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AFAIK, mechanical units cannot be stunned.
Riot - RNG but strong. I think what makes it strong is it seems to be applicable to any enemy and the chance is absurdly high. Maybe nerf the chance slightly 40->35%. Or make its effect as widely applicable. Also consider giving it something that's non-RNG in addition to the RNG, so it can be more reliable.
Redscreen - I think this could use a slight buff (whether to damage or hack def or chance to shut down) because Bluescreen (kill robots/spectre/codex way faster)/Falcon (kill everything faster) are still way better than it. Also make it bypass shields like Bluescreen.
Acid - Balanced enough I think.
Dragon/Venom/Tracer/AP - Would be nice if they could be rebalanced to be competitive with the Cut Content Ammos.
Bluescreen - I personally nerf to +4 dmg. Arguably could be nerfed more (whether adding organic minus damage or reducing robotic damage further).