Total War: WARHAMMER II

Total War: WARHAMMER II

287 ratings
Wounded Leaders Matter
3
2
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Campaign
File Size
Posted
Updated
777.025 KB
22 May, 2020 @ 4:16pm
24 May, 2020 @ 5:03am
2 Change Notes ( view )

Subscribe to download
Wounded Leaders Matter

Description
Another small mod but in my opinion, something that was needed. Picture this, you just wounded Throgrim Gudgebearer, the High King of the Dwarfs, the High King, and what happens? Well nothing really, everyone goes about as normal, another lord replaces him and that's that until he returns.

What this mod does is add negative effects to a faction when the leader dies and removes itself when they return, every sub-faction receives the same effects, these being -2 PO, -5 morale and +5 agent action success chance (After an important figure dies, you'd bet agents would be on the lookout). Though every sub faction receives these same effects, every faction receives a unique set of effects depending on who the leader is, for example, the Blessed Dread receives -25% navy range and -5 melee attack, Clan Pestilens receives -12 Winds of Magic reserve and a chance of -2 loyalty per turn, etc.

I thought this would be thematic firstly and secondly, if you take out a leader, you should get some sort of incentive to keep chasing them down. I should say that this does not apply to Beastmen or Chaos and does apply to both the player and the AI.

This mod will largely be dependant on user feedback I reckon since balancing changes are usually best done when more people apply their knowledge, so feel free to offer a change that may or may not get tweaked into the mod.

Mod creators include myself and DrunkFlamingo, head over and check out his insane mods here.

As always, feel free to give me some feedback, trying to get some of my other mods online so feel free to keep an eye out on those if interested.
51 Comments
J 14 Jun, 2022 @ 3:37pm 
up pls
(v)1GHTY )v(4V$ 13 Apr, 2022 @ 6:12am 
Wish you could update this to the latest patch and use it as a base for Immortal Empires in WH3
Sam8872  [author] 5 Apr, 2022 @ 9:01am 
Wikist 6 Mar, 2022 @ 3:47am 
When you are performing a spy action as Snitch you also get the debuff. I think it should be avoided with Clan Eshin.
Supermag24 15 Jul, 2021 @ 3:54pm 
Just wanted to say great mod, would be great if you updated it.
KaNNaY 25 Feb, 2021 @ 1:31pm 
Do you have a list around the stats for the diffent races?
Henrik Insane 19 Jan, 2021 @ 11:15am 
Update?
Pie Lie 21 Dec, 2020 @ 3:55pm 
update?
unilateralism 14 Dec, 2020 @ 12:21pm 
Any plans to update for T&T?
Throckmorton 7 Dec, 2020 @ 11:17am 
Playing as Grombrindal, I'm not wounded yet I'm still getting the debuff for being wounded