Total War: WARHAMMER III

Total War: WARHAMMER III

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No Diplomatic Penalty for "Too Many Trade Partners"
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Tags: mod
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56.749 KB
6 Apr, 2022 @ 11:53pm
25 Jun @ 8:56pm
22 Change Notes ( view )

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No Diplomatic Penalty for "Too Many Trade Partners"

Description
By default, the game allows you only 3 trade agreements (plus an additional 0.2 per owned region) before you start incurring a penalty with the negotiating partner (-3 per additional trade agreement over the limit). This is pretty limiting to Kislev and Cathay especially, who from a logic and lore perspective should have a lot of trade going on with other Order factions like the Empire and the Dwarfs.

This mod sets the base number of non-penalised trade agreements to 50 (+ 5 per region), and sets the penalty to 0. Happy trading!

My other diplomacy mod that you may be interested in - No Strategic Threat Diplomatic Penalty AKA the "No Great Power Penalty" equivalent mod.

IMMORTAL EMPIRES UPDATE NOTICE:
The table used in this mod has seen a significant change with patch 2.0/IE. The updated mod appears to be working as intended based on a cursory test, but it's probable CA made additional changes elsewhere to the diplomacy system. I don't know what this might mean for compatibility with other diplomacy mods. As such, consider this a BETA for the time being until I have had sufficient time to test and investigate. Use at your own risk.

For users on other platforms, you can download the mod here - https://github.com/DrDCB/TWWH3_No_Diplomatic_Penalty_For_Too_Many_Trade_Partners/releases

If you want to help me out, consider gifting me one of the DLCs I still don't have or send me a Steam gift card - https://steamproxy.net/steamstore/wishlist/id/DrDCB/#sort=order
87 Comments
Arawwn 21 Jun @ 12:48pm 
For some balance, this may be useful for whose "asking": https://steamproxy.net/sharedfiles/filedetails/?id=2790584452
Solmyr 19 Jun @ 1:54pm 
A nice mod, but it does contribute to the Ordertide - with every Order faction trading with each other and getting positive relations, they form massive alliance blocs much easier.
HolyMolyOllyPoly 23 May @ 8:16am 
Can you also remove the -12 "too many trade partners" penalty to the AI's decision-making calculator? The thing found in the evaluation breakdown.
Yeazzal 17 Apr @ 2:30pm 
Yeah they shouldn't be mad at me for having a lot of trade partners, we're not married! Just merchants!
HAVOC5150 14 Mar @ 6:36am 
@fdream look for decline diplomacy mod
=[NK]= Col. Jack O'Neil 5 Feb @ 10:07am 
There is a mod that reduces the to only ask every 10 turns
fdream 5 Feb @ 8:12am 
I want to go crazy when the AI ​​keeps asking for diplomacy.. every time diplomacy makes me lag and crash the game... can you make a copy that bans the AI ​​from asking anything from me?
=[NK]= Col. Jack O'Neil 20 Jan @ 1:15am 
Yes it's compatible with SFO
The Mighty Ragnarok 20 Jan @ 12:57am 
great mod is it compatible with sfo?
DrDCB  [author] 29 Nov, 2023 @ 7:54am 
I don't play MP so can't really help you. Best I can suggest is the usual - make sure all players have the same mod list and that they use the same load order.