XCOM 2
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WotC Mods by PEL
   
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Description
All the very best for WotC (mac version). Main purpose was to build the ultimate challenge, just not too unrealistic though. Gave in for a few cosmetics and voice packs. Music is segregated to another collection because MMS is outdated.

Mods were mostly tested together for compatibility, but that never F. ends... X2HL is currently under review... thus its dependent mods will not work either.... see endnote.

Thank you F.iraxis!! If you read this, please hire the X2HL guys to polish the game out, please!
Items (228)
Blademaster Momentum
Created by RealityMachina
Buffs Blademaster by adding an equivalent to the Templar's momemtum mechanic to it. Allows for movement after slashing, and allows a Ranger to try slashing again. This second slice will do halved damage....
Defense Matrix Sabotage Fix
Created by RealityMachina
the Defense Matrix is supposed to lower the chances of the Chosen action Sabotage from successfully working. So of course the vanilla code never calls upon XComHQ.SabotageChanceModifier. This fixes that, letting the Defence Matrix properly lower the chance...
Extra Weapon Upgrade Slots - WotC
Created by UMeffert
Changes all the four default and the two hero primary weapons to have 3 upgrade slots and exposes the variable in 'XComMod_WeaponSlots.ini' for easy customisation. You can find 'XComMod_WeaponSlots.ini' in the following directory: <SteamApps\workshop\conte...
Rapid Fire Reverted
Created by kregano
This mod removes the unmentioned 5 turn cooldown from Rapid Fire, making it the same as vanilla XCOM 2's implementation. If you like this, check out some of my other mods: -Pistols Rebalanced - feel pistols are too weak to be of value? Try this out! Has ex...
Hack Plus - WotC
Created by BlueRaja
Gain 3-5 hacking skill points for a successful hack, or 1 for a failed hack. I take no credit for this. I just updated the Legacy Hack Plus (by codem01) to compile for WotC, because it appears to have been abandoned. ---------------------------------------...
High Quality Rounds [WotC + Vanilla]
Created by Mythrell
High Quality Rounds XCOM 2 Mod, this mod adds new ammo item into the game. Works both in WOTC and vanilla XCOM 2. Originally intended to be a part of the Ammo and Vest Slots mod but works also just fine as independent mod. Features Added: - New High Qualit...
Instant Avenger Menus - WotC
Created by BlueRaja
Makes all transitions in the Avenger instant + other time savers. Creates a much smoother experience, particularly on lower framerates. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Changes: All transi...
[WOTC] LifetimeStats
Created by Kosmo
This mod is deprecated! RustyDios has created an improved and more up to date version of this mod with my permission. I recommend those who are still interested in LifetimeStats switch over to his version here: LifeTime Stats Redux You can even switch over...
More Squad Size Upgrades - WotC
Created by BlueRaja
Adds two new upgrades, 'Squad Size III' and 'Squad Size IV', allowing you to bring up to 8 soldiers per fight when fully upgraded. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Now supports Robojumper'...
Permanent Overdrive WOTC
Created by ADVENT Avenger
EFFECTS ARE NOW WHEN USED: +20 Defense, +20 Dodge for 2 full turns. 2 charges. 6 turn cooldown. No longer removed from inventory when used Mobility increase is 133% Provides immunity to : Psi, Stun, Knockback, Mental CARRYING OVERDRIVE PROVIDES (PASSIVE): ...
Random Enemy Movement [wotc]
Created by kdm2k6
============================== Note: It seems to work on most missions, but the blacksite and, perhaps, neutralize advent general are still problematic with groups homing in on you. I am currently attempting to get the debug sdk to work in order to look at...
Skirmisher Rebalance
Created by RealityMachina
Reworks some of the Skirmisher's abilities and fixes a pretty bad bug too: Specifically: Fixes a bug with Battle Lord causing it to only proc on the first two actions on the enemy turn, and then ignoring the rest. (This mod's config ini includes an option ...
Stop Wasting My Time - WotC
Created by BlueRaja
Speeds up the game by removing pointless pauses and other time-wasters. All changes are purely cosmetic. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Combat changes: Removed 1-2 second pause after: Sh...
WOTC Even More Backstories
Created by Cato
Did you know the base game has only 9 vanilla soldier backstories? This mod changes that. WOTC Even More Backstories, aims to increase personal attachment and role-play within your XCOM campaigns with 479 new character backgrounds, with male and female var...
WotC: "Increase Combat Intelligence" for everyone
Created by robojumper
There are covert actions that allow you to improve combat intelligence for soldiers... except for hero classes, who ironically need them the most. This mod allows resistance heroes on these, so you don't have to burn your Skirmisher when he doesn't have go...
[WOTC] Ability Interaction Fixes
Created by Mr. Nice
This is a War of the Chosen mod. My non-WotC mod which fixes interaction issues is here: AWC Cost & Other Fixes "Ability Interaction Fixes" primarily fixes several "Ability Interactions" which are in some way bugged, Itemized below. Not neccessarily a "fix...
WotC: Sting charges removal
Created by Zamster
Removes the one time charge on missions to reapers sting ability, allowing sting to be used indefinitely. NOTE: This does not affect the default 4 turn cooldown time on sting....
WotC: Fusion Ripjack Applies Stun
Created by robojumper
In WotC, Ionic (Magnetic) Ripjacks stun the target, Fusion (Beam) Ripjacks apply Burning. This makes the Fusion Ripjack a considerable downgrade to the Ionic Beamjack. This mod adds a stun effect to the Fusion Ripjack, making it better than the item it's u...
[WotC+Classic] TacticalUI KillCounter
Created by Luminger
TL;DR: Tactical UI now shows you how many enemies you've killed, the remaining count and how many are currently active. NEW: WotC Ready - works on every XCOM2 version (despite the triangle) NEW: TheLost are taken into account as well! NEW: Now with MCM sup...
[WOTC] Additional Icons
Created by Alketi
NOTE/DISCLAIMER: This mod is solely a port of Grimy's "Additional Icons" mod to work with WOTC. ALL credit for its creation goes to the original author (Grimy). If Grimy returns to XCOM modding and wishes to resume ownership of this mod, then this copy wil...
[WOTC] ADVENT Reinforcements (Includes ABA Support)
Created by Wilko
A stand-alone mod for WOTC that enables advent officers to call in reinforcements. By default, the officer will call in reinforcements if they are the only remaining 'discovered' unit left alive. Reinforcements will consist of 1 'special' advent unit (Stun...
[WOTC] Better Repeater
Created by DerBK
+++ READ THIS +++ 2020/11: This mod has been overhauled and fixed by Veehementia. Please use their updated version from now on. +++ -- Better Repeater -- -- Mod by DerBK -- This mod replaces the vanilla Repeater with a new version. The vanilla Repeater is ...
[WOTC] Cinematic Rapid Fire (and other abilities)
Created by Mr. Nice
This is the War of the Chosen version of this mod. The non-WotC version is here: Cinematic Rapid Fire Gives Rapid Fire, and it's ugly sister Chain Shot, their cinematic camera back! Also, with WotC, shows the reaper Banish ability the love too. By default,...
[WOTC] Detailed Soldier Lists
Created by -bg-
Shows more details in the Soldier List screen, this is now more important than ever due to will and different stats from covert actions. Also show status in hours instead of days when below certain threshold, customizable in XComGame.ini Also lights up bon...
[WOTC] Fair Lost Targeting
Created by NotSoLoneWolf
A very simple mod that makes the Lost's chance to attack XCOM instead of ADVENT 50%, rather than the base game's 70%. Because those dang Lost just won't play fair! I think they're in cahoots with the ayys... This mod can be installed mid-campaign, but if y...
[WotC] Gotcha Again
Created by Chaser324
This mod improves on the Line of Sight indicators that are shown when previewing moves in the tactical game. This version is specifically for use with War of the Chosen. The original release that works in the base game without War of the Chosen can be foun...
[WotC] I'm the Commander here
Created by Dare
Background Pure frustration over your beginning soldiers getting the worst Trainingcenter ability combinations while some random dude you got as a reward from a Councilmission has all the good ones? Don't worry no more, as you are the Commander here this m...
[WOTC] Larger Enemy Pods
Created by Charmed
This increases enemy squad size, intended to be used by players who prefer to play with XCOM squad sizes beyond 4-6. Or masochists? For a more extreme version, see http://steamproxy.net/sharedfiles/filedetails/?id=1125662915 Lost are changed in a diffe...
[WOTC] Overflow Ability Points
Created by NotSoLoneWolf
Overflow Ability Points allows players to gain extra ability points in the late-game by bringing max rank soldiers on missions. If you win a mission and there is at least one maximum-rank soldier, a dialog box will open at the end of the mission before the...
[WOTC] Peek From Concealment
Created by Anisotropic
Now compatible with War of the Chosen! The optional UI add-on is here: http://steamproxy.net/sharedfiles/filedetails/?id=1136981000 This should now be fully integrated into the new mechanics of WotC. Please let me know if I've missed anything. Also, be...
[WotC] Peek From Concealment UI Fix
Created by Anisotropic
This is an optional add-on mod for Peek From Concealment. This mod fixes the movement preview UI to account for Peek's modified concealment rules. This means you should only see a warning flag if you're actually going to break concealment. This mod require...
[WOTC] Randomized Enemy Pod Formations
Created by Charmed
This mod alters the mission schedules so that every normal pod has a large rectangular patrol zone they can spawn and wander around in. No longer will two thirds of the map be barren and never used. This will greatly increase the variation in how enemy pod...
Chosen Dark Events Fix
Created by RealityMachina
Dark Events related to the Chosen will no longer fire if you killed them all. The Loyalty Among Thieves events already do this, this is just me finishing it up. Due to how Dark Events work, this will most likely require a new campaign to take effect....
Missing Packages Fix + Resource
Created by ∑3245
For some reason unbeknowest to us, some packages (FX_, dev packages, clearcoat) are not loaded in WotC, or rather, do not exist at all, breaking a lot of mods that use Particle Systems. This is intentional to reduce the size of WotC. This will be required ...
More Traits
Created by RealityMachina
Positive Traits! More negative traits! You can have them all here! Currently adds in traits that were cut from the expansion pack, along with some reworked abilities from Potentials. Positive traits work on a bit of a hidden system: they can only be gained...
Simple True Concealment
Created by kregano
The wait is over! Get True Concealment's functionality now, thanks to built in features in WOTC! No longer will you have to deal with timers starting right away on missions - stay in concealment, and you don't have to worry about the clock ticking down. Ap...
2x Ability Points
Created by kregano
Doubles the amount of ability points you get for tactical actions like flanking shots and ambushing enemies. Doesn't alter the rewards for beating or killing the Chosen, Alien Rulers, and Julian, but the values are included, and there is a rebalance you ca...
Additional Dark Actions
Created by RealityMachina
Ports over a couple dark events, and adds a new chosen activity. Ports: Smart Rounds - provides some ADVENT troops with better accuracy. Holo Rounds - provides some ADVENT troops with rounds that mark their targets. AP Rounds - provides some ADVENT troops ...
Always Recruit and Rescue
Created by RealityMachina
Forces the Recruit Extra Faction Soldier and Rescue Captured Soldier covert actions to always appear if their rewards are available. May require a refresh via the end of month report to take effect....
Beam Grenade Launcher
Created by InternetExploder
Overview An all-new grenade launcher to devastate your enemies with! 💥 Fires guided grenades - no hiding from this one! 🎯 Goes great with other beam tier equipment - slick and fashionable! 👍 (compatible with the War of the Chosen expansion) Details All hyp...
Configure Upgrade Slots
Created by Musashi
Moddable DLC/XPACK Weapons Its save to add/remove this mod to a ongoing campaign at any time. The mod features a default config for the the DLC's and WotC weapons. This allows you to add/replace weapon attachements to weapons like the Autopistol, Arashi, D...
DLC Breakthroughs Support
Created by RealityMachina
Lets SPARK rifles have the upgrades of cannon-based breakthroughs, and has Alien Ruler Armours be affected by the relevant light/heavy armor breakthroughs. If you don't have both DLCs, the mod will work fine with just one of them....
Explosives Destroy Corpses
Created by RealityMachina
Commander, you may want to instruct your men to exercise restraint when using explosives... A rebuild of Grimy's Explosions Destroy Corpses mod, so it works with War of the Chosen. ...
Flame Viper - WotC
Created by Ashlynne_Lee
FLAME VIPER: WAR OF THE CHOSEN VERSION ------------------------------------------------------ She's back with a few new tricks and a shiny new Inferno Rifle in an updated version of the original! MOD HIGHLIGHTS: --------------------------------------------...
Gravely Wounded Scars
Created by RealityMachina
Soldiers get scars when they're supposed to. Specifically, Firaxis changed it so when a unit gets gravely injured, they get a chance of getting a scar, as a replacement for Shaken being turned into a status for the Will system. They did not, however, actua...
Recruit Multiple Heroes From All
Created by RealityMachina
Actually gain your second (or more) faction hero from all factions. Context: the vanilla check for the extra faction hero reward has the requirement that the faction that offers it must be the first faction you met. This means if you met the Reapers first,...
Rend The Lost
Created by RealityMachina
Rend (and Sword Slice) are now considered valid for the headshot mechanic. Go crazy with it! Now supports Arc Wave too....
Restored Chosen Traits
Created by RealityMachina
Restores some cut Chosen Strengths and Weaknesses. These will be added to the pool of randomly selected abilities. Specifically: Strengths Mark - Chosen attacks now holotarget their targets. Beyond Earth - Chosen is now immune to environmental effects such...
Second Wave: Delta Strike [Standalone]
Created by Ziodyne
==== Now with Theta Strike too! For those of us who enjoy the idea of Beta Strike, if not the execution. Delta Strike is a toggleable Second Wave option that increases the durability of the aliens and XCOM alike, but through a mix of armor, shield hp, dodg...
Unblockable Flamethrowers
Created by RealityMachina
Flamethrowers are no longer inhibited by low cover. High cover will still block them. In addition: XCOM flamethrowers will now apply a small burning effect on any target they hit. Purifiers will now always hit anything in range instead of having a chance t...
WOTC Nice Mission Debriefing
Created by atamize
A follow-up to Mission Award Variety, Nice Mission Debriefing for War of the Chosen shows extended stats and awards for your soldiers at the end of a mission. FEATURES Stats Kills, Damage Dealt, Shot Accuracy, Overwatch Accuracy, Tiles Moved, Loot picked u...
[WotC] I'm the Commander here Extension
Created by Dare
Ability Extension-mod for I'm The Commander Here: This is a pure INI-mod (at the moment) which utilizes functions from the base-mod to add things like new TC choices for herosoldiers to be rolled naturally Adding abilities to the eligable crossclass-list o...
[WOTC] Melee Mastery
Created by Battlestar
This mod has 2 main effects: 1. Changes Blademaster skill from +2 Damage and +10 Aim to instead allowing Slash to no longer end your turn when taken as the first action. 2. Simply swaps the position of the Implacable skill with the Run & Gun skill. (You wi...
WorldWarLost
Created by ObelixDk
-- World War L -- -- Mod by Team CreativeXenos -- -- Rigging, SDK, Photoshop, Animation adjustments, First concept idea : ObelixDk -- -- Coding, additional concept ideas : Shadow79 -- -- Zombie Clown port and Material corrections : E3245 -- -- Tint and hai...
[WoTC] XCOM Psi Overhaul [Standalone]
Created by Ziodyne
==== Bringing back psions, XCOM 1 style. No longer do you train psionic operatives as test tube rookies - upon building a psi lab (or visiting a built psi lab for the first time after this mod is installed), any of your operatives can test positive for psi...
Add Part Names
Created by robojumper
Mod authors: This mod is soft-deprecated. Please migrate to the Highlander feature for this: https://x2communitycore.github.io/X2WOTCCommunityHighlander/misc/BodyPartTemplateNames/ The Highlander way is more compatible with Unrestricted Customization and i...
Additional Mission Types Redux
Created by RealityMachina
The expansion added a lot, but there's still a couple spots that could use filling. Currently adds: Emergency Extraction - Council Mission Type A resistance operative has been made and has requested for an emergency extraction. The good news is that a fact...
ADVENT Armoury - War of the Chosen - ADVENT Flamethrower
Created by [OG]CombatMedic02
Introduction Hey guys! I have returned! I couldn't let the new War of the Chosen DLC pass me by now could I? There is so much cool stuff in this DLC but the one thing I have been super excited for, since seeing them in the trailer, are ADVENT Flamethrowers...
ADVENT Warlock - WotC
Created by Ashlynne_Lee
ADVENT WARLOCK: WAR OF THE CHOSEN VERSION ------------------------------------------------------ MOD HIGHLIGHTS: ------------------------------------------------------ New Enemies: ADVENT Warlock, ADVENT Witch Killer, Cursed Trooper, Cursed Stun Lancer, Ri...
Avenger Defense Bondmates Fix
Created by thegrimsqueaker72
Fixes soldiers not having bondmate abilities if their partner spawned as reinforcements on Avenger Defense. Checks and fixes both bondmates at the point the second one is added to the map. If the mod is installed on a save where both bondmates are already ...
Better Second Wave Mod Support
Created by -bg-
Allows multiple mods to add more second wave option without conflicting each other when it comes to localization. Also allows some SW options to be modified in campaign. (Not all are supported) This mod by default don't add new second wave options, screens...
Covert Action Missions
Created by RealityMachina
Essentially a re-imagining of Start Your Own Missions: this adds in the ability to start Guerilla Ops, Supply Raids, Resistance Ops and Soldier Rescue missions (for soldiers captured by ADVENT: the game already has a covert action to rescue soldiers captur...
Custom Soldiers Evac Zone Fix
Created by RealityMachina
Avenger Defence, the Final Mission, Strongholds, and Lost and Abandoned now support soldiers using mod-added character templates properly, instead of breaking or leaving them behind. This may result in some things being considered evacable that shouldn't b...
[WOTC] Cut Content Ammo
Created by MrShadow
want to say THANK YOU to Grimy for this mod!! Not sure if hes even modding anymore for Xcom 2 but I have not seen any of his major mods being updated. I loved this mod as did many others. Very simple mod but GREAT mod. I changed the name of his Stiletto Ro...
Doctor Mandarbs Map-Pack (WotC)
Created by Doctor Mandarb
A Word of Warning, since Oct. 20th 2017 XCOM 2 and the modding tools for War of the Chosen have been patched. Most of the bugs and errors that happened to us map makers appear to have been fixed. Now I don't trust XCOM further then I can throw the game. If...
Enhanced action camera
Created by p6kocka
My mod is finally compatible with Mr. Nice's Cinematic Rapid Fire (and other abilities). All credits in terms of compatibility go to Mr. Nice. This mod is made for action cam lovers!!! If you hate it, don´t look further! Description: Enhances action camera...
Extract Corpses WOTC
Created by Maluco Marinero
Carry Corpses out of the battlefield so you can secure bodies even when forced to evacuate by the mission. If you wanna get your MGS on, you can also deploy a configurable Fulton Harness for extracting corpses and friendlies. Configuration is done via XCom...
Faster Psi Lab Training - WotC + Vanilla
Created by BlueRaja
Speeds up Psi training for Psi Operatives Works with both the base game and War of the Chosen (the launcher will show a warning icon, it can be ignored) After increasing the size of my squad and the number of enemies, my Psi Operatives weren't able to keep...
Free Camera Rotation
Created by wasteland_ghost
Confirmed to work with WotC, for more info see below... DESCRIPTION: 1. Sets default rotation angle to 45 degrees. 2. Enables free camera rotation while holding down Q and E keys (in analog mode, see hotkeys). 3. Enables free camera zoom while holding down...
Fulton Rewards
Created by RealityMachina
Gain rewards from fultoning stunned enemy units. This is an add on to what Extract Corpses does: this does not make any alteration to what the fulton does. Specific rewards for capturing specific categories are: Advent - 50% for some intel, 25% for an eler...
Insider Knowledge Fix
Created by -bg-
Fix a bug with Stocks and Laser Sights not benefitting from Insider Knowledge, despite all descriptions claiming so. Compability: Adds another ability to all stocks, including any custom weapon upgrades that have bonus damage using 'Miss' tag, and the bonu...
Maps by Vozati [WotC Edition]
Created by Vozati
This mod adds 33 Plots, 8 parcels to the XCom2 map generation pool. This is the War of the Chosen version. If you want the Vanilla or Long War 2 version, CLICKHERE FAQ What is a map plot? Parcels? PCPs? XCOM2 uses map plots to procedurely generate the leve...
Metal Over Flesh Redux
Created by RealityMachina
No will drain. No fears. No mercy for ADVENT. Adds in Proving Ground projects that upgrade your SPARKs, because sometimes the best way to solve a Chosen problem is via 2 tons of badass. Also adds a utility slot to SPARKs, though they carry the restriction ...
Missing Packages Fix - Parcels and Maps Edition
Created by ∑3245
This bugfix is for map mods or mission mods that were previously broken due to missing content. Some packages do not exist in WotC, breaking a lot of mods that adds new maps or missions. When FXS cooked the game for War of the Chosen, it advertently skippe...
More Cities WotC
Created by RealityMachina
Adds in more cities for the game to use as locations, and gives them a global x offset to adjust them from 3d globe coordinates to XCOM 2's 2d map projection. Hopefully preventing missions in London on the other side of the Channel or other absurdities. Ad...
More Resistance Ops
Created by RealityMachina
You know those cool missions with multiple personnel rewards? This lets you have more than the vanilla limit of 3 mission in a campaign....
More SITREPs
Created by RealityMachina
Adds custom SITREPs. Separate from restored SITREPs for people's preference. Currently adds: Experimental Stims - Provides a far stronger variant of Berserker stims to the squad of the mission, making them outright supersoldiers. In exchange, all members w...
Non-Skirmisher ADVENT Hybrids
Created by RealityMachina
Not all hybrids rescued muster out to be part of the Skirmisher Corps, but they can still make good soldiers for XCOM. A reimagining of the original ADVENT Hybrids mod, these are hybrids recruited through Covert Actions from the Skirmishers (along with reu...
Remove Weapon Upgrades
Created by -bg-
Allow you to remove weapon upgrades and PCS instead of just replacing them when you are allowed to reuse them (such as Interchangeable Upgrades breakthrough), so you don't need all the placeholder upgrades/PCS to move your weapon upgrades/PCS around. Also ...
Resistance Weapon Upgrades WotC
Created by BTernaryTau
Gives rewarded and purchased soldiers a chance to have a weapon upgrade already applied when they appear in the armory. WotC version of this mod. Each soldier will only have a maximum of one upgrade. If XCOM has unlocked higher tier weapons for a soldier's...
[WotC] Revival Protocol Fixes
Created by RealityMachina
Things Revival Protocol does in War of the Chosen: bring your soldier out of dazes, not be allowable on soldiers being carried because that could go very badly depending on how the game handles it Things Revival Protocol still does not do in War of the Cho...
Reward Decks Refresher
Created by -bg-
Refreshes the reward decks array when you enter the avenger screen. Why does this matter? Because when a mod adds a new item to the experimental proving grounds project, it won't get refreshed immediately, as the reward deck only gets generated the first t...
Robots On Covert Actions
Created by RealityMachina
Allows robotic units to be staffed on Covert Actions....
Ruler Nerf Nerf
Created by RealityMachina
Adds in an exception to the LOS requirement for rulers in War of the Chosen: if they take any damage from XCOM (excluding abilities that retain concealment or were free actions), even from a out of sight sniper, they will gain an action point instead of ju...
Scaling Skulljack Chance WOTC
Created by Ginger
Changes the normal Skulljack hit chance (not the hacking chance) to scale based on the attacking soldier's Aim stat. Just a quick and clean edit to skulljack melee attack hit chances. Requested by users of the WOTC Grimy's Loot Mod - PCS Expansion. This mo...
Show More Buff Details
Created by -bg-
No more guessing when is your effect going to end, shows more details about when each non-permanent effect is going to end. Also show the stat bonuses granted by each buffs/perks Compability: Overwrites UITacticalHUD_BuffsTooltip, UITacticalHUD_PerkTooltip...
Skirmisher Cape
Created by Claus
Because sometimes(always) you just need to have capes, this mod simply adds 2 Torso Gear Options to the Skirmishers with capes on them. Features 2 Torso Gears with Capes for Skirmishers, available for Male and Female skirmishers. How to acquire: The torso ...
Skirmisher Helmet Mod
Created by Claus
Because it is an outrage that Skirmishers only have 2 helmets available in vanilla, this mod new helmets for the Skirmishers, for male and female. Features 5 new Helmets, available for Male and Female skirmishers. Also features modified versions of the Van...
Skulljack Feedback Fix
Created by -bg-
Currently, there's a bug with skullmine feedback that causes the unit affected by the feedback to take damage EVERY TIME a hack occurs, no matter who performs the hack or whether the hack succeed or failed. This mod fixes that so the feedback damage only o...
SPARK Launchers Redux
Created by RealityMachina
Tired of being shot at from beyond LOS by enemies? Now you can deliver the same pain to ADVENT, with Heavy Launchers of your own! (Fits into the utility slot, Metal over Flesh adds this if you don't have another mod that adds a utility slot to SPARKs) XCOM...
Stiletto Rounds For XCOM
Created by RealityMachina
Adds in Stiletto Rounds as a potential ammo reward for XCOM. These rounds are a copy of the Hunter's Bleeding Rounds, which...do exactly as they say: they can inflict bleeding on a target for a number of turns. ...
SWR Full Crew Avenger WotC
Created by Mertius
Second Wave Remastered: Full Crew Avenger (Updated V.2.1) Ever notice that the Avenger doesn't seem to have as much crew walking the halls as before? Well, now you can have back your Avenger teeming with Activity! ***Notes***While this works with Vanilla, ...
SWR Hidden Potential WotC
Created by Mertius
Second Wave Remastered: Hidden Potential. (V.4) A vanilla version of the Hidden Potential Mod, following the original Second Wave option. Vanilla Version: http://steamproxy.net/sharedfiles/filedetails/?id=626241684 Heavily recommended to be used with S...
Templar Helmets
Created by Claus
This mod adds new Templar themed Helmets and copies of the vanilla Templar helmets with a neck cover and the ability to change upper and lower head props. FEATURES: Templar Knight Helmet, ported from my Warden Gear mod. Templar Psion Helmet with 1 variant....
Turrets Are Cover [WOTC]
Created by thegrimsqueaker72
Turrets provide full cover, even when dead. Does not change any other stats and does not require Shen's Last Gift DLC. Note there is a bug in the base game that grants the cover bonus to targets standing next to the turret. Can be configured to give high/l...
WA'sCustomGearWOTC
Created by WastedAlmond
This is a custom cosmetics pack aimed mostly at the endgame gear. I found the visual options that the game shipped with quite lacking in quantity especially near the end, I started this project in an attempt to remedy the situation. I aim for quality over ...
WotC Tactical X4
Created by Musashi
Adds remotely triggered C4, X4 and E4 explosives Revamped for War of the Chosen. You can now throw the explosive a bit. This mod adds three tiers of composite explosives: C4 Damage 2-7 Shred 1 Pierce 0 Radius 4 Medium environmental damage Requirements: Sta...
WOTC Show Enemies and Terrain on Mission Planning
Created by sebkulu
WOTC Show Enemies and Terrain on Mission Planning --------------------------Quick note about updating enemy groups and icons-------------------------- I think I've set up most of enemy groups added by main enemies mods around. I won't be adding them endles...
WOTC Saints Row 3 Female Boss 2 Voice Pack - WTR
Created by Walker Texas Ranger
Explicit Language Warning A Saints Row themed voice pack featuring the Russian Female Boss. This pack was a request. 880 lines Radio effect added No references to name or setting Reaper, Templar, Skirmisher enabled Will not auto-assign to new Templars or S...
WotC Enhanced AoE Preview
Created by Harwin
Shows actual damage preview on targets as if you were using a single target ability. For AOE that does no damage (flashbang grenade, for instance), the health bars will still be brightly lit on targets within the AOE, so it is easy to tell whom you will hi...
WOTC - Extended Information!
Created by sebkulu
For Mac/Linux Users: We've been informed that you may be experiencing performances issues after the last update. But without the support of a proper development tool on MacOS/Linux we can't tackle it down. Sorry for the inconvenience. WOTC - Extended Infor...
[WOTC] Impact FX
This mod aims to provide increased immersion by adding and modifying the scarring to the map that occurs during engagements with Advent Features~ -Disabled Impact PhysX Particles have been restored and now properly spawn -Some Re-enabled PhysX particles ha...
[WoTC]ADVENT Sniper
Created by Farkyrie
The Advent Sniper is a deadly sharpshooter equipped with a lethal sniper rifle, that annihilates foes from afar. Advent Snipers have extreme range, sometimes even shooting you from beyond their line of sight, making use of their Squadsight and Longwatch ab...
WOTC L4D1 Zoey Voice Pack - WTR
Created by Walker Texas Ranger
A Left 4 Dead themed voice pack featuring Zoey. 700 lines Radio effect added PG-13 language No references to name or setting Reaper, Templar, Skirmisher enabled Will not auto-assign to the new faction classes Or you can get all my Left 4 Dead voices in one...
WOTC Far Cry 3 Coop Characters Voice Pack - WTR
Created by Walker Texas Ranger
Explicit Language Warning A Far Cry 3 voice pack featuring the game's four coop characters. Radio effect added No references to names or setting Reaper, Templar, Skirmisher enabled Will not auto-assign to the new faction classes Callum - Glaswegian crimina...
[DEPRECATED] X2WOTCCommunityHighlander (MacOS/Linux)
Created by x2communitycore
Before the TLP update, the Highlander required a separate version for MacOS/Linux. THis is no longer necessary, all users should subscribe to the main Highlander mod found here: http://steamproxy.net/sharedfiles/filedetails/?id=1134256495...
[WotC] Useful Autopsies - Viper
Created by ArcaneData
Makes the Viper Autopsy worth your time - unlocks the Gas Grenade in Engineering! Ever wondered why your engineers need to waste elerium cores in the Proving Ground to invent a gas grenade, while the Viper autopsy sits useless and unfinished in the lab? No...
WOTC Half-Life 2 Alyx Voice Pack - WTR
Created by Walker Texas Ranger
A Half-Life 2 voice pack featuring one of the first npc sidekicks that didn't get stuck in rocks and doorways. This pack was a request. 640 lines Radio effect added No references to name or setting Reaper, Templar, Skirmisher enabled Will not auto-assign t...
Yet Another F1
Created by robojumper
This mod is compatible with War of the Chosen. The Alternative Mod Launcher may be required to enable it for WotC. Adds an XCOM EU/EW/LW style unit information screen to the game. Stats. Equipment. Equipment Stats. Abilities, Passives, Buffs, Debuffs! How ...
WOTC Payday 2 Clover Voice Pack - WTR
Created by Walker Texas Ranger
Explicit Language Warning A Payday 2 themed voice pack featuring the game's Irish bank robber. This pack was a request. 630 lines Radio effect added No references to name or setting Reaper, Templar, Skirmisher enabled Will not auto-assign to new Templars o...
WOTC Flawless
Created by krj12 (Ken)
Original version can be found at: http://steamproxy.net/sharedfiles/filedetails/?id=729580495 Currently, if you complete a mission with no fatalities and no damage received, you receive a Flawless rating ( i.e., a pat on the back for a job well done). ...
[WOTC] Advent Flashlights
As seen in many of Xcom 2's cutscenes Advent have Flashlights on their weapons, the game does not reflect this in missions, this mod aims to fix that. As well, it adds a few minor graphical additions related to light sources listed below. Features- -Advent...
[WOTC] Alternate Bleedout Mechanics
Created by shiremct
Alternate Bleedout Mechanics (based on Overkill Damage) for WOTC Adds a new Second Wave Advanced Option that can be selected when starting a new game to enable Alternate Bleedout Mechanics based on a combination of Overkill Damage and the average of curren...
[WOTC] Better Double Agents for ABA
Created by Yagisan
By default, you can only ever get a Stun Lancer OR a Trooper. The game makes a random roll from a table of 6 choices, half of which are Stun Lancers, and the other half are Troopers. This mod replaces that table with a new table containing all 6 base ADVEN...
[WOTC] Celatid Alien
Created by MrShadow
-- Mod by CreativeXenos -- -- Modeling, Texturing, Animations, Concept: Stenchfury -- -- Modbuddy, Photoshop: ObelixDk -- -- Modbuddy: fireborn -- -- Coding: Ashlynne_Lee -- -- Coding, Photoshop, Concept lead: Shadow 79 -- -- Reveal Animations: robojumper-...
[WOTC] Bio Beasts
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK, Textures, Concept : Super awsome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- What Is Bio Beasts: Bio Beasts adds 2 new Bio Alien types to the game. Bio Facel...
[WOTC] Bio Command
Created by MrShadow
- Bio Command -- -- Mod by Team CreativeXenos -- -- Blender, SDK and Modbuddy, Super awsome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- -- Original Bio Troops textures : SacredSoul 69 -- -- Original cape an...
[WOTC] Bio Troops
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and Modbuddy : Super awesome totally not fat just big boned : ObelixDk -- Blender and Art : Sacred Soul69 -- -- Coding and Art : Ashlynne_Lee-- -- Coding, art and unit creation and conceptual idea : Shadow79 ...
[WotC] Useful Autopsies - ADVENT Purifier
Created by ArcaneData
Makes the Purifier Autopsy worth your time - unlocks the newly-improved Flamethrower and Incendiary Grenade! Why are your engineers wasting elerium cores in the Proving Ground, erratically inventing random incendiaries, while the Purifier (flamethrower and...
[WOTC] Facility Clearing UI Indicator Fix
Created by -bg-
Fixes a behaviour where staffing just the 2nd slot will be showed as the first slot is staffed in the facility menu when excavating. Also added hooks to modify facility status label. This mod overrides UIFacilityGrid_FacilityOverlay and is not compatible w...
[WOTC] Hours Instead of Days
Created by -bg-
Adds mission remaining times on the sites list at the bottom of the geoscape. Also displays scan time remaining in hours below a certain threshold. (Default is 48 hours, configurable in XComGame.ini) You should also change MissionAboutToExpireHours for XCo...
[WOTC] Faceoff Ammo Fix
Created by -bg-
Makes ammo effect applies to all targets of faceoff instead of just the primary target. Also fixes a visualization bug where ammo effects don't have their visuals updated on faceoff target. Compability: Modifies BuildNewGameStateFn and BuildVisualizationFn...
[WOTC] Free Reload Anytime
Created by -bg-
Makes free reload from auto loaders a separate reload action, allowing you to save free reloads for later when you have action points to spare. Will make auto loaders not work if activated on a tactical save, you must start a new tactical mission with the ...
[WotC] Expanded Callsigns and Nicknames
Created by Lyrae
This mod adds over 800 carefully curated new entries to the pools used to generate callsigns for your XCOM operatives when they reach the rank of Sergeant or above. One of my favourite parts of XCOM has always been the procedural storytelling and this mod ...
[WOTC] EU Aim Rolls
Created by -bg-
Separates the rolls for hit, crits and dodge. ** Added LW style perfect information, enable via config ** ** Ignores existing config for squadsight penalty and heigh advantage bonuses in your xcom config, you may customize these options in the mod's config...
[WOTC] Faster Reload Animations
Created by -bg-
Significantly increases reload animation speed so you don't have to wait for them before performing the next action. Compability: Overwrites BuildVisualisation function of 'Reload' ability...
[WOTC] Loot Mind Control
Created by -bg-
Fix a bug where killing a mind controlled alien don't reward you with loot (both corpse and timed loot), also fix the same bug when you end a mission with an alien still under the effect of mind control. This also fix a bug where loots carried by non aveng...
[WotC] Mod Config Menu
Created by guby
This mod (MCM) is a shared settings menu. Some mods require this mod in order for you to use the in-game configuration menus. For full details on using this mod, troubleshooting, or even building your own mods to use this menu, visit: https://github.com/an...
[WOTC] Point-Based Not Created Equal
Created by shiremct
Point-Based Not Created Equal for WOTC Adds a new Second Wave Advanced Option that can be selected when starting a new game to enable a Point-Based Not Created Equal that will randomize your soldier stats, balanced around a configurable point pool. As a Se...
[WOTC] Quick Soldier Info
Created by -bg-
Adds icons on the top right for each unit you controlled, these icons will show names, HP (+armor), will, status effects and action points left on each soldier. configs are in documents/my games/XCOM2 War of the Chosen/config/XComSoldiersQuickInfo.ini (gen...
[WOTC] Reliable Wounds
Created by Kittah Khan
This mod makes wound/repair times depend on wound severity, like MachDelta's Wound Recalibration. A soldier with a lighter wound will never take longer to heal than a soldier with a heavier wound. Light and moderate wounds take less time, on average. Grave...
[WOTC] Toned Down Militia
Created by Charmed
Militia aim reduced by 15-25 depending on rank. To partially compensate, increased their damage by 1.5 — Slightly lower than XCOM rifles. By default, the resistance militia forces have 95 aim—Matched or higher than any other units in the game. This brings ...
Remove Missing Mods for WotC
Created by sq_paradox
This is an updated version of Remove Missing Mods for War of the Chosen. This mod was specifically designed to remove the links to mods you are no longer using. It is meant to disturb as little as possible and leave no trace. A button has been added at the...
[WOTC] Advent General Revamp
Created by MrShadow
-- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing : HulkCX -- -- Coding, art and conceptual idea : Shadow79 -- -- Original cape and cape phys...
Capnbubs Accessories - WotC
Created by Mothvie
Non-WotC version available here: http://steamproxy.net/sharedfiles/filedetails/?id=618977388 Adds several new customisation options. See the images above. It is my ambition to make this pack of comparable quality to an official DLC, hope you all enjoy ...
[WOTC] CreativeXenos Archons
Created by MrShadow
- Mod by CreativeXenos -- -- Texture optimization, Blender, Substance Painter: Sacred Soul69 -- Modbuddy, Photoshop, Blender: ObelixDk -- -- Coding, Photoshop, Concept lead: Shadow 79 -- NOTE: THIS MOD IS NOT FOR VANILLA XCOM 2 OR LW2!!!!!! PLEASE DONT FOR...
Grimy's Loot Mod WOTC
Created by Ginger
This mod, as many of you have noticed, has been developmentally abandoned. I've finally got enough of the Highlander conversion done that I put it up on Github. You can follow its development here. Feel free to post issues with the current mod on that Gith...
WotC Mod Everything Reloaded
Created by Musashi
Mod Everything Reloaded for War of the Chosen. ATTENTION, ITS A COMMON MISCONCEPTION THAT THIS MOD ADDS ATTACHEMENT SLOTS. THIS MOD DOES NOT ADD ANY SLOT. IT JUST TWEAKS THE UI THAT YOU CAN MOD ITEMS OTHER THAN PRIMARY WEAPONS THIS IS BECAUSE ITS A META MO...
WotC Microstim Implants
Created by Musashi
Adds Microstim Implant Items After researching Advent Mec Autopsy you are able to build Microstim Implant for 100 supplies. Microstim Implant count as vests and grant +3 mobility, +10 dodge and the ability to jump on buildings. Credits ObelixDK for the cus...
[WotC] Military Camouflage Patterns
Created by Bistritean
Vanilla XCOM 2 version here UNSUBSCRIBE FROM THE VANILLA MOD IF YOU USE WOTC Note: the images are there for reference only, as colors are much brighter in WotC and most patterns cannot be reconstructed in-game. To fix that, I'd recommend getting a color mo...
[Deprecated] New Promotion Screen by Default
Created by Tzarnal - MoonWolf
You Should Use The Community Promotion Screen Instead While this mod still works there is now a Community Promotion Screen that has more features and has active support. You should be using it. Please. Community Promotion Screen This will only work with Wa...
Coilguns for War of the Chosen
Created by KnaveOfSpades
Coil Guns in War of the Chosen What is it? This mod ports the coil guns from Long War 2 by Pavonis Interactive into War of the Chosen. How good are the guns? You decide! The guns' stats are fully customizable through XComWotC_CoilGuns.ini The way I balance...
Long War SMG Pack - WotC (unofficial)
Created by NStriker
By Pavonis Interactive, rekajiggered for WotC by NStriker. *Updated to use WotC values for schematics. The original mod used the same cost for SMGs as assault rifles, so I've maintained that. If and when Pavonis update themselves you're better off using th...
WC_PhotoReBooth
Created by Zyxpsilon
MOD-ID TAG = #1200482815 DESCRIPTION = Extra features and Campaign Summary SUMMARY = Adds 14 (+20) new Backgrounds and introduces an optional "system" where you can summarize missions & events of a campaign directly on Posters An ambitious project which ha...
Weapon Tier Overhaul for War of the Chosen (Add Coil and Lasers anywhere)
Created by KnaveOfSpades
IMPORTANT INSTALLATION INSTRUCTIONS To make this mod work you have to follow these steps: Open XCom Open Mod Options (Mod Config Menu) (Optional) Change Settings how you want Hit Save and Exit Restart XCom If you skip steps 2 or 4, the mod won't take effec...
Clean Camera Angles Fix
Created by Postmaster
For use with mods that alter the camera rotation to be 45 degrees instead of the default 90 (i.e Free Camera Rotation, LW2). See Before and After pictures for example, notice how in the 'before' images the grid is ever so slightly skewed counter-clockwise ...
Even More Maps! [WOTC]
Created by McDenny's 09
This mod currently adds all PCPs from Even More Maps!, Even More PCPs and Even More Maps: Suffer!. 9 new plots, all plots from Even More Maps. All parcels from Even More Maps: Suffer! I plan to later add more parcels, plots and PCPs from previous version o...
Immersive Names WotC
Created by DaggaRoosta
IMMERSIVE NAMES MOD - VERSION 1.5: WotC UPDATE IMMERSIVE NAMES replaces character names in XCOM2 with namelists that are considerably more robust, accurate, and proportionate than the ones that ship with the game. This mod expands every default character n...
New Weapon Range Tables WOTC + LWOTC
Created by ADVENT Avenger
Basically changes ALL weapons in game to a more proper table. Includes the Bullpup rifle range fix. ADVENT Tables have a linear penalty for super long ranges since XCOM never takes a 10% or less shot. You'll have to adjust your playstyle a bit, you cant ju...
WotC: Show Will Loss
Created by robojumper
Shows will loss results of will events in tactical missions. In WotC, you (silently) lose will when you get shot, see enemies, ... This mod aims to make that system more transparent....
[WOTC] Rename And Reorganize Campaign
Created by -bg-
Add ability to rename campaign, or group saves based on campaigns (by enabling SeparateSaveGamesByCampaign config in <steam library folder>/SteamApps/workshop/content/268500/657373295/Config/XComGame.ini ) Also uses quicksort to sort save dates to signific...
[WOTC] Waterfowl's Map Pack
Created by WaterFowl
December/11/17 - About to update with a new parcel. It's medium and located in slums. Since it's my first time doing objectives, I'm testing it thoroughly first. Objectives are the most likely thing to break an ironman game, and I want my shit to be ironma...
[WOTC] Less Overwatch Lock Ups!
Created by Mr. Nice
"Less Overwatch Lock Ups!" is a bugfix mod, to hopefully cut down on "soft locks" during complex overwatch/reaction fire situations, and also when a solider is revealed by enemy movement. A "soft lock" is when the game doesn't crash as such, but is stuck s...
WotC: robojumper's Squad Select
Created by robojumper
My personal take on a Squad Select Screen! Completely built from the ground up! Features: User Interface for more than 6 soldiers. How many? There's no limit! Scroll or Drag&Drop. More intuitive with built-in overview! More information: PCS', Health, Abili...
[WOTC] Mec Micro Missile Launcher Color Fix
This mod corrects a few cosmetic errors to the Mec Micro Missile Launchers Features~ -The Advent Mec now has a white matching launcher -The Heavy Advent Mec now has a launcher that is in the same shade of red as it's body Compatibility should not be much o...
Tracking Shot Defence
Created by RealityMachina
Hunker Down (and other defensive abilties) actually do something against the Hunter Chosen's Tracking Shot. Specifically, Tracking Shot by default has the "deadeye" (this is the internal name for it) to hit calculation, which means it always hits. (And thu...
Stop Suppressing The Lost AI Fix
Created by ADVENT Avenger
- The Lost will no longer be considered targets for Suppression - The Lost will no longer be considered targets for Mark Target - The Lost are no longer valid Tongue Grab targets. - The Lost are no longer valid targets for Stasis. - Incapacitated targets (...
Tower Detection Fix
Created by thegrimsqueaker72
ADVENT scanning towers lose their detection range when destroyed. Will work retroactively for tactical saves. For WOTC use https://steamproxy.net/sharedfiles/filedetails/?id=1437605946...
Improved Soldier Generation [WOTC]
Created by thegrimsqueaker72
Modifies how the starting appearances of XCOM and faction soldiers are randomly generated. Soldiers can now appear with: - random weapon color and pattern - armor patterns - any hair color, such as pink or teal - facepaint - tattoos - random eye colors - s...
Pause Scanning [WOTC]
Created by thegrimsqueaker72
Automatically stop scanning when a soldier heals, recovers from being shaken, finishes removing negative traits in the infirmary, or completes leveling up a bond. Disabled by default: pause for ANY fatigue timer (not just if the soldier was shaken) No over...
No L&A Shadowstep
Created by thegrimsqueaker72
Enabling the Lost and Abandoned mission will not guarantee the Chosen Assassin starts with shadowstep as a strength. Requires starting a new campaign. Does NOT guarantee that the Assassin or any other Chosen can't start with shadowstep....
Commander Borrows Central's Rifle
Created by thegrimsqueaker72
Gives Bradford's assault rifle to the commander's avatar on Operation Leviathan. The gun will do the same damage as the Avatar's base game weapon and has the same upgrades as Central's rifle in the Alien Hunters mission. The list of upgrades can be edited....
Skulljack Mind-Controlled Enemies
Created by thegrimsqueaker72
I thought it made sense to have the option. Works on tactical saves and safe to disable at any time. UPDATE: Added configurable bonus chance to hit on mind controlled targets. By default this bonus is zero but it can be configured in SteamApps/workshop/con...
PART OF THE BASE GAME - Rookies Keep Weapon Customization
Created by thegrimsqueaker72
Copies weapon customization to the squaddie's new weapon when they are promoted, even if they don't keep their starting assault rifle. If Alien Hunters is installed, DLC armor will preserve original armor colors and hats when first equipped. (Updated and s...
Quickdraw Fix
Created by robojumper
UPDATE: Now includes Shadowfall This mod fixes the behaviour of Quickdraw and associated abilities. Vanilla: ========== * Taking a normal pistol shot with Quickdraw doesn't end your turn. * Faceoff always ends your turn. * Fan fire doesn't end your turn. *...
Fixed Unit Flags
Created by robojumper
Fixes a bug in the base game where a Unit Flag that went red at some point would never be able to show action points except if you reloaded that save. That means that units you mind control will show their action points, and units you regain from enemy min...
[OBSOLETE?] Targeting Bug Fix
Created by robojumper
EDIT: The bug has been fixed, from what I can tell. However, there are reports of the bug still occurring, so I don't know exactly what's going on. EDIT 2: LWPP just got an update. To all of you reporting issues, please try again. =========================...
Device DoT Fix
Created by CaptainRichard
What would you say if I told you that a tank can be poisoned? Skeptical? I thought you might be. Fortunately, I have video proof. If you don't want to watch or aren't sure what you're looking at, I'll explain. That was Christopher Odd's WOTC Season 2 playt...
(WOTC) UI Mod for Defense/Mobility/Psi
Created by PZ
Mods the UI to show some useful (at least to me) information. - If you have equipment or an ability that boosts or penalizes your (normally hidden) Defense stat, it will appear. This also shows the Defense stat for SPARKs. - If you're using a katana or oth...
Zombie Dismissal Fix - WotC
Created by [OG]CombatMedic02
The Zombie Dismissal Fix Mod, updated for War of The Chosen. All credit goes to ADVENT Avenger, the original creator of the mod, I just updated it to work with War of the Chosen and fixed a few of the bugs. Original Mod: http://steamproxy.net/sharedfil...
ADVENT Future Complete AI Pack
Created by ADVENT Avenger
ADVENT Future Complete AI Pack is a complete rework of the base game AI. The goal of the mod is to make enemies as smart as possible and to provide extra challenge to players who find the base game AI too simple. This pack covers the entire ADVENT troops, ...
Blessings of the Elders AI Pack
Created by ADVENT Avenger
Blessings of the Elders AI Pack is a complete rework of the base game AI. The goal of the mod is to make enemies as smart as possible and to provide extra challenge to players who find the base game AI too simple. This pack covers the entire Alien troops. ...
Wrath of the Chosen AI Pack
Created by ADVENT Avenger
An unchained AI for the Chosen. As usual, this also includes some gameplay changes to accomodate balance and smarten up the AI. Please note that this AI is unfair in a sense, it is considered a difficulty mod. It does not cheat however. -= ALL CHOSEN =- - ...
Unrestricted Codex Spawning
Created by Charmed
This mod removes the restriction that the player has skulljacked an officer for the Codex to spawn as a normal unit. Made this because it seemed rather gamey to be incentivized not to do a primary strategic objective. Skulljack to your heart's content, the...
[WOTC] Restored Ragdoll Collision
As part of the optimization process of Xcom 2, Firaxis modified ragdoll behaviors, unfortunately, this meant they did not collide with each other and could freeze in awkward poses This mod undoes that change made in WOTC NO LONGER will corpses pass straigh...
[WOTC] Enhanced Ragdoll Physics and FX
First Things First, TURN OFF ZIP MODE, it will cut out many changes/ make changes from my mod seem janky, do not complain about a visual bug if you have that on This is the WOTC version of Edited Ragdoll Physics and Effects, this mod makes collisions accur...
Panic Mod WOTC
Created by ADVENT Avenger
The PTSD mod. Reworks the Panic trees to bring better behavior to units. In WOTC, panic is a minor inconvenience more than a nuisance. In fact, sometimes panicking seems to be a bonus. Other times, your squad gets grenaded which makes no sense. This fixes ...
WOTC Tactical Rigging
Created by John
Unlocks the ammo and grenade pocket for all non-rookie classes. To compensate Grenadiers for not getting a new grenade slot, Grenadiers now have Tactical Rigging as a squaddie ability and the restriction of having more than one grenade equipped has been re...
Normalize SPARKs
Created by John
Allows SPARKS to form bonds, earn ability points, and learn XCOM abilities. Change details: - Sparks can now form bonds - Sparks can now learn XCOM abilities - Sparks can now earn 3 ability points per level (configurable) Includes the following fixes for S...
[WOTC] Trainable Sparks (and other Buffs)
Created by Mr. Nice
WotC was one step forward, two steps back for SPARKs, getting an aim buff and weapon upgrades but not gaining access to all the new toys the other soliders can. This mod aims to address this issue! Spark Buff List As in the mod title, access to the trainin...
[WOTC] Balanced Finite Items
Created by Anisotropic
Now updated for War of the Chosen! This mod changes primary weapons and armor to be individually built, to provide a more gradual tech progression, and not unduly penalize having a single extra class (eg. building a SPARK and having to buy huge squad upgra...
[WOTC] Shaken Scars are Back!
Created by Mr. Nice
This is the War of the Chosen version, the non-WotC compatible version is here: Shaken Scars are Back! Shaken Scars are Back! Yes, the little feature which slowly turned the naive rookies you started the game with into grizzled looking veterans by the end ...
Anti Relay Cheese [WOTC]
Created by thegrimsqueaker72
Enemies standing next to the objective will react to XCOM targeting it (e.g. from squadsight). Pod activations can be capped. By default affects destructible objectives on these missions: - Destroy the Alien Relay - Destroy Transmitter - Avenger Defense - ...
Chosen Dialogue Tweaks
Created by thegrimsqueaker72
Adjusts the triggers for some Chosen tactical dialogue to make it less rare, and allows them to recongize modded psi soldiers as Psi Operatives. Features: - Psi Operative lines are no longer hard-coded to check for soldiers with the vanilla class. It can n...
Photobooth Quotes
Created by Cato
A major expansion to the selection of quotes generated within Photobooth, drawing inspiration from cult sci-fi, internet culture and historical propaganda. 1,345 new entries total. Pack Contents - 327 solo operative quotes - 271 deadly duo quotes & callsig...
WotC: More Photobooth Options
Created by robojumper
Adds 6 new Filters, 4 new Effects, and 2 new Background options to the Photobooth in War of the Chosen. Overrides: None. Epilepsy Warning for the "Glitch" Effect. Anyone who has trouble getting their Photobooth content into the game has permission to copy ...
[WOTC] Proficiency Class Pack
Created by shiremct
Proficiency Class Pack for WOTC About the Mod This mod contains 6 new soldier classes for XCOM 2 War of the Chosen that have some built-in proficiencies based around their core function or role that grow automatically as they gain experience and ranks. The...
Delayed Evac WOTC
Created by Maluco Marinero
Configurable change to evacuation that delays the evacuation zone appearing for a few turns. Part of Guerrilla War. You can also make hot evacs more risky by adding an exclusion zone around the site, wherein if enemies are present when Firebrand arrives, t...
WotC Stealth Overhaul
Created by Musashi
𝐒𝐓𝐄𝐀𝐋𝐓𝐇𝐒 𝐌𝐄𝐂𝐇𝐀𝐍𝐈𝐂𝐒 𝐅𝐎𝐑 𝐀𝐋𝐋! Musashis Stealth Overhaul is a meta mod that provides stealths gameplay mechanics for several of my mods. Other mod authors are welcome to plugin in their mods if they want to provide stealth abilities/mechanics for their mods. ...
WotC Tactical Suppressors
Created by Musashi
This mod replaces the vanilla repeater with suppressors. Suppressors give you a chance to remain concealed. For more information see the Musashis Stealth Overhaul mod page. Basic Suppressor * Remain concealed chance * Adds Ambush ability Advanced Suppresso...
WotC Combat Knives
Created by Musashi
Adds a combat knife and a throwing knife for all tiers to the game. SpecOps Throwing Knife Aim: 5 Damage: 3-5 Pierce: 0 Shred: 0 Crit Damage: 3 Crit Chance: 25 Sound Range: 0 * Grants two charges of the throw knife ability (Throw a knife as a standard acti...
WotC Infiltrator
Created by Musashi
WotC Infiltrator Class Mod Pistol and Sword wielding class aka Lostkiller Infiltrators are specialists in close combat, infiltration and counter tactics. High accuracy, mobility and stealth make them a key asset of every guerilla operation. You need New Pr...
WotC TheAxeMod
Created by Musashi
Adds a battle axe and a hatchet for every tier WotC Edition Higher tiers are unlocked when you buy the coresponding sword tier. There are no additional costs. There is a config value if you only want cosmetic variants which have no stat difference to the v...
Post Process Status Effects
Created by robojumper
Adds post-process visual effects for when a soldier is affected by Fire, Acid, Poison or Disorientation so you immediately notice that. Tip: Look at the screen edges....
[WotC] The MOCX Initiative
Created by RealityMachina
Because the Chosen appearing on missions that could muck up your battles wasn't enough. (This means they fight with the aliens) The MOCX Initiative introduces humanity's worst enemy to the game: itself. Starting by default with May, you run the risk of fac...
WotC: Color Coded Bonds
Created by robojumper
Adds custom color codes to soldier bonds in most places. Due to restrictions in Firaxis' UI code, that doesn't work everywhere. It does work everywhere where it's important....
New Target Icons
Created by robojumper
Adds more targeting icons to the game. Should work with vanilla, A Better Advent (2), LW Alien Pack, Long War 2, and a few other mods. Overrides: None. Also probably compatible with everything. Thanks to Wolf for designing the icons. I just brought them in...
Mod Achievement System
Created by robojumper
A framework mod to add achievement support to Mods. Other mods define and unlock achievements, this mod gives you popups and has a nice screen. Already Supported Grimy's Mods RealityMachina's Mods A Better Advent Some More Achievements (by me) Known Issues...
Some More Achievements
Created by robojumper
Adding some more achievements to XCOM 2. Thanks to MantLeon for the Simplified Chinese Localization!...
Loadout of the Valkyries
Created by robojumper
Plays "Ride of the Valkyries" (Walkürenritt) on the Squad Loadout Screen....
A Better Shell
Created by robojumper
UPDATE If you use Vortex-Pixalation's ADVENT Flashlights, you will have the flashlights on the Shell Maps too. No, this is not a matter of course. Pressing J will hide/show the shell UI. Tired of seeing the same Advent over and over again on the start scre...
[WOTC] LW Mecs As Sparks
Created by -bg-
Ports LW mec classes to be used by SPARKs If using Community Highlander, use the plugin mod instead of TONs of Utility Items. Note: there is a ton of stuffs to test in this mod and I can't quite test them all, so please describe in detail of any problems y...
[WOTC] Tons Of Utility Items
Created by -bg-
Allows you to configure number of extra utility items for soldiers through ini, adjustable by items equipped or abilities learned. This mod also allows multiple heavy weapons. Configurable through <steam library folder>\SteamApps\workshop\content\268500\12...
[WOTC] Global Memorial
Created by -bg-
Because we should always remember the fallen, even after the war. Tracks soldier deaths across multiple playthrough, accessible through character pool from the main menu, or saving them into the character pool forever. Note: You must load the latest save f...
[WOTC] Reusable Hunter Axe
Created by -bg-
Allows the hunter's axe throwing ability to be reused by picking the axe back up at the position of the target. You can only pick up the axe 1 turn after you throw it, to prevent melee range infinite axe throwing. Only axe throwers can pick axes back up, y...
One Million Colours Plugin For WOTC
Created by -bg-
REQUIRES ORIGINAL MOD: http://steamproxy.net/sharedfiles/filedetails/?id=1091135816 Plugin to make One million colours works with WOTC photobooth. This mod will also allow such colour customiztion on hero soldiers. Compability: No Overwrites ...
Expose Chosen Weakness
Created by -bg-
Adds a new covert action that allows you to add a third chosen weakness. This new action requires stronghold to be revealed for the chosen and is very costly to perform, choose wisely. Compability: No Overwrites...
Multiple Covert Actions
Created by -bg-
Allow multiple covert actions to be sent at the same time. On default, you can only send out 1 action at a time, increase with each resistance ring upgrade. You can only have 1 covert action per faction at a time, increased to 2 at maximum influence. Every...
[WOTC] Suppressable Targeting Abilities
Created by -bg-
Allows suppression to reduce the range of most free targeting AoE abilities by 60%, and poison to reduce the range by 25%, stacks multiplicatively, configurable in INI. This mod also removes snapping for most abilities. Compatibility Note: Overwrites X2Abi...
Stacking Suppression
Created by -bg-
Allows the aim penalty of suppression to stack. Now customizable to enable diminishing effects for each/consucutive stacks. Compability: Overrides X2Effect_Suppression WORKS WITH WOTC...
Better Shieldwall
Created by -bg-
Since people have been complaining how bad the utility of shieldwall provides (particularly the unit providing shieldwall also needs a cover themselves), also as a turn ending move means you cannot use grenades (which ends the shieldwall in this case, unli...
Bondmates With More Benefits
Created by John
Restores 3 Bond Abilties that were cut from the game: Advanced Spotter -Increases hit AND crit chance when the bondmates are near each other. Replaces Spotter at bond level 3. Brother's Keeper -Bondmate has a chance to return fire when his/her/its bondmate...
Unrestricted Skirmisher Reflexes
Created by John
Because Skirmishers need more love. Removes the once per mission restriction of Skirmisher Reflex. Now always gives one extra action during the XCOM turn if the Skirmisher was attacked during the enemy turn. Known Issues: -None so far Overrides: -X2Effect_...
Cooldowns Instead of Charges
Created by John
Changes several abilities to use cooldowns instead of charges. See the full list of affected abilities and their default cooldown times below. All cooldown times are configurable via ini settings. If I find any other abilities worth changing, I will change...
Armor Breakthroughs Increase Armor
Created by John
Armor breakthroughs now increase Armor by 1 instead of HP to make them more worthwhile to get late in the game. Fully compatible with my More Breakthroughs mod. Known issues: -The bonus is not shown on the item's stats, but is visible on the soldier's stat...
More Breakthroughs
Created by John
Adds 14 new breakthroughs to the game. (See full list below.) In addition, armor breakthroughs are now also applied to the alien hunter armors. Works on existing and new campaigns. Should be compatible even without Shen's Last Gift DLC or the Alien Hunters...
Faction Soliders Get Max XCOM Abilities
Created by John
Removes the chance of faction soldiers to roll an empty XCOM ability when they are recruited. Reapers only have six possible XCOM abilities, so they roll the same six all the time. Skirmishers only have five possible XCOM abilities, so they roll the same f...
[WOTC] Bio Events
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK, Textures : Super awsome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- What does Bio Events add? Bio Events adds a new Dark Event and 2 Sitreps for the Bio mods...
[WOTC] Expanded Enemies Plus
Created by MrShadow
The Mod name says it all. This mod is a quick combination of 3 mods. My (Avenger Defense Enemies Reinforcements Plus), my (Expanded Enemy Reinforcements) and another well known mod called (All Aliens In All Missions). What this mod does is open up the Rein...
[WOTC] Playable Titan Armor
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and Modbuddy : Super awesome totally not fat just big boned : ObelixDk -- Textures : Mr Kablamm0fish -- -- Coding and conceptual idea : Shadow79 -- -- Coding : Musashi -- The Titan Armor is a tier 4 armor tha...
Sectopod Stance Bonuses WOTC
Created by ADVENT Avenger
Sectopods now have two modes. STANDING: +10 Aim No mobility penalty CROUCHING: +20 Defense -2 Mobility Sectopods can only switch at the start of a turn. The switch is permanent for the turn. Switching stances costs an Action Point but doesnt end the turn. ...
WotC Katana Pack Reloaded
Created by Musashi
Update: vortex weapons are back! Needs War of the Chosen Expansion For silent takedown on ninjatos you need the mod Wotc Stealth Overhaul Higher tiers are unlocked when you buy the coresponding vanilla sword tier. There are no additional costs. There is a ...
Wotc SpecOps Class
Created by Musashi
SpecOps Class for WotC The SpecOps soldier specializes in silently sabotaging, deceiving, confusing and killing his enemies. He is at its best when staying in the shadows. Veterans of the special forces they are trained in a wide array of different weapons...
SPARK Custom Class Support
Created by -bg-
WOTC Version: https://steamproxy.net/sharedfiles/filedetails/?id=1128879172 Allows custom class support for SPARK units, currently the game locks SPARKs to a single predetermined class on build, this mod allows a newly built SPARK to pick a class liste...
Ever Vigilant Bugfixes WOTC
Created by ADVENT Avenger
Units that have not been revealed to XCOM (activated) will no longer use Overwatch. Solves a myriad of problems including units in the fog of war who have not been engaged showing up flyover text, giving you their exact position. This mod is only useful if...
Assassin's Swordsmanship improvement
Created by Alterd-Rushnano
In fact, the chosen Assassin has hidden skills.- Bladestorm. Dialogs and voices were used when using the skill, but it was not included in the game because of (perhaps) a reason for balance. This mode solves the problem by activating the Bladestorm skill. ...
Additional Enemy Perks
Created by ADVENT Avenger
Provides enemies with additional passive perks (list in screenshot). All alien perks are subject to reasonable change, you've been warned. They are centered around themes, what the aliens are supposed to do and what are their roles within ADVENT. This is a...