Total War: WARHAMMER II

Total War: WARHAMMER II

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Eefwee's Immersive Collection [SFO] [Lizardmen]
   
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Items (466)
Watchful Sentries (Ambush attack fix)
Created by Agarast
As of March 2021, CA finally added ambush defense to several stances, including siege and encamp. This mod is no longer needed. You can still download it if you want to go from 75% to 100% ambush defence chance on the encamp stance. What does it do? This m...
Always Fast Forward
Created by Anyndel
This mod makes it so the fast forward button is always on by default when you end your turn. I was a bit annoyed especially now that turn times are faster that I still have to go press that button, so this mostly solves a minor annoyance of mine and maybe ...
Cataph's Southern Realms (TEB) 2.0
Created by Cataph
- WH3 port. Latest blog posts: - Visual Updates!. - NEW UNITS! Thanks to ChaosRobie, Tortoise Tanks and their fancy ROR version! You know Da Vinci’s tank? Yeah, SURPRISE! with extra wack. ||Try it with our Closer to Tabletop overhaul!|| Southern Realms is ...
Cataph's Southern Realms (TEB) 2.0 assets
Created by Cataph
Heavy duty pack for the main TEB mod. Required to use it, on pain of spooky invisible models. This allows me to update the main mod in a timely manner, instead of having to wait until my challenged update bandwidth can tackle hundreds of MBs. NOTE: this pa...
Celestial Hurricanum Effects (Requires Main Mod)
Created by ChaosRobie
Main mod here! This mod has all the effects for the Celestial Hurricanum, including the lightning ball and the projectile effects. It's kept separate because they are in a movie (yes movie) type .pack file. This is a work around for vfx files not being loa...
Bastiladon Revivification
Created by Cole Avenue
This mod alters the Revivification Crystal ability on the Bastiladon (Revivification Crystal) unit for Lizardmen. In campaign I found the Revivification Crystal ability to be a little underwhelming. It had a very long cooldown and didn't feel like it heale...
Expanded Roster - Chaos Dwarfs
Created by Decomposed
http://i.imgur.com/HE5eef1.png DESCRIPTION This mod aims to complete and expand the official 5th/6th edition Chaos Dwarfs army book by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units ba...
Lizardmen Factions (Raid Stance)
Created by Dr. Healsgood
It isn't stealing if you're taking back what's stolen. What does this do? The major Lizardmen Factions now are able to raid. Compatibility this mod should be save compatible. Also safely assumes you have the Hunter and the Beast DLC....
Gates of Chaos (Updated)
Created by DrunkFlamingo
What it Does When chaos armies raze a region, they leave behind a portal to the warp. In vanilla, this doesn't do much. In this mod, however, those portals gain the ability to spawn armies of chaos. This makes chaos ruins much more dangerous. Compatibility...
One Button Respec (Updated!)
Created by DrunkFlamingo
Here is a mod that adds a single button to the character UI to fully respec the character's skills. This can only be done once per game per unique character. As far as I know this is a 100% full respec that does not mess with quest skills, innates, traits,...
Lizardmen - Verminbane Cohort (WIP)
Created by Faceinstien
Adds a new unit for the Lizardmen, aiming to provide an alternative to Saurus units (mainly for the Cult of Sotek). The unit is themed around fighting Skaven using weapons taken from their slain foes, as such the Verminbane Cohort use Stormvermin swords an...
Flamboyant's - Events Compilation
IMPORTANT!! ABOUT GREY-OUT BUG It's an old bug that NOONE can solve except CA (we had it in wh1 too), I'm sorry. It's probably happening more on low end systems because the game is getting messed up on start of the turns with events and dilemmas. There are...
GCCM2: Custom Assets
Created by Frodo45127
What is this? This is a compilation that includes: 50 buildings restored from TW:W1 that CA only included partially in TW:W2. Collection of custom decals made by Maruka. 5 custom buildings by Frodo45127 (those flammenwerfer gates are one of them). 64 Kisle...
Higher Starting Tier: Capitals & Hordes
Created by Frosty
Adds the option to raise your initial city/horde tier at the start of a campaign. Useful for: removing initial campaign slog; more replay value with a favorite faction; adding spice and freedom when it comes to building options early on; or simply to make ...
No Degradation — Persistent Summons
Created by Frosty
Ever wonder why the clanrats who tunnel into the battlefield just collapse and die? Why the same thing happens to the eagles or the zombies summoned to your aid? It's because CA patched in health degradation on summons to curb excessive summoning in ranked...
Unlimited Dragon Breaths
Created by Gejnor
Makes breath attacks unlimited. 60 second cooldown. Does not seem to work with SFO. Please stop spamming the comments with questions if it works with SFO or demands i make it work with SFO. I will not make it work with that mod as i do not use it. I will j...
Expanded Event Art Compilation Vol. II
Created by GunKing
Expands the variety of event illustrations seen in the campaign of the High Elves, Dark Elves, Lizardmen, Skaven and Tomb Kings. These event images exist ALONGSIDE all the pre-existing work, no piece of vanilla art was completely removed! In some cases, I ...
(SFO Grimhammer Standalone Submod) Merwyrms and More
Created by HashutChampion
This is a Merwyrms and More Standalone Submod for SFO Grimhammer Standalone means it doesn't need original Mod , soo you don't need the original to enabled Credit and Attribution Creative Assembly created the Amanar model and textures. Further modelling, t...
(SFO Grimhammer) Celestial Hurricanum
Created by HashutChampion
This is a Standalone Submod for SFO and ChaosRobie's Celestial Hurricanum Credit and Attribution All modelling and texturing is Belongs to ChaosRobie, excluding the stuff done by CA. and thanks GW to make this stuff like this Possible ...
Regiments of Renown - Compilation (SFO: GRIMHAMMER 2 addon) - UPDATED FOR S&F!
This is the compilation of our Regiments of Renown series compatible with SFO: Grimhammer 2. VANILLA VERSION IS HERE: https://steamproxy.net/sharedfiles/filedetails/?id=1310807994 DON'T USE WITH VANILLA VERSION, THIS IS STANDALONE MOD Full units list: ...
No Building Autoconversion - Anti Snowball
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Legendary Heroes for Reikland - SFO
Created by Maal
A patch to adjust 99Kingcarl's Legendary Hero(es) for Reikland for SFO. You need all of the (released) Ubersreik 5. General balance of numbers / skills so they match SFO and gave them attributes based on their hero type. Gave Victor SFO's spy hero skill li...
Faction dependent loading screens
Created by Sigmap
At first I made this little mod for myself, but I'm sure some people here will appreciate some new loading screens. Update : now almost all of the legendary lords have unique loading screens, and I even made a little montage which allowed me to use portrai...
GCCM: Main mod
Created by Maruka
BEFORE COMPLAINING IT DOESN'T WORK, PICK THE GOLDEN BOI AND ATTACK EITHER GRIMHOLD OR KARAK HIRN. What´s this? This is GCCM, or "Grand Campaign Custom Maps". It's a mod that brings custom maps to the campaign, with the goal of increasing visual and gamepla...
Campaign Day\Night Cycle
Created by Mazisky
This is a lighting rework for the campaign map which introduce a Day\Night cycle along with colors and fog adjustements. What it does: -The Campaign Map now has a Day\Night cycle. -Nights last around 5 minutes, Days last 8 minutes. -The duration has its ow...
Recruit Defeated Legendary Lords
Created by Militus Immortalis
WARHAMMER 3 VERSION HERE Updated for "Total War: WARHAMMER II – The Rakarth Update". https://i.imgur.com/fVVaDCS.gif This mod transfers legendary lords and legendary heroes of defeated factions (of the same culture) to factions that are still in play. This...
Mixu's Unlocker
Created by Mixu
If you don't see DLC content, try redownloading the mod, deactivate submods and use the latest KMM for fuck sake. This mod is a startpos mod that makes pretty much all factions playable and adds custom slot templates everywhere, allowing stuff like landmar...
Mixu's Legendary Lords 1
Created by Mixu
This mod adds new characters to Empire, Bretonnia, Dwarfs, Wood Elves. Characters will still be spawned without the unlocker, so you will only need the unlocker if you wish to start as them. Characters added: Empire/Kislev Alberich Haupt-Anderssen, Stirlan...
Mixu's Legendary Lords 2
Created by Mixu
This mod adds new characters to various different races. Faction Leaders: High Elves Belannaer the Wise, Saphery Korhil, Chrace Lizardmen Lord Huinitenuchli, Xlanhuapec Tetto'eko, Tlaxtlan Dark Elves Tullaris Dreadbringer, Scourge of Khaine * Unless you're...
No requirement for Siege attacking
Created by WillAitch
Completely removes the requirement of a siege attacker trait or siege equipment for launching an attack on a walled settlement. FAQ Does this apply to the AI too? Yes, but the AI may not decide to take advantage of this. My siege attacker trait is useless ...
Battle Lod Remover (Main)
Created by Quentilius
https://i.imgur.com/fVVaDCS.gif NOW WITH INCREASED LOD DISTANCE FOR ANIMATIONS ! UPDATED FOR THE SILENCE AND THE FURY ! This mod removes all the ugly low poly models appearing on long distance in battles. It is updated for last 27/02 Warhammer 2 patch and ...
Battle Lod Remover (SFO SubMod)
Created by Quentilius
https://i.imgur.com/fVVaDCS.gif This submod removes the ugly lod appearance on SFO's custom 3d models. What does LOD mean ? To simplify, LOD (Level Of Detail) is a technique used in games to reduce details on object when they are displayed far from the pla...
Tireless Undead + Constructs - No Fatigue For Undead Factions!
Created by Red Duke
Updated for the Wood Elf Update! This mod makes all undead and constructs, including all units of the Vampire Counts, Tomb Kings, and Vampire Coast factions, completely immune to the effects of fatigue in battle. That includes Kemmler, of course. Normally,...
Advanced Autoresolver
Created by Reithan
https://i.imgur.com/fVVaDCS.gif Click here if you'd like to give a small tip as thanks for this mod. *Compatible with SFO Inspired by both other's posted observations of the AR's inability to keep artillery and monsters from spontaneously combusting, as we...
Normal traits extended
Created by Sir_Isenhart
Updated for S&F. This mod adds a layer of gameplay adding more ranks to most gainable Lord and hero traits and making them significantly more powerful and meaningful. List of changes: https://docs.google.com/document/d/1kkFwHT-i-Fx8EIe3BC5alej4aKhVBW7KlyJk...
Tomb King Ushabti Soul Arrow
Created by Taste of Capitalism
tomb king ushabti arrow now explode blue (ROR also) explosion damage is base15, ap36 changed projectile table, explosion type I think its not exeremely powerful, but yes ROR version is massive These are added in my unit&campaign rework mod https://steamcom...
Faster End Turns (Fewer AI Diplomacy Offers)
Created by The Mall of America
Updated for SB! Description Note: You MUST complete a full end turn cycle before the effects take hold This mod significantly improves End Turn Times (~30% mid-game on my rig) by stopping the AI from making MOST of their own offers to the player (offers be...
Blessings of the Old Ones
Created by Ubermorgen
Small mod that adds the blessings of the old ones in the form of banners. The 9 banners are randomly dropped for all lizardmen factions and can be granted to any unit (the blessing of Itzl can only be given to dino units). Feedback is highly appreciated! I...
UI Modding Framework
Created by Vanishoxyact
This mod adds a whole framework allowing the possibility of creating custom user interfaces within mods. Creating UI's within mods is notoriously difficult which results in very few, if any mods utilizing them. This framework unlocks this possibility by pr...
Faster End Turn Camera
Created by Vanishoxyact
Simple mod to speed up the camera used to move around the map during the end turn phase, as I found it was too slow. Should be compatible with every other mod, unless it also changes this camera. Save game compatible. If you would also like a higher campai...
Siege Fix
Created by VideoJames
This mod buffs defensive turrets on walls by increasing their fire rate by roughly 25%, along with increasing the angles that they can fire at. This is more in line with how they were from what I remember in WHI, and also more akin to how they were in vani...
Imperial Navy [Updated]
Created by Xoudad
"There are nobles and seamen in the Reikland fleet; but, the seamen are not very noble, and the nobles are certainly no seamen." —Lord Tyrkel Von Hargelfels, Admiral of the Nordland fleet https://i.imgur.com/qnNtjJK.png This mod adds the Empire Navy to the...
[HN] Clear Skies
Created by [HN]
Greatly reduce the amount of fog present on the campaign map https://i.imgur.com/fVVaDCS.gifhttps://i.imgur.com/lAF7vGb.pnghttps://i.imgur.com/Swo1Ugv.png https://i.imgur.com/4kbi4Ov.png Ever wished you could actually see what's going on the map? This mod ...
Hooveric Reskin
Created by hooveric
On January 22, 2022, all data were updated after being newly created. So it's a little different from the previous version. Also there are some incomplete units, but they will be updated in the future. About Hooveric Reskin This is a unit reskin mod as kno...
Upgrade Units - SFO Submod (still works)
Created by prop joe
Adds some upgrade paths for units added in SFO. Otherwise you don't need this submod, they will still work together flawlessly. Flagellants -> Army Of Sigmar Flagellants Marauder Hunters(Javelins) -> Norscan Whalers Peasant Bowmen variants -> Men-at-Arms (...
Upgrade Units
Created by prop joe
Allows you to upgrade some of the units into other units if they have a high enough experience rank. List of available upgrades We've avoided upgrades that make no lore sense or are a huge combat style jump (for example going from cavalry with bow to lance...
Diplomacy Rejection Consequences
Created by shaky_rivers
**Compatible with every mod, works for both ME\Vortex campaigns, save-game compatiable** Anytime the player or an AI faction rejects a diplomatic deal (Player/AI or AI/AI) they will suffer a diplomatic penalty with that factions race but also potentially a...
OvN - Lost Factions VFX (Optional Submod)
Created by shaky_rivers
Important - Read Description This is not a normal packfile but a movie file. It will still appear in the vanilla launcher and work like a normal mod. If you are using KMM it will probably autoload and need to be manually deleted to be removed. Lost Faction...
Tehenhauin with Serpents
Created by Singemeister
In the lore, Tehenhauin had a couple of rules allowing him to join Jungle Swarms and hit with a tide of serpents. Here's a little mod that grants him the Ark of Sotek ability, as a stand-in....
Mixed Lores - Spellcaster Overhauls
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif This mod features a custom ui that allows you to put together your prefered mixed lore of magic. Supported lord types are Mazdamundi, a custom mixed lores ver...
Bloodlines: Rare Vampires
Created by IfThenOrElse
This mod removes regular Vampire Lord and Strigoi ghoul kings generals from the recruitment pool, encouraging you to use Master Necromancers until you decide to use your own powerful legendary lords and Bloodline vampires. Please don’t forget to http://i.i...
Legendary Lore
Created by IfThenOrElse
https://i.imgur.com/p7Fv1Z6.gif This mod adds a little flavour to your campaigns by adding text events to the game when certain conditions are met, which will tell you a little of that character's lore in a narrative form. https://i.imgur.com/ZwtaLlO.png h...
Loreful Great Power
Created by IfThenOrElse
This mod replaces Great Power, with something that makes more sense in a lore friendly way for both the player and the AI. UPDATE: The mod now supports the MCT, which allows you to select the diplomatic penalty values, as well as the hardcore mode of makin...
Lizardmen Add Islands Climate Change
Created by visceraltwist
Adds Islands to Lizardmen's suitable climates, as in Mortal empires they have the fewest number of settlements with suitable climates, at 65. Only High elves have close to that number, at 72. Also works for Vortex....
Ultimate Lighting + Random Weather
Created by Mazisky
INTRODUCTION TW: Warhammer 2 has a beautiful world, varied and detailed environments but they are limited by some unusual choices, like the weird and washed out colours, the lack of weather variety and the absence of night battles. This mod is a complete o...
The Ubersreik 5 All In One (legendary heroes for Reikland)
Created by 99Kingcarl
Oi! We're the bloody Ubersreik five! The legendary Ubersreik 5 from the Vermintide games are now available as legendary heroes for the Reikland in one mod pack. They can be recruited in the Red Moon Inn, the Landmark in Ubersreik and have their own, custom...
Oldhammer / We'z Speshul - Proppa Stone Trolls
Created by Urgat
Alternative model and textures for the stone trolls, based on Games Workshop classic stone troll miniatures, built from the regular model and texture made by Creative Assembly, because I just couldn't stomach a simple reskin for my favourite troll unit. En...
Ashaldar's Loreful Diplomacy
Created by Ashaldar
Description This is an a variant and updated version of the original mod made by Crynsos. It was intended for my personal use but I decided to publish it. Uploaded with Crynsos permission. Compatible with SFO: Grimhammer II. The world of Warhammer Fantasy ...
Farce's Wallbreakers
Created by Opposing Farce
Certain monster units can now attack walls! We got your giants, your mammoths, overgrown trees, mutant rat kaiju, one-eyed-not-giants, overgrown lizards, and angry statues! And more! Updates: 4 Aug 2021: Updated for Silence & Fury. The Beastman Ghorgons an...
Bastiladon Ark of Sotek
Created by Cole Avenue
This mod alters the Ark of Sotek ability for the Bastiladon (Ark of Sotek) unit for Lizardmen. Ark of Sotek will now automatically activate whenever the unit is in melee combat. Before Active Ability Lasts 28 seconds 60 second cooldown After Passive Abilit...
Call Nearby Ally Army Fixed
Created by WalrusMan
ALL CREDIT FOR THIS MOD GOES TO Anyndel. The mos recent update is possible because of the work of Lurivar. The most recent update adds the ability for both players to use the button. It is a fixed version of this mod: https://steamproxy.net/sharedfiles...
Beautiful Compilation
Created by The Rogue Roman
https://i.imgur.com/p7Fv1Z6.gif Description This is a compilation of my Beautiful reskin mods for certain units and heroes. This mod will be updated as I release other warrior or hero or lord reskins. Legendary lords (including Alarielle and Morathi) and f...
Wounded Leaders Matter
Created by Sam8872
Another small mod but in my opinion, something that was needed. Picture this, you just wounded Throgrim Gudgebearer, the High King of the Dwarfs, the High King, and what happens? Well nothing really, everyone goes about as normal, another lord replaces him...
You're a Wizard Garri-son
Created by John Austin
Why are garrison mages terrible? They're standing in defence of their homes, but they only learned 1 spell! This mod makes it so that if you build the higher levels of a spellcaster building, the garrison mage learns more spells. They also get their Lore's...
Vaul's Hammer Target Walls
Created by MiniDude
What this Mod does This changes the targeting of the Vaul's Hammer ability, you can now target both walls and ground. Notes It doesn't snap on the wall, so you have to place the ability like the screenshot above. I hated how the Vaul's Hammer could only ta...
Moulder's Menagerie (Stormfiends, Chimærats, and More)
Created by ChaosRobie
This mod adds in Chimaerats, Aberrations, Armoured Rat Ogres, Giant Rats, Burrowing Behemoths, and Stormfiends for the Skaven. Chimaerats were created as part of the C&C Modding Den's Mod Jam 2020 Extraordinaire. Description Chimaerats are anti-infantry si...
Moulder's Menagerie - SFO
Created by Maal
A patch to adjust ChaosRobie's & Skørne's Moulder's Menagerie for SFO. Numbers adjustment and adding it to SFO's cap, swapping the generic regen for SFO's hydra regen and changing the leadership penalty from the breath to SFO's warpfire effect. Added units...
Coatl - SFO - OBSELETE?
Created by Maal
A patch to adjust ChaosRobie's Coatl for SFO. Numbers adjustment and adding it to SFO's cap, gave it SFO's Bolstered Command aura because it's a sacred beast and it inspire the lizzy. Feel free to give feedback....
Shieldbearers and Oath Stone Bearers - SFO
Created by Maal
A patch to adjust ChaosRobie's Shieldbearers and Oath Stone Bearers for SFO. Simple numbers adjustment, the Dwarf Lords will keep SFO's hammer on the mounts instead of switching to a one handed axe. Feel free to give feedback....
Impossible Teleport for Quest Battles
Created by Wolfy
Try to be loreful is like quitting smoking. You can try to avoid it but if you have the cigar in your pocket you will end catching it. This mod is born with the intention of disabling the option of teleportation for all the missions and hunts, so that it i...
Lizardmen Lords & Heroes
Created by Ubermorgen
This mod adds 2 generic agents (1 lord: "Skink Mage-Priest" and 1 hero: "Chameleon Skink Assassin") to all lizardmen factions, available in both campaigns and custom battles. The skink lord has 5 different variants with spells from one of the following mag...
Knights of Tor Gaval & Arcane Phoenix Rulebook Reskin
Created by GunKing
Reskins the Tor Gaval RoR and Arcane Phoenix to look more like as they are seen in their respective End Times and Monstrous Arcanum supplements. Specific changes: -Arcane Phoenix has much less green, more red overall. No longer a solid blue head, more peac...
Region Trading
Created by Vanishoxyact
This mod adds a new UI which provides a basic version of region trading. Functionality currently includes purchasing and gifting of regions. The main reason this mod was added was to allow the player to obtain regions which have been taken by friendly AI f...
Dwarf Oathgold Runes
Created by Mase
Latest Update: Some LL's now come with a faction unique rune. Thorgrim/Grombrindal start with access to the Rune of Immortal Duty. Hammers get Missile Resistance and Horrible Regeneration. Death does not stop a Dawi's duty after all. (Bit of a graphical gl...
Shieldbearers and Oath Stone Bearers
Created by ChaosRobie
"Beer, bearers, Battlestar Galactica" This mod adds Shieldbearers and Oath Stone Bearers, both are mounts for the Dwarfs. Description Shieldbearers are a mount for Dwarf Lords, including Belegar. They gain increased health, but give up their shield... beca...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots for better view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to zoom...
Celestial Hurricanum for Southern Realms
Created by CaptainSnafu
Important This mod must be put in front of the TEB mod and hurricanum mod in the mod launcher !!!!! Make it in topper order !! If not , you will get a game crash !! =========================================== Just add the celestial hurricanum to Tilea / Es...
High elf region locked recruitment
Created by Garuk Seln
First, huge thanks to Mitth'raw'nuruodo, who did most of the work in his original version of this mod. This mod restricts the recruitment of most high elf units to their respective regions in Ulthuan through landmark buildings. To accomadate that, most lan...
Genuine Mountain Pass
Created by FranzKarlGeorg
"pushing through a mountain pass guarded by a well-organized opponent is a a strategic nightmare. Projectiles of all sorts rain on the attackers from all sides; every slope of the hills, every turn of the road, any silent bush on outskirts of the mountains...
No Lizardmen Aversion
Created by MiniDude
What this Mod does Removes any starting Negative Aversion and Negative Diplomatic Trait Aversion for all the Lizardmen towards each-other. Notes Made this simply for those that might want it :) ✓ Save Game Compatible Issues If you cannot load your game due...
Expanded Roster - Amazons
Created by Decomposed
http://i.imgur.com/0q9c6r6.png DESCRIPTION This mod aims to complete and expand the official Amazons lore while taking some liberties and artistic licence in the process. We tried to choose the best units based on diversity, usefulness on the battlefield a...
Realistic Particle Effects
Created by The Rogue Roman
https://i.imgur.com/p7Fv1Z6.gif Description This mod removes non-realistic particle effects from the game. It does this by editing the VFX files themselves, so it changes no stats and is fully compatible with all overhauls and reskins. This mod is based on...
Shipping Lanes
Created by Cole Avenue
Description This mod makes trade resources available at your capital when you kill rogue pirate armies. There are periodic dilemmas pointing to the location of one of the remaining rogue armies. Works with all races / factions except pure hordes as trade r...
Immersive Vampire Reskin
Created by GunKing
Reskin mod that makes all the vampires in the game uniformly pale with red eyes, emulating their old school Games Workshop look. GIGANTIC HUGE CREDIT TO DRYRAIN (hooveric now I suppose) as this mod uses his model work for Necrarch, Von Carstein and Lahmian...
High Resolution UI Improvements
Created by prop joe
Resizes or adjusts the following UI screens: unit recruitment screen diplomacy screen lord/hero recruitment screens lists of equippable items on characters objectives screen enemy and ally army view if there are multiple enemy/ally armies splits the abilit...
The High Elves of Ulthuan (Updated)
Created by woodtur
The High Elves of Ulthuan is a updated version of my old mod. It contains graphical changes for all the ten kingdoms of Ulthuan. It is a lore-friendly mod, with a lot research gone into it. - All Spearmen, Archers, Armored Archers and Silverhelms has been ...
[ys]复原传奇龙
Created by 宋大一
介绍 还在为 【黑化强十倍,洗白弱三分】的传奇龙强度不够而烦恼吗? 现在,我修改了5条传奇龙招募时的属性以及模型大小,使其与挑战它时的属性一致! 重点 1.保证招募的传奇龙和挑战它时属性、被动一致 2.传奇龙获得科技、领主红线加成 不需要开新档。 mod:暗精新术士组合 mod:会打洞的imrik(imrik use tunnel) mod:高精城防军增强(Enhance hef garrison) mod:伊姆瑞克派系特性增强(Enhance imrik faction) mod:会潜行的伊姆瑞克 mod...
Loading Lore
Created by Thundergun
A simple mod that lets you stay up to date on the lore of Warhammer Fantasy while you wait for your battles to load. From quotes to pieces of lore, it's contained in this very mod....
Sons of Asuryan - Texture pack
Created by Xoudad
"We are a tall and slender people, slight of build and graceful of movement. Our armies, too, move with fluid grace as do our warship and steed. All that we touch is elegant and finely crafted for we are a long lived people who refuse to surrond ourselfs w...
Sons of Asuryan
Created by Xoudad
"We are the chosen of Asuryan, beloved of the gods and heirs to the world. Our armies are the finest in creation; swift where our foes are lumbering, cultured where they are barbaric. Give no thought to failure, nor defeat – we are the Children of Ulthuan ...
Miscast Mod - Big Loud Exciting Miscasts
Created by Morven
Miscast Mod - Big Loud Exciting Miscasts Miscasts will no longer be the forgotten mechanic you scroll past on character screens, or only notice in fine-tooth combed reviews of battle replays. Out from underneath the hood and on to centre stage, Miscast Mod...
Hidden Battle Bar
Created by Froggy
...
Immersive & Loreful Lizardmen & Skaven Names
Created by GunKing
Gives the Lizardmen and Skaven more immersive and loreful names, taken from the novels and army books. Lizardmen had a bunch of Dutch puns (Hates Rhubarb, Chocolate Milk, Steps on Tail, Kitty Litter Box) mixed with consonant rich nonsense, or just puns on ...
Regiments of Renown - Lizardmen (SFO version)
Created by Ubermorgen
This mod adds 10 lore friendly regiments of renown to all lizardmen factions for both campaigns & custom battles. You can only recruit 1 of each. All units are available in the RoR recruitment panel. Get radious version here. Get vanilla version here. Chec...
Execute (useless) Lords & Heroes
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif This mod adds ui elements that allow the player to "execute" (useless) lords and heroes - even if they are immortal! Why? The longer you play a campaign the m...
Vampiric Corruption Mist
Created by AtticNote
What Does This Do? This VFX mod gives provinces with over 50% vampiric corruption some grey mist. It fades out when you're up close so it doesn't get annoying due to not being able to see things. This mod works by adding mist onto other VFX associated with...
The Mod Configuration Tool
Created by DrunkFlamingo
PLEASE NOTE - SOON TO BE DISCONTINUED This mod will soon be discontinued, to be replaced with the rewritten version found here. MCT 2.0 is temporarily in beta, to make the transition from one version to the next smoother for modders and users alike. Once M...
Mixu's VFX Pack
Created by Mixu
Hi, this here is a movie mod that will add new vfx things to my mods. I would recommended to use this with my mods, without it some of the vfx things in my mods may not work as intended. You don't need to have all of my mods enabled if you want to use this...
All Faction Officers Revisited
Created by ihKu47
Now works as a standalone mod – no other mods needed! A big thanks to Sebidee, Adopotato and Captain Sisko (formerly known as Zesty Mordant Soul) for their permission and support in implementing their work and into one self-sufficient package. NOTICE: Due ...
All Faction Officers Revisited - SFO Compatibility Submod
Created by ihKu47
If you're using both SFO: Grimhammer II and All Faction Officers Revisited, you need to use this submod to ensure both mods work correctly. The mod tables should automatically overwrite those of the other two mods but you can also manually make sure this s...
Please Stop Cheating
Created by Reithan
https://i.imgur.com/fVVaDCS.gif Click here if you'd like to give a small tip as thanks for this mod. This mod updates and expands on work previously done by MINOS, removing bonuses the AI gets and penalties the human player gets during campaign play that g...
CBE | Cinematic Battle Effects - Version 3.8
Created by Railgun
Status: Updated for 1.12.0 CA Build. Version 3.8 (2021/08/09) changelog ----------------------------- Steam ID : 1226038468 Introduction : I regularly search how to improve the graphical aspect of my games, I love to give more depth with a consistent and r...
Victory Conditions Overhaul 2 - Main Mod
Created by Wolfy
https://i.imgur.com/fVVaDCS.gif Introduction This mod introduces a major redone of the victory conditions of the Mortal Empires campaign. A lot of members of the community, including me, think that there is a poor job done in the default ones. This results...
(SFO Submod) True Invocation of Sotek
Created by HashutChampion
this is basicially SFO submod for True Invocation of Sotek Balance wise I will be giving infinite use and doesn't die on Misscast of his final ability but it has high cooldown and it can damage enemy and friendly units when it misscasts if you cast final a...
True Invocation of Sotek
Created by Meh
You have littered the ground with sacrifices and soaked the earth with the blood of vermin. Now; he answers your call... What is this mod? This mod is a custom unit mod that aims to better represent the Great God of Serpents in both custom battle and campa...
Jungle Swarms for Lizardmen
Created by Meh
More Snakes? More Snakes! This mod aims to better implement the slithering residents of Lustria's jungle floor. What does it do exactly? Adds a new harass unit to the Lizardmen roster. Available to all factions from the Exotic Animals resource chain and fr...
Henri Le Massif: Non-Generic Appearance - SFO
Created by Aastel
This a patch to balance "Henri Le Massif: Non-Generic Appearance" mod for SFO. Want to support us? Check out our patreon : https://www.patreon.com/Slaanesh_Devilius Thanks to Willemsen for allowing me to make this submod. Go check his mods out Thanks to Ma...
SFO: Less Agents Spam
Created by Damnatio Memoriae
Problem: I prefer limited heroes and agents. More enjoyable battles, less AI agent spam, no heroes only armies, no rage level up mindless clicking, shorter turns.. what's not to like? MOD Description: Reduces the base (agents/heroes) cap to 2 of all types ...
SFO: Destroy the Seed man (a replenishment reducer mod)
Created by Damnatio Memoriae
“Destroy the Seed man” is my attempt to alter the army replenishment mechanic for SFO, by killing the Seed man responsible for sowing the magical seeds that lets your army grow from seed to veteran soldiers in one turn. Problem: Replenishment bonuses are e...
Victory Conditions Overhaul 2 - Framework
Created by Wolfy
https://i.imgur.com/fVVaDCS.gif Introduction This mod adds a framework to easily add custom victory conditions to the game. Modding victory conditions is notably difficult and time consuming because it requires to create a startpos.esf file each time. This...
Mammoth Skull Giant - SFO
Created by Maal
A patch to adjust ChaosRobie's Mammoth Skull Giant for SFO. Simple numbers adjustment. Feel free to give feedback....
Expanded Roster - Dark Elves - 8th Edition and more
Created by Whysofurious
Expanded Roster - Dark Elves - 8th Edition and more http://i.imgur.com/p7Fv1Z6.gif Hi guys, here i am also on TWW2. With this mod i wish to expand the DE roster, with some addition i think it would be cool to have in the game. All this were taken from the ...
Expanded Roster - Dark Elves - 8th Edition and more SFO
Created by Slaanesh
This is a submod to balance Expanded Roster - Dark Elves - 8th Edition for SFO. Unit balance is not easy for a mod like this so please leave suggestions and feedback in the comments below! Thanks to Whysofurious for making the original mod! Thanks to Venri...
Sigmar's Heirs, an Empire Overhaul
Created by Xoudad
"Aye, together. I cannot do this alone; I need my sword-brothers with me. Swear with me, my friends. Swear that everything we do from this day forth will be in service of this vision of a united empire of man." —Sigmar Heldenhammer, the first Emperor https...
Sigmar's Heirs - Textures pack
Created by Xoudad
Eveything is in the title :)...
ER: Kislev Reborn
Created by Decomposed
https://i.imgur.com/ZjzA0RL.png Welcome to Expanded Roster: Kislev Reborn. This ambitious project aims to complete and expand the official Kislev lore while taking some liberties and artistic licence in the process. We have created tons of content includin...
Skull Rank Icons
Created by ++ Syg ++
UPDATE: Tweaked the vibrance and shading on the gold, based on input Hey guys, this is a remake of my favorite rank icon mod for TWW1 by Shaky Rivers (permission obtained) I was never a fan of the Chevron style military ranks that the game used universally...
The Medallion of Chaqua (version 1.1.2) (Single-player) (Updated for the S&F)
Created by greyTiger
Description: The Medallion of Chaqua is a campaign mod for the Lizardmen that provides upgrades to military units as the player gains more settlements. There are 5 levels to the medallion, with the first level selected for the player based on which Lizardm...
Blessings of the Old Ones (Lizardmen Unit Upgrades) - Version 1.0.5 (Updated for the S&F)
Created by greyTiger
Adds unit upgrade functionality (as seen in 'The Warden & the Paunch' DLC for Greenskins) to the Lizardmen using a new resource called Sacred Energy Orbs. The resource can currently be obtained from battles and from the two highest tiers of the Geomantic W...
Call Nearby Ally Army Fixed 150% Distance
Created by WalrusMan
Just a 150% distance version of the original mod...
Manifestation of Sotek for all Lizardmen
Created by Meh
This is a version of my 'True Invocation of Sotek' mod that makes the unit available to all Lizardmen factions in both custom battle and campaign. This version does not contain the new unique landmark. The unit can instead be recruited from the Tier 5 Sote...
Preyton SFO
Created by Slaanesh
So here's a submod for SFO on Chaosrobies awesome Preyton mod. Enjoy! Thanks to Venris and SFO team for making the best mod for Wh2 there is! Thanks to Chaosrobie for making the original Preyton mod! Wanna help us with our efforts to create quality submods...
Preyton
Created by ChaosRobie
"Something clever, but also related to the mod, like a film or television reference. Yep, put it right at the top. And make sure you put it in quotes." This mod adds in Preytons for the Beastmen. Description A Preyton is an anti-large, single-entity flying...
Nakai's Sacred Blade of Quetzl
Created by Neurotoxin
This is part of my Lizardmen Tweaks and Improvements mod; https://steamproxy.net/sharedfiles/filedetails/?id=2547778430 - so no need to subscribe to this if you're already subbed to that. This mod adds in a new skill for Nakai the Wanderer that unlocks...
Sam's Ghorgon
Created by Scroon Billets
Ghorgon model sculpted and textured by me with help From ChaosRobie who put it in the game and got it animated! Hope you enjoy this new beastie edition to the the Beastmen faction! Check out any other future projects here! Artstation https://www.artstation...
Gelt Quicksilver
Created by Xoudad
When asked: "What is the name of the stone that burns?" Thou shalt respond: "Sulpher to be mixed with mercury." When asked "What is the name of the universal solvent?" Thou shalt respond: "Al-kahest." When asked: "What is the name of the remedy for all mal...
Gelt Quicksilver - SFO
Created by Aastel
This a submod to balance "Gelt Quicksilver" for SFO. Want to support us? Check out our patreon : https://www.patreon.com/Slaanesh_Devilius Thanks to Xoudad for his great mod. Go check his mods out Thanks to Maal and Flamboyant for their help and commitment...
Ubersreik 5 resized
Created by 99Kingcarl
As requested the resize submod for my Ubersreik 5 mod. This mod resizes the models to be the "normal" size of elves, dwarfs and humen (what a surprise). This mod requires the main Ubersreik 5 mod....
Red Moon Inn is also a Tavern
Created by Neurotoxin
This mod grants the unique Empire Ubersreik Landmark "Red Moon Inn" the attributes of a Rank 3 Tavern building (recruitment of a Witch Hunter, increased recruitment rank for Witch Hunters in the province by +2 and +6 Public Order) in addition to the other ...
(SFO Submod) Tomb Kings Extended: Royal Barques (NO LONGER NEEDED)
Created by HashutChampion
This is basicially SFO submod for Tomb Kings Extended's Royal Barques it will be require the Royal Barques , it SFO version of it and Tomb King Extended and it SFO Submod --------------------------- also Special thanks to: -Flamboyant again for the origina...
The Medallion of Chaqua - SFO
This is a mod that makes The Medallion of Chaqua mods' units stats balanced with SFO. (Upkeeps, multiplayer costs and recruitment cost are also balanced.) It also adds new sfo upkeep changes to single entities and characters + balance for the new lores + b...
Dragon Mage of Caledor
Created by Xoudad
The first known Dragon Mage was Caelith Fireheart. Born in the last year of Aethis the Poet's reign, Caelith was little more than a child in the eyes of the High Elves when he claimed one of the famed Sunstaffs from the Caves of Dreaming and awoke the Sun ...
March of the Ents - SFO Edition
Created by Caliburn
This gives the Treeman a rock throwing ranged attack. It's based on the Cygor's ranged attack, with a faster fire rate but lower damage so the overall dps remains the same. It also has increased ammo to make up for the faster fire rate. This ranged attack ...
Magic - No random movement (Vortex Spells)
Created by Rumpl4
What is it? Removed the random movement effect from the top tier magic Vortex spells for all races (this does not include things like wind of death or burning head, this is the large randomly moving vortex spells only) Update Added random but reduced movem...
-50% Campaign Movement for Player & A.I.
Created by Spell
-50% Movement on the Campaign-map for both Players and A.I. Requested. Experiencing unintended behaviour? Please, before you comment and say: "Mod doesn't work." Disable all other mods except this one and try again. If the mod works properly, one of your o...
Kadons Scrolls of Binding - SFO
This mod is making the spawned unit the mod adds on-par with sfo monsters Balancing is very hard for a mod like that. So please feel free to share your ideas especially about this mod at the suggestion thread. Your thoughts matter a lot. The mod will not w...
Kadons Scrolls of Binding
Created by JvJ
Description Contribution to Team Beast as part of the Beautiful & the Beastly Mod Jam 2020 - Part Deux. TL;DR: The mod adds over 40 different summons to the game that are obtained as magic items found randomly in campaign, allowing factions to access some ...
Reloading
Created by Marthenil
--Update 23 Jul. Added new animations for units using hu1_empire_sword_and_pistol --Update 08 Oct. Added a new animation for the Dwarf Thunderers! --Update 25 Sep. Added a new animation for the Gunnery Wight! Adds reloading animations to the following unit...
Order of the Loremasters - Starting Dilemma
Created by Xoudad
This introduces on Turn 2 a dilemma for the Order of the Loremasters where you can choose to both get your starting settlement and Saphery under your control or just keep your foothold in Lustria. https://i.imgur.com/iZwKPJJ.png Works for both Vortex and M...
Varied Treaties
Created by Nikitian
Ever wondered why every treaty and agreement in the game has to run for ten turns before it can be safely canceled/undid? Every war has to go for ten turns, every peace must last for ten turns, every trade treaty is very much the same as non-aggression pac...
Unique Faction Currencies
Created by Müsliriegel
Summary Changes the icons of several Factions from the generic treasury icons to something more loreful. Skaven: Warpstone Tokens Lizardmen: Ancient Artifacts Greenskins: Teef Wood Elves: Gifts of the Forest Tomb Kings: Souls Norsca: Plunder Vampire Coast:...
Expanded Roster - Vampire Counts
Created by Decomposed
https://i.imgur.com/8MqYCPX.jpg DESCRIPTION This mod aims to complete and expand the official 8th edition Vampire Counts army book by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units bas...
Expanded Roster - Vampire Counts SFO
Created by Slaanesh
SFO Submod for Expanded Roster - Vampire Counts. Balances the units the mod adds for SFO! Thanks to Decomposed for creating the original mod! Thanks to Randy el maravilloso for unit caps! Wanna help us with our efforts to create quality submods for SFO? Be...
Kislev Reborn T4 Settlements Garrisons Fix SFO
Created by Mellicin
This mod adds troops to the garrison in T4 settlements. Vanilla fix version: Link ...
Faith, Steel, and Gunpowder - SFO
Created by OrangeJulivs
Summary Adds four different firing modes to Empire, Dwarf, and Vampire Coast artillery: canister shot, carcass shot, explosive shot, and shrapnel shot. Solid, explosive, and canister shot is available to Great Cannons (including Hammer of Witches), Helblas...
Tier 4 Minor Settlements 2 [SFO - The Silence & The Fury]
Created by OldSkoolMatt
This mod makes Tier 4 Minor Settlements 2 balanced for SFO This mod is a STANDALONE, hence, the base mod MUST NOT be installed or IT WILL LEAD TO UNEXPECTED RESULTS, INCLUDING CRASHES WHAT IT DOES: This mod edits two things: - GARRISONS: the base mod (T4 m...
Sons of Asuryan - Minor T4 settlements
Created by Xoudad
This mod adds T4 minor settlements with walls to my Sons of Asuryan mod custom settlements of the following factions : Yvresse Knights of Caledor You still need to use the usual Minor Tier 4 settlements mod to get it for all the other factions : Tier 4 mod...
Capture Artillery! 缴获火炮!
Created by Alex Zhao
Description A simple mod that increased the chance of capture artillery from 10% to 50%. The rules are same as vanilla, you can only capture artillery that are available to your faction, you can capture artillery from garrison, or capture multiple artiller...
Unique Steam Tanks III
Created by ChaosRobie
This is a continuation of ZombieFlander's Unique Steam Tanks II mod. That mod has been retired. Steam Tanks. Those glorious machines belching smoke and ramming through the hordes of filthy heretics, blasting out cannonballs and scalding steam. But have you...
Expanded Event Art Compilation
Created by GunKing
Compilation featuring expanded campaign event art for Greenskins, Wood Elves, Beastmen, Bretonnia, Vampire Counts, Dwarfs and The Empire. These illustration expansions have NOT replaced all of the original vanilla art assets, they exist alongside each othe...
Settlement Panel Landscape
Created by Mazisky
This is a very simple graphical\UI mod that enables the landscapes images on Settlement panels, which are obscured in vanilla, and you'll probably never noticed. Now the work of good artists is not wasted anymore. Compatible with everything. N.D. Around th...
Clan Ferrik - Faction Overhaul
Created by Thom
*Mixu’s Unlocker is required to play as Clan Ferrik in Campaign Mod Overview This is an overhaul for Clan Ferrik, a skaven clan focused on blacksmithing and enslaving dwarfs as a skilled workforce. This mod gives Clan Ferrik a new Legendary Lord, new units...
Clan Ferrik - Faction Overhaul SFO
Created by Aastel
This is a submod to balance Clan Ferrik for SFO Thanks to Thom for his amazing work and help Want to support us? Check out our patreon : https://www.patreon.com/Slaanesh_Devilius Forge guard and rat tank still need to be balanced Update will add caps and a...
Sigmar's Heirs - Uniforms & Heraldry submod
Created by Xoudad
This submod applies Uniforms & Heraldry Empire reskins to my Sigmar's Heirs regional units. That's it....
Guns of the Empire + Sigmar's Heirs (balancing GOTE Units for SFO unit size)
Created by Snek
Wew lads. We're reaching levels of submod that shouldn't be possible. This is a submod to combine my SFO Standalone of Guns of the Empire with Sigmar's Heirs buildings at unit scales appropriate for SFO. You want to use this if you are trying to simultaneo...
Guns of the Empire: SFO - The Last Volley
Created by Snek
YOU NEED THE ASSET PACK HERE. You have no models visible with out it. https://steamproxy.net/sharedfiles/filedetails/?id=2562655016 This mod adds 18 gunpowder units to The Empire. These units are inspired by a combo of the units from Napoleon and Empir...
Dwarf Juggernaut
Created by ChaosRobie
This mod adds in the Juggernaut, a Steam Tank-like unit for the Dwarfs. Description Kophis had the idea of combining the Dwarf's siege ram and the Empire's Steam Tank into a single unit, this is the result. In campaign Juggernauts are available as a mount ...
Dwarf Juggernaut - SFO
Created by Maal
A patch to adjust ChaosRobie's Dwarf Juggernaut for SFO. It is like a tankier Steam Tank but without a second turret or firing types. Especially frightening when used as a mount by the Master Engineer hero, who buff the juggernaut's ranged attack. Feel fre...
Uniforms and Heraldry of the Empire
Created by Gigiauz
https://i.imgur.com/lcLZPYG.png Hi followers and fans!! Sigmar be praised! Finally the New Uniforms and Heraldry of the Empire is here! https://i.imgur.com/akn7lSr.gif https://i.imgur.com/QtXMOqh.png This is a graphical mod that changes appearence, in a mo...
Uniforms and Heraldry of the Skaven
Created by Gigiauz
https://i.imgur.com/Gws1j0B.png Hi followers and fans!! The sneaky Gigiauz is back with some interesting lore-things .. yes yes!! https://i.imgur.com/akn7lSr.gif https://i.imgur.com/1qZUFev.png Are you missing a detailed lore rappresentation of each Skaven...
Uniforms and Heraldry of the Greenskins
Created by Gigiauz
https://i.imgur.com/sWOEZ0Q.png Hi followers and fans!! Da big Gigiauz is bak again with some interesting lore-stuff .. Waaagh!! https://i.imgur.com/akn7lSr.gif https://i.imgur.com/5vAJs8x.png As all my Uniforms and Heraldry mods, this one is a wonderful l...
Uniforms and Heraldry of the Dwarfs
Created by Gigiauz
https://i.imgur.com/ZvwQFDH.png Hi followers and fans!! For Grungni! Finally Uniforms and Heraldry of the Dwarfs is here! https://i.imgur.com/akn7lSr.gif https://i.imgur.com/NC7mUtf.png The Dwarfs are the most complete faction in the game and their units a...
Hippogryph Mount for Paladin
Created by Taste of Capitalism
13 level Hippogryph Mount for Paladin 12 level Pegasus Mount for Damsel Not included in my Additional Mount Compliation https://steamproxy.net/sharedfiles/filedetails/?id=2161445314...
Expanded Electoral Machinations and Intrigue
Created by prop joe
Adds more options to the Empire Electoral Machinations panel and the High Elf Intrigue at the Court panel. You can use Prestige and Influence to manipulate the relations between factions as follows: Establish Trade (check you have a valid land/sea route us...
Oxyotl and Skink Factions (Stalk Stance)
Created by Dr. Healsgood
To fight the Skaven, one must know their tactics. Any Skink knows this. What does this do? Enables Stalking as a stance for all lords in the Cult of Sotek / Ghosts of Pahuax / Tlaqua. An appropriate stance that seem to fit the Skink-Centric factions and di...
Famous Battle Sites Unlimited!
Created by [NC] Will Francesco
Updated 16 Jan 2021 for The Asrai Resurgent. Go crazy. ALSO this doesn't really need updating as it only edits a couple small lines in the data table, therefore it is safe to use even when it says 'out of date.' This is the most current version of my Battl...
Amazons for Amazons (Amazons Expanded Roster and OvN Lost Factions submod) V2 (see description)
Created by sandalfon74
WARNING: My previous submod broke for reasons unkown to me and no matter what I try nothing seems to fix it. If you have already started a campaign with the old version do not change it as it will probably break your saves. If you want to start a fresh cam...
Meshal's Raise Dead (SFO adaptation)
Created by ™ZuL
Hello everybody! We were bit late with release of this mod. For newbies like us, getting to grips with this mod was not an easy task. To business! This mod is SFO adaptation of vampire faction mod: https://steamproxy.net/sharedfiles/filedetails/?id=172...
OvN Phoenix Crown
Created by shaky_rivers
Long has the crown lain in waste amidst the hoards of Karaz-a-Karak. The Dwarfs unwilling to part with what they see as recompense from their ancient war with the elves. They snub any elven pleas with glee, the proud elves left humiliated. Only a true hero...
Frozen Norsca
Created by DarkSnowder
A small mod that changes the climate in Norsca from chaotic to frozen (All the same, even though Norsca is the closest of all territories to Umbra, it is still not part of the wastelands of Chaos, and there are no horrors that are happening at the poles) C...
OvN Lost Factions
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod adds new and interesting races to the campaign map and are playable with Mixu's Unlocker (Which is a required mod). This is available in both the Mortal Empires and Vortex campaigns. ...
OvN - Chaos Dwarfs (Requires Decos Expanded Roster Mod)
Created by Team OvN
The Dawi-Zharr are an industrious, dark-souled and merciless warrior race of Daemonsmiths, slavers and brutal killers that dominate the dark and cheerless landscape of the Dark Lands. At the centre of the Dark Lands lies a region filled with innumerable bl...
Realistic Fog of War
Created by Mazisky
INTRODUCTION This mod replaces the look of the fog of war, which I find a bit distracting and confusing, expecially when looking at the global map. It uses a cleaner mist for a better overall look. Gameplay does not change, the mist will still hide the unc...
Campaign Forestry - Nature Overhaul for Campaign map
Created by Mazisky
Alternative Lite Version avaiable (better fps) I highly recommend this alternative version. It uses vanilla models but still looks a lot better and it has no performance loss. (click on the picture below) https://i.ibb.co/hg7HhhB/download.jpg INTRODUCTION ...
Blackbriar Topiary (Ranged Treemen and Dryads) (SFO) (Discontinued)
Created by CharChar
I will no longer be supporting this mod. Currently, a crash occurs when the Avelorn Treeman fires an arrow. I may update a new version for Total Warhammer III when Mortal Empires is released. Possibly as a standalone. Updated for SFO King & Raiders! (Jan 1...
A Blackbriar Topiary (Ranged Treemen and Dryads)
Created by ChaosRobie
This mod adds in ranged Treemen and Dryads for the Wood Elves and Avelorn. Description Bowtreemen have a ranged attack, less armour, leadership, and melee attack compared to regular Treemen. Their projectiles are explosive. There is also a RoR version, the...
Kislev Building icons
Created by Garuk Seln
Adds icons for different tiers of buildings for the Kislev Reborn mod. Buildings that are unchanged are already covered by the excellent building icon progression mod here; https://steamproxy.net/sharedfiles/filedetails/?id=1161902443&searchtext=buildi...
Crank Gunners - New Dwarf Unit (SFO)
Created by Jomix7
Rebalances Rumpl4's Dwarf Crank Gunners mod for SFO. Upped their stats and cost to be in line with the other Irondrakes and gave them the 'Suppression' contact effect. All credit to Rumpl4 for the awesome mod, I tried to do as much balance testing as I cou...
Crank Gunners - New Dwarf unit
Created by Rumpl4
Intro: When you're deep below ground, alone, guarding a tiny crack in the rocks against fuzzy ratmen a drakegun is perfect, but above ground with clear lines of fire, the Irondrakes turn to something with a little more range but just as deadly What is it? ...
The real Salamander lizard man ranged firepower +++
The original solar engine also had a salamander that was mad enough to spit on one of its own.The Lizards' ranged firepower is simply too weak. So I changed the speed and mass penetration of the solar engine ammo and increased the range to 400. Gives it a ...
OvN Lost Factions Vanilla Enhancements (Optional Submod)
Created by shaky_rivers
This mod adds some of the custom units available in OvN Lost Factions to some vanilla factions and makes some minor tweaks that make loreful sense. Halfling Rangers are added to Reikland, Huntmarshals Expedition, Golden Order & Tilea The Empire and Wulfhar...
Turn-Time Destroyer (Vortex & Mortal Empires)
Created by shaky_rivers
Should be compatible with mods including SFO/Mixu/OvN and works for both Vortex and Mortal Empires campaigns, requires a new game to take effect and is only for single player. How does it work When you choose a faction, the mod draws a radius around your s...
Dogs of War: Cross-Faction Unit Recruitment + Mercenary Camps
Created by prop joe
No plans to port it to Warhammer 3 currently for a couple of reasons: 1. it'd be a LOT of work to rewrite it to not use the UI modding framework 2. the outpost system they added in WH3 does a lot of what this mod aimed to do Adds a way to recruit units fro...
Beastmen Winds of Magic Reskin
Created by GunKing
Reskin that makes Beastmen resemble their Winds of Magic expansion appearance, seen in Vermintide 2. READ TO THE VERY END FOR IMPORTANT LINK TO TAUROX MINOTAUR FIX IF YOU HAVE AN ISSUE Many thanks to Xoudad, without his initial work with me this would not ...
Deep Blue Water
Created by Mazisky
INTRODUCTION Very cheap mod that changes the water in the campaign maps with a dark blue color, less Tropico 6 and more Warhammer. El Presidente better find another game. ...
Lore Series: Hertz Dynamic Movement Range
Created by 8 Hertz WAN IP
https://media.discordapp.net/attachments/745689030829801553/790728006297321483/Movement.png Mod Version: v1.1 Hertz dynamic movement range is a small mod that edits the movement range of all armies based on their army setup and army size. Heavier units suc...
Oh Captain My Captain
Created by John Austin
You know those heroes in every garrison - the ones that don't come with a single ability? This mod gives them all the abilities that are rightfully theirs. Warlock Engineers get Doomrockets, Necromancers get Master of the Dead, Tomb Princes get Tombstrike,...
Miscast Mod - SFO
Created by Saebbi
This is just a small patch to adjust some stats to be more in line with the elevated frequency of Miscasts in SFO, since i felt they were way too punishing. Apart from the debuffs (or buffs, in case of the Greenskins), which were all greatly reduced in int...
No Regeneration Cap
Created by MrBlazzar™
This mod changes in the battle regen cap for all units from 75% of their max HP to around 100,000% of their max HP. A simple change but one a lot of people wanted in Warhammer 1 now working in Warhammer 2. should work no matter when you enable it even mid ...
SFO: Earthblood / Nehek unlimited units
Created by Silver
tiny mod for SFO to remove 4 units restriction from earthblood and invocation of nehek works with current SFO 2.0 (22.07.2020)...
More Slann Options
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif This mod makes both the Slann Mage-Priest (Heavens) and the pre-patch Slann Mage-Priest (Mixed) available in campaign (via the Rite of Awakening)! How is this...
Resized Lords Heroes
Created by Ourg
The purpose of this mod is to resize lords and heroes having the same size as the race/unit they belong to. No more big Karl Franz on foot. The mod also increase the size of all character on the campaign map by 20% on average and the size of all mount char...
Valten, Herald of Sigmar + Karl Franz' Runefang - SFO
Created by Rasiel
UPDATED for SFO Last Kiss "Valten was the Chosen of Sigmar and heralded the rebirth of the divine warrior-god. His birth and appearance coincided with a time of great peril. To the north, a vast army of darkness awashed the shores of the Empire and it was ...
CBE | Cinematic Battle Effects 3.8+ Proper Effects Addon (SFO)
Created by Railgun
Status: Updated for SFO: Grimhammer II - The Last Kiss (2.4), Requiere Cinematic Battle Effects 3.8 or higher Version 1.92 (2022/02/17) changelog ----------------------------- Steam ID : 2365891347 Description : This is the SFO : Grimhammer II compatible v...
(SFO Submod) Animals for Wood Elves
Created by HashutChampion
This is basicially SFO Submod for Animals for Wood Elves ------- Thanks to Calm for allowing me making this Submod Thanks to Venris and his Team for SFO Grimhammer Thanks to Flamboyant for Advices and teachings and thanks to Modding Den for assets on Origi...
Sons of Asuryan - SFO
Created by Maal
A re-upload of the patch to adjust Xoudad's and Willemsen's Sons of Asuryan for SFO. It's been a while since I've initially patched this, let's see if I recall what I did... Moved units in the recruitment chains and garrisons to fit SFO's model. Added SFO ...
Imperial Banner (Submod)
Created by Xoudad
Hello there, this mod adds the Imperial Banner to Ludwig Schwarzhelm model, as a submod to my Swords of the Empire mod (which is required). This mod is the work of 3 modders : Marthenil for the 3D model and animation, variation of his Animated Banner for R...
Swords of the Emperor - SFO Submod - UPDATED
Created by Rasiel
-- UPDATED FOR SFO LAST KISS -- "They should have killed me. While a breath remains in my body I’ll be too much for them. I’ll raise the country against them. I’ll tear down their walls and shatter their defences. I’ll burn their warped dreams and rip out ...
Imperial Navy - SFO (REVIVED)
Created by incursioWEB
This submod is original created by Xoudad and Willemsen. It balanced the stats for the imperial Navy Mod for SFO. All credits belongs to this awesome two guys. I just bring it up to state of art. ...
Landmark Spawnings SFO sub patch
Created by Thom
This is an SFO submod for my Landmark spawnings mod, you will need both mods for this to work...
ER: Kislev Reborn - SFO (OUTDATED - LOOK AT THE COMMENTS)
Created by Saebbi
This is an updated version of Flamboyant's Kislev submod for SFO. Almost all of the work was done by Flamboyant, so go thank him! I claim no ownership of this mod, i only balanced a few new units added since the last update. Feedback concerning unit balanc...
SFO additional units Updated 2021
Created by bainb132
This mod adds a plethora of new units for every race present in the game, which you can find a list of in the description below. - IMPORTANT: The mod works only with SFO, not vanilla. Please don't report bugs if you're not playing with SFO and SFO-compatib...
Sea Dragons for all Dark Elves - SFO
Created by Maal
A patch to give ChaosRobie's Sea Dragons to all Dark elves faction instead of just the Blessed Dread. Do not use the Sea Dragon mod, SFO has everything included, it will cause issues. When I have some more time I might give the admiral sea dragons mounts t...
LoW - Phoenix Legion
Created by Macho Chunko
New High Elf Army This one is based on the Phoenix Guard and features a couple of new units to spice your campaign with some variety. All the units are recruitable from the same Phoenix Guard building chain starting at tier 3 with the most basic units endi...
LoW - Black Guard Legion
Created by Macho Chunko
"If you are called upon to fight directly for the lordly Malekith, he may deign to send you a contingent of his personal guard. These are the Black Guard, the soldiery of our capital Naggarond, and they are the fiercest fighters in all of the Land of Chill...
(SFO Submod) Sharkmen of Sartosa
Created by HashutChampion
This is basicially SFO Submod for Sharkmen of Sartosa mod by Dilaguna also Check out Jomix because he is making SFO Submods aswell and he was made original SFO Submod for Sharkmen of Sartosa https://steamproxy.net/profiles/76561198145920206/myworkshopf...
Partly-canon mod series. Sharkmen of Sartosa (DISCONTINUED)
Created by dilaguna
I suggest you try to indulge in a new unit, exclusively for Sartosa for now ... The greatest of Stromfels’ servants is the legendary beast known to pirates as Daagon, sire of all the Megaladon. These beasts are a seldom seen gigantic breed of shark, ruthle...
LoW - Dragon Legion
Created by Macho Chunko
The Dragon Legion Based on the Dragon Princes units, you can now field an entire army of Caledor's finest warriors, for when basic elven citizen militia units just don't cut it anymore. Gone are the days of faction color vomit and white plastic Dragon Prin...
LoW - Dragon Legion Corsairs
Created by Macho Chunko
Introduction This mod is submod adding some extra "exotic" and unconventional units that wouldn't fit the main Dragon Legion mod well enough. Needless to say this will require the main mod otherwise it won't work, which can be found here: https://i.postimg...
Siege - No Victory Point Rush
Created by Gwenolric
Forget about capturing the flag, now, you should really try to kill the enemy. Modifies 1 single thing that will never change (major_points_required_to_capture), so don't need to ask about updating already because it is fine, all versions of this game will...
MUC Legendary Lords - Isandor the Illustrious
Created by Macho Chunko
Macho's Unique Characters Did you ever want some more Legendary Lords to play with during your campaigns? Tired of the same generic lords to recruit? Don't want to wait till you confederate to get someone more unique in your faction? Well don't worry i hav...
Empire Master Engineer - Mechanical Steed Effects
Created by zombieflanders
This is a submod for the Empire Mechanical Engineer mod that adds a lightning effect around the hooves of the Mechanical Steed mount (model by ChaosRobie, model modder extraordinaire). It's a separate mod due to the fact that it's a "movie" type pack file,...
Empire Master Engineers II
Created by ChaosRobie
This is a continuation of ZombieFlander's Empire Master Engineer mod. That mod has been retired. Emperor Magnus the Pious famously said that three things make the Empire great: faith, steel, and gunpowder. In the Total War: Warhammer games, the Empire has ...
Empire Master Engineers II - SFO
Created by Maal
A patch to adjust ChaosRobie's & Zombieflanders' Empire Master Engineers II for SFO. Quick summary of tweaks: Adjusted stats, attributes and abilities so they are closer to SFO's equivalent. Gave them SFO's single entities/characters nerf abilities/skills....
Lords of the Night - Konrad & Sylvanian Levy
Created by Xoudad
"Awake O Dead, for there can be no rest for ye beneath the earth. Let the splintered bones burrow from the grave pall. Let cold fingers grip time-worn blades, and unseeing eyes survey the fields of slaughter. For your time has come once more. And the dead ...
Expanded Roster - Chaos Dwarfs - SFO 2: Chaotic Boogaloo
Created by Maal
A new upload of Flamboyant Schemer61's patch to adjust Decomposed's, Tanit's, Crisord's & Twitchey's Expanded Roster - Chaos Dwarfs for SFO. I am assuming direct control of this patch, as Flamboyant Schemer61 is busy and his honeyed words were too hard to ...
(SFO Submod) Exotic Manticores
Created by HashutChampion
This submod was made for Exotic Manticores which is a part of the January 2021 Modding Jam; an event held every once in a while at Da Modding Den on Discord ------------------------- it uses same cap Dark Elf Manticore -------------------------- Thanks to ...
GRASS Restoration - Less Pop-In (BETA)
Created by Mazisky
IMPORTANT: Read the description! This is really odd: I was playing Warhammer 1 for testing purposes and I noticed to my surprise that the game has a better grass rendering than Warhammer 2, with little to none pop-in. So I simply ported the grass models to...
Exotic Manticores
Created by Thom
*Updated for Rakarth, Gives his manticore a unique appearance* This mod was made as a part of the January 2021 Modding Jam; an event held every once in a while at Da Modding Den on Discord The Mod This Mod adds 4 new unique exotic manticores for the dark e...
Painted Campaign Map
Created by Mazisky
MORTAL EMPIRES ONLY. IMPORTANT: This version is only for the ENGLISH language: versions for other languages will be found below. If you want additional languages, write in the comments. GERMAN Language: https://steamproxy.net/sharedfiles/filedetails/?i...
Longer spears for High Elves
Created by [ESP] Lucio Boreno
Simple as the tittle said, this little mod give all spear/shield units from the High Elves factions a longer spears. I always think aboutHigh Elves as a "greek" phalanx with long spears, so I did this mod. Nothing else is altered, just the spears. Should b...
Alternate Unit Cards for dilaguna's Sharkmen of Sartosa
Created by Jomix7
Just some alternate unit cards for the units added in dilaguna's Sharkmen of Sartosa mod. Compatible with both of HashutChampion's submods. Suggestions and ideas are appreciated. Original mod found here: https://steamproxy.net/sharedfiles/filedetails/?...
Population Mechanic
Created by Lorghul
WH3 version is up here https://steamproxy.net/sharedfiles/filedetails/?id=2789865012 https://i.imgur.com/3yj5D0A.png PopulationsEvery settlement in the game have populations, with multiple different races, migration between settlements, and population ...
Population Mechanic - SFO
Created by Maal
A patch to adjust Lorghul's Population Mechanic for SFO. Several buildings added by SFO now give population related effects, this should fix the issue of SFO's mutually-exclusive buildings like dwarfs' infrastructure and limited building slot to a degree. ...
Shield of the old ones rework.
Created by WillAitch
Reworks the ability “Shield of the old ones” present on Slann lords into something completely unique. The ability is now used to summon an actual barrier that lasts 15 seconds and intercepts all projectile fire in its radius (Yes that means your own too, t...
Zoat Elder - SFO
Created by Saebbi
This patch adjusts the Zoat Elders' stats in order to bring them in line with SFO's balance. It also adds a few new skills, as well as adjusting their size (they're taller than a dragon ogre, but smaller than a Shaggoth now). Please let me know of any bala...
Empire of the Phoenix King - SFO
Created by Maal
A patch to adjust Xoudad's Empire of the Phoenix King for SFO. Simple numbers adjustment, adding banners, caps, abilities and skills... No major changes. The Swordmasters and White Lions from the ship are different units and thus will have their own caps, ...
Tech trees Backgrounds
What it does? Have you ever noticed what is displayed on background of research menues? Why yes, there is something... One picture for all races! Or even none. Except two: Wood elves and Tomb Kings, who has nice, different from the others art. This thing b...
Better Unit Cards for Chaos Dwarfs
Created by ss7877
Short Description We think, that Chaos Dwarfs is one of the best faction mods and we hope, Better Unit Cards for Chaos Dwarfs will make your experience with it even better. MiniFAQ - Why can't I see the new unit cards? This mod should be above Chaos Dwarfs...
Better Unit Cards for Kislev Reborn
Created by ss7877
Short Description We think, that Kislev Reborn is one of the best faction mods and we hope, Better Unit Cards for Kislev Reborn will make your experience with it even better. MiniFAQ - Why can't I see the new unit cards? This mod should be above the Kislev...
Resource Building Overhaul (Factionwide Bonuses)
Created by Commisar Jon Fuklaw
Introduction So, after a brief stint of mucking about with older resource overhauls, I decided to go ahead and make one from scratch, with racial parity and endgame in mind. No longer should you feel like resource buildings are a waste of a slot in the end...
Empire of the Phoenix King
Created by Xoudad
This mod aims to adress, as a supplement to my Sons of Asuryan mod, adding content for the Domains of Ancient Elfenfolk from the Mystic Ysle aka the Asur abroad. SFO Submod : https://steamproxy.net/sharedfiles/filedetails/?id=2174989627 This first vers...
SFO Tomb King Ushabti Soul Arrow
Created by Taste of Capitalism
tomb king ushabti arrow now explode blue (ROR also) explosion damage is ap30 explosion is black ark ability soul rain. basic bombardment type I think its not exeremely powerful, but yes ROR version is massive...
ClayChunag's Lizardmen Unit Pack (S&F dlc Updated)
Created by ClayChuang
https://i.imgur.com/p7Fv1Z6.gif Add five new units for Lizardmen. Ancient Stegadon (Weapon Platform) https://i.imgur.com/S39bHVU.png An Ancient Stegadon have crossbow and solar engine on platform. Ancient Stegadon (Revivification Crystal) https://i.imgur.c...
Twilight of Sisters on foot sfo version
Created by RomoR
This is the SFO version of my Sisters of twilight on foot, the only way I could get this to work with sfo is getting rid of my new rebirth ability so they have the vanilla one. If I should find a way to get it working has my original I'll change it again. ...
Lore Series: Hertz Province Patrols - Update 2.33
Created by 8 Hertz WAN IP
https://media.discordapp.net/attachments/745689030829801553/785663603360792606/P8.png?width=847&height=543 Mod Version: v2.33 The Submod Update In Province patrols version 2.3 I have added submod support so other modders can create their own submods to ena...
Delayed Reinforcements
Created by Athalos
2/4/21 Update: The Lightning Strike skill has been reworked. Now, instead of making battles that have no reinforcements, having the lightning strike perk will mean that reinforcements will instead be heavily delayed in battle, allowing the main armies to f...
Landmark Spawnings
Created by Thom
The Mod This Mod adds 14 new unique blessed units for the Lizardmen with unique abilities, traits and appearances. Each one is tied to a different landmark and adds one instance of the unit to the settlements garrison and one to the recruitment pool. Locat...
Peace between Skaven and Chaos
Created by Promiskuitiv
Functionality This mod declares peace between Skaven and forces of Chaos while also enabling diplomacy between the affected factions. This affects all Skaven factions and may increase the impact of the Chaos Invasion on your campaign. Compatibility The mod...
Major AI personality: Chevaliers de Lyonesse
Created by Promiskuitiv
This mod replaces the AI personality used by the Chevaliers de Lyonesse with a custom one to achieve the following goals: - Make AI Repanse actively attempt to follow through on freeing the lands from the Undead. - Allow AI Repanse to confederate her Brett...
Vlad the Chad von Carstein
Created by Macho Chunko
What is this? A simple re-skin for Vlad von Carstein i ended doing while working on something for the vampires, this is the result. Restores Vlad to be a handsome vampire lord he was meant to be instead of looking like a noseless zombie, even Mannfred has ...
Coatl
Created by ChaosRobie
"Half dragon, half bird, half snake" This mod adds in Coatls for the Lizardmen. Description A Coatl is a large, single-entity flying unit. It has three bound spells, each from a different lore, Chain Lightning, Net of Amyntok, and Shield of Thorns. Its att...
The Chaos Within (Gives regions with high chaos corruption a chance of spawning a Chaos army)
Created by Anyndel
"And yet this is nothing before what is to come. It whispers and roars in the dark, it is... against us, it is... unstoppable." This mod employs a script that checks if the Chaos faction is alive, and if so, it gives every region owned by Humans, High Elve...
azumi's Growth Buildings give Money (Income) ME Compatible
Created by azumi
Hello, now with ME released I remade my mod from WH1, so that growth buildings give money, to make them more useful and have an incentive to keep them around in the late game. This mod includes HRE Reptiles High Snobs Dark SM Fans Woodcuddlers (Removed wit...
Animals for Wood Elves
Created by Calm&NormalTime
Pleased to present my first mod. After playing clan moulder I felt the forces of nature could do with a bit more beast variety. Screenshots taken using a reshader called Velowar's Preset Features Replaces the flying building with a 5 tier animal building. ...
Guns of The Empire: Garrisons
Created by Snek
The Garrison additions from my Guns of the Empire mod, now extracted into an optional submod. This will also RESTORE my guys to tier 4 and 5 forts and settlements since I figured out how to replace units there. Those top level Forts and Walls will now lose...
Guns of The Empire: Prestige Upgrades
Created by Snek
The scrap upgrade system I incorporated into my mod originally, extracted to something new. Now with much better icons and hopefully more interesting choices....
Guns of the Empire
Created by Snek
UPDATE: YOU NEED THE ASSET PACK HERE. You have no models visible with out it. https://steamproxy.net/sharedfiles/filedetails/?id=2562655016 This mod adds 18 gunpowder units to The Empire. These units are inspired by a combo of the units from Napoleon a...
Guns of the Empire + Empire Master Engineers 2 Compatibility (Works with SFO)
Created by Snek
This mod makes Guns of the Empire and ChaosRobie's new Empire Master Engineer 2 fully integrated. What this mod does as of 8/2/2021 1) Gives the Longrifles ChaosRobie's custom longrifle animation. 2) Swaps the icons of ME's new upgrades to some of the cust...
Kislev Reborn T4 Settlements Garrisons Fix
Created by Mellicin
This mod adds troops to the garrison in T4 settlements. SFO fix version: Link...
Public Order: Expanded
Created by PrussianWarfare
Warning: Increases early-game difficulty! Please scroll down for the FAQ! Save game compatible! Affects both the player and the AI! Hello everyone, welcome to the last public order mod you'll ever need for your campaigns! Ever since Total War: Warhammer dr...
Provincial Roads
Created by Dresden
This mod makes it so that road buildings affect armies in the province, not just the one region. A few different factions (dark elves, lizardmen, others) have road buildings that increase movement range for your armies in a region. This mod changes it to a...
No Army Losses
Created by The Duke
This mod removes the Army Losses morale penalty from the game to get more entertaining ends to battles. This mod should be compatible with everything. Made by request of Indypride. Check out my other main mods Statesman https://steamproxy.net/sharedfil...
Difficulty - No AI Combat Stats Buff
Created by FiftyTifty
For some bizarre reason, CA gave multipliers to the AI's melee attack, melee defence, and weapon damage when increasing the difficulty. The leadership buff is enough on it's own. Default: Hard - 1.1x Melee Attack, 1.15x Melee Defence, 1.1x Weapon Damage Ve...
Diplomatic Options - Vassal, Liberate & Confederate (The Silence & The Fury)
Created by FiftyTifty
Original mod: https://steamproxy.net/sharedfiles/filedetails/?id=1155808469 Updated and bugfixed. Now the vassal and liberate options work for all factions, with the old mod having some bugs with Vampire Coast. A possible oversight by CA, was to give s...
Expanded Roster - Greenskins - Goblin Pack
Created by Decomposed
http://imgur.com/wyakUFe.png DESCRIPTION This mod aims to complete and expand the official 8th edition Greenskin army book by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units based on di...
Volkmar's Jade Griffon Quest Fix
Created by the-town-drunk
Changes the third stage of the Jade Griffon quest (raze or sack 2 settlements) to target Vampire Counts (Sylvania, Von Carstein, Barrow Legion, Moussilon, etc) instead of Kislev. Kislev is now a pretty reliable ally and trade partner so it makes little sen...
Bretonnian Questing Beasts
Created by Xoudad
"Many of my fellows would say that the Pegasus is the grandest mount that any knight could ever aspire to. They speak of the Pegasi's grace, beauty and speed, extolling these as the greatest virtues to be had in any beast. But the only virtue I see in spee...
Expanded Roster - Greenskins - Orc Pack
Created by Decomposed
http://imgur.com/wyakUFe.png DESCRIPTION This mod aims to complete and expand the official 8th edition Greenskin army book by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units based on di...
Expanded Roster - Greenskins - Orc Pack - SFO
This is a mod that makes Expanded Roster - Greenskins - Orc Pack mods' units stats balanced with SFO. (Upkeeps, multiplayer costs and recruitment cost are also balanced.) Please DO NOT USE THIS MOD WITH ERDE'S OLD MOD, IT WILL CRASH! Balancing is very hard...
Valten, Herald of Sigmar
Created by Xoudad
"Forged from the other world, six treasures shall he posses....Upon his head the crown shall see all, and open eyes will prove woe to mortal kind. Then shall he ride unto the World...Then will the World know that the last war has begun" —Part of the Prophe...
Swords of the Emperor
Created by Xoudad
"There is much wrong in the way that the Empire runs itself, Bloch. Many who rule do not deserve to. Many who are ruled could make a better fist of it. You’re a fighting man. You’ve seen armies commanded by fools and good men led into ruin by them. But the...
Kenobi's Transformation of Kadon Overhaul (Submod)
Created by Scicotheron
This is a submod for my updated version of Kenobi's Transformation of Kadon Overhaul. My version of the mod is required for this to function. This mod changes the Kadon summon spell to a land based summon for the specified Legendary Lords and Hero. Lizardm...
Lore Series: Hertz Dynamic Supply lines
Created by 8 Hertz WAN IP
https://i.imgur.com/GyjvdVZ.png Mod Version: v1.11 Hertz dynamic supply lines is a mod that replaces the vanilla Supply Lines mechanic with one that is distance based and supply lines are no longer based on the amount of armies you have. (This mod is save-...
Kenobi's Transformation of Kadon Overhaul (Updated)
Created by Scicotheron
Original mod: https://steamproxy.net/sharedfiles/filedetails/?id=1857710460 Updated version of Kenobi's mod that changes the unit that is summoned by Transformation of Kadon to one that better matches the faction that the mage belongs to. Along with up...
Empire Hellhammer Cannon
Created by Snek
"You. Signal the Hellhammers into place. We must play our secret card sooner than I planned." —Helmut Van Dorf, Imperial Admiral This mod adds the Hellhammer Cannon to the Empire roster. https://i.imgur.com/Cz1zqdj.png This REQUIRES the excellent ER: Kisle...
Guns of The Empire: Tier 4 Settlements
Created by Snek
Patch for my Guns of The Empire mod to work with Tier 4 minor settlements. At the moment, all this does is extend garrisons to tier 4. Specifically, it will give tier 4 cities my mod's Ersatzsolder....
Tier 4 Minors 2 - Walls
Created by Mazz
*** TIER 4 MAIN MOD REQUIRED TO WORK *** FIND THAT HERE: http://steamproxy.net/sharedfiles/filedetails/?id=1165096283 This submod adds walls to the Tier 4 Minor settlements for all factions, except for Norsca because they don't have walled settlement m...
Tier 4 Minor Settlements 2
Created by Mazz
**** Updated for Silence + Fury **** Added a walled submod here: http://steamproxy.net/sharedfiles/filedetails/?id=1280638626 This mod is made based on the vanilla building values. If you are playing with an overhaul, like Grimhammer, or a faction expa...
Land Encounters: Anyndel Reupload [Beta]
Created by Groove Wizard
"Doesn't Work! Yis, I'm aware this mod sometimes does not trigger the encounters. I have to go through and rewrite a healthy portion of it, but there are other mods I'm trying to get to first. Thanks for your patience and your reports! Anyndel Reupload As ...
Pierce's Better Sieges for SFO
Created by piercebuster
https://i.imgur.com/R9yfYqY.png The main Better Sieges was extensively playtested over *months* for vanilla before release, and is how I recommend using it. But if you use SFO, this is for you. This is my compatibility submod for Better Sieges to be in lin...
Pierce's Better Sieges
Created by piercebuster
Better Sieges incorporates several changes in both the campaign and battle to make sieges more dynamic, exciting, and more fun. I mean, if you're into that sort of thing. Summary Towers have less range at lower levels, wider firing arcs, and less HP. Walls...
A Blackbriar Topiary - REMASTERED IN THX
Created by Mandras
Requires the main Blackbriar Topiary mod. 11/14/2021: *NEW* bow and projectile models (thanks to Asset Editor) Features: --Adds new unit cards --Gives units 2D minispec portholes (many mods forget to do this, resulting in units not having a 2D portrait in ...
FORGE OF DAITH Panel Art
Created by Mazisky
RAKARTH PATCH It changes the background image of the new Forge of Daith panel with a better fit....
OvN SFO Submod Updated Version
Created by bainb132
This mod is an updated version of Flamboyant's OvN SFO submod, balanced for the latest OvN and SFO updates. This will be maintained and updated with every new OvN or SFO update. Important: I have done my best with balancing and updating, but it is of cours...
Hydra Species (SFO Submod)
Created by Jomix7
An SFO submod of JvJ's Hydra Species. Requires the original mod and SFO to work (as it uses SFO abilities). Any suggestions or comments are appreciated if you think they are too strong/expensive etc. Credit to JvJ for the incredibly cool mod....
Hydra Species
Created by JvJ
The Hydras: "Hydra are made malleable by the mutating power of Chaos. In addition, the Druchii have owned Hydra for countless years, creating new subspecies through the arts of crossbreeding and the casting of dark incantations." This Mod currently adds 3 ...
Expanded Roster Chaos Dwarves SFO and OVN version
Created by bainb132
This is a version of the Expanded Roster Chaos Dwarves that is designed for use with SFO and OVN. If you are not using OvN please use Maal's SFO version, as this one will cause crashes without the required mods. In short this is a combination of Flamboyant...
Glory of Phoenix - High Elves Immersion Mod
Created by Biniu
https://i.imgur.com/WzrYuJf.png Introduction: Glory of Phoenix is a mod that allows you to go deeper into the amazing world of Warhammer Fantasy and experience it from the perspective of the powerful High Elves race. Features: There are 47 new technologies...
Skink Priest (Life)
Created by Cole Avenue
Adds Lore of Life to the available Skink Priest lores for all Lizardmen factions....
Amazons Expanded Roster - SFO
Created by bainb132
This is the updated version to Flamboyant Schemer's SFO submod for the Amazons. All unit stats have been, to the best of my ability, balanced for SFO but of course any suggestions for balance are always welcome. *Important* To disable amazon units for liza...
Mixu's Mousillon: SFO Submod Updated
Created by bainb132
This mod aims to balance Mixu's Mousillon mod for SFO. I have tried to make it as balanced as possible but as always let me know of any suggestions you have. I have tried to update everything but of course there may be some minor things that have slipped t...
The Southern Realms: SFO Submod Updated
Created by bainb132
This is an update to the old Southern Realms SFO submod done by Flamboyant Schemer and Venris. Changes: All heroes and lords now have the maintenance skill. All heroes have their relevant generic SFO skill tree. Also fixed the bloody Star Fort bug, so that...
Military Orders of Bretonnia SFO
Created by bainb132
This mod aims to balance the Military Orders of Bretonnia mod for SFO. I am more than happy to hear any suggestions you have about balancing. All credits for the mod itself goes to the authors of the original mod, Cyberpleb and Housie, I only changed the s...
The Military Orders of Bretonnia by Remake (Reupload)
Created by Ubermorgen
Remake's The Military Orders of Bretonnia updated for the latest patch and reuploaded. Some typos and missing effects were fixed, a few abilities rebalanced, the lore of light was removed from paladins and the building overhaul had to be reverted, the rest...
Tehenhauin Sacrifice Rework
Created by TDKillen
Background I like the Lizardmen, and I like the unique mechanics for Tehenhauin as an ide, but I find the vanilla implementation quite underwhelming, and actually hurting him in some cases. So I reworked it to be more rewarding and something to come back t...
SFO Resources in UI
Created by Lethani
Hello people, this small mod makes the new resources of SFO for the High Elves and Dark Elves appear in the UI. Nothing more and nothing less. Please note: I didn't add Tyrion because here you choose between two resources and also the one chosen doesn't ne...
Sigmar's Heirs, an Empire Overhaul - SFO SUBMOD
Created by Lickher_ish
An updated and balanced version of Xoudad's empire mod which is my absolute favorite mod for RP reasons. What I've done: -Updated units to be more in line with SFO balance and kept on the same power level the Empire is at. Therefore, these Knights are not ...
Preyton - Shard Dragon SFO
So here's a submod for SFO on Chaosrobies awesome Preyton and Urgat's awesome Shard Dragon mods. Enjoy! I just updated those 2 mods and made a new one and merged all 3 in this small mod. I hope you'll like it and if you want to support me or my friends, he...
Oldhammer - Shard Dragon
Created by Urgat
The shard dragon is a loreful unit from the Monstrous Arcanum book. In ages past, the dwarfs managed to control a few of these beasts with runic collars. Nowadays, only the most potent wizard may bind them to their will... unless they're lucky and find one...
Nanu's Skaven Tweaks
Created by Nanu
This is the culmination of 4 of my other mods, all packed into one mod aimed at tweaking, but not entirely overhauling, the Skaven. The mods included in this pack are Skaven Undercities Redone True Vermintide Mounts for Skaven Legendary Lords Summoned Unit...
Nanu's Skaven Tweaks- SFO
This is just a submod that makes nanu's skaven tweaks balanced with sfo Compatibility: This mod is compatible with every mod that is compatible with the base mod. ------------------------------------------------------------------------------------ PLEASE R...
Le Conseiller
Created by Thanos_Ball
Ce mod rajoute le conseiller en tant que seigneur légendaire pour les guerrier du chaos. Le conseiller a un arbre de compétence unique et il maîtrise le domaine de magie de la lumière. Le conseiller est jouable dans les batailles personnalisés. SFO submod ...
Advisor - SFO
This is just a submod that makes adviser balanced with sfo Compatibility: This mod is compatible with every mod that is compatible with the base mod. ------------------------------------------------------------------------------------ PLEASE READ: --------...
Empire Hellhammer Cannon - SFO
Created by Lickher_ish
BALANCED FOR SFO This mod was created by Snek (The mastermind behind guns of the empire) but the cannon was made by the mod creators of Kislev reborn. I just tuned the stats for SFO. "You. Signal the Hellhammers into place. We must play our secret card soo...
Clan Ferrik SFO
Created by bainb132
This mod aims to balance the Clan Ferrik mod for SFO. This is an updated version of Devilius' old SFO submod. Changes: Health and balance changes for various units All relevant skills added to the new heroes and lords Caps for some of the more powerful eli...
Clan Volkn - Faction Overhaul - Minor Clans Rising [updated for TT]
Created by Thom
This is an overhaul mod for Clan Volkn: the volcano rats. It adds new Clan Volkn themed units, new buildings and mechanics to the faction. The new units can be recruited from a new landmark when playing as all skaven factions.In order to play clan Volkn or...
Clan Skurvy SFO
Created by bainb132
This is a mod that aims to balance the Clan Skurvy mod by ExplodingLiger for SFO. Changes - Added in caps for the relevant skurvy units and added cap increases to Skretch's horde ship. - Changed various stats and stuff for SFO. - Made a unique ability avai...
Clan Skurvy - Faction Overhaul - Minor Clans Rising (working on WH3 port)
Created by ExplodingLiger
https://i.imgur.com/B4JplZb.png Introducing Clan Skurvy and it's Legendary Lord - Skretch Half-Dead. This faction is range heavy with custom projectile effects on weapons, new heroes, buildings and much more. DIsclaimer! This mod currently only works for M...
SFO Clan Volkn
Created by bainb132
This is an updated version of the SFO submod for Thom's Clan Volkn mod. Changes - Added in factionwide caps for volkn units - Added in SFO skills for volkn lords and heroes - Balanced some of the newer units Do not report ui issues or non unit stats issues...
NANU'S SKAVEN TWEAK PATCH FOR CLAN SKURVY, GRUDGE, VOLKN, VRRTKIN AND FERRIK
This mod makes new skaven minor clan units to have abilities from nanu's skaven tweaks mod. IT WORKS FOR BOTH VANILLA AND OVERHAULS! WITHOUT THIS MOD YOUR ADDED MINOR CLAN UNITS WONT HAVE NANU'S ADDITIONAL ABILITIES. ---------------------------------------...
Realistic Flight - SFO edition
Created by Schmiki
- Updated 15.05.2021 - Save Game Compatible. Increases flying speed of SFO flying units. ____________________________________________ DESCRIPTION By using Sebidees formula I've changed battle_entities_tables for all SFO flying units, making them use Realis...
Realistic flight - SFO Additional Units submod
Created by Schmiki
- Updated 15.05.2021 - Save Game Compatible. Increases flying speed of SFO Additional flying units. ____________________________________________ DESCRIPTION By using Sebidees formula I've changed battle_entities_tables for all flying units from SFO additio...
Realistic Flight - OvN Lost Factions Edition
Created by Schmiki
- Updated 15.05.2021 - Save Game Compatible. Increases flying speed of OvN flying units. ____________________________________________ DESCRIPTION By using Sebidees formula I've changed battle_entities_tables for all flying units from OvN Lost Factions mod,...
Realistic Flight - Expanded Roster: Chaos Dwarfs submod
Created by Schmiki
- Updated 15.05.2021 - Save Game Compatible. Increases flying speed of Chaos Dwarfs flying units. ____________________________________________ DESCRIPTION By using Sebidees formula I've changed battle_entities_tables for all flying units from Expanded Rost...
Realistic Flight - Expanded Roster: Amazons submod
Created by Schmiki
- Updated 15.05.2021 - Save Game Compatible. Increases flying speed of Amazons flying units. ____________________________________________ DESCRIPTION By using Sebidees formula I've changed battle_entities_tables for all flying units from Expanded Roster - ...
Recruit Defeated Legendary Lords - NO CONFEDERATION SUBMOD (complete version)
Created by SinisterWeasel
This submod will prevent all confederations and is designed to be used alongside Recruit Defeated Legendary Lords https://steamproxy.net/sharedfiles/filedetails/?id=1736529254&searchtext=recruit+defeated. RDLL requires that the confederation system be ...
Tiered Tax
Created by Vanishoxyact
This mod adds some new tiers to the tax system. Rather than only having tax enabled, or disabled this mod allows you to select the level of tax you wish to apply to your provinces. With this mod there are now 4 different levels of tax, all with different b...
Realistic Flight - The Southern Realms submod
Created by Schmiki
- Updated 21.05.2021 - Save Game Compatible. Increases flying speed of Southern Realms flying units. ____________________________________________ DESCRIPTION By using Sebidees formula I've changed battle_entities_tables for all flying units from Cataph's S...
Realistic flight Compilation - ALL IN ONE
Created by Schmiki
- Updated 21.05.2021 - Save Game Compatible. All in one compilation of all Realistic flight mods. It Increases flying speed of both vanilla and newly added custom flying units from various mods. YOU DON'T NEED TO HAVE ALL REQUIRED MODS INSTALLED! -Flying u...
Expanded Roster Norsca SFO
Created by bainb132
This mod aims to balance the Expanded Roster: Norsca mod for SFO. All credits for the mod goes to the original author, Decomposed. Changes - Stats balanced for SFO - Relevant abilities added to the new units - SFO skills and upkeep added to Jarl - Huskarls...
Expanded Roster - Norsca
Created by Decomposed
https://i.imgur.com/GxXPAGT.jpg DESCRIPTION This mod aims to complete and expand the official Norsca lore by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units based on diversity, usefulne...
Lords of the Night - Konrad & Sylvanian Levy - SFO
Created by incursioWEB
This mod just balanced Xoudad's awesome "Lords of the Night"-Mod for the "SFO: Grimhammer II - The Sundering"-Mod. I recommend you to you KMM for alphabetical order A-Z! If you don't wanna use it, place this mod intop of the required items. Need more Levy-...
Formations 2
Created by CastledCard
https://i.imgur.com/bRApXUg.png https://i.imgur.com/Qhiyg6a.png https://i.imgur.com/4wfAuBT.png This mod builds off of Crynsos' mod by simplifying the amount of formations each unit has and making it more light weight and compatible with other overhaul mod...
The Mighty Rooga – TDQ - Lizardmen Version
Created by Typher
The Mighty Rooga – TDQ Rooga “The Mighty Rooga” A Legendary Hero for the Lizardmen. Custom Hero and Skills. Tasked by the mysterious Slann to Guard the Temple for an unknown reason. Hi everyone, This is my latest Mod. Rooga can be built as either an anti-l...
The Mighty Rooga - SFO Patch - TDQ
Created by Typher
You need the main mod to make this work. Works with either the High Elf Version of the Lizardman Version. ...
Less vfx effect during battle
Created by Taste of Capitalism
Make cleaner screenshots in cinematic view(Press K) with this mod doesn't change any table related to battle. (purely graphical) compatible with every mod -Disabled frequent multiple buff effect -Disabled permanent white aurora around character -Disabled a...
Proper Firearms : Faster Bullets !!
Created by C8H11NO2
What's this? I've always hated how bullets fly really slow in this game. But never again! Here's my solution: Change velocity to 250% for every type of firearms. Whopping 300% for sniper and warp tech, yes-yes! AI's affected too. Stats unchanged, so actual...
Lizardmen Bastiladon Firepower!
Created by MEK
The original solar engine also had a salamander that was mad enough to spit on one of its own.The Lizards' ranged firepower is simply too weak. So I changed the speed and mass penetration of the solar engine ammo and increased the range to 450. Gives it a ...
Fudging Vassals (WH2)
Created by LordOmlette
A version of this mod is now available for Total War: Warhammer 3. This means that this mod will no longer be maintained. After the release of the Twisted Twilight DLC, I realized that people really like dilemma mechanics. This is a mod chock full of dilem...
Recruit Defeated Legendary Lords - No confederation (Partial)
Created by SinisterWeasel
This is a work around to disable confederations for the AI that works with Recruit Defeated Legendary Lords, one of my absolute favourite mods. RDLL needs confederation enabled to work properly, so this mod changes AI personalities so that they never offer...
Lizardmen Tweaks and Improvements
Created by Neurotoxin
If CA won't do it, I will. A compilation of most of my Lizardmen mods, plus a lot of new things thrown in for good measure. I WILL NEVER MAKE A SFO SUBMOD AND I WILL NOT MAKE A VERSION WITHOUT X, Y OR Z. Complete as-is, now ported to Warhammer 3. Why not a...
Lustria Rises
Created by Neurotoxin
Some more options for those of you with finer tastes in faction choice. BALANCED FOR VANILLA, I WILL NOT MAKE ANY SUBMOD FOR SFO/RADIOUS/ANY OTHER OVERHAUL. Complete as-is, now ported to Warhammer 3. Works with my Lizardmen Tweaks and Improvements mod: htt...
ASSASSIN_NR_1's_Pale_Troglodon
Created by ASSASSIN_NR_1
This is my standalone Troglodon recolor, so it can have its true color. The RoR is also recolred. Check out my other mods, if you don't like this, you might like another, as I've made some to mix and match: ASSASSIN_NR_1's Mods ...
Blessed Spawn Rework
Created by IfThenOrElse
This mod lets you choose your blessed spawns with a dilemma, that fires when you defeat invasions on your land. Problem: I never really liked the Blessed spawn missions. It felt very much like something that just happened in the background (sometimes) when...
Population Mechanic - Auxiliary Submod
Created by Lorghul
This is the auxiliary submod for the Population Mechanic. It enables auxiliaries for most races, recruited via a new building chain. While the auxiliary buildings might seem OP as it unlocks a lot of units please keep in mind that you need to have populati...
Longer Lord Wound Timer (10 Turns)
Created by Daifaeic
Works with S&F Increases the length of time a Legendary or Immortal Lord is wounded for from 5 turns to 10. I've found this to be especially useful when the AI has confederated multiple lords, so you aren't fighting a constant tide of the same 4 LLs. Inspi...
Adjusted XP Curve and Level 70 Cap
Created by Bear
Increases the required experience per level for characters. Also raises the level cap for generals to 70, heroes are capped to 40. Skills per level is 1. The XP curve has been changed from a nearly linear curve in vanilla to a steepening curve that roughly...
Proper no trails
Created by Ourg
The purpose of this mod is to make trails on game more consistent by hidding some of them : - Trails of arrows are hidden except for magical/fire/poison arrows - Trails from guns and canons (great canon, organ, etc) are hidden (not for mortar, rocket, etc....
BloodPerformancePack(LessBloodLessGoreEdition)
Created by Hondo
What it does: It removes the small blood spurts when models hit each other and on arrow impact. It uses the Less Blood less Gore Texture. I went from 58fps lowest to 71fps lowest in Skaven Benchmark. Vanilla BloodPerformancePack https://steamproxy.net/...
Less Blood, Less Gore! - II
Created by bigsur
This is a TWW-II version of the same mod for the TWW-I. ( http://steamproxy.net/sharedfiles/filedetails/?id=715878344) This version only changes the amount of of blood seen on the units. From now the battle doesn`t appear to be a bloody comics-like mes...
[Duid's] Better Basties (Updated for the S&F)
Created by Duid
Warhammer 3 version link:https://steamproxy.net/sharedfiles/filedetails/?id=2855411804 Ever felt that the bastiladon is useless? at least in the campaing he becomes obsolete at the exact turn he is usable, this mod aims to give him a niche, he won't be...
Stalking stance for Wood Elves :)
Created by Lans
Wood Elves being so ambush focused,so they should have this:D added stance to all Wood Elves factions now with stance icon :) Only Drycha's faction stance here https://steamproxy.net/sharedfiles/filedetails/?id=2309502612 Durthu Reskin V1 https://steam...
Total Unit Resize II - Mod Support Addon
Created by Serj Targarien
Total Unit Resize II - Mod Support Addon This is an AddOn for the excelent Total Unit Resize II, which is a lore friendly mod created by Daelin and now supported and updated by Kagarino Kirie. The Addon resizes the units of many other mods to follow the lo...
Total Unit Resize II - UPDATED
Created by Kagarino Kirie
UPDATED INFORMATION With permission from Daelin (The previous creator of this mod). I will continue his legacy by keeping this mod up to date and maintaining it from now on. WELCOME TO https://imgur.com/8v7Kfhn.png A complete resizing of all faction's rost...
Oxyotl - OXCOM Visions of the Old Ones
Created by Dioltas
XCOM style difficulty for Visions of the Old Ones, so that players receive more 'Hard Missions', have more missions spawn at a time, and with shorter intervals to respond - basically you will have to choose carefully what you can actually complete within t...
The Medallion of Chaqua (Lustria Rises Submod) - Version 1.0.0
Created by greyTiger
Overview This submod for the Medallion of Chaqua, allows the units added by the Lustria Rises mod to be upgraded by the medallion mechanic. The units affected are: Alter Braves Spawn Leaders Gecko Skinks Skink Cold One Riders Skink Horned One Riders Skink ...
Blessings of the Old Ones (Lustria Rises Submod) - Version 1.0.0
Created by greyTiger
Overview This submod for the Blessings of the Old Ones allows the units added by the Lustria Rises to be upgraded by the modified scrap mechanic. The units affected are: Alter Braves Spawn Leaders Gecko Skinks Skink Cold One Riders Skink Horned One Riders ...
Blessings of the Old Ones (Medallion of Chaqua Submod) - Version 1.0.0
Created by greyTiger
Overview This submod for the Blessings of the Old Ones allows the units added by the Medallion of Chaqua to be upgraded by the modified scrap mechanic. The units affected are: Skink Bombadiers Medallion Temple Guard Ancient Razordon Why not check me out on...
Snek's Empire Asset Pack
Created by Snek
This mod contains the models used in Guns of the Empire and will soon contain the models used in my Empire Vanilla Roster Rework and an upcoming Empire Regiments of Renown pack. The models have been extracted to a single asset pack to reduce the data footp...
Blessed Spawnings choose blessings
Created by TDKillen
Background: Blessed Spawnings are in a weird place in vanilla. They have unique blessings, an improvement over the normal unit. However, this buff cannot be chosen and is a lot of times a weird fit for the unit, like Magic Resistance for Skink Skirmishers ...
Sons of Sigmar
Created by Xoudad
"The Ruinous Powers care nothing for why a mortal might fall into their worship – they will trick, coerce and snare whoever they can, for each fallen soul makes them a little stronger. The faith of mankind is different. We’re not tricked into the love of S...
Pirates of the World (w/ OvN Araby support!)
Created by piercebuster
To encounter Araby pirates you must have OvN Lost Factions. To encounter Tomb Kings pirates you need both OvN Lost Factions and Chaos Robie's Tomb Barque. These are optional. https://i.imgur.com/FtwbH0u.jpg https://i.imgur.com/CfbXSIF.jpg You know those se...
Count Eldred: Elector Count of Solland (Revamped)
Created by graetor
This is an reupload of my mod, Count Eldred, with new features. "In the centuries preceding the invasion, Solland had begun to fall on increasingly difficult times. Located in the heart of the Electoral and Sigmarite lands, Solland’s Counts pursued policie...
OvN Wandering Flagellants
Created by shaky_rivers
Bands of Flagellants roam the Empire at will, spreading their gospel of desolation before them. It is a common sight to see groups of fanatical madmen whipping and beating themselves as they travel from village to village, begging for scraps of food as the...
Thudding Crossbows (Appropriate firing sounds for dark elf, dwarf, and empire crossbows)
Created by Sturmageddon
Purpose: I have never really liked the sound profile CA chose for crossbows- even the sound profile for bows is louder and more satisfying to listen to. This mod replaces the default sound for all crossbows in the game (except hand crossbows which I can un...
Mixu's Legendary Lords 1 - SFO (Updated)
Created by Saebbi
A quick update i made for Mixu's LL 1 SFO submod. Please let me know about any issues you encounter....
Mixu's Legendary Lords 2 - SFO (Updated)
Created by Saebbi
A quick update i made for Mixu's LL 2 SFO submod. Please let me know about any issues you encounter....
(SFO Grimhammer Submod) Hounds of Kurnous
Created by HashutChampion
Adjusted Stats and Give Hounds Unbreabkle and Perfect Vigour since they are Hounds of Kurnous aka Orion's give them Orions skill tree stuff from SFO ============================== Thanks to Grimhammer Team for Amazing Overhaul Thanks to Flamboyant for Teac...
(SFO Grimhammer Submod) Animal Keeper
Created by HashutChampion
Adjusted Stats and added SFO Grimhammer Skills stuff for Calm&Normal's Animal Keeper ============================== Thanks to Grimhammer Team for Amazing Overhaul Thanks to Flamboyant for Teachings of Submod makings And Finally Thanks to Calm&Normal for An...
Longer Spears for the Empire
Created by [ESP] Lucio Boreno
Description Same as my Longer Spears for High Elves this mod make imperial spears longer, because I think vanilla ones are too short, same as with High Elves. This mod only change the visual appearance of the units in battle, NO STATS, no mechanic, nothing...
Unique Dragons for Imrik Dragon Reskin
Created by GunKing
This mod gives Imrik's campaign specific dragons new looks, as well as giving his own dragon, Minaithnir, longer horns per his tabletop model. VERSION NOTE: If you hit subscribe, you will get this mod in standard definition. If you download the version in ...
Loading Screen Quotes
Created by Crynsos
http://i.imgur.com/fVVaDCS.gif Do you miss the quotes from both legendary characters and common folk during your loading screens? Do you feel that the tutorials displayed each time are preaching to the choir? Then use this mod to get all of these lovely qu...
Battle Chants
Created by Boo!
                                                     https://i.imgur.com/p7Fv1Z6.gif                                              Support me by rating this mod up!https://i.imgur.com/8EuvwxC.png Battle Chants is a lightweight mod that simply adds battle ch...
Rebanner II
Created by Wallets
Ever feel like you're wasting your time deciding which unit to assign +5 leadership to? This mod reworks banners to make them more interesting to use. Changes Most of the game's banners (including gifts and marks of Chaos as well as Dwarf runes) have been ...
OvN Lost Factions: Big Moot Submod
Created by Team OvN
This submod turns the Moot region into a 8 slot major settlement. This is a startpos mod that's built on top of the Mixu Unlocker. You still need Mixu's Unlocker. This mod should come before the unlocker, but you don't have to touch anything, it'll be ther...
Tier 4 Minor Settlements 2 SFO fixed(Check the original mod for future update)
Created by ElderKaze
So I fixed the errors with the original mod and this should work in SFO now Thanks to @OldSkoolMatt for creating the original mod and @Rziha and @antonale for finding out ways to fix the mod I have to mention that I don't know how to edit mods, so if you h...
Sons of Sigmar SFO_submod
Created by Kosmos
Hi, after consultation with the Sons of Sigmar developer, i have now created an SFO submod. - All units stats, costs and capabilities have been readjusted. Thanks to Xoudad for the permission. The original mod is required! (The previous version is savegame...
Temple Guard are Saurus (EN)
Created by piercebuster
Another mod by request 中文 This mod makes Temple Guard count as Saurus units for technology and lord bonuses. You know, like they are? ...Maybe CA just forgot about that? It also lets Temple Guard be guerilla deployed like all other Lizardmen infantry while...
Elite Ogre Mercenaries (SFO)
Created by Fröb
DESCRIPTION This is the SFO addon for my Elite Ogre Mercenaries mod for the needed balancing changes. https://i.imgur.com/uWU3h0A.png REGARDING SFO AND OGRES... Unfortunately I’ve discovered something very odd with SFO. Despite multiple attempts of an ME c...
Elite Ogre Mercenaries
Created by Fröb
DESCRIPTION Unfortunately, the vanilla ogre mercenaries are not late-game-worthy. Additionally, many people asked me to make a standalone unit based on my Armoured Ogre Maneaters mod. So, I decided to come up with a new mod which includes six standalone og...
Ushabti Bolt explosion
Created by Taste of Capitalism
Replacing explosion of ushabti bolt to addtional magical ap explosion (30) when selecting skills tomb king : geheb blessing lich : keeper of lore remake of my old mod can be used in vanila also....
Expanded Roster - Greenskins - Goblin Pack - SFO
Created by Maal
A new upload of Flamboyant Schemer61's patch to adjust Decomposed's Expanded Roster - Greenskins - Goblin Pack for SFO. I am assuming direct control of this patch, as Flamboyant Schemer61 is busy and his honeyed words were too hard to resist. I won't note ...
Expanded Roster - Greenskins - Orc Pack - SFO
Created by Maal
A new upload of Flamboyant Schemer61's patch to adjust Decomposed's Expanded Roster - Greenskins - Orc Pack for SFO. I am assuming direct control of this patch, as Flamboyant Schemer61 is busy and his honeyed words were too hard to resist. I won't note eve...
Longer Spears for Dark Elves
Created by [ESP] Lucio Boreno
Description Same as my Longer Spears for High Elves this mod make Dark Elves spears longer, because I think vanilla ones are too short, same as with High Elves. This mod change the visual appearance of the units in battle, giving them longer spears and the...
Sigmar's Heirs, an Empire Overhaul - SFO submod(Update)
Created by 重力型Kaguya
It just a quick fix and submod,so it may have very much bug.It may be beyond my ability to fix them completely, but I will work hard to repair it, which may take a lot of time. I just know incursioWEB's submod have some issue in "effect_bonus_value_ids_uni...
Sisters Superior SFO
Created by Kosmos
https://i.imgur.com/KiX4UgH.png -Sisters Superior- „Each of the Sisters Superior is a long-serving priestess of the Cult of Sigmar, well versed in the rituals of the temple and an example to the younger Sisters and Novices. The Sisters Superior are entrust...
Landmark Spawnings-SFO submod (Update)
Created by 重力型Kaguya
Engilish: A small fix mod for Thom's Landmark Spawnings - SFO mod It doesn't need sfo submod with this mod Original Mod: https://steamproxy.net/sharedfiles/filedetails/?id=2327374142 Credits to: Venris and the SFO Mod team for SFO: Grimhammer II, and t...
Expanded roster-Ogre Kingdoms SFO
Created by 重力型Kaguya
Engilish: Submod for Expanded roster-Ogre Kingdoms Original Mod: https://steamproxy.net/sharedfiles/filedetails/?id=2576786330 Credits to: Venris and the SFO Mod team for SFO: Grimhammer II, and to Expanded roster team for Expanded roster. If you find ...
Expanded Roster - Ogre Kingdoms
Created by Ubermorgen
https://i.imgur.com/kfpUYmg.jpg DESCRIPTION This mod aims to complete and expand the official Ogre lore by adding loreful units while taking some liberties and artistic licence in the process. We tried to choose the best units based on diversity, usefulnes...
Coatls Reskinned
Created by Neurotoxin
This is part of my Lizardmen Tweaks and Improvements mod; https://steamproxy.net/sharedfiles/filedetails/?id=2547778430 - so no need to subscribe to this if you're already subbed to that. Coatls now come in 4 additional colours and all have started wea...
Dwarf Thunderbarge SFO
Created by bainb132
Balances the Dwarf Thunderbarge mod for SFO Changes - Strong vigour and fire resistance added to Thunderbarges - Stats balanced for SFO - Malakai gained maintenance trait (haven't given him any of the SFO generic traits since his skill tree is quite beefy ...
Dwarf Thunderbarge
Created by ChaosRobie
This mod adds in Thunderbarges for the Dwarfs. Description Thunderbarges are giant, flying, ranged, single-entity units. They're pretty strong, so they are limited by a unit cap. They are recruited from the tier-5 engineering building. The same building up...
Kremlo the Slann - SFO submod
Created by 重力型Kaguya
Engilish: A small fix mod for ChaosRobie Kremlo the Slann Original Mod: https://steamproxy.net/sharedfiles/filedetails/?id=2552441107 Credits to: Venris and the SFO Mod team for SFO: Grimhammer II, and to ChaosRobie for the new units dedicated for Liza...
Kremlo the Slann [Skeggi Mod]
Created by ChaosRobie
Description This mod adds a leader for Skeggi, Kremlo the Slann. I've reimagined him as a rogue Slann who, along with a small following of Blue Spine Skinks, has turned away from the Great Plan and joined forces with the Norscans of Skeggi. Lore-wise this ...
Unique Steam Tanks SFO Submod Updated
Created by bainb132
This is a submod for Unique Steam tanks 3 that aims to balance the mod for SFO. Credits for original submod goes to Slaanesh - I just fixed it up for the latest patches. Quick note of changes: - Default Steam Tank replaces Emperor's Wrath - Nuln Ironsides ...
Count Eldred: Elector Count of Solland(Revamped)- SFO Submod(update)
Created by 重力型Kaguya
Engilish: Submod for gelatinous's Count Eldred: Elector Count of Solland(Revamped). Fix and reblance for Reg's Count Eldred: Elector Count of Solland-submod.Hope Reg overcome the disease soon. Original Mod: https://steamproxy.net/sharedfiles/filedetail...
Lustria Rises-SFO submod(Update)
Created by 重力型Kaguya
Engilish: Submod for obsidian's Lustria Rises Original Mod: https://steamproxy.net/sharedfiles/filedetails/?id=2548543288 Credits to: Venris and the SFO Mod team for SFO: Grimhammer II, and to obsidian for the new units dedicated for Lizardmen. If you ...
Mixu legendary lord 1 -- SFO submod (saebbi's submod reblance & fix)-Update yup
Created by 重力型Kaguya
A fix mod for Mixu LL 1 SFO submod,reblance Talabheim‘s units. Thanks for saebbi and Mixu. If this mod make your game crash to desktop(Maybe conflict with some mod,i am not sure which one),you can use this version: https://steamproxy.net/sharedfiles/fi...
Mixu‘s legendary lord 2 - SFO submod(Fix for saebbi’s submod)—Update
Created by 重力型Kaguya
A fix mod for Mixu LL 2 SFO submod,increase Caradryan‘s mount speed、Molokh Slugtongue’s HP MA MD、Buff Tullaris Dreadbringer‘s unique skill and so on. Thanks for saebbi and Mixu. ——————————————IMPORTANT———————————————————— I make the Cabal can use Dark devo...
Mixu's Tabletop Lords
Created by Mixu
This mod adds various new lords and heroes that have been missing from the vanilla game. Lords & Heroes added Chaos Shaggoth Champion, lord - Limited recruitment; build a tier 2 dragon ogre building and you'll get one Shaggoth Champion Wood Elves Shadowdan...
Henri Le Massif: Non-Generic Appearance - SFO (updated)
Created by AgentChaos
The requirement mod by Willemsen was deleted. I'm keeping this here since some people still got the file on their system. -- This submod should bring Henri's stat to the current SFO standard. Let me know if I missed anything. Credit to Willemsen for the or...
Gelt Quicksilver - SFO (updated)
Created by AgentChaos
Now Gelt on Quicksilver can have SFO stat + sundered armour property to his attack. Need original mod and credit to Xoudad: https://steamproxy.net/workshop/filedetails/?id=2175989862...
Mixu's Tabletop Lords - SFO (Updated)
Created by Saebbi
A quick update i made of the SFO submod for Mixu's TT Lords. Please let me know about any issues you encounter....
Revamped character names - Fewer jokes
Created by Flying Fox
Features Replaces many of the joke names or names that I found unfitting with better ones. If you know Dutch and you've played Lizardmen, you know what I'm talking about. Edits the .loc tables themselves, making it highly compatible. No blank names for Sla...
Bring the Boys Home - No Endless Wars
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Rebanner II - SFO Patch
Created by Ero-sennin
All this mod does is rename one of the tables in Rebanner II so that it overwrites the changes SFO makes. All credit goes to Wallets, the creator of Rebanner II Save game compatible!...
Missing Special Herdstones
Created by Autumnchain
Everyone is aware of the big Beastmen update that added the ability for Beastmen to erect Herdstones in settlements. Everyone should also be aware that various racial capitals have special Herdstones that grant a universal buff and a Melee Attack buff agai...
Mordheim: The Judged City
Created by prop joe
"Thus was gathered into Mordheim on the eve of its destruction all the sins of men together, as a boil gathers the poisons of the body ready to be lanced by the surgeon’s knife." — Bernhardt Hal, Witch Hunter General https://i.imgur.com/sKm4VLB.png On New ...
Longer (and better) Spears for Betonnia
Created by [ESP] Lucio Boreno
Description Bretonnian units spears doesnt look like the ones they carry on their artowork or miniatures, so I gave them more accurate models, to both spearmen-at-arms units. Also they're longer now. This mod only change the visual appearance of the spears...
(Discontinued)Hippogryph Mount for Paladin (SFO)
Created by Taste of Capitalism
13 level Hippogryph Mount for Paladin 12 level Pegasus Mount for Damsel Not included in my Additional Mount Compliation https://steamproxy.net/sharedfiles/filedetails/?id=2604854352 ...
Skirmish Hunting Packs
Created by YTetsudo
This mod simply adds the option to enable skirmish mode to Salamanders and Razordon hunting packs. (done on request)...
Killing Blow Ability
Created by Bastilean
This little mod changes Killing Blow from a buff into an execute! Please see the image above for details. Art Source This mod wouldn't exist if it wasn't for Cryswar's Guides and assistance provided from folks at the Modding Den. Hope you killers like it! ...
More Dust in Battle (mod from TWWI)
Created by Fingaar
Just the mod created by dryrain from TWWI reupload for TWWII, and it works !...
Crazy Battle FLORA
Created by Mazisky
This mod is for those aspiring gardeners. It adds bushes and little trees in most maps to feel them less barren. It is only aesthetic and it does not impact mobility of the units. Due to how it works, some maps may look too much overgrown while others may ...
High Elf Personality
Created by Alshua
This mod aims to deepen your immersion by adding new Skills to your High Elf heroes that suggest a history and personality (and even their romantic preferences). NEW: Many skills offer roleplay-style dilemmas to really make your Heroes feel like authors, a...
Two-Headed Griffons for Amber Wizards
Created by JvJ
Description Nothing major just an edited model for the Amber Wizards Griffon mount to give it two heads like the TT Model. All thanks to Ole (H3ro) and his awesome Asset Editor tool. (kisses) Compatibility Should work with everything that uses the vanilla ...
Nanu's Active Oceans
Created by Nanu
This mod adds dynamic merchant fleets to the Great Ocean for all your pirate role playing needs! Now as you burn the coastlines as Count Noctilus or pillage Bordeleaux as Aranessa Saltspite you can encounter merchant fleets carrying goods to and from the m...
Saner XP After Battle
Created by prop joe
Changes the way XP is awarded to characters after battle. In vanilla for victories you get the most xp (1400) for a Heroic Victory, and the least xp for a Pyrrhic Victory (600xp). Meaning that hard-fought close battles give less xp than stomping an army th...
Raiding Only In War
Created by prop joe
This mod prevents the player and the AI from raiding a region if the raiding faction isn't at war with the owner of that region. Has Vandy's Mod Configuration Tool option to not touch AI-faction army vs AI-faction region for the sake of horde balancing. Co...
Wounds (S&F)
Created by Bastilean
This simple mod adds the 'wounds' ability shown in the Warhammer 3 release trailer to single entity units. Now, you can try it out and experience the suffering and make your enemies suffer in your next campaign or modded battle. It's a very simple mod that...
Fair Play, a Please Stop Cheating Re-upload
Created by Honk is the Way
Hi All! This mod is a simple re-upload of the original Please Stop Cheating mod created by Retihan. https://steamproxy.net/sharedfiles/filedetails/?id=1712229601 I haven't changed anything, it should work just as an original. Everything from the descri...
Real flight Compilation & Lustria Rises SUBMOD
Created by Eefwee
Simple edit to change the speed of the Coatl (units and heroes) and the giant Terradon to Real Flight speeds. The Spirit of Tepok ROR unit was given the highest speed, based on the idea that it's the embodiment of the Lizardmen God of air and magic, and th...
Longer Spears for High Elves V2
Created by [ESP] Lucio Boreno
Description This mod make High Elves spears longer, because I think vanilla ones are too short. This mod change the visual appearance of the units in battle, no stats changes, just the spear model. Units Affected Spearmen The Scions of Mathlann (Spearmen) ...
Mod Configuration Tool || The Vandy Library
Created by Groove Wizard
This is a reupload of the Mod Configuration Tool, hopefully temporary. Steam Support ticket is in progress, hoping there's a fix for the original mod. It doesn't look likely that Steam has any intent to respond with my issues beyond prewritten replies to t...
Meh's Oracle/Troglodon Tweaks
Created by Meh
- Skink Oracle, Feral Troglodon and it's RoR are all now correctly aquatic - Skink Oracle has been stripped of it's spellcasting - Skink Oracle no longer fires a secondary missile attack - Skink Oracle now grants "Scouting" instead of "Increase Mobility" -...
Immersive Battle Banners - Updated For Rakarth (ALL CREDITS GO TO DEN)
Created by Matthew39
KEEP IN MIND I DIDN'T MADE THIS MOD, I'VE ONLY REUPLOADED IT. ALL CREDITS GO TO THE ORIGINAL AUTHOR: Den / Sorry, but this mod will not be updated, my life changed, lost my dad, just fell empty with PC gaming and modding, that take to much time, i prefer t...
Gary the Bastiladon 2
Created by LordOmlette
A version of this mod is now available for Total War: Warhammer 3. This means that this mod will no longer be maintained. If you are playing as any of the High Elfs (yes, even Tyrion) and if you have an Archmage with a unit slot open, then a very curious b...
ER: Kislev Reborn - SFO - Last Kiss
Created by Ero-sennin
An updated version of Flamboyant Schemer61's SFO patch for Kislev Reborn Thanks to Flamboyant for the original submod, as well as the Expanded Roster team for Kislev Reborn, and Venris and the SFO team for SFO...
Cataph's Dragon Mages of Caledor - SFO - Last Kiss
Created by Ero-sennin
An updated version of Flamboyant Schemer61's SFO patch for Cataph's Dragon Mages of Caledor Thanks to Flamboyant for the original submod, as well as Cataph for Cataph's Dragon Mages of Caledor, and Venris and the SFO team for SFO...
Cataph's Dragon Mages of Caledor [updated for Silence]
Created by Cataph
OH OH OH! We begin our adventure on WH2 modding - that is not porting stuff already done for WH1, I mean - by adding a new Hero for the High Elves, as per title. The Dragon Mages are princes of Caledor that are known not for original names, but for a pre-d...
No more Clones - Elven Diversity
Created by [ESP] Lucio Boreno
Description In the base game each unit has a single face for all soldiers within the unit. I hate clones (except in Star Wars), so I changed it. Now each unit has at least three different faces for the soldiers, including female faces. Now all the units in...
Thorek's Rune Collared Carnosaur 4K Reskin
Created by GunKing
This mod makes Thorek Ironbrow's Carnosaur RoR more unique in appearance. CHANGES: -The Carnosaur itself no longer has Lizardmen trinkets dangling from its body, as I imagine this to be a feral Carnosaur the Dwarfs wrangled in the jungle. -New black/red co...
Sons of Stromfels Grimhammer (Expedition update)(DISCONTINUED due to WH3 modding)
Created by dilaguna
SFO version of this mod - https://steamproxy.net/sharedfiles/filedetails/?id=2671809176 You dont need the original. Expedition update require new Campaighn to start (For using new units) What this update brings Alot of balance changes - like nerf of so...
Xoudad's and Shawmuscle's Dragon Mage of Caledor for SFO
Created by Johnny
Hello! Firstly, keep in mind this is only a compatibility submod, all credit goes to Xoudad, shawmuscle and the SFO team for their amazing mods. What does this mod do? - balances the dragon mage of caledor for SFO - adds unique sfo high elf mage ability "m...
Blackoutsider units vfx
Created by Blackoutsider
Wanna to get a cool visual effects in the units pack? Please subscribe it 想在兵种包里获得酷炫的视觉效果?请订阅...
@Eng text for Blackoutsider's mod
Created by Blackoutsider
As the title said, just the english texts. including my three mods...
(SFO Version)Chaos units expansion by Blackoutsider BOS混沌兵种包
Created by Blackoutsider
First of all, thanks my dear friend for making this version! This is the SFO version of my chaos units package, If there is any problem, we will try to fix it Please put the English text before this mod original version:https://steamproxy.net/sharedfil...
LoW - Black Guard Legion - SFO
This is a submod that makes LoW - Black Guard Legion mod balanced with sfo. I used @Reg's old assets so a huge special thank you to him. IMPORTANT Due to the nature of the mod this is a STANDALONE! DONT USE THIS WITH THE ORIGINAL VERSION OR OT IT WILL CTD!...
MUC Legendary Lords - Isandor the Illustrious - SFO
This is a submod that makesMUC Legendary Lords - Isandor the Illustrious mod balanced with sfo. I used @Reg's old assets so a huge special thank you to him. IMPORTANT Compatibility: This mod is compatible with every mod that is compatible with the base mod...
Nanu's Skaven Tweaks - SFO - Last Kiss
Created by Ero-sennin
An updated version of Flamboyant Schemer61's SFO patch for Nanu's Skaven Tweaks Thanks to Flamboyant for the original submod, as well as Nanu for Nanu's Skaven Tweaks, and Venris and the SFO team for SFO...
123!!_!!_nanu_skaven_tweaks-patch.pack
这个是 nanu_skaven_tweaks 模组的补丁 解决战斗中无法使用技能的问题 This is the patch for the nanu_skaven_tweaks module Solve problems that skills cannot be used in combat 原来MOD链接 https://steamproxy.net/sharedfiles/filedetails/?id=2314208594 !!注意MOD的顺序!! ...
Clan Grudge-Faction Overhaul-Minor Clans Rising.
Created by stiginge-oy
https://i.imgur.com/3XbSxmd.png This is overhaul of made-up Clan Grudge. It's add new faction of skavens worshipping the Dark Prince, the Prince of Pleasure, the Lord of Excess, the Perfect Prince, Her/His Majesty Slaanesh. Is it Lore accurate you ask? Wel...
Clan Vrrtkin-Faction Overhaul-Minor Clans Rising.(SFO submod is ready!!!)
Created by stiginge-oy
https://i.imgur.com/DSJxZpr.png SFO submod by Flamboyant_Schemer. Introducing Clan Vrrtkin and it's Legendary Lord - Trikstab Gribnode. Faction is poison gas heavy with custom status effects on weapons, new tech, hero, landmarks and much more. Disclaimer-O...
CLAN VRTKIN SFO
Balancing is very hard for a mod like that. So please feel free to share your ideas especially about this mod at the suggestion thread. Your thoughts matter a lot. The mod will not work without the necessary mods listed so please be careful about that. ---...
SFO Clan Grudge
Created by bainb132
This submod aims to balance the Clan Grudge mod by stiginge-oy and Thom for SFO. All credit for the mod goes to him, I have just changed some stats. Changes: All stats and costs edited for SFO standards. SFO skills added to Rathan. Do not report bugs here ...
Lords of the Night - Konrad & Sylvanian Levy-SFO the last kiss
Created by 重力型Kaguya
A fix and reblance for SFO-the last kiss。 This mod was made when I thought the original mod had not been updated. Since someone has taken over, the mod will stop updating Please subscribe to this: https://steamproxy.net/sharedfiles/filedetails/?id=2426...
Sons of Sigmar - SFO Submod
Yes, I know that although an SFO submod already exists, I would like to make a more complete submod from scratch:) Need original mod and credit to Xoudad&Calm&NormalTime: https://steamproxy.net/sharedfiles/filedetails/?id=2565578923 Changes - Stats bal...
Expanded Roster Compilation
Created by Decomposed
DESCRIPTION This is a compilation of mods that aim to complete or expand various races by adding loreful units while taking some liberties and artistic licence in the process. We tried to choose the best units based on diversity, usefulness on the battlefi...
The Hosts of Ulthuan-SFO submod
Created by 重力型Kaguya
Reblance for SFO the last kiss,and make some change to let the mod units different than vanilla. Original mod provides great textures etc.But each kingdoms of High elven's soldiers are different only in appearance, this mod makes their data (Spearmen、arche...
The Bretonnian Crusades: SFO Submod (Version 1.0.1)
Created by greyTiger
Overview This submod for the Bretonnian Crusades does the following: Modifies the stats of the Bows of Shallya, Manann Guard and Lady's Champions to be more in line with SFO values. Ensures that Bretonnian lords and units added by SFO receive the appropria...
The Bretonnian Crusades (Version 1.0.1) (Single-player Only)
Created by greyTiger
Overview The Bretonnian Crusades provides several new mechanics for the Bretonnians. All playable Bretonnian races, including those in Mixus lord packs gain the new crusade mechanic, where the player can choose to call a crusade against an enemy faction wh...
The Bretonnian Crusades: Mixu's Lords Submod (Version 1.0.1)
Created by greyTiger
Overview This submod for the Bretonnian Crusades does the following: Ensures that Bretonnian lords and units added by Mixu's lords packs receive the appropriate bonuses from the Fealty to the King mechanic. Ensures that Bretonnian lords and units added by ...
Cult of Sotek Faction Recolor
Created by Ronald Railgun
Always bugged me how the Red Crested Skinks were orange and yellow with a red crest, while Tehenhauin was blue with a red crest. This mod makes it so the Cult of Sotek Faction uses the same colors as the default Lizardmen Faction, thus making Tehenhauin an...
Ai Army Tasks and Strategy
Created by incata
1 Priority improvement in AI army tasks. 2 Improves the AI's ability to judge matchups. This mod is inspired by Better AI 2 - Outdated Before starting a small explanation of why I do this: I have always really liked Minos mods, they are one of the most com...
Logichammer: Rules, A Lightweight Battle Tweaker
Created by scehr
https://i.imgur.com/fVVaDCS.gif Art by Jaime Martinez. Foreword: Compatability The features in this mod will overwrite, but are compatible with, the mods below: — SFO: Grimhammer 2 — Boyz Will Be Boyz: Closer to Tabletop https://i.imgur.com/IpAB5c8.png Hey...
Logichammer: Scripture, A Dynamic Faction Name Changer
Created by scehr
https://i.imgur.com/fVVaDCS.gif Art by Jaime Martinez. Note: For the best experience, it's recommended to start a new save. https://i.imgur.com/TMBvyJE.png Welcome to Logichammer: Scripture, a module in the Logichammer series, a re-release of some old cont...
Guv's Recolonization Rebalance Mod
Created by Guvenoren
Disclaimer: This will make your game harder. At the end of WH2, time to release stuff I've been holding back! Yo! Ever thought that there's not really any punishments for having your cities razed, or razing others? Ok, so yes it is a punishment since you'd...
Guv's Diplomatic Gains & Cultural aversions Overhaul Mod
Created by Guvenoren
At the end of it all, a mod I never thought I would upload! Oheyo! I am back again! This is likely my longest project. It's been a mod that I have worked on for since early WH2's release. I have not been happy with how dominating Ordertide has been. I've b...
Undead Bound(News on WH3)
Created by Normon
News on WH3 and this mod: I will be porting this mod over to Warhammer 3 once the big campaign is released, or playable undead factions are added to the existing map, whichever comes first. Adds a new ability to Vampire Count lords and heroes(only vampires...
Unit Caps for All - Crank Gunners
Created by Quickstraw
Applies the Unit Caps for All cap system to Crank Gunners....
Unit Caps for All [Updated for patch 1.12.1]
Created by Vacuity
If you find errors, typos, or other problems, I'll get them fixed, but active development is done. Look forward to the mod's return in game 3! News here. "Games are a series of interesting decisions" - Sid Meier TLWR: Too much writing below? Okay, I've got...
LoW - Dragon Legion - SFO (Last Kiss update)
Created by Qo
This is a submod for Steel Faith Overhaul(SFO) balancing Macho Chunko Dragon Legion mod. Original mod link - https://steamproxy.net/workshop/filedetails/?id=2055620938 <Because of the nature of this mod, it does not need the original to work.> This is ...
Imperial Navy - SFO Submod (2022)
There's a line in the mod I updated that I've asked Venris, Xoudad and waiting to hear back from incursioWEB. There is a 'unit' called emp_state and noone knows what it is referencing. I've updated the abilities and for the moment, removed these lines. If ...
Improved Grass - increased draw distance / LOD
Created by bapp
Description This mod increases the draw distance of grass in battles - a side effect is that it also drastically reduces the pop-in when moving the camera. The campaign map also uses some of the grass / foliage models, so that'll be affected by this mod to...
Factionwide Landmark Effects - OvN
Created by Autumnchain
This is a companion mod with OvN Lost Factions to give the same landmark patterns that my Factionwide Landmark Effects mod does to landmarks introduced in OvN Lost Factions. This also makes generic buildings added by the mod follow the patterns in the Reso...
Factionwide Landmark Effects
Created by Autumnchain
This mod makes the landmarks throughout the world far more practical by making every effect (except for Public Order, Income, Army Abilities, Local Recruitment Capacity, Siege Holdout Time and Corruption since that can render those mechanics irrelevant) th...
SFO - MIXU'S UNLOCKER BUILDING FIX
This is a fix mod for SFO and Mixu's Unlocker. New building lines added by SFO becomes invisible when using Mixu's Unlocker for some provinces and this mod fixes that. Thanks to == Col. Jack O'Neil this now also works for vortex. --------------------------...
Mixu's Tabletop Lords - SFO submod (2022)
Yaaaay!! More Mixu submods on the workshop :) If you have any issues with most recent update, feel free to download the previous version from dropbox that will be in the changelog, and replace it with the pack file in the warhammer II/data folder To unlock...
Reporting For Duty - OvN Chaos Dwarfs
Created by piercebuster
Reporting For Duty is focused on making siege and settlement battles more fun by improving garrisons. This submod expands the Reporting For Duty coverage to the very fun custom faction made by Decomposed & the OvN Team, the Chaos Dwarfs. What this mod does...
Factionwide Landmark Effects: Southern Realms
Created by Autumnchain
This is a companion mod with Cataph's Southern Realms to give the same landmark patterns that my Factionwide Landmark Effects mod does to landmarks introduced in Cataph's Southern Realms. List of Changes The two special Lothern buildings are no longer mutu...
Mixu‘s Legendary Lord 2 - SFO submod (2022)
Yaaaay!! More Mixu submods on the workshop :) Changes from previous submods - Implemented SFO mechanics for Wood Elves, Lizardmen, Chaos and Dark Elf factions (still more to do) - A bunch of bug fixes that were missed from previous mods - Some rebalancing ...
Less Agents/Heroes [July update]
Created by Faceroller
-Just like the old mod, reduces the agents/heroes limit from 10 to 2 for each sub-type for both player and AI- -Generals untouched- Changelog: increased the limit to 2 to prevent issues with High Elves and Beastmen. ...
Lore Names: Renamed Factions & New Evolving Names [Updated for the S&F DLC]
Created by NordenBear
WARHAMMER 3 MOD: The mod for WH3 are now live and well! :P You can find it over here: https://steamproxy.net/sharedfiles/filedetails/?id=2789898215 https://i.imgur.com/y3zqtnd.png Hello there! Welcome to our complete rename mod. This mod is aimed at im...
Lore Names: Renamed Factions & New Evolving Names - For SFO
Created by joshjosh165
This is a patch so COLABs teams mod 'Renamed Factions & New Evolving Names' works with SFO. The new intrigue system in SFO for the Empire and High Elves didn't recognise the new names and reverted back to the vanilla intrigue system. This mod alters the in...
Southlands Naval Routes - Updated!
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Updated version of Anyndel's Southlands Naval Routes mod. This mod adds 3 markers to the Mortal Empires campaign, one in the Strait of Sharks on the west of t...
Keep The Passes Open
Created by prop joe
There are two direct land trade routes from Cathay to the Empire: The Silver Road and Peak Pass. This is kind of an issue, since the passes are usually teeming with Greenskins. So, if the forces of Order control all the regions (see the screenshots) for at...
Legion of the Phoenix SFO (Updated Last Kiss)
Created by soji
This mod makes Legion of the Phoenix units compatible with SFO Grimmhammer 2 updated for the latest version of SFO. What changes this mod makes: Unit abilities such as Asur Form Ranks, Take Aim etc added to the relevant units Added immune to psychology to ...
Nagash SFO submod
Created by bainb132
Submod by Saebbi and me which balances the nagash mod so the stats are more in line with what SFO units have. IMPORTANT, PLEASE READ: (though I know most of you don't read these mod descriptions anyway) - If you encounter a bug, please report it here first...
Brighter Borders
Created by Decomposed
A small graphical mod to make the borders on the map brighter and more distinct. I don't really like how they appear "washed out" in the vanilla game, so hopefully this will fix it a bit. I based this on one of my favourite mods called Improved Border Colo...
Black dragon revamped
Created by Golden Wind
This mod corrects every graphical bugs of black dragons, there are a lot even if you maybe never noticed. *Seraphon not included in this mod - tongue was sticking out of the mouth when it shouldn't be visible i reduced tongue lenght just a bit so it will n...
Mixu‘s Legendary Lord 1 - SFO submod (2022)
Yaaaay!! More Mixu submods on the workshop :) Changes from previous submods - Fixed Torgovann's Wood Elf White UI bug, and linked in the Sisters battle resources and rites for him - Added SFO agents to recruitment pools for Empire/Bretonnia and Wood elfs T...
Miscast Mod - SFO - Jack's Rebalance (2022)
So from going on the hard work of Morven and Saebbi, I've rebalanced the SFO submod slightly more after comparing the SFO tables again. Changed stats to match SFO's miscast chances: - Removed -15 max mana that miscast added - Increased abilty duration dela...