RimWorld

RimWorld

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Items (423)
[RF] Smooth Stone Walls [b18]
Created by Claire Burgdorf
1.0 VERSION (now called "Etched Stone Walls") AVAILABLE HERE: https://steamproxy.net/sharedfiles/filedetails/?id=1545872070 "Smooth Stone Walls" allows you to smooth natural stone walls, just as you can smooth natural stone floors, thanks to a new opti...
[RF] Basic Bridges [b18]
Created by Claire Burgdorf
1.0 VERSION AVAILABLE HERE: https://steamproxy.net/sharedfiles/filedetails/?id=1539309348 B19 VERSION (under the new name "Advanced Bridges") AVAILABLE HERE: https://steamproxy.net/sharedfiles/filedetails/?id=1514984984 "Basic Bridges," as the name...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
More Trade Ships
Created by PinoChemicali
Increases the rate at which orbital trade ships appear. Can be added or removed without starting a new game. If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods....
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Miscellaneous 'CORE'
Created by Haplo_X1
*** This mod contains various core functions for other Miscellaneous parts. *** *** It must be loaded before the other parts! *** The following video shows all that Miscellaneous can add to your game: Miscellaneous Showcase by Soapie Plays It also comes wi...
Misc. Robots
Created by Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
LT-DoorMat
Created by alatta
Keeps filth in place to make cleaning easier, or to prevent cleanroom to become dirty room. Comes in five colors and a leather one, each in two sizes. Find them in Misc. tab. Cloth mats require Carpet Making as a prerequisite. I recommend install Architect...
[T] MoreFloors [B19]
Created by Telkir
This is an unmaintained legacy version for RimWorld Beta 19. To get the latest version of this mod that is compatible with RimWorld 1.0 and onwards, please click here. Adds a wide selection of new flooring to decorate your colony with. ● Six new styles of ...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Xeva's Rimhair
Created by Orion
Adds more tribal hair styles. Non-Steam version You can download it from my Patreon page here. Support the cause If you enjoy my mods, please consider supporting me: http://ufo2.site44.com/become_a_patron_button.png...
Realistic Rooms
Created by Dragon Fist Ent
Lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was sugested by Gwazi Magnum. Note: For anyone curious it does work with the new Multiplayer Mod You can now pick up t...
Fences And Floors
Created by Pravus
***Updated to v1.21! Balance pass initiated in response to community feedback!*** This mod adds 4 new styles of flooring and 4 fences (3 perimeter fences and a smaller defensive barrier). Fences are gathered into their own menu category and research requir...
FishIndustry
Created by Rikiki
This mod adds several fish-related resources, buildings and activities. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=13172.msg133445#msg133445 FishIndustry There is so much water in this world and you always dreamt ...
ED-Embrasures
Created by Jaxxa
Version: 5.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md Adds embrasures for that can be shot through, while blocking passage, giving your colonists an adva...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
Misc. Robots++
Created by Honshitsu
VetearnXT have abadoned this mod Updated for game version 1.4 By VeteranXT R++ Robots? Y u no Robots++ also!? More Robots!!! More Better!!! Contains multi-talented robots to serve your colony. It also adds a research tab, materials, and a new Robotics work...
Artful Robots [B18]
Created by Patient Someone
Gone are the days where your builder bots destroy furniture in a fit of binary rage upon realization that they do not have a name! Fixes issues with unnamed pawns creating art, especially on furniture items. - Named Pawns will still create art with a prope...
Butcher Mood & prisoner feed fixes
Created by DoctorVanGogh
Fixes some (robot related) bugs in vanilla Rimworld - Fixes a bug in Alpha 17 where butchering a human corpse by a pawn with no 'mood' need always throws errors and never completes the job. - Fixes a bug in Alpha 17 where feeding an incapacitated prisoner ...
Colony Leadership A17
Created by Nandonalt
Colony Leadership Mod! Elect specialized leaders with increased stats and capacity to teach others. Doesn't require a new save game. If you have issues/errors, please post here with the max information you can. ---------------------------------------------...
While You're Up [b18]
Created by kevlou
"So long Bob, I'm heading back home for some food!" "OK Jim. Hey, while you're heading over there, mind hauling some of this wood we chopped?" "Can't do it Bob, I'm cooking now. More important than hauling." "But Jim, you're literally walking from the fore...
[sd] advanced powergeneration
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "advanced powergeneration" a light in every corner, an extra workbench there, maybe another cooking stove - wondering where your power we...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready WIKI Take me to the wiki Works wi...
Feed The Colonists
Created by PostRobcore
Check out my blog for a recap on this mod and my future projects: https://postrobcore.net/blog/feed-the-colonists-mod/ This mod got absorbed into the core game, lol. It now only supports 4x pemmican and 4x kibble. The new work value is original value * 3.5...
Set-Up Camp
Created by Nandonalt
v2.2 (B18 update) -------------------------- Set-Up Camp Mod By Nandonalt - Camp while travelling! -------------------------- SUMMARY: -> Adds a "Set-Up Camp" button on caravans. This creates a small map that you can zoom in anytime. -> The button will onl...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Turret Collection
Created by duduluu
Adds manned machine gun turrets and different types of advanced turrets. Original Author: eatKenny Current Maintainer: duduluu Compatible with existing save and other mods, enjoy it. Features M2 Browning machine gun A manned M2 browning machine gun. Make a...
Repair Workbench
Created by Acruid
This mod adds the Repair Workbench to the game so you can repair the durability of items. Features Completely repair the durability on weapons and armor, optionally balanced by Repair Kits needed. Workbench can be used without power, at 40% efficiency. Inc...
Facial Stuff 1.1
Created by Killface
FS 1.3 version status Aftrer initially updating the core components to 1.3, I've noticed that many good mods came out (while I was busy with other things), which make most functionality of FS obsolete. Thus I'm not working on FS any longer. Current status ...
Barbed Wire
Created by okmkz
Version: 0.4 Updated for B18! Adds barbed wire, a simple defensive structure that slows movement and provides minimal cover ...
Fluffy Breakdowns
Created by Fluffy
Replaces random breakdowns with a maintenance requirement. https://headers.karel-kroeze.nl/title/Features.pngBuildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly li...
Conduit Deconstruct
Created by TheWireLord
This mod was designed to help those players, like myself, that find it annoying to have to delete a single power conduit at a time. With this mod you will be able to not only view your entire power grid (like the blue lines that show up only when using the...
[SS]Lovely Hair Style
Created by 打仗我不行
Adding several hair styles....
Glass+Lights
Created by NanoCE
Description This mod introduces glass into the game and all the wonders that go with it including: glass walls of various strengths, and ceiling/wall lamps of varying colors. Most items can be found in the picture above^^ To get started, find the Glass&Lig...
MineItAll
Created by Al Graten
Updated for B18 Various mining tools for your enjoyment: - VeinMiner: Click on a visible ore and you will mine the whole vein - StripMiner: Strip mining tool to mine a grid - MineBrush: Brush tool Change Notes: - Modified resize keys to use Q, E, Shift-Q, ...
PetFollow
Created by Hatti
Are you annoyed that your trained pets follow their masters everywhere they go in dangerous situations? Do your pets get killed by friendly fire and drives your colonist crazy and into berserk? Better control your pets! With this mod, you are able to desig...
Map Reroll
Created by Symbolic
This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map preview generator- rather than trying for random maps, you can pick exactly th...
[KV] Trading Spot
Created by Kiame Vivacity
1.4 Version: https://steamproxy.net/sharedfiles/filedetails/?id=2874517333 A designated spot for traders to stop at. Trading Spot marker is located in the Architecture menu under Misc This will work in current saves without a problem. To remove the mod...
Craftable Medicine (Obsolete)
Created by Rimfire
A simple mod that allows you to craft medicines at a new crafting bench, after you research it. Crafting medicine requires cloth and herbal medicine to craft, along with high enough skill in Medicine(8). Please leave any feedback you may have. It should be...
Extended Storage
Created by Skullywag
Extended Storage Adds additional storage buildings that multi stack items. This works by having an input cell which the storage cell grabs from until it reaches its own internal limit, for example the wooden pallet can hold 600 steel in its storage slot an...
Centralized Climate Control
Centralized Air Cooling/Heating System for RimWorld. Build Large Piped Air Climate Systems away from your buildings. ----- NOTICE: This mod is no longer maintained. Due to recent life changes, It is hard to find time for this mod. The license has been modi...
Avoid Friendly Fire
Created by falconne
This mod has performance issues with lots of pawns. Unfortunately I don't have time to improve it, but the code is on Github if anyone can help. Colonists with the option enabled will not take a shot if the projectile's path could hit a friendly or neutral...
Misc. MAI
Created by Haplo_X1
*** You must load Miscellaneous CORE first for this to work without errors! *** -Mobile AI (Mai) MAI is a researchable and buildable mobile artificial intelligence. You need to research the basics, how an AI is programmed and how to build a mobile body for...
Genetic Rim [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://steamproxy.net/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
RimRoads
Created by Ryoma
Adds the ability to build roads on the world map. Watch the mod in action here: https://www.youtube.com/watch?v=Obsmx-m0-wI ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: :::WARNING:: MOD REQUIRES JECSTOOLS TO...
JecsTools
Created by Ryoma
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more! ;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;; Example Mod Load Order Core HugsLib JecsTools Star Wars Call of Cthulhu ;;;;;;;;;;;;;;;;;;;;;;;;;;;...
CleaningArea
Created by Hatti
In vanilla, the whole homearea will get cleaned up except if you restrict your pawn to a specific area. With CleaningArea you are able to set a specific area that will get cleaned up. This mod works with multiple colonies. You can set the cleaning area for...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
JTReplaceWalls [B18]
Created by Inky Quill
Replace wall type and doors on the fly. No need to deconstruct and then build another. Features smart building where it won't try to replace walls that are already that type. You can replace mineable things with walls and doors; it will set the mineable to...
Heat Map
Created by falconne
Adds a toggle button to show a live temperature based colour gradient over indoor areas in your base. The gradient uses the familiar colour scheme of green being the midpoint for human comfort (in the game that's 22C / 71.6F), becoming deeper blue or red f...
Follow Me
Created by Fluffy
Gives the camera tracking capabilities. https://headers.karel-kroeze.nl/title/Features.pngPress the 'Home' key (default, can be changed with in-game keybinding settings) while any colonist, enemy, animal or item is selected, and the camera will follow them...
Step Away From The Medicine
Created by ZorbaTHut
NO LONGER NEEDED FOR A17 - THE MOD FUNCTIONALITY EXISTS AS DEFAULT BEHAVIOR --- "Ahlright, lemme take a look at that. Hmmm. Leg's been shot a few times, but nuthin' I cahn't fix! How about some glitterworld medicine for that? Ahl's just walk over here and ...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
Dubs Rimkit
Created by Dubwise
Set of accessories with abilities and stat boosts. Multiplayer ready Medkit accessory with buttons allowing the colonist to bandage their own wounds or others on the spot. Repair kit accessory which allows constructors to salvage broken components while re...
Modular Tables
Created by Itchy Flea
Modular Tables are 1 tile in size tables that link together like a wall. They can be dragged out and made into any shape to fit anywhere you need them, such as along a wall. Also includes chairs that link together....
RimBank
Created by user19990313
RimBank - Banknotes, The Universal Currency System! for B18(build 1722) This mod supports the following languages : English,简体中文,繁體中文,한국어,日本語. 这个mod支持的语言:English,简体中文,繁體中文,한국어,日本語。 This mod is also published on Ludeon Forum. Visit https://ludeon.com/forums...
Veinminer [B18]
Created by Toasteh
This mod lets you designate all connected minerals to be mined, even if you can't see them. Works on any mineable tile including stone. V1.1 Updated to B18 and I think I fixed the crashing bugs though veinmining stone usually does a weird pattern on large ...
PowerSwitch
Created by Haplo_X1
This mod adds additional functions to the vanilla power switch. Here you have various research topics available, which will improve the functionality of the switch. You can research the upgrade for a motion detector, an enemy detector and for a timer. Note...
[A18] Balanced Neutroamine Production
Created by FlawlessDiamond
Despite entirely forgetting how to mod and losing interest in RimWorld, due to the overwhelming amount of requests, I have finally updated the mod to Alpha 18, enjoy! (Special thanks to CIEm for providing basically all of the code for the version change) A...
Muzzy-Utils
Created by muzzy
Muzzy's RimWorld utilities. Adds stockpile filter for fresh items and mood-indicators to the colonist bar. Ludeon forum thread for the mod (with link to non-Steam version): https://ludeon.com/forums/index.php?topic=23187...
Research Scrollbars
Created by Supes
Simply adds an additional vertical scrollbar to the research window, doubling the viewable height for research that may had become inaccessible due to having loads of mods installed. this overrides the Research tab, so it will be incompatible with other mo...
[SS]AdvBody
Created by 打仗我不行
This mod changes the art work of body shape in game....
Path Avoid
Created by Vendan
Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or avoid passing through a freezer to get to the other side! Avoidance won't prev...
Prepare Landing
Created by neitsa
PrepareLanding is a mod that allows players to carefully choose their landing site before actually starting their colony. Choosing a landing site can be done by applying and using different set of filters, resulting in an unique combination of tiles, which...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
Medical Training
Created by Itchy Flea
An up to date version can be found here: https://steamproxy.net/sharedfiles/filedetails/?id=1214615921 Very special thanks to Expert Map-Starer L. E. for updating the mod. Lets you train your doctors using the corpses of your friends/enemies... Special...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Miniaturisation
Created by hwfanatic
Enables core game mechanics of miniaturisation for more than just furniture. v1.0.0 update Now with 100% more patching! :) Introduction: I like to build modular bases and most often than not I am re-purposing rooms as my base progresses. Moving production ...
Look At Me, I'm The Worker Now
Created by ZorbaTHut
NO LONGER NEEDED FOR A17 - THE MOD FUNCTIONALITY (MOSTLY) EXISTS AS DEFAULT BEHAVIOR --- "Emu!" "Yeah?" "Patch up this prisoner, will you?" "Can't." ". . . Why not?" "Zoya's doing it." ". . . Oooookay. Zoya! Zoya! ZOYA!" "CHEF, WHAT'S UP?" "DON'T TEND THE ...
Therapy
Created by Orion
This mod allows you to let skilled colonists perform therapy on others to remove negative memories. Description Distressed colonists will lie on the couch in their free time and available therapists will come to councel them. This will make bad memories go...
Rah's Bionics and Surgery Expansion
Created by Rah
Rah's Bionics and Surgery Expansion Main forum thread: https://ludeon.com/forums/index.php?topic=28731.0 Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to the vanilla experie...
Harvest Everything!
Created by Ykara
Have you ever looked at a prisoner and thought: "Why can't I harvest more than just some organs? I want to take his arms, his legs, his eyes, his nose, his ears and everything else and only then rip his heart out!" Then this mod is for you! Compatible with...
Fences
Created by Itchy Flea
This mod simply adds a few different kinds of fences to the game. There are two types. Normal fences and visual fences. Normal fences are good for putting around your crops to prevent animals from wandering in and eating them. Visual fences are good for an...
Concrete Walls
Created by Poroh
Adds really strong walls, embrasures and doors. And Concrete slabs for building this walls and other stone stuff from vanilla and other mods. And one research for crafting it in Electric smelter. ================= You must have Stonecutting and Electric sm...
Infused
Created by Charlotte
A unique way to make unique items for your special colonists: Randomly enchants equipment. Features Varying infusions for everyone All weapons and apparels have a chance to get infused. They will have its own label, various stat buffs and color coded overl...
Storage Solutions
Created by cucumpear
A number of basic shelves and crates for storing items. - Now with beauty and art (art will only appear on the shelves that make sense to have it, like the racks and strongboxes, it will also only appear on furniture built after the update). Most shelves a...
Nackblad Inc Rimhair
Created by Nackblad
I quite liked Xeva's Rimhair and using his mod as a base, I've made my own. UPDATE: Updated to 1.4. It includes: 18 female hairstyles 18 male hairstyles If you have any issues or feedback, please let me know. Ludeon Forum thread If you want more hair, chec...
Embrasures
Created by brunayla
A mod that adds embrasures, an opening in a wall, from which to shoot through. One of three forks of the original embrasures mod. https://ludeon.com/forums/index.php?topic=7179.0 ...
Shield Generators by Frontier Developments
Created by Jetpack Maniac
Version: 1.2.7.2753 SRTS and Imperial Shuttles can now safely pass through shields! Dubs Hygiene AC will now cool shields. Ludeon Forum Thread: https://ludeon.com/forums/index.php?topic=37160.msg380159#msg380159 日本の説明: https://github.com/JonnyNova/Rimworld...
WM Smarter food selection
Created by Derpino
THIS MOD IS NOW DISCONTINUED AND DOES NOT WORK PROPERLY ANYMORE. Text me if you are interested in taking over the mod. 1.0 version here https://steamproxy.net/sharedfiles/filedetails/?id=2015294650 Mod Website https://github.com/juliencsharp/Smarter.fo...
[RF] Basic Bridges - Fishing Add-On [b18]
Created by Claire Burgdorf
1.0 VERSION AVAILABLE HERE: https://steamproxy.net/sharedfiles/filedetails/?id=1539311991 B19 VERSION (which no longer requires "Basic Bridges") AVAILABLE HERE: https://steamproxy.net/sharedfiles/filedetails/?id=1514707987 This is an "add-on" to my...
Damage Indicators
Created by Spdskatr
A simple QoL mod that throws a mote of the damage taken. (Oh look it's skullywag) http://imgur.com/TbSO6VP.gif http://i.imgur.com/0tBVx8C.gif Currently shows: Melee attack misses Personal shield absorption Regular damage Uses Harmony patches... FAQ New col...
Additional Joy Objects-FINAL VERSION, NO 1.0+-
Created by cuproPanda
This mod adds new objects and activities that bring joy to colonists: board games, arcades, paintings, bookcases, medicine, and more! Workshop ID: 1220535012 Items Added: Pile of Books: Crafting ingredient for the Reading Table and Bookcases. Purchased fro...
Training Console
Created by CaptainJuicy
Now updated to A16! None of your colonists have Animals 6? Nobody capable of making components? Maybe you just want more colonists to plant healroot? Have an extra AI persona core laying around? Well, this mod is for you! The Training Console provides a me...
Project Fallout v1.8b (Weapon Texture Overhaul)
Adds weapons, armor, consumables, creatures, and more from the Fallout seires of video games. My current plans are to include every possible weapon, creature, consumable, and anything else from the Fallout series that I can manage to get working in the Rim...
ModSwitch
Created by DoctorVanGogh
ModSwitch A Rimworld mod manager - allows you to backup & restore your list of active Rimworld mods. Currently implemented features: Save the current list of active mods Restore a saved list of mods Export/import saved lists of mods Load a ModSet from a sa...
AC-Enhanced Crafting
Created by AlcoholV
Description : Provides enhanced bill capabilities and UI. Features : - Rename bill - Assign Worker - Descending sort list - Worker and transportation settings can be set in the bill overview window by icon - Minimum stack threshold settings - Improved quan...
Glitter Tech Classic (No Surgery)
Created by Sam_
About The original Glitter Tech mod, now with new art and features bringing it up to 1.5 standard. This mod adds a number of advanced buildings, items and resources to extend gameplay and difficulty beyond what the game already offers. It is recomended tha...
RimSilo
Created by user19990313
RimSilo - The Storing Service Provider! for B18(build 1722) This mod supports the following languages : English,繁簡中文,한국어,日本語. 这个mod支持的语言:English,繁簡中文,한국어,日本語。 This mod is also published on Ludeon Forum. Visit https://ludeon.com/forums/index.php?topic=37970...
EdB Prepare Carefully [中文版] B18
Created by duduluu
已更新至 B18 翻译:Biscuit(脆餅)、duduluu(风之起灵)、Vaniat(漆原琉华) 边缘汉化组官网: http://rimworld-zh.com 这是个独立完整的Mod,不需要与英文原版同时安装 精心准备 中文版(简、繁) 版本:0.18.2 本模组为 EdB Prepare Carefully 中文化版本。 遵循 MIT 许可协议 原模组: http://steamproxy.net/sharedfiles/filedetails/?id=735106432 角色人数过多、物品...
[B18]-LinkableDoors
Created by Steardliy
Latest version -rim-1.0-LinkableDoors Alpha 17 version -rim-A17-LinkableDoors ------------------------------------------------------------------------------- Description A mod which combines the graphics of adjacent doors. Will this work in an existing sav...
[DEAD] Yes, Vehicles
Created by Mason J. Caboose
-----------------------------------------------Abandoned----------------------------------------------------------- Continued on Ludeon Forums by others: https://ludeon.com/forums/index.php?topic=48126.0 --A true implementation of vehicles into RimWorld!--...
Packified Animals
Created by Dragoon_103
With Alpha 16 of Rimworld, Tynan added the whole new world system and travel on the world map. When I was messing around with it I was a little disapointed that you can't have any general animal as a pack animal, only Muffalos and Dromedarys. so I just mad...
Haul to Stack
Created by ItsComcastic
Compatible with Versions 1.0-1.5 Features Haulers will prioritize hauling to an existing stack even when multiple pawns are hauling. Haulers no longer reserve the haul-to tile meaning multiple pawns can haul to the same tile at once. Issues If your pawns a...
Architect Sense
Created by Fluffy
Allows modders to combine buildables in subcategories. Important This is a functionality mod, it does nothing on its own This mod is intended to provide functionality to other modders, and does nothing without custom XML and/or C# code. If you’re a modder,...
Stuffed Floors
Created by Fluffy
Allows building floors out of stuff*. https://headers.karel-kroeze.nl/title/Important.png You can safely add this mod to you save games, but you can not remove it from save games. (If you really must do this, you'll have to remove all built stuffed floors ...
Colonist Bar KF 1.1
Created by Killface
Development stopped. I've ceased all my modding activities, due to lack of free time and new found hobbies. Please enjoy this mod while it's still working with RW 1.0, but don't expect any updates or fixes. More options for the Colonist Bar. - Allows custo...
Wildlife Tab [B18]
Created by Stitchless
The functionality of this mod is now in the vanilla game since B19. Please don't ask for updates. Description Adds a new tab that conveniently lists all wild animals. Animals belonging to a faction are excluded from this list (with the exception of the ins...
More Planning
Created by Rhaks
This mod creates a new option in the "Architect" menu, called "Planning", with more options for planning. "Designator Shapes" mod is a great addition Features: - 10 customizable planning designations; - Show/hide planning designations; - Control planning o...
AC-Smart Speed [a17]
Created by AlcoholV
Features: - Enable ultra speed - Add ultra speed icon - Change Event speed multiplier Event Speed Mode: - Mouse right click on speed controller - Slow : x0.5 speed (half of normal speed) - Normal : x1 speed (default setting) - Fast : x2 speed (as same as f...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Preset Filtered Zones-FINAL VERSION, NO 1.0+-
Created by cuproPanda
Adds new stockpile zones which are already filtered for storing Meals, Meat, Vegetables, Medicine, Joy, Animals, etc. Storage creation is a breeze! Workshop ID: 1210115905 Zones Added: Meal: A zone for rottable meals Medicine: A zone for anything in the me...
Harvest Organs Post Mortem
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.5. NB! The A Dog Said patch is no longer needed as per 3.0 it is merged with the main mod. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the m...
[B19] Androids
Created by ChJees
A race of humanlike robots which are mostly female in model variety. 1.0 version is here! https://steamproxy.net/sharedfiles/filedetails/?id=1541064015 Make SURE you got Humanoid Alien Races 2.0 installed and activated BEFORE this mod! --> Order: Core ...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Wandering Caravans [v2.4.2]
Created by general223
Wandering Caravans Overview Wandering Caravans adds the possibility for pack animals, that have been separated from the trade caravans of factions, to appear near a colony or be spotted by one of your trade caravans. These wandering caravans may have inven...
Reasonable Components R18
Created by Fonic the Fedgefog
Newer Version https://steamproxy.net/sharedfiles/filedetails/?id=1499031935 This alters the recipe for making components reducing cost and work as well as adding new 5,10,25,50 and 100 bulk recipes. The required steel scales with respect to the single ...
Where's the gravel? - Grayscale Edition [B18]
Created by Faeldray
1.0 version is available here! Beta 19 version is available here! This is the gray version of the texture. See the original texture here. Simply replaces the default gravel texture with one that's easier to see. Why would you want to know where gravel is? ...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Thrumbo Extension
Created by leafzxg
The original name : “Thrumbo Wool” Support 1.0 & 1.1 & 1.2 & 1.3 ! Languages Interface Provider Russian https://steamstore-a.akamaihd.net/public/images/v6/ico/ico_bluecheck.png Tkhakiro 한국 https://steamstore-a.akamaihd.net/public/images/v6/ico/ico_bluechec...
Auto Seller [B18]
Created by Supes
This mod adds the ability to Auto Sell items from the trade window using a set of editable rules. These rules can be created and edited via the overview window. So, You've been hoarding a ton of weapons and apparel you've been hoping to sell, or you're fre...
Locks
Created by Avius
Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inte...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
[sd] chicken nest
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "chicken nest" want to build your chicken coop in style, here is the mod for you ;) - adds a nest for small animals to the game. made out...
Water Power
Created by BORT
Adds new power generation buildings that use hydropower. Ludeon Forum Link Available At: https://ludeon.com/forums/index.php?topic=33656.0 Github Link Available At: https://github.com/yliankuo/WaterPower Additions: Underwater Power Cable: Designed to built...
[RF] More Trait Slots [b18]
Created by Claire Burgdorf
B19 VERSION (by Kiame Vivacity) AVAILABLE HERE: https://steamproxy.net/sharedfiles/filedetails/?id=1508292711 "More Trait Slots" is a pretty simple mod. It doesn't add new traits to the game, but it will work well with mods that do, as it allows you to...
Days Matter [1.0]
Created by WiseClock
Required Mod: HugsLib What does this mod do? Days Matter allows you to add and remove memorial days. The colonists will start party accordingly. Installataion You can install and enable this mod at any time. Uninstallation You can disable and uninstall thi...
[RF] Faction Control [b18]
Created by Claire Burgdorf
B19/1.0 VERSION (by Kiame Vivacity) AVAILABLE HERE: https://steamproxy.net/sharedfiles/filedetails/?id=1509102551 "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and fac...
ProgrammableVents
Created by Linkolas
Older versions: https://github.com/Linkolas/RimWorldMod_ProgrammableVents/releases Adds programmable vents which lets you set a target temperature. Now with an over-wall variant! This mod will add a vent which only lets air flow with conditions based on th...
Misc. Weapon Repair
Created by Haplo_X1
Are your best weapons always in an awful condition, with no way to repair them? Do you have multiple less quality weapons of the same kind just laying around, doing nothing for you? Rejoice, now you can use spare parts from your low quality weapons of the ...
Save Our Ship
Created by Kentington
Save Our Ship v2 has been released: https://steamproxy.net/sharedfiles/filedetails/?id=1909914131 With this mod, any ship you launch is saved to a file. You can then start a new game using this ship to continue your colonists' stories on another world!...
Color Coded Mood Bar
Created by PorqueNoLosDos
ColorCodedMoodBar Color code each pawn's mood bar within the colonist bar based on their current mood. A red mood bar indicates the pawn is at or under their extreme mental break threshold, orange indicates the major mental break threshold, yellow indicate...
[B18] Project RimFactory
Created by Spdskatr
BETA 19 PROJECT RIMFACTORY PUBLIC BETA HERE Project RimFactory This is a rather extensive mod; Here are the basics: Animal Stations - 3 buildings: --- Shearer: Harvests the wool of animals in the area. --- Milker: Harvests the milk of the animals in the ar...
[KV] Path Avoid
Created by Kiame Vivacity
Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or avoid passing through a freezer to get to the other side! Avoidance won't prev...
Animal Incest
Created by Fluffy
Allows animals to breed incestuously. THIS MOD IS NO LONGER NEEDED FOR A16 - THERE IS NO MORE INCEST CHECK FOR ANIMALS Important Requires CCL Get CCL here, here or here. Does NOT require a new save game.. This mod uses CCL to dynamically change game data* ...
Melee Hunting A18
Created by Keeper
Removes all the pesky weapon restrictions imposed on hunting jobs in Alpha 15. Use swords, clubs, wood logs, bare fists, you name it. If your colonists are in any shape to fight, then they can hunt. Colonists without any equipped weapon or scyther blade wi...
[SS]King's slaves
Created by 打仗我不行
The space slave trade group faction. Those notorious slave trade groups own large slave trade ships, they are worse than pirates. They control a number of slaves to plunder other's space ship and base. They loot properties and people after they break throu...
Wall Light - A17
Created by Murmur
THIS IS FOR THE ALPHA 17 VERSION. THE BETA 18 VERSION IS HERE: http://steamproxy.net/sharedfiles/filedetails/?id=1205203781 The Wall Light uses 10 Power and takes 5 Steel to build. The light puts off a lot less light than a vanilla Standing Lamp so I f...
Jecs Tobacco and Cigarettes
Created by Ryoma
Why are my gruff colonists getting high on smokeleaf? Whatever happened to tobacco, you might ask. Well, now your colonists can finally grow and harvest tobacco plants. Just like with smokeleaf joints, cigarettes can be crafted at any crafting spot. Have f...
Growing Plots
Created by Proximity_Microwave
A simple mod that allows you to construct 3x3 growing plots. There are regular and rich soil variants. The rich soil version requires Hydroponics research and Neutroamine to build. They do not require power and thus can be built anywhere to allow more vers...
[CP] Prisoner Outfit (B18)
Created by Chicken Plucker
Latest update: Prisoner outfit now stays orange regardless of material! Special thanks to: mrofa and Jecrell Prisoners don't look opressed enough for you? Do you sometimes get confused because the prisoners and colonists dress alike? Say no more. B-18 upda...
[1.3] Wild Animal Sex + Behaviors V6.2
Created by WalkingProblem
LET THERE BE SEX!!! A mini-mod for those players who (like me), prefer the wild animals to behave normally - and actually mate in the wild. Have fun! 【 WARNING 】 IF YOU DONT WANT BOOMRATS TO OVERLOAD YOUR MAP YOU NEED ONE OF THESE MODS: If you want boomers...
[B18] Death Rattle
Created by The Word-Mule
This mod makes it so that people will no longer instantly die when their vital capacities reach zero. If one of your colonists has their liver destroyed by a charge lance, for instance, they will become severely ill and you will have a short window to get ...
Remote Tech
Created by Symbolic
Remote Tech is a rich content mod focused on remotely detonated explosives. These allow to set up more effective and strategic base defenses, mine for resources, and many other things. Early colonies and tribal settlements will benefit from low-tech makesh...
RedistHeat
Created by Morgloz
http://i.imgur.com/YOuvIWX.png Equalize temperature of every room Build a (lockable) vents to equalize temperature between adjacent rooms. Build massive duct networks of your own and make central heating/cooling system. Better graphics Vents and ducts can ...
A World Without Hat
Created by ZorbaTHut
NO LONGER NEEDED FOR A17 - THE MOD FUNCTIONALITY EXISTS AS AN OPTIONS CHECKBOX --- "TX-50? You around?" I AM HERE. HELLO, HUMAN. HOW MAY I HELP YOU. "Yeah, so, uh. There's this . . . thing . . . that happened. With our clothes. You know anything about it?"...
HousekeeperAssistanceCat
Created by KageGiri Kiru
Add new animal for game. Durable creatures resembling this cat lend a CAT'S HAND instead of receiving food and house from human beings for a long time. They have high intelligence, they can haul, clean, and tiny combat. Also, you can collect useful a littl...
High Tech Laboratory Facilities
Created by Pravus
New and redesigned laboratory facilities for a more high tech look! This mod started out as a personal project for myself to use in my own game but due to requests I decided to release it publicly. I made this mod due to feeling that the graphics for the "...
[OLD B18] Children, school and learning
Created by Dylan
Version 1.7.4 - Rimworld 0.18 B19(0.19.X) Version: https://steamproxy.net/sharedfiles/filedetails/?id=1440880973 Description: Requires at least HugsLib 4.0.1 Load order // HugsLib // Children, school and learning (just 'Children' ingame) // Birds&Bees ...
Static Quality Plus - Discontinued
Created by louiszei
Tbh i just created this mod because some of the things about Rimworld annoyed me =p (Partially also the reason why the mod is such a mixed bag of options). As i haven't played RW in ages and also do not intend to do so in the near future, i'm discontinuing...
MiningCo. MiningHelmet
Created by Rikiki
This mod adds the MiningCo. mining helmet which is equipped with a light. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153940#msg153940...
Time-of-Day Switches
Created by Merthykins
Adds power switches that can be activated or deactivated according to the current in-game time. Does not require a colonist to flip the switch. *Power switches must be researched before they are unlocked. If you like my work consider buying me a coffee: ht...
Right Tool For The Job
Created by Itchy Flea
Thanks to Shinzy for this screenshot. Clothes are from the Apparello mod (https://ludeon.com/forums/index.php?topic=5085.0) This mod adds the following to the game: • Mining Tools (Weapon type) • Woodcutting Tools (Weapon type) • Construction Tools (Weapon...
RT Power Switch
Created by Ratysz
A new researchable (RT Mods research tab) function for the power switch: when enabled, a new settings tab will become available on the power switch, allowing precise configuration of how should the switch react to changes in stored energy levels in an adja...
[KV] Show Hair With Hats or Hide All Hats
Created by Kiame Vivacity
1.5 version: https://steamproxy.net/sharedfiles/filedetails/?id=2879080074 Show hair for all hats. Select which hats do hide hair from Mod Settings. Hide All Hats from Mod Settings Will work with mods that add new hats Supports current saves and can be...
Base Robots
Created by Arcane_Chill
This is meant to be used by other modders who want to create their own custom robots. Special thanks to Haplo_X1 - I relied heavily on his mod Misc. Robots ...
Cleaning Bot
Created by Arcane_Chill
Adds a cleaning bot which can be crafted. "Base Robots" MUST be installed Base Robots provides a main "Robots" tab where you can see all active robots, rename them, and assign them to an area. Feel free to make your own custom robots using Base Robots. I w...
Temperature Gauge
Created by Aeryl
Adds a simple buildable thermometer that displays the current ambient temperature and can be configured to provide temperature based alerts. You can set it to alert you when a room gets too hot or cold. If you have ever had food rot in a freezer or plants ...
Hauling Bot
Created by Arcane_Chill
Adds a hauling bot which can be crafted. "Base Robots" MUST be installed Base Robots provides a main "Robots" tab where you can see all active robots, rename them, and assign them to an area. Feel free to make your own custom robots using Base Robots. I wi...
Outfitter
Created by Killface
Allows pawns to factor in all kinds of gear stat offsets other than just armor. - Defaults to sensible priorities based on work types assigned and map seasonal temperatures. - Allows you to finetune, add and/or remove priorities. - Takes personal traits li...
[T] MoreBedsVanilla [B19]
Created by Telkir
This is an unmaintained legacy version for RimWorld Beta 19. To get the latest version of this mod that is compatible with RimWorld 1.0 and onwards, please click here. Spruce up your colonists' bedrooms with a selection of different colours for all sizes o...
[CP] Portable Power Generator (B18)
Created by Chicken Plucker
Nerfed Version (costs less Uranium): http://steamproxy.net/sharedfiles/filedetails/?id=1089631882 Ever needed power wherever you went but couldn't carry a solar panel with you? Or... Do you seem to be always in a situation that needs electricity or eve...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
[Outdated] Highway Restoration
Created by Yap
OUTDATED MOD. Please use this version by Owlchemist instead: https://steamproxy.net/sharedfiles/filedetails/?id=1709190802 Adds barriers, asphalt and street lights so you can rebuild the highway you've always wanted...since vanilla ones are a tad under...
Canned Food
Created by srauon
This simple mod gives you the opportunity to make canned food, which are great for both storaging and preserving food. To make canned food, you either need 5 meat or 5 vegetable and a can. You can easily make a can at the smithy for 1 steel, but you first ...
Dye Vat
Created by Sam_
About A simple mod that adds a dye vat to dye cloth into some bright colours. No longer needed as of 1.4 Other mods Glitter Tech Glitter Tech (no surgery) Tilled Soil Furnace Fishing Nets All versions Forum Support Me https://i.imgur.com/0oRR88M.png https://...
Dirt Paths [1.0]
Created by min's brother
Adds dirt path to floors, used for making pathways inbetween your structures, nothing that special. Might start working on Sand & Snow paths again soon.. - 18.05.08 Cost to build is free, requires no materials. Update: 17.09.06 Added an alternate style to ...
Zen Garden-FINAL VERSION, NO 1.0+-
Created by cuproPanda
This mod adds various zen and rock garden themed decorations. Researching stonecutting unlocks everything. Workshop ID: 1221867010 Items Added: Cherry Wood: Pink colored wood Ebony Wood: Black colored wood Zen Cherries: Secondary resource of the Zen Cherry...
[RF] Configurable Maps [b18]
Created by Claire Burgdorf
B19/1.0 VERSION (by Kiame Vivacity) AVAILABLE HERE: https://steamproxy.net/sharedfiles/filedetails/?id=1507370392 "Configurable Maps" provides you with a number of configuration options that you can use to tailor the way your maps generate. Simply visi...
LED Technology [V1.0]
Created by ppumkin
▂▃▅▇█▓▒░ LED Technology ░▒▓█▇▅▃▂ LED technology provides you with highly efficicient lighting technology that wont break the bank. This tech is combined with other standard buildings and materials to increase productivity while shedding some light on the s...
Sniper Turret
Created by Sunny
Adds new security sniper turret to RimWorld. Properties: Big range Very accurate on any distance Slow reload, high damage One build cell Requirements: Technology "Sniper Turret" (dependency: "Gun turrets") Steel: 150 Components: 3 Power consumption: 350 W ...
[1.5] Tables+
Created by Karvinen
Mod version 1.11.0 Looking for more shapes and sizes for your tables? This mod is for you! This is a simple mod that adds two new furniture items to Rimworld: • Linkable table • Linkable stool Localization • English (English) • Russian (русский) Compatibil...
Fast regen 1.4
Created by DaLLaN
I'll be back as soon as Tynan stops deceiving fans of the game and starts updating the game. Previously, each update to the game introduced new mechanics, such as mood, drugs, and a global map. Now Ludeon is releasing paid mods costing $30 for the unoptimi...
NeuTech Advanced Medical Pod
Created by Neufusion
NeuTech - Advanced Medical Pod Using the latest medical technology from NeuTech, including Negative-Pressure Wound Therapy and Robotically-Assisted Treatment, the Advanced Medical Pod improves postoperative recovery, treatment of injury/illness, accelerate...
No Debris
Created by Crisp
Tired of your Mountain Colony looking dirty, even though it's clean? Well you've come to the right place. With Debris B-Gone, it removes those nasty spots with a click of a finger. (If you get and XML error, it's the mod overriding the Vanilla XML to get t...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
(Discontinued) WM Hydroponics with lamps [1.1]
Created by Derpino
Vanilla hydroponics bassin with built in sunlamps 1.0 version here https://steamproxy.net/sharedfiles/filedetails/?id=2015287501 Vanilla hydroponics only cover its own tiles. Sunlamps turn off at night, thus power use decreases. The sunlamp power use i...
MiningCo. DrillTurret
Created by Rikiki
This mod adds the MiningCo. mining turret. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153947#msg153947...
Just Ignore Me Passing
Created by Brrainz
"Excuse me. I need to pass here where you work. Please keep working on whatever you work on right now. Thank you!" This small mod makes it so that construction isn't any longer interrupted by pawns passing through the blueprint/unfinished thing that is und...
[1.0] Trading Economy Mod 3.1
Created by WalkingProblem
Have you find it lame to plant your own food just to find it insufficient to get past the winter? Did you felt that insane need to strangle all those trade caravans pawns that never brings you what you need? Or have you just always want to build a carpentr...
Roofless
Created by Rakeki
Allows you to remove mountain roofs using the No Roof Area tool...
Mining Robot (B18)
Created by Eternal Wait
Adds a mining bot which can be crafted at machining table. Get this dedicated mining bot for the cheap price of 200 Steel + 8 Components. Now you can sleep and let the bot dig the whole mountain for you without complaining about darkness :) the bot have mi...
Base Robots (1.2)
Created by Daniel_USA
- ORIGINAL INFO ---------------------------------------------- Thanks to NotFood for updating Base Robots to B18: https://github.com/notfood/RimWorld-BaseRobots The original mod author has been gone for half a year. I helped give ideas to this mod and I wa...
Reverse Commands
Created by Brrainz
Reverses the context menu so you can select something to interact with, followed by an action and the colonist that should execute that action. No need to select colonists first and much less scrolling through the map. FEEDBACK The Comments section is disa...
[A17] Reinstallable Drill
Created by infanticide gaming
B18 Edition GitHub (This mod has no requirements) Makes the Deep drill reinstallable/uninstallable....
Mechanoid Recycling [deprecated]
Created by Poroh
You dont know what to do with dead mechanoids? Recycle them! Detach bionic arms and legs or full disassemle on electric and hull parts. You can disassemble mechanoids into its component parts and create of them bionic prostheses. Mod deprecated - use conti...
Power Cell
Created by Skullywag
Adds a drop to the crashed ship part which can be used to build a passive power generating structure. Produces 2000W of power but creates a lot of heat....
More Linkables
Created by 4loris4
This mod adds a variety of extra linkable facilities that help you boost your research, work and healing speed! It currently adds 3 new Tool Cabinets, 1 new Multi-Analyzer, a Kitchen Cupboard and 2 facilities for your hospitals! Moreover, it makes every pr...
LongRangePodLauncher
Created by Hatti
This mod will only modify the max fuel for the original pod launchers from 150 to 600. Nothing more. No new tech, no new buildings. Just more range on your podlaunchers...
Mechanoids Drop Guns!
Created by Hastur
Do you want the weapons of the mechanoids that try to kill you? Well then this is the mod for you! This mod makes it so that when mechanoids die, they drop their armed weapon. This mod can be enabled and disabled in any save safely, so you can add it to sa...
Mechanite Augmentation
Created by Kyos
Mechanical and Mechanite augmentations, for both subtle and invasive augmentation needs. - Adds a range of surgically installed mechanite based augmentations as well as a few mechanical augmentation items. * Adds Mechanite Injectors with commercial strains...
[A17] Animal Armour Mod
Created by XeoNovaDan
The much-improved Beta 18 version Important This mod has been abandoned by me. This is because its execution is way too hacky and flawed to really work smoothly with the game, and with prostheses such as A Dog Said or my very own solution, due to the way t...
Meal radius B18
Created by fed1s
Pawns now eat at the table (not on the ground), if it in 128 tiles radius. It works only with meals, nutrient paste, survival pack and pemmican. Raw food and animal products excluded. Колонисты начинают ходить есть за стол, если тот находится в радиусе 128...
ArmourRepair
Created by Skullywag
For Rimworld A16 - Version 1.1 of ArmourRepair Adds the ability to "repair" power armour and shields at the machining workbench. Repairing is actually crafting a new set of armour using armour/shield as an ingredient, so itll reroll the quality based on sk...
Fallout - A pawn and their dog (Alpha 17)
Created by Fixxxer
UPDATED FOR ALPHA 17 As the sole survivor of Vault 13, you enter a world destroyed by nuclear war. Every second is a fight for survival, and every choice is yours. Only you can rebuild and determine the fate of the Wasteland. Welcome home. DIFFICULTY: Hard...
Master of Crafting
Created by leafzxg
Leafzxg's series Mod about BULK cooking & crafting ! The most complete & The most extensive coverage ! Support 1.0 & 1.1 & 1.2 & 1.3 ! Improve the efficiency of your base on the premise of keeping the game balance ! Master of Cooking :Make foods in bulk! L...
[B19] Bulk Stone Cutting
Created by ✬Rustic Fox✬
V1.0 & 1.1 Here https://steamproxy.net/sharedfiles/filedetails/?id=2007513347 A mod that allows you cut stone chunks into blocks in bulk Find any bugs please tell me so i can fix them! Research: BulkStonecutting 600 Requires Stonecutting PoweredBulkSto...
Power Indicators
Created by erdelf
Enables a little indicator on build designators if power is needed or if it's refuelable. Should work with every mod. Thanks to Shinzy for the cover. https://github.com/erdelf/PowerIndicators/...
Toxic Fallout Protection Suit
Created by Critical Mess
Adds a protection suit against toxic fallout, check the forum thread: https://ludeon.com/forums/index.php?topic=21408.0 Check out the Chemical Weather mod for even more fun! It is also compatible with the Toxic Fallout Protection Suit which helps blocking ...
Embrasures
Created by Skullywag
Adds walls which support roofs and can be fired through....
Food Alert
Created by Mehni
Shows a persistent readout with the amount of food you currently have in storage, and an estimate of how long stocks will last. Prevent sudden starvation by knowing how your food supplies are doing. v0.1.1.1 Russian language added, thanks to Alex. v0.1.1.0...
It's Dangerous to Come Along
Created by ZorbaTHut
NO LONGER NEEDED FOR A16 - THE MOD FUNCTIONALITY EXISTS AS DEFAULT BEHAVIOR --- "Fido. Fido! Stay, boy. Stay. Stay! Fido, stay! No, over there. By the corn. Go! Go to the corn! Okay. Hold on. Okay. Come here, Fido. Come here. Now . . . Stay! Stay! No, stop...
Craftable Synthetics
Created by 2ndNegative
Version: 1.5 Overview This mod adds Synthread and Hyperweave as craftables at both tailoring tables. It has to be researched first, and is quite resource expensive. Recipes Synthread x75 -Devilstrand x25 -Cloth x50 -Steel x35 -Work 1300 -Crafting 6 Hyperwe...
Ancient Asian Weapons
Created by duduluu
This mod adds some ancient asian weapons. Author: eatKenny Ludeon forum License This mod is licensed under the Creative Commons Attribution-ShareAlike 4.0 International license....
A RimWorld of Magic
Created by Torann
Supports RimWorld versions 1.0 - 1.5 This mod adds classes with unique abilities. RimWorld of Magic adds over 35 unique classes with even more available in class add-on packs. Each class has a set of unique abilities and fills specific roles (healer, offen...
B18 Barbed Wire (With Damage)
Created by Ryan123220
Actual functioning barbed wire. Slows down and damages enemies when they pass through it. Colonists have a small chance of getting hurt. Check out my Ultimate Survival mod : http://steamproxy.net/sharedfiles/filedetails/?id=1095240982 Terrible self pro...
I Can Fix It!
Created by ZorbaTHut
NO LONGER NEEDED FOR 1.0 - THE MOD FUNCTIONALITY EXISTS AS A TOGGLEABLE OPTION (it's the little hammer in the bottom-right of the screen) --- "Sparkles?" "Yeah, boss?" "Remind me why we're locked in a closet." "There's wargs outside, boss. They'd probably ...
MiningCo. ForceField
Created by Rikiki
This mod adds the MiningCo. ForceField. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153943...
[RF] Archipelagos [b18]
Created by Claire Burgdorf
1.0 VERSION AVAILABLE HERE: https://steamproxy.net/sharedfiles/filedetails/?id=1539309846 B19 VERSION AVAILABLE HERE: https://steamproxy.net/sharedfiles/filedetails/?id=1515105168 Have you ever wanted to play RimWorld on an island map? Of course yo...
RimQuest
Created by Ryoma
Adds quest givers to trader groups and caravans. This mod exists for those of us who feel that RimWorld could use a little more direction from time to time, and a good quest is just what we need! https://i.imgur.com/xPCXgr9.jpg When a trader or caravan arr...
Better Pawn Control
Created by VouLT
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action. Setup different policies and switch at will. Tutorial -> https://www.youtube.com/watch?v=aKhFCkFcaGU If you like my mod and feel like contributing,...
Wallponic
Created by Tixuanago
Add a tool to create hydroponic crops of custom size and shape Guys, dont forget to rate the mod Research needed: Hydroponics Power needed : 20W per block Construction cost: 25 steel + 20 stuff (woody, stony or metallic) The cost and energy demand is 1/4 o...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Color Coded Mood Bar
Created by semTex.
Please note that the original mod has since been updated and can be found here: Original Mod: https://steamproxy.net/sharedfiles/filedetails/?id=1136819681 Better Version: https://steamproxy.net/sharedfiles/filedetails/?id=2006605356 This version w...
[KV] Faction Control
Created by Kiame Vivacity
1.4 - https://steamproxy.net/sharedfiles/filedetails/?id=2882785581 "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply visit "...
RPG Style Inventory
Created by Ashen
READ THIS PLEASE: !!! I (Ashen) take no credit for this mod at all. The original author is Sandy, and I received permission from them to upload this mod to the workshop so more people could see it. So if you're planning on giving any steam point awards, pl...
[KV] Configurable Maps
Created by Kiame Vivacity
"Configurable Maps" provides you with a number of configuration options that you can use to tailor the way your maps generate. Simply visit "Mod Settings" from the game's "Options" menu. You'll find three different sets of options for the mod. (1) "Things"...
[KV] More Trait Slots
Created by Kiame Vivacity
1.4: https://steamproxy.net/sharedfiles/filedetails/?id=2878346573&searchtext= "More Trait Slots" is a pretty simple mod. It doesn't add new traits to the game, but it will work well with mods that do, as it allows you to configure the minimum and maxi...
[T] MoreFloors
Created by Telkir
I'm no longer maintaining this mod and won't be doing further updates. This mod is stable and "complete" for RimWorld 1.0 to 1.3. ⚠️ An updated fork for 1.4 and Biotech has been made by Lonely_Rain and is available here. For anyone interested, I've created...
Where is my weapon?[1.0-1.4]
Created by tammybee
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). 気絶から回復した(または怪我が完治した)際、気絶前に持っていた武器を装備しなおそうとします。 B19 version : https://steamproxy.net/sharedfiles/filedetails/?id=1238308608 Language - English - Japanes...
BioReactor
Created by NukaFrog
Add Living Battery - BioReactor Feature - Produces electricity from Living Thing. - Use food type as fuel. - If desired, storage thing can be melted into chemfuel. - Storage thing are preserved semi-permanently. ( Like crypto casket ) Storable Thing: Every...
Roof Support
Created by Match
Updated to 1.5 This mod will allow you to build patios, covered walkways, or massive rooms without collapsing the ceiling. These supports do not impede movement, nor provide cover. Don't forget to use the build roof command. Also, a safe radius will be sho...
[RF] Fishing [1.0]
Created by Claire Burgdorf
This mod gives pawns the ability to catch and cook fish. It's possible to create "fishing spots" adjacent to water, where pawns can catch fish. It's also possible to build "shellfish traps" that might net you shellfish, shrimp, snails or small fish. And yo...
While You're Up [1.0]
Created by kevlou
"So long Bob, I'm heading back home for some food!" "OK Jim. Hey, while you're heading over there, mind hauling some of this wood we chopped?" "Can't do it Bob, I'm cooking now. More important than hauling." "But Jim, you're literally walking from the fore...
Psychology
Created by The Word-Mule
Doesn't require a new save! Mod options available! B19 version: https://steamproxy.net/sharedfiles/filedetails/?id=1499800980 All versions 1.1 and onward: https://steamproxy.net/sharedfiles/filedetails/?id=2016263135 "This is the absolute best mod ...
1- UN-Colony [1.0]
Created by Sadjuuk
PLEASE FEEL FREE TO TAKE ALL YOU NEED FROM THIS MOD OR UPDATE IT AS YOU WANT ! Version 1.2 : https://steamproxy.net/sharedfiles/filedetails/?id=2443851003&searchtext=un-colony This mod adds many things to build a new kind of colony. 2- UN-Furniture : h...
[FSF] Filth Vanishes With Rain And Time
Created by FrozenSnowFox
Description This mod patches all filth defs so they wash away with rain/snow. It also patches all filth defs that have a disappearsInDays duration of 15 or higher. What does this mean? It means every type of filth in the game and every type of filth added ...
Androids [1.3 | Discontinued]
Created by ChJees
A race of humanlike robots which are mostly female in model variety. From comments: "I am going to let someone port this mod into a completely new workshop mod for the last update. Work is currently killing any drive I have for modding so it is better to p...
ItemListSelector
Created by InsertKey
https://i.imgur.com/AFI3Uep.gif Simple UI mod. Allows you to select things in storage by clicking item list in the upper left. Can be added to existing saves. Requires HugsLib for Harmony. New Update You can now select which resources will visible in item ...
Animal Gear
Created by Dylan
Version 1.5.0.1 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal Gear Basic" (only one of them, "Animal Equipment" is recommended as it is new...
Twitch Stories [Discontinued]
Created by Finally^
Discontinued This mod was discontinued, but please check TwitchToolkit out, it's based on Twitch Stories but way cooler! General concept Every 5 minutes this mod starts a vote in your Twitch chat. Once a vote happenes Twitch chat will have 3 options to vot...
ZiTools Objects seeker (1.9.1)
Created by 123
Description Contains various tools, which will definitely be useful during the game. More tools will be added later in new versions. Ludeon studio Compatibility Compatibility issues with other mods not found. All tools can work with objects, which added by...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
Immortals
Created by fridgeBaron
Just as a heads up, I have two kid who I am taking care of full time, modding time and energy is very low https://i.imgur.com/OW93Yil.png They are immortal, they have inside them blood of kings. This mod is based on highlander rules although with a few cha...
Reunion
Created by Kyrun
+ Have you ever used Prepare Carefully/Character Editor to add pawns to be left behind in the world, hoping that you will have them organically join you one day? + Do you wish to play the story of the protagonist that assembles a group of allies on their h...
While You're Up (with add-on for PUAH)
Created by codeoptimist
Opportunistic hauling. Haul-to-inventory improvements (if Pick Up And Haul is installed). Any load order. Add/Remove any time. GitHub Discord Ko-fi https://steamuserimages-a.akamaihd.net/ugc/2039614501967758556/E8A0F2430B67773F5A13F3ADD8077E9E1CB00AF9/?imw...
While You're Up (Continued)[1.1]
Created by Hoodie
Please instead use codeoptimist's Jobs of Opportunity (While You're Up) "So long Bob, I'm heading back home for some food!" "OK Jim. Hey, while you're heading over there, mind hauling some of this wood we chopped?" "Can't do it Bob, I'm cooking now. More i...
Z-Levels Beta
Created by RamRod
Important Announcement! I have abandoned this project and any code that it contains is fair game to anyone who wants to use it. Requires Harmony Update Info: Added multi-level combat system. Pawns will auto attack the pawns, working on a way to designate a...
Multiplayer Compatibility
Created by Charlotte
RimWorld Multiplayer Compatibility Project Compatibility for random mods, for the ideal Multiplayer experience. == Supported mods == - Allow Tool - Almost There! - Alpha Animals - Alpha Biomes - Alpha Memes - Android tiers - Animals logic - Animal Tab - An...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
Increase Manager Priority
Created by Darth_Sergeant
Increases the priority of the manager job; this moves Managing to right after Basic. NOTE - This mod does nothing without the Colony Manager mod. There is no job to rearrange without it. When I use Colony Manager, I make it a short once a day task that I w...
RimPy Mod Manager Database
Created by Paladin
https://i.imgur.com/esTPMeZ.png This is a database for RimPy Mod Manager. You need to download an app to actually use all of it benefits (check Download section below). Database contains latest information about mods and latest versions of community made a...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Fishing Expanded - Automation
Created by Michieru
Vanilla Fishing Expanded - Automation This is an unofficial add-on that adds fishing tab to 'Colony Manager' that automates fishing added to Rimworld by 'Vanilla Fishing Expanded'. It will toggle 'Allow fishing' setting for fishing zones based on colony ma...
[1.1] Resource Generators
Created by Mitz
Adds resource generators to RimWorld. Pretty overpowered, but great if you enjoy relaxing in rimworld rather than stressful resource management. Preview by Mitzrz code by atitaner1...
Max Gain Cap Removal
Created by onkelflorian
MAKE YOUR LEGENDARY THRUMBOFUR PARKAS BE WORTH IT! "Max Gain Cap Removal" Removes any Max Gain restrictions coming with higher quality items like apparel. In the example a Legendary Thrumbofur Parka in vanilla is worth $4150, with my mod it has no penalty ...
Smokeleaf Industry Reborn [Adopted]
Created by Ogliss
Version: This mod is compatible with RimWorld versions listed to the right of the title image Please note i am Not the original Author of this mod, the description below is a direct copy of the original mods by Bishop Description: Smokeleaf Industry Reborn...
ModSync Ninja
Created by historic
Get mod update notifications with ModSync Ninja! ModSync.ninja allows you to keep mods up-to-date. On steam this is not a huge issue since steam manages that for you. There are some mods which can only be downloaded though. That's what this is for. Check t...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
[FSF] Complex Jobs (Legacy Version)
Created by FrozenSnowFox
Announcement Changes to the work tab can cause save breaking issues for some people. If you are one of those people you will likely require a new game if you want to add this mod. To prevent causing issues for people the legacy version of Complex jobs will...
Save Our Ship 2
Created by Kentington
https://i.imgur.com/fEkUafu.png Save Our Ship 2 is an unofficial expansion for RimWorld. Build a liveable spaceship and continue your colonists' stories in orbit - engaging in ship-to-ship combat with pirates, searching derelicts for treasure, and perhaps ...
Planetside Politics
Created by SkunkPlaysGames
“There are some ideas so absurd that only an intellectual could believe them.” - George Orwell, intellectual and socialist. Adds political ideologies as traits which create harmony or conflict among pawns. Updated for 1.5. Colonists (almost always) possess...
Awesome Inventory
Created by NotooShabby
A spiritual successor of RPG Inventory. It offers a fine grain control on your inventory and a RPG style interface. If you want to support my work, don't forget to hit https://i.imgur.com/p7Fv1Z6.gif Preview images provided by Kasmex Forever#0915 Features ...
Dual Wield
Created by roolo
Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties w...
MiningCo. Spaceship
Created by Rikiki
This mod adds MiningCo. spaceships. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153947#msg153947 PLEASE START A NEW WORLD AND COLONY! Otherwise, you may get errors about null faction (or use Orion's Factio...
Backup Power
Created by Fluffy
add control units to generators to automatically switch them on and off when needed https://headers.karel-kroeze.nl/title/Features.pngAdds generator control boxes, which will automatically turn the generators they are attached to on and off depending on cu...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Careful Raids
Created by Brrainz
More careful raiders - Can you handle them? This mod makes raiders avoid places where one of them died. The memory will hold on for a while and then vanish. This makes it much harder to fool them into traps or killboxes so if you think the current vanilla ...
JecsTools (Unofficial)
Created by lbmaian
IMPORTANT Official JecsTools is back! I'll keep this unofficial version around and in sync with the official version to avoid breaking existing users of this mod. You should unsubscribe from this version (note: as long as this and the official versions are...
Rim of Madness - Werewolves (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of Jecrells mod https://steamproxy.net/sharedfiles/filedetails/?id=1115882219 - This is an unofficial port - This will be removed when/if Jecrell comes back - Fixed compatiblity with Humanoid Alien Framework, than...
Secret Passage Doors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Blakes mod https://steamproxy.net/sharedfiles/filedetails/?id=1713600404 - There is now a setting to only let player controlled colonists be able to use the doors https://i.imgur.com/pufA0kM.png https://i.imgur...
More Faction Interaction (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mehnis mod https://steamproxy.net/sharedfiles/filedetails/?id=1454024362 - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below. Please ...
Work Tab
Created by Fluffy
Provides a vastly more customizable work tab. https://headers.karel-kroeze.nl/title/Important.png Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set p...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
[KV] RimFridge
Created by Kiame Vivacity
1.5: https://steamproxy.net/sharedfiles/filedetails/?id=2898411376 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based R...
Skilled Stonecutting
Created by PinoChemicali
Makes stonecutting give crafting skill increases (again). Also makes more skilled crafters create blocks more quickly. In earlier versions of RImworld, stonecutting chunks into blocks gave pawns increases in their crafting skill. As of B18, it gives no ski...
Research Tree
Created by Fluffy
A better research tree. https://banners.karel-kroeze.nl/title/Features.png - automatically generated to maximize readability*. - shows research projects, buildings, plants and recipes unlocked by each research project. - projects can be queued, and colonis...
Ceiling Light [1.0]
Created by charles
Simply adds a ceiling light. Updated copy of the B18 mod found at: https://steamproxy.net/sharedfiles/filedetails/?id=1342150438 All credit goes to the original creator: https://steamproxy.net/profiles/76561198064725258...
List Everything [1.3] (Now Ctrl-F in 1.4)
Created by Uuugggg
List and Alert about things on the map with custom search filters. (for 1.4 See Ctrl-F) Obsolete This mod is obsolete with 1.4, replaced with these: Ctrl-F and Custom Alerts. The search functionality of this mod has been made into a framework for other mod...
Export Agency
Created by erdelf
You ever get tired of setting up bills, outfits, storage settings etc. every new game ? Well then this mod is for you here. Export for Bills (including medical operations) and Storage Settings DrugPolicies and Outfits are now shared among every Save. Textu...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
Rimworld Search Agency
Created by Killface
This Mod allows you to search by name in various filters: + Storage tab + Bill tab + Outfit tab Original A12 version by meonester. Initial update for A13–A17 by Killface. Mod menu, rewrites for Harmony and massive improvements by DoctorVanGogh Includes Hau...
Auto Flicker
Created by Mlie
https://i.imgur.com/iCj5o7O.png Automatically flick/toggle generators and much more! The Auto Flicker can toggle any building that has the flickable tag, so it should be compatible with any modded buildings. - Coding done by Taranchuk - Commissioned by Luc...
Preset Filtered Zones (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of cuproPandas mod https://steamproxy.net/sharedfiles/filedetails/?id=1210115905 - Included the japanese translation by Proxyer - Added support for translating the labels of the stockpiles - Added presets to stora...
Combat Readiness Check (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of MarvinKoshs mod https://steamproxy.net/sharedfiles/filedetails/?id=1542424263 with permission. - Update work by Craze - Added option to treat pre-industrial armors the same as pre-industrial weapons https://i.i...
Rimworld Search Agency (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of DoctorVanGogh, Killface, meonester, HawnHans mod https://steamproxy.net/sharedfiles/filedetails/?id=726479594 End of life Since the core of this mod is now included in the game this mod will not be updated furt...
[RF] Archipelagos (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Rainbeau Flambes mod https://steamproxy.net/sharedfiles/filedetails/?id=1539309846 - Added support for Vanilla Fishing Expanded - Fixed error due to biomes with no defnames, thanks BrokenBed https://i.imgur.com...
Banish Animals (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of Tylers mod https://steamproxy.net/sharedfiles/filedetails/?id=1729793650 Since this feature is now part of Rimworld since 1.3 this mod will not be further updated https://i.imgur.com/7Gzt3Rg.png https://i.imgur...
Weapons Sorter
Created by Mlie
https://i.imgur.com/iCj5o7O.png A mod that sorts weapons based on various properties Option to sort by tech-level Option to sort by mod-name Option to sort by weapon-tag Option for grenades subcategory Option for ranged subcategory Option for melee subcate...
Roads of the Rim (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Loconekos mod https://steamproxy.net/sharedfiles/filedetails/?id=1613783924 - Can be added to save-games - Russian settings translation added, thanks Festival! - Full russian translation added, thanks kamikadza...
Pick Up And Haul (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of Mehnis mod https://steamproxy.net/sharedfiles/filedetails/?id=1279012058 - Added Korean translation, thanks Defo! - Updated Korean translation, thanks Pu Rn Ha Nl! - Added chinese translation, thanks 烨灬! - Save...
No Power Ransom Demand (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of newcolonists mod https://steamproxy.net/sharedfiles/filedetails/?id=1830519147 - Replaced the logic with harmony-patches of the vanilla incident instead - Needs either Nopower Comms Simplified Tribal Signal Fir...
[XND] Animal Armor (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of XeoNovaDans mod https://steamproxy.net/sharedfiles/filedetails/?id=1308599543 - Replaced the patch-system with C#-code that dynamically adds armour recipies to all animals depending on body-size instead. This w...
Archotech+ (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Biscuits mod https://steamproxy.net/sharedfiles/filedetails/?id=2010967585 - Added option to turn off the De-Aging - Added Harmony to requirements since its needed from 1.3 For more functionality, try the revam...
RimQuest (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://steamproxy.net/sharedfiles/filedetails/?id=1354114366 - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality...
Call of Cthulhu - Cosmic Horrors (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of Jecrells mod https://steamproxy.net/sharedfiles/filedetails/?id=765890823 - This is an unofficial port - This will be removed when/if Jecrell comes back - Added support for Combat Extended based on Saebbis mod:...
Turn It On and Off - RePowered
Created by Mlie
https://i.imgur.com/iCj5o7O.png Why not both? This mod is based on two other mods: Turn It On and Off and RePower Ive always used RePower since it made it possible to have more realistic power-consumption. The electric stove for example uses 350W but a rea...
Scenario Amender (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of krafs mod https://steamproxy.net/sharedfiles/filedetails/?id=2012264335 1.4 update by AngryHornet here Will not do any more updates of this - Fixed the Save-bug https://i.imgur.com/pufA0kM.png https://i.imgur.c...
[O21] WikiRim (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Neronix17s mod https://steamproxy.net/sharedfiles/filedetails/?id=1834856478 - Added search-limit to 200 hits, thanks qwerty19106 - Races with no leatheramount defined should now show properly, thanks Bbansjkl ...
Fire Extinguisher (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://steamproxy.net/sharedfiles/filedetails/?id=2002292418 - Added the patch for Simple Sidearms - Pawns incapable of violence should now be able to use the extinguisher (unless Simple Sidearms ...
DeepRim (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of meowmeows mod https://ludeon.com/forums/index.php?topic=39262.0 - Added smoke to the drill when drilling - Added Send up-button to the underground drill - Added Russian translation, thanks WolF8RocK - Added mod-set...
Land Fill (Terrains+) (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of tremeloes mod https://steamproxy.net/sharedfiles/filedetails/?id=1274692210 - Might not work exactly as earlier as some features have been removed in the game since B18. https://i.imgur.com/pufA0kM.png https://...
KilledEnemyAutoAllowed (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Darksides mod https://steamproxy.net/sharedfiles/filedetails/?id=1858219355 - Replaced the entire code with three harmony-patches instead. Hopefully this will make the code work nicer with other mods. https://i...
Electric Fences and Floors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of BookBurners mod https://steamproxy.net/sharedfiles/filedetails/?id=1103101448 - The doors cannot be linked to the fences since the game only allows linking to impassable objects https://i.imgur.com/pufA0kM.png ...
Tab-sorting
Created by Mlie
https://i.imgur.com/iCj5o7O.png NOTICE Not sure how much more time I will put on this mod seeing the scope of the Vanilla UI Expanded I may add compatibility for the autosort but the general Ui of that mod is more refined and worked on by more than one per...
De-generalize Work
Created by Alias
Because tailoring and smithing are totally different skills ________________________________________________________________________________ Description: 1.1 lumped SculptingSpeed, SmithingSpeed, and TailorSpeed into one stat (GeneralLaborSpeed), unfortuna...
AutopsyTable (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of bodloshs mod https://steamproxy.net/sharedfiles/filedetails/?id=1495723533 - Added Russian translation, by jose - There are now two different autopsies, normal that only gives organs/bionics and no butcher debu...
Animal Feed Trough (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of BaconBits mod https://ludeon.com/forums/index.php?topic=25580.msg259998#msg259998 - Included patch for VGP Vegetable Garden Silage - Included patch for Fertile Fields Plant scraps - Included patch for Medieval Over...
RimBank (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of user19990313s mod https://steamproxy.net/sharedfiles/filedetails/?id=1107239511 - Updated to 1.1 by Bar0th - Added a patch to force all orbital trader accept bank-notes https://i.imgur.com/pufA0kM.png https://i...
[1.0, 1.1] RimCuisine 2 Core
Created by Crustypeanut
Updated for 1.1! Does not include eventual balance pass or functionality with the new Royalty DLC.. yet. RimCuisine 2 for 1.0 Welcome to RimCuisine 2! This mod is focused on adding new crops and food types for your pawns to enjoy while they suffer horribly...
Billy's Improved Load Transport Pods
Created by jopejope
Allows more than one colonist at a time to load items into a transport pod, making transport pods significantly more useable. Also check out Billy's Improved Caravan Formation mod, and start exploring the world beyond the walls of your base. This mod is 10...
Mechanoids Drop Guns! (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of HammerheadCows mod https://steamproxy.net/sharedfiles/filedetails/?id=941995644 - Added support for Vanilla Factions Expanded - Mechanoids - Added support for Biotech mechs https://i.imgur.com/pufA0kM.png https...
Blowguns (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of O Negatives mod B18 - maintained by pgoslinga https://steamproxy.net/sharedfiles/filedetails/?id=1279378412 Original - made by O Negative https://ludeon.com/forums/index.php?topic=29966.0 Added venom milking fo...
Mechanoid Recycling (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Porohkun, Gerusz mod https://steamproxy.net/sharedfiles/filedetails/?id=843280654 - Replaced original dissasemble-code with patching, replacing the Steel for MechanoidElectronicPart and Plasteel for MechanoidHu...
Ivory and Jade Carving (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Sunlaces mod https://steamproxy.net/sharedfiles/filedetails/?id=1937195557 - Added unfinished-thing and increased the sculpting time slightly - Added thrumbo-horn - Added wood-cost for the stands - Added chande...
[PS] Reconditioning Pod (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Neon1028s mod https://steamproxy.net/sharedfiles/filedetails/?id=1588408365 - Added option to set if conditioned should count as bad - Should no longer overwrite vanilla, thanks pinguin! - Added support for Tra...
Plasteel Surgery (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Neon1028s https://steamproxy.net/sharedfiles/filedetails/?id=1569056149 - Added support for modifying BB-bodys, thanks HR-SP! - Chinese translation added, thank you 法师Mage! https://i.imgur.com/pufA0kM.png https...
Traps Plus (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of shites mod https://ludeon.com/forums/index.php?topic=34326.0 - Higher quality textures, thanks to Jabbamonkey - You can select the new or old texture by rotating the trap before placing https://i.imgur.com/pufA0kM....
BetaTraps
Created by Dorely
This will add back in the rearmable deadfall traps that were removed a few versions back. I was watching a let's play of a tribal ice-sheet challenge from b18 that relied so heavily on the traps that it made me realize that traps used to be way more useful...
Remove All Bodyparts (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of LingLuos mod https://steamproxy.net/sharedfiles/filedetails/?id=1208746347 Updating-work was partially done by user: Markus Does not cause errors with the following mods: EPOE Harvest Organs Post Mortem Questio...
[sd] Bridges (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of sulusdacors mod https://steamproxy.net/sharedfiles/filedetails/?id=788610933 Floors and bridges are of the same type in the game, terrainDef. That is why you cannot build floors on bridges, you can only replace...
ModCheck (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Nightinggales mod https://steamproxy.net/sharedfiles/filedetails/?id=1544705976 All functionallity of this mod exists in the base-game now so it will not be updated further This mod has not been tested with man...
[RF] Fishing
Created by Mlie
https://i.imgur.com/WAEzk68.png Steam-upload of firefoxpdms mod For a more maintained version try the reworked version https://i.imgur.com/Qo3mAvS.png https://i.imgur.com/zdzzBrc.png https://i.imgur.com/kTkpTOE.png https://i.imgur.com/NOW7jU1.png This mod ...
Combat Shields
Created by N7Huntsman
https://i.imgur.com/wUP2ztj.png Additional types of shields from a variety of eras, usable with melee and certain ranged weapons. Designed by different cultures for different roles, they allow further specialization of colonists equipped with shields depen...
Meal Radius (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of fed1s mod https://steamproxy.net/sharedfiles/filedetails/?id=1544932892 - Added setting for the search-range - Now works on all meals based on the abstract MealBase. Changed to MealBaseIngredientless in 1.3 - T...
Flags and Banners (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Sadjuuks mod https://steamproxy.net/sharedfiles/filedetails/?id=1564928794 - Added flags in this version Green Badger Snake Gryffon Raven Union Jack - There is also a companion mod Flags and Banners (Canons Exp...
Expanded Roofing (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of Why_is_thats mod https://steamproxy.net/sharedfiles/filedetails/?id=1512478761 Uploaded to Steam by CrunchyDuck from the GitHub-repository https://github.com/AaronCRobinson/ExpandedRoofing Later updated to 1.1 ...
Tribal Signal Fire (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Cryusakis mod https://steamproxy.net/sharedfiles/filedetails/?id=1556062693 - Removed despawn on fuel empty - Fixed call-menu to just include visible factions - Can now be used during solar flare, since its not...
Apparel Organizer (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of TupiNUMBooRs mod https://steamproxy.net/sharedfiles/filedetails/?id=1586143254 Since this mod is a pain to keep updated I made a more generic version of it here: https://steamproxy.net/sharedfiles/filedetai...
Stick Lantern (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Dalraes mod https://steamproxy.net/sharedfiles/filedetails/?id=1355773454 - Added refuel-toggle - French translation added, thanks qux! - Added support for Simple FX: Smoke - Added a darklight lantern https://i...
Prisoner Arena (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Gl0b on Steams mod https://steamproxy.net/sharedfiles/filedetails/?id=1668624708 - Fights can now go on until death - A scoreboard saves the names of all winners - Winners can now be released as reward instead ...
Royal Apparel (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of tomis mod https://steamproxy.net/sharedfiles/filedetails/?id=1907187683 - Added Royalty and Ideology properties based on the existing crowns in Royalty https://i.imgur.com/pufA0kM.png https://i.imgur.com/zdzzBr...
Run and Hide (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Linqs mod https://steamproxy.net/sharedfiles/filedetails/?id=1552457762 - Added Russian translation, made by user: I'm sorry - Added French translation, thanks qux! - German translation added, thanks Dimos! - A...
[sd] Goodnight (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of sulusdacors mod https://steamproxy.net/sharedfiles/filedetails/?id=763943290 - Russian translation added, thanks Dmitry6! - Added a loft-version of the medieval single bed if Loft Bed is loaded https://i.imgur....
[Depricated] Less Arbitrary Surgery (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Linqs mod https://steamproxy.net/sharedfiles/filedetails/?id=1552455241 - Removed legacy HugsLib requirement 1.4 changed a lot of the surgery system and without a full rewrite of the mod it will override the va...
Food Alert (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mehnis mod https://steamproxy.net/sharedfiles/filedetails/?id=1114619043 Added a setting for selecting the lowest preferability of food to be counted DesperateOnly,RawBad,RawTasty,MealAwful,MealSimple,MealFine,...
Mechanoid Power (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Trunkens mod https://steamproxy.net/sharedfiles/filedetails/?id=1723521547 Check out a reworked version based on this mod: Vanometric Generator by Helixien https://i.imgur.com/pufA0kM.png https://i.imgur.com/zd...
Prosthetic Didgets (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Actual Trashs mod https://steamproxy.net/sharedfiles/filedetails/?id=1507137970 - Cleaned up the code and made use of the vanilla definitions instead. - Moved bionic-digits to Fabrication Bench (thanks younyoke...
Simply More Bridges (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Lanilors mod https://steamproxy.net/sharedfiles/filedetails/?id=1420241138 Floors and bridges are of the same type in the game, terrainDef. That is why you cannot build floors on bridges, you can only replace o...
Silent Doors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mittsies mod https://steamproxy.net/sharedfiles/filedetails/?id=933010556 - Replaced old code with a patch-based code instead. - Added support for Doors Expanded https://i.imgur.com/pufA0kM.png https://i.imgur....
Fences And Floors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Captain Stakys mod https://steamproxy.net/sharedfiles/filedetails/?id=784370602 - Chinese translation: 神殇丶听聆 - Updated Chinese translation: 地上的苦难是吾等的食粮丶 - Fixed the Sensor Panels not giving speedup. - Added sup...
[RF] Concrete (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Rainbeau Flambes mod https://steamproxy.net/sharedfiles/filedetails/?id=1539310322 - Fixed economy of the mod, no longer possible to get stone from nothing - Fixed cover-values of embrasures, set to 70% instead...
Warframe (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of AKreedz mod https://steamproxy.net/sharedfiles/filedetails/?id=1521727860 - Added support for Trait Value Brief derscription as I understand it: - Build a warframe in the provided building - Let a pawn enter th...
Centralized Climate Control (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of ColdToads mod https://steamproxy.net/sharedfiles/filedetails/?id=973091113 - Chinese translation by YangHgRi - Added hidden air-pipes on request and grouped the build-buttons - Improved graphics by spoden - Rem...
Defensive Moats
Created by denni
Dig moats that are difficult to pass. 7.2.2020: Added Japanese translations by Proxyer 12.2.2020: Added Wooden Bridges 11.4.2020: Updated to 1.1 Thanks go to Zylleon and Mlie for help on programming Thanks to Proxyer for Japanese translations Github: https...
RePower Patch Pack
Created by Mlie
https://i.imgur.com/buuPQel.png Patches for various mods to use the RePower-system for a more realistic power consumption. If you are using a mod that is missing here, just leave a comment with a link to it and I'll add it to the pack if compatible! This p...
Arctic SE Cleaning Bot (1.2)
Created by Daniel_USA
The Arctic Standard Edition Cleaning Robot is your generic cleaning bot. This platform is used as the base blueprint for all other robots. If it isn't generic, it isn't Arctic. (A Medium Tiered Cleaning bot to be used with "Base Robots". This is an example...
Base Robots Expansion (1.2)
Created by Daniel_USA
I recently changed some of the settings to build robots. Turns out that pawns will take all day going back and forth getting resources and their mood would tank. So I have created another mod to deal with the crafting insanity. Instead of forcing a player ...
Arctic SE Hauling Bot (1.2)
Created by Daniel_USA
The Arctic Standard Edition Hauling Robot is your generic hauling bot. This platform is used as the base blueprint for all other robots. If it isn't generic, it isn't Arctic. (A Medium Tiered Hauling bot to be used with "Base Robots". This is an example of...
MMX6 Mining Robot (1.2)
Created by Daniel_USA
Introducing the MMX6 Mining Robot for Base Robots! Level 20 Miner with a burning passion to mine. Requires Base Robots 1.0 Thank you Charlotte for updating Base Robots and providing the base code to update this mod. YES YOU CAN DISASSEMBLE THIS ROBOT AT TH...
Colourful Sterile Tiles
Created by Mlie
https://i.imgur.com/iCj5o7O.png This mod adds Colourful Sterile Tiles, Sterile Tiles help keep the room clean. Very useful in hospitals to prevent patients from getting various infections. Neutral in terms of looks and very slow to build. This is a continu...
AnimalHarvestingSpot (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png This is an update of -210's mod with their approval. https://steamproxy.net/sharedfiles/filedetails/?id=1409440925 Added four new spots: - Milking - Shearing - Slaughtering - Training Icons from https://www.flaticon.com/...
More Planning [1.5]
Created by Reisen
For 1.3 ~ 1.5 1.1 / 1.2 Version: https://steamproxy.net/sharedfiles/filedetails/?id=881100382 WILL NOT WORK ON 1.1/1.2 UNSUBSCRIBE FROM THE 1.1/1.2 VERSION IF RUNNING ON 1.3+ --- This mod creates a new option in the "Architect" menu, called "Planning",...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
EdB Prepare Carefully (Unofficial 1.3 Patch)
Created by ditty
THE ORIGINAL MOD HAS BEEN UPDATED, PLEASE SWITCH BACK Temporary 1.3 Patch for EdB Prepare Carefull, the original mod has been updated, so we suggest using that. Some users have reported better compatibility with our patch, so we've left this up for the mea...
Rim of Madness - Vampires
Created by Kato
1.22.0.0 (09-25-2020) This is a rehost of Jecrells orginal Vampires mod. I have not touched much outside of updating this to 1.2 and fixing the most obvious bugs. In keeping in spirit with the original, I have added this as a new version, however. Because ...
Allow Dead Animals
Created by Andrew R.L.
Mod that auto-allows dead animals for butchering. Totally ignores spoiled ones. Made for people who are tired of constantly looking around for animals killed by wild predators to steal their food. IMPORTANT UPDATE: Do you fancy human meat? Come in! >:D Our...
InventoryTab (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of SirKotas mod https://steamproxy.net/sharedfiles/filedetails/?id=1509278793 - Added the German translation by Amalek - Renamed all translation-strings to not overwrite vanilla strings - Sorted the lists by name ...
Allow Eggs
Created by Andrew R.L.
Simple mod that auto-allows eggs spawning in the wild. Yup... that's it. What were you expecting? Credits: https://steamproxy.net/profiles/76561198048847431 (genius idea) me (back-breaking labor) Source code: https://github.com/andrew-raphael-lukasik/r...
Artificial Water Place
Created by Si-Cafe
Description Very simple. You can fetch water from rivers or ponds, and uses it to create water place on the new areas. Artificial water is not terraforming. It be constructed as a floor tile. ========================================== After completing the ...
Self Dyeing
Created by avil
Allow pawns to paint their clothes on their own. Enable an option from Styling Station, and your pawns will paint their clothes bit by bit over time. "I ain't got no time for this, do it yourself" - you can make so pawns prefer ideology color over favorite...
Vampire Meditation Fix
Created by Jon
This is my attempt to release a small patch to fix the issue that Rimworld of Madness: Vampires has with Royalty, not letting any Vampires actually meditate at all, and thus are unable to regain any Psylink power without cheats. The issue causing meditatio...
FrameRateControl
Created by Charlotte
Also know as: - Don't melt my GPU - Don't eat my battery Disables VSync and allows you to control the max FPS By default RimWorld will happily eat all it is allowed under VSYNC. What does it mean? If your monitor refresh rate is high, it will happily eat i...
Remove Injuries
Created by Darkborderman
Remove Injuries A simple mod that cures temporary injuries and permanent scars. More details You can remove injuries and scars using 1 medicine. All colonists can operate as long as they are capable of caring. This mod is created for my medieval collection...
Door Mat
Created by dracoix 🐉
ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: https://steamproxy.net/sharedfiles/filedetails/?id=727309536 For your cleaning needs. Ported to B19, 1.0, and 1.x by dracoix. NON-STEAM v1.1: Download v1.1 Release LEGACY 1.0: Download R1.0 Port 1.5 Update!...
RunAndGun Continued 1.4 (Unofficial) (Outdated and Unlisted)
Created by TheBrandonGame
(Update of Mod by Roolo) (Updated by TheBrandonGame). Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists to shoot while moving at the cost of an a...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Polyamory Beds (Trideca Bed Patch)
Created by rot03065
This MOD is a patch, just modify the penta bed in the Polyamory Beds (Vanilla Edition) MOD to a trideca bed. You can add this MOD to SAVE at any time. But!! If you want to remove this MOD, please remove the trideca bed in save first. This bed requires 650 ...
Polyamory Beds (Vanilla Edition)
Created by Meltup
More beds for your polyamorous pawns! Mods that support polyamory in Rimworld: Psychology (unofficial) v1.1-1.4 Rational Romance (Continued) Rational Romance 2 Mods that fix the lovin' behaviour Mass Lovin This mod is a spiritual successor of Polygamy Beds...
Comigo's Garden Beds
Created by Bara CoMiGo
Yet another garden bed mod! These are paintable, stuffable, and allow farming with 100% fertility of the soil in places where you normally wouldn't be able to do so. Making these also reduces the dirtiness factor by half compared to just planting the crops...
Super Size Bed!
Created by Udon
This mod adds an insanely huge bed. There are beds for 3, 15, 30, and 100 people. It can accommodate normal and Royal beds, but the material is limited to WoodLog....
One bed to sleep with all
Created by Densevoid
Description Let your pawns enjoy a real harem! Now you can turn on a polygamy mode for double beds. On this bed, you can assign only one colonist who will be called a master. But all other colonists, who are in a loving relationship with them, will line up...
Co-Love Relations (metamours)
Credict Modified from Co-Spousal Relations. Will delete it at the author’s request. Adds an implied relationship between people in Love with the same person, which removes the mood penalty for sharing a bed so long as their mutual Lover is present(Co-Lover...
Xenotype And Ideology Buttons TitleScreen
Created by kenx00x
This mod adds 2 buttons to the main menu, 1 to go to the xenotype editor and 1 to go to the ideology editor. source code: https://github.com/kenx00x/Mods If you like my mods a lot and want to support me consider donating to me on: https://ko-fi.com/kenx00x...
Ideology Development+
Created by Garwel
#StandWithUkraine Ideology Development+ overhauls reforming of fluid ideoligions. A reform now requires varying amount of development points, determined by what you change. The cost consists of the following parts: - Base reform cost, which is based on the...
Call A Trader
Created by Hau-Drauf-Klaus
Description This mod enables your pawns to request an orbital trader from the 'Orbital Traders Hub' using the commons console. Features Adds the "Call the Orbital Traders Hub" option to the commons console. Adds an incident event where you can choose if yo...
Crafting Quality Rebalanced
Created by Phomor
Rebalances item crafting quality, for example a skill 20 crafter will not have the chance to make an awful item anymore. If anybody wants to translate it into different languages, feel free to contact me. In Detail: A skill 9+ pawn will make at least a poo...
[Obsolete] Simple Recycling
Created by Proxyer
IMPORTANT Kind Arvkus, created Simple Recycling corresponding to the 1.5 version. Please use this mod. Thank you for using this mod. 1.5 version Simple Recycling MOD author : Arvkus Steam Workshop Link : https://steamproxy.net/sharedfiles/filedetails/?...
SatisfiedStorage
Created by hop
SatisfiedStorage adds the options to only refill a storage spot once it has dropped below a configurable level. Useful for when your colonists are hauling single meals around every time one gets eaten, instead of hauling a stack of 10 when the fridge empti...
Animal Controls
Created by avil
Tools to make general animal herding more convenient. Features - makes so all animals can have food restrictions (the same as Animal Food Restrictions mod); - makes so "Animals" tab has "Food Restriction" category (similar to AnimalFoodRestrictionInTab mod...
AnimalHemogen
Created by eth0net
Harvest hemogen from your poor unfortunate animals! Commissioned in the RimWorld Mod Market Please consider sponsoring me on GitHub! Features Use animals as an alternative source of hemogen packs Animal hemogen is less effective than human hemogen Added su...
Hemogen Extractor [Read desc]
Created by Уверен?
As of now this version of the mod is abandoned because I myself stopped playing rimworld over a year ago,but this may or may not change in the future. Time will tell. If you want the 1.5 version, GO HERE This mod adds Hemogen Extractor - building that allo...
Hemofungus
Created by NoSleeper
Cultivate fungus that bleed from the soil, to feed your hemogenic pops! Originally intended to scratch an itch of mine regarding Hemogenic xenos. Particularly: The lack of alternatives for ethical or moral Sanguophages besides human cattle, or relying on t...
RimFridge Updated
Created by Augur
--- !!! --- !!! --- !!! --- !!! --- PLEASE UNINSTALL THE OLD VERSION OF RIMFRIDGE. Even if you have it disabled, it confuses the Mod Manager and will break both mods. --- !!! --- !!! --- !!! --- !!! --- *** For the meantime, this mod is required for prison...
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