Total War: WARHAMMER III

Total War: WARHAMMER III

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Lost Calm: Jurassic Normal SFO
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overhaul
Tags: mod
File Size
Posted
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307.559 KB
17 Nov, 2023 @ 8:21pm
26 Jun @ 5:11am
16 Change Notes ( view )

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Lost Calm: Jurassic Normal SFO

Description
Firstly the most important information
***Thank you Calm. Words cannot describe what you did with all those dinos. You are a god among men and we should bow down into submission for your presence is intoxicating.
***Thank you Rhox. There is a perfect balance to the rate of gaining dinos to campaign progress. I wish CA could create content as well as you have made.
***Thank you Venris and your team for making SFO. I enjoy playing with your overhaul so much I cannot stop making submods.
***Thank you El Papà and Col Jack O'Neil for being my modding friends. You two really showed me the ropes and are the wind behind my sails. I know if I ever have a question I can DM either one of you.



These dinos are unbalanced in the base mod becasue they are rare compared to normal units. I tried to keep that in mind while balancing them for SFO. I might have to come down with a nerf hammer after I play a lizardman campaign.

Changes are in discussions. I tried to keep a log of everything. There are a crap ton of changes.



If there are issues the best way to reach me is on the SFO discord. Please @Gabesky in the submods channel. I have a lot of submods and I cannot always keep up with the steam pages.
https://discord.com/channels/323444561659691008/349284291525476363
Popular Discussions View All (7)
10
29 Dec, 2023 @ 1:39pm
Nerf Hammer + Bug Thread (Please post here)
GabeSky
0
17 Nov, 2023 @ 8:41pm
Late Night Balance
GabeSky
0
17 Nov, 2023 @ 8:40pm
Balance Changes Units Part Five
GabeSky
50 Comments
Kassorax 25 Aug @ 7:31am 
@gabesky will you please put something like, "updated to 5.2" on the page when it is? No rush, I just don't want to keep bugging you.
=[NK]= Col. Jack O'Neil 23 Aug @ 8:38pm 
Don't do it Gabe! #saynotopeerpessure #itstartswiththatthennextyourelivingunderabridge
Expidition Chief With the Kind Trait is missing some text below this army has additional bastilidons
Willrocks147 5 Jul @ 5:58am 
How balanced is this would ya say?
Ace Goose 26 Jun @ 1:58pm 
Thank you very much for keeping the mod updated. Its really appreciated man.
GabeSky  [author] 18 Jun @ 6:02pm 
Thanks bing_crosby.
bing_crosby 16 Jun @ 8:19am 
Hey Gabe, just want to say thanks so much for all your hard work keeping these submods updated. It is really appreciated!
Dragonknight951 23 Apr @ 2:32pm 
@Dr. Kleiner @Bomjus @=[NK]= Col. Jack O'Neil
Lost Calm itself is not compatible with Multiplayer.
=[NK]= Col. Jack O'Neil 13 Apr @ 1:58am 
SFO's faction mechanics don't work in mp with some factions. It's an SFO problem
Bomjus 12 Apr @ 6:35pm 
@Dr. Kleiner

my friend and i had the same issue when i was playing mazdumundi and he was playing alarielle and we were NOT using this submod or lost calm. i think it's more of an issue with the SFO alignments button in co op than it is to do with this submod.