Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Does that effect also apply for primary swords or only secondary?
Would you know have a idea?
I still want Blademaster Damage and Aim Bonus.
It is because enemies are not often in the blue movement range.
Since the middle of the game, the functions relating to the movement are expanded.
However, it is not effective at the beginning of the game.
I've restarted a new game like every other day because of issues with mods and stuff. I think I'm done with xcom 2 for the time being because holy hell does the mod support just suck.