XCOM 2
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Sectopod Stance Bonuses WOTC
   
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290.287 KB
8 Sep, 2017 @ 8:51pm
13 May, 2020 @ 6:59pm
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Sectopod Stance Bonuses WOTC

Description
Sectopods now have two modes.

STANDING:
+10 Aim
No mobility penalty

CROUCHING:
+20 Defense
-2 Mobility

Sectopods can only switch at the start of a turn. The switch is permanent for the turn. Switching stances costs an Action Point but doesnt end the turn.

A small AI patch has been injected with this mod. It will make Sectopods crouch if low on HP and stand if High HP on average. There is a small random chance to crouch or stand for no reason to mix it up. If it sees a lot of opponents, it's going to crouch more.
26 Comments
Maxidonis 14 Jun @ 6:30pm 
Ah, ok thanks.
ADVENT Avenger  [author] 14 Jun @ 5:25pm 
It fixes the wrath cannon to target properly a frontal cone. The targeting system of the cannon was bugged, its just a fix. You can disable it by putting false.
Maxidonis 13 Jun @ 11:44am 
When I checked this mod's ini I found this. What is it here for? And why is it already set to true?

[SectopodStanceBonusesWOTC.X2DownloadableContentInfo_SectopodStanceBonusesWOTC]
WRATH_CANNON_ALLOW_CANNON_CUSTOMIZATION = true; Enable this to execute the range changing code below. If this is off, all parameters are ignored.
; Wrath Cannon range/targeting. Handle with care.
WRATH_TILE_WIDTH_EXTENSION = 1; Default 1
WRATH_FIXED_ABILITY_RANGE = 15; Default 15

; Make the target into a Cone. It works well for players, don't know if the AI can target it as easily.
NEW_WRATH_TARGETING = true;
WRATH_CONE_END_DIAMETER = 7;
WRATH_CONE_LENGTH = 11;
ADVENT Avenger  [author] 7 Aug, 2022 @ 10:06am 
It does, it gives -20 defense. (By not getting the crouching bonus)
modifieda4 7 Aug, 2022 @ 8:30am 
it seems standing should have a minus defense?
Zaku II (Alias WatcherZigzagoon) 12 May, 2022 @ 6:38pm 
Well... I can't say I'm looking forward to seeing this in action, but it should make things more interesting...
Knightmare047 12 Feb, 2021 @ 8:31am 
After playing with this mod for a while, it still works well with no issues, and a decent upgrade for the Sectopods. I'm not a big fan of mods that give giant buffs, so this is a nice in-between. It's also real helpful that I'm able to edit the config of the mod to my liking. (personally, I set the stance back to be a free action since it'll make them a bit scarier with me having to take into account it having 3 APs when I trigger it).
Noob Train 26 Jul, 2019 @ 11:32am 
I'm not sure Sectopods need a boost when they can attack 3 times per turn and are harder to take down than the Chosen.
ADVENT Avenger  [author] 5 Feb, 2019 @ 8:56am 
Yes
Orionox 5 Feb, 2019 @ 6:39am 
this still working?