XCOM 2
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[WotC] Useful Autopsies - ADVENT Purifier
   
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2 Dec, 2017 @ 1:58pm
30 Jul, 2018 @ 10:17am
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[WotC] Useful Autopsies - ADVENT Purifier

In 1 collection by ArcaneData
[WotC] Useful Autopsies - Complete Collection
4 items
Description
Makes the Purifier Autopsy worth your time - unlocks the newly-improved Flamethrower and Incendiary Grenade!

Why are your engineers wasting elerium cores in the Proving Ground, erratically inventing random incendiaries, while the Purifier (flamethrower and all) sits unstudied in the lab? Not anymore!

Features
  • flamethrowers and incendiary grenades are no longer obtained through Experimental Projects; they are now unlocked by the Purifier autopsy
  • incendiary grenades are built in Engineering for 80 supplies and 1 purifier corpse; they upgrade to bombs as normal
  • flamethrowers are built in the Proving Ground for 75 supplies, 5 elerium crystals, and a purifier corpse
  • flamethrowers have been buffed to be worth taking against the rocket launcher - they now have shorter range but higher spread, with two uses per mission; hellfire projectors have been buffed likewise
  • incendiary grenades have been buffed back to pre-WotC levels, without effecting the Purifier's own equipment
  • Reinforced Underlay upgrade is unaffected, and is still obtained through the autopsy
  • research texts and item descriptions have been modified, so the mod feels like just another part of the game

The mod has been thoroughly tested for bugs, so it shouldn't cause any issue with your campaigns. I aim for my mods to be of high quality, and to integrate seamlessly with the base game.

Compatibility
This mod doesn't override any classes, so it should be compatible with almost everything. The only things to worry about are other mods which modify the experimental grenade / heavy weapon projects, or otherwise alter how the flamethrower and incendiaries are acquired. It's been reported to conflict with "ADVENT Armoury - Flamethrower" as well, so avoid using both mods together.

It is compatible with existing saves, even if the autopsy is already complete, and works with new campaigns as well. This mod will detect the presence of Tier III Grenades by Farkyrie and make the appropriate modifications for full compatibility.

Looking for other Useful Autopsies? Click here for the full collection. Have any suggestions for future mods? Make a comment here.

Are there any other autopsies you feel aren't worth your time? Make a comment and share your ideas. If you like the mod, give it a thumbs up, and enjoy!

Popular Discussions View All (3)
0
21 Sep, 2022 @ 7:15am
Spanish Translation
Kanario97
0
1 Feb, 2019 @ 3:13am
Simplified Chinese Translation
zxc2008
38 Comments
Wulf 29 Sep, 2023 @ 7:21pm 
Does not work with LWOTC. Won't crash your game, but won't affect proving ground/research.
Finnik 4 Dec, 2022 @ 3:16pm 
Does it work with LWOTC?
EvilPolygons 22 Aug, 2020 @ 9:42pm 
Unfortunately, the Reward Decks Refresher mod breaks all of your Autopsy mods somewhat; Although you can still build items via the projects added by your Autopsy mods, all of those items end up getting shoved back into the Experimental projects by the Reward Decks Refresher. :steamsad:
Proxy 12 Jan, 2020 @ 9:28pm 
no fire rounds?
ArcaneData  [author] 20 Mar, 2019 @ 11:03am 
@flighter86 - Both mods make similar changes, so they are almost certainly not compatible with each other.
flighter86 20 Mar, 2019 @ 10:32am 
Is this works well with PGO mod?
Urza 17 Aug, 2018 @ 11:39pm 
I just took all your autpsie mod :steamhappy:

continue to do more ! :steammocking:

thank you
ArcaneData  [author] 30 Jul, 2018 @ 10:22am 
Just updated: the mod is now compatible with the Tier III Grenades mod by Farkyrie. Incendiary warheads will be buildable in engineering if both mods are installed.

@SentySent - Sorry, I couldn't make the changes to the Hellfire Projector as you suggested, due to the strange way the game handles Proving Ground projects. Oh well.
ArcaneData  [author] 25 Jul, 2018 @ 11:52am 
@SentySent - Sorry for not responding to your previous comment. I'm working on another mod at the moment, but after that I'll try and make these ones compatible with Tier III Grenades. I can also add a config option to allow the Hellfire Projector to be unlocked as you said. Thank you for your suggestions!
SentySent 25 Jul, 2018 @ 10:34am 
Not sure if you read my post in the suggestion topic but will you consider make all of your Useful Autopsies mods compatible with Tier 3 Grenades mod? That mod uses Experimental Grenade Project to create T3 version of gas and incendiary grenade after complete a required project.

And will you consider adding Hellfire Projector project after completing the W.A.R. Suit project?