XCOM 2
Not enough ratings
Amalgam Pack
   
Award
Favorite
Favorited
Unfavorite
Items (174)
[WOTC] Create Custom Abilities: Immunities
Created by Boundir
Description This mod allows you to create your own abilities. These abilities can grant immunities. Modify XComCIA to do so. Variables TemplateName - String Required - Name of the template being created. You can't have two similar template names. AbilityNa...
[WOTC] Ability Editor
Created by Boundir
Description This mod allows you to modify any ability (vanilla and modded ones). You will be able to change cooldowns, charges, action cost and other. Variables AbilityName - String Required - Name of the ability being modified Cooldown - Integer Optional ...
[WOTC] Create Custom Abilities: Stats
Created by Boundir
Description This mod allows you to create your own abilities. These abilities can grant stats buff/debuff. Modify XComCSA to do so. Variables TemplateName - String Required - Name of the template being created. You can't have two similar template names. - ...
Necromancer Class - WOTC
Created by Ekscom
A Necromancer! The demonstration of Psionics by X-Com agents during the first alien invasion has convinced some people that supernatural abilities do exist. This resulted in renewed faith in the ancient magical studies of Earth. With the combination of anc...
[WOTC] Shadow Ops Perk Pack
Created by Favid
Shadow Ops Perk Pack This is a port of the classes and perks from the Shadow Ops LW2 Class Pack. By default, this mod will disable the eight WOTC LW2 classes, replacing them with the Combat Engineer, Dragoon, Hunter, Infantry, Juggernaut, Recon, Scrapper, ...
[WOTC] LW2 Classes and Perks
Created by Favid
LW2 Classes and Perks This is a port of the classes and perks from Long War 2. By default, this mod will disable the four base game classes, replacing them with the Assault, Grenadier, Gunner, Ranger, Sharpshooter, Shinobi, Specialist, and Technical from L...
[WOTC] Extended Perk Pack
Created by Favid
This is a collection of a bunch perks I have made that anyone is free to use. By default, installing this mod will have no affect on your game - the perks are added to the game but there isn't any way to get them. I will be making some custom classes that ...
[WOTC] Stukov's War Perk Pack
Created by FearTheBunnies
About Stukov81-T.TV Stukov81 is a streamer who has created a lot of custom goodies for XCOM 2 using the tools other modders have created. These are those goodies. Be sure to catch his stream on Twitch! Stukov-81 Twitch Channel About This Mod These are uniq...
[WOTC] WSR Weapon Skin Replacer - Core
Created by Iridar
This mod contains code necessary for other mods to be able to modify templates for characters, items and abilities. HOW TO USE If you are subscribing to this mod because it is required for another mod, then that's all you need to do. That another mod will ...
Ketaros 2D Package
Created by Ketaros
ATTENTION PLAYERS: This mod doesn't do anything by itself! This is a Package of 2D Artworks following the game theme/style correctly for Modders use it. Yeah, most of the modders are great programmers and not "skilled" on 2D art. I am the extreme opposite....
Perk Pack - A Better Barracks (WOTC)
Created by Kiruka
A pack of 25 (for now) perks used by some of the classes in DerBK's A Better Barracks mod, plus some miscellaneous ones of my own. Click here for a list of perks and what they do. I created this mod with the intention of eventually using it with LWOTC, whi...
Vindicator class
Created by Meitzi
Description of My XCOM 2 Mod....
Bitterfrost Protocol
Created by Mitzruti
A collection of weapons and utility items that leverage a 3-stage bitterfrost effect. You'll need the frost bomb to start the Bitterfrost Protocol project in the proving ground, but it won't consume it. Stage 1: Chilled: Mobility and dodge are reduced Stag...
Chimera Squad Ability Icons
Created by Mitzruti
Chimera Squad has a pile of cool new icons that'd be great for abilities - except for the problem that they're set up all wrong for how XCom 2 uses them. specifically, Chimera Squad are 64x64 white icons on transparent backgrounds. XCom 2 uses 32x32 transp...
Immolator + Chemthrower Abilities
Created by Mitzruti
Adds the Immolator - a basic fire chemthrower - to the game. It's a primary weapon that does low aoe damage and sets things on fire. It also has overwatch, in case you want to immolate your foes on their turn. Upgraded by cannon schematics. Basic version s...
Mitzruti's Perk Pack
Created by Mitzruti
Contains an awful lot of perks I've built. Combination of things built on vanilla perks, ports of grimy's perks and some new ones using what I've learned from other perkwork. some of these can show up as AWC skills. If you don't want that happening, check ...
Mitzruti's Perk Pack - DLC Extension
Created by Mitzruti
In order to avoid adding DLCs to the requirements of the main pack, some abilities have been split off into this new shiny extension. Currently it only requires Alien Hunters, but it's possible it may one day also require Shen's. Some features depend on ho...
Nightblade Soldier Class
Created by Mitzruti
Power at a terrible price. The Nightblade uses ancient blood rituals to manipulate abyssal shadows, allowing them to move and attack unseen. This is a stealthy assassian type class that pays HP to enter or stay concealed, or you can build to go loud and sp...
[WotC] Weapon Fixes
Created by Mr. Nice
This mod fixes a few issues with weapons and their upgrades, especially if you use mods which allow upgrades for (auto)pistols. (eg Primary Secondaries, Pistol Overhaul, Autopistol Overhaul) Issues addressed When the "Insider Knowledge" order is activated,...
Ability To Slot Reassignment
Created by Musashi
Dynamic reassignment of item slots to abilities This mod allows you to define weapon categories for abilities. Based on this config the mod will look for an item in the soldiers loadout that matches the weapon category and assigns the ability to the slot o...
WotC Ballistic Shields
Created by Musashi
Balistic Shields Update june 2021: now features shields for sparks (thanks to Iridar and Claus) This mods adds three tiers of ballistic shields as secondary items. From the default classes rangers and specialists and from Musashis classes the samurai, spec...
True Primary Secondaries [BETA]
Created by Musashi
Experimental new version of Primary Secondaries Please read the description before using this mod! This mod requires the WotC Highlander and the Ability To Slot Reassignment mod to work. Dont skip the required items! Dont run this mod together with the old...
(WOTC) Zombies Don't Count
Created by PZ
Zombies Don't Count is a simple mod that makes your own reanimated zombies not count against you when counting up dead or wounded soldiers. Now you can summon up a horde of expendable zombies and still get a flawless! Your soldiers will still yell out when...
More Traits
Created by RealityMachina
Positive Traits! More negative traits! You can have them all here! Currently adds in traits that were cut from the expansion pack, along with some reworked abilities from Potentials. Positive traits work on a bit of a hidden system: they can only be gained...
Strategy Overhaul Bridge: Biotic Class Redux
Created by RealityMachina
Biotic amps should now appear properly as buildable items. (Also has Psi-Amp's infil stats, if Covert Infiltration is installed)...
Amalgamation Spec: Dreadnought
Created by Stukov81-T.TV
Another Amalgamation Not-Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Dreadnought as a primary Spec - with a...
Amalgamation Spec: Psi Commando
Created by Stukov81-T.TV
Another Amalgamation Not-Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Psi Commando as a secondary Spec - wit...
Amalgamation Spec: The Firebug
Created by Stukov81-T.TV
Another Amalgamation Spec ... heavily inspired by Ypreslang and his Pyro Spec for Done Quick. I am more of a fan of the 8 level specs so tried to enlarge it. Sooo i came up with Mitzrutis Flame Focus as well as Flame Runeshot as guaranteed Perks. Also a fe...
Amalgamation Spec: Vindicator
Created by Stukov81-T.TV
Another Amalgamation Not-Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Vindicator as a primary Spec - with a ...
Amalgamation: Agent
Created by Stukov81-T.TV
Another Amalgamation Not-Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Agent as a tertiary Spec - with a lot ...
Amalgamation: Mancer Specs
Created by Stukov81-T.TV
This Mod brings the Necromancer Class as a Primary Spec for Amalgamation Classes, as well as a Geomancer Class as a Secondary Spec - well with a lot of RNG involved The Necromancer Specialization A new Primary specialization available for brave soldiers. T...
Amalgamation: Fusilier and Ravager
Created by Stukov81-T.TV
Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings both the Fuslier and the Ravager as primary specs - with a lot of R...
Amalgamation: Harbinger Gunner Spec
Created by Stukov81-T.TV
Another Amalgamation Not-Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel Harbinger Spec The Harbinger uses a Cannon, but lacks a lo...
Amalgamation: Frostmancer Class
Created by Stukov81-T.TV
Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Frostmancer Class as a Tertiary Spec - well with a lot of RNG i...
Amalgamation: Dragoon
Created by Stukov81-T.TV
Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Dragoon Class as a Secondary Spec - well with a lot of RNG invo...
Amalgamation: Chaplain Spec
Created by Stukov81-T.TV
Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Chaplain Class as a Tertiary Spec - well with a lot of RNG invo...
Amalgamation: Brigand Spec
Created by Stukov81-T.TV
Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Brigand Class as a Secondary Spec - well with a lot of RNG invo...
Amalgamation: Biotic Spec
Created by Stukov81-T.TV
Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Biotic Class as a Tertiary Spec - well with a lot of RNG involv...
Amalgamation: Nightblade Spec
Created by Stukov81-T.TV
This Mod brings the Nightblade Class as a Primary Spec for Amalgamation Classes, well with a lot of RNG involved The Nightblade Specialization A new Primary specialization utilizing a Bullpup/SMG and Wristblade. Power at a terrible price. The Nightblade us...
Amalgamation: Recon Officer
Created by Stukov81-T.TV
Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Recon Officer Class as a Secondary Spec - well with a lot of RN...
Amalgamation: Rogue
Created by Stukov81-T.TV
Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Rogue Class as a Secondary Spec - well with a lot of RNG involv...
Amalgamation: Runelord
Created by Stukov81-T.TV
Another Amalgamation Not-Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Runelord Spec as a primary and the Ele...
Amalgamation: Survivalist 2.0
Created by Stukov81-T.TV
A rework of another Amalgamation No-Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Survivalist as a primary Sp...
Amalgamation: The Undead Lord
Created by Stukov81-T.TV
Another Amalgamation Not-Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel Undead Lord Spec The Undead Lord not surprising is all cen...
Stukovs War: Stukovs Class Icons
Created by Stukov81-T.TV
A collection of 90 class icons. Most of them used in my Amalgamation Classes. Some are unused as of now, so you can swap around easily if you so prefer. You may even be able to use them for something else entirely Disclaimer: ALL CONTENT BELONGS TO THEIR O...
View Locked Skills - Wotc
Created by Toxic Frog
Makes skills / perks / aptitudes from higher ranks visibles. By default, XCOM random skills remains hidden (a button allows to show them if you want to). Depends on " New Promotion Screen by Default" mod. No class overriden....
[WOTC] Prototype Armoury
Prototype Armoury changes weapons and armour to be individually built rather than granted as an infinite supply, and makes it easier for other mods or anyone who can edit config files to do the same to any mod-added item. TLP weapons and armour are also re...
Amalgamation: Maverick Specialization
Created by XpanD
This mod adds a brand new primary Amalgamation rifle specialization, meant to essentially be a heavier (but more fragile) counterpart to the default Infantry spec with some utility thrown in. What is it? With all of the custom spec releases, basic rifles s...
Amalgamation: Phoenix Specialization
Created by XpanD
This mod adds a brand new (and very rare!) secondary Amalgamation specialization that lets characters use chemthrowers and canisters, adept at healing allies and controlling enemy flow. What is it? For one reason or the other, chemthrowers were a pretty ne...
[WOTC] Bstar's Perk Pack
Created by bstar
This is a small collection of 18 custom abilities that will be expanded in the future. Since these abilities are all related to specific weapons or types of abilities (e.g. Psionics), they will not appear as GTS perks - otherwise you'd get useless perks on...
[WotC] Mod Config Menu
Created by guby
This mod (MCM) is a shared settings menu. Some mods require this mod in order for you to use the in-game configuration menus. For full details on using this mod, troubleshooting, or even building your own mods to use this menu, visit: https://github.com/an...
Amalgamation Classes WOTC
Created by h4ilst0rm
Amalgamation; the process and result of combining multiple separate things into one. Have you ever been dissapointed that you end up taking the same perks over and over again as the other options just feels lackluster in comparison?, I certainly have. A cl...
Amalgamation: Knight Specialization
Created by h4ilst0rm
This mod serves 2 purposes: Create a new specialization to integrate WotC Ballistic Shields with Amalgamation Classes. Serve as a minimalist example what is required if you want to create your own specialization(s). The Knight Specialization A new Tertiary...
[WOTC] LW2 Secondary Weapons
Created by shiremct
Long War 2 Secondaries for WOTC Brings Long War 2's new secondary weapons out for use with custom soldier classes in WOTC! Includes weapons, upgrade schematics, and all associated abilities as of LW2 version 1.5, as well as a few new ones. All code and unc...
[WOTC] Community Promotion Screen
Created by x2communitycore
Community Promotion Screen is an expanded and improved version of the New Promotion Screen by Default. It replaces the standard soldier promotion screen with a modified version of the "Faction Hero" promotion screen that was added in War of the Chosen. If ...
[WOTC] Alien Hunters Community Highlander v1.28.1
Created by x2communitycore
This mod is a plugin for X2 WOTC Community Highlander. This plugin is REQUIRED if you have the Alien Hunters DLC. If you do NOT have the Alien Hunters DLC, then you should NOT use this plugin, as it may cause gamebreaking issues. Similar to the Highlander ...
X2WOTCCommunityHighlander v1.28.1
Created by x2communitycore
What is Highlander? Highlander replaces a big portion of the game's code in order to make it more moddable and mod-compatible, as well as fix a lot of bugs. As implied by the name, only one Highlander mod can be used at a time. Hence, the Highlander tries ...
(WOTC) Domination Icon
Created by PZ
Have you ever had a squad with a few Psi Ops throwing around quite a bit of Insanity and Domination, and you forget which of your mind-controlled aliens are your friends forever (or at least the rest of the mission) and which ones you should probably send ...
(WOTC) Revival Protocol Charges Fix
Created by PZ
According to the game, "upgrading your GREMLIN will lead to more Revival Protocol charges." A Tier 3 Gremlin has a variable called RevivalChargesBonus that is equal to 1, so you should get a bonus charge. However, due to a bug in Revival Protocol itself, t...
(WOTC) UI Mod for Defense/Mobility/Psi
Created by PZ
Mods the UI to show some useful (at least to me) information. - If you have equipment or an ability that boosts or penalizes your (normally hidden) Defense stat, it will appear. This also shows the Defense stat for SPARKs. - If you're using a katana or oth...
Clean Camera Angles Fix
Created by Postmaster
For use with mods that alter the camera rotation to be 45 degrees instead of the default 90 (i.e Free Camera Rotation, LW2). See Before and After pictures for example, notice how in the 'before' images the grid is ever so slightly skewed counter-clockwise ...
Blackmarket Usage
Created by 🥓dave
This mod is working fine in WotC! Displays possible usage of items on the blackmarket sell screen. No more wondering whether you still need Advent Trooper Corpses. Data is gathered dynamically, so modded items, costs etc should show up as well. This is com...
Free Camera Rotation
Created by wasteland_ghost
Confirmed to work with WotC, for more info see below... DESCRIPTION: 1. Sets default rotation angle to 45 degrees. 2. Enables free camera rotation while holding down Q and E keys (in analog mode, see hotkeys). 3. Enables free camera zoom while holding down...
Defense Matrix Sabotage Fix
Created by RealityMachina
the Defense Matrix is supposed to lower the chances of the Chosen action Sabotage from successfully working. So of course the vanilla code never calls upon XComHQ.SabotageChanceModifier. This fixes that, letting the Defence Matrix properly lower the chance...
Evac All - WotC
Created by tracktwo
This version of Evac All is for the War of the Chosen expansion only. Please use the original Evac All mod for the original XCOM2. If you are subscribed to both mods, make sure you only have the correct version of this mod activated for the game you are pl...
Avenger Defense Bondmates Fix
Created by thegrimsqueaker72
Fixes soldiers not having bondmate abilities if their partner spawned as reinforcements on Avenger Defense. Checks and fixes both bondmates at the point the second one is added to the map. If the mod is installed on a save where both bondmates are already ...
Overwatch All/Others WotC
Created by whoknew
Adds the ability to put all/other units with action points on Overwatch. SUPPORTS ONLY WotC! If you need a version that works with non-WotC, go here: http://steamproxy.net/sharedfiles/filedetails/?id=621695447 This mod will save you a lot of time, even...
Post Process Status Effects
Created by robojumper
Adds post-process visual effects for when a soldier is affected by Fire, Acid, Poison or Disorientation so you immediately notice that. Tip: Look at the screen edges....
Remove Weapon Upgrades
Created by -bg-
Allow you to remove weapon upgrades and PCS instead of just replacing them when you are allowed to reuse them (such as Interchangeable Upgrades breakthrough), so you don't need all the placeholder upgrades/PCS to move your weapon upgrades/PCS around. Also ...
Smooth Scrolling
Created by robojumper
Makes scrolling smooth. Everywhere. Sorry for poop gif quality, there's a 1MB limit. Overrides: UIScrollbar. Incompatible with my Capped Scrolling Speed. You should switch to this one, it has that functionality included....
Spectre Vanish Fix
Created by dotvhs
Now Spectre reveals himself when shooting. On the XCOM2 wiki you can read that Spectre is being revealed when using any non-movement action. Which was not true, but with this mod it becomes a reality. Compatibility This should be compatible with everything...
SQUID BE GONE!
Created by Musashi
Once upon a time on your shell screen... There is a mystery bug around for a very long time. Its hillarious, its scary, it comes and it goes and there was no cure to be found! The bug i am talking about is part of countless reddit posts and is already a me...
Tower Detection Fix [WOTC]
Created by thegrimsqueaker72
Scanning towers lose their detection radius when destroyed. WARNING: Will not work retroactively for mid-tactical saves. Link to base game version...
Turrets Are Cover [WOTC]
Created by thegrimsqueaker72
Turrets provide full cover, even when dead. Does not change any other stats and does not require Shen's Last Gift DLC. Note there is a bug in the base game that grants the cover bonus to targets standing next to the turret. Can be configured to give high/l...
Upcoming Events [WotC]
Created by Rilne
Upcoming Events in Hours updated for WotC. This is a rough update of Upcoming Events in Hours for War of The Chosen. Above a threshold of hours set in XComEventHours.ini (default 48), days will be listed (rounded up). Below, the number of hours left is lis...
WOTC - Extended Information!
Created by sebkulu
For Mac/Linux Users: We've been informed that you may be experiencing performances issues after the last update. But without the support of a proper development tool on MacOS/Linux we can't tackle it down. Sorry for the inconvenience. WOTC - Extended Infor...
WOTC - Configurable Headshots
Created by LeaderEnemyBoss
This small mod generates visually more pleasing soldier portrait photos. Introduction For some strange reason Firaxis tinkered with the way soldier portrait photos ("headshots") are shot in WOTC. The camera got moved way up close, and the FOV increased in ...
Visibility Condition Bandaid For Rapid Fire And Friends
Created by Mitzruti
What this is meant to address: In high population tactical missions, abilities with followup shots can result in the game lagging whenever the unit with them moves due to the game evaluating it's use against every single target on the mission. This issue b...
WotC: robojumper's Squad Select
Created by robojumper
My personal take on a Squad Select Screen! Completely built from the ground up! Features: User Interface for more than 6 soldiers. How many? There's no limit! Scroll or Drag&Drop. More intuitive with built-in overview! More information: PCS', Health, Abili...
WotC: Color Coded Bonds
Created by robojumper
Adds custom color codes to soldier bonds in most places. Due to restrictions in Firaxis' UI code, that doesn't work everywhere. It does work everywhere where it's important....
WotC: "Increase Combat Intelligence" for everyone
Created by robojumper
There are covert actions that allow you to improve combat intelligence for soldiers... except for hero classes, who ironically need them the most. This mod allows resistance heroes on these, so you don't have to burn your Skirmisher when he doesn't have go...
WOTC Show Enemies and Terrain on Mission Planning
Created by sebkulu
WOTC Show Enemies and Terrain on Mission Planning --------------------------Quick note about updating enemy groups and icons-------------------------- I think I've set up most of enemy groups added by main enemies mods around. I won't be adding them endles...
WOTC Nice Mission Debriefing
Created by atamize
A follow-up to Mission Award Variety, Nice Mission Debriefing for War of the Chosen shows extended stats and awards for your soldiers at the end of a mission. FEATURES Stats Kills, Damage Dealt, Shot Accuracy, Overwatch Accuracy, Tiles Moved, Loot picked u...
Yet Another F1
Created by robojumper
This mod is compatible with War of the Chosen. The Alternative Mod Launcher may be required to enable it for WotC. Adds an XCOM EU/EW/LW style unit information screen to the game. Stats. Equipment. Equipment Stats. Abilities, Passives, Buffs, Debuffs! How ...
[WOTC] Ability Interaction Fixes
Created by Mr. Nice
This is a War of the Chosen mod. My non-WotC mod which fixes interaction issues is here: AWC Cost & Other Fixes "Ability Interaction Fixes" primarily fixes several "Ability Interactions" which are in some way bugged, Itemized below. Not neccessarily a "fix...
[WOTC] Accurate Situation Report
Did you know that the SitRep details screen in WOTC, which players use to preview the SitReps they will face on the upcoming mission, is utterly broken for missions with more than one SitRep? Compared to the default mess, this mod allows the screen to: Dis...
[WOTC] Better Armory Item Stats
Created by Mr. Nice
This mod improves the stats display of weapons, utility items and upgrades in the Armoury, including adding display of Critical Damage, Armor Pierce and Shred for all appropriate weapons. List of Changes Adds display of Critical Damage, Armor Pierce and Sh...
[WOTC] Coloured PCS Icons
Created by RustyDios
What Is This? This is a simple little event listener that listens to a CHL event for changing the icon of PCS' in the 'card' slot and Ability Summary. This mod changes a few icons but mainly adds 'colour', see the screenshots. Should work for all modes of ...
[WOTC] Cinematic Rapid Fire (and other abilities)
Created by Mr. Nice
This is the War of the Chosen version of this mod. The non-WotC version is here: Cinematic Rapid Fire Gives Rapid Fire, and it's ugly sister Chain Shot, their cinematic camera back! Also, with WotC, shows the reaper Banish ability the love too. By default,...
[WotC] Better Grappling!
Created by Mr. Nice
Have you ever had that annoyance of grappling points highlighting but not being able to select them with the mouse? This is particularly prevalent in the final mission, but there are occurances on other maps. Controller users don't have this problem, and n...
[WOTC] Core Collection Meta Mod
Created by Iridar
This meta mod contains various compatibility patches, configuration and bug fixes for the mods in the Core Collection and the game itself. Other than Highlander, Core Collection Meta Mod is the closest thing we have to a "community patch mod". CHANGES TO O...
[WOTC] Cost-Based Ability Colors
Created by shiremct
Cost-Based Ability Colors This is an updated version of Cost-Based Ability Colors for WOTC. All credit for the original mod and concept goes to infectedm and you should go rate it if you haven't already. Overrides UITacticalHUD_Ability and is incompatible ...
[WOTC] Detailed Soldier Lists
Created by -bg-
Shows more details in the Soldier List screen, this is now more important than ever due to will and different stats from covert actions. Also show status in hours instead of days when below certain threshold, customizable in XComGame.ini Also lights up bon...
[WOTC] Less Overwatch Lock Ups!
Created by Mr. Nice
"Less Overwatch Lock Ups!" is a bugfix mod, to hopefully cut down on "soft locks" during complex overwatch/reaction fire situations, and also when a solider is revealed by enemy movement. A "soft lock" is when the game doesn't crash as such, but is stuck s...
[WOTC] Hours Instead of Days
Created by -bg-
Adds mission remaining times on the sites list at the bottom of the geoscape. Also displays scan time remaining in hours below a certain threshold. (Default is 48 hours, configurable in XComGame.ini) You should also change MissionAboutToExpireHours for XCo...
[WotC] Gotcha Again
Created by Chaser324
This mod improves on the Line of Sight indicators that are shown when previewing moves in the tactical game. This version is specifically for use with War of the Chosen. The original release that works in the base game without War of the Chosen can be foun...
[WOTC] Fixed Sniper Hotkeys
Created by Veehementia
DESCRIPTION Hello there. This is a WOTC port of ADVENT Avenger's Fixed Sniper Hotkeys mod, fixing the incompatibilities with Evac All of the original mod. For those who care, this works by using OnPostTemplateCreated. Should be compatible with anything, as...
[WOTC] Extended Personnel Info
Created by Astral Descend
IMPORTANT: there is now a Extended Personnel Info Redux version of this mod, which fixes several issues - you probably want to use that. This mod adds useful info such as soldier bond details, skills and loadout to personnel screens. This gives the followi...
[WOTC] Mission Launch Auto Save
Created by Iridar
This simple mod creates an Auto Save on the Avenger whenever you click "Launch" in Squad Select, using the name of the Operation as the name of the save file. This can be useful if your game tends to crash when loading into a mission, so you can load the s...
[WOTC] Musashi's Mods Fixes
Created by Iridar
Fixes various issues with Musashi's mods: Musashi's RPG Overhaul True Primary Secondaries Ability To Slot Reassignment WotC Ballistic Shields Dual Wield Melee Augmentations WotC Mod Everything Reloaded If you're using at least one of these mods, make sure ...
[WOTC] More Psionic Units
Created by Udaya
This mod makes the following combatants count as Psionic units: The Assassin The Hunter The Warlock Spectral Lancers Spectral Zombies Psi Zombies Templars Templar Ghosts Templar Disciples - If you have Additional Mission Types Redux installed. Previously, ...
[WOTC] Loot Post Mover
Created by RustyDios
Why the mod? The aim of this mod is to split the loot drop posts from the centre of the drop zone to the fore and aft edges, so that should you get a Psi/Focus Loot in the same spot as a Vulture/Timed Loot, both are easily visible. The mod also gives loot ...
[WOTC] New Target Icons
Created by dotvhs
Adds more target icons for regular, WOTC and modded enemies 30 new icons for the targets designed by me. I tried to match them as close to original icons as I only could. It's up to you to decide if I succeeded in this task. robojumper is the author of the...
[WOTC] One squad on new Avenger defense
Created by Astral Descend
Changes the chosen defense mission to use 1 squad of 10 instead of 2x5. This is much more convenient when you have robojumper's Squad Select that can display more than 6 soldiers at once This mod will correctly pick up the changes to squad size and minimum...
[WOTC] Passive Icons Core Collection Edition
Created by RustyDios
What is this mod? This was a 'cloned version' of my Passive Icons mod, stripping out any config options and gameplay changes. This version has pretty much been rewritten, cleaned and optimized by Iridar for inclusion into the Core Collection Includes icons...
[WOTC] R.A.G.E. Armor Tech Fix
Created by Hotl3looded
OVERVIEW A simple fix to a minor bug: R.A.G.E. Armor Tech category is set to Plated when it should be Powered. This mod simply changes it to Powered. This is useful if you have mods that add/alter effects based on the Armor Tech category. A few examples wo...
[WOTC] Reliable Ever Vigilant
Created by Veehementia
ALL CREDITS FOR THIS MOD GO TO -bg-. I HAVE MERELY COMPILED AND FIXED THE MOD FOR WOTC. YOU CAN FIND THE ORIGINAL MOD HERE. DESCRIPTION This mod tops ever vigilant from getting blocked by neutral free actions such as opening doors and grabbing loot or hack...
[WotC] Revival Protocol Fixes
Created by RealityMachina
Things Revival Protocol does in War of the Chosen: bring your soldier out of dazes, not be allowable on soldiers being carried because that could go very badly depending on how the game handles it Things Revival Protocol still does not do in War of the Cho...
[WOTC] Sell Heavy Weapons
Created by Udaya
Every item in the game, whether it be a weapon, an armor, or a utility item, has a price. The only thing that keeps XCOM from selling their entire stock to the Black Market is this set of restrictions: the item must have a marketable value above 0, cannot ...
[WOTC] Stats on New Promotion Screen
Created by Astral Descend
Adds the soldier stats to the new promotion screen! Compatible with New Promotion Screen by Default (obviously), RPG Overhaul and any other class mod that uses Brigadier rank. Very useful when using Not Created Equal or any other mod which make soldiers ha...
[WOTC] SPARK Repair Fix
Created by Udaya
"Send the BIT to a damaged robotic ally and repair it. Advanced BITs can repair slightly more." "Upgrading your BIT will lead to more HP repaired." "The upgraded plated model improves the damage and healing capabilities of the BIT." "The upgraded powered m...
[WOTC] Show Health Values
Created by -bg-
Shows the value of HP next to the cover icon, no more counting sectopod's HP. You may customize the mod by changing XComTacticalHP.ini, the configuration options should explain itself. The health pip grouping still looks kinda ugly, I will see if I am able...
[WOTC] Show All Class Counts
Created by Iridar
Displays how many soldiers of each class do you have at the top of the Armory interface, including rookies, faction hero classes and SPARKs. Number of soldiers of classes that can be trained in Guerilla Tactics School (GTS) is always displayed, even if tha...
Chosen Dark Events Fix
Created by RealityMachina
Dark Events related to the Chosen will no longer fire if you killed them all. The Loyalty Among Thieves events already do this, this is just me finishing it up. Due to how Dark Events work, this will most likely require a new campaign to take effect....
Children Of The King 2.0 [WOTC]
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK, art and textures : Super awesome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- -- Coding, SDK : PZ -- -- Art, te...
Diverse Alien Pods WOTC
Created by Ginger
Allows alien pods to roll multiple different types of followers. In vanilla, pods led by an alien only roll once to determine what follower they have, and then the rest of the group is filled out with copies of that same follower. Pods led by ADVENT roll o...
DLC Breakthroughs Support
Created by RealityMachina
Lets SPARK rifles have the upgrades of cannon-based breakthroughs, and has Alien Ruler Armours be affected by the relevant light/heavy armor breakthroughs. If you don't have both DLCs, the mod will work fine with just one of them....
More Squad Size Upgrades - WotC
Created by BlueRaja
Adds two new upgrades, 'Squad Size III' and 'Squad Size IV', allowing you to bring up to 8 soldiers per fight when fully upgraded. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Now supports Robojumper'...
More Resistance Ops
Created by RealityMachina
You know those cool missions with multiple personnel rewards? This lets you have more than the vanilla limit of 3 mission in a campaign....
More Effective Blast Padding
Created by RealityMachina
Makes explosions from cars and other destructible objects (think gas tanks) be affected by blast padding. Should work in any situation except when loading into a tactical mission (you will need to complete the mission before it'll take effect.)...
Infinite Medkits Flashbangs and Smoke Grenades
Created by ShunBrokuSatsu
A simple mod that makes medkits, flashbang and smoke grenades infinite items. This is a mod that I created for personal balance reasons as I am trying to balance things out similar to LW2 style but decided to put for anyone who might be curious to try. Als...
Skirmisher Rebalance
Created by RealityMachina
Reworks some of the Skirmisher's abilities and fixes a pretty bad bug too: Specifically: Fixes a bug with Battle Lord causing it to only proc on the first two actions on the enemy turn, and then ignoring the rest. (This mod's config ini includes an option ...
Reward Decks Refresher
Created by -bg-
Refreshes the reward decks array when you enter the avenger screen. Why does this matter? Because when a mod adds a new item to the experimental proving grounds project, it won't get refreshed immediately, as the reward deck only gets generated the first t...
Restored Chosen Traits
Created by RealityMachina
Restores some cut Chosen Strengths and Weaknesses. These will be added to the pool of randomly selected abilities. Specifically: Strengths Mark - Chosen attacks now holotarget their targets. Beyond Earth - Chosen is now immune to environmental effects such...
Reaction Fire Suppression [WotC & Vanilla]
Created by RealityMachina
A rebuild of Suppressive Reaction Fire, it uses the OnPostTemplatesCreated system, and more closely resembles suppression rather than having flashbang-like effects. Details It only decreases Aim by -20 when a unit takes an overwatch shot against another ap...
Stop Wasting My Time - WotC
Created by BlueRaja
Speeds up the game by removing pointless pauses and other time-wasters. All changes are purely cosmetic. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Combat changes: Removed 1-2 second pause after: Sh...
Predetermined Chosen Rivalries
Created by thegrimsqueaker72
Forces Chosen-Faction rivalries to always match the archives and ingame dialogue. Requires a new campaign with Lost and Abandoned disabled. Overrides XComGameState_HeadquartersAlien List of canon adversaries: Assassin - Skirmishers Hunter - Reapers Warlock...
XCOM Psionics Overhaul V3
Created by Kyuubicle
==== Bringing back psions, XCOM 1 style. No longer do you train psionic operatives as rookies - upon building a psi lab, any of your operatives can test positive for psionic potential and learn psionic abilities. Please Note: This is the most recent, and c...
WotC: Remote Start Purifiers
Created by robojumper
Remote start your Purifiers! Choosing "Remote Start" on your Reapers gives you an ability that lets you blow up Purifiers, for twice the damage within twice the radius. Great fun! Terribly unbalanced!...
[WOTC] Carry Unit Fix
Created by dotvhs
Have you ever got into situation, where your unit went into Bleeding Out state and you could not carry him for some reason? Did you lose a soldier or was about to lose a soldier, because you could not bring him into evac point? This mod is a workaround for...
[WotC] Armory Camera Tweak
Created by ∑3245
This mod simply makes some tweaks to the camera in the armory, making larger characters fit better without blocking the UI as much. This mod is only useful if you have large characters like the SPARKS or some of the large aliens if you have a playable alie...
[WotC] Melee Weapon Breakthrough
Created by Mr. Nice
Does it bother you that Templar gauntlets and Skirmisher rip-jacks can't get a weapon type Breakthrough damage bonus? Well be bothered no more! This mod changes the "Improved Sword" breakthrough into a more general "Improved Melee Weapons", with all three ...
[WOTC] More Psi Abilities
Created by Iridar
FEATURES This mod adds five new Psi Abilities to the game: Phase Walk - teleport, similar to Avatar's teleport. Psi Reanimation - raise a nearby humanoid corpse as a zombie. You can have several zombies at the same time. Null Ward - cover yourself and near...
[WOTC] Configure Avenger Defense XCOM Reinforcement
Created by -bg-
In avenger defense, even if you have increased your global squad size and the squad limit in XComMissions.ini, there's still a reinforcement cap that limits the number of active soldiers to 10. Which means if you set your mission soldier limit above this n...
[WOTC] Extended Explosive Tweaks
Created by Favid
Extended Explosive Tweaks This is my personal mod for explosive environmental damage falloff, based on those mechanics from Long War 2. The core feature of this mod is that all explosive abilities that deal damage to an area will now do less damage to the ...
[WotC] Expanded Callsigns and Nicknames
Created by Lyrae
This mod adds over 800 carefully curated new entries to the pools used to generate callsigns for your XCOM operatives when they reach the rank of Sergeant or above. One of my favourite parts of XCOM has always been the procedural storytelling and this mod ...
[WOTC] Faster Reload Animations
Created by -bg-
Significantly increases reload animation speed so you don't have to wait for them before performing the next action. Compability: Overwrites BuildVisualisation function of 'Reload' ability...
[WOTC] Reaper Reworked
Created by Udaya
This mod improves 4 of the Reaper's abilities: Blood Trail, Distraction, Banish, and Infiltration. Blood Trail - This ability was never really up to par with Remote Start, even if it was useful sometimes with Silent Killer. Now, in addition to the +1 damag...
[WOTC] Random Appearance Button
Created by thades
This is the WOTC version. In my testing it seems to work just fine with TLP. Vanilla version is here: http://steamproxy.net/sharedfiles/filedetails/?id=634268994 This mod adds a Random Appearance button (which makes default-looking soldiers and is conf...
[WOTC] Show Tech Rewards
Created by TeslaRage
Overview After several playthroughs, I got tired of guessing what each Research or Proving Ground project would give me. Not to mention mod added ones. So I had an idea to show tech rewards. Fortunately, Oni has created Show Research Unlocks which is part ...
[WotC] Useful Autopsies - Viper
Created by ArcaneData
Makes the Viper Autopsy worth your time - unlocks the Gas Grenade in Engineering! Ever wondered why your engineers need to waste elerium cores in the Proving Ground to invent a gas grenade, while the Viper autopsy sits useless and unfinished in the lab? No...
[WotC] Useful Autopsies - Chryssalid
Created by ArcaneData
For once, Tygan can expect these results - completing the Chryssalid Autopsy now unlocks Venom Rounds in Engineering! Why does the Chryssalid autopsy inspire Tygan to make a vest that sets attackers on fire? Meanwhile their venomous corpses lie unused in s...
[WotC] Useful Autopsies - ADVENT Purifier
Created by ArcaneData
Makes the Purifier Autopsy worth your time - unlocks the newly-improved Flamethrower and Incendiary Grenade! Why are your engineers wasting elerium cores in the Proving Ground, erratically inventing random incendiaries, while the Purifier (flamethrower and...
[WotC] Useful Autopsies – ADVENT MEC
Created by ArcaneData
Let's get this straight. You've got a pile of MEC wrecks sitting unused in storage, apparently based on the design of your own SPARK units. And yet, examining the wrecks provide no insight into your own ventures – and you have to make the whole SPARK from ...
[WOTC] Surgical SitRep Fix
Created by LeaderEnemyBoss
Fixes a bug with the "Surgical" SitRep (The one where you can only bring 3 Soldiers). The SitRep is supposed to reduce podsizes to 2. However in Vanilla this doesnt always work correctly, making missions with this SitRep sometimes nearly impossible to beat...
[WOTC] Armored Viper
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, art, textures and SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing : HulkCX -- -- Modeling, texturing and SDK : Claus -- -- Coding: Ginger -- -- Coding, ar...
[WOTC] Advent General Revamp
Created by MrShadow
-- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing : HulkCX -- -- Coding, art and conceptual idea : Shadow79 -- -- Original cape and cape phys...
[WOTC] Bio Division 2.0
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK, Animations and Modbuddy : Super awesome totally not fat just big boned : ObelixDk -- Maya modelling/armourconcepting, Substance painter texturing : HulkCX -- -- Coding and Art : Ashlynne_Lee-- -- Coding : Mr...
[WOTC] Celatid Alien
Created by MrShadow
-- Mod by CreativeXenos -- -- Modeling, Texturing, Animations, Concept: Stenchfury -- -- Modbuddy, Photoshop: ObelixDk -- -- Modbuddy: fireborn -- -- Coding: Ashlynne_Lee -- -- Coding, Photoshop, Concept lead: Shadow 79 -- -- Reveal Animations: robojumper-...
[WOTC] The Hive
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK, Animations, Substance painter, Photoshop, unit creation/conceptual idea : Super awesome totally not fat just big boned : ObelixDk -- Maya modelling/armourconcepting, Substance painter texturing, unit creatio...
Additional Vest Types
Created by Mitzruti
10 New vests - one for each finger. Built in engineering, using supplies and corpses. Mach Weave - Chrysalid Autopsy Massive dodge bonus. Bubble Weave - Alien Encryption Superior shielding that continuously regenerates. Mind Weave - Priest Autopsy Panic im...
Amalgamation Spec: The Jericho Herald
Created by Stukov81-T.TV
Another Amalgamation Not-Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel The Jericho Herald Spec I wanted to have a class specializ...
Amalgamation: Architect
Created by Stukov81-T.TV
Another Amalgamation Not-Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Architect as a tertiary Spec - with a ...
Amalgamation Specs: Richards Classes
Created by Stukov81-T.TV
Another Amalgamation Spec Pack presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Classes from WotC Richards Classes 3...
Amalgamation: Alien Hunter
Created by Stukov81-T.TV
Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Alien Hunter Class with a lot of RNG involved. Some of you may ...
Amalgamation: Butterfly
Created by Stukov81-T.TV
Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Butterfly Class as a Secondary Spec - well with a lot of RNG in...
Amalgamation: Infiltrator
Created by Stukov81-T.TV
Another Amalgamation Not-Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel The Synderion Infiltrator I wanted to have a class special...
Amalgamation: Grimys Classes
Created by Stukov81-T.TV
Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Classes from Grimys Class Pack, ported by Mitzruti into Amalgam...
Amalgamation: Pharmacist Spec
Created by Stukov81-T.TV
This Mod brings the Pharmacist Class as a Tertiary Spec for Amalgamation Classes, well with a lot of RNG involved The Pharmacist Specialization A new Tertiary specialization utilizing a stimgun.The Pharmacist is a support class tasked with healing allies a...
Amalgamation: Pathfinder
Created by Stukov81-T.TV
Another Amalgamation No-Mod presented to you by #NotAModder Stukov-T.TV ...Be sure to catch my stream on Twitch where I do play with Amalgamation Classes Stukov Adaptation Stukov-81 Twitch Channel This Mod brings the Pathfinder as a primary Spec - with a l...
Beam Grenade Launcher
Created by InternetExploder
Overview An all-new grenade launcher to devastate your enemies with! 💥 Fires guided grenades - no hiding from this one! 🎯 Goes great with other beam tier equipment - slick and fashionable! 👍 (compatible with the War of the Chosen expansion) Details All hyp...
Augmentations
Created by Musashi
You never asked for this. This mods lets you research and apply augmentations to your soldiers. After you research Hybrid Materials a new category called 'Cybernetics' will be unlocked. Once researched you can build Cybernetic upgrades in the proving groun...
Primary Grenade Launcher
Created by Mitzruti
Because there's no such thing as too many explosions. This is the signature weapon of Grimy's Anarchist class, a primary grenade launcher. It's modified so that Launch Grenade and Light Ordnance are granted by the weapon instead of having to be built into ...
Saboteur Class (WOTC)
Created by Emong
Description Freshly available for WOTC, the Saboteur is a sniper/grenade launcher class with trees that focus on either destroying cover or taking advantage of flanked enemies. It has 12 new perks, 5 of which (Disabling Shot, Shatter Shot, Demolitionist, S...
WotC Vest Slot
Created by Musashi
Adds a dedicated vest slot to all soldiers. By default all soldiers get the vest slot. You (or mods) can lock the vest slot behind abilities in the XComVestSlot.ini. This mod is incompatible with Tons of Utility Items because that mod overrides the armory ...
WOTC Grimy Classes
Created by Mitzruti
Anarchist. Bruiser. Fury. Headhunter. Originally designed by GrimyBunyip for vanilla xcom2. Honestly, I'm surprised no one got around to porting these sooner. This mod implements the classes themselves, and their GTS unlocks. The perks are all contained in...
XCOM: Gears Tactics Class/Perk Pack [BETA]
Created by General Disarray
Overview: This is my take on porting the perks and classes from Gears: Tactics perks to XCOM 2. It is not an exact port of the perks as they function in GT, since X2 environment is quite different. I have taken certain liberties with some perks and how the...
[WotC] Jammerware's Architect Class (BETA)
Created by Jammer
This mod adds the Architect class to XCOM 2: War of the Chosen. Architects are mobile but offensively weak and provide utility to their squad by building powerful Spires. BETA ALERT This mod is in public beta testing. I wouldn't have made it public if I th...
[WOTC] Molotovs by Iridar
Created by Iridar
This simple mod adds Molotovs for XCOM. They are available in infinite quantities right from the start of the game, and mostly intended as an early game anti-Lost item. Molotovs count as grenades, but they don't bounce, and have a shorter throw distance, a...
[WoTC] Pathfinders
Created by Claus
This mod adds 2 new Advent aliens with 4 variants each, the Advent Pathfinders and Pathfinder Hunters. Kill them and use their corpses to get fancy new weapons and items for your dudes. WHAT IS IN THIS MOD: Advent Pathfinders using Advent SMGs. Advent Path...
[WOTC] Pharmacist Class
Created by Favid
Pharmacist Class The Pharmacist is a support class tasked with healing allies and inflicting status effects on foes. They are armed with an Assault Rifle and a unique secondary weapon called the Stim Gun. The Stim Gun can be used to fire Recovery Stims at ...
[WotC] Richards Classes (3 Perks per level PLUS LW2 Weapons) [Old, Unsupported]
Created by Richard
A collection of my classes combined to work with the WotC Expansion which takes advantage of a 3 tree promotion screen (see required items) and the LW2 Secondary Weapon port by shiremct. This is based on my LW Perk Pack class pack. Please note that this pa...
[WoTC]Fixer Post-Human Class(Rework ver-1.3)
Created by Alterd-Rushnano
As a Full Synthetic body soldier, the fixer class are another form unit of Xcom. Using robotic drone to collapse the enemy force and Specialized unique combat skills This class is a combination of Agent 47 and Terminator .... So it is a class similar to 'M...
[WOTC] Critical Skirmishing
Created by Udaya
Something that I've always found odd about the Skirmisher's abilities is their propensity to avoid critical hits. The Ripjack can deal critical damage but has no critical chance. The ability Whiplash has critical chance but deals no critical damage. This m...