XCOM 2
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[WOTC] Waterfowl's Map Pack
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40.554 MB
15 Sep, 2017 @ 11:51pm
16 Sep, 2017 @ 7:49pm
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[WOTC] Waterfowl's Map Pack

Description
December/11/17 - About to update with a new parcel. It's medium and located in slums. Since it's my first time doing objectives, I'm testing it thoroughly first. Objectives are the most likely thing to break an ironman game, and I want my ♥♥♥♥ to be ironman compatible.

V1.01 - This mod adds parcels to the game. Parcels are the lego blocks that a plot uses to construct a map. A building is a good example of a parcel. They are very compatible with save games, and should not cause crashes. I plan to add at least three parcels for each environment, then maybe I'll move on to plots or make more.

If you encounter any pathing issues or other bugs, please let me know what map (there is a list of maps in the root of the mod) or take a screenshot. This also applies to balance. Let me know if a particular parcel is imbalanced in some way (lacking cover, etc) Also, if you have a suggestion for a future parcel, please feel free to leave it in the comments.

Currently this mod adds the following (3) parcels -

SmallTown :

Car Bomb - A parking lot open for public access. There is high cover all over the place, which should make for interesting engagements. Little is known about the explosion that happened here, but Advent is on the scene investigating. Rumors indicate it was a car bomb.

Shrine - A quiet cemetary where those lucky enough to be oblivious to current events rest. Soldiers won't find much in the way of high cover.

Propane - An abandoned gas depot. A circumferential fence makes access difficult; two of the three entrances require you to pass by tanks that could spell your doom... but they do offer high cover. One side of the map is entirely fenced off, however, those who are clever may discover a way to jump the fence from the inside.
**note** Think of the groups of tanks as one giant tank. The most you can take is around 6 damage. On the ends you take 2-4 depending on if you're near rusty tanks or white tanks. Just be aware that the more tanks that are near you, the more damage you will take
Popular Discussions View All (1)
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19 Jun, 2022 @ 2:48am
1136169275 - [WOTC] Waterfowl's Map Pack - XCOMMOD file
woodydaisy
60 Comments
Evold_Nepsy 17 Mar, 2023 @ 12:06pm 
This casues crashes for me sometimes
Gauny 18 Jan, 2023 @ 6:21pm 
this mods upgrades maps in campaigns?
Dęąth Viper 19 Oct, 2022 @ 12:37pm 
Just finished a campaign with about 685 mods, this one included, and had no major issues! Thanks for putting this up.
Crusader 20 Feb, 2022 @ 5:30pm 
Thanks! That troubleshooting helped me fix the problem! :steamhappy:
Dragon32 20 Feb, 2022 @ 4:15pm 
@Crusader:
Probably the 2K Launcher being rubbish. This was loading fine for me earlier today.

Have a look at this:
https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting
Crusader 20 Feb, 2022 @ 2:06pm 
I get an error message when loading saying that this map pack is missing and redownloading it doesn't fix the problem. I also can't find it in the mod list anymore.
Deacon Ivory 10 Sep, 2021 @ 10:55am 
Just a heads up this map mod is still good and definitely works with SO:CI and LWOTC, however you could have issues if you run a ton of Faction, Mission, and/or Enemy mods. There seem to be some pathing/AI issues that can crop up if you get the wrong combo. Just be forewarned that if you run a very heavily modded campaign you might run into CTD during tactical missions. The solution is to to go back to an earlier save and see if you can generate the mission with a different combination of maps, factions, and enemies.
Phrozehn 24 Nov, 2020 @ 4:36pm 
Are this maps compatible with LWotC?
16 Aug, 2020 @ 11:27pm 
I tested this map thoroughly with multiple ironman campaigns, WOTC. This map works perfectly, the quality of the work is right up there with the original game maps, if not, better. In fact, you won't even notice when you get this map, because you will think this probably came with the base game...