RimWorld

RimWorld

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ProgrammableVents
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
6.548 MB
23 Dec, 2016 @ 11:04am
6 Apr @ 2:24am
18 Change Notes ( view )

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ProgrammableVents

In 1 collection by Linkolas
Linkolas' subscriptions
40 items
Description
Older versions: https://github.com/Linkolas/RimWorldMod_ProgrammableVents/releases

Adds programmable vents which lets you set a target temperature. Now with an over-wall variant!


This mod will add a vent which only lets air flow with conditions based on the temperature of the two rooms it connects. You'll be able to make better use of temperature-changing devices, ambient temperature and save energy.

The logic is quite simple; the air will only flow in these conditions:
- Room 1 T° ≤ Target T° ≤ Room 2 T°
- Room 1 T° ≥ Target T° ≥ Room 2 T°
This means it will let the air flow only when it would help a room reach the target temperature.


Programmable vents consume 20w and cost 50 steel & 1 component. Please post feedback if you feel like I could improve on anything!


Compatible with existing games, should not cause any compatibility issues!

Quick guide on how-to use the programmable vents:
https://github.com/Linkolas/RimWorldMod_ProgrammableVents/wiki

Load order & compatibility :
This mod patches the Defs files for the Vent item by adding and setting the attribute "Name" to "Vent".
If you use Replace Stuff by Uuugggg, you should load it before ProgramVents.
Popular Discussions View All (1)
4
7 Sep, 2018 @ 11:40am
Over The Wall Programmable Vents?
Twisted Echo
115 Comments
ShyGuySpirit 16 Feb @ 10:33pm 
@Neville, it just tries to reach the temp you set it at from the temps from the two rooms. If you set it to -10, if one room is -5 and one is 5, it will do nothing, if one room is -5 and one is -20, the vent will move some of the -20 over to the -5 room until it can reach -10. So in the end it will become -10 and -15 on each side. Your second scenario, what is happening is you set it to -1. It is pulling cool air from your freezer to cool down the outside when it is hot. -10 room and a 20 room will shift the temp from the freezer to -1 and the outside to 11. Hope that helps.
Neville 26 Oct, 2023 @ 1:42am 
Hey. I'm not sure how to use them properly for my usecase: Outdoors temperature goes from -10 degrees to +5 degrees C. I have my freezer connected to the outdoors with such a vent. I wish to let in as much of the chill as possible. If I set the temperature to -10, the vent only activates a few hours during peak cold. If I set it to -1 I don't make good use of the cooler temps reached, and the freezer is not "cold buffered" to stay cool during the day.

Does any of the settings make sense here? Currently I'm babysitting it every few hours and cranking down temperatures gradually as it cools, then starting back at -1 the next evening after the hot phase.
BoostHungry 2 Jan, 2023 @ 12:54pm 
How do they behave when powered vs unpowered? Will I be able to flip a power switch and have these open so I can reduce the temperate in a burn room?
crashfly 30 Oct, 2022 @ 11:04pm 
In the wiki that is linked above, it mentions setting two temperatures (the minimum and the maximum). When selecting the programmable vent, there is only one temperature able to be set. How are the two temperatures supposed to be set?
обамачмо 10 Oct, 2022 @ 5:56pm 
1.4?
smitty_the_smith 22 Feb, 2022 @ 5:20pm 
I'm trying to use the heat from a generator to add to my residential area. So when the generator is hot I want the vents to help heat the residence, but if it gets to hot I want them shut and I want other vents to take the heat outside. Is there a way I can do that with this?
Daemonjax 15 Aug, 2021 @ 11:39am 
This simplifies base building because you can just throw all your coolers into the freezer. I don't think it's cheating, but it does make things easier.
Ghostipedia 2 Aug, 2021 @ 1:27pm 
Hey! Would it be possible to add some sort of vent that deals with black smoke from combat extended? (Stays closed if there's no smoke, opens if there is smoke)
That'd be super appreciated if you could, love the mod regardless though :)
Linkolas  [author] 29 Jul, 2021 @ 10:39am 
Hey! Sorry guys, it was missing a file when I updated on the workshop. Should be better now.
Regularity 29 Jul, 2021 @ 10:29am 
Yeah, I can't find it in my game either. Also yes, loaded it before replace stuff.