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its because CE has a patch in it that makes your helmets of cadia and krieg cost hyperweave. Im unsure how to patch over their patch, but for anyone with the hyperweave cost issue wants to fix it, you need to go to your CE folder and go to patches, the file with this mod name, industrial helmets xml, and remove the line that adds costList Hyperweave.
You'll have to edit the ThingDefs_Headgear.xml of the mod and under the entry for the Krieg helmets you need to comment out or delete the line that reads <useWornGraphicMask>true</useWornGraphicMask> which will fix the layering issue and make the helmets render in front of the masks properly. You'll have to do this for both the regular and grenadier entries in the file
And for those looking, the default install for the workshop mods for Rimworld is under
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100 and then you'll need to find the relevant mod folder