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RimWorld

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Items (439)
4M Mehni's Misc Modifications [1.2-1.3]
Created by Mehni
Adds various settings to customise your RimWorld experience. Chockful with the best QoL tweaks imaginable. v0.1.1.8 Current features include: - Bugfixes for vanilla issues The game gives up on sending you manhunter packs once you reach a certain size. No m...
99 Percent
Created by NECEROS
Typically, deconstructing a building or facility refunds roughly 75% of the raw materials that went into building it. Originally the base code for Rimworld limited what would drop upon deconstruct. Specifically it ate one piece of each resource used in the...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Alien Children Compatibility
Created by Dylan
Version 1.1.0a With the 1.2 update of the main mod and the old scaling option and the "new scaling mode" enabled (the new mode should be on by default) it should now show the AlienRaces children with their tails etc. in the right place (there are still som...
[OLD VERSION] A Dog Said... Animal Prosthetics
Created by witchyspoon
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> https://steamproxy.net/sharedfiles/filedetails/?id=3238353862 <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND...
All Turrets Can Set Forced Target
Created by BaalEvan
Version: 1.0.4 Works with 1.2, 1.3 and 1.4 Allows to set forced target for all player controlled turrets You can also check my other mods: Turret Hunt...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Alpha Biomes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated: 21/10/22 Adds multiple unique new biomes to Rimworld. Features Adds 12 new diverse biomes to your Rimworlds. The mod has been designed with the Alpha Animals mod in mind, although it is not a requirement. https://i....
Alpha Biomes: Materials Compatibility Patch
Created by Zylleon
This mod is obsolete! Alpha Biomes materials now count as their vanilla counterparts, and this patch is not needed. About Patches the stone, wood, and metal from Alpha Biomes to also count as their vanilla equivalents, and enables some wooden vanilla items...
Alpha Animals
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring some new mechani...
Amnabi's Flags
Created by amnabi
Introduces in-game editable flags to RimWorld! Create your own flags! Endless possibilities and combinations! How to use 1.Build a flagpole or a banner belt! 2.Select a settlement to represent (or alternatively, enter an ID). 3.Start designing flags! To Do...
Android Resurrection Kit (rebuild)
Created by Descention
Repair androids via craftable kits. Updated for 1.1+, from the original here: https://steamproxy.net/sharedfiles/filedetails/?id=1615379873 If you're willing to update this mod for newer versions, please make a pull request on the repo. GitHub: https://...
Android tiers
Created by Atlas
DEPRECATED 1.3+ Discontinued beyond 1.3: See Killathon's Reintroduction for 1.3+ : HERE Or search: "Mechanical Humanlikes" https://i.imgur.com/plbocrQ.png REQUIRES HUMANOID ALIEN RACES & HARMONY Order: Harmony - Core - Humanoid alien races - Android Tiers ...
Android Tiers + Vanilla Expanded Medical
Created by NECEROS
Allows the Vanilla Furniture Expanded - Medical Module's Vitals Center (and the default Vital Monitor) to work on androids from Android Tiers mod. The Vitals Center can help androids surgery success chance and medical tend quality. Since they cannot become...
Android Tiers Unfeeling Patch
Created by NECEROS
The unfeeling trait (given to androids with the "Remove self will" operation) is changed so androids are unfeeling, not completely neutered in thought and capability. Unfeeling changes: Global workspeed penalty removed Learning speed changed from -100% to ...
Android Tiers SM7 Overhaul (Discontinued)
Created by Joe the Tech
This mod is no longer maintained by me. However, Mlie has graciously taken up to torch to keep it up-to-date. I will also be contributing to his continued mod from time to time. It can be found here. https://i.imgur.com/p7Fv1Z6.gif version 1.3 Description ...
Androids [1.3 | Discontinued]
Created by ChJees
A race of humanlike robots which are mostly female in model variety. From comments: "I am going to let someone port this mod into a completely new workshop mod for the last update. Work is currently killing any drive I have for modding so it is better to p...
Animal Armor [DEPRECATED - see mod page for links to new version]
Created by Oh God Spiders No
This mod is dead Long live the new mod! One of the best Rimworld modders, Owlchemist, just released a far superior version :) Subscribe to it here: https://steamproxy.net/sharedfiles/filedetails/?id=2568865984...
Androids Expanded
Created by NECEROS
Adds two additional droids craftable from the Droid Fabricator through spacer technology research. These cost more resources and take much longer to print compared to the original models. The advanced droid and wardroid are available from one research proj...
Animal Gear
Created by Dylan
Version 1.5.0.1 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal Gear Basic" (only one of them, "Animal Equipment" is recommended as it is new...
Animal Medical Bed
Created by NECEROS
Adds a hospital bed for animals which increases healing, medical tend quality, etc. Fits any animal. https://i.imgur.com/Ra7qnLe.png https://i.imgur.com/ldroDjl.png This was originally made by Suno, and has been reuploaded with permission. https://i.imgur....
Android tiers Enchantment
Created by Sauergesicht
Android tiers ===Enchantment=== Sprinkle some fairy dust onto some of the gfx Enchants the following *Things*: * Friendly android base * Hostile android base * Battery gizmo * Skill gizmo * Skymind gizmo * Upload gizmo * Overloead gizmo Can be added to or ...
Animals are fun: recreational animal interactions [1.1 - 1.4]
Created by Revolus
Why keep pets if you don't interact with them? This mod lets your pawns have fun by giving them the option to play fetch, and go walkies. Your pawns will gain a little animal skills by these activities. Can be added to and removed from save games. No depen...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Apparel Organizer (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of TupiNUMBooRs mod https://steamproxy.net/sharedfiles/filedetails/?id=1586143254 Since this mod is a pain to keep updated I made a more generic version of it here: https://steamproxy.net/sharedfiles/filedetai...
Architect Expanded - Fences
Created by Nif
https://i.imgur.com/K2IR5XG.png A bit of misleading info on Cover percent. They're all based on <fillPercent> that has a range of 0-1 that I simply modified into 1-100%. Walls have a <fillPercent> of 1 or 100% in this case. However, since Rimworld does thi...
Architect Expanded - Fences (Tab Patch)
Created by Nif
https://i.imgur.com/zfohC3m.png A patch that creates a "Fences" tab for Architect Expanded - Fences. Load after the Architect Expanded - Fences....
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Area Inclusion & Exclusion
Created by gguake
This mod makes you can choose multiple allowed area and exclude some areas. (refer example image) - Usage Left click : include area, same as vanilla's but you can include multiple areas. Right click : exclude area. all exclusion calculated after inclusions...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Autocleaner
Created by AUTOMATIC
ABOUT Adds Autocleaner, an autonomous robotic vacuum cleaner to the game. The robot will clean home area (or whatever else area you assign in the Schedule tab) without human intervention, and can charge from anywhere near a power grid. If damaged, stops cl...
Automatic Night Owl
Created by Ben
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait. 1.5 Update Updated for 1.5 - I will verify compatibility with prepare carefully when that gets updated. Feel free to let me know wh...
Avian Races only One Faction
Created by 松本昴
Add 7 Avian races, and 1 Factions. Avians formed union, There are 7 races in one faction. Please confirm the detailed specification with the normal version. Japanese translation. 日本語で使用できます。 -------------- Normal version(7 races and 7 Factions) (This mod i...
Awesome Inventory
Created by NotooShabby
A spiritual successor of RPG Inventory. It offers a fine grain control on your inventory and a RPG style interface. If you want to support my work, don't forget to hit https://i.imgur.com/p7Fv1Z6.gif Preview images provided by Kasmex Forever#0915 Features ...
Awesome Inventory Enchantment
Created by Sauergesicht
Awesome Inventory ===Enchantment=== Sprinkle some fairy dust onto some of the gfx Enchants the following *Things*: * Backpack gizmo * Costume gizmo * Drugs gizmo * Some buttons in loadout edit screen Can be added to or removed from a save game. ...
Beast Man Tribes
Created by Hey my team rules!
No one knows if it was ancient pirates who crash landed and grew animal heads, or if it was the animals there that evolved human bodies. When the first colonists arrived at the newly terraformed jungles, they were dumbfounded at the sight of humans with th...
Backup Power
Created by Fluffy
add control units to generators to automatically switch them on and off when needed https://headers.karel-kroeze.nl/title/Features.pngAdds generator control boxes, which will automatically turn the generators they are attached to on and off depending on cu...
Begone, Message!
Created by lbmaian
You know those messages on food rotting and relations decaying and so forth that annoyingly block some of the colonist bar at the top? This mod allows you to (by default): Dismiss a message by right-clicking that message. Dismiss all messages by shift-righ...
Beautiful Outdoors
Created by Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
Better Jump pack 1.2
Created by YAYO
1.3 version (mlie) https://steamproxy.net/sharedfiles/filedetails/?id=2565740103 https://imgur.com/I3WPUFI.gif - Allows jump packs to cross walls, break roof and fall. https://imgur.com/33k4WYy.gif - Jumping under the roof destroys the roof and takes d...
Better ModMismatch Window
Created by 정구지
this mod will fix vanila's uncomfortable Mod Mismatch Window to github style. added mod will be indicated with green color. removed mod will be indicated with red color. + yellow means the version has changed. this mod doesn't need specific load order. saf...
Better Vanilla Masking
Created by Owlchemist
This is a small mod which simply enables masking on some vanilla buildings. As it turns out, the masks were already there, they just weren't being used. This was probably because many of the masks were just a few pixels off here and there and never got fix...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
BetterVents
Created by Aeon
Update to Skullywag's BetterVents mod. Includes new textures for locked vents. Adds vents that sit inside walls. Forum Links: Skullywag's Misc Mods: https://ludeon.com/forums/index.php?topic=14177.0 Antaios's Mods: https://ludeon.com/forums/index.php?topic...
Blighted Alert
Created by Vaniat
Add an alert while blighted plants are existed on map. The alert will target all the plants was blighted, You should cut them out as soon as you could to prevent the blighted spread to more plants. Languages: English Chinese Korean - vokania Polish - ran S...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Boats
Created by Smash Phil
Note: I'm not maintaining this mod anymore, it's being reworked into a generic vehicle mod (air, land, sea). Don't ask about it here, if you want info on the mod, drop by the discord. I post updates regularly. https://i.imgur.com/QMEtdN7.png This mod adds ...
Bradson's Main Button Icons for VE Textures
Created by bradson
Main button icons for mods that lack them, or otherwise look out of place. Just like the other two expansion mods for Vanilla Textures Expanded, except with a few more icons, slightly better compatibility and a different style once again. This isn't relate...
Buffed Bedrooms
Created by HappyBodi
## NOTICE: I have a patch for this mod which removes the problematic rec and dining room debuffs, but it has been known to break saves when replacing the old mod. If you are starting a new game use this mod instead: https://steamproxy.net/sharedfiles/f...
Bulk Stonecutting
Created by NECEROS
Adds new bills to the Stonecutter's table which cuts 3 chunks at a time. Support for Cupro's Stones and More Stone. 1.3: https://steamproxy.net/sharedfiles/filedetails/?id=2556049999 Compatibility - Cupro's Stones - More Stone - Skilled Stonecutting Or...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Ceiling Lights
Created by NECEROS
Adds two hanging ceiling lamps. Out of sight bright light. The ceiling grow lamp outputs full-spectrum light for ultimate plant nutritional needs. Alternatives: https://steamproxy.net/workshop/filedetails/?id=2571003732 https://steamproxy.net/share...
Caravan Lag Eliminator
Created by Orangubara
Hello There! This mod will help you with caravan lags :) There is a problem with foraging bonus calculation with high Plant skill and custom races that don't need much food. RimWorld tries to calculate new remaining caravan food every time you add or remov...
Chatting on Comms
Created by 5katz
A simple mod that does what the title says, lets your colonists use the Comms Console as a joy object and chat on it with other people, works as social rec type. Slowly trains social skill, but no interaction between pawns is actually happening, so no rela...
Children, school and learning
Created by Dylan
Version 1.7.6.4 Description: Requires at least HugsLib 7.0.0 Load order // HugsLib // Children, school and learning // Birds&Bees (not required, but has to be after CSL if used - has more fertility related stuff etc.) 1.4 UPDATE: The 1.4 version should wor...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
ClutterDoors
Created by ruyan
Clutter Doors A modification/addon to Clutter Door Stuff by mrofa. The original mod can be found here All credit goes to mrofa, be sure to check out his other awesome mods! https://i.imgur.com/d1KtyxB.png This is a pure xml version of the original mod with...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
Coastlines
Created by Jaxe
I am discontinuing this mod. I suggest Geological Landforms by m00nl1ght as a much better map generation mod than mine. Currently adds two new coastline types: Peninsula Has only one land border for easy defense Island Has no land borders. No overland trad...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
CodeOptimist's Assorted Alterations
Created by codeoptimist
Vanilla quality of life improvements; patches of popular mods. ──────────────────────────────────── Want to chat about this mod? Join our Discord! Consider leaving a rating, the first few make a big difference. <3 Try my others: Jobs of Opportunity (While ...
Combat Update 1.4
Created by DaLLaN
I'll be back as soon as Tynan stops deceiving fans of the game and starts updating the game. Previously, each update to the game introduced new mechanics, such as mood, drugs, and a global map. Now Ludeon is releasing paid mods costing $30 for the unoptimi...
Combat Training
Created by bohedo
This mod adds a new work type to let you train your combat skills. Compatible with RimWorld Fix: Combat dummies no longer breakdown and require components to repair. Features • Train your colonist's melee and shooting skills by attacking combat dummies. • ...
Command Palette
Created by Fluffy
all your commands in one place https://headers.karel-kroeze.nl/title/Features.png Ever been annoyed about the ever increasing number of architect categories? Can't find anything in the 'Furniture', 'More Furniture', 'Furniture Plus' and 'RimKEA Furniture' ...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Compact Hediffs
Created by PeteTimesSix
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable. Features - Customisability - Augmentations (ex: peg legs, archotech eyes, Pawnmorpher morphs) names get folded into the body part's name - Multiple icons for vari...
Cut plants before building[1.0-1.4]
Created by tammybee
If there is the plant that need to be cut on planned construction site or planned installation site or roof area, The MOD will designate to cut the plant. You can toggle auto felling designation mode by new play settings icon button or shortcut key(Default...
Cutebold Race
Created by Ashilstraza
Race Description: Cutebolds are a race of adorable, cute little creatures descended from kobolds. The little 'bolds are content to dig, garden, and otherwise enjoy life in their separate tribes. They do not care much about outsiders and try their best to a...
Craftsmanship
Created by Jellypowered
Updated 11/01/2022, Removed settings for now, as the settings helper I was using does not play nicely yet. Updated 4/16/2020 with less frequent crafts chat, and added German Translation. Pawns will often chat about skills they both are passionate in. The l...
D9 Framework
Created by dninemfive
Use Community Framework to get these features on RimWorld versions 1.3 and later! A framework mod which provides several useful utilities to mod authors. Doesn't make significant mechanical changes on its own, with the minor exception that it includes Deco...
Damage Indicators [1.5]
Created by CaesarV5
A simple QoL mod that shows the damage taken. Original mod ( https://steamproxy.net/sharedfiles/filedetails/?id=942369931 ) made by spdskatr, updated to Rimworld 1.5. Updates : 15/03/2024 - Update for Rimworld 1.5 20/10/2022 - Update for Rimworld 1.4 2...
Days Matter (fork)
Created by BrokenBed
This is just update to new version with some changes. Original mod (by WiseClock): https://steamproxy.net/sharedfiles/filedetails/?id=1208781538 What does this mod do? Days Matter allows you to add and remove memorial days. The colonist will start part...
De-generalize Work
Created by Alias
Because tailoring and smithing are totally different skills ________________________________________________________________________________ Description: 1.1 lumped SculptingSpeed, SmithingSpeed, and TailorSpeed into one stat (GeneralLaborSpeed), unfortuna...
Death Rattle Continued [1.2+]
Created by troopersmith1
Updates to 1.4 will be postponed until further notice. If someone wants to update to 1.4 you are welcome to do so. Source code is available on github. Link in description. Description Updated Death Rattle by The Word-Mule for Rimworld 1.2+, now incorporate...
Desynchronized: Tales and News (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Vectorial1024s mod https://steamproxy.net/sharedfiles/filedetails/?id=1573233249 - May be inompatible with RuntimeGC-mods. Depending on the settings it might remove pawns from history making news regarding them...
Dire Raids
Created by pyrce
Dire Raids Creates a mid-to-late game event called a Dire Raid. The new event triggers like a normal Raid, but more rarely, and multiplies the points available for the raid to use in purchasing pawns. The mod is intended to add more threat to established b...
Do Something for Idle
Created by gguake
This mod makes colonists to do something instead of wandering when they are idle. For instance, - Taking a break time - Practice melee weapon - Throwing stones etc. There are some useful actions but there are many useless action too. This mod may make your...
Don't Drop Weapon
Created by tachi
A simple mod that makes it so when your pawn gets downed they don't drop their weapon. This is The Version For vets with too much battlefield junk. On death, Pawns do not drop their inventory automatically. Manually strip to obtain items. Original Link ---...
Don't Block Door
Created by tikubonn
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open. whether it's prisoners escaping, invaders rushing in, or temperature leaking out, unwanted open doors have led to disasters in many colonies. my MOD preve...
Doors Expanded
Created by Ryoma
Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showcase Video: https://www.youtube.com/watch?v=gyV1zy6bRFo Originally included: Doors (1x2) - Double sized doors. Doors (1x3) - Triple sized doors. Curtains (Tribal) -Fragile, ...
Defensive Machine Gun Turret Pack
Created by sumghai
An updated version of the original mod by Coalcat (aka Blackie), the Defensive Machine Gun Turret Pack adds a variety of manned and automated sentry machine guns to protect your colony from pesky tribals, raiders and the occasional manhunting Thrumbo. http...
Desire Paths
Created by Fluffy
Creates packed dirt paths when colonists frequently take the same path. https://headers.karel-kroeze.nl/title/Features.png Packed dirt has a higher move speed than most other 'natural' terrains, but it does track a lot of dirt around and has no fertility. ...
Down For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png Allow your pawn to pretend to be downed. No more wounded pawn crawling back to nearest medical unit. Now you can set them down and take care of them, without having to punch them until they are knocked out ;) Thanks to @5kat...
Dubs Apparel Tweaks
Created by Dubwise
Change equip speed, hide hats indoors/in bed, show hair under hats. This is a simple mod i made to do a couple of small tweaks to the way apparel works. All options are off by default. Mod options: Adjust equip speed by a %, or just a flat rate for all app...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready WIKI Take me to the wiki Works wi...
Dream and Desire
Created by noenear
This mod gives wishes to your colonists, these wishes appear over time, they have a determining factor on your colonists's moods. As the comfort of your colonists progresses, their wishes also become more complex. Balance The balance is not perfect and nev...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open https://i.imgur.com/elEt2m1.png https://i.imgur.com/5Szqiqo.png Discord f...
Dubs Performance Analyzer
Created by Dubwise
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues. Also includes some optimizations! Don't go witch hunting modders, join the discord to discuss and analyze ...
Durable Clothes (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of mpwoz mod https://steamproxy.net/sharedfiles/filedetails/?id=1483544020 - Affects all items of type Apparel - Added setting for taking damage based on percent of the original - Removed HugsLib dependency - Adde...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Dynamic Diplomacy
Created by NilchEi
This mod allows NPC faction to interact with each other without any player input. These events operate on independent timer and do not affect frequency of other events. It is also possible to enable/disable any event added by this mod to better fit player'...
Enhanced Combat Sounds
Created by Arekan
Enhanced Combat Sounds Replaces a few sounds to make combat more (considerably over) dramatic, akin to a Michael Bay movie. Sounds are cherry-picked (and edited even further) from games such as: The Call of Duty series The Halo series The Battlefield serie...
Electric Fences and Floors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of BookBurners mod https://steamproxy.net/sharedfiles/filedetails/?id=1103101448 - The doors cannot be linked to the fences since the game only allows linking to impassable objects https://i.imgur.com/pufA0kM.png ...
Enhanced Vanilla Gun Sounds
Created by Arekan
Enhanced Vanilla Gun Sounds Replaces the vanilla gunshot soundeffects with edited, enhanced versions. Each enhanced sound uses the vanilla sound as a base, with extra sounds and effects layered on top. Highly suggested that you use this mod with my Enhance...
Equiums
Created by hauvega
For 1.5 try this version Equiums II Plain a simpler version with no factions, no scenarios, no storytellers, and 4 races. No special foods. https://steamproxy.net/sharedfiles/filedetails/?id=3219342185 Added 3rd faction that is a natural enemy. Strange...
Everybody Gets One
Created by Uuugggg
Set a bill to craft things until there's one for each member of the colony. When someone joins, the bill target count automatically increases. Features - "One per colonist + X" : Set it "+2" to keep two *extra* hats around, "-2" for hats for everyone but t...
Fast regen 1.4
Created by DaLLaN
I'll be back as soon as Tynan stops deceiving fans of the game and starts updating the game. Previously, each update to the game introduced new mechanics, such as mood, drugs, and a global map. Now Ludeon is releasing paid mods costing $30 for the unoptimi...
Extended Storage Extended
Created by TerraggosaurusRex
Extended Storage - now Extended! About ================================================================ Expands the options for storing stuff by providing Extended Storage-derived buildings. Contents ========================================================...
Extended Storage
Created by Skullywag
Extended Storage Adds additional storage buildings that multi stack items. This works by having an input cell which the storage cell grabs from until it reaches its own internal limit, for example the wooden pallet can hold 600 steel in its storage slot an...
Craftable Exotic Joy
Created by TheGoofyOne
Craftable Exotic Joy Version 1.3 Craft the Megascreen Television after Flatscreen and Multi-Analyzer research and the Telescope after machining. Non tribals can now craft the Hoopstone Ring and Game-Of-UR. Tribals can now craft Chess tables and horseshoe p...
Faster Smoothing
Created by NECEROS
Adds a settings menu so you can set how quickly pawns can smooth floors and walls. By default you'll gain a 300% increase in smoothing speed, unless you customize it. Sorry, but I'm no longer maintaining my mods. Maybe in the future Please note 99% of my m...
Fav Locker
Created by beln_shiba
Features This mod adds a container where you can register your favorite apparels. By assigned a colonist as the owner of the container, the colonist can change into all their favorite apparels with one click. On the contrary, you can take it off with one c...
Fences And No Floors
Created by Dr Zhivago
Public Service Announcement Discord deleted my account / server because I posted a study about COVID-19 derived from the United Kingdom Government. This inability to speak openly and deleting my ability to speak with friends that I have built relationships...
Fire Extinguisher (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://steamproxy.net/sharedfiles/filedetails/?id=2002292418 - Added the patch for Simple Sidearms - Pawns incapable of violence should now be able to use the extinguisher (unless Simple Sidearms ...
Fluffy Breakdowns
Created by Fluffy
Replaces random breakdowns with a maintenance requirement. https://headers.karel-kroeze.nl/title/Features.pngBuildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly li...
Fixable Mood Debuffs Alert
Created by fyarn
Fixable Mood Debuffs Alert Description: This mod alerts you whenever your colonists are getting easily fixable mood debuffs such as wanting to sleep together or wanting to master their bonded pets. Updates Feb 24 2020 1.1 Compatibility Update Oct 17 2018 1...
Food Alert (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mehnis mod https://steamproxy.net/sharedfiles/filedetails/?id=1114619043 Added a setting for selecting the lowest preferability of food to be counted DesperateOnly,RawBad,RawTasty,MealAwful,MealSimple,MealFine,...
Foundations
Created by Lurmey
Update: Life stuff got in the way and I no longer have the time or energy to update my mods. However, others have taken up the mantle. 1.4 update by qm is here! Mod Description Two simple foundations, allowing you to build on otherwise unsuitable terrain (...
FreshlyCooked
Created by Cozar
Update A modified version of this mod has been incorporated into Variety Matters - Dinner Time, and this mod may no longer be supported after the next RimWorld update. Features Cooked meals are meant to be eaten while they are still warm and fresh, but in ...
Friendly Fire Tweaks
Created by Alex
Changes how friendly fire works, mostly by removing it. Works for both the player, and the AI, and most mod added weapons and turrets. You can still target friendly things manually. Explosions are still not safe. Safe to add to or remove from games in prog...
Fuck Nature Retreat!
Created by NECEROS
Don't you hate it when one of your colonists stubs their toe, and gets so mad about it they decide to go out and hunt a pack of Rhinoceros? Yeah. Me too. Removes the Nature Retreat break from Psychology. Add it during a save, or not. Whatever works....
Functional Vanilla Expanded Props
Created by SirScyther
Update A updated version of the mod can be found here: https://steamproxy.net/sharedfiles/filedetails/?id=2574097280 Thanks to Mlie for this. Description This Mod adds functional storage versions for some props from Vanilla Furniture Expanded - Props a...
Fuse Plus
Created by NECEROS
Adds a few extra tiers to the RT Fuse mod, by Ratyzs. These circuit breakers are expensive to research and construct. Intended for late game. Industrial Circuit Breaker: Protects from 30,000 Kw electrical discharge Glitterworld City Circuit Breaker: Protec...
Gastronomy
Created by Orion
Always wanted to build your own restaurant, tavern, or cafe? Now you can! Gastronomy allows (optionally) guests and (optionally) colonists to sit down and order their meals from a waiter. Excellent video explanation on YouTube. Note! I've tested this mod a...
Giddy-Up! Add-on: Animal Saddles
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds saddle graphics to mountable vanilla animals. Features This is an add-on mod for the Giddy-Up! mod that adds visual saddles to any mounts used by either the player or its enemies. These saddles are just eye candy, and d...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Giddy-up! Ride and Roll
Created by roolo
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Wh...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Glowing Ambrosia
Created by TheGoofyOne
Glowing Ambrosia Version 1.1 Simply xpath patches ambrosia plant and drug to glow just a bit. Helpful when you miss the sprout alerts, and just looks plain nice growing in the dark. Should be completely safe to add and remove to saves and most likely compa...
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Grab Your Tool!
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Do your pawns always have the right tool for the job? Then why the hell don't they use them already? With this mod, pawns carrying a tool relevant to their current job will equip them when starting the job. Does NOT activate...
Graphics Settings+
Created by Maxim
Graphics Settings 1.4 Update Changes The 1.4 version of this mod does not contain the Pawn Atlas Resizing feature, as RW has natively improved Pawn texture quality. Key Features Overall improvement to all modded textures! DDS File support! Any mod containg...
Grass Is Hay
Created by Paladin
Cutting grass or bushes gives you resources: Grass and High grass - 2xHay Bushes - 2xWood Got the idea from DeCore mod. ...
Grazing Lands
Created by avil
Animals don't destroy grass and eat according to their size. Can be (un)installed mid game. Features - all wild and non-yielding plants don't get destroyed when eaten, but get growing progress reset instead; - grass has a chance to be destroyed when deplet...
GreenRim
Created by Brunin
GreenRim is a simple mod that increases RimWorld's vegetation growth speed and plants abundance in some biomes, making the world feel more immersive, cozy and fresh! Currently Modified Biomes: -> Boreal Forest -> Tundra -> Temperate Forest -> Tropical Rain...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
Grand Rivers Reborn
Created by Meltup
Expanding the might of Rimword's waterways once again. This mod is ideological continuation of Grand Rivers for Rimworld 1.0-1.4 that makes rivers larger and more significant: N/N Vanilla Grand Rivers Grand Rivers Reborn Huge river width 30 30 30* Large ri...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Hardworking animals 1.4
Created by DaLLaN
I'll be back as soon as Tynan stops deceiving fans of the game and starts updating the game. Previously, each update to the game introduced new mechanics, such as mood, drugs, and a global map. Now Ludeon is releasing paid mods costing $30 for the unoptimi...
Heat Map
Created by falconne
Adds a toggle button to show a live temperature based colour gradient over indoor areas in your base. The gradient uses the familiar colour scheme of green being the midpoint for human comfort (in the game that's 22C / 71.6F), becoming deeper blue or red f...
Hold Open Opens Doors
Created by Pope Snowball
"Hold Open" will immediately open/close doors, instead of waiting for a colonist to do it. Settings allow disabling of mod by door type, and whether or not a powered door is receiving power. Should integrate with mods adding or changing Rimworld core doors...
Home Mover
Created by NotooShabby
If you want to support my work, don't forget to hit https://i.imgur.com/p7Fv1Z6.gif Features Move existing buildings(furnitures, turrets, etc) to another location without deconstructing (Moving walls or doors requires subscription of "Minify Everything"). ...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
Hotseat - Dynamic Storyteller Switcher
Created by Arquebus
A mod which dynamically changes your storyteller from time to time. Just to keep things interesting. Supports all storytellers. Features Adds a mechanism which occasionally changes your current storyteller. Customizable percentage chance of switch happenin...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Hunting Restriction (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of MarvinKoshs mod https://steamproxy.net/sharedfiles/filedetails/?id=1204146321 with permission. - Added setting for the "move in close on sleeping animals" behaviour https://i.imgur.com/pufA0kM.png https://i.img...
Impassable Chest-deep Water
Created by InterplanetaryGoat
Updated to 1.1 and changed move speed from 6% to 15% Very simple mod that makes makes chest-deep water impassable, and reduces the walk speed of shallow water. Makes rivers strategically useful (and natural ford's actually fords). Please comment any issues...
Infestations Spawn in Darkness
Created by Murmur
Infestations will no longer pop up on tiles that are considered Lit (30% light). This does not apply to deep drill infestation attacks, just random infestation attacks. Extra Features Spawning light level is configurable. Compatibility May not be compatibl...
Improved Infestation
Created by nukita
This mod changes how the infestation event works. Instead of producing additional hives over time, hives will now periodically send out aggressive manhunter insects. If there are more hives, expect to see manhunter insects more frequently. Manhunter insect...
Infused
Created by Charlotte
A unique way to make unique items for your special colonists: Randomly enchants equipment. Features Varying infusions for everyone All weapons and apparels have a chance to get infused. They will have its own label, various stat buffs and color coded overl...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
While You're Up (with add-on for PUAH)
Created by codeoptimist
Opportunistic hauling. Haul-to-inventory improvements (if Pick Up And Haul is installed). Any load order. Add/Remove any time. GitHub Discord Ko-fi https://steamuserimages-a.akamaihd.net/ugc/2039614501967758556/E8A0F2430B67773F5A13F3ADD8077E9E1CB00AF9/?imw...
Just Ignore Me Passing
Created by Brrainz
"Excuse me. I need to pass here where you work. Please keep working on whatever you work on right now. Thank you!" This small mod makes it so that construction isn't any longer interrupted by pawns passing through the blueprint/unfinished thing that is und...
JecsTools (Unofficial)
Created by lbmaian
IMPORTANT Official JecsTools is back! I'll keep this unofficial version around and in sync with the official version to avoid breaking existing users of this mod. You should unsubscribe from this version (note: as long as this and the official versions are...
Keep Bed Ownership
Created by Hultis
Allow colonists to have one bed assigned per map, meaning that they don't lose bed ownership when they sleep in a bed while away from base. Can be safely added and removed from saves, but always make a backup first! Incompatible with: Hospitality Compatibl...
Keep it full!
Created by Kartel'
Are you tired of seeing your turrets with 31/60 barrel's durability and your colonists who don't care about it? No more! Now pawns will reload turrets when: *Mini-turret: barrel's durability is less than 89% (less than 53/60) *Autocannon: barrel's durabili...
Lag Free Lamps
Created by NECEROS
Removes the fuel requirement for lamps. Colonists will not need to refuel torches, as they last indefinitely. When a save has a decent amount of fueled buildings (torches mainly, people don't tend to spam stoves, etc) the refueling job becomes very laggy. ...
Leeani Playable Race
Created by Yap
A nice happy race of feudal fox-people. Alien Race Framework required, load this after that. This update, thanks to the help of Ignis over there, Leeani have invented tuning forks! (I.E, lots and lots of tuning and changes here, mayyyybe not so OP now.) ==...
LDv's Race Mods personal Graphic Retouch - for Lizardmen
Created by 아몰라묻지마
Just personal Graphic Retouch Mod. It changed Only Body and Apparel, Head Textures Files. You Need... Lizardmen ALL I painted it. From original Graphics. and you can find my another Graphic retouch mod's ※ LDv's Race Mods personal Graphic Retouch - for Bla...
[Depricated] Less Arbitrary Surgery (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Linqs mod https://steamproxy.net/sharedfiles/filedetails/?id=1552455241 - Removed legacy HugsLib requirement 1.4 changed a lot of the surgery system and without a full rewrite of the mod it will override the va...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Life Support Continued [1.1+]
Created by troopersmith1
Updates to 1.4 will be postponed until further notice. If someone wants to update to 1.4 you are welcome to do so. Source code is available on github. Link in description. Life Support Life Support is a mod that adds the Life Support System building. It's ...
Loading In Progress
Created by Smash Phil
This mod is obsolete as of RW 1.5.4062 It has been incorporated as a vanilla feature. As such, this mod will no longer be maintained, though it will still work for versions 1.4 and lower. --------------------------------------------------------------------...
Locks 2: Lock Them Out!
Created by SubmarineMan
INTRODUCING MY NEW COMBAT AI MOD WITH KILLBOX KILLER CHECK IT OUT https://steamproxy.net/sharedfiles/filedetails/?id=2887978560 Are you tired of pawns wandering into the reactor room without protective gear? Are you tired of pawns going off to the vacu...
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Map Reroll
Created by Symbolic
This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map preview generator- rather than trying for random maps, you can pick exactly th...
Map Designer
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More options for unique, customized maps! Map designer makes all changes relative to the original map. Found a seed that's *almost* perfect? Make your changes and roll the same seed! Changing stone type won't change mountain...
Map Wide Orbital Trade Beacon
Created by Supes
Map Wide Trade Beacon Created by request, this mod makes a small change to trade ships, so that you can trade without the need to have trade beacons covering your entire base (possibly considered a cheat). You only need one beacon (best placed outside so d...
Mass Graves
Created by pyrce
Mass Graves DESCRIPTION Cannibalism mood penalties got you down? No animals to feed raider corpses to? Don't feel like rushing cremation and digging graves for those 30 tribal raiders takes too much time? Fret no more, because this revolutionary new advanc...
Max Gain Cap Removal
Created by onkelflorian
MAKE YOUR LEGENDARY THRUMBOFUR PARKAS BE WORTH IT! "Max Gain Cap Removal" Removes any Max Gain restrictions coming with higher quality items like apparel. In the example a Legendary Thrumbofur Parka in vanilla is worth $4150, with my mod it has no penalty ...
Meals On Wheels
Created by Uuugggg
Colonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But...
Mechanoids Extraordinaire
Created by Spino
---------------------------------------------------------------------------- Version: 1.3.3 ---------------------------------------------------------------------------- Description: Ever thought having only 2 types of mechanoids was kinda... on the boring ...
Medical bay
Created by Gouda quiche
https://i.imgur.com/9Bu9Lem.png https://vignette.wikia.nocookie.net/ftl/images/0/0f/MedbayCircle.png/revision/latest?cb=20150924212116 A medical bay that will tend and regenerate every unit in a room. It will reduce scares and is configurable to sort out p...
Medicines+
Created by Atlas
https://i.imgur.com/EZdEWy8.png Do YOU want more medicines in the game? Do YOU feel the game lacks in pharmaceuticals? Do YOU want to build a huge drug empire? Medicines+ allows you to do such things at any tech level in game. with over 5 New Medicines For...
Metal Doesn't Burn
Created by Dragon Fist Ent
No really metal really shouldn't beable to just spontaneously catch fire, at worse it might melt a little and even that shouldn't be possible with the heat produced by fire in this game. So after spending way to much time on google looking up info on metal...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
Metals Trader
Created by Big Veech
Adds Orbital Metals Trader to aid with late game steel problems. Thumbnail by Max McLaughlin. Copy editing by Austin Tindle. Open Source Project Link: https://github.com/veech/orbital-metals-trader/...
Misc Robots HP Ext.
Created by Squirting Elephant
Added a settings menu for Misc Robots++ so you can configure the hp of the base-stations of the robots. You can even mess with the settings during live-play. No longer do you have to worry about your expensive robot-stations getting destroyed by a tiny peb...
Mining Priority
Created by Uuugggg
Prioritizes mining to the rarest metal first; unskilled miners only work rocks. --- "Hey! A plasteel meteorite dropped! Let's go mine that valuable ore!" "Okay, I'll put it on the list of things to do, after we finish tunneling the next few rooms" "And min...
MedPod
Created by sumghai
MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium. https://raw.githubusercontent.com/sumghai/RimWorldSteamWorkshopImages/main/Lethe...
Misc. Craftable Robots
Created by leion247
Adds recipes for the robots in Misc. Robots mod made by Haplo_X1. Along with adding four new robots that can also be crafted. IMPORTANT: This mod was originally made by maurojunior2011. The original version of the mod was broken and made for B18; preventin...
Misc. Craftable Robots Addon
Created by swshadowss
DISCLAIMER I'm not a professional modder, so please report any bugs you find and I'll try my best to fix it! Currently taking a break from Rimworld modding, so not updating this mod for now. What does it do? This mod tweaks a few things on the main mod: Ga...
Misc. Craftable Robots Retexture
Created by gloriousyuri
Retexture for Misc. Craftable Robots. Also works for just Misc. Robots, actually. And if you use Misc. Robots Addon, it will change that too. What this mod change Misc. Robots HaulingBot CleanerBot Misc. Craftable Robots ConstructionBot CraftingBot Gardene...
Misc. Robots++
Created by Honshitsu
VetearnXT have abadoned this mod Updated for game version 1.4 By VeteranXT R++ Robots? Y u no Robots++ also!? More Robots!!! More Better!!! Contains multi-talented robots to serve your colony. It also adds a research tab, materials, and a new Robotics work...
Misc. Robots
Created by Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
ModCheck (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Nightinggales mod https://steamproxy.net/sharedfiles/filedetails/?id=1544705976 All functionallity of this mod exists in the base-game now so it will not be updated further This mod has not been tested with man...
Modern Lasers
Created by Gravius
Notice (19.X.2022): I am learning to work with vector graphics, and maybe eventually i will update this mod, but i am not really sure about it at this moment. MADE FOR 1.2, WORKS ON 1.3. Also, it probably will work on any later version, untill there will b...
Modified Leeani
Created by Bob
--Load After Leeani Playable Race Modifies the head textures for Leeani Playable Race to better match the vanilla artstyle, adds support for more body types, and allows for Leeani pawns to have hair. Credit to Lastandir for updating the def file to version...
More Descriptive Words and Names
Created by Holgast
Adds a plethora of new words to add variety to the generated names of traders, settlements, map features, conversational topics, art descriptions, etc. This mod does not edit any of the generators, just adds more words used. Almost every language file has ...
More Harvest Designators!
Created by NavySeal
Adds 3 new designators regarding plant-management: Chop mature trees only. Harvest fully grown plants only. Cut blighted plants only. Safe to add/remove to existing savegames. Now with Translation Support! Contact me via steam if you want to help translate...
More Linkables
Created by 4loris4
This mod adds a variety of extra linkable facilities that help you boost your research, work and healing speed! It currently adds 3 new Tool Cabinets, 1 new Multi-Analyzer, a Kitchen Cupboard and 2 facilities for your hospitals! Moreover, it makes every pr...
More Sculpture
Created by [KOR]Bichang
Add 72 types of texture to each piece of the statue. And release the style restrictions on the statue....
More Than Capable
Created by Charlotte
Pawns are... More Than Capable! Colonists will do work even if they hate it... with consequences. This is a fork from Pawns are Capable by Rainbeau Flambe. ===== Tired of pawns who refuse to do certain types of work, even when their own lives and the survi...
More Trade Ships
Created by PinoChemicali
Increases the rate at which orbital trade ships appear. Can be added or removed without starting a new game. If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods....
More Utility Packs
Created by Flankmaster
About Underwhelmed by the absurdly overspecialized utility items in RimWorld? When was the last time you built a jump pack or smokepop belt on purpose, anyway? More Utility Packs adds a variety of vanilla-friendly 'general-purpose' utility items for indust...
Musical Instruments (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Dog Problems mod https://steamproxy.net/sharedfiles/filedetails/?id=1549446374 - Refactored code - Removed redundant Harmony.dll - Fixed the musical workbench, thanks мєкση for the help! - Added burn unwanted i...
More Vanilla Turrets 1.1+
Created by legodude17
Version: 1.95 A little mod that adds eight carefully balanced turret variations, each unique in its own way while matching the vanilla art style. Original by Marn, updated to 1.1 and 1.2 by legodude17. I only made a couple very small changes to make it fun...
My Little Boat Expansion
Created by Meltup
More boats to play with. Because boats are magic! New boats 1. Canoe - tribal one-man boat for quick travels Pros costs only wood easy to build very fast low research cost free for Tribal start Cons fits only one pawn low hp little cargo space separate res...
NamesGalore
Created by Gárulf
DISCLAIMER: I am not the creator of the mod, nor do I own it. The credits goes entirely to the creator AaronCRobinson. The link to his github and the mod's source will be linked in the description. He merely gave me the permission to publish the mod in the...
Natural Paths
Created by sindre0830
A simple mod that adds paths for all biomes in vanilla + more! This mod is finished and all new content in the future will come as addons dependent on this mod. That way you don't have to worry about unexpected problems with your game. Supported languages ...
Natural Lakes
Created by sindre0830
A simple mod that adds buildable lakes to the game. This is an addon to 'Natural Paths' If you want this mod without 'Natural Paths' you can subscribe to my other mod, Lakes. Stats - Cost: Nothing - Work to build: 256 - Walk speed: 30% - Terrain requiremen...
Nature is Beautiful [1.3+]
Created by zhrocks11
https://i.imgur.com/p7Fv1Z6.gif - Updated to 1.3 - Updated to 1.1 with permission of owner Makes most things in nature have either positive or neutral beauty. Credits: zhrocks11 - Update to 1.1 Thom Blair III - Original Mod idea and programming spd, potato...
New Equiums
Created by hauvega
A strange horse looking race using the Alien Framework V2.0 by Erdelf and co. An Equiums colony. This mod uses the new textures and sub races. Equiums race Striped Equiums race Horned Equiums race Donk Equiums race Added a scenario through an addon mod: ht...
No Debris 1.1/1.2
Created by Bar0th
Finally the game is playable again! This mod prevents the drawing the debris (scatter) entirely, on all terrain. Blood, dirt, rubble, etc. will still be drawn, but the terrain will look smoother. This version is using Harmony directly, and no longer requir...
No Job Authors
Created by Jellypowered
Item's final Quality is determined by whoever finishes the job! This hasn't changed from default behavior. If your pawn with 2 crafting finishes the job, it's gonna be Awful. If your pawn with 20 finishes, it's gonna be whatever quality a 20 in crafting wi...
No Sympathy for Prisoners
Created by Zyx Abacab
Attention! This mod has a known issue with the Biotech DLC. Your pawns might continue experiencing sympathy while playing with Biotech. If you absolutely need to override Biotech sympathy, try using Cherry Picker instead. See the FAQ entry Which items shou...
OgreStack
Created by Ogre
Mod for customizing stack sizes. As well as the ability to target specific items. Improvements for v1.0 Stack changes now do NOT require a game reload, if a stack is modified below a set stack size the stack is split up into smaller stacks. Should still sa...
Open The Windows: Seamless Edit
Created by Yap
Original mod by jptrrs! This is a personal texture tweak I've decided to release, just retextured! It removes the outlines for the windows so that they line up neatly with the windows as well as a couple of other minor tweaks. You still need the original m...
Opened Doors Don't Block Light
Created by mlph
Light can pass through the opened doors. This mod uses Harmony. It can be added to existing save data. Removing this mod outputs error, but it seems no problems. NOTICE As This mod does frequent lighting update(a update per 5 ticks(1/12 second)), it may ca...
Outdoor Lighting
Created by Stormknight
Introduces a number of options for outdoor lighting. Your colonists move slower and work slower when they are in the dark, but having a network of standing lamps around the gardens and outside of your base is a drain on power when they are busy working dur...
Original Background
Created by Cabbage
Return to the RimWorld 1.0 main menu background....
Pawn Rules - Food policies and more
Created by Jaxe
Tired of feeding your prisoners Lavish Meals? Need your animal handlers to stop bonding with livestock? Want a colonist to avoid getting a new lover? Have a worker on construction duty but shouldn't be building artistic furniture? Pawn Rules is a mod that ...
Pawn Name Variety
Created by Murmur
Did you know that a large portion of the pawns in your game have predefined names and backstories? This mod makes every pawn truly random, breaks up those predefined names into first, last, and nick names, inserting them into the random name pool to add th...
Overcapped Accuracy
Created by Nales
Allows ranged weapons to have more than 100% accuracy, albeit with diminishing returns after 100%. Why are Excellent-quality Sniper Rifles no better than Good-quality Sniper Rifles? This mod allows weapons to have more than 100% accuracy. Accuracy above 10...
Pawnmorpher
Created by Yap
Updated for 1.5. https://imgur.com/xycuX9r.jpg Ever wanted to be a mad scientist with a stocked shelf of various mutagens to unleash upon the world? Or perhaps a cheery farmer with a large herd of barnyard livestock...wait, did that sheep just talk? With P...
Pawns are Drowning
Created by 123nick
For 1.4 id recommend using "Some things float" by Mlie, it has more functionality and configurations menue if you only want drowning (i think, citation needed). link: https://steamproxy.net/sharedfiles/filedetails/?id=2940072380 UPDATED BY CHISATO FOR ...
PawnTargetFix
Created by Jellypowered
Not compatible with Multiplayer or CE. Added this line because it's getting repetitive and people aren't bothering to look at past comments :) Updated for 1.1 by TaranChuk and uploaded by me. Original Author is fed1s and the original workshop page is https...
Pep In Your Step
Created by dninemfive
Put a little pep in your step! Makes happy pawns move and work faster, and slows down sad pawns. Non-Steam download available here. Specifics - WorkspeedGlobal varies from 100% at 0 mood to 120% at 100% mood, according to this curve: (0,1) (0.5,1.05) (0.75...
Perfectly Generic Item
Created by Ogliss
a perfectly generic item that should replace any items removed when deactivating mods, one of the few things Starbound did right, made for MercuryDoll Mod Options contains a setting to make the Perfectly Generic Items disappear after a few seconds of gamep...
Pick Up And Haul (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of Mehnis mod https://steamproxy.net/sharedfiles/filedetails/?id=1279012058 - Added Korean translation, thanks Defo! - Updated Korean translation, thanks Pu Rn Ha Nl! - Added chinese translation, thanks 烨灬! - Save...
Production reskin
Created by cattleya
Overrides the core textures. Some buildings have new size, didn't forget about it when you plan your base. There is not full pack, I will update it when I draw new items. Some workshops have second texture to visualize 'on' state (when colonist craft somet...
Proper Shotguns (Unofficial Patch)
Created by Mr Meeseeks
Original mod Original author is XeoNovaDan. If XeoNovaDan wants me to take this down I will. Powered by Harmony Patch Library. If playing 1.1 or newer, the Harmony mod is required. 1.3, 1.4 Continuation by Jellypowered Continuation Overview Pump shotguns a...
Range Finder
Created by Brrainz
Constantly checking the shooting range of your colonists/turrets? RangeFinder makes it easy. Just select one or more colonists or turrets and press the hotkey (SHIFT by default). When you quickly press the key twice the range will stay visible until you pr...
Rah's Bionics and Surgery Expansion
Created by Rah
Rah's Bionics and Surgery Expansion Main forum thread: https://ludeon.com/forums/index.php?topic=28731.0 Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to the vanilla experie...
RazzleDazzle! (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Bar0ths mod https://steamproxy.net/sharedfiles/filedetails/?id=1778162471 - Removed the production-tag for all entertainment buildnings making them ok in thronerooms - Added the Grand Piano as a valid piano-req...
Plant Growth Sync
Created by NECEROS
Synchronize your crop fields over time, so as to eventually force them to mature at the same time. Growth sync only applies to crops in your growing zones. Includes a mod settings menu to customize your experience. Sorry, but I'm no longer maintaining my m...
Predator Hunt Alert[1.0-1.4]
Created by tammybee
Alert when the colonists or pets are targeted by carnivorous beasts. This MOD is powered by Harmony Patch Library. 肉食獣に入植者か家畜が狙われた時点で警告を出すようにします。 このMODはHarmony Patch Libraryを使用しています。 B19 version : https://steamproxy.net/sharedfiles/filedetails/?id=1216...
QualitySurgeon
Created by Hatti
Only the doctor with the best surgey success chance will perform surgeries. If he is the one on the table, the next best one will perform the operation. Of course, only doctors with some movement and manipulation can perform surgeries!. If your doctor with...
RBSE Back to Basics Continued [1.0+]
Created by troopersmith1
Updates to 1.4 will be postponed until further notice. If someone wants to update to 1.4 you are welcome to do so. Source code is available on github. Link in description. All I have done is update this mod for 1.1 and 1.2, all other credit goes to the ori...
Real Faction Guest (1.3)
Created by YAYO
1.4 https://steamproxy.net/sharedfiles/filedetails/?id=2886929245 Preview In rimworld, There is an issue where pawns that come in event or quests are forcibly changed to vanilla pawns type even though they are mod factions. * This mod solves event / qu...
Real Ruins
Created by MR. TETEREW
"Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place." Have you ever wondered who might be that person which will find a use for those ruins? With this mod it might be you, or any other RimWorld pl...
Reasonable Components
Created by Fonic the Fedgefog
This alters the recipe for making Components and Advance Components by reducing cost and work as well as adding new 5,10,25,50 and 100 bulk recipes for regular components and 5,10,25 bulk recipes for advanced components. The required resources scale with r...
Realistic Rooms
Created by Dragon Fist Ent
Lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was sugested by Gwazi Magnum. Note: For anyone curious it does work with the new Multiplayer Mod You can now pick up t...
Recon And Discovery (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of SeveralPuffins mod https://steamproxy.net/sharedfiles/filedetails/?id=935948526 - Almost all of the update-work done by Taranchuk - The deflector was thrown out of mod due to performance issues RT Solar Flare S...
Recipe icons
Created by AUTOMATIC
1.1 ABOUT For 1.1, this mod adds: - tooltips with recipe information - icons in thing filters - icons for some surgery icons - support for complex items with Cutout shader. See the picture for reference. Note: boxes for body parts are from my other mod, Bi...
ResearchPal - Forked
Created by VinaLx
Features ResearchPal Dynamically generated research tree based on graph layout algorithm. Shows research projects, buildings, plants and recipes unlocked by each research project. Projects can be queued, and colonists will automatically start the next proj...
Replimat
Created by sumghai
Replimat adds a Star Trek-style distributed food replicator system, capable of efficiently feeding colonists with high quality meals. No cooks or stoves required! Developed in collaboration with Dubwise. https://raw.githubusercontent.com/sumghai/RimWorldSt...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Restraints
Created by bdew
Adds ability to restrain prisoners and colonists from moving. A more humane version of cutting off both legs. To restraint or free a pawn, select another pawn and right click the one you want to restrain/free. Restraining costs 1 piece of steel and can be ...
Retextured Sculptures
Created by Tenthwit
Higher resolution textures for all 18 base game sculptures. Sculptures are not included in the fantastic Vanilla Textures Expanded, hence: this. For best results, use: Graphics Settings...
Reverse Commands
Created by Brrainz
Reverses the context menu so you can select something to interact with, followed by an action and the colonist that should execute that action. No need to select colonists first and much less scrolling through the map. FEEDBACK The Comments section is disa...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WORKS WITH MULTIPLAYER WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a fe...
RimCities
Created by Cabbage
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players. This mod adds randomly generated cities to the world map, which are similar to other settlements but are far more difficult to attack. Pirate-cont...
Rimefeller
Created by Dubwise
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves. Rimefeller adds: Drilling for crude oil with shallow and deep reservoir layers. Cracking crude into chemfuel which is stored in tanks and distributed to hoppers an...
Rimefeller Neceros Patch
Created by NECEROS
Lowers the power of the chemfuel power plants from Rimefeller. Power changes Small chemfuel generator 4,600 watts Large chemfuel generator 8,000 watts https://i.imgur.com/JqbhBiR.png https://i.imgur.com/NpuFU7v.png Github: https://github.com/Neceros/Rimefe...
RimFlix
Created by Taiyaki >{{{º>
RimFlix allows you to display custom images in televisions. Create a show from images in a local directory, set the seconds-between-images, and assign it to TV types. A show with random images and a 10 second interval will act like a slideshow. A show with...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
Rimlaser
Created by AUTOMATIC
Adds laser weapons to the game. They shoot proper laser beams and have graphics inspired by UFO: XCOM game. Adds weapon types: pistol, rifle, heavy, sniper, minigun, incendiary lasers and a tesla gun. Those weapons can be purchased from vendors, or crafted...
RIMMSAssemble
Created by Razuhl
This mod allows other assembly mods to load referenced assemblies even if their version has changed. When rimworld releases an update no mod has to be recompiled to work with the new assembly version. This is due to a custom AssemblyResolver, however that ...
RimNauts
Created by sindre0830
RimNauts 2 is out 🚀 This mod adds Near-Earth Objects like moons, asteroids and space debris. Everything is visible and animated as an orbit on the world map mode. The moon is a playable biome that you need to discover and travel to using a rocket. Check ou...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
RimQuest (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://steamproxy.net/sharedfiles/filedetails/?id=1354114366 - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality...
Rimsec Security
Created by Shakesthespeare
THIS MOD WILL BE ON HIATUS INDEFINITELY AS OF THE 19th AUGUST 2023 https://i.imgur.com/7njFRIs.png In Rimsec Security you can acquire new security systems by Saturn Robotics Systems (SRS) through their occasional visits via trade ship which is the only way...
RimThreaded
Created by Major Hoff
RimThreaded greatly increases performance by multi threading the game. IMPORTANT: When RimThreaded updates, delete the "Caches" folder located in: Steam: Main: \SteamLibrary\steamapps\workshop\content\294100\2222907981\1.3\Assemblies\Caches Experimental: \...
RimWriter - Books, Scrolls, Tablets, and Libraries (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://steamproxy.net/sharedfiles/filedetails/?id=1521844535 - This is an unofficial port - This will be removed when/if Jecrell comes back - Added chinese translation based on the mod by leafzxg ...
Robots++ Patch for Rimfeller
Created by H4ns_H3inrich
Robots don´t like to work with the Console of Rimfeller? This small Patch change it. Crafting Bots and the Omnibot now work on the Rimfeller Console with less Priority. So that it is not overpowered, only the Crafting Bots 3, 4, 5 and the Omnibot can work ...
Run and Hide (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Linqs mod https://steamproxy.net/sharedfiles/filedetails/?id=1552457762 - Added Russian translation, made by user: I'm sorry - Added French translation, thanks qux! - German translation added, thanks Dimos! - A...
Room Food
Created by Uuugggg
Prefer to get food from the dining room. "A dining room" is defined as "room with a table". Colonists will get food from the nearest room with a table, before checking elsewhere. This includes lower quality food and nutrient paste dispensers even if there ...
Room Sense
Created by falconne
Toggleable panels to show relevant room stats, such as beauty, cleanliness, etc, over appropriate rooms using graphical meters and optionally a coloured overlay. == Essentially it gives you a faster overview of what the environment inspection tool does. Yo...
RT Solar Flare Shield
Created by Ratysz
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. The device heats up considerably while engaged, so plan accordingly! Does not require a new colony to add or remove (might throw a one-time error)....
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
RuntimeGC Unofficial 1.2 Fork
Created by 🏵 doll parts
========================================================================= YOU DONT NEED THIS ANYMORE!!!! USE THIS MOD INSTEAD WHICH DOES THE SAME THING BUT BETTER https://steamproxy.net/sharedfiles/filedetails/?id=2479389928 ===========================...
RWBC - Rim World Broadcasting Company
Created by TheGoofyOne
Version 1.2 The RWBC is now broadcasting across The RIM with many shows for your TV's. Shows include: Fireplace RimWorld Raid News Bikini Bonanza Roller Coaster FPV Drone Waterfall FPV Coral Life Lions in Action Aliens Caught On Camera 3D Aquarium Police C...
Save Our Ship 2
Created by Kentington
https://i.imgur.com/fEkUafu.png Save Our Ship 2 is an unofficial expansion for RimWorld. Build a liveable spaceship and continue your colonists' stories in orbit - engaging in ship-to-ship combat with pirates, searching derelicts for treasure, and perhaps ...
Sand Castles
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Colonists can build sandcastles when it's warm out, as a recreation activity. Sand castles can only be built on sand, have a little bit of beauty, and will last for a few days before disappearing. Textures by Johny Commander...
Sealed Power Armour
Created by Riddle 78
Makes the game's assorted suits of powered armour provide increasing degrees of protection from toxins. Toxic Fallout. Unless you live under a mountain or have a supercomplex-styled colony,it's a game ender. People will get sick,get dementia,and develop ca...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
Sergals Gnolls Lions and Frogs
Created by Jack Aufenhand
Update: 28/04/2024 few minor fixes detailed in change notes. 1.5 compatibility enabled! Sergals, Gnolls, Lions and Frogs! Have Royalty? Receive extra content! https://steamproxy.net/sharedfiles/filedetails/?id=2026217049 http://discord.gg/XMCRj46 - Hum...
Set Owner for Prisoner Beds
Created by AUTOMATIC
Adds a "Set owner" function for prisoner beds. UPDATES 16-Jul-2021 - 1.3...
Settlement Descriptions
Created by dninemfive
I started a heavily-modded playthrough and was annoyed at how tedious it was to check which faction controlled a specific base, given that the base game only shows a randomly-generated name (which often conflicts, given modders reuse base game name generat...
SF Grim Reality
Created by StarlightSovereign
★·.·´¯`·.·★ What it does ★·.·´¯`·.·★ Rimworld is a rough, brutal game where a colony of people are doing whatever it takes to survive. Yeah it's rough, and sometimes it sucks, but at the end of the day, there are two kinds of people: Survivors, and hats. T...
Shoo!
Created by Jamaican Castle
Update 3/16/24: Now supports version 1.5. Rebalanced shooing chance so that it's more consistent across a broader spectrum of common animals, while still penalizing very large and untameable animals as intended. Adds a new designator that allows you to har...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
ShowModDesignators
Created by erdelf
Similar functionality in the base game since 1.3.3093. You want to know what mod an item/pawn/backstory etc. is from ? This mod adds a new line at the end of the description with the name of the mod Preview image done by Mitz https://github.com/RimWorld-CC...
[DISCONTINUED] Simple Search Bar
Created by gguake
This mod will not update after v1.3 because official updates contains similar utilities. Thank you for using it so far. ----- This mod adds simple search bar to below list. - stockpile, bill filter - caravan, transporter dialog - trade dialog Maybe compati...
Simply More Bridges (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Lanilors mod https://steamproxy.net/sharedfiles/filedetails/?id=1420241138 Floors and bridges are of the same type in the game, terrainDef. That is why you cannot build floors on bridges, you can only replace o...
Smart Medicine
Created by Uuugggg
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on ...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 16/03/24: Updated to 1.5 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Can be added ...
Soft Warm Beds Rebalanced
Created by Cozar
Rebalances JPT's excellent SoftWarmBeds mod by changing the softness formula and base rest/comfort values. In the original mod, beds without sheets are extremely punishing, but growing cotton for cloth bedding will make your beds superior to vanilla levels...
Spotted (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of TGPArchers mod https://github.com/TGPArcher/Spotted - Lowered the Alert-level on events that has no raid-points if they are identified - Ally help and Royal Aid should no longer be delayed - Any quest-related incid...
Solar Flares Affect Mechanoids
Created by randoo
Solar flares will stun mechanoids. Save game compatible. Found a bug? Submit an issue report Compatibility Notes This mod isn't compatible with other mods that add EMP damage, like combat extended. If you use any mods that do, your colony mechanoids will b...
SRTS Expanded
Created by NECEROS
Short Ranged Transport Ships These are tiered, flying ships with very specific roles. They can load people and cargo and bring it somewhere else -- potentially a very long distance, and back again. These act like drop pods, but are not one use -- when you ...
SRTS Expanded: RotorCraft
Created by shazbot
Quite archaic compared to modern shuttles, but they have their niche on backwater and industrial age planets. Being more efficient than equivalent shuttle engines, even if they are slower and do not work in space. Quite a few designs are remerging from sim...
Stabilize
Created by Linkolas
Lets you tend to downed pawns right where they are instead of taking them to beds. A true lifesaver :) Doctors won't take the time to search for medicine; this is intended as an emergency action. The tending action is kept vanilla for its calculations, whi...
Stand Your Ground
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Allows setting the default response of pawns to hostile behavior; changes the initial value from flee to attack. Separate settings for pacifist adults, adults capable of violence, and children. Children will automatically ch...
Startup impact
Created by AUTOMATIC
ABOUT Measures how long it takes for mods to load. Use the button in main menu to view statistics. It's only possible to measure C# constructor timings for mods that are below this mod in load order, so this mod should as close to the top of load order as ...
Stop Insulting Us!
Created by NECEROS
Hate it when your colonists go on insulting sprees all the time? Every time they break? Ten times in a row, then they die to a mech cluster? Me too. https://i.imgur.com/g69KRUw.png The insulting spree (and the targeted version) are changed in the following...
Stop, Drop, And Roll! [BAL]
Created by balistafreak
Changelog 10 April 2024: Mod recompiled to work with 1.5. 21 September 2023: Water-seeking behavior cropped up again, mod updated to fix this behavior. 20 July 2022: Mod recompiled to work with 1.4. 5 July 2021: Mod marked as compatible with 1.3. Mod appea...
Suppression
Created by YAYO
1.3 version by Mlie https://steamproxy.net/sharedfiles/filedetails/?id=2559826227 Overview Adds suppression mechanics and it is bad. Causes pawns to become suppressed if they take too much heavy fire. Pawns will make themselves a smaller target, causin...
Storyteller Enhanced
Created by Neptimus7
NO LONGER MAINTAINED If someone wants to fork and maintain please DM me. Storyteller Enhanced See the original mod. This mod adds four new storytellers to the game to extend the vanilla storytellers. It also adds extra difficulties above just increasing ra...
Tabletop Trove - Additional Joy Objects and Decor
Created by Wisconsin
Updated for 1.4! Please report any bugs, I still don't know what I'm doing! Tabletop Trove adds tabletop games for your colonists to enjoy. Simply research ‘Tabletop Games’ at a research bench or buy them from travelling traders. Some are only available th...
The Price Is Right
Created by Uuugggg
Your Caravans trade closer to market price instead of the meager 2% caravan bonus Even a 30% bonus is weighted against a 50% selling penalty, so game difficulty and skill is still relevant. Colonists on a caravan get a Mood bonus, more if they have beds. -...
Too Many Areas
Created by Mr_Chimick
This mod adds an alternate layout for the areas on the schedule and animal tabs, so that when you have too many areas it looks much better. It transitions to the alternate view at 10 areas by default, you can change the number in the mod settings. This is ...
Therapy
Created by Orion
This mod allows you to let skilled colonists perform therapy on others to remove negative memories. Description Distressed colonists will lie on the couch in their free time and available therapists will come to councel them. This will make bad memories go...
Trade Ships Drop Spot
Created by Smash Phil
Control where Trade Ships drop your items with a placeable marker in Misc. (similar to party and caravan packing spots). Drop Pods and Animal Pens Vanilla picks spots outside of pens by design, I've decided to keep in line with vanilla so if you see your i...
ToolBox
Created by Nif
https://i.imgur.com/pLIIppn.png ToolBox is an XML based framework, designed for making mod settings that allow changes to ThingDef properties. Examples: cost, hitpoints, beauty, etc. It can also be used to provide a guide or information regarding your mod....
More Tillable Terrain
Created by AveryHowls
https://i.imgur.com/p7Fv1Z6.gif This patch contains a few tweaks to make tilling more viable according to my personal tastes. It reduces the work required by roughly half and increases the terrain types you can till to lichen-covered soil, marshy soil, and...
Trader ships
Created by AUTOMATIC
Adds trader spaceships to the game. Ships will visit your colony, preferring landing pads (either from royalty expansion, or landing zone designation added by this mod), and trade with you just like visiting caravans, without the need for trade beacons or ...
Turn It On and Off
Created by hop
Makes electrical machines use low power (1 watt or user defined) when not in use. Works with many electrical machines from other mods. To make things not so easy automatically turned off machines use 2 times the power by default. You can change these setti...
Trait Rarity Colors
Created by Carny Senpai
Changes the color of traits based on their rarity. This does NOT indicate how good these traits are, only how rare. NEW Optional: customizable trait tiers!!! NEW The default color coding is from games like Borderlands or Destiny: Mystic: Red (intended for ...
Turret Hunt
Created by BaalEvan
Version: 1.0.4.1 Works with 1.2, 1.3 and 1.4 Allows to set turrets in Auto Hunt mode (similar to Drafted Hunt from AllowTools mod) You can select, if turret should shoot to all Animals, Only Designated and if should shoot to downed animals using new Gizmo ...
Turtle Friendly Raids
Created by CANICVS
This mod prevents stock raids from spawning via drop pod, and disables stock sappers. It does not disable sieges. All other stock raids will spawn by walking in from the map edge in one or more groups. This mod is intended for players who'd like to turtle ...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
TVForPrison (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://steamproxy.net/sharedfiles/filedetails/?id=2002019195 - Added support for radios in Vanilla Furniture Expanded - Added support for tv in Vanilla Furniture Expanded - Spacer Module - Added s...
Underground Power Conduits
Created by Owlchemist
A small mod which simply lets you build power conduits underground. It uses the same amount of resources, as your pawns are essentially building the same thing, but the trench building process is over 10x more labor intensive compared to laying down surfac...
Undraft After Tucking
Created by Madara Uchiha
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed. Features If a pawn rescues or captures another pawn while drafted, they would instantly be undrafted after tucking them into bed. Never have a pa...
Use Minified Buildings
Created by Hultis
Tired of handling every single minified building separately? With this mod you can build normally and the pawns will install minified buildings when available. It works by immediately changing the build order to an install order, just like in the picture. ...
Use Your Gun!
Created by Knight
An experimental option for automatic targeting has been added. Please be aware that it may cause some issues and might not work as well as manually making a pawn shoot. This can be enabled in the settings. Report any problems here. Rimworld Currently suppo...
[1.3] Vanilla Animals Expanded — Arid Shrubland
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/sflqvkj.png 1.0.1 (30/10/2019): Altered Hippo and Giraffe to give 15% less meat and leather. 1.0.0 (17/08/2019): Release https://i.imgur.com/JoDUyvp.png A giraffe is probab...
[1.3] Vanilla Animals Expanded — Australia
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/7Qe0YHK.png https://i.imgur.com/eLY60Tz.png Australia is currently suffering a terrible crisis, and our team believes that we need to do every...
[1.3] Vanilla Animals Expanded — Boreal Forest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/Uq2ykEo.png Boreal forest is a biome drastically needing some new, unique animals. With this module, you can s...
[1.3] Vanilla Animals Expanded — Cats and Dogs
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/tEVjIBi.png 1.0.1 (09/10/2019): Adjusted German Shepherd to be omnivorous - can now eat kibble. Hunger rate doubled. 1.0.0 (03/08/2019): Release https://i.imgur.com/k3RnD5P...
[1.3] Vanilla Animals Expanded — Tropical Rainforest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/Va2xDJe.png After having my first Spaceship launch in the tropical rainforest biome, I have noticed it actuall...
[1.3] Vanilla Animals Expanded — Ice Sheet
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/eMKuIrS.png What this mod series was certainly lacking is some Ice Sheet animals. Adding them was quite diffic...
[1.3] Vanilla Animals Expanded — Tropical Swamp
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/ewE935X.png Tropical swamp never really had this “oh, this zone is dangerous” feel. It felt just like any othe...
[1.3] Vanilla Animals Expanded — Tundra
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/yc5PY7s.png Tundra biome always felt devoid of any actual unique animals. With this module, we have introduced...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Cooking Expanded - Stews
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/846huxu.png 21/10/2022: 1.4 update https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. Th...
Vanilla Brewing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
Vanilla Expanded - Royalty Patches
Created by Kikohi
https://i.imgur.com/W5xv3rH.png See Change Notes. https://i.imgur.com/4aPA23O.png Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royalty DLC mechanics. This p...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/SaZMDO9.png Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base...
[1.4] Vanilla Factions Expanded - Insectoids
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/QO75ONx.png This mod won't be updated to 1.5. We are re-releasing this mod. It will release when ready. After a long delay, our brand new Va...
Vanilla Factions Expanded - Mechanoids
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png New Content update released 12/10/2021, integrating part of ISOREX's VFE-M Add-on, and adding new original content! https://i.imgur.com/dD3OJdD.png https://i.im...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png Check change notes. https://i.imgur.com/Sigu6gu.png I have always found vanilla furniture to be lacking in depth and quantity. After researching Complex Furniture, the research tree for furnit...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla RT Solar Flare Shield Retexture (OBSOLETE SEE NEW MOD)
Created by Phoenix
A retexture of RT Solar flare shield Texture by Pooler. This mod will no longer be maintained (I made a new one but will leave this up for any who still want the classic) New version has spiny bit!!!!!!! ...
Vanilla Plants Expanded - Succulents
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/zOqvA8J.png 15/08/2020: Release https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of d...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Traits Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/N5mR7gS.png 1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses...
Various Space Ship Chunk (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of totobrother mod https://steamproxy.net/sharedfiles/filedetails/?id=1158568885 - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well https://i.imgur.com/pufA0kM.png https://i.im...
Vault Walls and Doors
Created by SickBoyWi
https://i.imgur.com/Mgai4uL.png https://i.imgur.com/2v0SaMc.png Allows you to build a vault. Walls and doors. Embrasures now too! Thanks to TeflonJim for making the embrasure images and configuration. Essentially this mod adds walls, embrasures, and doors ...
VFE-M: Add-On
Created by ISOREX
https://i.imgur.com/ib1aMVe.png https://i.imgur.com/Dhe9cEb.png Current version: 1.10 VFE - Mechanoids : Unoffical Add-On adds several new items that add on to the VFE - Mechanoids mod! Currently it adds the following; - 2 new droids, one that does constru...
VFE Production - Dubs Bad Hygiene
Created by Oreno
A simple 3rd-party integration patch for the Vanilla Furniture Expanded - Production mod by Oskar Potocki and Trunken with Dubs Bad Hygiene mod by Dubwise. Please support them! Not very useful patch because VFE Production already has a patch for Dubs Bad H...
VFE Farming - Dubs Bad Hygiene
Created by Oreno
A simple 3rd-party integration patch for the Vanilla Furniture Expanded - Farming mod by Oskar Potocki, Dninemfive, and Kikohi with Dubs Bad Hygiene mod by Dubwise. Please support them! Changes - Fixed Planter Box and Tilable Planter Box to support Dubs Ba...
VFME - Caravan Packs!
Created by PlayIgel
https://i.imgur.com/kW5yDPX.png Caravan Packs! is your simple solution to expanding your choice on what animals can be used in caravans! We added packs to every animal that made sense to us, from Core to over a dozen mods. https://i.imgur.com/gjlczTl.png E...
Vulpes - Adorable Foxes [1.5]
Created by Yanzihko
https://i.imgur.com/ocONS7g.png legacy version if your old saves broke (core module is not required in that case) https://drive.google.com/drive/folders/12WZRI-st13WWS0qEP_ixxio_SJCphbLB?usp=sharing https://i.imgur.com/ZylpaoB.png Languages: English,Russia...
Wait, That's a Moon!
Created by Nolabritt
We are not the original mod authors, we just updated to 1.1 https://steamproxy.net/sharedfiles/filedetails/?id=1113676269 ======Original Mod description===== That's no space station, that's a moon! So many eclipses, yet such clear skies. Yeah, that mak...
Vulpine Race Pack (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Xens mod https://steamproxy.net/sharedfiles/filedetails/?id=2018389163 - Should no longer get mood-debuf of insect meat - Verified CE-support Updated version here by Zaljerem https://i.imgur.com/KFjAmff.png htt...
Wealthy Traders 1.1
Created by TRP
Wealthy Traders. More silver and more stuff. I changed the silver the traders carry a minimum of 4k and a max 120k. Besides that, with all the money you now have, i've changed the inventory on a lot of items. Live a healthy, bionic, lavish and/or luxury li...
Wandering Caravans
Created by Ogliss
Update of general223's Wandering Caravans mod, supported versions of rimworld are listed by the top right hand corner of the image above. This mod adds an incident allowing the off-chance of wandering caravans that have been seperated from their trade cara...
Wall Mounted Turrets (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Honey Badgers mod https://steamproxy.net/sharedfiles/filedetails/?id=1812077718 - The mod is now CE-compatible CE-patches now included in the main CE-mod instead - Added a non-lethal riot control turret, graphi...
What Is My Purpose
Created by Uuugggg
See your pawn's target, and click to look at it : "What Is My Purpose?" Any target also shows who is targeting it : "I Am Whose Purpose?" Hold down the mouse on the target to track it. Right click to select all reserved things. --- Ludeon Forum (modpack) :...
World Map Beautification Project
Created by Odeum
https://i.imgur.com/G6Jv39z.png Beautify your game like never before with World Map Beautification Project, a cosmetic upgrade for the world map that provides you with forests and hills. The additions to the world map should apply to old saves as well. htt...
What's Missing? [1.1 - 1.4]
Created by Revolus
Highlighted requirements and tooltips for recipe descriptions. When a recipe has many ingredients, it's quite annoing to lookup what's missing. This mod tells you everything you need to know the first glance. Or at least it tells you a lot. Q: Save game co...
Where is my weapon?[1.0-1.4]
Created by tammybee
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). 気絶から回復した(または怪我が完治した)際、気絶前に持っていた武器を装備しなおそうとします。 B19 version : https://steamproxy.net/sharedfiles/filedetails/?id=1238308608 Language - English - Japanes...
Yayo's Combat 3 (1.1-1.2)
Created by YAYO
* 1.3 https://steamproxy.net/sharedfiles/filedetails/?id=2854006492 * Completely changes the combat animation and system https://i.imgur.com/JtJtPrr.gif https://i.imgur.com/p7Fv1Z6.gif * Gorgeous melee combat Animation Slash, sting, head attack, down a...
Anthromorphs (discontinued)
Created by AveryHowls
This mod has been discontinued. We plan to replace it with a HAR version of Anthrosonae in the near future. Stay tuned! https://i.imgur.com/p7Fv1Z6.gif Description Anthromorphs comprise xenohumans biosculpted to resemble anthropomorphic animals, either as ...
ZiTools objects seeker
Created by MaxZiCode
PLEASE CONSIDER TO USE THIS MOD: CTRL + F It contains more features and is maintaining by its author. Description The tool that allow explore objects on a game map and quickly find them. Decrease the time to find a suitable place for a base in early game. ...
Quarry [Adopted]
Created by Ogliss
Quarry for collecting rocks and resources in flat terrain. Please note that the original source and mod was cuproPanda's Quarry for B18 Forked from Symons' Quarry for R1.0 Mineable Items Chunks (only the types available under where the quarry was built) Mo...
Veinminer R1.1
Created by Ogliss
Toasteh's Veinminer mod, updated by Ogliss Github B19 Version HERE original mod HERE This mod lets you designate all connected minerals to be mined, even if you can't see them. Works on any mineable tile including stone. V1.2 increased compatabilitty, remo...
Wander Joiner Plus
Created by Ogliss
Inspired by JamieWx's TI - Joins+ and made for Rabbitt Wanderers shouldn't just join your colony, they should need permission... Now they do! They also provide more information about themselves, a summary and the option to view their infocard Added support...
[1.3] No Boom Boom
Created by WalkingProblem
Remove boom rats and boomalopes from your game. Unless you spawn them with dev mode... ... they will not spawn naturally nor appear in manhunter packs Now supports: - Vanilla Animals Expanded — Australia Now supports (thanks to Rainbeau Flambe): - "Advance...
Rescuee Joiner Plus
Created by Ogliss
Made for Rabbitt Rescuees shouldn't just join your colony, they should need permission... Now they do! They also provide more information about themselves, a summary and the option to view their infocard Problems? Questions? Comments? Got something youd li...
TicksPerSecond [1.3]
Created by Bob
Add actual and target ticks per second to the information display above the pause/speed controls. _____________________________________________________________ I am not the original mod author. This mod was created by Sparr. Link to Original Mod. ...
[1.5] Tables+
Created by Karvinen
Mod version 1.11.0 Looking for more shapes and sizes for your tables? This mod is for you! This is a simple mod that adds two new furniture items to Rimworld: • Linkable table • Linkable stool Localization • English (English) • Russian (русский) Compatibil...
[FSF] Efficient Utilities
Created by FrozenSnowFox
Description This is a small all in one fix for the most obnoxious power drainers when it comes to colony building. Instead of building how people want they are forced to use them sparingly or exploit them in silly ways like hooking 8 beds to a single vital...
[FSF] Encounter Map Resources
Created by FrozenSnowFox
Description This mod changes the encounter map spawning settings to enable resources to spawn again. Now you can setup temporary mining camps again at resource nodes and pick up a small amount of resources on the way back home with caravans. This mod is in...
[FSF] Filth Vanishes With Rain And Time
Created by FrozenSnowFox
Description This mod patches all filth defs so they wash away with rain/snow. It also patches all filth defs that have a disappearsInDays duration of 15 or higher. What does this mean? It means every type of filth in the game and every type of filth added ...
[FSF] Simply Soil
Created by FrozenSnowFox
Description With this mod you can collect and layer soil over terrain (Heavy Affordance) such as sand or mountain rock allowing you to build greenhouses in your mountain base. Since they are layered if you change your mind about the location you can remove...
ReGrowth: Boreal
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.3-Taiga-rev2 https://i.imgur.com/MyICxlu.png Nothing right now, we are happy with it. https...
ReGrowth: Swamp
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.0.1-Palus-rev3 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. htt...
ReGrowth: Core
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.6-Mundi-rev7 https://i.imgur.com/MyICxlu.png Further refinement. After the recent updates m...
ReGrowth: Temperate
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.2-Silva-rev5 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. https...
ReGrowth: Tundra
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.4-Whiterun-rev3 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. ht...
ReGrowth: Wastelands
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 4.1-Prime-rev4 https://i.imgur.com/NuczGAx.png Tweaks and fixes, otherwise complete for now. ...
[JDS] Simple Resource Crate
Created by JangoD'soul
https://i.imgur.com/p7Fv1Z6.gif This mod adds resource crate which you can make with 250 of any base-game resource plus 10 wood logs on the new work bench called "Packing Table". It will craft you 1 resource crate also the price is 35% off per-crate which ...
[JDS] Simple Storage - Refrigeration
Created by JangoD'soul
https://i.imgur.com/p7Fv1Z6.gif This Add-On is for LWM's Deep Storage and RimFridge https://i.imgur.com/MIcQmuA.png ~RimFridge Updated ~LWM's Deep Storage ~ Simply Storage - Refrigeration https://i.imgur.com/9SCZNh4.png -Refrigerator -Ice Box -Refrigerated...
[JDS] Simple Storage
Created by JangoD'soul
https://i.imgur.com/o9bFeWs.gif Hate how your stockpile is overflowing of useless thing or just the fact it just a sore eye. I have a simply solutions by using my "Simply Storage" a compact way to storage all of your useless Junk that you don't need into m...
[JDS] Simple Switch
Created by JangoD'soul
https://i.imgur.com/o9bFeWs.gif A Switch on a wall https://i.imgur.com/h3UjXdL.png Graphics Settings - Fix your textures! Camera+ ...
[JGH] SRTS Expanded retexture
Created by jeonggihun
https://i.imgur.com/tE28cZ7.gif SRTS Expanded retexture - This mod only changes the graphics - Safe to add or remove from a save game SRTS Expanded is one of the funniest mod in Rimworld. It also includes a ship with great design. I love and respect the sh...
[JPT] Open The Windows
Created by jptrrs
Introducing a revolutionary device to illuminate, ventilate and defend your base: the WINDOW! Your base designs are never going to be same. Let natural light in! Once your pawns realize they've been cut off from nature's light cycles, they're going to crav...
[JPT] Soft Warm Beds
Created by jptrrs
https://i.imgur.com/p7Fv1Z6.gif Have you ever wondered why is it that we just need stone blocks or steel to build a bed, while wool and furs pile up in the warehouse, unused? Do you get a feeling it would be way more comfortable to lay down on something so...
[Kit] Graze up
Created by Kittah Khan
What does this mod do? (configurable) Animals no longer destroy the plants that they eat outright. The list of animals that does destroy plants can be adjusted, there are none by default. Grazing removes a portion of growth equal to the nutrition eaten. (c...
[KV] Don't stop the music
Created by Kiame Vivacity
Removes the pause between background songs. All credit goes to the original author erdelf. Direct Download: https://github.com/KiameV/rimworld-dontstopthemusic/releases/download/current/DontStopTheMusic.zip Use ModSync RW to know if/when this gets updated:...
[KV] Faction Control
Created by Kiame Vivacity
1.4 - https://steamproxy.net/sharedfiles/filedetails/?id=2882785581 "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply visit "...
[KV] Impassable Map Maker
Created by Kiame Vivacity
Allows settlements on Impassable tiles. Can either start a new game on an Impassable tile or with a current game travel (via caravan or drop ship) to an impassable tile. Impassable maps will have one open area somewhere in the mountain (it will be hidden i...
[KV] More Trait Slots
Created by Kiame Vivacity
1.4: https://steamproxy.net/sharedfiles/filedetails/?id=2878346573&searchtext= "More Trait Slots" is a pretty simple mod. It doesn't add new traits to the game, but it will work well with mods that do, as it allows you to configure the minimum and maxi...
[KV] RimFridge
Created by Kiame Vivacity
1.5: https://steamproxy.net/sharedfiles/filedetails/?id=2898411376 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based R...
[LB] Vanilla Armors Retexture
Created by PAD
https://i.imgur.com/Ai0Uv19.png Vanilla Armors Retexture will replace the Vanilla armors(unmodded) textures into a new one! and will not change the base stats of the orignal Vanilla armors. I created these textures for my mod series SectorVII and I decided...
[KV] Trading Spot
Created by Kiame Vivacity
1.4 Version: https://steamproxy.net/sharedfiles/filedetails/?id=2874517333 A designated spot for traders to stop at. Trading Spot marker is located in the Architecture menu under Misc This will work in current saves without a problem. To remove the mod...
[LTO] Colony Groups
Created by BICKLEY
Enjoy the mod? Check out LTO Arcade* https://i.imgur.com/tb9TMRE.png ___________________________________ https://i.imgur.com/JRRksC1.png https://i.imgur.com/tE28cZ7.gif -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn ...
[LB] Vanilla Weapons Retexture
Created by PAD
https://i.imgur.com/6nLiy7i.png Vanilla Weapons Retexture will replace the Vanilla weapons(unmodded) textures into a new one! and will not change the base stats of the orignal Vanilla weapons. I created these textures for my mod series SectorVII and I deci...
[NL] Dynamic Portraits
Created by Nals
Features This mod displays the following status in the portrait. 1. Mood 2. Rest 3. Food 4. Work items 5. Weapons 6. Blood loss It also changes the brightness of the portrait depending on the colonist's location. If it is another colonist, it will split th...
[RF] Concrete (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Rainbeau Flambes mod https://steamproxy.net/sharedfiles/filedetails/?id=1539310322 - Fixed economy of the mod, no longer possible to get stone from nothing - Fixed cover-values of embrasures, set to 70% instead...
[Ry]HD Pawn Textures(HAR Edition)
Created by Ryflamer
HD Pawn Textures(HAR Edition) Feature Overview 512x512 resolution pawn head and body textures(default being 128x128). Adds HAR Integration which adds the visual change of when a pawn to either have a scratch, cut, surgical cut, or stab hediff to have a cut...
[Ry]Draw a bead
Created by Ryflamer
Scales aiming time with shooting skill, consciousness, sight, and manipulation. The change in scaling in relation to shooting skill is defined as the following 0 Skill - 2.0x 1 Skill - 1.5x 2 Skill - 1.4x 3 Skill - 1.3x 4 Skill - 1.2x 5 Skill - 1.1x 6 Skil...
[SF] Priority treatment 1.1
Created by Shotgunfrenzy
All DoctorTend operations are set to Emergency so that Pawns will prioritise tending to wounds first (including infections/diseases), before prioritising things like eating and sleeping, kind of like real life doctors. It is reccomended that you set your b...
[SYR] Doormats
Created by Syrchalis
Doormats - with a twist https://i.imgur.com/s8csNp7.png Doormats adds leather and cloth doormats to prevent colonists to carry filth into buildings. They are powerful at keeping filth in check but need to be cleaned regularly and pawns need a moment to cle...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
[SYR] More Slaves
Created by Syrchalis
Adds additional slaves to all slave-carrying traders and bases https://i.imgur.com/s8csNp7.png Increases the base amount of slaves from 0-2 to 2-4 for all vanilla traders, respecting the population limit. Additionally adds slaves above the population limit...
[WD] Barbed Wire
Created by Wemd
Description: Yes, Just another mod which adds barbed wire. Balance Note: works well for modded game, but breaks the base game balance, so not recommended for not-modded game. State: Completed. No changes planned. Features: 1. Adds barbed wire that slows do...
[WD] Expanded Floors
Created by Wemd
Description: Expanded Floors is a big cosmetic mod with some new little features. It doesn't change the floors from the base game, adds new types of some of them with different textures but same stats, and adds some completely new floors. Balance Note: the...
[WD] Hands Are Not Outside
Created by Wemd
Description: Another tiny patch which makes the game better. It does only 1 thing: makes marine armor covering the entire body including hands and feet. I will never believe that anybody can design a spacer-tech marine power armor that leaves hands and fee...
[WD] Partially-Passable Wind Turbines (Obsolete)
Created by Wemd
Attention: wind turbines are completely passable now, so this mod is useful for versions 1.2 and earlier only! Description: A tiny, but very useful patch. Changes only one string making wind turbines partially-passable. How it works: each construction in t...
[WD] Realistic Darkness
Created by Wemd
Description: A cosmetic-only mod. Darkens nights, dusks, eclipses and some weather to make the game more naturally and realistically looking. (This mod was an unofficial update of Realistic Darkness V4.95 B18 mod, but now has the same name and levels of da...
[SYR] Harvest Yield
Created by Syrchalis
Reworks plant harvest yield and animal gather yield https://i.imgur.com/s8csNp7.png Changes mechanics of plant harvest yield and animal gather yield to work similar to mining yield. Quickly edit caps for all yield-related stats in the mod settings. https://...
[SYR] Glowing Healroot
Created by Syrchalis
Gives harvestable healroot a different texture and makes healroot glow https://i.imgur.com/s8csNp7.png Changes texture of harvestable healroot and adds a glow to all healroot. https://i.imgur.com/BHPtNVt.png Use Rocketman with this, because each healroot w...
[XND] Nocturnal Animals (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of XeoNovaDans mod https://steamproxy.net/sharedfiles/filedetails/?id=2004368312 - Added russian translation by Reiquard - Added support for Legacy Ark - French translation added, thanks qux! - Added in-game setti...
[NEW LINK IN DESC] [XND] Turret Extensions - Continuum
Created by Drgn! Netrve
Please use Mlie's updated version here: https://steamproxy.net/sharedfiles/filedetails/?id=2810485459 About Turret Extensions - Continuum is the official continuation of Turret Extensions by XeoNovaDan. (Proof: https://i.imgur.com/CyqSjAG.png) With Xeo...
[XND] Tiny Tweaks (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of XeoNovaDans mod https://steamproxy.net/sharedfiles/filedetails/?id=2017485672 - Fixed the AutoOwl setting - Should no longer clash with LWM Deep Storage - Russian translation added, via Reiquard https://i.imgur...