RimWorld

RimWorld

161 ratings
Training Console
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
117.439 KB
13 Nov, 2016 @ 12:48pm
24 Dec, 2016 @ 9:29am
4 Change Notes ( view )

Subscribe to download
Training Console

Description
Now updated to A16!

None of your colonists have Animals 6? Nobody capable of making components? Maybe you just want more colonists to plant healroot? Have an extra AI persona core laying around?

Well, this mod is for you!

The Training Console provides a means of fast advanced virtual training for your colonists.

The Training Console requires an AI persona core, Microelectronics research, and a moderate amount of power.

The console is capable of training the following skills:

- Animals
- Artistic
- Construction (+ Repair)
- Cooking
- Crafting (+ Smithing, Tailoring)
- Growing
- Medicine
- Melee
- Mining
- Research
- Shooting
- Social

This should be compatible with all other mods and current saves.

Popular Discussions View All (2)
3
21 Jan, 2017 @ 9:14pm
training with skill disabled
Crazed Dutchman
1
25 May, 2017 @ 1:31pm
Decreasing in progression
Digo
109 Comments
Thundercraft 18 Apr, 2023 @ 8:45pm 
@zzzspina
Have you actually searched for a similar mod? Two comments below your comment is a link to the 1.0 version. And near the top in the comments of that version is a link to the current version, right up to RimWorld 1.4:
https://steamproxy.net/sharedfiles/filedetails/?id=1546200012

If you happen to use RimFactory, there's this:
Project Rimfactory - Training System 1.4 (Inspired by the Training Console mod, but with PRF flair.) https://steamproxy.net/sharedfiles/filedetails/?id=2879588341

There's also "RazzleDazzle" for training Artistic and Social skills.

And there are a whole bunch of other mods (shooting ranges and similar) to train combat skills like shooting and melee.

Further, there's the "RimWriter - Books, Scrolls, Tablets, and Libraries" mod which allows creating various books and things, including skill books that can be used to train pawns:
https://steamproxy.net/workshop/filedetails/?id=1521844535
zzzspina 18 Apr, 2023 @ 9:27am 
this is the mod ive alaways wanted. but no updates. sad face. i hope someone else has made a simular mod.
lordsith54 19 Sep, 2020 @ 1:40am 
crashes the game :(
Glamorpuss 11 Nov, 2018 @ 8:47am 
Any chance of a 1.0 update, now that the base game is no longer changing?
Oldstead66 21 Sep, 2018 @ 10:30am 
Captain!
We, the Discarded are not learning shooting fast enough for us to effectively subjugate this world and place it under our Hive Mind control.Some of our brothers know the secrets but knowledge transfer is not yet effective. Please, humanoid. Bring us B19.
Vlad_1492 16 Mar, 2018 @ 5:51am 
Using adaptive instruction techniques in a fully virtualized sensorium, this dedicated AI core tailors its teaching method to each student. Time appears to compress, and endlessly manipulative techniques are used to enourage continued learning and improved performance. The teaching systems mission does not concern itself with human frailties like fatigue or hunger. Use with caution. Rumors that the AI 'mind' trapped in a glorified textbook is trying to kill colonists for it's own amusement are patently false.
Gremlin 5 Dec, 2017 @ 5:01am 
Can confirm, Training console is BORKED atm at least for me. I think I know what the problem is, I was able to spot a new work type called "Training" between the massive errors. So the latest update adds a new worktype which does not function properly or has compatability issues.

getting a "System.ArgumentOutOfRangeException: Argument is out of range." error explosion, stopping all my colonists from doing ANYTHING but be idle.

Try and open the worktab I get a "Exception filling window for RimWorld.MainTabWindow_Work: System.ArgumentOutOfRangeException: Argument is out of range." Error explosion.
🅑🅐🅓🅕1🅢🅗 4 Dec, 2017 @ 11:43pm 
ran into a small issue with this mod. since the most recent update to this mod all but one of my colonists work assignment tabs have disappeared, disabling this mod fixed it. i do have a few other mods running, so im not sure if its a compatability issue.