Total War: WARHAMMER III

Total War: WARHAMMER III

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Items (198)
(5.x Dwarf) Guns, Smoke & Spectacle
Created by BrutusCz
!!WORKS ONLY ON ULTRA VFX SETTING (on low/mid/high you get no effects)!! Don't forget to enable "Smoke Transparency Fix" mod that I listed in dependencies. "Guns, Smoke & Spectacle" Overhaul aims to bring gunpowder units to another level, initially inspire...
(BBB) Brutus's Big Battlefields Project - 2nd map released
Created by BrutusCz
- - - Sadly due to time constrains and other project I can't really dedicate time to this right now, but I will have more free time eventually, maybe in 2025... yes. Hopefully I will able/want to return to WH3 modding. I am really proud of my village map a...
3 New Landmarks for the Empire (Aarnau/Gorssel)
Created by Elchardus
Introduction This mod adds 3 landmarks to the Empire, 2 (Wasteland Peacocks + Van Buuren Estate) in Aarnau and 1 (Wouduin Tollstation being an upgrade of Middenheim Road) in Gorssel. I also added the 'pastures' resource to Aarnau. Lore At the far north of ...
Admirals & Captains - Reborn
Created by JFred
Port of my WH2 mod that changes the female vampire coast admirals and captains to look less like melting wax figures and more in line with the concept artwork. Also updated male admirals to bring them in line with the new female models. Playable faction co...
战役地图遭遇事件
Created by 中南野犬
6.29更新- 更新内容: 1、全面调低了斯芬克斯答题获得的BUFF和DEBUFF数值; 2、添加了野外营地事件,共有三种野外营地可供交互; 注意事项: 1、新添加营地时会有一定卡顿,配置低的电脑可能需要耗费一些时间; 2、添加太多营地会影响过回合速度,请根据自身需求和电脑配置合理选择; 3、攻打营地时,若有多只敌方军队,请不要使营地处于援军位置,否则打赢后无法获得营地; 4、营地一次性添加,后续不再添加,解散后就会永久消失; 历史记录: 4.2—由于发送随机事务官需要改性别影响面太广,现监狱事件已改为发送...
Actually Auto Resolve All Quest Battles (Immortal Empires!)
Created by Emlyn
Updated for 5.0 Sick and tired of fighting quest battles? Well now you don't have to. Auto resolve all quest battles, just like every other battle. Works with Immortal Empires and Forge of Souls....
Aerial Pursuit for WH3
Created by paperpancake
Flying units should be fun! Your general has other things to worry about than micromanaging bombard orders for units halfway across the battlefield. Only tested in single-player so far. This mod allows you to tell flying units to move above enemy ground ta...
(Updated!) Bad Legendary Characters - Legendary Lord / Legendary Hero
Created by jenosite
This mod adds special characters to bad guys factions. <<<Greenskin>>> Morglum Necksnapper - Legendary Lord - You can recruit him if you start any playable greenskin factions. Borgut Facebeater - Legendary Hero - For Grimgor's 'Ardboyz Gitilla da Hunter - ...
Azhag - The Scourge of Red Eye Mountain
Created by Fröb
Updated for 5.1 DESCRIPTION You want to know how Skullmuncha got his name? Well, rumors say he once nibbled on the Throne of Skulls! And Azhag himself wears the Crown of Sorcery while withstanding its influence only thanks to his own stubbornness? Well, so...
AI General 3
Created by paperpancake
Delegate control of some or all of your units to an AI General during battle. You can select which units AI General should control. Tested in single-player. What about Multiplayer? AI General 3 is not as polished in multiplayer as it is single player, and ...
AI Declares War
Created by Think Critically
Welcome Back, Commanders This is a script which forces AI to declare war against factions they have a low opinion of. I found that it increases the performance of the AI. Without a war target, AI can become passive and stagnate but once they have a goal th...
Balanced AI Caravans
Created by Forlorn
Normally, the AI sends out caravans worth up to 50% of their treasury right from Turn 1. This results in an early game wave of caravan spam worth anywhere from 65K-100K (depending on how much post-battle loot your faction gets). This amount trivializes the...
Basic Traits Rebalanced
Created by Choyi
*Fully updated to include all faction traits from all 3 games for Immortal Empires* - Adjustments to Chaos Dwarf traits have been implemented. Tired of having just a couple of good traits avaliable for Lords or Heroes? Disappointed when you turned a Herald...
Better Alliance
Created by BAGHolder
(Updated to 5.0) Features: 1. More Allied Units: Allied unit cap increases from 4 to 20, so is Ogre mercenary. 2. More Favor Points: Doubled favor generation per turn, with max favor increased to 900 (from 100). 3. Borrow Army Longer: Ally army can be borr...
Bloodlines Lords for Minor Factions
Created by All is Dust
This mod gives each of the vampire counts minor factions Bloodlines Lords instead of the usual boring normal vampire lord. It also gives faction efffects, starting heroes, the books of nagash to the necrarch brotherhood. The ability recruit all bloodline l...
Bonepilla Championz
Created by Fröb
Updated for 5.1 DESCRIPTION This mod introduces a new tier 5 orc infantry unit – the Bonepilla Championz. These brutes excel at fighting single entities or low tier infantry. You ever wanted to see an Exalted Bloodthirster melt? Well, look no further! Thou...
Books of Nagash for Teclis
Created by Rhox
Description Not many things to say. Just plain old collecting Nagash books contents for Teclis. Like Mannfred, he can double the effect by building the White Tower of Hoeth landmark. Also, he'll get a new trait that gives a powerful 'unleash the winds' abi...
Bring the Boys Home - No Endless Wars [EoM]
Created by Wolfy
Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have ...
Building Slots Extended
Created by Myxameno
IMPORTANT: This mod was made to be compatible with Mixu's Unlocker and won't work without it! This mod works with ChaosRobie's Immortal Empires Expanded and The Old World campaigns! Are you tired of huge cities of High Elves or the Empire having just a cou...
Campaign Colours Correction (BETA)
Created by Mazisky
https://i.imgur.com/GHmMPIh.jpg IMMORTAL EMPIRES ONLY This mod is very minor and provides some simple lighting tweaks for the Immortal Empires campaign in order to makes colours and illumination more natural,It also provides small fixes to vanilla base gam...
Books Of Nagash Redone
Created by Chasslo
(The mod's images only represents a handfull of the mod's effect, not all of them) The Aim of My Mod To make retrieving Nagash's books a real objective in a campaign by buffing them without making them too op. To buff the effects for Tomb King but also for...
Campaign Map events(English)
Created by 中南野犬
This mod is used to add random events or wild camps with random locations to the campaign map, and players can attacks the camp to control it or trigger the event by entering the event area. The AI will not participate in random map events, but will partic...
Campaign Weather Overhaul
Created by John Matrix
Mod is fully compatible with Immortal Empires Expanded, but place mine first in the load order! *Screenshots are outdated, will upload new one soon* INTRODUCTION This mod is a complete overhaul of campaign map lighting and weather. I have created and added...
Cannon Targeting Fix ALL FACTIONS - SFO
All credits go to Austino Bandito's amazing work. The mod really makes cannons with multiple shots perform better, as the damage is spread out more when hitting a unit. Please look at the pics on the main mod, and read the comments and feedback....
Caravans of the Old World SFO Patch
Created by Ero-sennin
An sfo submod adding in better compatibility with Caravans of the Old World. Now you can enable the mct option that makes the caravans bypass unit caps without it affecting balance! Bretonnian caravans also now are able to not contribute to peasent economy...
Caravans of the Old World - Kislev addon
Created by van Hawke
This is a submod for "Caravans of the Old World" and it adds the caravan system for Kislev and norse dwarfs (both player and AI) Playable factions with access to caravans: - The Ice Court - The Great Orthodoxy - Ursun Revivalists (after confederation with ...
Caravans of the Old World
Created by van Hawke
This mod adds the caravan system for Empire, Bretonnia and Dwarfs in IE and IEE campaigns (both player and AI) The main difference from Cathayan caravans is the improved encounter system. The forces that will attack your caravan will depend on the region t...
Cataph's Comfy Encamp
Created by Cataph
"jee wiz, I sure wish we were in hostile territory to recoup our losses better!" said nobody ever in the history of saying dense stuff. This mod makes most encamp stances provide replenishment regardless of where the army is. Let me explain: - CA changed t...
Chaos Dragon SFO Submod
Created by Casualfield
Changes the SFO Great Chaos Dragon Unit Model, Animations, VFX, Unit Card, and 3D Porthole to match my Chaos Dragon mod which can be found here https://steamproxy.net/sharedfiles/filedetails/?id=2889271044....
Chaos Mutations
Created by Stratovarius
https://i.postimg.cc/GhqdNC8z/BihMuuW.png Do you worship the Dark Gods and feel like they gift you nothing in return aside from a gnawing lust for power? Fear not! For now they have begun to issue gifts as well! You can become an even spikier person, or gr...
Chaos Visual Overhaul
Created by Lingling
With the Champions of Chaos DLC CA finally updated the visuals of the Chaos units. But there is still room for improvement in my opinion. This mod adjusts the visuals of many units in the Chaos roster. I've tried to make small and subtle changes to the uni...
Chaos Wastes Sea Lanes
Created by Citroentje
Adds two sea lanes: -Northern Wastes: allows you to traverse the lands of the hung, going between the Red Wastes north of Cathay and Ironfrost to the northwest of Naggarond. -Southern Wastes, allowing travel between the western shore and the eastern shore ...
Climate Adaptation
Created by Alex Zhao
This mod will allow a faction to gradually adapt a region's unsuitable climate, and slowly reduce the debuff every turn until it is completely removed. However, if the region is captured or destroyed by another faction, you will need to start over. It is n...
Climate Adaptation SFO
Created by Think Critically
Welcome back, Commanders! This submod changes the climate penalties to match SFO's instead of vanilla. To use this mod you must install the original mod. If and only if you want english text you will also need to install the original author's english trans...
Climate Suitability Map
Created by sudkks
Display the climate suitability of the region In the map of the Legendary Lord selection interface, with green is complete suitable, orange is unsuitable, and red is uninhabitable; If the mouse is placed on the climate icon below, the climate region can be...
Convoys of the New World
Created by TWilliam
WARNING: do not activate this mod if you started the campaign without it as faction who already has caravans or convoys! It will broke the caravan network This mod adds the convoy system for all High Elf factions (but only major AI factions can send convoy...
Community Bug Fix Mod - Game v5, Batch 4
Created by Groove Wizard
Community Bug-Fix Mod Welcome to the CBFM Steam page! You're probably here because you like playing TWWH and want to have a slightly better time at it. Us too. Mostly. This mod, as you may have assumed from the title, is a collection of bug fixes developed...
Convoys of the New World SFO Patch
Created by Ero-sennin
An sfo submod adding in better compatibility with Convoys of the New World. Now you can enable the mct option that makes the caravans bypass unit caps without it affecting balance! Thank you to TWilliam for Convoys of the New World and Venris and the SFO t...
Dark Land Orcs
Created by Fröb
Updated for 5.1 This is a standalone mod and works without any other requirements! But you need MIXER if you want to play as the custom Dark Land Orcs faction yourself! DESCRIPTION https://i.imgur.com/mXbcprF.png https://i.imgur.com/izHpHuq.png The Greensk...
Decline Diplomacy
Created by Marthenil
---Updated for 5.0 TOD Kostaltyn is pestering you again? No more! Adds a UI button next to the existing pause and fast forward buttons that will automatically decline any incoming diplomatic actions towards the player, and close all the relevant menus, so ...
Dark Land Orcs and Bonepilla Championz(Optional) SFO
Created by Think Critically
Updated for 4.0! Description Submod of the amazing Dark Land Orcs mod by Fröb! Also includes stat changes for Bonepilla Championz, a separate mod by Fröb. Only the Dark Land Orcs mod is required, this submod will NOT add Bonepilla champions if you do not e...
DeadFingers' Skweel Gnawtooth
Created by DeadFingers
https://i.postimg.cc/V6NgPmFc/Mod-Features.png Skweel Gnawtooth is a Legendary Hero available to Clan Moulder from turn 20 His custom skills allow him to buff Wolf Rats, Rat Ogres and Mutant Rat Ogres, as well as unleashing devastating abilities Also comes...
DeepWar AI
Created by Forlorn
NEWS: So, as of Patch 4.0, the amount of changes in the code, versus what is said in the changelog is quite different. CA mostly cleaned up their code and deleted a bunch of useless tables, while also making cai_personality_strategic_components_tables rese...
Defeat traits for Legendary Heroes and semi-Legendary Lords
Created by Rhox
Now you and AI will get traits for defeating the Legendary Heroes (LH from now on) and semi-Legendary Lords. Semi-Legendary lords mean characters with unique looks and features of some level. Here are the lists of characters that support this feature. I'm ...
Disable startup splash screens / intros
Created by Aexrael
Just a quick a dirty mod that overwrites the various splash screens, epilepsy warnings and the intro movie that shows before the main menu. This lets you go directly from starting the game to the main menu. Note: The Tome of Fates video cannot be played fr...
Distinct Faction Towers
Created by All is Dust
This mod gives all factions visually distinct deployable towers. Buildable towers are specific to settlements (map) so if you are bretonia and take a skaven settlement don't be alarmed that now your peasants know how to build warp towers. The buidable barr...
Drink It III
Created by Wallets
Sick of clicking the eight active buffs each of your characters gets from items? This mod makes the active abilities from non-unique items and skills into passive abilities, so that your heroes can decide for themselves when to drink their potions. Changes...
Dwarf Thunderbarge MKII
Created by ChaosRobie
This mod adds in a different style of Thunderbarge for the Dwarfs. Description Thunderbarge MKIIs are giant, flying, ranged, single-entity units. They're pretty strong, so they are limited by a unit cap. They are recruited from the tier-5 engineering build...
Dwarf Thunderbarge MKII - SFO (In limbo)
All credits go to Chaos Robbie's amazing work and NRKE's previous submod. Balanced everything for SFO. As always, please let me know any feedback you have! :) I'm not sure if I'll update this. I have some big plans for how I might change either the base Th...
Dynamic World + FanciER Forestry
Created by Wikist
THE TREES AND BUILDING STRIKE BACK! I saw the amazing mod done by a70f and I couldn't be happer to see someone working on my mod to create a different version of it. I liked it so much, that I've created a mod that encompasses both mod's features together....
Emissaries of Diplomacy
Created by Cat Spiros
This mod helps you discover other Legendary Lords of the same race, with early game quests/missions - without discovering enemies. Upon completion, the player establishes diplomacy with target faction and also gains a slight, but permanent boost in relatio...
Execute (useless) Lords & Heroes
Created by Freiya
This mod adds ui elements that allow the player to "execute" (useless) lords and heroes - even if they are immortal ! First of all, this is the Warhammer 3 port of the mod created by sm0kin for TWW 2. He started working on this version and accepted to let ...
Eviltide Trading - Diplomacy & Resources
Created by RagnaroK
Greetings fellow mod enjoyers! I grant to thee - A trading and resource mod for your collection. Ingame screenshots show a few examples of trade agreements and resource buildings. Factions in the list below are now all able to trade via diplomacy, just lik...
Expanded Hero Skill Trees
Created by devon752
Expands the skill trees of Heroes! Currently completed races: All of Chaos (except Chaos dwarfs), Cathay, Kislev, Skaven, Dwarfs, Empire, Greenskins, High Elves and Vampire Counts. Everything the mod does: - extends vanilla trees - adds additional skill tr...
Expanded Lord Skills
Created by Some_One_Else
This mod adds around 20-30 additional skills to each lord that are themed around faction / class (445+ different skills in total). Though the skills differ between lord types and factions, they will (overall) have a similar effect. A description of what th...
Expanded Lord Skills - Legendary Characters Submod
Created by Some_One_Else
This adds additional skills to the characters from the Legendary Characters mod so they are more in-line with my Expanded Lord Skills Mod A description of what the skills do is in the main Expanded Lord Skills discussion section...
Expanded Hero Skill Trees SFO
Created by Think Critically
Welcome back, Commanders This is an SFO submod for Expanded Hero Skill Trees by Devon752. The original mod seeks to make flavourful additions to the skill trees of all heroes. Currently, skills are implemented for all of Chaos (except Chaos dwarfs), Cathay...
Expanded Lord Skills - Mixu's Legendary Lords (submod)
Created by Some_One_Else
This adds additional skills to the characters from Mixu's Legendary Lords so they are more in-line with my Expanded Lord Skills Mod A description of what the skills do is in the main Expanded Lord Skills discussion section...
EXPERIENCE RANKS
Created by Everchosen
OVERVIEW: This mod adds new unit experience rank icons. New icons have numerals and visible experience bar which fills up with each rank up. They are color coded to feel similar to vanilla ones. · Completely safe to install, update and uninstall at any mom...
Extra Variants (Updated for 5.0 - Now with Dwarf Lords and Thanes)
Created by Snek
This is the compilation of my Extra Variants mods and, going forward, will be the only place I will post Extra Variant updates and make additions. This adds variants to the generic lord/agent types for multiple factions. Thus far are Kislev, Empire, and Br...
Factionwide Resource Bonuses Enhanced
Created by Commisar Jon Fuklaw
Introduction Resources, they're good for trading, right? Wrong! Resources have many more applications than just throwing them at other people. This mod teaches you how to actually use resources, rather than leaving it to the AI to figure out. Features Reso...
Extreme Smoke & Flash
Created by Molcarat
https://i.ibb.co/w6npqk8/2023-05-09-18-30-19-2.gif Features This mod enhances the smoke and fire effects of gunpowder units. The smoke will be larger, thicker and more persistent. Recommendation - Smoke Transparency Fix by BrutusCz Without this mod, smoke-...
Extra Variants: SFO
Created by Snek
Submod to make my Extra Variants Master Collection and SFO work together. Thus far all this does is fit Empire Generals with pistols like the SFO generals use. That's the only issue I am aware of so far. Please let me know of there are other compatibility ...
ForgeAgeddon - Custom Item Crafting, Banners & Followers
Created by RagnaroK
Greetings fellow mod enjoyers! I grant to thee - A colossal forge mod for your collection. Should you wish to use this mod together with Unique Currency Galore - Custom & Lore Currencies you will need to use this version instead ForgeAgeddon - UCG Custom I...
Garrison Training
Created by [PuB] Axlegolas
Garrisons are very weak in Warhammer 3 Immortal Empires. That's why there are a lot of awsome garrison mods on the workshop, so i tried something else. Garrisons aren't weak only because they have bad units and a low unit count, garrisoned units are also o...
Frontier Explorers - IE Sealanes & No Trade Networks
Created by RagnaroK
Greetings fellow mod enjoyers! I grant to thee - A sea lane mod for your collection. I have currently made 5 different versions of sea lane/node mods, at which you should only ever have one of them active when playing. Flat Earth Explorers - TOW Sealanes &...
Gelt Incarnate of Metal Reskin
Created by Kriega1
Outfitting in darker robes during his time as Vlad Von Carstein's apprentice, the former Supreme Patriarch finds a new inner resolve sparked by the Wind of Metal, Chamon, itself being recently bound, uttering to take a firm stand in defending the last bulw...
Greater Chaos Spawn of Nurgle
Created by DracoMcGee
https://i.imgur.com/fyaguCf.png INTRO Welcome back lovers of all things mutated! I'm back, were fat, and ready to puke up some yuck! "Greater Chaos Spawn's of Nurgle, or "Plague Hulks" as dubbed by the men of the north unfortunate enough to come within sme...
Greater Chaos Spawn of Tzeentch (Shadows of change updated)
Created by DracoMcGee
https://i.imgur.com/8pfzc23.png Update VER 1.0 is out! Please check the changelogs and let me know how you feel about the new VFX and unit card INTRO Welcome! This is my first mod for total war warhammer III, with more to come for the other gods. "Mutated ...
Grand Campaign Camera
Created by Ero-sennin
While not an exact port, it has the same functionality as my WH2 version of this mod This mod: - Increases the max zoom of the campaign camera so you can see more of the map - Increases the min zoom of the campaign camera so you can get closer to the lords...
Greatest of Daemons (Greater Daemon Variety Reskin)
Created by GunKing
This mod gives Exalted Greater Daemons and Greater Daemon units a wider variety of colors based off of tabletop inspirations I am fond of. All these colors, while different, still hew to the general color schemes and themes of their respective gods, there ...
Grimdark Daemons (Darker & Desaturated Daemon Reskin)
Created by GunKing
This mod retunes the colors for all daemons to be less saturated and more dark to be more kind on my aging eyes, as well as providing a little bit more distinct color variation between troop/hero/lord type daemons as they shared pretty much all the same te...
Greater Chaos Spawn of Tzeentch and Nurgle - SFO (Reupload)
Created by Ricketybob
This is a submod of DracoMcGee's Greater Chaos Spawn of Nurgle and Tzeentch. I'm taking over this submod for Gleen Cross. I've rebuilt this submod from the ground up with a new balance pass and SFO-compatible TTC. Use this submod along with the original mo...
(outdated) Guns, Smoke & Spectacle (SFO Submod)
Created by BrutusCz
Fixes small compatability issue with Thunderers. I swear this unit never cease to cause issues for me. Adds effect to Streltsi (Bardiches). Recommended Mods Reloading Animations - With great effect comes great reload, immersion to 11 Shorter Trails & a bit...
Guv's Eshin: From the Shadows - Tz'arkan in Immortal Empires Mod (Updated 2024-05-01)
Created by Guvenoren
This mod is an extended port of Hocter's original mod from Warhammer 2: Eshin: From The Shadows (Skaven) - Tz'arkan in Mortal Empires Permission was granted by Hocter! Daemon Rat! Rather ununual mod for me to upload huh? Yeah, it was one of those mods I sn...
Guv's Make Us Special: Alastair the White Lion (WH3) (Updated 2024-05-01)
Created by Guvenoren
The White Maned Warrior! So, remember this mod? The mod where we managed to give Alastair his missing unique axe! Of course I won't forget the mod that attempted to spice up the make a wish character! So here it is! What does this Mod do? Alastar becomes b...
Guv's Make Us Special: Alastair the White Lion SFO
Created by GabeSky
Firstly the most important information Thank you ***Guvenoren for making a unique elf even more unique. The game needs every little bit of spice it can have. ***Venris for steel faith overhaul. It is the one mod I could not live without. ***El Papà and Col...
Guv's Make Us Special: Kevon von Lloydstein SFO
Created by GabeSky
Firstly the most important information Thank you ***Guvenoren for being such an awesome guy. Thank you for spending countless hours making mods, so that others can find more enjoyment in life. I have always enjoyed playing your mods through the years. ***V...
Guv's Make Us Special: Kevin von Lloydstein (WH3) (Updated 2024-05-01)
Created by Guvenoren
Took some time, didn't it? Yeah guys sorry that it took so long to port over this one. I just never had the motivation, but I recently got the energy to tackle it. But here goes! Kevin von Lloydstein has finally returned better than ever!! What does this M...
High Contrast Border Colors (All Campaigns)
Created by Llamakazi
Hello there! This mod significantly increases the contrast of ALL border colors and removes the horizontal gradient (solid colors only) and modifies the overall size and visibility to boot. There are other mods that do something similar, but I wanted to ma...
Heal Modded Garrisons On Turn Two
Created by Lycia Pintella
Garrison mods are amazing, but they cause the garrisons to start out damaged when they populate on that faction's first turn. This script will fix that. Player's starting garrison will heal on turn one. Everyone else heals on turn 2. This mod should finall...
Immortal Empires Expanded [Requires Mixer!]
Created by ChaosRobie
THIS MOD REQUIRES MIXER! This mod expands and fills-out the Immortal Empires map: Ind, Khuresh, Nippon, the Lost Isles of Elithis, the Eastern Steppes, several smaller islands, and that part that looks like Korea which I've named Ihan. AND MORE! Descriptio...
High Resolution UI Improvements
Created by prop joe
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager. Resizes or adjusts the following UI screens: unit recruitment screen (for 1440p+) diplomacy screen lord/hero recruitment screens o...
Immortal Empires Capital Fix (Now with Realm of Chaos Support!)
Created by Dux
What It Does Inspired by Stoneforge's similar mod from WH1 and WH2, this mod will automatically update the capital region of factions who do not start the campaign with their lore-appropriate capital once that region has been captured or annexed. This avoi...
Immortal Landmarks
Created by Heimdal
UPDATED FOR 5.0 The mod will run without Mixu, but you'll be missing a bunch (~80%) of the landmarks. Adding landmarks requires startpos modding, Mixu's Unlocker = common startpos framework that keeps mods compatible. KEY FEATURES https://i.imgur.com/R1rto...
Improved LOD
Created by hooveric
This mod is a submod of HV Reskin, but works independently. It is a movie pack, may not be displayed in a custom mod manager. It reduces the quality degradation caused by the LOD when zooming in the camera. (In other words, it increases the distance at whi...
Immortal Landmarks SFO sub
A small compatibility, aimed at balancing the 8 new units of IL in the sfo environment, otherwise unchanged 一个较小的兼容mod,主要是将其添加的八个兵种的数据平衡至sfo风格,其他不变 Thank you Heimdal for your support, enjoy the game ~ 感谢Heimdal的支持,享受游戏吧~...
Isabella - Reborn
Created by JFred
Port of my WH2 mod that reskins Isabella von Carstein with heavy inspirations from the most fashionable vampire of all time, Neferata. Porthole and unit card included. SPECIAL THANKS: - ?(-_-?) for allowing me to use his Morathi face texture from "Enchanti...
Remove characters traits limit
Created by Mordy
Remove characters traits limit Patch 5.1 compatible This simple mod removes the default (40) character trait limit.  EVERY character in the game can now have an INFINITE number of traits. You will never have to worry about not getting a trait because you a...
Items and Followers Rebalance
Created by Choyi
*Update in progress for adjustments to remaining WH1 and WH2 faction items* -Updated with adjustments to Chaos Dwarf Legendary Lord Items, Generic Items, Followers and Convoy items. This mod seeks to rebalance many of the items that where newly added or dr...
Improved Ogre Contracts
Created by fraggenburg
This mod aims to buff the ogre contracts mechanic so contract missions are actually worth doing. Changes: Base contract payout is now higher Amount of money rewarded will now scale with distance to target i.e. targets further away will give more money Amou...
Ivan Radinov - Commander of the Gryphon Legion - Updated
Created by Xoudad
"While his sister oversees Kislev with icy efficiency, Ivan spends his time on daring adventures. He is nominally the Cavalry Commander of the Gryphon Legion, but he rarely spends much time in their barracks headquarters. He prefers his freedom and dangero...
Johnny's Advanced Buildings (now with vampire coast)
Created by Johnny
Hello! In older total war games players were able to build important buildings that each have different effects. For example, one could build a temple complex to Hermes that improves trade faction wide, a bustling agora that secures your empire's financial...
Just Good Babysitter
Created by Deo
5.1 compatible Have you ever felt yourself more a baby tender than a commander because your units stop doing what they were doing and go smoking every 5 seconds for CA knows what reason? If yes - this mod is for you. It helps your units with one simple thi...
Karanak, Hound of Vengeance - Goodbye old friend
Created by Xoudad
Karanak, known as the Hound of Vengeance, the Endless Hunter and the Talon of the Skull Throne is the three-headed Flesh Hound that prowls and guards Khorne's grand throne room. He never sleeps, for like the Blood God's unreasoning vengeance Karanak is eve...
Land Encounters And Points Of Interest
Created by diagonal_zero
Explanation and reason for this mod to exists Do you feel the original ROC map that we ended up having is big but quite empty? Do you believe that a world as big and alive as the Warhammer world should have more to do than just travelling from city to city...
Landmarks of Eternity
Created by Chasslo
If you want to see the news udpate for the mod or help with a little donation, you can do it here on patreon I'd also like to hear your opinion about a few things regarding landmark, if you want to do it you can complete a survey here Welcome to Landmark o...
Landmarks of Eternity-Immortal Empire Expanded edition
Created by Chasslo
If you liked the mod, please consider giving it a thumbs up, it helps a lot This mod only contains the landmarks created especially for IEE and even if it was designed to run with the base mod of Landmarks of Eternity, you don't actually need it to use thi...
Landmarks of Eternity: SFO
Created by Chasslo
This is a submod to balance the unit that I added with Landmarks of Eternity so they fit with SFO Standards. YourFavoriteCryptKeeper will now be in charge of the mod ,thanks a lot to him for his work!...
Landmarks of Legend
Created by The_Inquisitor
OVERVIEW Landmarks of Legend adds many landmarks to locations all over the Warhammer world, with some landmarks granting access to special units and Regiments of Renown. Currently, there are landmarks for the following factions: - Grand Cathay - Kislev - K...
Landmarks of Legend SFO (12.07)
Created by MysticMaiar
Hi all, another SFO patch here. This was a very large mod, id say my biggest SFO patch as of yet and was quite time consuming & somewhat tedious, but hopefully this mod will be appreciated and enjoyed for all those SFO players out there!! If there are any ...
Legendary Characters - 103 Dalmatians
Created by Stratovarius
101 Dalmatia... 103 Legendary Characters Yes, that top line number is correct! We have broken the 100 character barrier with a truly massive 21 character drop, finally ensuring that Legendary Characters covers every single faction. This also sees us releas...
Legendary Characters Assets
Created by Stratovarius
Contains all the required visual assets for the Legendary Characters mod. If this isn't in use, LC will break. See LC for credits, images, etc....
Legendary Characters SFO Submod (Patch postponed due to upcoming LC update)
Created by El Papà
Description The mod was created by Barney and will be continued by El Papà. Important notes Every LC added character can be disabled in MCT. Please disable Ulrika (added by CA in 3.0), and Ska Bloodtails (added by SFO), The scribes (added by CA in 4.0), Ch...
Legendary Lords Defeat Traits Rework by Mortrau
Created by Mortrau
Overhaul for all weak and useless defeat traits. This mod is balanced and doesn't add any OP changes. Save compatible. With this mod I highly recommend to use: - Sir_Isenhart's "Normal Traits Extended" https://steamproxy.net/sharedfiles/filedetails/?id...
Legendary Hero Traits
Created by qoohenqoo
This mod allows legendary lord defeat traits to be earned by legendary and unique heroes in the same way that lords earn them. Look down to see a list of heroes affected. Legendary hero mods can integrate with this mod by editing `agent_subtypes_tables` ke...
Legendary Lords Get their Own Defeat Traits 传奇领主获得自身击败特性
Created by Alex Zhao
As the title said, legendary lords will get their own defeat traits at level 30, except ones that provide useless effects for them like immune to vampire attrition for Mannfred. Also works for some mod ll, and you can leave a comment if you want me to add ...
Legendary Lords of Legendary Mastery Enhanced SFO
Created by Think Critically
Welcome back, Commanders Legendary Lords of Legendary Mastery Enhanced is a mod by Commisar Jon Fuklaw which combines LLLM and LLLL. LLLM revamps the skill trees for legendary caster lords and gives many of them access to 2 or even more lores of magic. LLL...
Less Red more Art - UI Mod - Chaos Dwarfs Update
Created by Ulrik H.D
Chaos Dwarfs Update Adds full Art support for Chaos Dwarfs and Wood elves. Dwarfs, The Empire and Norsca are the remaining races missing some art. Custom movie backgrounds have been turned on by default, but can be disabled in the MCT settings. The bug wit...
Less Lethal Autoresolve
Created by Selnath
TL;DR: Autoresolve is less likely to kill units when the army isn't being wiped out. No other changes. Do you hate how autoresolve will frequently kill units in your army, even in decisive victories? I DO. How much do I hate it? Enough to learn how to mod ...
Living World Expanded
Created by Forlorn
This is a port of Living World, brought over to the biggest map available! The entire world is utilized and spaced out between legendary lords so that there is plenty of space between everyone. As one example, Empire is playable since there aren't 20 LL's ...
Lord of Ruin & Shadow King/ Malus & Alith Reskin
Created by GunKing
This mod is a 4K upscale of two of my mods from WH2. Alith Anar's look is based off of his artwork and I think more accurately represents his vibe of a vengeful wraith by the time of the 'modern' Warhammer setting. ALSO Alith Anar has had his head resized ...
Living World: A Dynamic, Loreful World State Overhaul
Created by Forlorn
Inspired by "True World" mod and other map editing mods, this mod changes the locations and starting diplomatic relations of over 100 factions to create the most lore accurate, engaging, and challenging TW:WH3 experience possible. Experience brand new camp...
Lore Names: Renamed Unique Lords & Heroes Names
Created by NordenBear
https://i.imgur.com/x0yAfHr.png Hello there! Welcome to our complete rename mod! A mod aimed at making the immersion even better for you as a player! Doing so by giving all unique and/or legendary lords and heroes a proper rename. All set to fit the lore o...
Loreful Diplomacy SFO
Created by Forlorn
This is the SFO compatible version of the Loreful Diplomacy mod: https://steamproxy.net/sharedfiles/filedetails/?id=2789902959 Very simple mod, I just deleted the diplomatic bonuses/penalities part, because SFO already handles that. This mod just chang...
Lost Calm: Jurassic Normal (updated for patch 5.1)
Created by Calm&NormalTime
Updated for patch 5.1 Special thank you to Lingling for rebalancing the statlines. It was much needed. Expedition dinos should feel less OP now. I also fixed the issue of Gekolo units tails standing straight up upon dying. Tried, really did try, to start w...
Lost Calm: Jurassic Normal SFO
Created by GabeSky
Firstly the most important information ***Thank you Calm. Words cannot describe what you did with all those dinos. You are a god among men and we should bow down into submission for your presence is intoxicating. ***Thank you Rhox. There is a perfect balan...
Map Replacer Framework (With Extra Assets)
Created by Frodo45127
What's this? This mod is a framework to make it easier for mapmakers to insert maps on campaign, and also includes some extra assets (prefabs, rigids and extra buildings) so they can be used by any map. This mod doesn't contain any maps and the only change...
MIXER - Mixu's Unlocker
Created by Mixu
The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. Building slot submod has bee...
Mixu's Legendary Lords - SFO
Updated for 5.0.5 and SFO 1.3 THERE IS NO CTD with this mod, SFO and it's required mods. As always, we appreciate your help and feedback for balancing or issues. IF YOU LEAVE A COMMENT ONLY SAYING "DOESN'T WORK/CRASH". I WILL DELETE IT. It is not helpful, ...
Lore Names: Renamed Factions & New Evolving Names
Created by NordenBear
https://i.imgur.com/ZDCcmLc.png https://i.imgur.com/FDoXFJe.png http://i.imgur.com/fVVaDCS.gif https://i.imgur.com/AxYZEVn.png CURRENT FEATURES: Several custom scripts, made by the CoLabs Team, that also prevents longer end-turns. Deeper lore-friendly star...
Mixu's Legendary Lords - Variant Selector Submod
Created by Vaxar Kun
This mod adds Variant Selector support for the generic characters within Mixu's amazing Legendary Lords mod. Currently supported characters: Exalted Heroes of Tzeentch Gorehoofs Warrior Priests of Taal Grey Seers (Death) Will remove this if Mixu asks me to...
Mixu's Legendary Lords
Created by Mixu
About the Mod Some of you may remember this and this from Total War Warhammer II. Well, this mod is simply a combination of those two mods, with some new faces added. This mod adds Legendary Lords, Legendary Heroes and some new units. This mod does not tou...
Mixu's Legendary Lords: Asset Pack
Created by Mixu
This is a required asset pack for Mixu's Legendary Lords mod. You should subscribe to it if you use it, otherwise you'll get missing character models n other fun stuff....
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
https://i.imgur.com/jYDc60V.png The Mod Configuration Tool is a user interface, and a rich backend system, which enables modders to create settings for their mods, which can be edited within the Mod Configuration Tool. In short, if a mod you use doesn't us...
More Ability and Spell Buttons
Created by sudkks
This mod increased the maximum limit for ability buttons to 18, spell buttons to 12. Not compatible: Helper UI ...
More Ancillary Equipment Slots
Created by Alex Zhao
This simple mod increased the ancillary slots for all character from 6 to 8 just like dwarf's characters. Should be compatible with everything. ...
More Cathay Variants Compilation (Not Updated)
MOD SHOULD WORK WITH 5.1 BUT NO GUARANTEES . This has been tested on its own with Variant Selector, and no issues have been found on our end. That doesn't mean that they don't exist but on its own the mod does not cause crashes or cause the wrong model to ...
More Fun for the Grim
Created by fa21
* Updated to include Chaos Dwarfs! * This is a combination of several tweaks for the imprisonment mechanic of Eltharion and the Yvresse Mistwalkers' Mirror Abilities. It combines two little mods that I more or less ported from WH2 (all credit to the origin...
More Character Names (For all 24 races)
Created by Beans
About More Character Names (about 7,600 total new names) Tired of seeing heroes and lords with the same name? This mod adds a huge amount of lore friendly names into the name pool for ALL FACTIONS for both the player and the AI. Some factions have received...
More Fun for the Grim - SFO [Beta]
Hey guys, if you're using any OVN mods, please sub to my script copmatibility mod. I've reached out to Rhox to find out what his changes actually do https://steamproxy.net/sharedfiles/filedetails/?edit=true&id=3275653029 Please read main mod for descri...
More Mortal Legendary Lords
Created by Thursdaythe12th
Increases the wound time to lords and heros to 20, knocking them out for much longer than vanilla. TWW3 version!...
Naval Networks - Global Sea Lanes! - Now with 4.2&IEE support!
Created by Thuynder
This mod allows you to take any army or hero and embark them between significant port cities that you control -- for a cost. As your empire grows, naval sea lanes will allow you to transport entire armies, as well as newly trained heroes, directly to the f...
Negligible Blood Events
Created by Vollauro
Makes the global blood DLC events; "A Brutal Business", "A Savage Blow" and "The Winds of Pain", increase stats by 0 and last for 1 turn....
Nerfed Balanced Ambush
Created by Forlorn
Ambush meta is real. Easiest way to win in campaign by far, makes MP especially boring and unfun. Let's fix it! Terrain is more logical, ambush chances: chaotic wasteland: 45% -> 40% dense forest: 80% -> 75% desert: 40% grassland: 45% -> 25% hills: 45% -> ...
New Legendary Lord and Hero Artefacts Warhammer 3 Updated 5.1
Created by stompie5
Description This mod adds over 300 new items and Legendary Artefacts for almost all the Legendary Lords and Heroes. The new items can be viewed through the Lord's or Hero's Quest Screen and will unlock automatically. The mod also adds some new items the Dw...
No Diplomatic Penalty for "Too Many Trade Partners"
Created by DrDCB
By default, the game allows you only 3 trade agreements (plus an additional 0.2 per owned region) before you start incurring a penalty with the negotiating partner (-3 per additional trade agreement over the limit). This is pretty limiting to Kislev and Ca...
Normal Traits Extended
Created by Sir_Isenhart
Updated for 4.1. This mod makes its return from TWW2. It adds an extra layer of gameplay by making most gainable traits have more ranks thus making them a lot stronger. It does not change the traits for defeating Legendary Lords. It is intended for high/le...
One Button Respec
Created by DrunkFlamingo
Features This mod adds a button to the character skills panel which can be used to reset the skills of a character. Each character can only be reset once, and resetting skills costs 1000 gold/favor. Compatibility This mod should be compatible with all othe...
Ogre camps near settlements
Created by Alex Zhao
This mod allows Ogres to deploy camps near settlements. The army of the camp and the garrison of the settlement can support each other, Should be compatible with most mod. Works for AI and saved game....
Permanent VFX
Created by purr
Permanent VFX: impact / damage / blood Extends the duration of all visual impacts to one hour, effectively making them permanent. This creates a battlefield that appears more damaged both during and after combat. WORK IN PROGRESS Still need some polishing,...
Outposts Provide Growth
Created by Lycia Pintella
Outposts can now give growth, including some to adjacent allied provinces. Might be better to put them toward the middle of your allies if you want to maximize that growth. Screenshot also includes an effect from my mod Replenishment Effect Scopes, but tha...
Queen of Pain - New Skin for N'kari
Created by Poljanan
Description The Prince of Excess has gifted his most favored Keeper of Secrets with a new look, this time in the form of a buxom she-daemon bathed in blood; all to better experience more exotic and depraved sensations. Content New unit skin New faction lea...
Points of Interest with Pictures
Created by Mazisky
INTRODUCTION This mod adds pictures for the little eye Icons with lore text you see around the map. Both Immortal Empires and Realms of Chaos campaigns. ALL LANGUAGES - 所有语言...
Reasonable Diplomacy Bribes
Created by Redfog
Tired of the AI asking for 10 grand for a trade deal but only paying you a 100 bucks for one? This mod change the diplomatic weight of money for the AI and player, so that they are roughly equal, so when you want to bribe a faction into accepting that trad...
Reasonable Trade (WH3 Edition)
Created by Duke_of_Bretonnia
(This is a simple Mod I made for WH2 that I finally decided to make again for WH3) Ever wonder why in mid and late game trading with smaller nations seems pointless and larger nations never seem to want any more of your trade goods? That building anymore t...
Reloading Animations
Created by Marthenil
---Updated for 5.0 TOD Reload: load (something, especially a gun that has been fired) again. Adds reloading animations to the following units (for now): Kislev Streltsi Dwarf Thunderers Empire Handgunners Sylvanian Handgunners Vampire Coast Gunnery Wight F...
Rebanner III
Created by Wallets
Ever feel like you're wasting your time deciding which unit to assign +5 leadership to? This mod reworks banners to make them more interesting to use. Changes Most of the game's banners have been modified to make it worth your while to consider what unit c...
Remember Deployment Formations
Created by prop joe
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager. Adds a way to save and load the army formation during deployment. Arrange your army and press the button to save it into a formati...
Remove Immortality(Everything)
Created by Mr.Soul
*This mod is immortal itself ironically/in a finished state. Pending an extremely specific/major update to the game, or a daring hero with a magic sword; it should work regardless of last time it was updated. Removes immortality from everything except LLs....
Research Overflow & Options System
Created by JerreyRough
This mod causes research points to overflow after completing research, and gives players some options to fine-tune their game's research rate mechanics. Overview The Research Overflow & Options System mod (ROS) implements three features: Overflow Research:...
Resourceful Benefits - Faction & Campaign Benefits Via Resources (Eviltide)
Created by RagnaroK
Greetings fellow mod enjoyers! I grant to thee - A resource enhancing mod for your collection. Ingame screenshots show a few examples of the new benefits gained via resource buildings. This version only works alongside my Eviltide Trade mod. Make sure Evil...
Restricted AutoResolve 65/40
Created by Forlorn
My take on the original: https://steamproxy.net/sharedfiles/filedetails/?id=2791466903 This mod makes it so you only are required to fight battles against those who are within 25% of your army's power, which is the sweet spot between two evenly matched...
Rune Golems - SFO [Beta]
Giant Dwarfen Rune Golems of destruction balanced for SFO! All credits go to _D3rpyN3wb_'s amazing work, and I used HangedMark's previous SFO submod as a very light base. HangedMark's changes included: - SFO faction passive ability "Undying oath" - Increas...
Runeforge mechanic for the Dwarfs (Requires Shadows of Change DLC)
Created by Rhox
Description Dwarfs also get this "Witch's Hut" mechanic. Craft disposable banner-like runes in the dedicated panel, and apply them to your enemy or you like how you would use a banner. You can get more ingredients by fighting certain races or forging an al...
Sea Lanes
Created by Deadmeat
Updated the Sea Route from Ulthuan Inner Sea to the Eastern Colonies, to now include: Routes between: The Albion Channel to The Great Ocean: Bretonnia and the Empire now have the means to directly support their colonies in Northern Lustria Gulf of Medes to...
Simple Dynamic Settlements
Created by Grandolph
DISCLAIMER: Initialising this mod will cause the game to freeze. It has not crashed, this is the mod changing settlements and is normal, please wait for it to finish. A simple script mod that replaces settlement skins with those of the new faction after be...
Siege Battle Vanguard Deployment
Created by bushez
DESCRIPTION: This mod will give the Defender Lord and the settlement garrison have Vanguard Deployment when u will build your walls building to max level. -Why? I always wanted to try from time to time to put my melee units outside the walls and let the ra...
Singe's Lord Skills Compilation - SFO [Beta]
All credits go to Singe's wonderful Skills complilation mod. The reason this in beta as there are a lot of things to cover in this mod, from units getting abilities, giving contact effects to weapons and adding some new abilites. The problem is SFO already...
Singe's Lord Skills Compilation
Created by Singemeister
Ahhh, here we are again. So, this is the combination mod for all my lord skills for TWWIII. I've tried to up my game for the new game, so each Lord has four skills. Apart from Daniel. He gets five. As do some of the Vampire Coast Lords. And Helman Ghorst. ...
Singe's Selected de-Unique'd Uniques
Created by Singemeister
Whatta title, eh folks? This simple mod makes the following buildings available to all factions of the culture. Aesanar Camp World Root Entrance Luthor's Ancient Vault Cylostra's Opera House The Special ship upgrades for each ZPotVC faction Sotek's Snake P...
Skarbrand Retexture
Created by Melinda Safitri
https://i.postimg.cc/0jBJ0csN/Description.png https://i.postimg.cc/tTRYZSc4/Skarbrand-Frame.png Skarbrand retex is a 4K mod with similar color scheme like Diablo 3. the reason i made this mod is because i'm not satisfied enough with default skarbrand color...
Smirks Blood (A little less blood for the blood God)
Created by 71
This mod creates new textures for all the blood spurts and ground decals. I created blood puffs for the average hit rather than the explosion in a paint factory that happens by default. There are many more spurts, sprays and splashes added as well as 16 un...
Smoke Transparency Fix
Created by BrutusCz
I can't believe in the end I found the cause, it was simply post processing that is different to default one. What I did I replaced all with default one. I believe the issue is fixed. You wouldn't belive how long I was looking for a silution. Side-effect i...
Snek's Extra Variants
Created by Xoudad
Snek is back! I won't be updating this mod and I will remove it after next DLC drops! Please resub to the original mod instead...
Snek's Kislev Units (5.1)
Created by Snek
Compilation of my Kislev units, plus a new unit, the War Altar of Ursun. Erengrad Cannon, Molniya Mortars, and Tsar Cannons get skill/redline buffs like Little Grom. The Elk Sleds get skill/redline buffs like bear sleds Strelok (snipers) get skill/redline ...
Speedy Turn Camera
Created by Skywalker
Mod that just speeds up the camera move between your turns. Save Compatible Other mods Compatible This is a direct port from WH2 mod "Faster end turn Camera" to WH3 It modifies a database default entry the game has, nothing more. This mod doesn't need to b...
Softer Corruption Graphics
Created by Mazisky
The corruption visuals in the campaign map are very cool, but when it reachs high values it will drastically stop at borders creating jarring edges and no blending between the corrupted region and the clean area on the other side. This mod simply tones dow...
Tech-Tree Compilation (Old Version)
Created by Decky
What does this mod do? The mod adds new Technologies to ALL Tech-Trees: Beastmen, Cathay, Khorne. Nurgel, Slaanesh, Tzeentch, Ogre Kingdoms, Kislev, Empire,Vampire Count,Vampire Coast, Bretonia, Dwarfs, Choas Dwarfs, High Elves, Tomb Kings, Wood Elves, Ska...
The Dukes of Bretonnia [BETA]
Created by Ubermorgen
This was based on my WH2 mod The Dukes of Bretonnia, but includes tons of changes to all characters, their skill trees and visuals. Each of the new Lords now has their own faction. Huge thanks to Wolfremio who ported the mod to WH3 and reworked all visuals...
Fudging Vassals
Created by LordOmlette
Welcome back, commanders! If you used this mod in Total War: Warhammer 2, then you know what the deal is. For everyone else, please read on: HOLD UP If you don't see a "vassalize" option, use The_Inquisitor's very recommended All Diplomatic Options - Vassa...
(DISCONTINUED) The Dukes of Bretonnia [BETA] (SFO Submod)
Created by Vitalis
This mod is officially discontinued, I will no longer be updating it as I have moved on and am no longer playing the game. Thanks to everyone for your support. A simple submod to make "The Dukes of Bretonnia" mod balanced with "SFO : Grimhammer 3". I balan...
The Titan of the Jungle - Thunder Lizard
Created by Chonky Lizard
This mod adds a Thunder Lizard to the Lizardmen factions. This Titan towers even over the Dread Saurian and can only be recruited as a Renown unit at Level 40 for major Lizardmen factions. Abilities - Tremor: Is the TDL's special ability. Its basically so ...
The Titan of the Jungle - Thunder Lizard SFO
Created by GabeSky
***Thank you Chonky for bringing this bad boy to life. I hope I never have to fight it on the battlefield with my skaven. Curse you Sotek spawn. ***Venris for creating such a wonderful overhaul mod. It is the only way I can play this game. I am always sad ...
The Nemesis Crown
Created by Inu
https://i.postimg.cc/y8q5Zmy9/header-nemesis-Crown-2.png "At some point in his career, Alaric the Mad devised a new Master Rune, the Master Rune of Ages. This Rune would not only retain and distil the wisdom of each of its wearers, passing it on to those w...
Thunderbarge and Gotrek/Felix Fix - (Original Mod Abandoned)
Just a compatibility patch so that Malakai's skills work with Chapter Serf's Gotrek and Felix, as they have a different name to base game Gotrek and Felix. This will very likely never need updated. Will work will all submods/overhauls as it just needs the ...
ULTIMATE LIGHTING 2.0 (UPDATED)
Created by Mazisky
NOT COMPATIBLE WITH LESS BLUR LESS BLUR MOD - THIS MOD HAS THOSE FIXES ALREADY - DO NOT USE BOTH https://i.imgur.com/GHmMPIh.jpg 中国玩家请点这里 https://imgur.com/H0BTjqa 使用这些图形设置 IN ORDER TO PLAY THIS MOD AS INTENDED, YOU NEED TO ENABLE THOSE SETTINGS IN THE GAM...
Unliving dismemberment fix
Created by creme_de_la_bear
hey fellow undead, this mod does the following: 1. Enables dismemberment on death for vampire coast and tomb kings units (in base game ca forgot to enable it so skeletons and pirate coast zombies will never lose body parts even when hit by cannons/mortars ...
Variant Selector
Created by Marthenil
---Updated for 5.0 TOD! Lets you choose Character Variants (where applicable). Snek's Extra Variants (the whole bunch of them!) are compatible out of the box, thanks to Snek. Other modded variants will need to be made compatible. This means that you simply...
Victory Conditions Overhaul [DEPRECATED, USE NEW VERSION, LINK INSIDE]
Created by Wolfy
Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have ...
Vlad and the Empire
Created by Rhox
Main Features The Popularity meter system: Helps and wants you to fight foul factions instead of Empire factions. Force vassalization: From Slaanesh's Seductive influence system. Gives you another way of conquering the Empire Runefang and Imperial troops: ...
Waka's Campaign Land Battles (WCLB) Map Pack
Created by WakaWaka3000
WELCOME! Welcome! This mod is a map pack that I made for use in campaign. If you are looking for multiplayer maps for use in tournaments, please download the Total Tavern map pack instead. COMPATIBILITY This mod does not replace any CA-created maps, it onl...
Weapon Teams on Walls
Created by Scicotheron
WH2 weapon teams can mount and climb walls. Affected Units: Skaven: --Warpfire Throwers (+RoR) --Warplock Jezzails (+RoR) --Ratling Guns (+RoR) Vampire Coast: --Deck Gunners (+RoR) Vanilla Units that can already climb walls: Dwarfs: --Irondrakes (not a wea...
Wounded Leaders Matter
Created by Sam8872
Another small mod but in my opinion, something that was needed. Picture this, you just wounded Katarin, the Queen of Kislev, and what happens? Well nothing really, everyone goes about as normal, another lord replaces her and that's that until she returns. ...
Wounded Leaders Matter - Unofficial Update
Created by Railgun
Status: Updated for 5.0.3 CA Build. Description : Hello, I really love the idea behind Wounded Leaders Matter from Sam8872, unfortunately its mod seems forsaken, so I will try to update it for each factions added by CA while waiting for his return. However...
Ye Olde Skool Gotrek and Felix! SFO Submod!
Created by Chapter Serf
This is a small patch for the Gotrek and Felix mods to tweak the stats of our heroes to be more in line with Venris's most excellent Grimhammer II mod. DISCLAIMER: You MUST have the main Gotrek and Felix mod, located here activated or Terrible Things will ...
YinYang's Total Resize (Mods Supported)
Created by YinYangTW
Hello Hello and Welcome to my first mod in Warhammer III. I came into an issue where there were resize mods there were character mods and unlike the last two games no one had decided to bring them together. So much like everyone's favorite genocidal mad ti...
Ye Olde Skool Gotrek and Felix! (Please read description)
Created by Chapter Serf
Regarding The Thrones of Decay Gotrek and Felix Update: It's come to my attention that with Thrones of Decay, Gotrek and Felix are getting a major update and overhaul. For those who are unaware, here's a video about it, courtesy of Great Book of Grudges: h...
Ye Olde Skool Gotrek and Felix! SFO Submod! Jack's Rebalance - (Original Mod Abandoned)
So I really like the way Shawmuscle and Chapter serf implemented Gotrek and Felix. But I feel like the stats and boni from items that they have are a little too strong for my liking. Don't worry, they are still very good. In the picture above you can see p...
Z's English Submod
Created by Alex Zhao
This is an English sub mod for some mods. The loading order doesn't matter....
[GLF] Hero Expansion金花英雄拓展
Created by 金花
这个MOD增加了新的传奇英雄 这些传奇英雄都有独特的技能与技能书,还有专属神器 这个MOD兼容MCT模块 Main Mod Summary Translation: This mod adds new legendary heroes These legendary heroes have unique skills and skill books, as well as exclusive artifacts English Patch: https://steamproxy.net/shared...
[HN] Clear Skies
Created by [HN]
Ever wished you could actually see what's going on the map? This mod is made for you! https://i.imgur.com/fVVaDCS.gifhttps://i.imgur.com/lAF7vGb.pnghttps://i.imgur.com/Swo1Ugv.png https://i.imgur.com/sO3d9pe.png https://i.imgur.com/KFCxcd6.png Greatly redu...
[LIG] Reskin - Ulrika
Created by Less Is Good
Description Ulrika reskin each for Kislev and Empire, If you play campaign as empire you will get Empire version and Kislev version when playing Kislev Empire Design inspired by GW official artwork Compatiblity Compatible unless change Ulrika's appearance ...
[QoL] Always Show Unequipped Items by Default
Created by Freiya
This is a "quality of life" mod that makes sure the checkbox to only show unequipped items is ticked by default when entering the equipment menu, and always remains like that unless the player unchecks it. It was annoying me a lot that the box "randomly" g...
[SFO submod] Snek's Kislev Compilation [UPDATED FOR 5.0]
Created by Lithuaniaball
Most of Snek's Kislev units rebalanced with Grimhammer values. Plus added TTC compatibility. PSA: It's my very first mod, so expect some mistakes, but I am very open for a feedback so please share and I will try my best to fix it. 2023.11.23 - Updated: 1.A...
[SFO] Thunder lizard Lore Size 雷霆蜥蜴SFO版
Created by 阿特拉斯Henry
It is a independent mod,do not require the original mod. Original mod: https://steamproxy.net/sharedfiles/filedetails/?id=2946238722 ...