Total War: WARHAMMER II

Total War: WARHAMMER II

168 ratings
ER: Kislev Reborn - SFO - Last Kiss
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Tags: mod, Units
File Size
Posted
Updated
346.388 KB
30 Nov, 2021 @ 8:35am
12 Oct, 2023 @ 10:44am
4 Change Notes ( view )

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ER: Kislev Reborn - SFO - Last Kiss

In 1 collection by sleepyHase
Erynn's Big SFO Mod Collection (Updated 27th Sep 2023)
337 items
Description
An updated version of Flamboyant Schemer61's SFO patch for Kislev Reborn

Thanks to Flamboyant for the original submod, as well as the Expanded Roster team for Kislev Reborn, and Venris and the SFO team for SFO
40 Comments
Sir Metternich 4 Jun, 2024 @ 1:40pm 
Campaign won't load this is my mods list
Mixu
MCT
SFO
Kislev Reborn
Kislev Reborn SFO Last Kiss
sleepyHase  [author] 13 Oct, 2023 @ 7:02pm 
sorry for the late reply, i mustve missed the notification for this. im really unfamiliar with multiplayer unfortunately. I did take a look through to see if there was anything i could spot that sticks out as what it could be but i just have no idea
The Questing Knight 5 Sep, 2023 @ 11:26am 
Hello. Having a bit of trouble in multiplayer coop campaign. Kislev and Vanilla plays normally, but kislev with SFO CTD during first battle with orcs. What can be the issue for this? i m out of ideas, and i REALLY like SFO
AmesNFire 29 Aug, 2023 @ 10:13am 
Appreciate the update.
I've not been expecting anything to be updated for WH2 tbh and forgot that I was subscribed here. lol
sleepyHase  [author] 29 Aug, 2023 @ 9:55am 
hey, just updated this mod to fix everything and rebalance most things too, including stuff that wasnt balanced for sfo before. sorry it took so long, i lost interest in twwh2 completely and basically abandoned the mod but everything should be fixed now and things should have better balance. any suggestions for further balance changes are welcome
Zolokhan 24 Aug, 2022 @ 4:13am 
Also the ammo ... and you need to add the weapon to the horse mount also
Zolokhan 24 Aug, 2022 @ 1:10am 
Two things :
1) Ungol Ataman does not actually have a ranged weapon so in game he cannot shoot. The weapon was removed from land_unit_tables. It is easy to copy and paste from the original and put it back in.
2) Ungol Wagons have a ranged weapon stat but they cannot shoot in the game. It is easy to delete this from the land_unit_tables because the orginal is a support unit that cannot fire weapons.

Than kyou for making this submod. I was able to fix the two problems above but I do not know if other people know how to use packfile editors.
n.pedrazalis 26 May, 2022 @ 5:26pm 
hello could you solve please two graphical bugs , war wagons and the zguard from the sub faction of kislev called nyvenahost please i will show you https://ibb.co/74sWH4z and https://ibb.co/WgK851d
Kraker 6 May, 2022 @ 6:36am 
Is mod supports SFO faction caps
xxx_420_Bad_Boy [Wizard_Cum] 13 Apr, 2022 @ 9:53am 
It's interesting the extra riflemen appear on the Ungol War Wagon at all, I don't know a lot about WHII modding but I assume it has anchor points for extra gunners left over from a unit it used as a template? I don't believe this should result in any balance changes