kj89gy/Info.png This mod adds the Space to the game. You can build satellites that have different roles, as well as space stations that can speed up satellite charging or participate in battles. The space object...
Craftable uncraftables: Shield Core
Created by xrushha
General information Broadshield pack looks pretty useless for me because of its running time and due to the fact that you can get broadshield cores only from mechanoid clusters. Now you can craft broadshield cores on your own! Recipe You will need 50 plast...
Custom Ritual Framework
Created by these people
A currently new but growing framework for creating custom Ideology rituals and outcomes fully-definable with XML. Background Originally envisioned to support rituals that ensure bountiful harvests and call manna from heaven, I quickly wanted to make those ...
CyberNet
Created by K
Body parts that fail when the internet goes out! An expansion for GlitterNet Load after GlitterNet! Confused? Check out the GlitterNet Quick Guide (CyberNet guide at the bottom) or try the K's Mods Discord CyberNet adds even more GlitterNet connected devic...
Darknet+ [1.3]
Created by DimonSever000
https://dl.dropboxusercontent.com/s/382oome36kj89gy/Info.png This mod will add two new factions to your game - Cybercriminals and the Order. The Order seeks to destroy crime and is in constant war with it. https://dl.dropboxusercontent.com/s/gaym7tlvly3hq0...
De-generalize Work
Created by Alias
Because tailoring and smithing are totally different skills ________________________________________________________________________________ Description: 1.1 lumped SculptingSpeed, SmithingSpeed, and TailorSpeed into one stat (GeneralLaborSpeed), unfortuna...
Death Rattle Continued [1.2+]
Created by troopersmith1
Updates to 1.4 will be postponed until further notice. If someone wants to update to 1.4 you are welcome to do so. Source code is available on github. Link in description. Description Updated Death Rattle by The Word-Mule for Rimworld 1.2+, now incorporate...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Demigods
Created by trmplays
Adds a new faction with many unique sets of armor, each with their own perks and requirements. Set Bonuses: Artemis 2 pieces: mood bonus outdoors 3 pieces: pawn cannot bleed outdoors 4 pieces: Boosted healing and immunity gain outdoors 5 pieces: Random wil...
Designator Shapes
Created by Merthykins
Allows you to build, mine, zone, etc. in various shapes, such as (both filled and outline): - Line (including diagonal and freeform) - Rectangle - Ellipse - Circle - Pentagon - Hexagon Also includes these pre-defined object shapes (both filled and outline)...
Diagonal Walls
Created by Roughrider
A new version is available here! Adds diagonal wall tiles. Due to the way Rimworld implements walls, it is not possible to create diagonal walls without tricks and compromises. This mod uses 5 new tiles to cover most use cases. Basic Wall: A thinner wall t...
Dog Collars
Created by Shenanigans
This mod adds collars for dogs and other canines. Dog Collars Prerequisites and Stuff You will need the Animal Gear mod by Dylan for it to work. steamproxy.net/workshop/filedetails/?id=1541438907 Please load this mod after the Animal Gear mod and any m...
Doors Expanded
Created by Ryoma
Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showcase Video: https://www.youtube.com/watch?v=gyV1zy6bRFo Originally included: Doors (1x2) - Double sized doors. Doors (1x3) - Triple sized doors. Curtains (Tribal) -Fragile, ...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready WIKI Take me to the wiki Works wi...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open https://i.imgur.com/elEt2m1.png https://i.imgur.com/5Szqiqo.png Discord f...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WORKS WITH MULTIPLAYER WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a fe...
Dubs Skylights
Created by Dubwise
Simple skylight you can install into roofs to let in sunlight. Grow plants under sunlight indoors, also allows trees to be grown indoors. Build Indoor gardens where colonists can do outdoors activities by making a 100 cell room with at least 50 cells cover...
Ducks' Insane Skills
This mod is not being supported anymore You can check out Endless Growth for later Rimworld versions here: https://steamproxy.net/sharedfiles/filedetails/?id=2894401734 Have you ever thought that the standard 20 level cap limit on skills was too limiti...
Ducks' No Limits - Ideology
Removes (almost) all limits regarding creating your ideology! Add any precept you want, add as many memes as you want (as long as they don't conflict) and much more! WARNING: THIS IS EXTREMELY EXPERIMENTAL AND WILL PROBABLY BREAK A FEW THINGS. I SUGGEST BA...
Specialists Can Work!
A simple XML patch that makes it so specialists are no longer of incapable of anything due to their role. This affects all vanilla specialists roles. I honestly don't even understand why specialists are incapable of work. I thought Tynan learned from Royal...
Eccentric Tech - Advanced Shields
Created by Aelanna
Adds 3 new advanced Eccentric Tech shield belts with unique barrier visuals and hit effects! Mod Content Phased Shield Belt - An advanced shield belt with increased shield capacity. It can take more damage at one time before collapsing, but it cannot recha...
Eccentric Tech - Core
Created by Aelanna
This is the core mod for Eccentric Tech and contains shared research, buildings, and materials used by several other mods in this series. Mod Contents Core adds the following content: Research Projects: Aurora Core - Enables construction of the Aurora Core...
Eccentric Extras - Flares
Created by Aelanna
Adds a number of illumination devices to help light up areas when it gets dark! Create temporary light sources to help mitigate movement, work speed, and surgery success penalties! Mod Contents This mod adds 10 new utility weapons: Torches - A primitive to...
ED-EnhancedOptions
Created by Jaxxa
Version: 1.3.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md This now requires the seperate Harmony Mod: https://steamproxy.net/sharedfiles/filedetails/?i...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Elite Bionics Framework
Created by Vectorial1024
A common framework to change body part max HP, along with a bit of something else. Please check the changelog tab for the latest version. Package ID: V1024.EBFramework Quick Info and Compatibility Requires HugsLib (warning should be given if you don't have...
Enable Oversized Weapons
Created by Carny Senpai
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. What does this mod do now? What is left of this mod is making the game take offSets into account when rendering carried equipment. Does nothing on it's own. Maybe this will also be imp...
Endless Rimworld
Created by blobwatanabe
Obsolete as of version 1.5 Since a variation of this mod's behavior has been incorporated into the base game as of version 1.5, there will be no further updates. If you do prefer this mod's behavior (spawning a random wanderer after colony death instead of...
Erin's Lizard Doggo
Created by Erin
https://i.imgur.com/D05z491.png A cute little lizard doggo from space to snuggle your colonists and dig up random treasures. Rumours say they escaped from some.. factory. You can only buy these cuties from traders! They do not spawn in the wild! While this...
EvolvedOrgansRedux
Created by StatistNo1
Adds a whole lot of organs, limbs and other body parts for your pawns to reach beyond their limits. Replace your organs to make the pawn more resilient or faster. Replace your limbs to do more damage, be faster, tankier or a better shot. Install a second h...
Exotic's Eternal Belts
Created by ExoticButts
Version: 1.8 17th of April, 2024: Updated to RimWorld 1.5. --- Fixes the annoyance that is constant belt degradation for belts you're wearing (but not using!) by removing it entirely. Works out of the box with Advanced Shield Belts. Grab it here > https://...
Expandable Plants [1.3]
Created by eagle0600
Important note: This is an old version of the mod for versions 1.3 and earlier only. The mod is now being maintained by Mlie here. This mod exposes hardcoded plant stats to xml for modder use. See the packaged examples for details on how to use these for y...
Explorite Core
Created by siiftun1857
Explorite Core - Framework of Exploriters by siiftun1857 Licensed under Apache 2.0 (Copyright 2018) A class library that contains classes under namespace "Explorite", dependent of Exploriters mods. 一份包含"Explorite"命名空间下的类的类库,由多个Exploriters的模组使用。 GitHub repo...
Extended Bioengineering for VFE Insectoids
Created by Turnovus
Craftable genomes, buildable incubators, and more! Extended Bioengineering aims to add more mechanics and features to the bioengineering system introduced by VFE Insectoids. This mod is currently receiving active updates! More features are planned for the ...
Extra Psycasts (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of chromiumboys mod https://steamproxy.net/sharedfiles/filedetails/?id=2099341696 - Non-aggressive psycasts should now be castable while undrafted and by pawns incapable of violence https://i.imgur.com/pufA0kM.png...
Food Nullifier - Never Eat Food Again!
Created by GeodesicDragon
FREQUENTLY ASKED QUESTIONS Q. My pawn has a nullifier installed, so why are they are still getting hungry? A. Check your pawns hediffs; the nullifier only reduces hunger by a certain amount, but some hediffs - modded ones in particular - can increase hunge...
Fortifications - Industrial
Created by AOBA
stay clam if you have occured config Error while Vehicle Framework loaded, it will not impact the game and will be fix when VF updated It has always been a problem to make their settlements secured since human existence, so this is the reason why people in...
FrameRateControl
Created by Charlotte
Also know as: - Don't melt my GPU - Don't eat my battery Disables VSync and allows you to control the max FPS By default RimWorld will happily eat all it is allowed under VSYNC. What does it mean? If your monitor refresh rate is high, it will happily eat i...
Friendlier Ideology Food Debuffs
Created by mayonnaise
Tired of your pawns hating each other because they ate a bit of meat or veg one time three days ago? Download this PATENT-PENDING DEBULLSH*T-IFIER! (Also includes patch for Vanilla Expanded Social Interactions!) Basically all this does is reduce the opinio...
FSharp.Core
Created by alatta
FSharp.Core is a base mod for F# assemblies. Place it somewhere top. - ANDH - Dev In Your Language - Infusion 2 - Direct download from GitHub...
Fuse Plus
Created by NECEROS
Adds a few extra tiers to the RT Fuse mod, by Ratyzs. These circuit breakers are expensive to research and construct. Intended for late game. Industrial Circuit Breaker: Protects from 30,000 Kw electrical discharge Glitterworld City Circuit Breaker: Protec...
Gas Mortar Shells - Vanilla Expanded Addon
Created by RBDR
Takes the gas effects from toxic grenade in Vanilla Weapons Expanded, and applies them to a mortar shell and ied trap, with greater effects. Frankly, that's pretty much it. Inspired by Vanilla Weapon Expanded's Toxic Grenades, and the Artillery piece / tre...
Gas Traps And Shells
Created by (04) PalverZ
***Please note YOU PEOPLE KEEP ME MOTIVATED, keep commenting and telling me what you like or dislike so I can adjust or help*** By popular demand I am adding a button for this: Support me on Ko-fi This is an update to a great mod from Distman, he has given...
Gas Traps And Shells Retextured
Created by Poet
MY OTHER MODS AND RETEXTURE PACKS CAN BE FOUND HERE WAR CRIMES HAVE NEVER BEEN MORE COLORFUL DETAILS This retexture mod changes all graphics for the Gas Traps And Shells mod and the Chemshine Mortar Shells addon. It also vastly increases the resolution for...
Genetic Rim [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://steamproxy.net/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Giddy-up! Ride and Roll
Created by roolo
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Wh...
Give Things Psycasts
Created by Mlie
https://i.imgur.com/iCj5o7O.png This mod allows other mods to add Psycasts to Apparel and Hediffs. Mods can use the Comp defined in this mod to give the wearer of an apparel or hediff the ability to cast a psycast, even if the pawn is not a psycast-enabled...
GlitterNet
Created by K
Feed the beast, get efficiency gains. Confused? Check out the GlitterNet Quick Guide or try the K's Mods Discord GlitterNet is a mod for maximizing the efficiency of your base by integrating every part of it with a powerful machine god supercomputer. For t...
Go the F*** to Sleep
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Do your pawns have a big fight or caravan trip to rest up for? Want them to rest up without having to change the schedule and make it happen indirectly? Wouldn't it be easier if you could just tell them to GO THE F*** TO SLE...
Ground Targeter
Created by AncientGammoner
Description: For all weapons, items, or abilities that can target the ground, this mod allows you to preferentially target the ground over other targets by holding down Left Shift. Essentially, it allows you to disable snapping to enemies. Useful for dense...
Guards For Me
Created by aRandomKiwi
https://i.imgur.com/TEBxhcE.jpg https://i.imgur.com/x6rIILb.jpg https://i.imgur.com/yyQJPlb.png WORKS WITH EXISTENT SAVES Use your colonists as patrol guards (follow waypoints and attack threats), bodyguards (follow and protect), standing guards (protect a...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
H.C_ThrumboReskin
Created by [Kor]HellCrossH
트럼보 그래픽 리스킨 모드. 해당 모드는 생물 트럼보와 무기 트럼보 뿔이 함께 리스킨 되는 모드입니다. 도와주신 한국의 모더여러분과 응원해주신 림갤 여러분 감사합니다. Thrumbo Graphic Reskin Mode. This is a mode that Reskin Thrumbo and his horns. uptate - 트럼보의 그래픽 선명도를 올렸습니다. 좀 더 깔끔해진 트럼보를 만나실 수 있습니다! 후원 - Patreon - https://www....
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
HaulTeleporter
Created by rulezberg
Teleports haulable items to their destination instantly. Say goodbye to hauling as a thing you need to care about! Say hello to HAULING TELEPORTER! You only need a single machine for your colony and it will teleport items from A to B instantly. Never worry...
Helixien Gas Architect Tab
Created by Poet
DETAILS This mod shifts all Helixien Gas powered buildables from Vanilla Furniture Expanded - Power mod into a separate Architect Tab. You obviously need the Vanilla Furniture Expanded - Power mod for this to work. Reason? Because the vanilla Production Ta...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Hunt for Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/RRjoNxn.png Add hunting training to tamed animals. One RimThemes theme included ! Cats can bring gifts (when they want) and are no longer unfairly useless (in the context of hunting). Fully customizable !...
Immersive Technology Tree [Deprecated]
Created by Sergkart
Abandoned I love modding and I made this mod for that very reason, but working on it is terribly boring and monotonous. I've been thinking of different ways to make things easier for myself ever since I realized that maintaining this mod is more difficult ...
InfestationBait
Created by NavySeal
Have you ever had an infestation spawn in your most precious room? Have you ever wished to have some sort of control about where infestations can occur? Then this mod is definetely for you! This mod offers a building that gives you the ability to specify t...
Infinite Reinforce
Created by
Adds a machine that consumes tons of resources and additionally can improve your equipment. How to use 1. Research microelectronics 2. Build some orbital trade beacons and put resources nearby 3. Build equipment reinforcer in misc tab 4. Order a colonist t...
Infused 2 Expansion
Created by JEMLPro
https://i.imgur.com/2PD5Jde.png (Desc. Updated on 4/21/24) PLEASE READ. this still works with 1.4 do not worry! the 1.5 update changed nothing so there should be no reason for it to make more bugs, and i do have on my personal folder the 1.4 fix but it won...
Infusion 2
Created by alatta
Random equipment enhancements and enchantments - the infusions. Infusion 2 is a complete rewrite from scratch of the original Infusion (and its maintained version, Infused) mod. Infusions are like enchantments—they are applied randomly when an equipment is...
Interaction Bubbles [1.3]
Created by Scherub
Since Jaxe has updated his mod, please switch back to his original version. Mod Version: 1.8 Shows bubbles when pawns perform a social interaction with the text that would normally only be found in the log. Bubbles will fade away after a short time but the...
Jurrets, Jannons, and Jortars
Created by dandman68
'God favours the side with the best Jartillery' -Japoleon Jonaparte UPDATE 11/27/2021 -More Jechanoid Jurrets UPDATE 11/14/2021 -Jechanoid Jurrets You need to research Mechanoid Jurrets UPDATE 11/10/2021 -Balanced the Coolturrets to have 5 burst each "The ...
Kill For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/m9uR3Lr.png Teach your animals to kill enemies in packs Unlike vanilla release animal training, you do not risk life of colonists, get full controls over your packs movements (and therefore the ability to...
Keep Mortars Ready
Created by 1trickPwnyta
Colonists will keep mortars ready to fire at a moment's notice so you don't have to micro-manage them. Adds a basic work type for colonists to man mortars automatically until those mortars are loaded and off cooldown. Colonists will not fire mortars unless...
Lego Bricks [Obsolete]
Created by legodude17
Pieces to use for your own mods. Also used by many of mine. Current features: - Reloading Framework, as seen in Reloadable Rockets and many others. Now part of Vanilla Expanded Framework!...
Live With The Pain
Created by Mlie
https://i.imgur.com/iCj5o7O.png Injuries that gets permanent and causes permanent pain will now get less painful over time. Pawns learn to cope with it and will feel less pain as time goes by. After five days pain is reduced to 75% After a quandrum the pai...
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
Locks 2: Lock Them Out!
Created by SubmarineMan
INTRODUCING MY NEW COMBAT AI MOD WITH KILLBOX KILLER CHECK IT OUT https://steamproxy.net/sharedfiles/filedetails/?id=2887978560 Are you tired of pawns wandering into the reactor room without protective gear? Are you tired of pawns going off to the vacu...
Map Designer
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More options for unique, customized maps! Map designer makes all changes relative to the original map. Found a seed that's *almost* perfect? Make your changes and roll the same seed! Changing stone type won't change mountain...
Meal Printer
Created by Colonial
Meal Printer - simple, balanced automated meal production for Rimworld's mid-to-late game! Meal Printer adds the titular meal printers. These are the spacer-tech evolution of nutrient paste dispensers, using protein resequencing and primitive molecular pri...
Mechanite Plague
Created by Irecreeper
Overview A mod that introduce the Mechanite Plague to your local Rimworld! Make use of a variety of weapons and tools to infect targets with the plague, then kill them to unleash mechanoid Bursters upon your enemies! Then, once the Bursters have fallen in ...
Medical bay
Created by Gouda quiche
https://i.imgur.com/9Bu9Lem.png https://vignette.wikia.nocookie.net/ftl/images/0/0f/MedbayCircle.png/revision/latest?cb=20150924212116 A medical bay that will tend and regenerate every unit in a room. It will reduce scares and is configurable to sort out p...
Medical System Expansion - Revived
Created by Abraxas
Credit for the creation of this mod goes to Oreno, I just didn't want to see it die. I have updated MSE to 1.1 so far it seems to works fine, I have plans to also bring the MSE modules to 1.1 as well in the future. IMPORTANT : This mod is currently experie...
Medical System Expansion 2
Created by noj
Features Improves how the game handles prosthetics by not discarding the sub-parts of added prostheses. This makes it so adding bionic parts doesn't reduce the total health of the pawn, and the sub-parts can be damaged. Items keep track of the other prosth...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
MedPod
Created by sumghai
MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium. https://raw.githubusercontent.com/sumghai/RimWorldSteamWorkshopImages/main/Lethe...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
Mercenaries For Me
Created by aRandomKiwi
https://i.imgur.com/TEBxhcE.jpg https://i.imgur.com/w46hQrt.png WORKS WITH SAVES (Need Faction discovery mod) Hire and rent mercenaries (in modern/futurist or medieval way). All Guard duties and stuff are now available on the Guards For Me mod. Hired merce...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
More Archotech Garbage [Discontinued, maybe still functional, wouldn't bet on that tho]
Created by MrKociak
This mod is not being worked on anymore, but feel free to share any feedback as it might be useful in the sequel/remake/whatever... Also it's kinda outdated, stuff might lag or load slowly The 1.4 version was sloppily made by removing whatever's not workin...
More Archotech Garbage - craftable fragments
Created by MrKociak
Adds an expensive recipe for archotech fragments. The recipe is unlocked by a new, tier 4 research project. The fragments weren't intended to be craftable in the main mod, so keep in mind that when balancing it I won't be taking this mod into consideration...
More Filters
Created by Jaxe
Check out my more recent mod Filter Manager which has a more customizable way of handling filters. More Filters This mod adds several new filters to item lists to make it easier to customize your stockpiles and bills. Currently, the following filters can b...
More Planning [1.5]
Created by Reisen
For 1.3 ~ 1.5 1.1 / 1.2 Version: https://steamproxy.net/sharedfiles/filedetails/?id=881100382 WILL NOT WORK ON 1.1/1.2 UNSUBSCRIBE FROM THE 1.1/1.2 VERSION IF RUNNING ON 1.3+ --- This mod creates a new option in the "Architect" menu, called "Planning",...
More Psycasts
Created by Noodles
This mod adds additional psycasts. With the recent additions, there are now 12 new Psycasts, including a full set of healing casts, and a suite of utility abilities: https://i.imgur.com/KXtToNU.jpeg https://i.imgur.com/gR0B6Ck.jpg https://i.imgur.com/xZcuJ...
More Ritual Rewards
Created by Sinnamon
Tired of having only a few possible rewards? this is the answer for your concerns! It adds another handful!!!! and now you get to have 2 handful possible rewards :D ABOUT This is a simple mode that adds a few new ritual rewards, which I think it makes the ...
More Utility Packs
Created by Flankmaster
About Underwhelmed by the absurdly overspecialized utility items in RimWorld? When was the last time you built a jump pack or smokepop belt on purpose, anyway? More Utility Packs adds a variety of vanilla-friendly 'general-purpose' utility items for indust...
More Traps
Created by (04) PalverZ
This mod adds a few other traps and some framework to make slightly better configured traps. Basic Punji Sticks: Made from different materials enemies can step on up to 6 of these guys per cell, they tend to damage body parts closer to the ground (legs, fe...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options, shown in the list below Description A collection of options to make mortars more/less ac...
MyRoom - I want that (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of alicetries mod https://steamproxy.net/sharedfiles/filedetails/?id=1541796376 - Added setting for level of impressiveness wanted - Added setting for minimum space wanted - Pawns will not place larger items where...
Nano Repair Tech
Created by Ogre
Allows construction of Nano Repair Units which slowly consume power and fuel to repair apparel and weapons. Units: Beds (single, double, hospital) - repair equipped apparel / weapons while you sleep in them. Shelves (2x1, 1x1) - repair apparel / weapons st...
Nanosuit
Created by Ogam
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/B5Zgrb1.png Introducing the Crysis Nanosuit. Inspired by the Crysis series, the Nanosuit is brought into the Rimworld universe. All of the modes/functions use energy which is configurable in the file. I'v...
[LYN] Nanotech Overpower
Created by Lyn the Cookie
Modding Note: I'm giving permission to anyone to modify, fork, update, or use the content of all my mods however they wish, no need to ask permission. Features Adds a ton of OP stuff. - Nanobots, a very overpowered building material. Can be used to make an...
Neocanines
Created by marsk
A species / race mod that adds a very furry sort of species. Tauric canides, bioengineered from humans for the purposes of testing the breadth of glitterworld technology when applied to modification of humans. They are also single-sexed to further test the...
(Unmaintained) Netrve's DeepStorage GUI
Created by Drgn! Netrve
Notice Due to focus on other project and my lack of interest in RimWorld for now, I'm not maintaining my mods for the time being. They are all open source, so feel free to fork them! Thanks to Owlchemist's awesome work, there is an update for 1.4 out. Netr...
No Lazy Doctors
Created by JBloodthorn
Stops doctor pawns from faffing about while their patients die. Sets the four big doctor duties (rescue, tend other, tend self, tend animal) to emergency priority. So no more doddering off to bed while a friend bleeds out on the floor, or grabbing a snack ...
No Natural Psyfocus Decrease
Created by Zircaroi
A simple patch to prevent natural dissipation of psyfocus Psyfocus will never dissipates over time. Sep. 5, 2021 For some reason, the psyfocus of some pawns decrease rapidly. I have not been able to identify the cause yet, but it may be due to the fact tha...
No Prison Breaks [1.1-1.4] [Disc. - See Description]
https://steamproxy.net/sharedfiles/filedetails/?id=3227325698 THIS MOD DOES WHAT MINE DID, BUT BETTER. USE IT. I WILL NOT BE UPDATING THIS FOR 1.5. _____________ Disables prison breaks. Basically Greep's 1.0 mod updated for 1.1, 1.2, 1.3, and now 1.4. ...
No Slave Rebellions
Please use Hate me's mod, Improved Slave Rebellions, instead: https://steamproxy.net/sharedfiles/filedetails/?id=2601801303&searchtext=improved+slave You CAN completely disable them using that mod, plus it lets you change a lot of ways the rebellions h...
No Sleep Disturbed
Created by Squirting Elephant
Prevents the Sleep Disturbed mood debuff. This is nice for having multiple colonists sleep together in one room and for various compact base-designs. It also prevents the doctor from disturbing his patients sleep so the doctor won't be killed. Google trans...
No Sympathy for Prisoners
Created by Zyx Abacab
Attention! This mod has a known issue with the Biotech DLC. Your pawns might continue experiencing sympathy while playing with Biotech. If you absolutely need to override Biotech sympathy, try using Cherry Picker instead. See the FAQ entry Which items shou...
Nukes Mod Retexture Pack
Created by Poet
This mod changes the graphics for the Nukes mod. It also vastly increases the resolution for a much cleaner look! DETAILS This mod DOES NOT alter the behavior or function of the retextured items, therefore it should be compatible with everything. You can f...
One bed to sleep with all
Created by Densevoid
Description Let your pawns enjoy a real harem! Now you can turn on a polygamy mode for double beds. On this bed, you can assign only one colonist who will be called a master. But all other colonists, who are in a loving relationship with them, will line up...
Only Mechanoid Clusters
Created by Suzera
Removes mechanoid regular raid chance, but leaves mechanoid cluster event intact. This alters the vanilla mechanoid faction def directly, so it may not be compatible with anything else that also mods the vanilla mechanoid faction itself. Probably works in ...
Outgoing Skipshield
Created by StatistNo1
Changes the Skipshield behaviour to that of low shield so you can shoot out of the shield....
Overloaded Biosculpter
Created by
Description Simply adds an ability to overload the biosculpters. As you insert as many nutritions, the cycle is accelerated. Compatible with Faster Biosculpter Pod....
Packs Are Not Belts
Created by Turnovus
Moves the jump pack, low-shield, and some modded packs to the torso slot so they can be worn with belts. Also moves the exoskeleton frame from VWE Heavy to its own layer, and some Rimmu-Nation items away from the torso, so they can still be worn with other...
Parallel Power Grid (Parallel Conduits)
Created by Supes
Parallel Power Grid (Parallel Conduits) Description: This allows you to use multiple layer of conduits on the same tile. Additional Info This mod adds Parallel Conduits in Red and Blue. I had planned a green conduit but I was kind of lacking space on the t...
Party Hard - Psycast Rituals
Created by 98 Owls
Adds a psylink ritual and an attachable ritual outcome so common rituals can grant psylink levels. What's that mean? No more eye gouging, tree worship, or sucking up to the empire for powers. Adds a new ritual that lets you channel the colony's energy into...
Pawn Rules - Food policies and more
Created by Jaxe
Tired of feeding your prisoners Lavish Meals? Need your animal handlers to stop bonding with livestock? Want a colonist to avoid getting a new lover? Have a worker on construction duty but shouldn't be building artistic furniture? Pawn Rules is a mod that ...
Pawnmorpher
Created by Yap
Updated for 1.5. https://imgur.com/xycuX9r.jpg Ever wanted to be a mad scientist with a stocked shelf of various mutagens to unleash upon the world? Or perhaps a cheery farmer with a large herd of barnyard livestock...wait, did that sheep just talk? With P...
Pawnmorpher: Insectoids
Created by Yap
Now updated for 1.4 An addon for Pawnmorpher and Vanilla Faction Expanded - Insectoids, that adds graphics to VFEI insect mutations, and some new morphs with various new abilities! This mod will be expanded upon in the future with more types of insectmorph...
Perfect Pathfinding
Created by JisPichi
~ Features ~ Heuristic Patch: When a pawn paths to a target a great enough distance away, the vanilla game utilizes an alternate heuristic to calculate the cost of a path that shortens the calculation time, but results in worse paths. This is the cause of ...
Performance Optimizer
Created by Taranchuk
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/IwcKfqq.png Performance Optimizer is a mod, which adds various performance tweaks to the game. Its goal is to boost your game performance to some degree if you are already struggling with it. With this mo...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Pocket Dimensions
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Ever wanted a secret place that was only for you? What if you could carry it around in your pocket to pull out and climb in whenever you want? Pocket Dimensions is a mod for Rimworld that allows you to create a map contained...
Polarisbloc - Mechenemy
Created by Vaniat
Only Factions: Advanced Mechanoids:A Mechanoid interstellar marine with highly advanced technology. They have been waiting in rimworld for a long time trying to find a weakness in human defensive forces to invade. Chaser Armada(Removed in 1.3):It is human'...
Polyamory Beds (Vanilla Edition)
Created by Meltup
More beds for your polyamorous pawns! Mods that support polyamory in Rimworld: Psychology (unofficial) v1.1-1.4 Rational Romance (Continued) Rational Romance 2 Mods that fix the lovin' behaviour Mass Lovin This mod is a spiritual successor of Polygamy Beds...
Power Poles
Created by Epicguru
Adds the Power Poles and nothing else. Power poles are a way to avoid running cables everywhere, and instead have a more aesthetic power grid. Research electricity to unlock the power poles and wall connectors. The cables can be connected manually by selec...
Power++
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/1uTdL63.png WORKS WITH SAVES A wireless power mod : Trade power (buy and sell) with factions, share wirelessly power between your colonies and all other maps (caravan, quest, deeprim...), connect electric...
Prestige Specialist Armours
Created by Maltum
Adds Prestige versions of Locust, Grenadier and Phoenix Armors to the game. I just felt like they would make sense. Why shouldn't you be able to have a Grenadelauncher on your shoulder AND look stylish in gold. They combine the costs of the prestige and Sp...
Prison Labor
Created by Avius
Description This mod force prisoners to work. To enable this feature prisoners must have "Force to work" option checked ("Prisoner" tab). Prison labor needs management that consist of: Motivation - prisoners need to be motivated by presence of colonists. W...
Prisoners Should Fear Turrets
Created by Mlie
https://i.imgur.com/iCj5o7O.png Escaping prisoners will now get fired upon by turrets. Rebelling slaves will also be shot, selectable in the options. There is also an option for shooting at slaves/prisoners in any aggro mental-state Turrets can give terror...
Project RimFactory Revived
Created by zyMex
http://i.imgur.com/fVVaDCS.gif https://imgur.com/Bu9PQiP.png INFO I (zymex) are currently taking a break from RW, i will propably be back at some poins as always, but until then Sn1p3rr3c0n are main bug fixer and maintainer of this mod. Just as i did when ...
Prosthetic Combat Framework
Created by noj
WIP this is currently only a port to 1.1 and 1.2 might rewrite this at some point in the future (when i'm done with MSE) This is a library, it does nothing by itself. Credit goes to IndoOreno https://github.com/IndoOreno/ProstheticCombatFramework, I just d...
Proximity (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://steamproxy.net/sharedfiles/filedetails/?id=1719896867 - For detailed description, download the PDF - Performance optimizations by Taranchuk https://i.imgur.com/pufA0kM.png https://i.imgur.c...
ProxyHeat [1.2-1.4 Only]
Created by LoggerC4
!!! 1.5? ProxyHeat will not update to 1.5, but will be there in the form of Vanilla Temperature Expanded. ProxyHeat shall stay up as-is for those on previous versions! You do not have permission to update this. !!! What's this do? This will allow temperatu...
PsiTech
Created by K
https://i.imgur.com/fkFtl1L.png PsiTech adds new, late game content in the form of powerful psychic abilities. Train your colonists in the use of psychic abilities and turn them into psions. Customize your colonists in new ways using psionics. PsiTech incl...
Psychology (unofficial) v1.1-1.5
Created by che_lovek
This is an unofficial update of The Word-Mule's Psychology mod for Rimworld v1.1. It's a complex overhaul to pawns social interactions, which adds psyche system where each pawns is unique (original 1.0 mod and full legacy description here: https://steamcom...
Psitech Pawns
Created by Riftwalker
MAIN: Adds Psionics from Psitech as something that could appear on most pawns. Pawns now have only a chance to spawn with psistuff, this is based on their combat score and how likely they are to have cybernetics. If they have a 40 or greater chance they wo...
Quantum Cooling Redux
Created by Poet
This is a reupload / continuation / revival of the existing mod called Quantum Cooling. I've made several quality of life changes to the mod, full details are in the changelog. Full rights to the mod ownership are kept by the original author. They can requ...
Quarry [Adopted]
Created by Ogliss
Quarry for collecting rocks and resources in flat terrain. Please note that the original source and mod was cuproPanda's Quarry for B18 Forked from Symons' Quarry for R1.0 Mineable Items Chunks (only the types available under where the quarry was built) Mo...
Questionable Ethics Enhanced(USE MLIES VERSION)
Created by Mario55770
This is not an official fork, ifany past author asks me to take it down, I will. However, in the meantime, this at least lets qee work in 1.3 ATTENTION MLIE HAS ADOPTED THIS MOD. THIS LINK WILL TAKE YOU TO HIS. https://steamproxy.net/sharedfiles/filede...
Rah's Bionics and Surgery Expansion
Created by Rah
Rah's Bionics and Surgery Expansion Main forum thread: https://ludeon.com/forums/index.php?topic=28731.0 Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to the vanilla experie...
Raids For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ...
Realistic Planets Continued
Created by Windows XP
NOTE: This is a work in progress. It seems to work pretty well for me but I need to do more testing to find potential bugs. Recommended mod-load order mods that add biomes Configurable Maps (if installed) Faction Control (if installed) Realistic Planets Co...
Rechargeable Low-shield Pack
Created by xrushha
General information Have you ever thought that using broadshield packs is incredibly expensive? Now itt isn't because you can charge them with one advanced component per use! Convenient, isn't it? Compability Compatible with Craftable Broadshield Core mod ...
Remote Tech
Created by Symbolic
Remote Tech is a rich content mod focused on remotely detonated explosives. These allow to set up more effective and strategic base defenses, mine for resources, and many other things. Early colonies and tribal settlements will benefit from low-tech makesh...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Replimat
Created by sumghai
Replimat adds a Star Trek-style distributed food replicator system, capable of efficiently feeding colonists with high quality meals. No cooks or stoves required! Developed in collaboration with Dubwise. https://raw.githubusercontent.com/sumghai/RimWorldSt...
ResearchPal - Forked
Created by VinaLx
Features ResearchPal Dynamically generated research tree based on graph layout algorithm. Shows research projects, buildings, plants and recipes unlocked by each research project. Projects can be queued, and colonists will automatically start the next proj...
Respect the Scars
Created by Vakaria
b19: https://steamproxy.net/sharedfiles/filedetails/?id=1543092644 Inspired by the now deleted "Scars Deserve Respect" mod by Speed Demon. This mod simply changes the negative "Social" impact of being Disfigured (i.e. facial injuries) from a -15 penalt...
Reverse Commands
Created by Brrainz
Reverses the context menu so you can select something to interact with, followed by an action and the colonist that should execute that action. No need to select colonists first and much less scrolling through the map. FEEDBACK The Comments section is disa...
Reverse Engineered Mechanoid Tech
Created by GeodesicDragon
NOT COMPATIBLE WITH COMBAT EXTENDED (Formerly known as Reverse Engineered Mechanoid Shields.) KNOWN ISSUES None. SAVED GAMES This mod should be okay to add to existing save games, as it adds new items for you to research and build; should you wish to remov...
Rim of Madness - Caitiff
Created by Oddness
Version 1.0.2 Adds Caitiff to Rim of Madness - Vampires https://i.imgur.com/p7Fv1Z6.gif Description: Caitiff is a term with two general meanings. The first meaning is more of a political term: those of a flawed or unknown lineage, who have been abandoned b...
Rim War
Created by Torann
**Rim War is still it BETA and it's likely to encounter bugs or incompatibilities; if you're looking for a well balance and polished playthrough then it's recommended to wait for the 1.0 release. However, if you're interested in the concept and want to con...
Rim73 - Performance and Optimisations
Created by Ghost_Rolly
Improves the games performance by recoding some parts of the game. Load last. The performance comparisons were made on a 60 days colony with 5 active pawns, your mileage may vary, the columns Vanilla time in ms and Rim73 time in ms, represents the time of ...
Rimatomics PID Autothrottle
Created by belzebot
Replaces the nuclear reactor autothrottle code in Dubs Rimatomics with a faster and more efficient one based on PID control. Why make this mod? Dubs Rimatomics offers an autothrottle feature for its nuclear reactors. However, this autothrottle has two draw...
Alpha Bees
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 13/10/22! Breed bees to generate all kinds of resources! Features - Beekeeping: find wild bees in all biomes, build beehouses to put them to work! A single beehouse won't do much, so prepare to build a few. Are you i...
RimCentaurs
Created by siiftun1857
RimCentaurs - Story of an exotic lone wolf species by siiftun1857 Licensed under Apache 2.0 (Copyright 2018-2022) None believes that centaurs exist in the world, and no one has witnessed the appearance of centaurs, or even thought about it. Until you showe...
RimCities
Created by Cabbage
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players. This mod adds randomly generated cities to the world map, which are similar to other settlements but are far more difficult to attack. Pirate-cont...
RimCuisine 2: Bottling and Booze Expansion (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Crustypeanuts mod https://steamproxy.net/sharedfiles/filedetails/?id=1833592532 - Added a patch that renames the label of Wine if VFE-mod is loaded as it also has a Wine-def. - The 1.3 mod now uses the Universa...
Rimefeller
Created by Dubwise
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves. Rimefeller adds: Drilling for crude oil with shallow and deep reservoir layers. Cracking crude into chemfuel which is stored in tanks and distributed to hoppers an...
RimForge
Created by Epicguru
RimForge adds new materials, weapons, defences, mechanics themed around metal alloys This is a content mod, adding many new materials, weapons, and mechanics to spice up the Rim. Highly recommended companion mods: Link: In-Game Wiki Link: Vanilla Achieveme...
Rimloop
Created by CatCraftYT
Description Goooood morning Blackreef! This mod adds a building to the game which creates a time loop. Simple enough. To make this mod actually interesting, however, some things will be preserved between loops. Research will always be preserved, but the mo...
RIMMSqol
Created by Razuhl
-- content editor, modding, qol, pathfinding, storyteller, ai, bug fixes -- Adds over 1000 editable properties for game objects. This allows modding the game through an UI while it is running. Ability to edit characters during a game with configurable cost...
Rimpedia
Created by yrtwof
What's this? Add The Rimpedia the Dictionary of animals and plants. This Mod allows you to collect information about animals and get bonus. The Rimpedia can be opened in the main menu or when select an animal and plants. This mod (basically) also supports ...
RimPropaganda
Created by PebbleCat
This mod allows converting pawns to an ideoligion via a new method, propaganda! Currently, both TV and sculptures can be used as forms of propaganda. These slowly convert pawns to their ideology, or reinforce their existing belief in this ideology. This co...
Rimsenal - Core
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!) you damn illiterate monkies. And don't ask me about conflicts with CE. https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/sFTiWyR.png Don't you think the numbe...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
Rimsenal - Federation Faction Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/obqF8l2.png Rimsenal: Federation Faction Pack Adds a new hostile faction, the federation peacekeeper corps. They are twisted and corrupt remnants of the once-great interstella...
Rimsential - Spaceports
Created by Colonial
Spaceports - a Rimsential mod "For I dipped into the future, far as human eye could see, Saw the Vision of the world, and all the wonder that would be. Saw the heavens fill with commerce, argosies of magic sails, Pilots of the purple twilight dropping down...
RimTraits: Vanilla Trait Colors
Created by Sierra
Mod Version: v1.11 This mod changes Vanilla and Modded trait colors according to their commonality using the RimTraits coloring scheme. Features: Vanilla trait coloring Modded trait coloring (4 mods) Supported Mods: RimTraits - General Traits Vanilla Trait...
RimVali Tweaks
Created by eagle0600
Personal tweaks for the RimVali mod. Features - Adds arctics properties to Avali plants (requires Expandable Plants). - Increases Avali animal gather yield and speed. - Increases Independent Worlds Avali speed to a value between humans and Illuminate Avali...
RimVali: Core
Created by RecompiledBirds
The core functions of RimVali. This mod does nothing on it's own, however it contains many tools used in RimVali and other mods by me (Nesi), so rather then re-write them each time, they're kept here. What does this framework do? It features a race framewo...
RimVali: Far From Avalon
Created by RecompiledBirds
Welcome to RimVali, the largest and probably most comprehensive avali mod series! https://i.imgur.com/vKLnEkj.png https://i.imgur.com/REp1GDm.png Raccoononi (Workshop thumbnail creator) https://i.imgur.com/bMMxFdQ.png https://i.imgur.com/neDM9e2.png https://...
Rimworld: Spartan Foundry (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Oskar Potockis mod https://steamproxy.net/sharedfiles/filedetails/?id=1695609511 with permission - Shield-code replaced with references to Vanilla Expanded Framework. Might be some slight differences. - If you ...
RimWriter - Books, Scrolls, Tablets, and Libraries (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://steamproxy.net/sharedfiles/filedetails/?id=1521844535 - This is an unofficial port - This will be removed when/if Jecrell comes back - Added chinese translation based on the mod by leafzxg ...
Roles Can Wait
Created by Thai1Taxi
Unfilled roles have no mood penalty. Typically when you have 3 colonists that adhere to one ideology the game will prompt you to appoint a moral guide. If you don't do this; all those pawns will have a -5 mood debuff! Personally, I found to this to be stup...
Roles untied to memes
Created by LVLVbNH
Simple mod that untied specialist roles from memes. Allows player choose any two specialist role for custom ideology without dev mod enabled. Work only for "vanila" roles like : Production, Mining, Research, etc specialists. ...
Royal Arsenal
Created by Bucko
Description Expands upon the Empire's technology, adding a new type of charge weaponry and 3 new armor variants. Mod Compatibilities Save Our Ship 2 Native support: All Royal Arsenal armors count as EVA suits and have improved cold protection when SOS2 is ...
Royal Arsenal - Buildable Aerodrones
Created by Bucko
Royal Arsenal: https://steamproxy.net/sharedfiles/filedetails/?id=2562074169 Buildable unmanned aerial vehicles designed by the Empire. Aquire a techprint first, then after researching, you can build both military aerodrones and utility cargodrones. Ne...
Royal Arsenal: Extra Permits
Created by Bucko
Description Adds some new options for royal permits. The Royal Arsenal core mod is only required for one of the new permits, and this mod works with or without it. Royal Arsenal Core https://steamproxy.net/sharedfiles/filedetails/?id=2562074169 New Att...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
RT Solar Flare Shield
Created by Ratysz
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. The device heats up considerably while engaged, so plan accordingly! Does not require a new colony to add or remove (might throw a one-time error)....
Run and Hide (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Linqs mod https://steamproxy.net/sharedfiles/filedetails/?id=1552457762 - Added Russian translation, made by user: I'm sorry - Added French translation, thanks qux! - German translation added, thanks Dimos! - A...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
Runic Dryad Retexture
Created by Seti
Original dryad textures go to @IcyCheeseCake! They are a great artist, check out their mods, they make great vanilla-like textures Didnt like how dryads looked, so I made them more magical, decided to go with anima colors instead of just green have fun! re...
Save On Incident
Created by avil
Game auto-saves after a start of an incident or when a potentially hostile map is generated. Check settings for more options. non-steam: github....
Save Our Ship 2
Created by Kentington
https://i.imgur.com/fEkUafu.png Save Our Ship 2 is an unofficial expansion for RimWorld. Build a liveable spaceship and continue your colonists' stories in orbit - engaging in ship-to-ship combat with pirates, searching derelicts for treasure, and perhaps ...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
Secret Passage Doors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Blakes mod https://steamproxy.net/sharedfiles/filedetails/?id=1713600404 - There is now a setting to only let player controlled colonists be able to use the doors https://i.imgur.com/pufA0kM.png https://i.imgur...
Selected Reconnector
Created by Supes
Description This mod allows you to choose where you want to reconnect a wire. Additional Info The mod adds a button to wired devices, you can then click on any highlighted conduit in range of the device and you will reconnect the device to that location. d...
Sell Prisoner With No Guilt(patch method)
Created by velcroboy333
Forked version of Selling Prisoners With No Guilt. Uses XML Patch method vs. rewriting Vanilla Def Selling prisoners does not make colonists sad unless they are "Kind". Original mod by: GassyTaco https://i.imgur.com/ByrCFk7.png ...
Set Owner for Prisoner Beds
Created by AUTOMATIC
Adds a "Set owner" function for prisoner beds. UPDATES 16-Jul-2021 - 1.3...
SF Orbital Trader Transponder
Created by rselbo
Tired of waiting for a damn orbital trader to show up? We have the solution for you. A new-fandangled artifact that calls an orbital trader to your location. The cheapest and easiest to make orbital beacons must be researched and created at a machining tab...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Shields, Shields. SHIELDS!
Created by LeveFUN
Description This mod adds new types of shields and allows your melee fighters to be useful. I was inspired by the original RimWorld and the "Vanilla Expanded" mods. I plan to update the mod and will be happy with all the ideas. V1.0.1 Languages English, Ru...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Simply More Bridges (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Lanilors mod https://steamproxy.net/sharedfiles/filedetails/?id=1420241138 Floors and bridges are of the same type in the game, terrainDef. That is why you cannot build floors on bridges, you can only replace o...
Simply More Implants
Created by Turnovus
Adds a variety of new, stackable implants that serve as straight upgrades. These implants can be obtained from quests and trading, or can be crafted as long as you have the required techprints. In order to craft any implants, you will need medical componen...
Slavery Utilities
Created by AOBA
Adding various types of slavery apparel to manage your slaves. all the stuff can be made in the Machining bench. =====remote activator belt===== the main trigger controller. =====Shock Collar===== give wearing pawn pain to down when triggered =====Explosiv...
Small Comms Console
Created by SkullOG
A 1x1 Comms Console. Orginal Creator: Thom Blair III Continued by: SkullOG ...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Can be added ...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Sometimes Raids Go Wrong
Created by RemingtonRyder
Ever wished that a raid would just go horribly wrong? This mod allows storytellers to add a random and sometimes hilarious twist to a raid. For example, perhaps the raiders walk in and meteorites strike the ground nearby. Or a pack of manhunting animals wa...
SpeakUp
Created by Sergio di Napoli
SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns. Let'em speak their mind - let's hear them out! https://i.imgur.com/bhSRXY6.png Besides giving more narrative immersion and connection with the pawns, the SIF content hel...
Spirit Sight
Created by Chad Yu
This mod adds vision to pawns blinded by blinding ritual added in Ideology DLC. Upon ritual completion, blinded pawn may gain permanent Spirit Sight condition. Depending on Psylink level(if Royalty DLC is enabled) the sight level will scale from: 75% sight...
SRTS Expanded
Created by NECEROS
Short Ranged Transport Ships These are tiered, flying ships with very specific roles. They can load people and cargo and bring it somewhere else -- potentially a very long distance, and back again. These act like drop pods, but are not one use -- when you ...
SRTS Expanded Medieval Tweaks and Translation
Created by pdxthehunted
This mod serves as a translation of PePeTan's SRTS Expanded Medieval mod. The original had its descriptions and labels in Korean. My update adds a little polish to the original, as well as overhauling construction and research costs. The mod adds three med...
Stop Quarrying When Full
Created by Ben Lubar
Stop pawns from quarrying when more than a certain percentage (75% by default) of the tiles have items on them....
Stop, Drop, And Roll! [BAL]
Created by balistafreak
Changelog 10 April 2024: Mod recompiled to work with 1.5. 21 September 2023: Water-seeking behavior cropped up again, mod updated to fix this behavior. 20 July 2022: Mod recompiled to work with 1.4. 5 July 2021: Mod marked as compatible with 1.3. Mod appea...
Stronger Psycasts (1.4)
Created by kasenra
REQUIRES ROYALTY Makes psycasts actually strong enough to maintain a galactic empire. Effects (Where applicable) are scaled by 2x, while costs are scaled 1.5x With new 1.2 psycasts, some effects just CAN'T be scaled, so their costs have been slightly reduc...
Stuffed & Buffed Mini-Turret
Created by Windward'Snow
This is my first mod, designed for players who prefer defense the base with turrets. As we all know, the only function of the vanilla mini-turret is to prevent enemy from digging the wall of your base. However, in RW1.3, the breach raid forced players to l...
Take It To Storage!
Created by legodude17
Allows you to tell pawns to haul the products of a bill to a storage building, along with to a stockpile. Features - In the same menu where you set "Take to best stockpile" and "Drop on floor", you can now also specific "Take to {Storage building}" - Also ...
Targeting Modes
Created by Odyssey Scorpio
Current Version: v2.1.3 (18th July 2021) Updated to work with 1.5 and keep existing compatibility Previous Version: v2.1.2 (18th July 2021) Updated to work with 1.4 and keep existing compatibility Previous Version v2.1.1 (5th January 2021) Updated to work ...
TasteOfVanilla-ish Dryad Retexture
Created by IcyCheeseCake
A total retexture of Kompadt Dryad mod, Bring it a bit more closer to vanilla style while trying to stay fateful to Kompadt original texture works. FYI • Be sure to put this under the Warhammer"ish":Dryad in the load order. • Like last time, If you don't l...
The Harvest
Created by Jellypowered
Updated to 1.1! I made no changes other than compatibility for 1.1. Pretty sure scyther blades aren't a thing since like B19 so don't come to me with "It doesn't give me any blades!" lol. Features: 1. Butchering a Mechanoid Scyther corpse MAY yield two Scy...
Toggleable Shields
Created by Owlchemist
A mini-mod which allows shield belts to be turned off, thereby allowing ranged weapons to work. When turned back on, the delay before the shield begins to charge is the same as if the shield was broken. This mod was especially made to be used with Simple S...
Total Control
Created by Orpheusly
If you're enjoying the mod, please remember to rate it! Enables the complete customization of faction pawn's appearance. It's the faction editor you deserve! Features: - Take total control of the inhabitants of your neck of the rim - Specify role names, ap...
Traders Have Money
Created by NECEROS
Traders have more silver. Walking traders get a little boost, but orbital traders get a big boost in available silver. Also adds an orbital trader which buys almost everything. https://i.imgur.com/g69KRUw.png New silver changes Neolithic traders: 800 to 4,...
Traders have more Silver
Created by Bom Train
1.3 mod. All Traders now have a lot more silver from 10x - 20x. Works for Vanilla orbital and trader caravans. Got the idea from the Rich Traders mod but it didn't get updated so credit to him. I have no clue how to update mods so I uploaded a new version ...
trmplays' Rebalance Patch
Created by trmplays
trmplays' difficulty adjustment patch mainly for changing god traits from the Hero and Gods mod, but also various adjustments to this modpack: https://steamproxy.net/sharedfiles/filedetails/?id=2557401533 Additional Traits: "Rebalances" many of the tra...
Turtle Friendly Raids
Created by CANICVS
This mod prevents stock raids from spawning via drop pod, and disables stock sappers. It does not disable sieges. All other stock raids will spawn by walking in from the map edge in one or more groups. This mod is intended for players who'd like to turtle ...
Altered Carbon: Ultratech Unleashed
Created by Helixien
https://i.imgur.com/bVhysiO.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/IKjHkEj.png A detailed record of all changes can be found in the “Changelog” tab. Please check there Current mod version: 5.0.1-Bancroft-rev3 Supports Rimworld version: 1.4...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
UnLimitedArmor
Created by Paragon
Mod Introduce This mod remove Armor rating limit( vanilla's limit is 200%p ) from Apparel. yep, that is all. Enjoy your original "Performance" of Armors. Frequently Asked Questions Q : why we still have a Armor point at "Gear tab's Overall Armor"? A : idk,...
Unpin Grenade
Tired of you can't hit anything when you throw a grenade? Not this time! Now you can also throw your pawns to deliver the grenade direct to the enemies. Also there's a definitely a single percent you can still alive after doing the kamikaze (including the ...
Use Your Gun!
Created by Knight
An experimental option for automatic targeting has been added. Please be aware that it may cause some issues and might not work as well as manually making a pawn shoot. This can be enabled in the settings. Report any problems here. Rimworld Currently suppo...
Utility Columns
Created by NEPH
To improve your halls and rooms! Adds several types of utility column. All columns hold up the roof, beware of possible roof collapse when moving. Orbital Trade Column Acts like an Orbital Trade Beacon, and lights the area, perfect for warehouses. Sun Colu...
Vanilla Achievements Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/yuYtxnb.png Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for ot...
Vanilla Brewing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
Vanilla Brewing Expanded - Coffees and Teas
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Thanks to Trahspanda for letting me add his lemonade mod to this. Buy him a coffee at: https://ko-fi.com/trahspanda https://i.imgur.com/ZNBLvo2.png 14/07/2021: v1.101 https://i.imgur.com/cEtGfjY.png Vanilla Brewing Expanded ...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Cooking Expanded - Stews
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/846huxu.png 21/10/2022: 1.4 update https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. Th...
Vanilla Cooking Expanded - Sushi
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces sushi and the advanced art of sushi making, utilising ever...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Expanded - Ideology Patches
Created by Kikohi
https://i.imgur.com/76o7Cwr.png Check the changes notes. https://i.imgur.com/Vg0QM8s.png Vanilla Expanded Ideology patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Ideology DLC mechanic...
Vanilla Expanded - Royalty Patches
Created by Kikohi
https://i.imgur.com/W5xv3rH.png See Change Notes. https://i.imgur.com/4aPA23O.png Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royalty DLC mechanics. This p...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/SaZMDO9.png Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base...
Vanilla Factions Expanded - Ancients
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction we have never really tinkered with before is the Ancients. You might know them from popping out of ...
Vanilla Factions Expanded - Mechanoids
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png New Content update released 12/10/2021, integrating part of ISOREX's VFE-M Add-on, and adding new original content! https://i.imgur.com/dD3OJdD.png https://i.im...
[1.4] Vanilla Factions Expanded - Insectoids
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/QO75ONx.png This mod won't be updated to 1.5. We are re-releasing this mod. It will release when ready. After a long delay, our brand new Va...
Vanilla Factions Expanded - Mechanoids - Auto-Mortar Shell Choice Patch
Created by legodude17
Ever wish that the auto-mortars from VFE - Mechs could fire any shell you wanted? Ever wanted to leverage your insane production line to automatically drop antigrain warheads on whatever poor saps rock up to your door? Have I got the mod for you! Auto-mort...
Vanilla Factions Expanded - Settlers
Created by Oskar Potocki
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/BgrV9M6.png https://i.imgur.com/y5G2hS0.png 1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be ...
[1.4] Vanilla Factions Expanded - Vikings
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/RNmnJ4H.png https://i.imgur.com/y5G2hS0.png 1.3.2 (25/11/2020): fixed mead not applying correct buffs 1.3.1 (28/10/2020): Lothurr now drop lothurr antler when butchered, re...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png Check change notes. https://i.imgur.com/Sigu6gu.png I have always found vanilla furniture to be lacking in depth and quantity. After researching Complex Furniture, the research tree for furnit...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Furniture Expanded - Spacer Module
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.0.1 (01/04/2020): - Fixed Ultrascreen TV room/job issue, pawns now use it - Fixed null error coming from interactive table 1.0...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Textures Expanded - Variations
Created by Sarg Bjornson
https://i.imgur.com/MIn0HyG.png Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases. So, what does it do? Basically, it provides building ...
Vanilla Traits Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/N5mR7gS.png 1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses...
Vanilla Weapons Expanded - Heavy - Reloading Patch
Created by legodude17
Changes the heavy weapons added by Vanilla Weapons Expanded - Heavy to use reloading with resources rather than a durability system. Require latest version of Vanilla Expanded Framework. ---Stats--- Autocannon: 82 Shots Per Magazine, Needs to be reloaded w...
VFE Vitals Control Centre Resize
Created by Space Moth
Description A very simple mod, my first one uploaded. This mod tweaks the size of the Vanilla Furniture Expanded Medical Module's Vitals Control Centre, so it looks better on screen and takes up only 1 by 3 instead of 2 by 3. Known Issues There are no know...
VFE - Mechanoids : Drones
Created by Seos
https://i.imgur.com/CId7fwT.png VFE - Mechanoids : Drones adds several new drones that add on to the Vanilla Factions Expanded - Mechanoids At the moment adds the following: - Grower - Foodmaker https://i.imgur.com/F5d73Hi.png https://i.imgur.com/YAAdDLO.p...
VFE - Mechanoids : Prison control droid
Created by Hcup
VFE - Mechanoids: Prison control droid will add two new drones designed to non-lethally incapacitate their target. They exchange their toughness for extra mobility compared to the more lethal mechanoid, making them more responsive but not-suitable for warf...
VFE - Mechanoids : Tab
Created by Seos
Add-on for : Vanilla Factions Expanded - Mechanoids Adds a drones overview tab. Does not require a new save game, сan safely be enabled/disabled in ongoing saves. Russian translation Dimos: German translation Special thanks to joseasoler for adding force r...
VFE-M: Add-On
Created by ISOREX
https://i.imgur.com/ib1aMVe.png https://i.imgur.com/Dhe9cEb.png Current version: 1.10 VFE - Mechanoids : Unoffical Add-On adds several new items that add on to the VFE - Mechanoids mod! Currently it adds the following; - 2 new droids, one that does constru...
VGP Garden Canning
Created by dismarzero
VGP Garden Canning (Does NOT Require Vegetable Garden) Garden Canning adds two ways of canning food. With research. A billable canning stove that pawns can food at. It uses steel as a fuel. And if you are using the Processor Framework by Syr mod it unlocks...
VGP Garden Dyes
Created by dismarzero
Garden Dyes and Colored Apparel (does not require Vegetable Garden or Area Rugs) I have removed the dye part of the Area Rugs mod to expand on it more. The orginal mod can be found here: Steam: https://steamproxy.net/sharedfiles/filedetails/?id=9342350...
VGP Garden Dyes Expanded
Created by dismarzero
Garden Extended Dyes (does not require Vegetable Garden or Area Rugs) (Requires Garden Dyes and Colored Apparel!) Adds colored Hyperweave Adds colored Devilstrand Adds colored Synthread Old versions of my mod: I do keep the last stable version of each vers...
VGP Garden Fabrics
Created by dismarzero
Garden Fabrics (Does not require Vegetable Garden) Fabrics: 1.5 changed the way that the Salvage worked. I have wrote a patch that allows the Core game, DLC, and this Mods Fabrics be able to be broke down from Apparel. If you want another mods Fabric to be...
VGP Garden Gourmet
Created by dismarzero
VGP Garden Gourmet 1.4 (Requires Vegetable Garden, loaded first) 1.4! I have been working on updating this mod since 1.3 came out. I have made many changes to the recipes and removed a few steps in some things. Trying to make using the mod cleaner in games...
VGP Garden Medicine
Created by dismarzero
Garden Medicine (Does not require Vegetable Garden) Adds new Medicines and Drugs. -Flu Ez a drug for blocking flu. -Ibuprofen a drug for reducing pain. -Antibiotics for reducing the amount of time for being sick and prevents infections. -De-Worm prevents G...
VGP Garden Resources
Created by dismarzero
Garden Resources (Does not require Vegetable Garden) Research Resource Plants: -Steel Shrooms -Plasteel Bulb Chunks -Gold Fern Leaves -Silver Flower Petals -Uranium Root Bulbs -Adds new recipes added to the Electric Smelter to smelt plants. Grow Resources:...
VGP Garden Tools
Created by dismarzero
Garden Tools (Does not require Vegetable Garden) 1.4 Changes Removed Universal Fermenter coding. -If you load Processor Framework coding you get an automated compost bin. Please refer to it's page for instructions: Processor Framework In 1.3 the compost bi...
VGP More Veggies
Created by dismarzero
More Veggies! (Does not require Vegetable Garden) Adds even MORE vegetables into the game for those who just want some new plants, this is a perfect mod for you! Adds Veggies : -Squash -Tomato -Pumpkin -Carrot -Eggplant Special thanks to Hydromancerx for t...
VGP Soylent Production
Created by dismarzero
Adds Soylent Production... (Does not require Vegetable Garden) A more advance version of the mod. - There aren't Soylent Cola and Soylent Medicine anymore. You can produce "Soylent Blue" (Animal Meat), "Soylent Purple" (Insect Meat), "Soylent Red" (Fruits ...
VGP Vegetable Garden
Created by dismarzero
Vegetable Garden Hello! And welcome to the vegetable garden! One of the oldest mods for the Rim. Version 1 released in May 2015! Vegetable Garden: The main piece of my new project! Will have smaller bits of other mods built in. But tried keep the size down...
VGP Xtra Trees and Flowers
Created by dismarzero
Xtra Trees and Flowers (Does not require Vegetable Garden) Adds EVEN MORE flowers and trees! From the Xtra Plants mod from Igabod long ago! Art work from the great Spoonshortage. Adds New Flowers: -allium giganteum -anthurium -NymphHair -PinkRimstalk -Plum...
VWE Coilguns Compatibility Patch
Created by tidal
Patches VWE Coilguns so gauss projectiles are properly blocked by modded natural rock walls and reinforced structures. Will patch VWE for: Cupro's Stones: natural and smoothed stone walls Extra Stone: natural and smoothed stone walls Extra Stone(w/ Cupro's...
WallDefenses
Created by Arcjc
Adds a Wall Mountable Shield and Wall Mounted AA Turret to the game, requires my other mod Wall Stuff to work. Wall Shield - Wall mounted shield that produces a square/rectangular barrier that destroys any enemy bullets or mortar shells that hit. AA Turret...
WallStuff
Created by Arcjc
Adds Wall Mountable Items To The Game, Items Included: Wall Mounted Heater (Same stats as default heater) Wall Mounted Cooler (Slightly less powerful vs the standard cooler to offset the lack of need for venting) Wall Mounted Climate Controller (Controls t...
Warhammer"ish":Dryad
Created by KompadT
For Rimworld 1.3 1.2, 1.1 and 1.0 Adds dryads of the ancients with spite-revenants (fantasy x sigmar) This mod require Alien Framework. Load Humanoid Alien Races before this mod. 1.1 -added another dryad pawn -seed implants now spawn revenants or dryads up...
Weaker Mechanoids Shields
Created by Pauaqq
Super simple mod, that lower radius of mechanoids shields. For people that think mechanoids shields are overpowered. Can be add/remove mid save. New end-game weapons: Thermal Energy Weapon If you think that mechanoids are still too strong try my other mod:...
Weapon Condition Matters, and so does Quality
Created by Rusturion
Makes a weapon's condition affect accuracy. Audioviper was rather disappointed in the decision to remove this simple yet rather important stat modifier, and so they have patched it back into the game, with a couple minor tweaks. From 100%-80% you will expe...
What's That Mod
Created by Epicguru
Do you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the...
XenoDiversity Precept
Created by Crentist
Do you want to create a colony that embraces having members from different species? Or do you prefer a colony of racist aliens that reject anyone from a different species? XenoDiversity Precept mod adds a precept that can be selected for your ideologies. T...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Read the change notes for the latest news. XML Extensions is a framework and modding tool that is focused on extending the general functionality of XML mods. This framework adds many more patch operations, al...
Z-Levels Beta
Created by RamRod
Important Announcement! I have abandoned this project and any code that it contains is fair game to anyone who wants to use it. Requires Harmony Update Info: Added multi-level combat system. Pawns will auto attack the pawns, working on a way to designate a...
[1.3] FF-Tranquilizer Arsenal
Created by makoaluveaux
Have you ever wanted to knock out your enemies instead of killing them? Tired of not being able to get any new prisoners because your level 20 ranged pawn has a penchant for headshots? Then this is the mod for you, expanding on the original Tranquilizer We...
MT - Everyone Hauls [Unofficial]
Created by AssassinsBro
EveryoneHauls by Mitssies updated to 1.5 This is an unofficial update of Mittsies' Everyone Hauls mod for Rimworld v1.5. Should work in 1.0, 1.1, 1.2, 1.3 and 1.4 too. Original EveryoneHauls 1.0: https://steamproxy.net/sharedfiles/filedetails/?id=93321...
[1.5] Nukes
Created by Latte macchiato
This mods adds multiple nuclear weapons. - A small nuclear warhead - A dirty nuclear warhead - A large nuclear warhead - A freaking fusion warhead There's an IED version of the shells. Featuring a radiation system, custom sounds, custom research, crafting ...
[1.5] Tables+
Created by Karvinen
Mod version 1.11.0 Looking for more shapes and sizes for your tables? This mod is for you! This is a simple mod that adds two new furniture items to Rimworld: • Linkable table • Linkable stool Localization • English (English) • Russian (русский) Compatibil...
[AP] Defense Meme
Created by Alexis Popcorn
https://i.imgur.com/tkuPyCT.png https://i.imgur.com/E8ECVxy.png Very simplistic mod that encourages the player to be as defensive as possible, rewarding you for doing so. Note: Despite the preview image, there's no "The Rise of the Shield Hero" content...y...
Xenobionic Patcher
Created by SineSwiper
About This patcher mod looks through most of the surgery operations, and matches your modded surgeries (like new bionics) with your modded races and animals. In other words, if you have a bionic expansion mod like FSF's Vanilla Bionics Expansion, EPOE, or ...
[AP] Plaguemonger Meme
Created by Alexis Popcorn
https://i.imgur.com/E8ECVxy.png This mod adds a new meme called Plaguemonger. Precepts allow pawns to get increased immunity gain speed, they can practice a unique ritual that infects everyone in the colony. Being sick makes them happy, they don't suffer f...
Simple Warrants
Created by Cleverics
https://i.imgur.com/pLo0xmx.gif We have a dual responsibility to serve you as the player while enhancing your gameplay experience and help you exploit advantages provided and extend your colony development capabilities. The capability to project power acro...
[FCP] Stupid Sexy Deathclaws
Created by JomoKiN
Have you ever been playing Rimworld and thought to yourself, "Gee, I sure do wish I could run a colony full of genetically engineered chameleons with massive claws who are unforgivably hot."? Well now you can! Created for the Fallout Collaboration Project,...
[FSF] Better Ancient Complex Loot
Created by FrozenSnowFox
Description The new quest to raid ancient complexes is interesting and exciting. You avoid traps, kill insects and mechanoids, fight off raiders and plunder crytosleep caskets. If you've raided them you were probably getting excited thinking you'll find so...
[FSF] Complex Jobs
Created by FrozenSnowFox
Known Issues Changes to the work tab can cause save breaking issues for some people. This version of the mod will be updated whenever I please and may add or change things. This version of the mod may break saves for some people or in some cases mess up yo...
[FSF] Meditation Freedom
Created by FrozenSnowFox
Announcement This version of Meditation Freedom is discontinued. You can find the new version here. Description In the Royalty DLC when it comes to meditation people are allowed only specific types of meditation depending on their traits and backgrounds. M...
Auto Strip on Haul
Created by FuuChan
Your colonists will automatically strip corpses of their weapons, equipment, inventory, and apparel upon (or after) hauling them. Ideal for scavenger or cannibal colonies who don't want to manually assign strip orders after every battle! Smeltable and non-...
Nudist's Evasion
Created by FuuChan
While there are obvious disadvantages to not having armor or protective clothing, it would be a mistake to underestimate the speed, agility, and footwork of an unhindered warrior. To increase the diversity and viability of low armor and nudist playthroughs...
Useful Terror
Created by FuuChan
Building a horror base filled with skullspikes and gibbets was one of the more interesting possibilities in Ideology, but it turned out terror was never needed and redundant with the collar and body strap. In addition, the way terror worked was janky at be...
[JDS] Simple Storage
Created by JangoD'soul
https://i.imgur.com/o9bFeWs.gif Hate how your stockpile is overflowing of useless thing or just the fact it just a sore eye. I have a simply solutions by using my "Simply Storage" a compact way to storage all of your useless Junk that you don't need into m...
[KV] More Trait Slots
Created by Kiame Vivacity
1.4: https://steamproxy.net/sharedfiles/filedetails/?id=2878346573&searchtext= "More Trait Slots" is a pretty simple mod. It doesn't add new traits to the game, but it will work well with mods that do, as it allows you to configure the minimum and maxi...
[KV] Path Avoid
Created by Kiame Vivacity
Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or avoid passing through a freezer to get to the other side! Avoidance won't prev...
[KV] Show Hair With Hats or Hide All Hats
Created by Kiame Vivacity
1.5 version: https://steamproxy.net/sharedfiles/filedetails/?id=2879080074 Show hair for all hats. Select which hats do hide hair from Mod Settings. Hide All Hats from Mod Settings Will work with mods that add new hats Supports current saves and can be...
[LTO] Colony Groups
Created by BICKLEY
Enjoy the mod? Check out LTO Arcade* https://i.imgur.com/tb9TMRE.png ___________________________________ https://i.imgur.com/JRRksC1.png https://i.imgur.com/tE28cZ7.gif -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn ...
[LTw] Force Field Walls
Created by BICKLEY
Force Field walls to complete your... sci-fi type stuff Requires "Microelectronics" Research Walls and Door I enjoyed making the Prison Walls template - so I made another style for my Hospitals & Laboratories. Feel free to enjoy this mod as well. https://i...
[NL] Apparel Paper Pattern
Created by Nals
Precautions This mod is a challenging mod and some of the specifications may change. If you find any bugs, please let us know. Depending on the settings, this mod may use a large amount of VRAM on your graphics card, which may cause your PC to become unsta...
Seamless Embrasures
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif When they match it's good, when they do it automatically with any mod retexture too? It's better. Unlike other embrasures, which usually use the vanilla texture and modify it, these use the wall texture and apply an overlay ...
Shield Generators
Created by Neronix17
Due to the complete overhaul done during the 1.4 update, you may encounter some unexpected behaviours, particularly when it comes to the plasma venting and enemy detection on drop pods and shuttles. They'll only get fixed if you properly report them with a...
Tabula Rasa
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif Tabula Rasa is a framework on which Outpost 21 mods are built. Anyone is free to make use of this as a dependency. On it's own, this mod does nothing for users, and will generally only have appeal for modders and people wish...
[RH2] CPERS: Arrest Here!
Created by Chicken Plucker
https://i.imgur.com/oDcn9ip.png Save precious time and arrest a downed prisoner without the need of a room! https://i.imgur.com/aOzHGDd.png "Arrest here" allows you to turn downed pawns into prisoners without having to quickly build a prison during raids o...
[RH2] Hand-To-Hand
Created by Chicken Plucker
https://i.imgur.com/ZMdTqjz.png Perform Hand-To-Hand abilities to have an advantage over your opponent in melee combat. https://i.imgur.com/sxjduP2.png - This mod adds 9 custom melee abilities for your pawns that they can use to knock out enemies - Include...
[RH2] Rimdeed® - Pawn Recruitment
Created by Chicken Plucker
https://i.imgur.com/UM4pVut.png What is Rimdeed®? Rimdeed is an online comms console service that allows businesses to seek new recruits. Our online CVs offer just enough information about the jobseeker so our clients can hire a new beloved member of their...
[Ry]Draw a bead
Created by Ryflamer
Scales aiming time with shooting skill, consciousness, sight, and manipulation. The change in scaling in relation to shooting skill is defined as the following 0 Skill - 2.0x 1 Skill - 1.5x 2 Skill - 1.4x 3 Skill - 1.3x 4 Skill - 1.2x 5 Skill - 1.1x 6 Skil...
[SYR] Crossover
Created by Syrchalis
Adds two scenarios and two factions for mixed colonies and tribes https://i.imgur.com/s8csNp7.png Adds new factions for mixed colonies and tribes. https://i.imgur.com/eiAAg6q.png These will not appear in-game, only as player factions. They contain 1/4 huma...
[SYR] Doormats
Created by Syrchalis
Doormats - with a twist https://i.imgur.com/s8csNp7.png Doormats adds leather and cloth doormats to prevent colonists to carry filth into buildings. They are powerful at keeping filth in check but need to be cleaned regularly and pawns need a moment to cle...
[SYR] Harpy
Created by Syrchalis
Adds bird people Might want to read the tips section at the bottom https://i.imgur.com/s8csNp7.png The Harpies are a neolithic race that are limited in their technological advancements by their constant fighting among themselves and tendency to pick fights...
[SYR] Harvest Yield
Created by Syrchalis
Reworks plant harvest yield and animal gather yield https://i.imgur.com/s8csNp7.png Changes mechanics of plant harvest yield and animal gather yield to work similar to mining yield. Quickly edit caps for all yield-related stats in the mod settings. https://...
[SYR] Metallic Batteries
Created by Syrchalis
Adds batteries made of different metals with different stats https://i.imgur.com/s8csNp7.png Seven batteries are added, each requiring different materials and providing different benefits. Some of them are locked behind additional research. The uranium bat...
[SYR] More Slaves
Created by Syrchalis
Adds additional slaves to all slave-carrying traders and bases https://i.imgur.com/s8csNp7.png Increases the base amount of slaves from 0-2 to 2-4 for all vanilla traders, respecting the population limit. Additionally adds slaves above the population limit...
[SYR] Naga
Created by Syrchalis
Adds a playable naga race https://i.imgur.com/s8csNp7.png Naga are a technologically advanced race of snake-like individuals. While fragile their technological know-how and gun-slinging lifestyle make them valuable additions to a colony and also fearsome e...
[SYR] Processor Framework
Created by Syrchalis
A framework for processors to transform items and more, read player features! https://i.imgur.com/s8csNp7.png A processor takes a set of ingredients and turns it autonomously into a product over a period of time. The framework supports a huge variety of se...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
[SYR] Thrumkin
Created by Syrchalis
Adds a humanoid thrumbo race. https://i.imgur.com/s8csNp7.png The Thrumkin are a neolithic race that inhabits different planets, having been captured and brought along for the ride due to their rarity and beauty. https://i.imgur.com/eiAAg6q.png A large, gr...
[WD] Reinforced Doors
Created by Wemd
Description: A small content mod which adds stronger versions of Vanilla doors and autodoors. Just some doors. And nothing more. Balance Note: the mod is pretty OP, so I don't recommend to play it. I support it only because some people like it. State: Comp...