XCOM 2
275 ratings
Additional Dark Actions
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
3.822 MB
13 Sep, 2017 @ 4:09pm
30 Jun, 2022 @ 8:01pm
10 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Additional Dark Actions

In 1 collection by RealityMachina
RealityMachina's War of the Chosen Mods
97 items
Description
Ports over a couple dark events, and adds a new chosen activity.

Ports:
Smart Rounds - provides some ADVENT troops with better accuracy.

Holo Rounds - provides some ADVENT troops with rounds that mark their targets.

AP Rounds - provides some ADVENT troops with rounds that ignore armour.

Dragon Rounds - provides some ADVENT troops with rounds that set soldiers on fire.

Shatter Rounds - some ADVENT troopers will be more likely to crit with their shots.

Mind Shields - some ADVENT units will be immune to psionic attacks and flashbangs.

Advanced UFO Hunter - The aliens launch a UFO guaranteed to shoot down the Avenger.

Avenger Watch - completing missions can risk getting a UFO sent after the Avenger.

New
Favour of the Elders: a new activity for the Chosen, this can let a Chosen you've encountered become stronger, gaining two more strengths and losing one of their weaknesses. The Favoured Chosen will also gain knowledge at an increased rate.

This also counts as a level up.

I recommend getting bountygiver's Expose Chosen Weakness mod ( https://steamproxy.net/sharedfiles/filedetails/?id=1132573074&searchtext= ), to let you counteract that latter part, as it can kick in more than once as long as a Chosen has less than three weaknesses.

This activity can only be done as long as there's not a living Favoured Chosen.

Early Avatar Deployment - a SITREP that can appear once you skulljack a Codex. Avatars will appear on the mission.

Dark Events and Chosen Activities will be added to in-progress games.
Popular Discussions View All (1)
0
1
15 Oct, 2021 @ 11:05pm
繁中
stappy82
30 Comments
Unrealtairo 28 Sep, 2023 @ 10:11am 
Can Advanced UFO be added into the config (True false or 0/1) and also the Avatar?

The avatar showing up right after codex breaks BA at the endgame

(You don't know this til 10s of hours later, its right on the better advents plus mod info page too)
Kinsect 5 Apr, 2023 @ 3:08pm 
Does this work with Covert Infiltration?
olsongc 1 Nov, 2022 @ 9:44pm 
What determines the stats that a Chosen gets from the "level up" gained from "Favored of the Chosen"? Wondering why the jump from 60ish HP to nearly 100Hp.
Enigmatic 16 May, 2020 @ 6:52pm 
Good, finally makes Legendary less of a breeze.
~Swinton 4 Apr, 2020 @ 11:59am 
I love the idea for the mod, but I'm running into a strange issue, probably an interaction with some other mod - I don't think the additional Dark Events are loading correctly in my game, I'm getting 1 or 2 a month that show up as literal blanks (no title, no picture, no text) and then immediately trigger out of the monthly review sequence, to no apparent effect.

Wish I could point toward what might be breaking it, I don't have any other Dark Event mods... aside from one that makes the Defense Matrix protect against Sabotage. Maybe a UI mod?
Crazy_Nurse69 1 Apr, 2020 @ 9:08pm 
there is a glitch in this mod. the 2nd chosen always have a missing strength. However this mod is painfully fun
RedDobe 3 Jan, 2020 @ 8:14am 
Looking forward to trying out the mod with the new changes. Thanks RM for the quick fixes!
RedDobe 2 Jan, 2020 @ 8:49am 
@RM - Have been using this mod for a while now, and I noticed that the ammo perks are never being added to advent in the game. After looking through the config files I figured out why. The config for XComDarkEvents points to the wrong class. AdditionalDarkActions.RM_HackRewards_AmmoDarkEvents
The class name is actually X2HackRewards_ADE.
I hope that you can get this updated.. Thanks.
yes_commander 24 Nov, 2019 @ 3:29am 
I'm going to try lowering +IntAvengerWatchChance=50 to 5. I restart a lot to test new mods, and when using this I get a guaranteed avenger defense when I'm only 6-8 weeks into a new campaign, without fail. Since avenger def can apparently ignore force level rules and just throw things at you that are intended for later points in the campaign, it can be a campaign ender. Hopefully lowering the WatchChance setting will help delay the appearance of the defense mission to a point where I feel it fits campaign progress better.
darkdill 24 Apr, 2019 @ 2:18pm 
I think that this one might cause a problem when used with other mods. I'm currently stuck on the Advanced UFO Hunter mission (Avenger Defense) because when I try to have the Avenger take off, the game CTD's. This doesn't seem to happen with regular UFO interceptions, just the Advanced UFO Hunter one.

Additionally, trying to use the ForceCompleteObjective console command during this mission doesn't work, so I can't bypass the issue.

I'm guessing this is a result of a screwup due to some interaction between this mod and another mod (maybe ABA).