XCOM 2
572 ratings
Post Process Status Effects
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185.786 KB
3 Feb, 2018 @ 8:32am
20 Jul, 2021 @ 9:50am
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Post Process Status Effects

Description
Adds post-process visual effects for when a soldier is affected by Fire, Acid, Poison or Disorientation so you immediately notice that.

Tip: Look at the screen edges.
29 Comments
jat11241976 8 Nov, 2022 @ 10:29am 
Love the mod, the screenshots dont really do it justice. Highly recommend
Dęąth Viper 19 Oct, 2022 @ 11:38am 
Just finished a campaign with about 685 mods, this one included, and had no major issues! Thanks for putting this up.
Dragon32 8 Jul, 2022 @ 7:33am 
@WiseViper
Should be fine as long as you remove it on the Avenger
WiseViper 8 Jul, 2022 @ 12:34am 
Can this be removed mid-campaign? I think it may be causing issues for me.
Dęąth Viper 1 Sep, 2021 @ 6:57am 
can you add bleed and frost effects??
Rossocuore 2 Jul, 2021 @ 4:47am 
Hi Dragon32, I will try to delete the config files and see if it helps. Thanks!
Dragon32 2 Jul, 2021 @ 4:09am 
@Rossocuore
Working fine here, have you tried the basic Mod Troubleshooting steps?
Rossocuore 2 Jul, 2021 @ 2:20am 
Good day to all of you. I don't know if it's a problem with my mod interactions, but I don't think I see any effect when my soldiers are on fire. Is it happening to someone else? Any workaround? Thanks. Cheers to the author for such a great idea.
Zigg Price 2 Jun, 2020 @ 10:29am 
I think my favorite is actually the Disorientation. Really fits. The Flashbang feels so much better to even get hit with!
Arock 12 Feb, 2020 @ 8:08pm 
I love this mod. I didn't realize much it fits perfectly in the game until I disabled all mods to play a daily challange - and I couldn't for the life of me figure out if a soldier was actually on fire or not haha