RimWorld

RimWorld

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Description
Stuff for things and
Items (225)
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Addictol - Addiction Removal [≤1.3]
Created by Wild
Addictol is loosely based off the Fallout drug of the same name. It removes all vanilla addictions and tolerances besides luciferium. 1.4 version can be find here. Side Effects Injecting addictol introduces the "addictol detoxification" effect, causing the...
Addictol [See Description]
Created by Wild
Continued here Aimed at creating a balanced way to remove addictions besides luciferium. Addictol is loosely based off the Fallout drug of the same name. If you prefer a more true to form (and better) fallout look, checkout AuntyDonna's Addictol Retextured...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Almost There!
Created by roolo
> Cmon guys, we're almost there! > Nah, it's sleep o'clock. > But the colony is literally just one hour away, and Gonzalez really needs the medicines we brought, otherwise he'll die! > Meh, when it's nap time, it's nap time. Sounds familiar? Then this mod ...
Alone and Cold Music Pack
Created by randalf
The winter isn't usually a wonderland. Music for those colonies that are nestled up high in a mountain, tundra, or taiga. During those cold winters, some may want to hear music that fits the freezing and desolate landscape that they live in. This is that m...
Alpha Genes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Warning: Huorong security software falsely detects AlphaGenes.dll as a Trojan virus. Sadly I can't do anything about it. I ran two antivirus and Malwarebytes to ensure my PC was not infected. Features - More than 300 new gen...
Alpha Mechs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return. The 7 mechs will appear in raids, clusters, etc, and they can be disabled separately through mod ...
Anthro Race
Created by R-MK
Adds anthropomorphic furry animal beings into the game, as simple as that. Now you can play with some dog/wolf people, bird/owl people , cat people, and lizard/guilmon/yoshi? people. That or do the ye'olde Rimworld of makin' chairs outta them. Featuring: -...
Astra Militarum Regimentum - Cadia
Created by Odz
https://i.imgur.com/duH8BG3.png The planet broke before the Guard did. adds 512x512 Cadian guard equipment. Guardsman https://i.imgur.com/u6K3j3T.png Officer https://i.imgur.com/PYRUrtD.png Kasrkin https://i.imgur.com/NM3lg6T.png Powerpack (hopefully comin...
Astra Militarum Regimentum - Krieg
Created by Odz
https://i.imgur.com/bl4GF3I.png In life, war. In death, peace. In life, shame. In death, atonement. Comissioned by WarV Warden adds 512x512 Krieger equipment. Must equip mask first than helmet after Guardsman https://i.imgur.com/9DqL9M6.png Grenadier https...
Auto-Extract Genes
Created by Nibato
Adds a checkbox on the Health tab of colonists, slaves, and prisoners that, when enabled, will have them automatically visit the gene extractor when their genes have regrown. This mod works by simulating clicking the "Insert person ..." gizmo on the gene e...
Avoid Friendly Fire
Created by falconne
This mod has performance issues with lots of pawns. Unfortunately I don't have time to improve it, but the code is on Github if anyone can help. Colonists with the option enabled will not take a shot if the projectile's path could hit a friendly or neutral...
Beastly Vanilla Turrets
Created by TheGoofyOne
Version 1.5 Have a few shotguns or lmgs sitting around and wish you could mount them on a turret? I say why not. If you can build a turret, you can mount your guns on it. Adds the ability to mount vanilla guns on vanilla turrets to create some beastly vani...
Better Orbital Trader Names
Created by 8Z
Tired of Ludeon Lubricants selling guns? Spice up those orbital traders with appropriate names. With this mod, orbital traders get a new set of naming schemes that are both more varied, and better related to their ship type. Combat supplier will get names ...
BetterInfoCard
Created by Creeper
Expand the information card interface of the vanilla game, and make some QOL changes. Features Opening the info card won't pause the game Resizable and collapsible Info cards Multiple info cards Supported Mark Stat as favorite Comparing Stats by double cli...
Bill Doors' Framework
Created by 3HST有限公司
A collection of code that I uses so I don't have to copy them all around. A brief introduction of its content is in document.txt in the folder. 1.5 migration is underway. compilation is done and I'm looking for potential bugs. ...
Bill Doors' MedEvac
Created by 3HST有限公司
Rescue wounded pawns and prisoners with a flare signal, also comes with a bombardment flare. https://i.imgur.com/YMFZ7MT.gif The flares are acquired via quest reward or trader stock. They're accessory equipments with 3 uses. After the flare is thrown, a me...
Biome Transitions
Created by m00nl1ght
This is an add-on for Geological Landforms that generates maps with multiple biomes. Plants will grow based on the biome at their position on the map, and animals will be able to wander in from the adjacent biomes. For example, if you settle on a Temperate...
Biotech Expansion - Core
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This is the core mod for the Biotech Expansion series. Does mostly nothing on its own. Mandatory for every mod on there!...
Biotech Expansion - Mammalia
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod is the first of many modular mods, focusing on genes inspired by real life mammals. Check back frequently for n...
Biotech Expansion - Mythic
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod focuses on a few complex xenotypes based on mythological creatures. Check back frequently for new genes and oth...
Biotech Mech Stuff Elongated - Mechanoid Upgrades V2
Created by MrKociak
Content This mod adds two buildings that let the player install a variety of upgrades onto their mechanoids. Process Build the upgrader . Select the desired mode . Deliver the necessary resources . Select the mechanoid that you want to give the upgrade to ...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Build From Inventory
Created by Uuugggg
Construction will use things in your colonist or pack animal's inventory. Your own inventory is used first, then any resources as normal - and then if there's nothing available anywhere, other people's inventory will be used. --- This is perhaps the most u...
Bunk Beds
Created by Taranchuk
Expand your furniture collection with an all new, space-efficient pawn storing method, bunk beds! This innovative solution allows you to store up to 3 pawns in the same 2 tiles, saving a bunch of space in your base. The mod comes with two versions of the b...
Call A Trader
Created by Hau-Drauf-Klaus
Description This mod enables your pawns to request an orbital trader from the 'Orbital Traders Hub' using the commons console. Features Adds the "Call the Orbital Traders Hub" option to the commons console. Adds an incident event where you can choose if yo...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Chill the Fork Out
Created by Khobs
Does your pawn need to take a break, but they just keep on working instead? If you don't enjoy having to juggle work assignments and schedules just to get a pawn to chill out for five g**damn minutes, then this mod is for you. This mod adds the ability to ...
Civilian Mechlord Apparel
Created by Gamma Core
Want your mad scientist pawn to actually wear a labcoat? More interested in economic buffs than armor? Then look no further! This mod adds civilian alternatives to mechlord apparel which are less protective and more productive. It adds a Mechlord Lab Coat ...
Clean Pathfinding 2
Created by Owlchemist
What's the point of building roads and paths around the map if your pawns are just going to dirty their feet by not using them? This mod applies a modifier to the perceived pathing costs of any dirty tiles to help keep things clean. Features Net gain perfo...
Clean Textures
Created by Ren7z
Replaces surface textures. https://i.imgur.com/dD6EoaG.gif https://i.imgur.com/HlcA8lt.gif https://i.imgur.com/27eTh5Q.jpeg Compatibility Using this mod will not cause conflicts or errors in the game. The mod does not contain any code and simply replaces o...
Clean Textures Background
Created by Ren7z
Replaces the standard background (Core) of the main menu with the art that I drew for the Clean Textures mod https://i.imgur.com/HlcA8lt.gif ...
Combat always collides
Created by Mute
Prevents pawns from stacking when performing any combat duties. Technical stuff If a pawn is performing a duty that has the attribute alwaysShowWeapon, they will not be able to share a tile with other pawns. This replaces the periodic check of "is there a ...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Cuter Biotech Cat/Dog Ear Replacer
Created by Chris_
Replaces the Biotech Cat and Dog Ears with cuter ones and matches them to the hair color. Safe to add midgame! Plans: - Add an option to make the inner ear pink Just made my new mod that alters the Vanilla Expanded Highmate race, check it out: https://stea...
Death Rattle [1.4]
Created by trojan
Description Updated Death Rattle by The Word-Mule for Rimworld 1.4 Non-Steam Link https://github.com/igoforth/deathrattle/releases/ Original mods can be found below https://steamproxy.net/sharedfiles/filedetails/?id=2013400235 https://steamcommunity.co...
Defensive Machine Gun Turret Pack
Created by sumghai
An updated version of the original mod by Coalcat (aka Blackie), the Defensive Machine Gun Turret Pack adds a variety of manned and automated sentry machine guns to protect your colony from pesky tribals, raiders and the occasional manhunting Thrumbo. http...
Device Standby
Created by Cedaro
Devices will standby while not used, with configurable power consumption. Why not just Turn It On and Off? Most buildings in Turn It On and Off are hardcoded, making it almost impossible to extend. And the author also seems no longer focusing on RimWorld. ...
Disable Automatically Select Travel Supplies
Created by RavenousEye
Makes "Automatically Select Travel Supplies" option off by default. Just a simple quality of life change to prevent unnecessary suffering. Also the game likes to lag a LOT late-game when the auto-supplies option is enabled. This mod will prevent just that....
Don't Block Door
Created by tikubonn
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open. whether it's prisoners escaping, invaders rushing in, or temperature leaking out, unwanted open doors have led to disasters in many colonies. my MOD preve...
Door Clearance
Created by Owlchemist
A lightweight mod which adds an extra validation rule when items are placed on the ground - they will now consider door/gate tiles as invalid. The goal here is to prevent sensitive doors from being stuck open due to items suddenly being placed, such as tho...
Dragon Genetics
Created by Holgast
Adds dragon genetics from Dragons Descent to Vanilla Genetics Expanded, as well as nine hybrids: the dracowolf, dracoraptor, thrumdragon, dragonrat, gastragon, dracharachnid, dracodile, cassodragon, and aviagon. More hybrids will be added in the future. (n...
Dragons Descent
Created by Onyxae
https://i.imgur.com/Ce52Rxk.png https://i.imgur.com/5L22ET5.png https://i.imgur.com/JKC25Xv.png https://i.imgur.com/Adi0mNG.png Version No flying but hopping (Version 5.1) I've had to remove some abilities like flight and some other minor graphical effects...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open https://i.imgur.com/elEt2m1.png https://i.imgur.com/5Szqiqo.png Discord f...
Dubs Performance Analyzer
Created by Dubwise
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues. Also includes some optimizations! Don't go witch hunting modders, join the discord to discuss and analyze ...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WORKS WITH MULTIPLAYER WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a fe...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Edo Themed Expansion
Created by Hei
Forewords This is the last time I upload this as a separate mod, I promise. I only do this because I had worries about the differences in code and textures from 1.3 to 1.4, and feared the issues it would cause. These issues aside, a great deal of work has ...
Enable Oversized Weapons
Created by Carny Senpai
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. What does this mod do now? What is left of this mod is making the game take offSets into account when rendering carried equipment. Does nothing on it's own. Maybe this will also be imp...
Erin's Hairstyles 2
Created by Erin
https://i.imgur.com/B5NFuRQ.png A collection of even more hairstyles for your lovely colonists to use. More hairstyles will be added in the future, so keep an eye out! https://i.imgur.com/Jrygql3.png 22 new hairstyles with varying lengths and designs. http...
Field Administer
Created by TangoFandango
This is a very simple mod that allows a colonist to administer downed pawns drugs from their inventory so they can carry on fighting or walk themselves to the hospital. Requires a mod that allows items to be picked up to a pawns inventory such as pickup an...
Fists Aren't Made of Steel
Created by Aelanna
This mini-mod reduces the damage that humanlike unarmed attacks deal to buildings. What This Does This mod replaces the ToolCapacityDef of certain unarmed tools with BluntUnarmed, which uses a custom ManeuverDef and custom DamageDef that deals 50% damage t...
Fix Mechanoid Resource Drop
Created by beelao
Revert Tynan's stupid nerf to mechanoid resources drop (don't buy his book) Base Game: + Centipede = 50 Steel, 10 Plasteel, 2 Components + Termite (introduced on 1.3) = 50 Steel, 10 Plasteel, 2 Components + Lancer/Scyther/Pikeman = 20 Steel, 5 Plasteel, 1 ...
Follow Me
Created by Fluffy
Gives the camera tracking capabilities. https://headers.karel-kroeze.nl/title/Features.pngPress the 'Home' key (default, can be changed with in-game keybinding settings) while any colonist, enemy, animal or item is selected, and the camera will follow them...
Fortification Industrial - Citadel
Created by AOBA
from spark of the ignited gunpowder, to the horizon of nuclear dawn. we have learn a lot from pioneer, and follow the tide of techology to inprove our fortifications. war changes everytime it happends and the only thing won't change is... we can't stop the...
Fortifications - Industrial
Created by AOBA
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications. Introducing to you, The Fortifications - Industrial. https://i...
Frostpunk Music
Created by Emerson
Adds the Frostpunk soundtrack to the game. https://www.youtube.com/watch?v=uLF6VFME2jc&list=PLpas7-jjCh0Z7-t9yqhg3ibXTgeZhtH-G As of April 21 2021, also adds the soundtrack from the game's expansions. https://www.youtube.com/watch?v=YQ7of_IMJIo&list=PLpas7...
Geological Landforms
Created by m00nl1ght
Adds 36 landforms to the game, which generate biome-independently. You can see an example of each landform in the image gallery on this workshop page. The goal of this mod is to make map generation more interesting and varied, compared to the vanilla exper...
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Grab Your Tool!
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Do your pawns always have the right tool for the job? Then why the hell don't they use them already? With this mod, pawns carrying a tool relevant to their current job will equip them when starting the job. Does NOT activate...
Grandyy's Enhanced Mini Turrets
Created by Grandyy
A simple XML mod Adds 3 1x1 turrets that can be quickly built with a new item called "light barrel".These turrets are designed to be a little bit better than vanilla ones. My Combat Extended patch no longer work in 1.4. Light Barrel Recipe at mechtable wit...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
HD Pawn Rendering
Created by bradson
The new 1.3 update of Rimworld limited the render resolution for pawns to 128x128. This mod aims to remove that limit, increasing it to either 512x512 or any user defined choice, enabling high res apparel and race mods to work correctly again. Comes with s...
Holsters
Created by Psyche
Ever wondered what happens to all equipment pawns use? Sure, it pops up when the pawn is drafted but vanishes as soon as the danger passes! Well, not anymore. Holsters take care of this issue by displaying each colonist's weapon on their backs/belts! Overv...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Hyacinth's Mechanoid Addon - GD MK3
Created by Feng Xinzi
Does the original mechanoids feel completely inadequate to fight? Tired of dealing with plasteel delivery every day? Then come and try this. Adjusted the strength of the original version of all mechanoids, adding several new mechanoids, so that your battle...
Industrial Age - Objects and Furniture (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of jecrells mod https://steamproxy.net/sharedfiles/filedetails/?id=777197241 - Added wax-patch based on crec4ets mod - Made royal chandelier suitable for thronerooms, via SoongJr https://i.imgur.com/pufA0kM.png ht...
Industrial Revolution (Continued)
Created by Zaljerem
** 1.5 UPDATE NOTE ** Everything but the pocketwatch. It will return in a later update. ** END 1.5 UPDATE NOTE ** Original mod by Inverness https://ludeon.com/forums/index.php?topic=33189.0 1.3/1.4 update by miku567/Zemogiter https://steamproxy.net/sha...
Integrated Genes
Created by Turnovus
This mod aims to integrate Royalty and Ideology into Biotech's genetics system, by adding multiple genes that are designed around pivotal features of the earlier two DLCs. Integrated Genes currently adds 22 unique functional genes and 4 cosmetic genes, wit...
JecsTools
Created by Ryoma
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more! ;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;; Example Mod Load Order Core HugsLib JecsTools Star Wars Call of Cthulhu ;;;;;;;;;;;;;;;;;;;;;;;;;;;...
Lifter Plz Do More Jobs
Created by Dance Ninja
Teach Lifter to save their fallen buddies. Let Lifter know how to haul down mechs to charger, carry pawn to Gene extractor and carry baby to Growth vat. Lifter only do haul. Lifter can't do Warden or Childcare. So, Lifter couldn't bring the prisoner or bab...
Just Put It Over There
Created by Mlie
https://i.imgur.com/iCj5o7O.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items will be left ...
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
Machines of War
Created by Elseud
The mod is fully compatible with Biotech DLC. All mechs are able to be gestated within the large mech gestator after researching high mechtech. Bolsters the mechanoid threat terrorizing the Rim with new powerful additions. https://raw.githubusercontent.com...
Map Designer
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More options for unique, customized maps! Map designer makes all changes relative to the original map. Found a seed that's *almost* perfect? Make your changes and roll the same seed! Changing stone type won't change mountain...
Mechanite Plague
Created by Irecreeper
Overview A mod that introduce the Mechanite Plague to your local Rimworld! Make use of a variety of weapons and tools to infect targets with the plague, then kill them to unleash mechanoid Bursters upon your enemies! Then, once the Bursters have fallen in ...
Mechanitor Command Range Extenders
Created by Hydrologist
This mod adds implants which increase a mechanitor's command range, by 5 per implant, up to a maximum of 55. The implants are split between the Standard Mechtech and High Mechtech research projects, with 3 levels of implants per research project. The impla...
Mechanitor Command Relays
Created by Hydrologist
This mod adds relays which project a command radius around them, allowing a mechanitor to command mechanoids within that range. These relays are unlocked via the Standard Mechtech research, and require a Standard Subcore to construct. Art by pphhyy! GitHub...
Mechanoid Night Vision [Now included in Vanilla]
Created by winggar
NOTE: as of version 1.4.3641, this behavior should be Vanilla. The mod is still available here for legacy purposes. Mechanoids don't have regular meatbag eyes, so why shouldn't they be able to see in the dark? And plus: work mechs don't sleep; so clearly t...
Mechanoid Recon Hive
Created by wanost77
The urgent rumble of a crier's drum could be heard over the commotion of the outlander market. A young woman stood on a box of muffalo pelts with a basket of fliers at her feet. "Mechanoid hive ship spotted in the night sky! Astronomers council reports two...
Metabolic Adjusters (LEGACY)
Created by Green Giggler
This mod includes basic Xenogene traits that don't do anything besides add or subtract from the Metabolic Efficiency. Simple as that. This version is the older version of Metabolic Adjusters. If you want a newer version with more adjusters, different names...
Metal Don't Burn (UNOFFICIAL 1.5 PATCH)
Created by Chris_
Metals don't burn. So, stop it! Bad Rimworld. Non-Steam Link: https://github.com/theoretischer/metal-dont-burn This is NOT the Original. It's only a small and easy fix for the mod to work in 1.5. All credits belong to NECEROS. Original: https://steamcommun...
Metal Gear Rimworld - Gekko
Created by AOBA
add gekko IFV drone from metal gear series as a player buildable heavy mechanoid. gekko has 3 ability, longjump,acid spray and moo~ buildable after basic mechtech. require large mech gestator. War, war has changed... ===legal and credits=== Graphics are ma...
Mid-saver Saver
Created by Owlchemist
"Don't add or remove mods mid-save". This is often the advice passed around within the RimWorld modding community. But what fun is that? These problems can be fixed with time and effort, and this utility mod's goal is to find those solutions. Current list ...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
ModularWeapons
Created by kaitorisenkou
Add modular weapons that you can replace parts. How to customize weapons Create customizable "modular weapons" at the workbench. Immediately after creation, or by having a pawn equipped with a modular weapon examine the gunsmith workbench, a window will op...
MoHAR framework
Created by Gouda quiche
Adds hediffs/comps/jobs/ meant for race mod creators. GitHub Wiki Race mod creators This mod comes with examples. To allow your mod to use these hediffs, you need to use Mohar framework as a dependency. Mods that use MFW Crystosentients Cyberpunk Cyberneti...
More Faction Interaction (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mehnis mod https://steamproxy.net/sharedfiles/filedetails/?id=1454024362 - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below. Please ...
More Genes
Created by Darkborderman
A simple mod that add more genes about vanilla traits, health, and immute. I made this one because I found some traits I want does not on the list. Currently Added trait genes: * Work related genes (slothful, lazy, hard worker, industrious) * Mental relate...
More Mechanoids
Created by Orion
Adds 5 new vanilla style Mechanoid types. A mechanical threat has risen! Are you tired of shooting Scythers and Centipedes? This mod extends the Mechanoid arsenal for more variation and new challenges! Featuring 5 new menacing unit types: - Crawler - Skull...
More Vanilla Biomes
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More Vanilla Biomes adds more variety to your environment without overhauling the game. Includes TEN new vanilla-friendly biomes. Glacial Shield: Where the glacier meets the tundra, this area is icy, rocky, and cold almost y...
More Vanilla Mechanoid
Created by Teiwaz
This mod adds eight combat mechanoids, and all art resources are from the base game. supported language: English ChineseSimplified (简体中文) ChineseTraditional (繁體中文) French (Français) Japanese (日本語) Korean (한국어) Russian (Русский) Crush your enemy ! https://i...
Morphs Assorted Biotech Retex
Created by Morphium
What is this? New, high res (512x512) textures for Biotech. These things take artistic talent, time and money. And i only have money, but not a lot sadly. Currently Planned and/or included Gene stuff, Items, kids apparel, Headgear (no armor sets) etc. Ther...
MorrowRim - Bloodmoon
Created by SirMashedPotato
https://raw.githubusercontent.com/SirMashedPotato/Mashed_Discord_Bits/main/Mashed_ESCP.png https://imgur.com/ieoCt9b.png Also available on GitHub New event and world condition: The main addition of this mod lies in the bloodmoon rising event, which causes ...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options, shown in the list below Description A collection of options to make mortars more/less ac...
Music Expanded Core
Created by Music Expanded Team
https://i.imgur.com/IFdAhuu.png This is the beginning (core mod) of a series of music expansions meant for several purposes. Most importantly; this is free music for players to use alongside their favorite major overhauls / themes. Enjoy a bare bones Neoli...
Music Expanded Framework
Created by Music Expanded Team
Music Expanded Framework This mod adds some extensions to how RimWorld's music works, with the goal of bringing theme support and making the game more immersive, as well as allowing music-modders to add their themes without needing to remove the vanilla th...
Music Manager
Created by Fluffy
manage your music. Like a boss. https://headers.karel-kroeze.nl/title/Features.png Adds a music player widget to the game, with the usual audio control buttons; pause, play, next song, etc. The widget defaults to the top right of the screen, but can be unl...
Muzzle Flash
Created by IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
My Little Planet
Created by ignis
Generate smaller worlds. That's all. A smaller world means a performance boost and more different biomes nearby. Each slider step changes world tile count by a factor of three. It is not possible to have smaller steps. Powered by Harmony You can add this m...
NaraiXenotype
Created by Lyzz
Gives you genes to make a animal like person. i try to keep it immersive and in pair with vanilla. for now it contains: - ears and a gene with beter hearing - eyes and a gene with beter vision - tail with movement bonus - 3 tail with cold resistance - a tr...
Not My Fault
Created by Vesper
Introduction Picture this - You get a new notification, a trade a caravan! How exciting! Except... No, guys, please don't walk through the cave filled to the brim with angry genetically engineered insects... Aaaand your visitors are all dead. And now their...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
Numbers Trait AddOn
Created by telardo
Add support for showing pawn's traits in the Numbers panel. Hence you can easily check who you want in hundreds of enemies or visitors without clicking on them one by one. You can also sort and customize whatever color you want to display for each trait to...
Oops all BUGPARTS
Created by Vitamin Cera
**HELLO EVERYONE. Sorry for the long Haitus, I'm sorry I did not work on this mod for a long time, I will try to get it working for the new 1.5 update. My apologies. ** For now please use https://steamproxy.net/sharedfiles/filedetails/?id=3229221659 Th...
Ordo Tempestus - Tempestus Scions
Created by Odz
https://i.imgur.com/6gO7rOu.png "Death is not failure, for even death can bring glory. Fear is not failure, for fear can be conquered. The only known failure is to ignore orders, for even a slight hesitation in following them brings an ignoble end." — Libe...
Packs Are Not Belts
Created by Turnovus
Moves the jump pack, low-shield, and some modded packs to the torso slot so they can be worn with belts. Also moves the exoskeleton frame from VWE Heavy to its own layer, and some Rimmu-Nation items away from the torso, so they can still be worn with other...
Perfect Pathfinding
Created by JisPichi
~ Features ~ Heuristic Patch: When a pawn paths to a target a great enough distance away, the vanilla game utilizes an alternate heuristic to calculate the cost of a path that shortens the calculation time, but results in worse paths. This is the cause of ...
Perspective: Buildings
Created by Owlchemist
This mod adds a gizmo to most buildings which allows the player to adjust its position. For example, you can nudge a building down a bit and tuck it behind a wall, giving it a better sense of perspective. It also allows you to mirror non-rotatable building...
Perspective: Doors
Created by Owlchemist
This is a lightweight mod which simply retextures the east-west doors in such a way that their perspective makes more sense. Compatibility with door-related mods These textures for modded doors are only loaded into memory if you have the relevant mods. Ast...
Perspective: Trees
Created by Owlchemist
A micro-mod which simply alters the tree draw layer so items/chunks/pawns are not drawn in front of it. It should work with most tree-adding mods. The vanilla draw order is a gameplay > aesthetic design, ensuring that the player will normally be able to sp...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
PLA Steel Torrent
Created by IssacZhuang
The vehicle of the People's Liberation Army. Features These are actually auto-pilot vehicles and no driver is required. You can control these vehicles to fight or put them into the caravan. The vehicle needs a pawn to refuel, modify, repair(if got damaged)...
Power++
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/1uTdL63.png WORKS WITH SAVES A wireless power mod : Trade power (buy and sell) with factions, share wirelessly power between your colonies and all other maps (caravan, quest, deeprim...), connect electric...
Prison Labor
Created by Avius
Description This mod force prisoners to work. To enable this feature prisoners must have "Force to work" option checked ("Prisoner" tab). Prison labor needs management that consist of: Motivation - prisoners need to be motivated by presence of colonists. W...
Quality Colors
Created by legodude17
Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select something) Features settings, allowing you to change the col...
Rah's Vanilla Turrets Expansion
Created by Rah
Rah's Vanilla Turrets Expansion A small vanilla friendly mod that adds 9 unique turret variations, ready to defend your colony from merciless raids and attacks. Raids in Rimworld can be difficult to deal with due to breaching and sapper tools/tactics. This...
Ready Those Guns
Created by Mlie
https://i.imgur.com/iCj5o7O.png Between shots a manned mortar has a cooldown-time that only ticks down when a shooter is still manning it. This mod adds a job similar to the turret rearming-job but for readying mannable mortar-like turrets. Pawns will relo...
Recon Mechanoid
Created by Bonible
Textures by Vexed and Coppermonster! Sources: Rim-Robots_ Biotech DLC Texture Update Now includes support for Muzzle Flash mod Recon and scout's guns will have a muzzle flash. Recon Mechanoid adds two new kinds of mechanoids into the game, Recon and Scout....
ReGrowth: Core
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.6-Mundi-rev7 https://i.imgur.com/MyICxlu.png Further refinement. After the recent updates m...
ReGrowth: Temperate
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.2-Silva-rev5 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. https...
[Discontinued] Reinforced Mechanoid 2
Created by Helixien
https://i.imgur.com/isPIiKb.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/NaWKVlJ.png You can see all changes in the changelog tab! Current mod version: 0.9b3 Supports Rimworld version: 1.4 This mod is mostly compl...
Repair Workbench
Created by Acruid
This mod adds the Repair Workbench to the game so you can repair the durability of items. Features Completely repair the durability on weapons and armor, optionally balanced by Repair Kits needed. Workbench can be used without power, at 40% efficiency. Inc...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Research Tree
Created by Fluffy
A better research tree. https://banners.karel-kroeze.nl/title/Features.png - automatically generated to maximize readability*. - shows research projects, buildings, plants and recipes unlocked by each research project. - projects can be queued, and colonis...
Rim War
Created by Torann
**Rim War is still it BETA and it's likely to encounter bugs or incompatibilities; if you're looking for a well balance and polished playthrough then it's recommended to wait for the 1.0 release. However, if you're interested in the concept and want to con...
Rimefeller
Created by Dubwise
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves. Rimefeller adds: Drilling for crude oil with shallow and deep reservoir layers. Cracking crude into chemfuel which is stored in tanks and distributed to hoppers an...
Rimefeller Retexture and Restyle
Created by Nomad D
Since I wanted my base to look harmonious and stylish, I created this mod. ***** This mod only changes certain buildings. ****** List change - Autoclave https://i.imgur.com/YHjYpW2.png - Fsx Refinery - Promethium Refinery - Synthylene Refinery - Thread Mac...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
Rimlaser
Created by AUTOMATIC
Adds laser weapons to the game. They shoot proper laser beams and have graphics inspired by UFO: XCOM game. Adds weapon types: pistol, rifle, heavy, sniper, minigun, incendiary lasers and a tesla gun. Those weapons can be purchased from vendors, or crafted...
RimNauts 2
Created by sindre0830
https://raw.githubusercontent.com/RimNauts/RimNauts2/main/Workshop/PNG/header_near-earth-objects.png This mod adds Near-Earth Objects like moons, asteroids, space debris, and artificial-satellites. Everything is visible and animated as an orbit on the worl...
Rimsenal - Core
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!) you damn illiterate monkies. And don't ask me about conflicts with CE. https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/sFTiWyR.png Don't you think the numbe...
Rimsenal - Federation Faction Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/obqF8l2.png Rimsenal: Federation Faction Pack Adds a new hostile faction, the federation peacekeeper corps. They are twisted and corrupt remnants of the once-great interstella...
Rimsenal Factions
Created by Bonible
Adds in factions that utilize weapons and armor from Rimsenal, resembling their companies. Unofficial, but permitted by the original creator of Rimsenal. Requires Rimsenal - Core. Has support for Rimsenal's Askbarn race. They will appear in Jotun ranks. CE...
Rimsenal Xenotype Pack - Askbarn
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/3zvqdSQ.png "Hilde, do you know where those Askbarn guys came from?" "Two explanations are available. Mythological one or historical one. What do you want?" "Well, mythologica...
Rimsenal Style Pack - Urbworld
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif Dear citizen. You have been selected as a member of a glorious rimworld expedition. Congratulations. You've become the lucky one to enjoy idyllic colonization in a peaceful rimworld. Accordingly,...
Rimsenal - Security Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/kkJ8Qoq.png You know, it's not a convenient environment to live in this remote world. Hordes of wild savages, damned space pirates, crazy killer bugs, aaaand Mecanoids, yes, t...
Roo's Faun Xenotype
Created by Rooboid
https://i.imgur.com/B1NvxJM.png Deep within the greenest and dreamiest groves of the Rim exist the Faun – a delicate and nimble relative of the deer, often compared to shooting stars, for as quickly as you catch sight of one, they’re even quicker to flee. ...
Royalty Textures Expanded
Created by Deon ☣
This is a beginning of my Royalty retexture project, designed to work well with the Vanilla Textures Expanded and other texture mods. Please give your support to the original authors of Vanilla Expanded mods, I love their submissions and you should love th...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
RuntimeGC [1.4] reuploaded
Created by firedragonmc
*Runtime GC but with the buggy pawn cleanup disabled. Now more of a QoL utility to remove filth/corpses/messages. Original dll is included in the mod files if the pawn cleanup is still needed ----------------------------------------------------------------...
Sailpunk Airships
Created by ☽Danadriel☾
1.5: it works fine on 1.5 according to my testing, just ignore the version warning. This mod adds primitive airships to Rimworld, they are slow and use only basic vanilla resources both to construction and refueling,they intended to be used on medieval/tri...
Sandstorms
Adds sandstorms, which naturally occur on desert and arid shrubland maps. Functionally very similar to snow and rain, but breaks outdoors electronics rather than short-circuiting them. Sandstorms will produce extremely windy weather and severely affect sig...
Sanguophage Feed Relationship
Created by gay
Felt weird that everyone absolutely hated being bitten regardless of their relationship with the sanguophage, it bothered me so much that I learnt how to mod just to make this. Features: This mod adds auto-feeding, 3 traits, and a different reaction to the...
Save Our Ship 2
Created by Kentington
https://i.imgur.com/fEkUafu.png Save Our Ship 2 is an unofficial expansion for RimWorld. Build a liveable spaceship and continue your colonists' stories in orbit - engaging in ship-to-ship combat with pirates, searching derelicts for treasure, and perhaps ...
Scaled World
Created by RavenousEye
This mod adds dragons from the world of How to train your dragon. They are strong compared to vanilla animals, beware! More dragons will be added over time, 3 at a time. Feel free to leave a comment on what dragon you want to see next! https://imgur.com/cQ...
Scattered Flames
Created by Owlchemist
Following in the footsteps of Scattered Stones, this graphical mod attempts to make fire look more organic. They are given random offsets, are no longer restricted to one fire graphic per cell, and can emit smoke and other particle effects. https://i.imgur...
Scattered Stones
Created by Owlchemist
Perfectly organized rocks? In my nature? I don't think so! With this mod, chunks are given a more organic, less orderly look. Features Performance-friendly: Negligible performance impact as the code sits dormant, just doing its thing when your save loads. ...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
Secure Contain Rimworld
Created by DeeMainiac
Adds stuff from the SCP Foundation project. Includes a storyteller, creatures, weapons, apparel, objects, factions, buildings, research projects, furniture, and a containment mechanic. Over 40 SCPs and counting. Requires Harmony and Humanoid Alien Races. A...
Self Dyeing
Created by avil
Allow pawns to paint their clothes on their own. Enable an option from Styling Station, and your pawns will paint their clothes bit by bit over time. "I ain't got no time for this, do it yourself" - you can make so pawns prefer ideology color over favorite...
Shutdown All
Created by TheUbie
No more having to click each individual wiggling mechanoid just so you can get to their health tab and designate them to be shutdown. Now, just grab your handy Shutdown All designator tool and treat those mechs like you treat your rock chunks! Reuse Policy...
Simple FX: Splashes
Created by Owlchemist
A graphical mod that helps sell the illusion of rain interacting with the world by adding splashes to hard surfaces. There are no gameplay changes here, it's simply a graphical mod. Note the frame rate and limitations of GIF are not ideal for showing off t...
Simple FX: Vapor
Created by Owlchemist
This is a small mod which will add a vapor effect to freezing cold rooms in order to give a visual cue of its frigid state. A subtle effect begins at 0C, and a more pronounced one (shown below) at -8C, which one degree above cooler units when you click the...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Simple Utilities: Ceiling
Created by Owlchemist
Allows the building of ceiling-mounted light fixtures, firefoam poppers, and sun lamps. Also includes darklight variants for Ideology users. The lights come in a variety of styles, and can be placed above furniture. Features Assets: Styles: In order to use...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 16/03/24: Updated to 1.5 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Can be added ...
Smarter Deconstruction and Mining
Created by legodude17
Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining. Great for tearing down buildings all in one go, removing random structures without worrying about the roofs, removing mountains, and just generally not worrying so...
Sparkling Worlds - Full Mod
Created by Albion
Sparkling Worlds - Glittertech on the Rim The main features of this mod is to increase the ability to craft advanced Glittertech items and introduce some new advanced weapons, items and buildings from Glitterworlds without breaking the game or deviating to...
Steel Torrent addon - 40k Tanks
Created by Tittymcswaggy
https://i.imgur.com/tE28cZ7.gif Mod Info This mod was commissioned. This mod requires PLA Steel Torrent mod in order to work properly as this is only an add-on. Bring two tanks from 40k universe into Rimworld, the Leman Russ and Rogal Dorn. You can build t...
The Exostrider
Created by Grizzle
At a young age you were taken away from your home by raiders and forced to work as a salvager. On your last salvage excursion you discovered a recording which appeared to be from a fabled Mechinator. On the recording were coordinates leading to a long lost...
The Great War
Created by Feels
Featuring a world war 1 playstyle. This mod is now CE ready! Announcement: I'm working on a CE patch(Work in progress), I integrated it into the main mod itself aftter I told some madlad that I would do it with the right knowledge, and he provided that(Sti...
TiberiumRim - Development Build
Created by Maxim
Welcome to TiberiumRim, RimWorld's best and only C&C mod! What is our goal? TiberiumRim aims to add the entirety of the Command & Conquer universe to RimWorld! Tiberium itself, the terraforming mineral from space, it will slowly take over your map, spread ...
Trade Ships Drop Spot
Created by Smash Phil
Control where Trade Ships drop your items with a placeable marker in Misc. (similar to party and caravan packing spots). Drop Pods and Animal Pens Vanilla picks spots outside of pens by design, I've decided to keep in line with vanilla so if you see your i...
Traders Have Money 1.5
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif Traders have more silver. Walking traders get a little boost, but orbital traders get a big boost in available silver. Also adds an orbital trader which buys almost everything. New silver changes Neolithic traders: 800 to 4,...
Transport Shuttle Standalone
Created by Azazellz
With this mod you will be able to build and use a space transport shuttle. Now without SRTS Expanded requirements! The shuttle is meant to be a late game transportation tool, so getting and building one is pretty difficult. 1. First you need a techprint. I...
Ultimate Storyteller [1.4-1.5]
Created by gold
This is a quick update of the https://steamproxy.net/sharedfiles/filedetails/?id=2557208773 mod for 1.4-1.5. The directory structure for the storyteller texture is slightly different and I set it to appear slightly lower compared to my other modded sto...
Vanilla Animals Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png THE INDIVIDUAL ANIMALS EXPANDED MODS WON'T BE UPDATED TO 1.4! Vanilla Animals Expanded is a large mod that contains almost all pr...
[1.4] Vanilla Base Generation Expanded
Created by Kikohi
https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Base Generation Expanded is a mod many have been waiting for. Probably one of the most disappointing aspects of venturing out in a caravan in RimWorld is the fact that...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Expanded - Royalty Patches
Created by Kikohi
https://i.imgur.com/W5xv3rH.png See Change Notes. https://i.imgur.com/4aPA23O.png Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royalty DLC mechanics. This p...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/SaZMDO9.png Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base...
Vanilla Factions Expanded - Ancients
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction we have never really tinkered with before is the Ancients. You might know them from popping out of ...
Vanilla Factions Expanded - Empire
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, p...
Vanilla Factions Expanded - Mechanoids
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png New Content update released 12/10/2021, integrating part of ISOREX's VFE-M Add-on, and adding new original content! https://i.imgur.com/dD3OJdD.png https://i.im...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Genetics Expanded
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, me...
Vanilla Helixien Gas Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/fCVFdMq.png Check Change notes. https://i.imgur.com/JVyBeYP.png Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Va...
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Vanilla Outposts Expanded: Additional Outposts
If you ever felt that you need more outpost types, then this mod may be what you need. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts should help your pawns with high Construction/Medicine/Cooking/Artistic ...
Vanilla Pawns Retextured
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif This mod retextures human pawns to be a crisp 512x512, if you have one of the mods enabling graphics settings to disable the compression anyway. I initially made these as a base for building my alien species textures (187 al...
Vanilla Persona Weapons Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/iEDYZQ7.png Check Change notes. https://i.imgur.com/NeXUwUK.png Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right tha...
Vanilla Races Expanded - Android
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Sanguophage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Trading Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/KNK0Itd.png Check Change notes. https://i.imgur.com/s6EWkIi.png This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to a...
VFE Mechanoids - Add Mechanoids to Traders
Created by Capataina
Adds the automation robots like the haulers and cleaners to traders. After my last mod, a lot of people suggested that I added the robots from VFE-Mechanoids, as well as robots from VFE-Drones and VFE-PrisonControl extensions. If you have those mods active...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
Wall Mounted Turrets (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Honey Badgers mod https://steamproxy.net/sharedfiles/filedetails/?id=1812077718 - The mod is now CE-compatible CE-patches now included in the main CE-mod instead - Added a non-lethal riot control turret, graphi...
Walls are solid
Created by Victor
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors. This mod fixes that, by nerfing every damage type against buildings, except for the ones used by breac...
Where is my weapon?[1.0-1.4]
Created by tammybee
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). 気絶から回復した(または怪我が完治した)際、気絶前に持っていた武器を装備しなおそうとします。 B19 version : https://steamproxy.net/sharedfiles/filedetails/?id=1238308608 Language - English - Japanes...
WorldEdit 2.0
Created by FunkyShit
Create your own world! Have you ever dreamed of playing on an extremely deserted or extremely cold planet? Or maybe you wanted a system of islands? The new version includes improved support, new features and updates To get started, subscribe to the mod, ac...
WVC - Work Modes
Created by Sergkart
More mechanoids work modes Expanded mechanoids work modes or Better mechanoids work modes Adds 14 new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them. Work and recharge - Work...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Read the change notes for the latest news. XML Extensions is a framework and modding tool that is focused on extending the general functionality of XML mods. This framework adds many more patch operations, al...
Yayo's Animation (Continued)
Created by Soky
Original mod by Yayo! This is an update. You can find the original here: https://steamproxy.net/sharedfiles/filedetails/?id=2575938407 Support Yayo on Ko-Fi: https://i.imgur.com/d6Vx7Sj.png Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 *...
SRTS Expanded
Created by Smash Phil
SRTS Expanded for RimWorld versions 1.4+ 1.3 version here Package ID has been changed to avoid conflicts with people still subscribed to 1.3 and earlier versions of SRTS Expanded. I don't really bother with steam discussion comments or posts. Join the disc...
[FSF] Complex Jobs
Created by FrozenSnowFox
Known Issues Changes to the work tab can cause save breaking issues for some people. This version of the mod will be updated whenever I please and may add or change things. This version of the mod may break saves for some people or in some cases mess up yo...
[FSF] Filth Vanishes With Rain And Time
Created by FrozenSnowFox
Description This mod patches all filth defs so they wash away with rain/snow. It also patches all filth defs that have a disappearsInDays duration of 15 or higher. What does this mean? It means every type of filth in the game and every type of filth added ...
[GMT] Trading Spot
Created by Grizzle
https://i.imgur.com/JQzUJ9N.png This is an update to Trading Spot so that it works with 1.4. This version of the mod will work with previous versions of the game too as the files for prior versions were untouched. Added a texture for the trading post so it...
[KV] Call Trade Ships [1.4]
Created by Taranchuk
An updated version from KV. Original mod: https://steamproxy.net/sharedfiles/filedetails/?id=2431840021 Will take it down if requested by the original author. ===== Call for trade ships for a price from a Comms Console. The price can be adjusted in the...
[KV] Path Avoid
Created by Kiame Vivacity
Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or avoid passing through a freezer to get to the other side! Avoidance won't prev...
[KV] Trading Spot
Created by Kiame Vivacity
1.4 Version: https://steamproxy.net/sharedfiles/filedetails/?id=2874517333 A designated spot for traders to stop at. Trading Spot marker is located in the Architecture menu under Misc This will work in current saves without a problem. To remove the mod...
[LTS]Systems
Created by LimeTreeSnake
https://i.imgur.com/JXUhRvZ.png https://i.imgur.com/RGhIPSh.png https://i.imgur.com/iMPn1au.png Systems is a framework that contains code that are used by many of my mods, other modders can also utilize this framework if they wish to. Feel free to contact ...
[RWY]Advanced Mechanoid Warfare
Created by Ravvy
//Starting pre-recorded message... Please stand by.... This is commander $(^%$$#@@? of o5%#2!?., task force. Total control have been lost of :2@%)(^&x central core.It's trying ^*&#U*^(*)b3! control...!%@^*B7u@!? and is $@^m54!((.,! spreading... %&8$!?.x,7t...
[RWY]Dragon's Descent: Void Dwellers
Created by Ravvy
An extension/addon mod for Dragon's Descent. It adds 8 new celestial/space dwelling dragons that have come to visit(and probably eat) your local rimworld! These dragons behave the same way as dragons form Dragon's Descent: able to use ranged spit attacks, ...
[SR]Factional War
Created by Shadowrabbit
VERISON 1.5 VERSION 1.5 IS HERE Factional War ID:2534328163 Author:Shadowrabbit Support Version: 1.2, 1.3, 1.4 Github: https://github.com/Shadowrabbit/ModRimWorldFactionalWar Support Languages: Chinese(简体中文), English, French (Français), Japanese (日本語), Pol...
[TMC] Steel Torrent addon - T34 tank
Created by Tittymcswaggy
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/Q6STwql.png Mod Info This mod requires PLA Steel Torrent mod in order to work properly as this is only an add-on. Add a T-34 tank as a cheaper alternative compared to other MBT in the main mod, the tank c...
[TMC] Steel Torrent addon - TMC Eastern Armor Export
Created by Tittymcswaggy
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/Q6STwql.png Mod Info This mod was commissioned by Ronin. This mod requires PLA Steel Torrent mod in order to work properly as this is only an add-on. Ancient blueprints has been found during a salvage ope...
[UEM] More Mechanitor Mechs [DEPRECATED] Updated version in description.
Created by UltraEmailMan
THIS MOD IS NOT UPDATED ANYMORE, FOR 1.5 and ONWARDS PLEASE GO TO More Mechanitor Mechs 2.0 This version is no longer supported and will receive no further updates. Comments and Threads are now disabled. If you have any suggestions, feel free to post them ...
[WH40K]Adeptus Mechanicus: Armoury
Created by Ogliss
This mod adds weapons and apparel from the Warhammer 40k universe. Native support for Combat Extended 1.3/1.4 Imperial weapons and wargear are craftable at the Imperial Machining Table or the relevant Astra Table. Xenos weaponry is craftable from the that ...
[WH40K]Adetpus Xenobiologis: Tau, Kroot, Vespid
Created by Ogliss
RimWorld 1.2, 1.3 Adds Warhammer 40k Tau, Kroot and Vespid as playable Humanoid Alien Races. Includes native support for Combat Extended. A Tau is Required to Build and Research Tau Technologies Contents Races: Tau - Humanlike Vespid- Humanlike Kroot - Hum...