Total War: WARHAMMER III

Total War: WARHAMMER III

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Bonepilla Championz
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Tags: mod
File Size
Posted
Updated
17.946 MB
1 Sep, 2022 @ 7:36am
30 Apr @ 9:01am
10 Change Notes ( view )

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Bonepilla Championz

Description
Updated for 5.1

DESCRIPTION
This mod introduces a new tier 5 orc infantry unit – the Bonepilla Championz. These brutes excel at fighting single entities or low tier infantry. You ever wanted to see an Exalted Bloodthirster melt? Well, look no further! Though, they are by far not invincible. Without backup or when facing elite anti-infantry infantry units, they will get quickly overwhelmed (aside from armour-piercing missiles which are a pain for every Black Orc).







FEATURES
  • armoured
  • 40 % spell resistance
  • magical attacks
  • area of effect damage
  • 3 unique scrap upgrades
  • high mass (for an orc)
  • regarding the technologies and buffs, they count as a Black Orcs
This is my first custom unit and balancing is always a bit tough. Feel free to give your impressions and to leave constructive criticism.



TO ALL MODDERS…


This mod was mainly made to promote the animset and animmeta editing developed by h3ro. Certain attack animations of the Bonepilla Championz feature a unique graphical effect and the idea was to spread awareness of this possibility.

If you want to know more about this, feel free to check out the guide here[tw-modding.com].



HOW TO RECRUIT?
The Bonepilla Championz can be recruited in the T5 shaman building. The AI can recruit them too, but you will usually encounter them as seldom as a Rogue Idol.



COMPATIBILITY
There should be no compatibility issues with any mod.
A balancing mod for SFO will need to be created.

The mod can be activated for an already ongoing campaign! But like with any other unit-adding mod you can’t deactivate it during a playthrough. If there is any army on the map including a mod-unit and you deactivate the mod the created ‘empty space’ will result in a CTD.

Radious submod
SFO submod
Damned Nations submod

Chinese translation
Spanish translation



CREDITS

Check out this spotlight video by Extreme Strategy if you want to see more:





OTHER MODS
You like my work? Feel free to check out my other mods.

I started modding because I wanted to implement my own ideas. But modding for Total War Warhammer is not very user-friendly and takes a lot of time. So, if you should decide that you enjoy one of my mods so much that you want to give something back I am always happy about a donation!
[www.paypal.com]
84 Comments
Fröb  [author] 6 Jun @ 11:02pm 
@Yikes: Good question. I am not responsible for the submods and would assume that the author deleted them.
Yikes 6 Jun @ 4:37pm 
why are all radious patchs gone?
Fröb  [author] 30 Apr @ 9:02am 
Updated! - No actual changes, just updated some tables.
Fröb  [author] 24 Mar @ 1:56am 
@BigBadBob7070: Yes - the mod page says at the top 'Updated for 4.2'. Also, you can always check in the mod launcher if a mod has the green symbol next to it which implies that it is up-to-date. If you should run into some specific issues than just directly state them here.
BigBadBob7070 23 Mar @ 9:04pm 
Is this still up to date?
Fröb  [author] 31 Aug, 2023 @ 10:13am 
Updated! - Changed the ingame tier of the Bonepilla Championz from III to V and deleted an unnecessary loc entry.
Fröb  [author] 21 Jul, 2023 @ 6:26am 
@Altey: No, they will remain standalone.
Altey 21 Jul, 2023 @ 6:01am 
Are they going to eventually be part of dark land orcs
Fröb  [author] 20 May, 2023 @ 10:49am 
@Olive: I guess you can state that request here and maybe they will be included. ;)
Olive 20 May, 2023 @ 10:43am 
Hello, first of all, thank you for your work. Do you think it would be possible to make this mod compatible with Tabletop Caps - Rebalance so that the Bonepilla Championz is a unit considered rare and more difficult to obtain in the army?
Thanks in advance