Stellaris

Stellaris

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[OLD] Dukko's Collection [3.4 - CEPHEUS)
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Description
As promised, my 3.4 CEPHEUS collection. CURRENTLY MEGA ALPHA. Discuss it here: https://discord.gg/uaCSuRm4nh
The collection export is available on GitHub for you to check. This is where I will post my revisions, from now on: https://github.com/Dukko/mergerofmods/

NO BUENO FOR NOW If you want portraits, subscribe to this as well: https://steamproxy.net/sharedfiles/filedetails/?id=2799839711 (if you don't add these mods, Irony will complain of missing mods. This should not be an issue)

ALSO SUBSCRIBE TO LEADER TWEAKS HERE: https://steamproxy.net/sharedfiles/filedetails/?id=1331906683

Pretty much an alpha at this point. Keep checking back as I routinely add/change mods as bugs/new features appear. Check Discord above for pings on new releases.
IMPORTANT: Because of the fast pace of updates in the modding community, updates can be frequent AND might break saves. Can't help with that. You are warned.

Heavily inspired by LordOfLA's titular collection.
It's the same stuff here. The collection works, I will update the export periodically. If you find issues, hit me up on Discord. You could consider this a "flavored" edition.

YOU NEED TO USE IRONY MOD MANAGER FOR THIS COLLECTION
Download it here: https://bcssov.github.io/IronyModManager/
Then learn here: https://github.com/bcssov/IronyModManager/wiki/New-User-Checklist
Then import the irony collection below.
ABSOLUTELY DO NOT PRESS CHECK CONFLICTS UNLESS YOU KNOW WHAT YOU'RE DOING

Issues?
Check the wiki: https://github.com/Dukko/mergerofmods/wiki

Irony collection files
YOU MUST USE THIS. THIS FILE CONTAINS ALL THE PATCHING AND CONFLICT SOLVING I DO FOR THE COLLECTION. NO SUPPORT WILL BE GIVEN IF YOU ARE NOT IMPORTING THE COLLECTION USING IRONY AND THIS FILE.
Go to https://github.com/Dukko/mergerofmods/ and download the most recent CEPHEUS.zip. Import it as a collection on Irony. Enjoy!

Highly recommend doing a COMPRESS merge after importing. This will preserve a copy of the mods with my patch that WILL NOT update (and therefore, stay stable).

CHANGELOG:
See here: https://discord.gg/bzykZmnvuj

If you like the collection and want to buy me a beer or coffee, click the banner below :)
[ko-fi.com]
Items (244)
! The Merger of Rules 3.12
Created by Inny [The Merger]
This mod serves as a global compatibility patch for Stellaris 3.12, designed to harmonize the various incompatible game rules and scripted triggers introduced by different mods. When two mods alter the same rule or scripted trigger, only the last loaded mo...
!!Universal Modifier Patch (3.12.*)
Created by jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
36 Building Slots
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/ugRr97n.png Just increases the buildings slots to 36, and that's pretty much it. Mod does not modify the branch office slots anymore. If you want to change the buildings slot amount: Goto: Steam\steamapps\workshop\content\...
5 Times Faster Reinforcement Transit
Created by unlomtrois
Tired of waiting for reinforcements for ages? Or... has it ever happened that the country in whose territory you kept your entire fleet has SUDDENLY taken away your border access, and you wait 10 years for their return, completely defenseless? Here you are...
Aesthetic Terraform Stations
Created by corsairmarks
Overview Do you have trouble finding your "in-progress" terraforming planets? Or maybe you miss terraform stations? This mod is for you! The new terraforming gameplay is a bit less clunky to use, but does suffer from a lack of visual pizzazz. This mod rein...
At War: Advanced Ship Sections (3.8.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
At War: Better Admiral Experience (3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
At War: Carrier Improvements (3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
At War: Defense Platform Longevity(3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
At War: Starbase Improvements (3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
Automatic Pop Migration (3.8.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, following his expression to discontinue support. Original Mod Original Description (links culled to avoid misdirection): =================================================================...
Bypass Adjustments
Created by Ariphaos
This mod makes several adjustments to bypasses: 1) Wormholes no longer generate within Fallen Empire territory. No more worries about the xenophobes on the other side. This is incorporated into my Unofficial Patch. 2) Gateways can only spawn in, and can on...
Cross Border Trade
Created by MichaelMakesGames
Borders produce trade value! Commercial pacts too static? Shouldn't smaller empires benefit more from trading with bigger empires? This mod aims to address both of these questions. Borders with Commercial Pacts produce dynamic Trade Value, which needs to b...
Dark UI
Created by ButtJunkie
I'm not planning any further updates as I'm working on a space strategy game (if you're curious, a search for Ascendance4x should show the youtube channel or website). ------- Compatible with 2.8+ This mod is a UI recolour, giving it a more neutral, darker...
EUTAB - Ethos Unique Techs and Buildings | Unofficial Update (3.12.X)
Created by President Memes
This is an UNOFFICIAL update of Dumuzii's EUTAB mod if they ask me to take this down, I will do so. For Stellaris 3.12.X 'Andromeda' Description This mod is intended to be an expansion to the vanilla game and provide more unique content for different playt...
Expanded Mandates (3.7)
Created by Tovius
For Stellaris Version: 3.7 Adds additional mandates for democratic empires. Now you're not just limited to building mining or research stations. General Changes -All mandates give 10 months worth of unity -All mandates give an additional reward that lasts ...
Extragalactic Cluster Start
Created by Draconas
Start in an Isolated Extra-Galactic Constellations This mod takes the excellent constellations from Extra Galactic Clusters and makes it possible to have any of them as a starting location for your civilisation (Note only the Constellation, not the content...
Guilli's Exploration And Expansion Tweaks
Created by Guilliman
Guilli's Exploration and Expansion Tweaks For version 3.8+ of the game. Highly recomended in combination with my Guilli's Planet Modifier and Features mod! Compatible with my Guilli's Technologies Guilli's Technologies mod! This is a small mod to add a lit...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 3.12+ of the game. A big content expansion mod focusing on Planetary Modifiers. With hundreds of modifiers and lots of content that interacts with them. DLC's not required though some fe...
Guilli's Technologies
Created by Guilliman
Guilli's Technologies For version 3.7/3.8/3.9/3.12 of the game. Compatible with all DLC. DLCs not required. Compatible with all mods. English and German Localisation 125 new technologies Vanilla-like technologies Some rare technologies Some gestalt, hive o...
[Deprecated] Leader Traits: Enhanced Randomisation
Created by corsairmarks
DEPRECATED: Due to the changes in Stellaris version 3.8 "Gemini" to how leaders gain traits (and trait "levels") as they level up, this mod is no longer applicable. It has been discontinued. Overview Frustrated that some leader traits can't be gained on le...
Machine & Robot Expansion
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A few years ago, I made my first big mod for Machine Intelligence and Synthetic Ascended Empires. This mod is a rework of that. Click the screen...
Planet Raider
Created by jasonpepe
PR let you raid your enemy's planets! For Stellaris version 3.8+ ----------- https://i.imgur.com/gCvW7CF.png https://i.imgur.com/00ePPtm.png https://i.imgur.com/4Z8X68t.png This is the remake of my very first mod - Raid Empire Resource V1.4. And it's alrea...
Planetary Diversity
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server Other Planetary Diversity Mods Unique Worlds More Arcologies Exotic Worlds Ascension Worlds Vanilla...
Planetary Diversity - Exotic Worlds
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server This mod is currently empty! Why? Because I didn't have time to update it to the new version of PD, but it's coming back soo...
Planetary Diversity - Gaia Worlds
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server Check out my main mod Planetary Diversity. This is a stand-alone mod and does not need Planetary Diversity to work. This mod...
Planetary Diversity - More Arcologies
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server This mod is 100% stand-alone and will work without Planetary Diversity. More Demos and more details...
Planetary Diversity - Reworked Terraforming
Created by Omega
If you're like me, then you absolutely love Planetary Diversity. There's just one problem...pop open the terraforming window and you've got 70+ planet classes staring back at you! Well no more I say! This mod redesigns terraforming and allows players to be...
Planetary Diversity - Unique Worlds
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server This mod is currently empty! Why? Because I didn't have time to update it to the new version of PD, but it's coming back soo...
Planetary Modifier Enhancements
Created by corsairmarks
Overview I wanted to tweak several planetary modifiers to provide more flavorful and useful bonuses. The C.A.R.E Interactive Interface is an economic optimization engine, so I wanted it to give a bonus to trade value The Extensive Moon System modifier adds...
Pre-FTL Conquest & Infiltration: Enhanced
Created by corsairmarks
Overview In default (unmodded) Stellaris, when a player conquers a pre-FTL planet (or ringworld segment), he/she is given free districts based on the number of Pops conquered. The city districts are the wrong type for machine and hive empires, and players ...
Psionic Ascension: Even in Other Empires
Created by corsairmarks
Overview Have you ever noticed that the notification events when other empires adopt the Psionics tradition group or "Great Awakening" tradition each indicate that members of the Latent/Fully Psionic species manifest abilities regardless of their current e...
Quantum Trebuchet (3.12.X)
Created by President Memes
For Stellaris 3.12.X 'Andromeda' This mod renames the Quantum Catapult to the Quantum Trebuchet. That's it. That is literally all it does. Also Ironman compatible for some reason. Compatibility Literally everything. I would honestly be surprised if there i...
Restored Content: Fungoids
Created by corsairmarks
Overview Do you love fungoids? Do you wish the large "mushroom" portrait came in more colors? You're in luck! The game has 8 colors plus two different spore colors available, but restricts players to only using 4 colors (with different spore colors - for a...
Ringworld Graphical Enhancements
Created by corsairmarks
Overview Have you ever noticed that the ringworld from Origin: Shattered Ring is always the same colors (black with green) regardless of your ship appearance? This mod changes that - now your starting ringworld will be the same as your empire's ship appear...
Sensor Expansion
Created by Ariphaos
This is a simple mod that makes sensors fail at seeing into or out of more systems than just nebulae, space storms, and sealed systems / the L-Cluster. It also adds sensor jamming and a (very late game) way to breach it. Neutron Stars Pulsars Black Holes W...
Shut Up, We Don't Care! (3.4)
Created by AlphaAsh
Stop. It's Hammer Time. Ding ding ding. The constant ding of AI continuously changing its mind about rivalries, treaties and all that other **** I don't care about. Seriously, if I want to know, I'll look you up. Now please just STFU. Diplomacy notificatio...
Simple Traditions
Created by Drassi
For 3.8.X ✔️ What does this mod do? This mod adds 5 additional tradition trees to the base game. Industry Science Navy Government Leadership Below you will find descriptions for what each tree does. Industry This one focuses on improving your ability to ex...
Special Leadership Privileges for Battle Thralls & Bio-Trophies
Created by corsairmarks
Overview Have you ever wanted to entrust your Battle Thralls to lead on the battlefield? With this mod you now have the option to allow your Battle Thralls greater freedom to command ships and armies as Admirals and Generals. Or maybe some organic insight ...
Start with auto explore & research
Created by Hikistnyaicu
Adds a completely new starting technology that gives auto learning and research. The "Automated Exploration Protocols" and "Positronic AI" technologies are still available for research. Potentially should be compatible with all mods....
Starbase Solar System Exploitation
Created by Draconas
Starbase Solar System Exploitation (3.12) A small mod for enhancing starbases so they can provide a greater economic boost to your empire and have a greater impact on the planets in system, inspired by some of the features of Stellaris Immortal. Each one i...
Technology Rubberbanding
Created by Young
Technology Rubberbanding Reducing Impacts of Tech Rushing Hey everyone! I'm glad to be finally releasing Technology Rubberbanding. This mod aims to reduce the oppressive impact of tech rushing by adding in rubberbanding. What is rubberbanding? Rubberbandin...
Tier Numbers: Buildings
Created by BFNoise
I always had troubles to distinguish different tiers of Factories, Foundries and Research Labs, their icons look almost the same. Hovering mouse over and viewing tooltips is not very convenient. That's why I decided to make this little mod, mostly for myse...
Tiny Megastructures
Created by SableDrake
Tiny Megastructure build menu. Descriptions got removed for increased tinyness. UI Overhaul Dynamic is not technically required but highly recommended. Load after other UI mods and Gigastructures. Still compatible with 3.6.X...
Tiny Outliner v2
Created by Ivam
Compatible with version v3.8.x. **THIS MOD WILL NOT UPDATE ANYMORE.** YOU CAN USE SOME ALTERNATIVES LIKE: https://steamproxy.net/sharedfiles/filedetails/?id=2948301103...
Tiny Planetary Construction Panel
Created by SableDrake
Tinyfied Construction Panel Requires UI Overhaul Dynamic...
Tiny Ship Components
Created by folk
Tinyifies the ship weapon and utility component selection in the ship designer! Compatible with 1080/1440 addons and all addons that add custom components. The addon requires a minimum Stellaris screen height of 900 pixels. I do not actually play Stellaris...
Tiny Starbase Modules and Buildings
Created by SableDrake
Reworked and updated to 3.8...
UI Overhaul Dynamic
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.11.33.10.4Paradox Mods ⛓️ Mod Compatibility & Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod ...
UI Overhaul Dynamic + Complete Colors
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png Standalone submod/patch for UI Overhaul Dynamic, that includes Complete Colors. Can probably be used alone and with other UI mods, albeit with some funky UI misalignments, as this also has the increased window ...
UI Overhaul Dynamic + Planetary Diversity
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and Planetary Diversity so that Empire Creation matches the style in UIOD. It's still possible to use Planetary Diversity without this patch. 📑 Load Order 📑 Plane...
UI Overhaul Dynamic - Tiny Outliner
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that changes the outliner to mimic the look from Tiny Outliner v2. ⚠️ Do not run this with any other outliner mods. ⚠️ 📑 Load Order ...
UI Overhaul Dynamic - Ascension Slots
Created by Orrie
For 3.12.X ✔️ - Compatible with save games. https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the ascension slots from 8 to a maximum 100, depending on user selection. The vanilla U...
UI Overhaul Dynamic - Checksum Schism Version
Created by Orrie
For 3.8.X ✔️ - Abandoned ❌ https://i.imgur.com/ugRr97n.png It does require the main mod to run. Mod has been merged into the main mod, therefore it's now unnecessary and will be abandoned....
UI Overhaul Dynamic - Dark UI
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png This is a submod for UI Overhaul Dynamic that changes the modified graphical files and style to match the one in Dark UI. Will also work with any other of my UI submods. It no longer requires Dark UI to run. 📑 ...
UI Overhaul Dynamic - Extended Topbar
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png A submod for UI Overhaul Dynamic that overhauls the resources displayed on the top toolbar. Doesn't require any other mods, and can be used even without the parent mod. Minimum resolution width is 1600px (can b...
UI Overhaul Dynamic - More Tradition Categories (64)
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the amount of selectable tradition categories from the default 7 to 64. (The AI will also fully fill the new slots be...
Xenology : Traits Expansion Unofficial - Annex Module (3.12.X)
Created by President Memes
This is an add-on to Xenology : Traits Expansion Unofficial If Devious asks me to take this or related mods down, I will do so. For Stellaris 3.12.X 'Andromeda' Description This is a relatively small mod that gives your leaders the traits they may be missi...
Xenology : Traits Expansion Unofficial - Biological Module (3.12.X)
Created by President Memes
This is an UNOFFICIAL update to Devious' Xenology Mod. If Devious asks me to take this mod down, I will do so. Check out the original here: Xenology : Traits Expansion Neo. For Stellaris 3.12.X 'Andromeda' Description Xenology aims to make every species tr...
~~Ariphaos Unofficial Patch (3.12)
Created by Ariphaos
AI • Bugfix • Mod Support • Performance This mod corrects several hundred issues in vanilla Stellaris. The game is faster, the AI is smarter, mods are better supported, and fewer bugs will be encountered. https://ariphaos.com/images/Ariphaos_Patreon_Small....
Forerunner - A Traditions Overhaul
Created by idm
Compatible with 3.8 (Gemini). https://i.ibb.co/MVs1gRD/forerunnertitle.png Forerunner - A Traditions Overhaul is a complete overhaul of the game's tradition system, designed to mirror the balance of the base game while introducing brand new gameplay option...
Government Variety Pack
Created by LittleRaskol
A grab bag of new civics, origins, and government types. New Civics A total of 77 new civics, broken down into 9 origins, 20 normal civics, 19 hive civics, 14 machine civics, 12 megacorp civics, and 3 "advanced" civics available to any non-gestalt empire. ...
Traditional Thinking (3.4)
Created by AlphaAsh
New Tradition Tree Choices This mod provides eight additional tradition trees, each restricted to particular ethics. Compassion - Pacifists Culturalism - Xenophiles Discipline - Authoritarians Introspection - Spiritualists Prowess - Militarists Realism - M...
The Utopian Dream (3.4)
Created by AlphaAsh
Buffed Ascension Perks, Earlier Megastructures Requires Stellaris: Utopia DLC. EARLIER MEGASTRUCTURE TECH UNLOCKS Several of the megastructure techs can be unlocked by other ascension perks. Enigmatic Engineering unlocks the Mega Art Installation tech. Ete...
Ascendant Stars (3.4)
Created by AlphaAsh
New Ascension Perks. Extended Ascendancy Paths. See slideshow for more details. COMPATIBILITY No vanilla files are modified. Should be fine to activate on an existing save. Not ironpants cheev compatible. Load Order: Try the bottom. https://i.ibb.co/t3YzYZ...
Vassals Expanded and Reworked - FunEFork
Created by MrFunEGUY
Short Description: - This is a fork of the Vassals Expanded and Reworked mod by lpslucasps. New Contract Terms: - Ruler Designation: Determines whether or not the Overlord can change the subject's ruler. Limited Designation allows the Overlord to choose fr...
Primitive Worlds for 3.x
Created by kuyan-judith
An updated and debugged version of Violent Beelte's Primitive Worlds Adds Hive Mind, Machine Intelligence, Postapocalyptic, and Void Dweller primitives to Stellaris. https://i.imgur.com/4Und3QN.png...
Origins of Civilization for 3.6
Created by kuyan-judith
3.7+ version here Adds a bunch of contents for primitives, building on Violent Beetle's Primitive Worlds If the corresponding DLC are in use, primitives now also have Mechanist, Syncretic Evolution, Necrophage, Remnants, Tree of Life, Cataclysmic Birth, Ga...
Rapid Evolution for 3.7+
Created by kuyan-judith
Inspired by a suggestion by Marble in the Stellaris Modding Den, this mod causes presapient species to randomly spawn and develop sapience. It also increases the variety of presapient species portraits at the expense of decreasing their typical quality. Pr...
Realistic Logistic Growth
Created by James Fire
https://i.imgur.com/daBft2H.png Vanilla logistic growth is arbitrarily capped stupid low, and has a very high minimum. This mod fixes that by doing the following: -Minimum growth is now 0.3, following the base + 2 pops. -"Base" growth is also now 0.1 -Each...
Overflow fleet power fix
Created by LordVisceral
A fix for the overflow problem with fleet power (Fleet Power 1) Credit to ACOT for the math involved in here; this mod simply takes their fleet power fix and isolates it. Should be compatible with every other mod as it only adds a single custom file, overr...
Extra Events 3.12 Continued
Created by Inny [The Merger]
This is an updated version of Extra Events by Bürgermeister (followed by neptunehs' unofficial fix) updated for Stellaris 3.12+. It's a continuation and a rewrite of their work to keep this mod alive. About the mod Extra Events is a mod that adds over 70 b...
A Deadly Tempest [3.12.☠]
Created by FirePrince
/i.imgur.com/QV4FTm5.png Ever wanted to be able to shut down access to the L-Cluster while an Awakened Empire, Horde, Crisis, or some other empire threatening you is ongoing? Just want to be Tall but isolated in the L-Cluster? Ever wished that the Gray Te...
Project Xenotype: Chapter 2: Ascellians
Created by TheMinxLynx
Pending Update to 3.12.x ⚠️ https://i.imgur.com/nHZj4Qa.png Project Xenotype is an ambitious undertaking to revamp and expand vanilla Stellaris portraits. As an evolving project, this mod will continue to grow as more content is developed over time. This v...
! Immersive Beautiful Universe !
Created by Kasako'小傘
117 New Sky Box New skybox system based on position and stars Beautify the Milky Way Spiritual sequel to Beautiful Universe v2.0 Change the appearance of the sky box according to the position of the galaxy in the Milky Way The color of the core object will...
AI-Player Exclusive Archaeology & Astral Rifts
Created by Ariphaos
This mod does for Archaeology what Distant Stars did for Anomalies. Rather than have the AI get the same sites you do, the AI gets sites only visible to it, and can't see or excavate player sites (those with an active story). Additionally, all random sites...
Alternative Galactic Community Backgrounds LITE
Created by orc_junior
Update 05.15.22 - Uploaded to most current version, 3.4.2 This mod just changes the backgrounds for the galactic community screens. Because this is a replacer and not a standalone, it does not modify the UI or mess with any scripting, so I imagine it shoul...
Alternative Federation Backgrounds LITE
Created by orc_junior
Update 06.02.22 - Uploaded to most current version, 3.4.3 This mod simply gives the different types of federations their own unique backgrounds. Because this version is a replacer and not a standalone, it doesn't modify the UI or mess with any scripting, s...
Basic Ordinary Origins
Created by cybrxkhan
Current Version 2.14 (Released 5/9/24, Compatible with 3.12) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Basic Ordinary Origins adds in several new origins that are just that - basic and ordina...
Better Interactions for Megacorps
Created by Zabor Vess
Changes Megacorp interactions with other empires, removing "door-to-door salesman" type of messages and focusing more on megacorp ethics and civics. You will no more be trated as a galactic selling company even if your megacorp empire is more focused on sp...
Building Slot Technologies
Created by CursedAuroran
Just unlocks more building slots Recommended to be used alongside 36 Building Slots to get the most use out of it. NOTE I prefer to make content mods, but this was requested to me by a friend.Check out Grand Custodianship to get a better idea of the type o...
Building: Aquaponics Farms
Created by corsairmarks
Overview Adds an upgrade for Hydroponics Farms called Aquaponics Farms, which convert one farmer job into an Angler job. The technology to construct this building is available to all non-gestalt empires. Aquaponics is a combination of aquaculture (raising ...
Colony Designation: Ecumenopolis Commercial
Created by corsairmarks
Overview Tired of your city-planets not being top-tier trading hubs? Then this mod is for you! This mod adds an "Ecumenopolis Commercial" colony designation that boosts the build-speed of commercial buildings and commercial arcologies by 25% and overall tr...
Consecrated Worlds: Adjustable Limit
Created by corsairmarks
Overview Do you love consecrating worlds? Do you want more consecrated worlds? Then this mod is for you! When the game starts, you (or the host, for multiplayer) will be asked what the maximum number of consecrated worlds (per empire with the "Consecrated ...
Counter-Limited Armies Fix
Created by corsairmarks
Overview Are you frustrated that you have a limited supply of Titanic Beasts or Imperial Legions or Azizian Armies? Well fret no more! This mod actively tracks how many many of each type you own and lets you build reinforcements up to the regular cap for e...
Deassimilate Machines
Created by corsairmarks
Overview Ever been disappointed at all the wasted Pops when you conquer or integrate a Machine Intelligence? This mod is for you! Now you can de-assimilate the Machine Units into Robots once you have discovered the Positronic AI technology. This mod also f...
Deassimlated Machine Worlds
Created by corsairmarks
Overview Have you ever conquered a Machine World as a regular empire? Or perhaps you ended up with one after integrating a machine subject? The build-in Replicator job is not usable by regular empires - so this mod set out to fix that. However, instead of ...
Enhanced Trade Districts and Designations
Created by corsairmarks
Overview Do you wish your Trade Capital, Trade Stations, and Commercial Ring Worlds had a little more "oomph?" Or maybe you're disappointed with how far ahead Ecumenopolis Commercial Worlds got with my mod Colony Designation: Ecumenopolis Commercial. Then ...
Leader Traits: All Eligible Species Traits
Created by corsairmarks
Overview This mod ensures that your leaders can have every species-based leader trait that their species makes them eligible for. Somehow managed to get a Psionic, Erudite, Cybernetic, Brainslugged species? Now your leaders can have all of the traits toget...
Leader Traits: Clone Army - All Leader Classes
Created by corsairmarks
Overview Have you ever wondered what other Clone Army leaders might be able to do, when not leading a fleet? Or maybe wondered why their (thematically-appropriate) generals don't have any special bonuses? Well wonder no more! With this mod, your Origin: Cl...
Leader Traits: Merge-Add Species Traits
Created by corsairmarks
Overview Beginning with Stellaris version 3.3 "Libra" it is possible to enable traits like Cybernetic and Psionic to be applied to your Pops via gene-modding! Beginning in version 3.2 "Herbert," Stellaris disallows these traits from being merged onto subsp...
Leader Traits: Scientist AI Assistant Upgrader
Created by corsairmarks
Overview Have you ever been bothered that your scientists don't upgrade their Custom AI Assistants (which were enabled by Self-Evolving Logic) to Sapient AI Assistants when you discover Positronic AI (the prerequisite technology for that trait)? Well be fr...
[Deprecated] Leader Traits: Synthetic Leader Traits for Machine Units
Created by corsairmarks
DEPRECATED: Paradox has applied this change in 3.6 "Orion" alongside overall changes to ascension paths - if you have that version or higher, do not use this mod. It remains listed for players who choose to play the 3.4 "Cepheus" versions of Stellaris. Ove...
Origin: Resource Consolidation - Machine World Preference
Created by corsairmarks
Overview Driven Assimilators and Rogue Servitors with Origin: Resource Consolidation do not have their biological (Cyborg Species/Bio-Trophies) species's habitability preference set to machine. This mod changes that by adding an extra event before initial ...
More Standard Districts
Created by corsairmarks
Overview Would you like more basic districts for your colonies? Perhaps you're tired of being limited by building slots? Then this mods is for you! Adds a Research District, Trade District, Leisure District, Administrative District, and Military District f...
Penal Colony: Enhanced
Created by corsairmarks
Overview Have you ever wondered why Resort Colonies are perfectly useful on Tomb Worlds but not Penal Colonies? Or been frustrated at needing to use a high-habitability planet as your Penal Colony? Then this mod is for you! The modifier for Penal Colonies ...
"Terraform" to Tomb World
Created by corsairmarks
Overview Does your species prefer the warm glow of an irradiated planet? Whether you "accidentally" nuked your homeworld or evolved to feed on radiation, this mod will help you bombard "terraform" planets into tomb worlds. This includes applying orbital bo...
"Terraform" to Tomb World: Planetary Diversity Compatibility
Created by corsairmarks
Overview Have you found yourself in a diverse galaxy, full of worlds that would better off with a healthy glassing "terrestrial resurfacing" from orbit? Those colorful skies are far too cheerful to allow for proper introspection on the dead - and how could...
Higher Fallen Empire Limit
Created by Daniel
3.12.x compatible This mod increases the maximum amount of fallen empires on your maps to 13. Vanilla-----------------Mod Huge 5-------> 13 Large 4------->8 Medium 3--------> 8 Small 2-------->4 Tiny 1-------->2 Overrides the setup_scenarios folder complet...
Habitat AI colonisation fix
Created by OldEnt
Colonises habitats AI is unable to. This mod addresses a long-standing bug of AI being unable to colonise its own habitats. It will check annually for an uncolonised Orbital Habitat, Ring World section, Planetary Habitat, Dyson Swarm habitat or Planetary S...
Extra Fallen Empires
Created by Daniel
3.12.x compatible Brings the amount of fallen empires to 13. Current Content: Two of each vanilla fallen empire ethos, a new Pacifist fallen empire, an authoritarian fallen empire and a Hivemind fallen empire. Does NOT replace vanilla fallen empires only a...
Enhanced - Vulcan Portraits
Another enhancement of a humanoid species (that's probably been done already? Last time I checked it wasn't but that's quite a while ago). Added four new faces with different skin colours and facial features, both male and female as well as six eye colours...
Enhanced - Plavalaguna Portraits
Just a minor improvement of the humanoid 4 species, which is based on the opera singer Plavalaguna from the movie "The Fifth Element". I've given the different colours their own different facial structures and made them phenotypes, while the colours now ch...
[3.12] Empires Expanded
Created by MadeinCanada
Empires Expanded is a mod changing your customisation of empires and paths to take. This is a mod about revamping your Stellaris experience while still preserving that feeling of vanilla Stellaris. There is a load of options for players to choose from, sca...
Cybrxkhan's Assortment of Namelists for Stellaris
Created by cybrxkhan
Current Version 3.12.0.a (Released 5/15/24, Compatible with 3.12) Ironman Compatible, but NOT Achievement Compatible Discord Server Official Website for my mods Paradox Forum Thread Legacy versions (Manual Installation): Patch 3.3: https://www.dropbox.com/...
Dimorphic Shark Portraits
Created by Tay
Introduces dimorphism to the shark aquatic species by adding 36 new female and male shark portraits. The Portraits 6 new colorful female shark color types (18 new animated portraits in total). 6 new bulky male shark color types (18 new animated portraits i...
Dimorphism - Chirpy Portraits
Created a bunch of empires recently picking various portraits I rarely use, I've noticed that not only did this chicken-like species not have any sexual dimorphism (well, none of the avians do), but they also lack any colour variation - I've read they're b...
LLX's Mods - Compiled Dimorphism (3.2 'Herbert')
Created by nekollx
https://i.imgur.com/fVVaDCS.gif/ This is a from my series of mods that merges the function of various other mods, in this case dimorphism and color mods to clean up your load order. Endorse and thumbs up the originals! Dimorphism+SF Dimorphism - Fox and Ca...
More AI Personalities
Created by cybrxkhan
Current Version: 3.13.a (Released 5/15/24, Compatible with 3.12) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Compatch Version for Ethics and Civics Bug Branch Paradox Forum Thread Legacy versio...
Mercenary Megacorps
Created by Juhius
Adds two new MegaCorp civics which turn your militarist corporation into a proper mercenary company, a fantasy which was unfulfilled by the vanilla game. Defence Contractor Every Defensive Pact or Independence Guarantee grants +5% Trade Value, Militarist e...
Magnum's Mods - Resource Storage Research
Created by Magnum
Updated to version 2.6.* (Federations) Adds 50 times repeatable endgame tech to increase the storage by 5000 for all resources but influence....
Magnum's Mods - More Influence Research
Created by Magnum
Updated to version 2.6.* (Federations) Adds 8 more techs to get 10 more influence per month in total. For each technology tier one is added in conjunction with the government tech (it's also a prerequisite). And at the end added 5 times repeatable tech opt...
Magnum's Mods - Megastructure Build Speed Research
Created by Magnum
Updated to version 2.6.* (Federations) Adds 10 times repeatable endgame tech to increase the megastructure build speed by 15%. You need to have researched tech_mega_engineering and have the ascension perk ap_master_builders....
More Civic Points [S-02]
Created by Sovoeon
This Mod increases your civic points. civic picks (vanilla >>> mod): 2 >>> 4 GL & HF Sovoeon -------------------- Check out my other mods: - More Trait Picks and Points https://steamproxy.net/sharedfiles/filedetails/?id=1407329031 (v1) https://steamcom...
No More Exclaves
Created by MrFunEGUY
I was tired of seeing single, isolated systems that weren't attached to any part of their home nation. Pre jump drives, this is an untenable situation. How can the starbase get supplies if all connecting hyperlanes are controlled by someone who doesn't let...
We Require Borders
Created by MrFunEGUY
Certain diplomatic actions are now only possible if you are bordering the recipient empire (or if they are bordering a subject/federation member of yours). This includes wormholes, gateways, and L-Gates. These actions are: - Subjugation Demands - Pledging/...
Planetary Wonders
Created by Namfoodle
For Stellaris: 3.11.* Adds many new Planetary Wonders, with custom icons, images and events. Wonders are buildings that take up a district slot, a lot of resources and time, but provide many jobs and bonuses. Only one Wonder allowed per planet, more can be...
Portrait Trigger Pack - Core
Contains scripted triggers for job/civic checking. For use with portrait mods. Note that this mod will do nothing by itself! This mod only makes it easier for portrait mods to support jobs/civics in vanilla and supported mods. Mod specific checking is spli...
Portrait Trigger Pack - Machine & Robot Expansion
Compatibility patch between Portrait Trigger Pack - Core and Machine & Robot Expansion https://i.imgur.com/4Und3QN.png...
Portrait Trigger Pack - Planetary Diversity
Compatibility patch between Portrait Trigger Pack - Core and Planetary Diversity https://i.imgur.com/4Und3QN.png...
Expanded Starbases
Created by Tovius
Beefs up starbases and orbital rings, and introduces new buildings and modules. Please see the discussion post for a full list of features. General Features - New level of starbase and orbital rings - Starbases and orbital rings get additional weapon slots...
Forerunner+Ascendant Stars Patch
Created by SableDrake
Removes the tradition requirements for Masters of Life and Masters of Death as they cannot be fulfilled with Forerunner....
DARK STELLARIS
Created by ERO
Combining ancient japanese waifu technology and russian sleep deprivation, I have simultaneously restored old and crafted new fully animated portraits. DARK STELLARIS, created for my own personal sci-fi hell that I choose to share here. Any future portrait...
Dynamic Mod Menu [3.10.*]
Created by TheFlyingPotato
Ever felt like your edicts list becomes cluttered by edicts whose sole purpose is to open the settings of a mod? Here is a lightweight and performance-friendly mod that can solve that issue! For players This mod adds a button on the main menu (opened up by...
Landmass
Created by Icen
Supports version 3.7.* Description: This mod aims to upscale the stars, planets, and all celestial bodies in the vanilla game along with the DLCs. This also in turn enlarges travel time required by ships and reduces the engagement ranges for ship battles. ...
Landmass - Planetary Diversity
Created by Icen
Supports version 3.7.* Description: This mod aims to apply Landmass mod scales to Planetary Diversity planets. This supports all planets added by the Planetary Diversity mod and all its official addons/extensions. Features: - Upscaled Planetary Diversity P...
Miniatures
Created by Icen
Supports version 3.7.* https://i.ibb.co/0Yh6Xfw/ironman-icon.pngIronman Compatiblehttps://i.ibb.co/0Yh6Xfw/ironman-icon.png Description: This mod aims to downscale the ships in-game to what I personally think is the proper scaling differences between the s...
Tass Cheat Tool
Created by tassadarpaladin
Update 2024.05.08 1. Update for Game 3.12.x 2. A new policy for Advanced Logic 3. A new option of "Ruined Arc Furnace" in Create Ruined Megastructure Decision 4. Replace the old Unlock Technology with Unlock Random Rare Technology by area. With the ever in...
Galactic Imperial Tax
Created by 哈萨维682
Lite Version: https://steamproxy.net/sharedfiles/filedetails/?id=2982287981 Added some new resolutions to allow the Emperor to collect taxes from the entire Galactic Imperium. Almost all vanilla resources can be collected. The heavier the tax burden, t...
Extended Aquatics
Created by mute
Small mod adding additional aquatics themed content. Contents A new Origin and five new Traits! Details in this Discussion Thread From the Depths & Deep Dwellers Your Species evolved in the deep and is highly specialized. Gain 4 Trait Points for a unique h...
Extended Aquatics Compatibility Patch
Created by mute
Patch for Planetary Diversity. Effects will work with the same planet classes as the base game Aquatics trait in PD. Also Removes all planet class restrictions on traits....
Extended Humanoids
Created by mute
Small mod adding additional content. Contents Ten new Traits! Four new Namelists! Check out everything in detail in this Discussion Thread! Balance The mod is very much WIP as of right now. Most numbers were picked randomly on a whim, it will take a few it...
Extended Machines
Created by mute
Small mod adding additional traits for Machines. Requires the Synthetic Dawn DLC to play as a Machine Empire, but some traits will still be available for your robots should you not own the DLC. Contents A few new Traits and Origins! Check out everything in...
Spaceborne Civs Expanded
Created by Tovius
A mod that expands on the spaceborne empires and creatures, such as enclaves and caravaneers. Includes new caravan deals, the return of the nomads, and more. Full Feature List All: - Ships and stations have higher armor and shields - stations have more hp ...
Shroud Rising [3.8]
Created by LastLeviathan
https://i.imgur.com/aj8vRtJ.png Prepare to encounter a new and terrifying menace, The Eye of Terror, a challenging and dynamic mid and end game Crisis. Watch as the experiments or decadence of the Fallen Empires bring forth a progressively more challenging...
!!!Dark UI Orbital Citadel Fix
Created by Dukkokun
Fixes the missing icons for orbital rings....
Tiny Outliner Tweaks
Created by AngleWyrm
Minor layout adjustments to Tiny Outliner's presentation of information. Civilian Ship leader level moved to be next to ship status icon Ironman mode and Steam Achievements compatible. Steam cloud storage has to be active for Stellaris (Steam/Stellaris -> ...
Tiny Fleets for UI Overhaul Dynamic
Created by AngleWyrm
A 3.x version of Tiny Fleets designed to work with UI Overhaul Dynamic. There's a variety of tooltips, depending on which bit is hovered over. Ironman mode and Steam Achievements compatible. Steam cloud storage has to be active for Stellaris (Steam/Stellar...
AI Game Performance Optimisation 3.12
Created by RegiZero
This is a performance mod that mostly prevents the AI from causing the game to lag due to some of its actions, among other things. The mod gets the AI under control without affecting the gameplay of players and almost not affecting (as much as possible) th...
Enclave Adjustment 3.12
Created by Dryus
3.12.4対応、実績非対応(2024/06/01更新) AI帝国が領土の隣接星系以外に星系基地を作るのを制限します。 これにより戦争や分離以外での飛び地がなくなります。 このModを気に入ってくれたなら: https://i.imgur.com/1MVQSPr.gif (DeepL Translation:  Restrict AI empires from building starbases outside of their territory's adjacent star systems.  Th...
Dynamic Difficulty - Ultimate Customization
Created by Gratak
Ever had the problem that early game was way to hard and either you die early, or the game becomes boring very soon afterwards? Or do you think the game is too hard/easy in general and the player would deserve some bonuses/penalties? Or do you want stronge...
Dynamic Difficulty : More Modifiers
Created by Gratak
You think that the AI is too slow in research while overwhelming you in allow production in early game? You think that the base influence production is way too low to expand at a decent pace? You think pop growth/assembly speed is too high/low? You think t...
Branch Office Expansion Planner
Created by Persepheus
updated for 3.8 fixed building buildings Second Update: Added Building Automation You can define a template, Buldings will be built in that order You can restrict, if enough rare resources are available Automation does not use all available resources, if t...
!!!Universal Resource Patch [2.4+]
Created by Narvindar
Updated for 3.*.* Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting the mod to work try moving it to the bottom, di...
Sensible Late Game Techs
Created by Flamgino
It's not entirely hubris. A friend asked me, "What do you even want from an end game mod?" I replied, "I don't know. Like, sensible late game techs or something," and just like that, the mod was named. Whether it lives to the title shall remain to be seen....
Planetary Decision Build Speed
Created by Sidewinder Fang
"We can always trade space for time. We have surplus space and not enough time." Vadim Kozlov, Axioms from the Minutes of the Central Directorate – Sid Meiers Civilizations: Beyond Earth This mod adds in a modifier that reduces the construction time of pla...
Young Leaders
Created by Meltup
Young Leaders for Stellaris v3.5.* Updated version: https://steamproxy.net/sharedfiles/filedetails/?id=928334545 I felt dissatisfaction with leaders recruitment in vanilla Stellaris and thus created this small mod to hire younger leaders (no way I woul...
Void Dwellers Expanded 3+
Created by OldEnt
Convert your habitats to Foundry, Industrial, Research, Fortress, Bureaucratic, Refinery, Trade, Mining, Generator, Farming, Sanctuary or Storage arcologies. Habitat Captains (and gestalt equivalent) increase unity output scaling with numbers. ---------- A...
Starborn: Improved Voidtouched
Created by Draconas
Starborn: the Improved Voidtouched Habitat Start (3.8) This mod is deprecated, it does not work in 3.9 onwards The Mod that did Voidtouched before PDX did. Start on a unique habitat - the Orbital City, built above the ruins of your original homeworld. Buil...
Starborn Disable Normal Habitats
Created by Draconas
Disable Normal Habitat Construction for Starborn A simple addon mod for Starborn that disables building standard habitats for civs with the starborn origin. It's separate from the main mod for compatibility reasons, because it has to totally override the v...
Simple Leader Skill Icons
Created by !TPDespair
A simple mod that changes the leader level icons to tags with numbers on them. Supports up to level 50. This mod does not change the level cap. Ironman and Achievement compatible ...
Intervene: Help Friendly Nations - FunEFork
Created by MrFunEGUY
Short Description: - This mod grants all empires an edict that allows them to enter into wars being waged by their allies. For the purposes of this mod, an ally is anyone with a positive opinion ( > 0 ) of your empire. - In a Federation, only the Federatio...
Immersive Galaxie - Nuclear Fire Reborn
Created by TTV/COFFENATION
https://i.imgur.com/2e6xhHq.png https://i.imgur.com/MHQvkfj.png Another mod made by Dwaine for my "Reborn"-series. https://i.imgur.com/3mUPw2P.png When a primitive civilization nuke themselves, the newly spawned tomb/toxic planet will now have a special te...
Immersive Galaxie - Planet Variety Reborn 4K
Created by TTV/COFFENATION
https://i.imgur.com/c65MtHl.png WARNING: If your PC looks anything like GLaDOS in Portal 2, use the 2K Version instead! In Short: Potato PCs cant handle the high quality properly! https://i.imgur.com/MHQvkfj.png Nearly 3 Years ago Dwaine uploaded the last ...
Guillified Precursor Story Pack (Compat Patch)
Created by Ishmael Tibbs
If you're like me, you love the Precursor Story Pack. If you're more like me, you also love Guilli's Planet Modifiers, and the precursor stuff it adds. If you're a lot like me, you're probably annoyed by the fact that the precursor systems added by the sto...
Precursor Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png There was an ancient civilization before us... this is their story. This mod adds 3 precursor stories written by the community members. This is ...
Flags, Emblems n Crests Merged - OLD
Created by Lordlony
New - Flags, Emblems and Backgrounds Merged - Due to how complex the file organisation is and consistent problems with other mods. Fixing if it causes, other than that I will not be updating this version further. I would recommend changing over to Flags, E...
Foreign Gateway Construction
Created by GoldenThane
Updated for 3.4! Now allows the building of special Gateway AND Hyper Relay buildings within friendly alien territory. Vassals are no longer valid targets, as that is now covered by Overlord. These special constructions cost less resources, but slightly hi...
Expanded Megastructures and Technology
Created by Tovius
A mod designed to improve the desirability of megastructures, as well as add new many technologies. Please see the discussion post for a full list of features. Main Features Include: New and improved districts for Habitats Better Gaia, Hive, and Machine Wo...
Expanded Espionage and Diplomacy
Created by Tovius
For Stellaris 3.12 This mods adds various features and events centered around diplomacy and espionage. Major features include more varied opinion modifiers, new resolutions and operations, and the ability to form the Galactic Republic. Feature List Diploma...
Archaeology Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A year ago, there was a contest to make archaeology event mod in my community. This mod is made as a reward for the contest. It adds 19 archaeol...
Aggressive Crisis Engine
Created by OldEnt
Aggressive Crisis Engine (ACE, ACEMOD) is a collaborative Stellaris mod with new crisis AI and a great amount of crisis improvements. a.k.a. crisis is fixed --- Save compatible. --- I am stepping back from modding. If anyone wishes to take it over I highly...
*Remastered Human Portraits
Created by Deadrick
Updated for version 3.4 + The primary human race are using the old portraits from before 3.4 as base and have 70 portraits that replace the standard ones. The secondary human race is using the new human portraits and have 30 portraits replacing the standar...
Vassal Traditions Fix
Created by Danetta
Stellaris 3.4.3 introduced a new bug: when you release a sector as vassal, the vassal empire doesn't get the adoption and finisher effects from tradition categories. It means that an empire can get stuck with a tradition tree (that has been just adopted) w...
Proper Names for Primitive Planets
Created by Elowiny
Have you ever noticed that primitive worlds have no unique names and just use the name of their star followed by a number? While it's a minor detail, it's a bit lame and is somewhat immersion breaking. After all, what species names their own planet with a ...
Elegant Galaxy Purple for Immersive Beautiful Stellaris/Universe
Created by LordOfLA
Patches Immersive Beautiful Stellaris or Universe to the purple Pinwheel Galaxy variant. If you're using the Stellaris variant I made a patch to toggle off the "Quadrant" graphics here (Universe doesn't have quadrant graphics by default) If you enjoy using...
!Patch - Elegant Galaxy Purple - Yet Another Galaxy Enhancement Mod
Created by LordOfLA
Patches Elegant Galaxy Purple for the excellent Yet Another Galaxy Enhancement Mod by Ariphaos....
Yet Another Galaxy Enhancement Mod
Created by Ariphaos
Use the Elliptical galaxy shapes to navigate between densities. You will not see many new galaxy sizes unless you do this! Legacy version for 3.5 and earlier can be found here. This mod does several things for galaxy generation. Takes advantage of the new ...
AI Spymaster
Created by Danetta
Updated to Stellaris 3.4.3 - Overlord Subject-Overlord relations are now taken into consideration AI will more frequently spy on their Ovelord/Subject when loyalty is negative AI will not spy on their Overlord/Subject when loyalty is high (it may take a wh...
Landmass - Guilli's Planet Modifiers and Features
Created by Icen
Supports version 3.7.* Description: This mod aims to apply Landmass mod scales to Guilli's Planet Modifiers and Features entities. Features: - Upscaled Shields and Rings from GPM - Upscaled Living Planet from GPM - Upscaled GPM Planets Mod Order: - Landmas...
Landmass - Shroud Rising
Created by Icen
Description: This mod aims to apply Landmass mod scales to Shroud Rising effects. Features: - Upscaled Shroud Effects - Upscaled Eye of Terror (Untested) Mod Order: - Any other mods - Shroud Rising - Landmass - Landmass - Shroud Rising - Some other mods Fu...
Crystalline
Created by Icen
Supports version 3.6.* Description: This mod gives the DLC Lithoid Shipset megastructures a new coat of paint. Making their megastructures more look like Crystalline structures made of crystals and rock instead of just super polished rocks. Features: - Red...
Landmass - Crystalline
Created by Icen
Supports version 3.6.* Description: This mod aims to apply Landmass mod scales to Crystalline mod. Features: - Upscaled Remodeled Lithoid Megastructures Mod Order: - Landmass - Any other mods - Landmass patch mods Future Plans: - Maintain mod up to date wi...
Crisis Manager - Sleeper Edition (3.12.¢)
Created by FirePrince
Prolog:This is a continuation of the outstanding Crisis Manager - Sleeper Edition by NaK1119. The unofficial Crisis Managers are an ongoing, open-source project. If you come across any bugs, please report them either in the comments below or on GitHub. ⠀⠀⠀...
Crisis Manager - Mid-Game Edition (3.12.¢)
Created by FirePrince
PrologThis is a continuation of the outstanding Crisis Manager - Mid-Game Edition by NaK1119. The Unofficial Crisis Managers are an ongoing, open-source project. Note that given the complexity of this mod, not all features have been fully tested in the lat...
Crisis Manager - End-Game Edition (3.12.¢)
Created by FirePrince
Prolog:This is a continuation of the outstanding Crisis Manager - End-Game Edition by NaK1119. The unofficial Crisis Managers are an ongoing, open-source project. Note that given the complexity of this mod, not all features have been fully tested in the la...
Dynamic Political Events
Created by Caligula Caesar
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel like one is leading a stellar empire with real citizens whose opinions matter. I...
Endless Frontier: An Event Mod
Created by mzilli
Endless Frontier is an event mod that adds dozens of new anomalies, events, archaeological sites, and more to the galaxy, adding tons of new content to your Stellaris games. Some of these are harmless fluff and world-building, some are moderately useful, a...
Even More Origins
Created by nighthawk
Federations brought us the fancy new Origin system! You want more? - I've got you covered: This mod adds Even More Origins to the number of vanilla ones! Origin Description & Features Below is a list of all included Origins, describing their features. Due ...
Fishbowl Robot Head Fix
Created by orc_junior
Update 06.02.22 - Uploaded to most current version, 3.4.2 Modifies the molluscoid machine portrait (Tebrid Homolog) to prevent the head area from stretching. Will work with any graphical mods using the molluscoid machine's animations (e.g. Agamidae's "Fish...
Galactic Market Foundation Tweak
Created by nighthawk
Are you tired of small empires establishing the galactic market within their borders? - Then this is for you! Empires with higher trade income are now even more likely to host the galactic market! As of Federations, the base game included a small deliberat...
Machine Shipset
Created by AryxCami
The Automated Dreadnought guardian is a beautiful ship. Which makes it a shame that it's one of a kind and that there aren't many other ships in its style. Until now! Behold machine ships, a fully sectioned shipset! Machine Ships adds a new shipset in the ...
Machine Shipset Add-on: Shattered Ring and Habitat Appearance
Created by corsairmarks
Overview The Machine Shipset mod is missing three entity definitions for it to properly apply its textures to permanently ruined ringworld sections. It already has the correct graphics meshes, however the entity associations for the game to find them are m...
Machine Shipset Add-on: Aesthetic Terraform Station Compatibility
Created by corsairmarks
Overview Do you like terraform stations from my mod Aesthetic Terraform Stations? Do you also want to have properly-skinned terraform stations for the Machine Shipset? Then this mod is for you! Changes Adds a terraform station definition with an active ter...
More Federation Names
Created by White_Drake 🐾
DESCRIPTION This mod just makes more variations of the federation names. COMPATIBILITY The mod modifies next files: 00_federation_names.txt formats_00_federation_names_l_(...).yml...
Portrait Trigger Pack - Dynamic Political Events
Compatibility patch between Portrait Trigger Pack - Core and Dynamic Political Events https://i.imgur.com/4Und3QN.png...
Powerful & Realistic Orbital Bombardments [3.11.☠]
Created by FirePrince
Because orbital bombardments suck. This mod is a continuation of PROB (2.7) by Dazz Aephiex and Glassing the Planet Mod by Karloku (forked by Batmane) and is focused on: • Orbital bombardment capability of planet destroying at a considerable amount of time...
Psionic Species Expansion
Created by jasonpepe
PSE extends the playstyle of Psionic Empire! For Stellaris version 3.11+ Require Utopia DLC for full content. ------ https://imgur.com/ON8TOzV.png https://i.imgur.com/gCvW7CF.png https://i.imgur.com/4Z8X68t.png ------ Compatibility namespace = pse global_f...
Random Species Names - Updated
Created by MrFunEGUY
An update to make Ermedo's random species names work with 3.*. This is stand-alone, and the original does not work anymore. All credit to Ermedo. Original Mod: Random Species Names As this is just an update, there are no new Necroid, Aquatic, or Toxoid nam...
Galactic Imperium Origin
Created by 哈萨维682
This mod offers a series of new origins that allow players to experience a mid-game opening where the Galactic Imperium has been established. 2023/5/29 Update -Fixed Some Bugs. Galactic Sovereign -Start game as Galactic Emperor.(AI with this origin will al...
Expanded Xeno Diplomacy
Created by Sir Rolin
I have manually confirmed that it works for 3.3 to 3.6, and believe that it'll work with any 3.* version. 1 New Technology, 3 Policies, 9 Edicts. All focused around diplomacy. Each "Xeno" tech, gives 1 Policy and 3 Edicts, 3rd "Xeno" tech is a custom Tier ...
Expanded Notifications
1.1.2 - 3.*.* Compatible with (Dynamic Mod Menu) as of 1.0.4 This mod expands on the gameplay notifications to add more context to scenarios where one would benefit greatly from having more clarity to ongoing developing situations. For example, when an own...
Diverse Prosperous Unifications
Created by BrettlesSr
Expands the basic Prosperous Unification origin with four new origins that expand on different ways to unify a planet. > Perpetual Superpower Building a slow momentum across untold centuries, this society has reached every young civilization's ambition: a ...
Extended Plantoids
Created by mute
Small mod adding additional botanic themed content. Some features may require the plantoids DLC to function properly. Contents Two new Origins and ten new Traits! Everything in this Discussion Thread Thanks to starchitec for letting me "borrow" some ideas ...
The Great Khan Expanded [3.12.☠]
Created by FirePrince
Ever felt like the Great Khan doesn't really do anything great? Then this mod is for you! Prolog This is a continuation of The Great Khan Expanded (2.7) by Kinneyj47. It has been completely overhauled and extended, several fixes, compatibility, +built-in C...
Stellaris Enhanced Sound Project
Created by Chirumiru ShiRoz
Link to soundcloud for weapon examples - You can also expect to hear new sound samples from my profile there https://soundcloud.com/peerawat-nonthaphodej/sets/enhanced-sound-project-weapon-categories Note : The soundcloud does not includes Apoc Titan or Fa...
Realistic Pirates [3.12.☠]
Created by FirePrince
Bring more life to the galaxy, kinda like living systems does. This mod is a merged continuation of Pirate Waves 3 (+Marauders edition) by ScepraX (+Realistic Pirates by Maltheal), modded Pirate Republic by lpslucasps and The Outer Bulwark (Beta) by Obscur...
Real Machine Worlds
Created by LogicSequence
Real Machine Worlds v4.2.0 Updated for Stellaris v3.10.*! No Need for different versions anymore! Simply choose which version of RMW you want from an in-game menu at game start! Adds 25 new custom planet textures for Machine Planets introduced in Synthetic...
z Expanded Traits, Civics, Pops, and More
Created by Tovius
For Stellaris 3.12 This mod adds a large number of new traits and civics, among other things. Please see the discussion post for a full list of features. Special Thanks to Kuyan-Judith for allowing me to integrate their Trait Upgrader and Better AI Trait-M...
Psionic Species Expansion - Gigastructural Engineering
Created by jasonpepe
This is the compatible patch for Gigastructural Engineering & More. Updated to 3.9. ( Based on 3.28) --- Load Order: (Game Launcher) Psionic Species Expansion and Gigastructural Engineering & More This Mod Note 1: If UI overhaul dynamic is also used, the p...
!GVP-Expanded Pops Patch
Created by Dukkokun
Ah! It's a patch. (makes civics not show up for private/cooperative)...
Gigastructural Engineering & More (3.12)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Landmass - Miniatures - Gigastructural Engineering & More (3.10.X)
Created by President Memes
This is a compatibility patch for Gigastructures, Landmass, and Miniatures. While I've updated the descriptor, I still need to wait for Landmass and Miniatures to update to 3.9 before I can do anything. FAQ Q: Can you make these separate patches? A: No. Q:...
Forerunner+Gigastructures Patch
Created by SableDrake
Adds the possibility to unlock the Maginot World technology by unlocking both quality and deterrence tradition subtrees in forerunner....
Smarter Ship Design [3.12]
Created by Dragatus
This mod aims to guide the AI empires to design its ship designs more effectively and adds a few ship sections I felt were lacking. If you use auto-generated ship designs those will also be improved. All the images are of ship designs the AI created with t...
Signature Weapons [3.12]
Created by Dragatus
This mod aims to increase the individuality of empires while maintaining the highest possible level of compatibility with other mods and without changing how weapons work. All it does is make the first technology in every line of weapons into a rare techno...
Private Military Companies
Created by Donofett
Tired of mercenaries not behaving like mercenaries? Do you want your credit hired fleets to just take credits? Do you want PMCs to be helpful for literally anyone else other than the patron? You are in luck! We here at MegaCorp are proud to present... this...
Faster Federations & Galactic Community
Created by Alphasaith
Speeds up a number of time-based things concerning Federations, the Galactic Community, and Subjects. Something of an unofficial update to Tweaked Community ( https://steamproxy.net/sharedfiles/filedetails/?id=2026862680 ), but this mod doesn't do exac...
Technology Ascendant
Created by starchitec
Dynamic Research Have you ever felt technology across the galaxy was too equal? No one rising to the top in a certain field, but lagging behind in others? Do you miss institutions from EU4? I know I do. This adds thirteen breakthrough technologies, one for...
Foreign Affairs (3.4)
Created by AlphaAsh
Overhauling and Expanding Galactic Relations BRANCH OFFICES Renamed Branch Offices to Foreign Offices and Branch Buildings to Operations. Considerably reduced requirements to be able to open Foreign Offices. It is now treaties and relationships, rather tha...
AA's Consortiums (3.4)
Created by AlphaAsh
Buildings For Increased Specialising Want to keep your colonies specialised? These five new buildings should help. See slideshow for the details. LOAD ORDER For best results, put it at the very end. https://i.ibb.co/t3YzYZj/donot3.pnghttps://i.ibb.co/VJq3P...
Absolutely no prescripted countries pls
Created by Dukkokun
Gets rid of many prescripted empires. If a prescripted empire is not removed, ping me with the mod's name and I'll likely add it. NB: Humans cannot be removed, it's a hardcoded limitation....
Even More Different Human Portraits
Created by circuitedpleasure
Features This mod adds, well, even more different human portraits. To be specific, it adds 13 new phenotypes, and has 30 colour variants for almost every phenotype, with 40 for three phenotypes. Skin colours for the portraits can now range from the skin to...
Animated Flayed Humanoids
Created by mnidjm
Contents This is a model of a skeletomuscular humanoid Compatibility Does not effect vanilla....
Animated Ghoul
Created by mnidjm
Contents This is a model of a ghoulish humanoid. MAle only at the moment. Compatibility Does not effect vanilla....
Animated Skeletor Portrait
Created by mnidjm
This is a reupload of the mod created by Uethredyes Contents Animated Portrait Set: Fully animated war-painted skeletal humanoids. Because sometimes you need an obvious bad guy. Can be used to create player empires and may also show up as a prescripted emp...
Segek's Animated Portraits
Created by Segek
Segek's Animated Portraits This is a collection of self-made fully animated portraits, i made them for personal use but i decided to set them public so that other people can have fun with them....
The Psilons - Animated Species
Created by furipon
Bring the lovely Psilons from Master of Orion 2 into your game of Stellaris! Features: - Hand Painted and fully Animated Portraits in 8 different color variations, (no reskinning!) - 5 outfits: Ruler, scientist, admiral, general and governor The Future: I'...
Axolotl Animated Portrait
Created by Radabit
Fully animated, axolotl inspired portrait with custom meshes and skeleton made by me. v1.0 includes: -5 color variants -6 outfits (taken from base game files with little color tweaking)...
Animated White Walkers
Created by mnidjm
Contents White Walkers from the Game of Thrones franchise. Includes both male and female models and a prescribed country; The Long Night. I had to extrapolate the female appearance, but I a......
Little Green Men
Created by mnidjm
Introducing the Little Green Men, a mod that adds a new animated portrait based on the urban legends. Includes A new humanoid species with male and female animated portraits A Namelist Flying saucers A prescribed country, the Xiaoluren Empire Custom starte...
Cyborg Species
Created by mnidjm
A simple mod that adds the "Cyborg" species to the game. UPDATE#2: I've added a second portait type, a more reptilian version of the cyborgs UPDATE#1: The portraits are now animated! Includes: * Two robotic species; Humanoid and Amphibian * Two name lists...
Animated Prothean Race
Created by mnidjm
I couldn't find any good prothean mods on here, so I whipped one up. The mod is animated and comes with the prescribed country, the Prothean Empire. I made this mostly for myself, but I figured someone else might want to use it too. *Namelist if from H4shX...
Animated Ape People
Created by mnidjm
Contents This is an animated model of an ape-based humanoid. Includes the empire "Hanuman Warrior Clans". Compatibility Does not effect vanilla....
Animated Sergal Portraits
Created by Pepperoni
An animated portrait featuring everybody's favourite hairy wolf sharks. Comes with some colour variations. Should be compatible with the most recent update. Sergals belong to Mick39. Frankensteined together using this picture by Mick39: https://www.furaffi...
Avali Animated Portrait 0.5.4² (for 3.12)
Created by Latio
Hi, im just want an newer version of this Mod. I did only reupload it for Version 3.12 because im not the creator of this awesome Mod! I will Update it as long as i can ;P This version adds eyeblinking and an namelist. Ironman compatible version: https://s...
Animated Kriken Species
Created by Etiluos
“Kriken, one of the most hated and feared races in the galaxy.” Commission by yeeman The Kriken Empire is an advanced imperialistic civilization of the Kriken species. When a member of their species becomes of age, they are exiled until they can locate a s...
Silfae's Portraits with updated city sets - organics
Created by Nozeminer
Just a quick compilation of Silfae's organic portrait mods. The main reason I did this was to update the cities but I guess it won't hurt if I pack in the corresponding portraits as well. I also only did the organics to make it more modular and there is al...
Metroid Alimbic Animated Portrait
Created by Karamine de Irkalla
Idk. For now it only comes in one color. Credits to the author of the model: Atlas-Divide (You can find him on DeviantArt)...
Custom Machines Animated Portaits
Created by SpeisCheese
This is the animated portraits version of the Custom Machines mod, which includes new species, and different ones from my other static portraits mod. El Chupacabra made it possible to recreate animated versions of my previous static ones, and are now avail...
Robot Maids Animated Portraits
Created by Karamine de Irkalla
Robot Maids Now with improved textures - Includes new species variations with different clothing. (Maid Clothes, No Clothes, Human Clothes and Basic+Colored Eyes Maids) - Playable Species (Synthetic Dawn DLC) - "Special" Clothes for Ruler Customization (Sy...
Animated Raven Portraits (Skeksis)
Created by zeals_
This mod adds animated raven portraits, based on the Avian Massive #17 species. Portraits 1 Ruler 1 Admiral 1 General 3 Governors (Blue/Green/Orange) 1 Scientist 1 Male (Pop) 1 Female (Pop) Version 1.3.4 - March 16, 2024 Updated for Stellaris version 3.11....
Animated Saurian Portraits
Created by Promilie
TEMPORARY FIX GO HERE Dinosaurs! This mod adds animated Saurian portraits and a few flag icons. I plan to continue to update this mod with more dino portraits in the future! Shouldn't have any compatability issues. Not Ironman compatible. Contents: - Six f...
The Chiss Species
Created by SethSteiner
This mod adds the famous near-Human Star Wars Chiss species as animated portraits under the phenotype category "Humanoid" to Stellaris. The mod also includes: - the uniform of a Grand Moff for your ruler - the outfit of a chiss general (male and female) - ...
Gnomes Portraits
Created by Gloran
Compatible with v3.8.x. Not Achievement Compatible Adds new set of portraits based on gnomes from Humanoids Species Pack. It is not compatible with mods that add more portraits to the humanoid species class. Feel free to make your own compatibility patches...
Mass Effect Species Pack (Updated)
Created by Princess Stabbity
If you're interested in a more modernised version with more content and features, please install the Expanded Edition instead: Mass Effect Species Pack - Expanded Edition This is an updated version of the original Mass Effect Species Pack by VJ (redistribu...
Space Greeks and Romans 2.0 - Hephaestus Update
Created by Saruman
This is update for my old modification "Space Greeks and Romans", that add new, antique-style portraits and civilizations. Turn your Stellaris into Imperator: Rome! Features: New animated portraits Automatons! Based on ancient mythes of Talos, soviet carto...
Space Egyptians
Created by Saruman
Features: New animated portraits Space Undead CyberEgyptians! So, new DLC add new Egypt-like namelist, and because of this (and my previous mods, that add a space romans, of course) i thinked: maybe I should do some undead space definetly-not-necrons? And ...
Morjan Humanoid Remastered
Created by Ratzfatz
(ADDS A NEW PORTRAIT TO THE HUMANOID-CLASS) This mods adds a new species-class. Pale-skinned, red-eyed humans with gray and white hair - Morjans (an own creation for a fanfiction). They come with 2 appearances for each gender, various hairstyles in grey an...
Merger of Portraits [3.4]
Created by Dukkokun
This patch is designed to clean up and update broken code found in the required portraits mods. In addition to making them usable in Stellaris' current version, this mod condenses all portraits into the regular PDX species classes, i.e. Molluscoids, Planto...
New Genesis
Created by Icen
Supports version 3.6.* Description: This is a personal shipset and portrait mod I made for myself but due to requests, I'm making it available for public use. The portraits are mostly based on Phantasy Star Online 2, New Genesis, and Idola IP by Sega. The ...
New Genesis - Miniatures
Created by Icen
Supports version 3.6.* Description: This applies the Miniature scales to all ships and stations from my Miniature mod. Features: - Downscaled New Genesis Shipset Mod Order: - Any other mods - Miniature - Miniature patch mods Future Plans: - Maintain mod up...
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22 Aug, 2022 @ 6:55pm
Bugs Reports - Help Him Fix What Needs to be Fixed.
Diettinger