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https://steamproxy.net/sharedfiles/filedetails/?id=1214615921
I'm updating to this Autopsy Table mod for one real reason: The Medical Training Mod found here is ridiculously out of date.
Does your mod allows the same thing as the Medical Training does: Allow a doctor to practice and learn?
Additionally, now that I think about it, since this mod also does a type of butchering, can this be used by both a doctor AND a butcher/doctor/chef?
IE, I know we've got a butcher table already, and it's used for..well, butchering corpses for meat.Is it even possible for your autopsy table to do the same thing, but depending on the medical skill of the person doing the work, more/less is acquired?
Either way, the training point is my main concern. If your mod allows a pawn to train by working with a corpse (animal or human, both?) then great. If not, I need to go elsewhere.
ah, the log does show an NRE:
https://gist.github.com/HugsLibRecordKeeper/c7402dd8df42d4c82278809c2ef374fe
(I lack the knowledge to properly understand what is going wrong, though).
I removed all my mods, except Harmony, Hugslib and AutopsyTable (and the three DLCs), turned 'doctor' off on my colonist, spawned a table and a pawn, killed him and let the paramedic do its thing.
This time I got a pop up with the NRE (which I didn't when I ran all my mods), and it says the same thing as the previous log file.
Unfortunately Hugslib throws an error when I try to upload the new log file, so I can't post that (maybe some rate limiter?).
There are now two different autopsies, normal that only gives organs/bionics and no butcher debuff, brutal that also gives skin/flesh but also a butchering debuff